After configuring the domain shader I do not see smoke simulation
In this smoke setup the smoke and fire won't be rendered because:


Attribute node which provides information for shaders has property typed incorrect, it should be density.
There isn't any Attribute with property for flame.


To fix that:


either use Quick Smoke operator from 3DView header > Object > Quick Effects which will setup objects and materials automatically. You can choose what type of smoke sim you'd like to in operator's options in the Last Operator Panel (in the Toolshelf). The materials will be setup appropriately:


Automatic setup may be not desired if there is domain / flow already created (you could link materials though from objects created with Quick Smoke to your main ones). So it's possible to correct spelling of the property manually and add one more Attribute node which will be connected to the node tree via one more Add node.


See related question: Rendering Smoke in Cycles