Need help making the nodules on buddhas head
Model the detail and array it along the curve. Place many curves with the arrayed meshes around the head.


Add a curve and wrap it around the head. Select your mesh (detail), add an array modifier to it and increase its count. Adjust its offset also. Make sure that the curve and mesh have the origins point set in the same position. Next add a curve modifier to your mesh. Now when you translate the curve's segments the mesh follows it.