Texture Inflating in Parts of Mesh
Your texture is getting stretched. What you want to do is to go into the UV tab, go into edit mode in the other window, and select the stretched faces. Then, you want to go into the UV workspace, go to the top where it says 'New' and 'Open', and click the picture icon next to that. Click on the texture in the dropdown menu, and the texture should pop up. You should see the selected faces un the UV editor. Scale them up, and that should shrink your texture.