Using one baked texture uv map for other objects of the same overall geometry
Answer:
1. -name all textures
2. -select object you want material assigned to 
3. switch to edit mode on the selected object.
4. go to the materials subsection on the tools bar
5. select material you want on the object
6. press assign - and the material is assigned to the selected object -

material is assigned to the object, and can be viewed in the texture view..
repeat as many times as required.
QED