How to make Daredevil dripping wax using liquid simulation
The effect is accomplished by using a hidden underlying mesh object to serve as a obstacle/attraction. This effect can be simulated by Blender's built-in fluid simulator, but could be easier and done more prettily with an add-on called FLIP Fluids. If this is just a personal/experimental project, you could go ahead and download it from their GitHub repository at https://github.com/rlguy/Blender-FLIP-Fluids. If you're planning on selling it your work or sharing it with larger numbers of people, probably buy it from their Blender Market page.

Jeez I just realized how much that sounded like a sponsorship  
Anyway, I still think it's a valuable tool to be aware of.

Honestly, probably some in-depth fluid tutorials will teach you all you need to create this effect whichever method you choose. Take a look at this video, as a good starting point.  https://youtu.be/3o9E2t0cTCc 

That will give you a basic overview of everything, then you can teaser h individual aspects a bit more closely.

I hope you get this working! Seems like an awesome project.