How to transfer shaders?
One way is to assign the material to an object (i.e. the default cube), then save the origin file, open the new file and choose "file - append - choose the chocofur file, object (not "mesh"), cube: the cube will be imported with all its attributes, with its material node tree.

Another is select all the nodes, Ctrl G make group, rename the group, save, open the new file and append the node group.