Blender Cycles how to import image sequence?
First, convert it to a video. You can do this with FFmpeg or a similar tool.
Then drag and drop it into a UV/Image Editor. This will get it into Blender.
Add an image texture node to your material. You will need to open a Node Editor, go to the Object Material section (the ball and the cube on the two tab bars in the header), and make sure your material is using nodes (the Use Nodes checkbox, or from the material section in the Properties panel).
Select your video in the node's pop-up.
Connect the Color output to the Color input on the Diffuse BSDF node.
Enjoy! (Hit ⌥ Alt+A to see it in action.)


I haven't actually tested this, but it should work.