Rigify Button when i try to generate weights it moves mesh and dispach part of it and in general doesn't work
The problem with parenting is that your Character objects already have some sort of parenting. Select all meshes, press Alt+P &gt; Clear and Keep Transformations. -There is another problem with your meta rig. The 3 bones of the arm are: upper_arm, lower_arm, hand. Yours are aligned as shoulder, upper arm, lower arm. This will create weird deformations.