Rules of "Constellations" (1984)
A librarian at the University of South Australia was able to help me get an image of the rules sheet. (Well, for the self-published 1982 edition, the one with the white box, not the Petra Press edition with the black box).
It is a version of 4x4 tic-tac-toe (&quot;noughts and crosses&quot; on the game description), but with the connection matrix of the board determined by magic square number sums (and these connections are indicated as &quot;constellations&quot; around the board, for easier figuring).
Players take turns playing to squares, trying to be the first to make a four-star constellation (having four squares that sum to 34). For this, they take the card matching the constellation made. Each card shows the number of points it is worth.
The game continues (resets), with the loser of the round starting the next round, until the a constellation made matches the top card of the deck (unseen; it is only checked when a constellation is made).
Most cards and highest points wins. (The rules sheet is vague on the what happens when one player has the most cards but the other player has the most points; I assume this was corrected in the Petra Press edition to just be &quot;most points&quot;).