Camera to follow path of curve starting from exactly where it is currently
(Community Wiki answer from Edgel3D’s comment from 2019)
Use an Empty to follow the path and parent the camera to the Empty with &quot;Keep Transormation&quot; (CTL-P) Note - you won't have to worry about the Empty's path-following axis. You can also animate the camera independently to reposition it's angle and location.as it travels.