how to combine two Maximo animation without repeating from origin
Modifying via the graph editor
If you open the graph editor, you'll probably see something like this:

where the crenelated parts are the character translation along time.
You can select it and translate it along the Y axis of the editor windows GY:

Shifting the armature (or a parent of it)
You can also keyframe the armature (or a parent of it) position and set its curve to &quot;constant&quot;.
But this is a bit harder to adjust because curves scales and orientation are not necessarily the same.

Repeat with offset
You can also use a &quot;cycles&quot; modifier. Though, as there are probably many curves, you'll need to set it a lot of times. And practically, this may be painful.