Blender Separating vertices on object when restarting Blender
I believe I found the answer to this. It took a while but I think I finally found it. In Blender 2.8, you will select everything by pressing the &quot;A&quot; button and then you will go to the Mesh option on the nav bar on the 3D screen and hover over the merge option and then click by distance. So if anyone has this problem then this should help. If my answer seem to be confusion then here is a screenshot.