How to create a spaceship and force field transition effect
A sci-fi energy shield (force shield, force barrier VFX) is fairly easy to create with Dynamic Paint.

You just need ...

a subdivided plane that is the Canvas for the Dynamic Paint physics. Set Surface Type to Waves and tick the Open Borders checkbox. Add a Solidify modifier if you want to look at the shield from both sides.
an object (a spaceship or Suzanne) that is the Brush. Increase Waves &gt; Factor to 2 to enhance the effect
create a shader that uses the y coordinate of the wave deformation to colorize the shield. In the material settings set Blend Mode to Alpha Blend and enable Bloom in Eevee render settings. 

In Blender 2.92+ you can use a Vertex Weight Proximity modifier and Geometry Nodes to add some sparkle. Just create a vertex group (&quot;proxy&quot;), assign all mesh vertices to it, and use it in the Vertex Weight Proximity modifier and for the Density Attribute of the Point Distribute node in the Geometry node setup. 

In the example, both objects (the plane and Suzanne) have each a Vertex Weight Proximity modifier and a set of Geometry nodes to have the little spheres on both objects when they are close together.