How to Import a model with textures applied?
You would need to enable the 3DS Import/Export Addon in the User Preferences (Menu: File / User Preferences)



Then Import the .3ds file (Menu: File / Import 3D Studio (.3ds)
some of the UVMaps don't match the textures you would need to reassign them.

Enable Transparency in the Material Settings for glas parts:




You would also need a few lamps in your scene, in Object Mode ALamp/Hemi and place them e.g. in front of the model, then you will also see the textures.