Bear with me: is it possible to use an Xbox One to render a Blender scene?
XBox One does not run any old Windows app, it runs apps developed for the Universal Windows Platform (UWP).  To run on an XBox One, Blender would have to run everything that accesses the operating system through that API.

The biggest stumbling block for that would be OpenGL, as XBox's interface to the graphics hardware is done through DirectX. It doesn't support OpenGL at all.

Based on that, I'd say it's not possible.