Problem solving geometry or camera alignment using tracking
Just moving the camera around, panning and tilting while remaining on the same spot will not work, so don't waste any more time trying to match anything.

You will not be able to get 3d information from a stationary camera.

If there is no displacement (as in: taking a few steps while filming the object) there is no way for blender to determine 3d from parallax. To estimate depth, it is necessary to see the objects from different places.

If the camera is static you can use "Tripod" solve (https://docs.blender.org/manual/en/latest/movie_clip/tracking/clip/editing/solve.html#tripod), but note that the tracked elements will not yield any 3D information, only camera rotation at best. The tracked elements will only be projected in a sphere around the camera.

For detailed explanation read through these related posts:

Problem with camera orientation in motion tracking

How can I get better results when doing camera motion tracking?

Motion tracking is oriented incorrectly; no depth

Using the same tracking marks make another shot (or series of photographs) and walk around that corner of the room. Then you will be able to make a proper camera solution and have 3D information.