While this game did some housecleaning, a few poor aspects remain:

- Search engine still blows.  Aral Sea has become the new quarry, and there is no way to block that trash out of the server list that take upwards of 45 secs to show up.  You can't select any game types when using the "optimatch", just one of three general modes(which has a possibility of 24 variations).  You can't exclude camper friendly "no explosives" matches that the underskilled users tend to run.  There's no excuse, the first Ghost Recon(XBL launch) had a better set-up.

- Design maps for 32 players and have a 16 player cap.

- Have sniper rifles that don't sway.  While there at it why not make the rocket launcher automatic?

- Red X.  They have lots of nerve to pull the same stunt twice.  These sorts of errors aren't supposed to occur with my Samsung-enabled xbox.  I still get randomly kicked from rooms and the default kit has a cheesy weapon.
While this game did some housecleaning, a few poor aspects remain:

- Search engine still blows. Aral Sea has become the new quarry, and there is no way to block that trash out of the server list that take upwards of 45 secs to show up. You can't select any game types when using the "optimatch", just one of three general modes(which has a possibility of 24 variations). You can't exclude camper friendly "no explosives" matches that the underskilled users tend to run. There's no excuse, the first Ghost Recon(XBL launch) had a better set-up. - Design maps for 32 players and have a 16 player cap. - Have sniper rifles that don't sway. While there at it why not make the rocket launcher automatic? - Red X. They have lots of nerve to pull the same stunt twice. These sorts of errors aren't supposed to occur with my Samsung-enabled xbox. I still get randomly kicked from rooms and the default kit has a cheesy weapon.