Is there a way to snap color ramp stops to equal distances?
Set the Outliner display mode to Datablocks. Locations and colors for color ramps are in Materials &rarr; Material &rarr; node Tree &rarr; ShaderNodeTree &rarr; Nodes &rarr; ColorRamp &rarr; ColorRamp &rarr; ColorRamp &rarr; Elements &rarr; ColorRampElement

This gives you access to position and color values. Key frameable as well.