Throw an object with Blender
You can do this using the physics tab in blender. Then you can enable a rigid body for both your active object(Ball) and your passive object(wall/floor). If you want to animate it follow these steps:


Uncheck the dynamic check box and check the animated box.
Insert a key frame for both of the boxes
Animate the motion of the ball(think about this as the ball being thrown)
Insert another keyframe for unchecking the animated box and checking the dynamic box.