How to import many images so assign to texture_node and duplicate "n" times objects and materials?
You could use the import images as planes add-on from preferences->add-ons to quickly import your 244 photos as a plane with matching dimensions. The add-on lets you set basic material options for cycles and bi on import.
The created planes and materials get the same name as the image. After import, you would just need to place the planes on the correct locations in your scene.