godot_rl_JumperHard / project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
_global_script_classes=[{
"base": "Node2D",
"class": &"ISensor2D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_2d/ISensor2D.gd"
}, {
"base": "Node3D",
"class": &"ISensor3D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_3d/ISensor3D.gd"
}, {
"base": "Node3D",
"class": &"RGBCameraSensor3D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_3d/RGBCameraSensor3D.gd"
}, {
"base": "ISensor3D",
"class": &"RayCastSensor3D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd"
}, {
"base": "ISensor2D",
"class": &"RaycastSensor2D",
"language": &"GDScript",
"path": "res://addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd"
}]
_global_script_class_icons={
"ISensor2D": "",
"ISensor3D": "",
"RGBCameraSensor3D": "",
"RayCastSensor3D": "",
"RaycastSensor2D": ""
}
[application]
config/name="JumperHard"
run/main_scene="res://BatchEnvs.tscn"
config/features=PackedStringArray("4.0")
config/icon="res://icon.png"
[autoload]
DebugDraw="*res://debug_draw.gd"
[editor_plugins]
enabled=PackedStringArray()
[input]
move_forwards={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null)
]
}
move_backwards={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null)
]
}
turn_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
]
}
turn_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"unicode":0,"echo":false,"script":null)
]
}
jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"unicode":0,"echo":false,"script":null)
]
}
r_key={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"unicode":0,"echo":false,"script":null)
]
}
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/filters/msaa=1
environment/default_environment="res://default_env.tres"