Exporting a Wet map image in Blender 2.8
With my 2.8 blender built Dynamic Paint only works in the viewport wth the render display mode and the surface canvas. Then I can export it as well and use the resultung images in an image node as a sequence to plug into my material's shader node. It does not work in eevee or in workbench or in the Look Dev mode in Cycles. It really only works in Rendered mode in Cycles with a surface Canvas. Wish I would have gotten that memo. I mean it's supposed to be a major release not a beta. Yeah I'm grumpy about this.