What is the "shuck-shuck" strategy?
According to 'Axis &amp; Allies: Countdown to Invasion' article on the Wizards of the Coast website:

"2. The North Atlantic

The United States starts with a pair of fully loadable transports on turn 1. Where can they offload? Just two territories in the Eastern hemisphere, really. They can make it to the United Kingdom and Africa in one move, either preparing for D-Day or launching Operation Torch. Because they can't motor back and forth from Washington to Normandy (what many longtime players call the "shuck-shuck"), they must coordinate with their allies."

There was also an interesting 'How to prevent Shuck Shuck?' forum discussion about combating the 'shuck-shuck' strategy.

Hope that helps!


Dave (dmw71)