Area under curve and its volume as solid of revolution
Here's how I would rewrite this:

First, pipe everything that you can. It's easier to follow the linear transition of a |&gt; b |&gt; c rather than c (b a).

Second, compose where possible. Compositions are powerful, and can allow you to abstract things away much more effectively.

Third, order function parameters by most -> least generic. We see f a b, but F# sees let f = f a; f b, so make sure your parameters are ordered by least-significant first.

module Calculus =
    let area f a b =
        let dx = 0.001
        { a .. dx .. b }
        |&gt; Seq.sumBy (f &gt;&gt; (*) dx)

    let rotate f x =
        let multX = x |&gt; f |&gt; (*)
        Math.PI |&gt; multX |&gt; multX

    let volume = rotate &gt;&gt; area

[&lt;EntryPoint&gt;]
let main args =
    let shape = (2.0 |&gt; (*), 1.0, 10.0)
    printfn "%f" (shape |||&gt; Calculus.area)
    printfn "%f" (shape |||&gt; Calculus.volume)


This ends up being three lines longer, but it's clearer. It's completely obvious what is happening, and the piping makes it easier to follow. We replaced the custom sequence generator with a basic one, and used sumBy to make our intent clearer. We want to sum f(x) * dx.

This also ends up one line shorter, and that's only because we rewrote volume as a pure composition, and pushed it to a one-line definition. I recommend doing this for things that are 2-3 steps. (So even let volume f = f |&gt; rotate |&gt; area would be acceptable.)

Instead of building the f in the main, we build the shape itself, and then pipe all three arguments of that shape to our area and volume methods. (Since the arguments are the same for each call.)

This means our shape is reusable, and we could build a function:

let printShape s =
    printfn "%f" (s |||&gt; area)
    printfn "%f" (s |||&gt; volume)

let shapes =
    let f = 2.0 |&gt; (*)
    [(f, 1.0, 10.0); (f, 2.0, 10.0)]
shapes |&gt; List.iter printShape


Now we can build more test-cases pretty easily and functionally. Because printShapes takes a single parameter of a (float -&gt; float) * float * float, we can pass the entire shape to it and then pass each portion of the tuple as individual parameters.