Bad stuff out of the way first. The dialogue is pretty useless at times and the dialogue that's not useless is very adolescent in nature. I get the feeling that they added a lot of filler text for some reason. They make a point of telling you how to do something simple like climb a ladder, then they tell you again, then they tell you that they just told you before reminding you how to do it just to make sure you didn't forget from the first 3 lessons. If I had the attention span of 2 year old that might be helpful. Given that I'm 28 it's a bit insulting and at best slows down gameplay.

The voice acting is pretty silly too. Some of the speech is still in Japanese, which is pretty lame they didn't bother to translate it. For instance, every time a character fights or a fight ends there's a random voice blurb they say. That's a nice touch and all the human characters have English voices. However, all of the golem characters have voice blurbs too but they're all in Japanese. It's small, but annoying.

I've also got one of the cooler characters that is evidently poisoned or has some negative status effect on her because she's constantly at 1 hitpoint and 1 magic point. I can't seem to find out what's wrong with her through her status sheet in the interface. I even looked through the manual for some info, no dice.

Don't even get me started on the overly-gay guy in your party at first. I'm not saying that to bash someone's sexuality in any way, but this guy is WAY over the top. The interface is also a bit clunky at times and they don't go through some of the stuff that they really should spend time on. For instance they don't really explain what Skill Points are and that you can spend them to improve your character stats and to learn new skills. I was through the first boss before I found the interface to spend skill points to boost stats. At that point I had a huge cache built up so I buffed all my stats but then when I went to learn skills I didn't have any left because I didn't realize you used the same pool of points to boost stats and learn skills.  I could have used less instruction on how to use ladder and more on elements like this.

There are some limitations on where you can go and what you can do that surprise me too. You would think you'd get a lot more freedom on a 360 game.  I get the feeling that this game was made simply for the sake of having an RPG on this console, not because it was a cool game to make.

The good. The graphics are pretty good and the combat system is decent. Don't get me wrong, I really expect better graphics from the 360, but the stuff in this title is passable.  Some of the magic and particle effects are cool, but again, not as spectacular as what I'd expect from 360.

Overall it seems inspired by the Final Fantasy Series with heavy favoring to FF VII, but with elements from pokemon (gotta collect them all) and some elements from the Full Metal Alchemist anime series.

Challenge rating is pretty simple too. I'm not a genius but I've won every single encounter I've run into. Only one or two has been challenging in the least. There's not a way to adjust difficulty that I've been able to find.

I find myself playing the game through, but I don't think it's because it's such a cool game. I think it's because I dig RPGs and I've already paid for this one. The game as a whole seems like it was geared more toward the 12-13 year old crowd.

If you are a DIEHARD RPG fan then you might consider picking up a used copy, but don't expect to be blown away.
Bad stuff out of the way first. The dialogue is pretty useless at times and the dialogue that's not useless is very adolescent in nature. I get the feeling that they added a lot of filler text for some reason. They make a point of telling you how to do something simple like climb a ladder, then they tell you again, then they tell you that they just told you before reminding you how to do it just to make sure you didn't forget from the first 3 lessons. If I had the attention span of 2 year old that might be helpful. Given that I'm 28 it's a bit insulting and at best slows down gameplay. The voice acting is pretty silly too. Some of the speech is still in Japanese, which is pretty lame they didn't bother to translate it. For instance, every time a character fights or a fight ends there's a random voice blurb they say. That's a nice touch and all the human characters have English voices. However, all of the golem characters have voice blurbs too but they're all in Japanese. It's small, but annoying. I've also got one of the cooler characters that is evidently poisoned or has some negative status effect on her because she's constantly at 1 hitpoint and 1 magic point. I can't seem to find out what's wrong with her through her status sheet in the interface. I even looked through the manual for some info, no dice. Don't even get me started on the overly-gay guy in your party at first. I'm not saying that to bash someone's sexuality in any way, but this guy is WAY over the top. The interface is also a bit clunky at times and they don't go through some of the stuff that they really should spend time on. For instance they don't really explain what Skill Points are and that you can spend them to improve your character stats and to learn new skills. I was through the first boss before I found the interface to spend skill points to boost stats. At that point I had a huge cache built up so I buffed all my stats but then when I went to learn skills I didn't have any left because I didn't realize you used the same pool of points to boost stats and learn skills. I could have used less instruction on how to use ladder and more on elements like this. There are some limitations on where you can go and what you can do that surprise me too. You would think you'd get a lot more freedom on a 360 game. I get the feeling that this game was made simply for the sake of having an RPG on this console, not because it was a cool game to make. The good. The graphics are pretty good and the combat system is decent. Don't get me wrong, I really expect better graphics from the 360, but the stuff in this title is passable. Some of the magic and particle effects are cool, but again, not as spectacular as what I'd expect from 360. Overall it seems inspired by the Final Fantasy Series with heavy favoring to FF VII, but with elements from pokemon (gotta collect them all) and some elements from the Full Metal Alchemist anime series. Challenge rating is pretty simple too. I'm not a genius but I've won every single encounter I've run into. Only one or two has been challenging in the least. There's not a way to adjust difficulty that I've been able to find. I find myself playing the game through, but I don't think it's because it's such a cool game. I think it's because I dig RPGs and I've already paid for this one. The game as a whole seems like it was geared more toward the 12-13 year old crowd. If you are a DIEHARD RPG fan then you might consider picking up a used copy, but don't expect to be blown away.