Particles Emit from Collection instead of particle emitter
As commented by atomicbezierslinger, this was a problem with the origin of the collection, when it is created, being the center of the scene.  This is as opposed to the object being used with its local origin when being emitted as a particle.
Moving the collection to the world origin emits it correctly.  This does, however, lead to the problem of having your original object right in the middle of the scene and causing you to move everything else away from that point in order to not see the original object.