Is it possible to turn a 3d animation into 2d lineart?
The outlining can be done by using &quot;Freestyle&quot; (https://docs.blender.org/manual/en/latest/render/freestyle/introduction.html) in your rendering.
For the black and white look of the buildings, you can either use postprocessing in the compositor (https://docs.blender.org/manual/en/latest/compositing/types/converter/rgb_to_bw.html) or try giving the materials a &quot;toon&quot; shader (https://docs.blender.org/manual/en/latest/render/shader_nodes/shader/toon.html)