Blender 2.91.2 Mantaflow fire + smoke simulation doesnt fully render in Eeevee (very little smoke and no fire at all) vs in solid object
Problem solved! Seems like it's the problem with 2.91.2 itself. Tested using 2.93 Alpha and it works well. Had to change blackbody intensity in shading editor of the domain and everything works well so far. Updated pictures in post.