Loft tool in blender 2.8
Bridge Edge Loops from the Ctrl E Edge menu is a pretty good lofting tool, with some limitations.


You can select multiple loops at a time.
It will loft meshes, not curves, and is only really satisfactory when the loops' vertex counts are the same.
You can make adjustments to the number of cuts, and interpolation, between loops
It's destructive.. you can't adjust later
If you want to loft along a curve, you would do that by hand, perhaps by assigning a 'Follow Curve' constraint to the profiles as separate objects before joining and bridging. See @batFINGER's answer here




Bsurfaces was a more flexible tool for lofting, IMO, but it's broken now. I would love to see it come back to life. If it doesn't, maybe if/when I get good enough at scripting, I'll give it a shot, in 2.8