Why Camera show my object like broken
It looks like you've managed to set your camera to a non-camera object (which can happen via View -&gt; Cameras -&gt; Set Active Object as Camera, or via the hotkey CtrlNumPad 0) and then deleted the object.  So, the camera is stuck in a really weird position and is clipping faces incorrectly.  On top of that, you've turned on a local camera, also pointing to the same missing camera object.
To recover, open the sidebar with View -&gt; Sidebar (or the N key).  Select the &quot;View&quot; tab in the sidebar, and uncheck the &quot;Local Camera&quot; checkbox.
Now, switch to Object Mode, and in the outlier, select the &quot;Camera&quot; object.  (If you don't switch to object mode first, it won't work.  You need the camera to be the only thing selected in orange, not red, in the outliner, with the &quot;Camera&quot; object displayed in the properties panel below the outliner.)
With the Camera object selected, use View -&gt; Cameras -&gt; Set Active Object as Camera.  This will move to a new camera location where the apple no longer appears.  Now, select the &quot;Item&quot; tab in the sidebar and enter the following numbers into the Transform panel:
Location:
X:   1.25
Y:   -3.7
Z:   2.1

Rotation:
X: 90
Y: 0
Z: 0

That should move the camera to where you can see your apple again, though it'll be a little small.  Because you've got the camera set to orthographic mode, you won't be able to zoom using the middle mouse scroll wheel.  Instead, in the properties panel in the bottom right, select the camera-shaped icon (&quot;Object Data Properties&quot;) and under &quot;Lens&quot;, change the Orthographic Scale to 3.
Now it should look more or less like it did before, but the weird distortion should be gone.