***Spoilers alert***

In one of those rare instances where you play someone other than a Jedi in a Star Wars game, Bounty Hunter provided a very interesting and highly entertaining thrill-ride through the underbowels of Star Wars planets.

Such levels as Coruscant take you from the roof tops of some of the middle-level buildings, to the lower levels where shady nightclubs and such are.  Other levels take you to very interesting and highly lavishly built levels which provide a complex and interesting backstory as to how and why Count Dooku (pretending to be Syfo-Dias) chose Jango Fett to be the clone prototype for the Republic's clone army.

The gameplay is solid, and Jango is very powerful, and not invincible.  His weapons are easy to figure out, and fun to use, and his jetpack is very useful in almost any situation.  You have the ability to lock on to opponents with your guns, though this does not guarantee that all shots will hit, it certainly makes it easier when shooting and attempting to evade a flurry of blaster bolts hurled at you, and you not being a Jedi deflecting them with a lightsaber.

Unfortunately for a well crafted game, its biggest and ultimately fatal flaw is that it has absolutely no replayability.  It has a relatively short campaign of some 12 missions or so, and that is it.  There is no multiplayer, either online or with other controllers, there are no additions to the campaign or non-storyline battles you can do.  There is only the campaign, and once that is over, you are essentially done with the entire game.  Perhaps waiting a year would make it worth playing again, but otherwise this is not a game you should buy expecting too much.
***Spoilers alert***

In one of those rare instances where you play someone other than a Jedi in a Star Wars game, Bounty Hunter provided a very interesting and highly entertaining thrill-ride through the underbowels of Star Wars planets. Such levels as Coruscant take you from the roof tops of some of the middle-level buildings, to the lower levels where shady nightclubs and such are. Other levels take you to very interesting and highly lavishly built levels which provide a complex and interesting backstory as to how and why Count Dooku (pretending to be Syfo-Dias) chose Jango Fett to be the clone prototype for the Republic's clone army. The gameplay is solid, and Jango is very powerful, and not invincible. His weapons are easy to figure out, and fun to use, and his jetpack is very useful in almost any situation. You have the ability to lock on to opponents with your guns, though this does not guarantee that all shots will hit, it certainly makes it easier when shooting and attempting to evade a flurry of blaster bolts hurled at you, and you not being a Jedi deflecting them with a lightsaber. Unfortunately for a well crafted game, its biggest and ultimately fatal flaw is that it has absolutely no replayability. It has a relatively short campaign of some 12 missions or so, and that is it. There is no multiplayer, either online or with other controllers, there are no additions to the campaign or non-storyline battles you can do. There is only the campaign, and once that is over, you are essentially done with the entire game. Perhaps waiting a year would make it worth playing again, but otherwise this is not a game you should buy expecting too much.