Apply Texture only on parts of Object with nodes
You could achieve this in two different ways


Either use two very similar materials, one with a texture other without, then use two distinct material slots for each. One for the parts with the logo the other for the parts without.
Reset and clear your UV coordinates for all faces of the bottle you want to keep without images. just enter edit mode, select all the faces where you don't want your image to appear and clear the UV coordinates. You can easily set them to X0,Y0 for example, in the UV editor by setting the cursor to 0,0 coordinate by pressing . and scaling them all with a factor of zero.