Tip for create shine effect
There are several effects here. For the light rings effect, you can create a curve circle, give it depth in the Properties panel &gt; Object Data &gt; Geometry &gt; Bevel, then give it a material with this node setup: Texture Coordinate (Object output) &gt; Mapping (stretched on the correct axis) &gt; Noise Texture (play with the Scale value) &gt; ColorRamp as a factor in a Mix Shader between an Emission and a Transparent node. You can make it rotate with the Mapping rotation values.