How do I use IES lighting with a sphere?
Thanks to a little advice from my commentor,Jaroslav Jerryno Novotny,I figured it out. For the first Mapping node connected to the Geometry Normal socket,change the Z-axis scale from 1.000 to 0.000. I know you're facepalming right now because this question was stupid and it had an easy answer,but c'est la vie. 

Solution