Can one create a video from sequence of meshes that you already have using blender?
If you can get your sequence into a .MDD or .PC2 format, you can try using the Mesh Cache modifier.

If that doesn't work, you can try this addon which handles .obj sequences.

A third option is to write your own python script to toggle the visibility of each mesh so it is visible for only one frame. You can do this with a script that sets the object.hide_render property accordingly.

You can copy materials to from the active to the selected objects with CtrlL> Materials.