Can Blender be used for high quality industrial design?
Yes, Blender is capable of doing high-quality industrial design, if you are willing to invest the time. 

For getting appropriate topology, there is information available like http://www.topologyguides.com

Also, regarding your comment about distortion around holes cut into curved surfaces, Blender has the Shrinkwrap modifier that can you can use to smooth your surface after cutting.  For example, here's a sphere with an odd cutout.  On the left I used Shrinkwrap to mold it to a sphere, and on the right without Shrinkwrap. The reflections on the right sphere are distorted as you would expect with a SubD surface, but the reflections on the left are smooth around the edge of the cutout:



This is a really quick example so it's not perfect, but if you put effort into it you certainly can get great results.

See this link: https://www.blendernation.com/2016/04/14/shrinkwrap-modifier-hard-surface-modellers-best-friend/