How to disable wireframe for a second 3D view when in edit mode?
A quick workaround for achieving such a work-space might be to make use of the 'Render preview' option in viewport shading. Given that the speed at which the window updates will depend upon the complexity of your scene and your system specs. But it could be useful as it does hide the vertice/edge/face data that can be seen in edit mode. Here's a screenshot of a similar scene: