Mesh of vertices shown in viewport but not in render: how to render?
I think I have an idea. Are the vertices joined together? What I mean is, are they considered one whole object? If so, you may be able to go to the properties panel, and scroll around in object context tab. There's an area there called &quot;visibility&quot;. It has a checkbox that lets it be shown in renders. Perhaps it is unchecked by default? I hope this helps.