The premise was so promising: Play not only as Batman, but as Robin, Batgirl, and (finally!) Nightwing! Put them doing some amazing moves, and throw in a villian created by Jim Lee (of the "Hush" storyline earlier this year). How could you lose? Well, they somehow found a way. Fighting is cool at first, and as you "buy" the more impressive moves, it looks better at each turn. Unfortunately, the game's levels are identical. You either rescue the civilians or diffuse the bombs before they go off. After doing that for an eternity, you are rewarded with a boss battle, then it's back to the timed events. Unfortunately, the cooler moves you purchase take a few seconds to execute, and when you're timed, you can't afford to use those precious moments to look good. If they'd removed the timer, it would have been ok. If they'd scored on style and finesse, it would be ok. If they'd just give you a little free movement here and there rather than "go down this hall, now turn right", it would be ok. Instead, we are given the same basic level a hundred times and are penalized for doing fancy stuff with it. If they'll keep the premise and redo the game completely, they'll have a winner on their hands. As it is, it's a rental that you'll bore of long before it's due back.
The premise was so promising: Play not only as Batman, but as Robin, Batgirl, and (finally! ) Nightwing! Put them doing some amazing moves, and throw in a villian created by Jim Lee (of the "Hush" storyline earlier this year). How could you lose? Well, they somehow found a way. Fighting is cool at first, and as you "buy" the more impressive moves, it looks better at each turn. Unfortunately, the game's levels are identical. You either rescue the civilians or diffuse the bombs before they go off. After doing that for an eternity, you are rewarded with a boss battle, then it's back to the timed events. Unfortunately, the cooler moves you purchase take a few seconds to execute, and when you're timed, you can't afford to use those precious moments to look good. If they'd removed the timer, it would have been ok. If they'd scored on style and finesse, it would be ok. If they'd just give you a little free movement here and there rather than "go down this hall, now turn right", it would be ok. Instead, we are given the same basic level a hundred times and are penalized for doing fancy stuff with it. If they'll keep the premise and redo the game completely, they'll have a winner on their hands. As it is, it's a rental that you'll bore of long before it's due back.