This game had the potential to be a great FPS in the tradition of Halo, but unfortunately I feel it never really met it's potential because of numerous flaws.  I'm not going to discuss graphics and sound, to me those things are less important than gameplay and in the end, good graphics can't make a bad game good.
First of all the programmers and game developers failed miserably by not providing a mid-level save feature.  If you get killed near the end of the level, you have start the level all over again.  And the levels can be quite long.  This can lead to you repeating a section over and over and over which leads to boredom and frustration.  This becomes a bigger problem as you advance into the game as the levels become increasingly difficult.
The game is broken up into chapters, and each chapter has several levels, so the game is very long.  But the game doesn't get fun at all until about the 3rd and 4th chapters.  Those two chapters are a blast, but by the 5th chapter, it becomes ridiculously difficult and soon is more frustrating than fun.  In chapter 5, you become overwhelmed by the sheer number of enemies, you are faced with ammo shortages, weak weapons, and the decent weapons that you were carrying have suddenly disappeared.  Ironically there appears to be plenty of ammo for weapons you don't use, or for the shotgun which seems to be totally useless as a weapon.  For some reason, the programmers have substitued overwhelming enemies and difficultly for creative gameplay.
This game had so much potential.  Early in the game I thought it was going to be one of the best FPS's I had ever played.  I was wrong.  If you want to see this game folks, I highly recommend you rent it for a few days first.  Aklaim blew it with this one.
This game had the potential to be a great FPS in the tradition of Halo, but unfortunately I feel it never really met it's potential because of numerous flaws. I'm not going to discuss graphics and sound, to me those things are less important than gameplay and in the end, good graphics can't make a bad game good. First of all the programmers and game developers failed miserably by not providing a mid-level save feature. If you get killed near the end of the level, you have start the level all over again. And the levels can be quite long. This can lead to you repeating a section over and over and over which leads to boredom and frustration. This becomes a bigger problem as you advance into the game as the levels become increasingly difficult. The game is broken up into chapters, and each chapter has several levels, so the game is very long. But the game doesn't get fun at all until about the 3rd and 4th chapters. Those two chapters are a blast, but by the 5th chapter, it becomes ridiculously difficult and soon is more frustrating than fun. In chapter 5, you become overwhelmed by the sheer number of enemies, you are faced with ammo shortages, weak weapons, and the decent weapons that you were carrying have suddenly disappeared. Ironically there appears to be plenty of ammo for weapons you don't use, or for the shotgun which seems to be totally useless as a weapon. For some reason, the programmers have substitued overwhelming enemies and difficultly for creative gameplay. This game had so much potential. Early in the game I thought it was going to be one of the best FPS's I had ever played. I was wrong. If you want to see this game folks, I highly recommend you rent it for a few days first. Aklaim blew it with this one.