 the number of frame buffers emptied. Each "non-existing" frame is stored in the DPB as follows: When there is no empty frame buffer (i.e., DPB fullness is equal to DPB size), the "bumping" process specified in clause C.4.5.3 is invoked repeatedly until there is an empty frame buffer in which to store the "non-existing" frame. The "non-existing" frame is stored in an empty frame buffer and is marked as "not needed for output", and the DPB fullness is incremented by one. C.4.3 Picture decoding When the decoding process specified in Annex H is applied, the process specified in this clause is invoked for a particular view with view order index VOIdx. The decoding of the current picture or view component (when applying the decoding process specified in Annex H) is specified as follows: If the decoding process specified in clause 8 or Annex G is applied, the current primary coded picture n is decoded and is temporarily stored (not in the DPB). Otherwise (the decoding process specified in Annex H is applied), the view component with view order index VOIdx of the current primary coded picture n is decoded and is temporarily stored (not in the DPB). C.4.4 Removal of pictures from the DPB before possible insertion of the current picture When the decoding process specified in Annex H is applied, the process specified in this clause is invoked for particular view with view order index VOIdx, with "picture" being replaced by "view component", "frame" being replaced by "frame view component", and "field" being replaced by "field view component". When the decoding process specified in Annex H is applied, the following process is specified for emptying frame buffers containing inter-view only reference components of the current access unit. By this process, frame buffers that contain view components of the current view with view order index VOIdx are not emptied, but frame buffers that contain inter-view only reference components of other views may be emptied. The process is specified as follows: If the view order index VOIdx o