Armature not following path for animation
Press on the constraint Animated Path button, otherwise the object won’t move
Put the Offset at 0 if you want it to begin at the beginning of the curve
Press AltG to put it at the beginning of the curve, the new world center of the object is the beginning of the curve now that it is constrained to it, so reset location will bring it to this point
Choose Forward Axis &gt; X as it is the front direction of the armature

It should work