on fbx export my model gets destroyed -> see image. why and howto resolve issue?
This answer is valid for FBX 6.1 ASCII.

You have non ASCII characters in shapekey names, which the fbx format apparently doesn't support.



As it seems, two characters can't even be displayed in my Blender.

Rename these shapekey names with ASCII characters only.
You also have some missing weights on Body.


Exporting in FBX 6.1 ASCII works correctly.