Blender 2.82 - Objects are not visible in solid/wireframe shading
I know this is a late answer, but I found it by accident. I had the same problems and suspected it might be something to to with clipping. So I tried this and it worked. In the 3d viewport there are some menues. Click on the view menu ..

Choose &quot;View Regions&quot; and then choose &quot;Clipping Region&quot;
Voila!