Is there a way to make particles behave like rigid body objects?
[Is] there a way to copy rigid body attributes to many objects?


Copy Rigid Body Settings sounds like it might do the trick. Select all the objects, then select the one with the correct settings last (make it the active object). Then, press Space> Copy Rigid Body Settings, or select Copy from Others from the Object Mode toolbox under Rigid Body Tools.



EDIT: You can also use the Copy to Selected function of the right-click menu to copy any property from the active object to all selected objects; for example:





To do it natively: if there is a way, I can't find it. I've tried Particle Instance modifier with rigid body instances, Size Deflect option, duplication, hooks&hellip; nada. Do post if you find a &ldquo;cleaner&rdquo; way to do it.