Cycles not Showing Shadows Correctly - Works in Eevee
The answer to this is the &quot;Ambient Occulsion&quot; option in the world settings. If this is switched on, it is displaying the object &quot;incorrectly&quot; from the POV of what I would expect. Obviously, Eevee and Cycles handle AO differently. If anyone has anything else to add I would appreciate it (trying to learn here), but otherwise this was what was the cause of my issues.