The Bouncer has been one of the most anticipated games for the PS2, and it being a Square title, you'd figure that it's well worth the wait...but dear sweet lord, it's not.  It's actually the worst excuse for a game that I've played in years, and Square should be ashamed of even putting this thing up for sale.
Basically, The Bouncer is a fighting game with hardly any actual combat...just loads and loads of cinemas.  It's mostly a non-interactive, interactive movie, with a terrible story (something about a girl getting kidnapped by some mega-corporation with evil schemes), uninteresting and under-developed characters, and an awful game engine.  This thing seems to have been created as an show-off vehicle for Square's art department, and it seems to be little more than self-indulgent demo.  If you skip the skads of cinematics, you can breeze through this game in under an hour (!!!!!!) and once you've beaten it, you're supposed to go back and play with other characters to unlock more hidden features, but once is waaaaaaay more than enough.  Combat consists of hitting a few buttons over and over, with little strategy involving moves, because once you gain one decent attack, you'll pretty much stick with that one time after time.  The combat sequences aren't even that long, and you'll be watching two or three cinemas longer than the actual battle once you've beaten a level, which is completely absurd.  If you're looking to play one of the worst "games" released this year, then RENT but do not buy The Bouncer.
The Bouncer has been one of the most anticipated games for the PS2, and it being a Square title, you'd figure that it's well worth the wait... but dear sweet lord, it's not. It's actually the worst excuse for a game that I've played in years, and Square should be ashamed of even putting this thing up for sale. Basically, The Bouncer is a fighting game with hardly any actual combat... just loads and loads of cinemas. It's mostly a non-interactive, interactive movie, with a terrible story (something about a girl getting kidnapped by some mega-corporation with evil schemes), uninteresting and under-developed characters, and an awful game engine. This thing seems to have been created as an show-off vehicle for Square's art department, and it seems to be little more than self-indulgent demo. If you skip the skads of cinematics, you can breeze through this game in under an hour (!!!! !! ) and once you've beaten it, you're supposed to go back and play with other characters to unlock more hidden features, but once is waaaaaaay more than enough. Combat consists of hitting a few buttons over and over, with little strategy involving moves, because once you gain one decent attack, you'll pretty much stick with that one time after time. The combat sequences aren't even that long, and you'll be watching two or three cinemas longer than the actual battle once you've beaten a level, which is completely absurd. If you're looking to play one of the worst "games" released this year, then RENT but do not buy The Bouncer.