Blender Cycles Bake Not Looking Like Object in Rendered View
Did you use Blender to UV the model? It looks like it is UV'ed, but somehow the point order has changed and the UV's and Verts no longer match up. 

I sometimes get this problem when I go back and forth between Zbrush and Blender and mess up point orders either during import or export. The UV's may look correct, still, but each polygon in UV space doesn't correspond to the 3D space polygon it was originally assigned to anymore. 

Do a simple UV again in Blender and see if that solves the problem.