But is that bad? Not necessarily. The main downside of the game is that it's just not as meaty as it's PS2 predecessor. I have found that people who have played the original, and liked it, will find the the game lacking without the dual analogs and a few of the maps hacked off. Another thing that I found a tad disappointed were the space battles. Now, the PS2 predecessor space battles still had some kinks, but this version completely took out the ability to sabotage everything from the inside. The only thing left is to fly around in circles bombing the ship constantly.

Seriously?

Now I'm not going to nitpick. This is a very solid game. I always find myself coming back to this when I'm not playing any certain games, playing with a friend, or just when I have nothing to do. The replay value is simply fantastic. The class system is unrivaled, and the depth and strategy you can get from one little package makes me grin from ear to ear.

Graphics - 9/10
Almost on par to the PS2 predecessor. Some fog and bland textures bring it down, though.

Sound - 10/10
It's hard to make a Star Wars game sound bad. Blaster shots, explosions, music, grunts, Wookie roars (ahem), it's got it all.

Gameplay - 7/10
The instant action mode is the tried and true hella fun Battlefront we all know. The Galactic Conquest is lacking, and the Challenges feel thrown in.

Depth - 8/10
This is a game you'll keep coming back too. Lack of online is a problem. But as I said before, some more maps would be nice.

Overall - 7.5/10
A failed PS2 port, which manages to keep the Battlefront name. Solid gameplay keeps this UMD in your PSP. I would recommend this to everyone.
But is that bad? Not necessarily. The main downside of the game is that it's just not as meaty as it's PS2 predecessor. I have found that people who have played the original, and liked it, will find the the game lacking without the dual analogs and a few of the maps hacked off. Another thing that I found a tad disappointed were the space battles. Now, the PS2 predecessor space battles still had some kinks, but this version completely took out the ability to sabotage everything from the inside. The only thing left is to fly around in circles bombing the ship constantly. Seriously? Now I'm not going to nitpick. This is a very solid game. I always find myself coming back to this when I'm not playing any certain games, playing with a friend, or just when I have nothing to do. The replay value is simply fantastic. The class system is unrivaled, and the depth and strategy you can get from one little package makes me grin from ear to ear. Graphics - 9/10
Almost on par to the PS2 predecessor. Some fog and bland textures bring it down, though. Sound - 10/10
It's hard to make a Star Wars game sound bad. Blaster shots, explosions, music, grunts, Wookie roars (ahem), it's got it all. Gameplay - 7/10
The instant action mode is the tried and true hella fun Battlefront we all know. The Galactic Conquest is lacking, and the Challenges feel thrown in. Depth - 8/10
This is a game you'll keep coming back too. Lack of online is a problem. But as I said before, some more maps would be nice. Overall - 7. 5/10
A failed PS2 port, which manages to keep the Battlefront name. Solid gameplay keeps this UMD in your PSP. I would recommend this to everyone.