UVMap input for nodes
What he did was Shift+A&gt;Input&gt;UV Map and place this node into the Image Texture node as shown below:

Note that the version used in the linked video is 2.71, I don't know if this was a node added after 2.69, so it may not hurt to grab a more current release (2.77a) from Blender.org

As an alternative to this node however, adding an Input&gt;texture coordinate node, and using the UV Output should work just as well if this node is indeed unavailable in your  version.