e) in the original Sony PlayStation Portable released in 2004. The PlayStation Portable was significant in that it could deliver PS2 quality graphics on a high-brightness screen. PS2, the second generation of PlayStation produced by Sony had been released in March 2000 in Japan and competed with Microsoft's X Box, the Nintendo Game Cube and Sega's Dreamcast. The PS2 outsold all other consoles and reached 150 million units shipped by early 2011 with over 2000 titles available and over 150 billion titles sold since launch. In 2007 Sony introduced a new portable device PSP 2000, also known as the PSP Slim as it was 33% lighter and 19% slimmer. In 2008 the PSP 3000 was introduced with an improved LCD screen with five times the contrast ratio and a built-in microphone. A redesigned and smaller model, the PSP Go, was launched in 2009. This removed the UMD drive and relied on WiFi connectivity for game downloading and Bluetooth connectivity for multiplayer headsets and handset connectivity. The PSP2 also called the Sony NGP also called the Vita was introduced in June 2011 with OLED multitouch front display and multitouch pad on the back. The product included SELECT START PlayStation Figure 9.2 Sony PlayStation Vita. Reproduced with permission of Sony Computer Entertainment Inc. 7 Organic light-emitting diode display. Content- and Entertainment-Centric Software WiFi and 3G connectivity with a 'near' application to allow users to discover other Vita users nearby and 'Party' that allows users to voice chat or text chat while they are gaming. The device has a front and rear camera with a frame rate of 60 or 120 frames per second, a six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer and three-axis electronic compass, built-in GPS and Bluetooth). It is shown in Figure 9.2. 9.4 Gaming in the Cloud and Gaming and TV Integration Taking the Sony portable offerings as a reference, over a period of five years this product sector has moved from a business model based on shipping products on an optical dis