Issue with particles in blender donut tutorial
It has to do with the Solidify modifier, I guess if you leave the Solidify on top of the modifiers stack and don't activate the Emission &gt; Source &gt; Use Modifier Stack (which would make the object emit both on bottom and top, it's not what you want) it considers that one side must be the emitting one and not both, and it may not be the one you want. In that case maybe simply flip the normals in Edit mode and the particles will be displayed on the top, or put the Solidify modifier on the top of the modifiers stack