My only complaint about the Path of the Shell is that it is, apparently, the last installment in the Uru series. Uru was a great and daring departure from the Myst standard, but it was a wonderful experience and had virtually unlimited potential.

 As an expansion pack, Path of the Shell compliments the original Ages Beyond Myst in many ways. It expands the story, opens up broad new areas to explore, contains new information about the D'ni, and offers several very challenging puzzles.

 While these puzzles were certainly difficult, I preferred them to some of the more "physical" puzzles of Ages Beyond Myst which required occasionally frustrating manipulations of inanimate objects.

 Path of the Shell was a bit more cerebral and in some places a bit more abstract. I found this gratifying, but it may necissitate the use of a hint guide. To that end, Prima has just published a very good one for Uru: Complete Chronicles.

 Path of the Shell also continued the fine Myst tradition of beautiful and surreal environments.

 As I said before, in the end, the only complaint I have is that there will not be more. As a stand alone addition to the Uru mythology Path of the Shell is fantastic, but as a conclusion to the story it leaves many questions unanswered and left me, personally, wanting to see more of Uru! But as they say... perhaps the end has not yet been written. We can hope!
My only complaint about the Path of the Shell is that it is, apparently, the last installment in the Uru series. Uru was a great and daring departure from the Myst standard, but it was a wonderful experience and had virtually unlimited potential. As an expansion pack, Path of the Shell compliments the original Ages Beyond Myst in many ways. It expands the story, opens up broad new areas to explore, contains new information about the D'ni, and offers several very challenging puzzles. While these puzzles were certainly difficult, I preferred them to some of the more "physical" puzzles of Ages Beyond Myst which required occasionally frustrating manipulations of inanimate objects. Path of the Shell was a bit more cerebral and in some places a bit more abstract. I found this gratifying, but it may necissitate the use of a hint guide. To that end, Prima has just published a very good one for Uru: Complete Chronicles. Path of the Shell also continued the fine Myst tradition of beautiful and surreal environments. As I said before, in the end, the only complaint I have is that there will not be more. As a stand alone addition to the Uru mythology Path of the Shell is fantastic, but as a conclusion to the story it leaves many questions unanswered and left me, personally, wanting to see more of Uru! But as they say... perhaps the end has not yet been written. We can hope!