Volumetric slicing in Blender
You can get a similar result with a Boolean modifier

Create your slicing planes (you can array them using Array modifier)
Add a Boolean Modifier &gt; Intersect to your object
Target the slicing planes

I hid the slicing planes in the gif, so the result is better visible

For more detail refer to the following links:
How can I slice an object horizontally into equal pieces?
Model as multiple unique thin sheets
How do I create slices of a topographical mesh?