Material node tree is locked
Link &amp; Append

There are two different ways of importing a  data-block from another blendfile as said by the blender references manual's page:


  Link creates a reference to the data in the source file such that
  changes made there will be reflected in the referencing file the next
  time it is reloaded.
  
  Whereas Append makes a full copy of the data into your blend. You can
  make further edits to your local copy of the data, but changes in the
  external source file will not be reflected in the referencing file.


When you link a material, you'll not be able to edit that resource.

You can unlink &amp; make the resource local (so you'll be able to edit the data-block) by clicking the little icon next to the material's name in the material tab: