Less complicated local development w/Craft 3, is it possible? I do not really care for WordPress, but one thing that it has going for is a dead simple local development environment. In fact, it free software called "Local". It took all of five minutes to get running.

Meanwhile, it took several hours to do a basic set up of Vagrant on Windows, configure Craft to run locally, and then there was various back and forth over obscure server issues until I could finally get it to work. And when it did, the control panel ran rather slowly. I gave up and went back to mapping an FTP connection as a network drive, and just working on files locally, saving them, and then hitting the live site.

I recognize these are different programs, but is there any way to set up Craft for local development that doesn't require an advanced degree in Apache/Vagrant/Docker/whatever the flavor of the month is?

I don't really care if I'm using WAMP, Docker, or whatever, but I would like to find something that is straightforward, with repeatable results, so the next time I have to spin up an install, I don't have to remember 50 steps to do so.

And yes, I am sticking to Windows 10.

Thanks in advance.
If you're used to Local you can also use that for Craft.

Here's 2 articles to get you started:

https://medium.com/@madebyraygun/a-quick-and-easy-local-environment-for-craft-3-4fd7c7ff5815

and

https://www.tyssendesign.com.au/articles/craft/using-local-by-flywheel-with-other-cms/

I'm also hearing good things about https://ddev.readthedocs.io/en/stable/
but haven't tried that one myself.

And it looks like Pixel and Tonic have developed something of their own: Craft Nitro

https://craftcms.com/blog/craft-nitro