How to control which edges are selected after beveling operation is complete?
That video was made with an older version of blender (2.64). You can now do pretty much the same thing faster by beveling (&#9096; CtrlB) and then using the scroll wheel or the numbers on the keyboard to set the number of cuts:





Or you could deselect the edge rings with &#9096; Ctrl&#8679; Shift&#9095; Alt RMB:



Not exactly an optimal solution, but I don't think this is possible without using an older version of blender..