ntrolled trial. 337 Mãori participants from 19 clusters and 389 Pacific Islander participants from 18 clusters (n = 726 participants) in the intervention group and 320 Mãori participants from 15 clusters and 405 Pacific Islander participants from 17 clusters (n = 725 participants) in the control group were the part of the trial. The intervention was conducted for 12 weeks. The main outcome was a 12-week self-reported composite health behavior score that included smoking, vegetable and fruit consumption, alcohol use, and phys- ical activity. The study showed no significant change in health-related behavior in Mãori and Pacific Islanders. The OL@-OR@ mobile phone app and website were for adults and not for children or adolescents. The LAUNCH Legends initiative which is part of the LAUNCH Food platform has developed two pilot projects to determine the possibility of immersive storytelling for the consumption of healthy eating and traditional meals through play-based teaching. Our Special Island for Tonga, and Beyond the Stars was launched for Fiji in 2018. While technology is core to the projects, the Tonga and Fiji initiatives both comprised of the use of an app and the Fiji program also used virtual reality storytelling as the focus, along with flashcards, activity books, and storybooks. Our Special Island was pilot tested in Tonga for six weeks and Beyond the Stars was piloted in Fiji for around ten weeks. The main aim of the pilot testing was to find out how engaging the materials were and not if kids had changed their diets [67]. Galy et al. [68] conducted a pilot intervention study by using digital educational application along with Misfit activity trackers in adolescents 12 to 14 years of age in New Caledonia for 4 weeks. The study aimed to find out the effect of using the edu- cational application program that combines health education, independent measures of physical activity (PA), and self-assessment of aim accomplishment would help the Childhood Obesity in Pacific Island Countries adolescents to achieve 