Objects transformations wrong when importing from 3ds
Select them all (they are selected by default after importing), press AltS, AltR and AltG to clear all the transformations.(Or go to the header menu > Object > Clear to find these operators.)



P.S.: If the result still problematic, try toggling off the Apply Transform in the left-hand panel in the Import window.





By doing so, The origins of all objects will go to one point. If you want move each origin to their individual geometry, just keep them selected, then press ShiftCtrlAltC, choose Origin to Geometry or Origin to Center of Mass to move them back to each individual objects.