Blender 2.8 vertices of object doesn't update after location change in python
For the scene global coordinate system, multiply by the object's world matrix:

myObj  = bpy.data.objects['testObj']
print (myObj.data.vertices[0].co)
myObj.location = mathutils.Vector((1,3,5))
print (myObj.matrix_world @ myObj.data.vertices[0].co) # &lt;----