rigged character's hair/particle system doesn't follow the movements
The problem may be with the modifiers order. Make sure that in the 'object modifiers panel' your Particle Systems are below the Armature. See the printscreen below:


I checked your model and I think it demands a little clean up:). You should remove doubles before adding a hair. If you don't you may expect a strange hair behavior on your model. Please check out this topic:
Problems with particle hair in 2.72 (cycles).