How to position light source so it reflects off gold Celtic knot on the sword guard, into the camera?
I realized after exploring that if I placed a point light close to the object I wanted to light up, (gold Celtic Knot) that it would light up nicely. What I couldn't wrap my head around is that the light source itself never shows up in a render so it can be placed in the visual field of the camera. Duh! This way it can be relatively small and of low intensity, which for some reason I think is better that having some light source a mile away at 100,000 intensity and sized at 1000. I found that I could place the light source right on the object for instance and it worked well.