Texturing the Malwiya
Without seing your shader setup, it is difficult to provide a definitive answer, but I will try based on what you have provided so far.

In the shading tab, add a new node for texture coordinates and wire it into the 
normal of your image texture.

Blender needs to know how to apply the image, you have specified UV unwrwap, so you need to tell the shader where to get that information.