How do I set point density node for smoke?
Q: I knew of a function named voxel data in the textures that would allow to achieve this result , but I can’t find it in the new version of blender . Does anyone know what I should do , once I got the smoke from the particles emitter ?

Texture &gt; Voxel Data is feature until Blender 2.79
Since Blender 2.83 you can use a new type of object Volume

For more see Blender Manual (plus properties