when I render an animation it renders a different image
Select the camera you want to render in the outliner, then press CTRL+0 (zero numpad). That will make it the active camera.
If you did added MARKERS on the timeline (which seems to be the case) hover the timeline, locate the markers, delete them. Probably you have a binded camera as well. So delete markers, unbind camera, make selected camera active camera. Render and voilá.
Also make sure to check you´re using the SCENE's camera in the correct SEQUENCE if you´re on VSE, check also on GUI: