How to create lampstreet particle in Evee?
Put the streetlamp model and the light emitter into an own collection, let's say you call it &quot;streetlight&quot;.
In the Particle Emitter settings under Render &gt; Render As choose &quot;Collection&quot;.
For the Instance Collection choose the created &quot;streetlight&quot; collection.
Check &quot;Whole Collection&quot; underneath. This is usually not desired if you have collections of different trees, stones or whatever because you want them to be picked randomly. But in this case this means each particle is now the streetlamp model with the light at the correct place.