How do I make objects jump back to start within a given radius of an area after a collision to a specific object?
While I wasn't exactly able to get the effect I wanted using this method I found that I could take a UV sphere, or possibly an Ico-Sphere and set the texture to an alpha clip while also simply rotating them on the Z and X(y depending on which way you want it to rotate) directions. This gives a nice looking snow effect, and might even work with dust. The shape must always be close to the ground in order for it to give a desired effect.