How can I make an image plane have transparency in Eevee with nodes?
I figured this out just after posting, Isn't that just the way...
Anyways the answer to this question was to enable the blend mode in the materials settings to &quot;AlphaBlend&quot; along with the Screen Space Refraction. I also cranked the shader factor to 0.0 (I can essentially disconnect the Principled BDSF) which gave me the eyelashes I was looking for.