How would you create Pixel Art in blender without using a Shader?
GUYS I FINALLY WORKED IT OUT :D

After literally asking him online  through social media; he answered! Credits to Leon Cheung and Carlo for being correct on the whole process. He uses the Import > Image to Plane feature addon within Blender. Furthermore, he stated that instead of creating armatures and a rig for his assets, he uses plane animation to move each plane.

I'm really grateful to all the responses i received within the time of this post. Hope this finally cleared it all up &lt;3

Here's something I created with the knowledge i gained: