Alternative to the skin modifier - solid perferated pattern
You could use Array and Simple Deform modifiers:


Create a plane, subdivide it. Rotate it 45°.






Press i to inset, delete the inner faces.






Use the Snap and the Auto-Merge options to duplicate it.





Only keep one segment, duplicate it with the Array modifier.






Give it a Simple Deform modifier / Bend mode, 360° angle. If it's completely twisted it's probably because you haven't applied the rotation. You can modify the segment geometry until you're happy (add edge loops, thickness, etc).