Blender error - Incorrect armature for type 'base_generate'
I think I have the solution, although I'm fairly new to this. If you find the bone referenced in the error message, in your case cheek.T.L, and then click on the bone up from that in the chain (so travel towards the head of cheek.T.L and click on the next bone) to check its parent. When I got this message I noticed that the parent attribute for this next bone was blank. I changed it to &quot;face&quot; and that error disappeared. Keep on attempting to generate your rig and every bone in the face that has this problem will be highlighted one after another.