Cycles gives weird, blank output image while rendering
The problem is apparently that the camera that was selected under the "Scene" panel was different from the camera that was selected as active in the scene I was working on. The scene that was set to render under "Render Layers" was different from the scene that the "Scene" camera was in, and so this caused it to give a weird, black output. It's been solved. Cycles now gives a normal image output.