Bending curve/object around another object
Have you tried the Curve modifier?


Create your shape. If it's a svg you'll need to convert it to a mesh and subdivide it a bit. Put its origin on its geometry.





Create a curve > circle. Put it at the same point as the shape origin.





Give your shape a Curve modifier, choose the circle as Object.





If you think that the shape is not long enough you can either scale the shape (on one axis or on all axis) or scale the circle.