C# to C++: Basic Console Replication
Don't use:
using namespace std;

In the header file it is really bad and can break code. But even in the source file is considered bad practice.
see: Why is “using namespace std;” considered bad practice?

This does not read a line:
string Console::ReadLine() {
    string result;
    cin &gt;&gt; result;   // This reads a single space separated word:
    return result;
}

Use std::getline()
std::string Console::ReadLine() {
    std::string result;
    std::getline(std::cin, result);
    return result;
}



How does organization not become quickly overwhelming based on how VS Community creates the initial project structure?

I don't understand what this means.

Why is static not accepted in the cpp file when the declaration states static void in the h file?

Why waste the developers time adding in words the compiler already knows.

When transferring from one language to another a direct translation is usually not advisable. You have to use the other language in the way it is designed to be used, otherwise you are not going to get the improvements you desire.