Reset origin of objects after file import (from Cinema 4D)
After you bring any object into a new file, whether by appending from another blender file, or by importing a file from another format, the first actions you should take are to apply rotation, scale, and location. If the object's origin point is not where you want it, you can set the 3D cursor where you want the origin, and use CTRLSHFTALTC to move the object origin to the 3D cursor.