Can I Separate an object into many objects along UV seems?
Go to Edit mode, select a seamed edge (red edge) then select: Select&gt; Select Similar&gt;Seam (If the seams aren't marked, go to UV editor, select everething and choose: UV&gt; Seams from Island)
Choose: Edge&gt; Mark Sharp
Go to Object mode and add an Edge Split modifier. Disable Edge Angle, then apply the modifier.
Go back to Edit mode and select Mesh&gt; Separate&gt; By Loose Parts.