How can we beat Prince of Gluttons in Aeon's End
Any tips to beat him?
-Great work gaining cards that were devoured. That helps.
-Consider that when you gain any cards from the supply you help the Prince. How much damage can you do based on minimal card buys? For instance, buy ONLY ONE gem like Searing Ruby for the whole game. Now, how can you set up a hand to be that Ruby + 4 Crystals? Because 7 aether can buy any spell in the game. Now you're cooking.
-Consider player health and Gravehold's health as a just another resource you're spending. If players and Gravehold are at full health but you lose because Prince devoured the store then maybe you were being overprotective. Take some trade offs, absorb more damage and focus on preventing devours and dealing damage on the Prince.
-If you're losing because of Devours than defensive mages like Brama (heal player health) and Phaedraxa (prevent damage) don't have abilities that help. Better to choose attackers like Jian and Kadir and win during Tier 2.
-You know the cards. You know what's coming. What are you keeping prepped to crush Cerephage?
Specific compositions to have? Do we need to buy expansion packs to get better/other mages/cards?
-No. My partner and I have played an embarrassing amount. We have no trouble against the Prince with randomly chosen mages and supply.
Soft advice for new players.
-You'll get it with more playing/experimenting.
-Look at high cost cards that don't seem worth it. The design team is smart. Challenge yourself to think about why those strange cards are so valuable. You'll unlock another insight to help.
-This is a game about efficiency. You want to play 'tight' where nothing is wasted. I often see new players love opening breaches (because it's rad) without any spells to prep. Having 1 aether left over that you do nothing with is like a tiny bit of damage to the team.
-How's your development? Your decks start wimpy, start to grow, then at least one player should be ready to drop bombs. The minions are a decent measuring stick. If a minion, like Tier 2 Venomite (9) appears then at least one player should be reasonably positioned to deal out at least 9 damage in the round.
-The endgame is often a 'boss rush'. All players need to agree it's time to go all in on damaging the boss, absorbing damage from nemesis cards.
-For practice, if you're playing 2 or 3 player, put more Tier 1 and Tier 2 cards in the nemesis deck. This is how we got our first victories many battles ago. It will make the game a bit easier but still give you a lot of practice.
-Experiment by playing a battle where you ALWAYS prevent a nemesis Power card.
Sorry for the long answer :) I hope this finds a player who finds it useful. Needless to say, we've really enjoyed this game.