 key application that is expected to grow. The use of portable devices as well as game consoles is tak- ing the complexity out of transmitting video from the Internet to computers and con- necting computers to televisions. This is because it often requires special cables and technical know-how to connect a computer to a television and configure the settings. Video downloads and streaming to tablet computers such as the iPad is simpler. Video can be streamed over mobile networks or over high-speed home Wi-Fi net- works. Sales of computer tablets are growing and are expected to increase as their prices decrease. Video downloads and streams from the Internet to game consoles such as the Wii and the Xbox are also easier because game consoles are usually already con- nected to a television. Two examples of this phenomenon are Netflix and Hulu movies and TV shows, which have been made compatible with game consoles SO that they can be streamed directly to them. In addition, sales of Internet-enabled televisions are expected to increase. Tele- visions are already available with menu-driven options for surfing the Internet and The Structure of the Internet selecting programming. Consumers can use the remote controls for these televisions to explore and click Internet menu options, including sites from which movies and television shows can be streamed to the TV. At some point, most new televisions will be Internet enabled. These televisions can connect to the Internet via home wireless networks or high-quality Ethernet cabling via routers and cable modems. The impact of traffic from mobile devices and video on the Internet will require adequate core, metropolitan, and access capacity. Congestion in any one of these links will result in slow downloads and choppy, unsatisfactory streaming video on mobile and landline devices. Carriers worldwide analyze current and past traffic patterns to predict growth. However, predicting traffic levels can be a challenge in areas with little or no high-speed access history on which to bas