Garment Digitization in Blender
So what is the question really? Can you add a phrase ending in a question mark to your post.

This all sounds like excellent progress and great news for the Blender community in general, unfortunately this seems like the wrong place to post this sort of work. 

If you want user level feedback you should probably post this in the Blender Artists Forum where it will probably gather a lot more attention and feedback.

If you are looking for developer feedback or a way to get this merged or approved into official blender then you should probably contact the developers, possibly through the bf committers mailing list. Developers don't come here often if at all.

As far as I know there are currently developments efforts already being made for the cloth simulation area, and general physics simulation improvements targeted for the great upcoming Blender 2.8 revamp.

It would probably be beneficial if your work aligned well with the upcoming changes, and possibly take advantage of them.

Maybe you can even contribute your knowledge or skills to help in the improvement of the new features.

Maybe also contact Luca Rood, who appears to be in charge of this area so we can mutually benefit from it