How to create a detailed moon surface texture for close up shots?
awnsere credits @Nxdhin2005 - Yes close up shots of a wide area of the surface of the moon might work. Ensure that u have a displacement map along with it or you won't get the required craters and detailes...You will get some extremely close textures of the surface of moon. U can use them but the problem is it will cause repeating textures since you will be forced to scale the UV map because of the size of the texture. You can get rid of that by the Uber mapping node from Blender Guru. By this method you can preserve the resolution of the texture.