I need to make the vertices of a mesh follow a path / curve so that the mesh deforms as it follows the path?
Press SHIFT + “C” to center the cursor.

In Front View (Press “1”) Press Shift + “A” and add a plane. Tab into Edit Mode and press CTRL + “R” and add a healthy number of Loop Cuts by scrolling your Mouse Wheel.


Tab into Object Mode and add a Bezier Curve by pressing SHIFT + A. Then Rotate the Bezier Curve 90’ on the “X” Axis. Press “R” “X” 90.

Select your Plane and add a Curve Modifier. In the Modifier Pane choose the Bezier Curve as the "Object"either with the “Eye Dropper” or enter in the name of the Bezier Curve.



Move (Animate) the Plane on the “X” Axis.


A Bezier Curve with more segments and a Sub Surf Modifier on the Plane.