Remember back in the previous SHs where you could actually KILL the evil demons/monster/mutants that were terrifying you?

Remember that sense of pride you felt when you dealt the death blow to some hideous looking monstrosity bent on ripping you to shreds?

Well no more. Through the magic of game programmers that have no life and love to use every dirty trick in the book and call it a "challenge",we are given this terrible back end stink of the SH series. I can't believe how naive some of the younger gamers are buying into this. This isn't a challenge;it's just cheating when you can't even fight back and kill your enemies AKA Ghosts.

I know I've heard all the talk about the "magical sword" that will seal away the ghosts. First of all,I'm wanting to play SILENT HILL not ZELDA!Save all that magical poop for some other foo foo game. Stick with the guns blazing,knives slashing and clubs bashing. Second,there are only 5 of the mentioned swords in the game and two of them are for bosses. Also alot of the weapons in SH4 are breakable. I guess Konami wanted to make it more realistic... which I guess explains the whole magical sword thing... whatever. I don't even need to get into how dumb the whole "go back and put your items from your limited inventory into the amazing trunk that can hold everything" is.

When there's a fair challenge,I'll take it;like SH 1-3. This is more like an extension of a level in Castlevania64: the hedge maze level. The monster chasing after you with the chainsaw can kill you,but you can't kill him... only stun him temporarily.

I'd rather play pong!!
Remember back in the previous SHs where you could actually KILL the evil demons/monster/mutants that were terrifying you? Remember that sense of pride you felt when you dealt the death blow to some hideous looking monstrosity bent on ripping you to shreds? Well no more. Through the magic of game programmers that have no life and love to use every dirty trick in the book and call it a "challenge",we are given this terrible back end stink of the SH series. I can't believe how naive some of the younger gamers are buying into this. This isn't a challenge;it's just cheating when you can't even fight back and kill your enemies AKA Ghosts. I know I've heard all the talk about the "magical sword" that will seal away the ghosts. First of all,I'm wanting to play SILENT HILL not ZELDA! Save all that magical poop for some other foo foo game. Stick with the guns blazing,knives slashing and clubs bashing. Second,there are only 5 of the mentioned swords in the game and two of them are for bosses. Also alot of the weapons in SH4 are breakable. I guess Konami wanted to make it more realistic... which I guess explains the whole magical sword thing... whatever. I don't even need to get into how dumb the whole "go back and put your items from your limited inventory into the amazing trunk that can hold everything" is. When there's a fair challenge,I'll take it;like SH 1-3. This is more like an extension of a level in Castlevania64: the hedge maze level. The monster chasing after you with the chainsaw can kill you,but you can't kill him... only stun him temporarily. I'd rather play pong!!