Audio to affect Material noise / texture values
Go to the Shader Editor, with your mouse over the value you want to
animate press I. 
With your object selected open a Graph Editor and
expand the options (left) until you see your keyframe and select it.
With your mouse still over the graph open the tool menu. (Either
Space, or F3 depending on your settings) and type Bake Sound, you
will see the option I posted. Click that, locate your sound file and
play with the options on the left.


It will replace your keyframe with a curve that you cannot edit after baking, if you want to change it, you'll have to bake again.