Texture inside out (XNALara) .idk what im doing
Press F3 and search Flip Normals. If that doesn't work press Ctrl +  T while the image texture is selected in the Shader Editor. Try using object/generated coordinates.
You might also want to try applying the scale and location, and apply all geometry shifting modifiers like Solidify or Subdiv.
I am not an expert, that is just the troubleshooting procedure I would have tried based on my very high number of mistakes.