Lamp is not illuminating
You have a couple of problems:


You are trying a glass object and a glossy black object (the plane). Highly reflective objects need something to reflect! Create some environment and you'll see that your lights work.
Your objects are quite large! So the lights also need to be a bit more more powerful


Here's your scene with a white hemisphere and your lights a bit brighter:


To leave the environment out of the rendered image turn off the visibility for the camera



Blend file to play with:




EDIT:

if what you are after is some glow in the dark effect you might want to add a plane with an emitter shader as a light source under the object and forget about the lights on the scene altogether.





Or have no other emitters in the scene than the object generating its own luminescence:



and why not? another blend: