Knee acting weird in walking animation
I'm not sure I understand correctly what you mean, but I think the main problem in your walk is that your Hips bone is much too high at frame 40 and 60, which makes your walk not good at all: when the legs spread, it's like the low of the walk sinusoid, the hips are supposed to lower down much more, and thus make the knee bend more naturally, perhaps that's the problem you're talking about?