Does Blender 2.8 have the abililty to make a cylinder with round ends
There isn't a builtin Capsule, which is activated by default.

But since it is a sphere with extra steps, I'll just demonstrate the steps in case they'll help someone.


Add a UV Sphere. &#8679; ShiftA
Go into edit mode. &#8633; Tab
Edge Loop Select the equator. &#9095; Alt RMB
Do the Rip Fill. &#9095; AltV
Border Select the rip filled half. B
Move the half along Z. G Z
Add loops. &#9096; CtrlR,  MMB scroll