How to use External option in Texture painting?
1- Choosing the resolution of the projected image - &quot;Screen Grab image&quot;
2- Select the desired angle in the viewport
3- Click &quot;Quick Edit&quot;
4- it throws us into the program for 2D editing (important - check that the path to &quot;Image Editor&quot;. Path - Preferences &gt; File Paths &gt; Applications &gt; Image Editor). We draw and edit the image any way we want, then (importantly) we merge everything into one layer and save it.
5- Then in Blender press the &quot;Apply&quot; button.