Need Help figuring out Autimatic Weight Painting
The problem lies in the front feets, if you separate them (P, in edit mode) the rest can be weighted automatically. As you know, there will be a lot of manual adjusting needed, and some topology seems not good for smooth deforming. In such complicated models, I generally prefer to use the "with empty groups" parenting option, then select one vertex group afther the other, and manually paint (or assign) its weight.



Anyway, it works!