Applying FBX file data to 3D camera in blender
activate the "3D view: copy attributes" addon from your User preferences (CTRL+ALT+U)
Save user settings.
Close window, return to blender 3D view.
Space bar > search > import FBX file. Locate your boujou FBX file. Open it.
Draw a new space area for window, SHIFT+F9 to make your current view to outliner. Search using filter: CAMERA. If there´s a camera you´re in luck, go to 6.
select that camera and press CTRL+ALT+Numpad 0. It will make the camera you selected fro myour outline from bojou the "current" view camera. Press 0 in the numpad, your viewport will switch to camera view. Press ALT+A to play animation. See if it matches.
// You don´t need to apply any camera data to blender. Your FBX file SHOULD have a camera element. 
Click on your camera from boujou, and go to camera properties on blender (properties zone to your right side of the screen, the camera icon). From there you should have all the properties Boujou sent, like aspect ratio, lens, sensor, etc.. Should all match accordingly.