Looping animation of an FXB imported character
I am importing characters from Mixamo.  In order to get both the skin and key frames imported into Blender only the following procedure works.


When exporting from Mixamo make sure you select from the "Key Frame Reduction" either uniform or non-uniform.  The "Skin" setting defaults to with skin

I'm still using Blender version 2.79b so I don't know how this will work in v 2.8.
I could only get it to work with the Blender Render engine.  Cycles engine imported neither the key frames which can be edited in the graph editor nor the skin.  So since Blender Render will not be available in 2.8, I would like to know if anyone has successfully imported characters from Mixamo with the skin and key frames?

But even in Blender Render once I change to another object and then change back the key frames are lost in the graph editor. Is there a way to display them again?