Can't seem to get dynamic paint waves to behave correctly
the problem is the settings you are using ( the clear one is the smoothness which is killing all the ripples leaving only a sharp tail )  you have to adjust the settings according to the object speed and size to get the desired results :

using the following settings on the canvas (default plane with no subdivisions ) :



I get the following results :



 bake the dynamic paint and set the result as a  texture for the plane