Character for Game Engine not working
I figured out my issue but I will leave this up in case someone else has my problem.

To solve this keep the player as rigid body type and change the armature attached to a sensor physics type. Remember to add collision bounds to the armature and ensure that detect actors is checked on the armature and that the static object you wish to collide with is set as an actor (don't worry the armature will not collide with the model its attached to.)

Thank you to anyone who tried to help me and I hope that I saved someone some time fixing their game.