module Animation = struct
* @inline
end

module Spring = struct
* @inline
end

module Easing = struct
* @inline
end

module ImageResizeMode = struct
* @inline
end

module Style = struct
* @inline
end

module Transform = struct
* @inline
end

module Selector = struct
* @inline
end

module NodeDrawContext = struct
* @inline
end

module Keyboard = struct
* @inline
end

module Mouse = struct
* @inline
end

module NodeEvents = struct
* @inline
end

module UiEvents = struct
* @inline
end

module Container = struct
* @inline
end

module React = struct
* @inline
end

module Focus = struct
* @inline
end

module Dimensions = struct
* @inline
end

module Offset = struct
* @inline
end

type element = Revery_UI.element
type node = Revery_UI.node

let get_active_window = Revery.UI.getActiveWindow

module Animation = struct
* @inline
end

module Spring = struct
* @inline
end

module Easing = struct
* @inline
end

module ImageResizeMode = struct
* @inline
end

module Style = struct
* @inline
end

module Transform = struct
* @inline
end

module Selector = struct
* @inline
end

module NodeDrawContext = struct
* @inline
end

module Keyboard = struct
* @inline
end

module Mouse = struct
* @inline
end

module NodeEvents = struct
* @inline
end

module UiEvents = struct
* @inline
end

module Container = struct
* @inline
end

module React = struct
* @inline
end

module Focus = struct
* @inline
end

module Dimensions = struct
* @inline
end

module Offset = struct
* @inline
end

type element = Revery_UI.element
type node = Revery_UI.node

let get_active_window = Revery.UI.getActiveWindow
