How do i make a 3d model of this logo
If you try to recreate the shape, you should begin this way:


Load your image as a background in the 3D view N panel.





As your logo is made of concentric circles, create a circle and extrude it inwards.





Delete all the useless faces.





Create some new circles for the rest of the shape.





Again, delete the useless faces, then join the meshes with some merges (altM).





Move some edges to stick to the logo shape.





Now you need to extrude on the Z axis to give your shape some thickness, create bevel, give it a Subdivision Surface modifier, etc.