Emission object renders black
I found that this problem originated from deleting the extra materials that came with the exported Waveform (.obj) from Photoshop.  I believe this is a unique problem, probably different from the other "help my object(s) render all black" found around here.

To fix this I simply re-imported the original object and left all 5 materials that came with the object.  It's not an ideal solution for me because I would prefer to have one single material applied to all facets/sides of the object rather than have to manipulate and work with 5 separate ones for such a basic shape, however, this works 100% and addresses the source of the problem thus I'd like to close this out.

Example:



If I find further information regarding how to simplify the object's materials into a single mat, I will post that in a new question and link it here.