Generate square "skin" around a line for icon solidifying
There seems to be some sort of screwiness that goes on in the mesh when you create it from vertices. To combat this, after I traced the image using vertices, I converted it to a poly curve (Alt+C). I set the curve extrude function to "0.1".



Then I converted the curve back into a mesh (Alt+C) again, and Removed Doubles in edit mode.

When I added the Solidify modifier this time it worked perfectly as long as "Even Thickness" was checked.



Here is my finished product. The blend file is included below, feel free to use it for your project.