Enabling cloth physics for an object moves its transform position
I had the same or a similar issue right now, though I know I'm late.
I wasn't at frame 1 so the cloth simulation had basically ended - my object had already &quot;fallen&quot; and was therefore further down the z-axis. Going back to frame 1 solved it. If you weren't able to solve the problem, maybe this will help you too or anyone else encountering this.