Can blender be used to re-target animations to other rigs?
An action can be assigned to another object in the action editor. This only works for armatures if the bones have matching names.

For more difficult re-targeting just enable the Motion Capture Tools addon that is included with blender. The addon's wiki page includes links to the manual and video tutorials for using it.


  At the heart of the system, is the retargeting tool, which allows artists to transfer animations from the imported mocap armature to their own rig.