I need to show my poly count in my render for a school assignment. How can I do that using Blender 2.83?
Poly count is at the very bottom right of the screen.
In the note section for metadata write the info you want and turn on &quot;burn into image&quot;

A different way to see statistics is to enable the overlay in the 3D viewport as shown in this post:
Bottom Status Bar Doesn&#39;t Show Verts, Faces, Tris Information In v2.9a

Here's a script to automatically write the with the selected object's stats on the metadata notes:
adapted from :
Show the polycount of selected objects in object mode
import bpy

verts, edges, polys = 0, 0, 0
dg = bpy.context.evaluated_depsgraph_get()  # Getting the dependency graph
for obj in bpy.context.selected_objects:

    obj = obj.evaluated_get(dg)
    # This gives the evaluated version of the object. Aka with all modifiers and deformations applied.  
    mesh = obj.to_mesh()  # Turn it into the mesh data block we want

    verts += len(mesh.vertices)
    edges += len(mesh.edges)
    polys += len(mesh.polygons)

bpy.context.scene.render.use_stamp_note = True
bpy.context.scene.render.stamp_note_text = &quot;Verts: &quot;+str(verts)+&quot;, Edges: &quot;+str(edges)+&quot;, Polys: &quot;+str(polys)
bpy.context.scene.render.use_stamp = True

To use go to the scripting window, create a new text, paste the script and run it.