How would I make the material for these LED headlights in Eevee?
Here. Try something like this. EEVEE doesn't really play nicely with the Glass BSDF all the time, so you often have to find workarounds for good looking &quot;shiny transparencies&quot;. In the shader below, I omitted the Glass shader, in lieu of a combination of shaders (many of which make up the glass shader anyway). I angled my screenshot so you can see reflection from my HDRI of the surface, showing it is indeed &quot;shiny&quot;. Make sure to pay attention to the Blend Mode options I have highlighted on the right: