Bevel Smooth Surface Issue
Probably your camera clipping region is too narrow?

Try adjusting it from the Camera Properties > Lens menu



(You can check if the limits are big enough to encompass your scene by enabling Viewport display > Limits: see below)





P.S. I don't know what scene you have in mind, but from your screenshot it looks like your backdrop is veery big. Scaling everything down with respect to the world origin could be an option and wouldn't require changing the clipping distance.