Create realistic collision
I am on Blender Version 2.81.11 and everything worked as expected
Groundplane is passive, the sphere active with mass is 1kg and Cube is active with 150kg. everyting else is set to Default. 
I keyframed the first 10 frames to make an initial Velocity for the sphere as stated here
How can I add motion to a rigid body?

the sphere hits the cube but the cube does not move.
from around 30 kg for the cube a got some slightly motion after the hit.