just writing a review to let you know what this game ISN'T (despite what others may say in their reviews)
1. It isn't scarey. I'll admit that SH2 creeped me out, then 3 eventually. This one: not at all. For one, they removed the need for flashlites or radios which means that you see the monsters from a long way away.
2. The monsters are mostly lame. While I didn't care for the ghosts, they added some tension to the game. The green dogs with tongues hanging on the ground were cartoonish. The bat wasp things were a joke. The "patients" seemed cool until you hit them and they make burping noises. Early games had more human monsters, this one seemed to go the fantasy route.
3. Even the game tries to claim that when you are going through the portal, you are ending up in other worlds. You aren't. There's "forest world" which is the forest nearby. There is "subway world" which is (yep you guessed it) just the subway by your apartment. The hole just means that you don't have to walk throught the city to go where you want.

I will say that after putting the game in I wasn't going to bother with it. The trailer is a collage of monsters moaning. The controlls (especially the first person angles which I always hated) can be annoying til you get used to them. Much of the game seems more like Resident evil (which I like but I didn't try SH to play RE version 2)... you run through the woods but only have a narrow path to follow. Also, your character doesn't seem to have any personality whatsoever. Someone's getting electrocuted? I think I'll just stand here doing nothing. The main character in Silent Hill 2 has issues, Heather in #3 seems tortured or at least very emotionally tired. The main character in 4 shows as much emotion during a death as most people do opening up a bag of cheetos. The story does get interesting though.

But, as always, the story starts to kick in and it gets better just about when you consider trading the game in and you can get hooked.
just writing a review to let you know what this game ISN'T (despite what others may say in their reviews)
1. It isn't scarey. I'll admit that SH2 creeped me out, then 3 eventually. This one: not at all. For one, they removed the need for flashlites or radios which means that you see the monsters from a long way away. 2. The monsters are mostly lame. While I didn't care for the ghosts, they added some tension to the game. The green dogs with tongues hanging on the ground were cartoonish. The bat wasp things were a joke. The "patients" seemed cool until you hit them and they make burping noises. Early games had more human monsters, this one seemed to go the fantasy route. 3. Even the game tries to claim that when you are going through the portal, you are ending up in other worlds. You aren't. There's "forest world" which is the forest nearby. There is "subway world" which is (yep you guessed it) just the subway by your apartment. The hole just means that you don't have to walk throught the city to go where you want. I will say that after putting the game in I wasn't going to bother with it. The trailer is a collage of monsters moaning. The controlls (especially the first person angles which I always hated) can be annoying til you get used to them. Much of the game seems more like Resident evil (which I like but I didn't try SH to play RE version 2)... you run through the woods but only have a narrow path to follow. Also, your character doesn't seem to have any personality whatsoever. Someone's getting electrocuted? I think I'll just stand here doing nothing. The main character in Silent Hill 2 has issues, Heather in #3 seems tortured or at least very emotionally tired. The main character in 4 shows as much emotion during a death as most people do opening up a bag of cheetos. The story does get interesting though. But, as always, the story starts to kick in and it gets better just about when you consider trading the game in and you can get hooked.