Venus flytrap rigging 2
Link to your fixed blend file
There were a lot of minor problems here that I have fixed for you, such as turning on rotation in the Ik Parameters to allow for greater control and easier animating of the flytrap. I also noticed that due to the weight painting on the stalk, when fully extended there were weird creases created. Rebaking the weight paints fixed this. I created extra bones to control the &quot;jaws&quot; of the flytrap, disconnected them and the teeth from the rest of the mesh, then weight painted them onto the bones. I also noticed you somehow had over 200 bone vertex weight groups. Most of them having zero effect on anything, so I made sure to delete those too. I also remeshed and retopologized quite a bit of the mesh since it had a lot of holes and unnecessary geometry. I even added a small test animation as well, good luck with your project.