I got into this game during beta, I've been playing it since launch. I watched Sigil fall apart and SOE jump in. The game development is handled so poorly it's getting ridiculous.

Set yourself free is the slogan, the image is an adventurer soaring high in the sky wherever he wants to go. Not gonna happen for you in game. STILL, you can only fly on rentals for a couple minutes. They don't even work very well either, they will poof and cause you to fall to your death. Pretty annoying when you PAY for it, then have to run back and buy another one. Don't forget that you need to go find your corpse where it dropped you. Perhaps some day they can fix this and add in the quest for flying mounts. They already finished the quests on their end, but they haven't been added yet.

Guild halls were just barely added, but they require more work than anyone imagined. That's fine though, I appreciate the hard core side of it. WoW is pathetic, any step away from WoW is good. The problem is the over camped quest items you need that nobody can get without spawn camping on the hour. Not only do you have all the guilds from 4 different servers trying to get them (they had to have a server merge because the population is dying), you have the jerks camping them to sell them. It's not hardcore, it's lame. They admit this and are gonna fix it...it's fixed on their end. They've said it's been fixed on their end for a month now yet we still don;t have it live yet. See a trend?

They promised so many things and they couldn't deliver at launch. That was fine with me, you create a beast of a game you deserve a little slack and extra time in my book. Sigil tried to push updates in quickly and just broke the game further, now SOE takes forever to do ANYTHING. I'm still paying for this game because I enjoy my guild mates, but I don't know how much longer I can allow the poor development to drag it's feet and charge me money. I understand the mess they had to clean up and how much time is needed, but it's getting to be too much effort for the reward.

The 3 spheres don't work very well with each other. Adventuring and Crafting have the relationship you'd expect, but Diplomacy has been downright pointless since launch. They decided to make diplomacy finally worth it by making the guild hall construction require top tier diplomats. That just created a rush of mad grinders and players botting their way up. They are supposed to be needed in raiding whenever they actually add that. The diplo and craft grinds can really split up a guild if you are not careful.

This game still has a lot of promise and could be something some day but they need to start getting things done quicker. They are losing their fanbase the longer they take to get this to what it should have been at release. This game will eventually need PVP introduced to PVE servers, they talked about putting PVP on PVE servers but it's never happened thanks to the PVP being terrible on the PVP servers and everything else being a cluster-fudge.

I am very down on this game right now, but it has it's redeeming qualities still. It has unique classes and plenty of customization for now, most of my guild mates play their characters uniquely. I have had more fun with my Disciple than I have ever had playing another class in any other mmo. There are less complex classes like Sorcerer, but Rogues and Disciples are by far my favorite because of their complexity.

Plenty of quests, this game has a lot to do at most levels. I have seen official reviews bashing some of the quests because they were poorly written, but those have been re-worked. There was a lot of typos in the beginning. I have always enjoyed the quests, they even have some adult humor in the game that is not so obvious as other games. This game has a lack of lore behind it, but it has amazing lore buried down in the much ignored diplomacy quests. I thought the Kurashasa (cat race) initial diplomacy quests were great and as I traveled they still kept my interest.

They didn't want portals in this game, but they were forced to add them because of how buggy the game was. The boats would drop players in the water and the game would crash, they could not leave it like that with how large the world is. The game doesn't crash anymore, the boats don't drop you anymore, but the portals have stayed. They caved. That bothered me, but I can get over it. There is still plenty of hard core left in this game.

Crafting is respectable, it is very deep like SWG had. It is perhaps the longest grind in the game. It's complexity is GREAT! The rare items you need for great crafted items are GREAT! However, the way you level is by doing work orders for NPCs. Boooooooooooooooring. They needed to mix it up here, it's insane doing the amount of work orders needed. I know, I did them for 50 levels. They have introduced rest xp and lowered the xp curve so it's much easier now. I don't know exactly how it is now because they did this after I got to the top tier, but guildies have said it's better now.

Plenty of positives and negatives with this game, sadly the positives are overshadowed by things like no flying mounts, no helmets, no tails on animal races, no raiding, no decent pvp etc. The good news is that they have done a lot with the performance issues this game has had.

The community is better than WoW and EQ2, reminds me of the old SWG crowd. Sadly the majority is busy complaining, but when they are playing the game and focused they are great people.

I can't really recommend this game right now, but I hope you do come check it out. I don't see any other decent mmorpgs coming out. Most everything these days are WoW clones. This game was built with the right idea, huge world with tons of customization. Details, depth, freedom. SOE has been slow, but they have tried to stick with that original plan. I have hope still.
I got into this game during beta, I've been playing it since launch. I watched Sigil fall apart and SOE jump in. The game development is handled so poorly it's getting ridiculous. Set yourself free is the slogan, the image is an adventurer soaring high in the sky wherever he wants to go. Not gonna happen for you in game. STILL, you can only fly on rentals for a couple minutes. They don't even work very well either, they will poof and cause you to fall to your death. Pretty annoying when you PAY for it, then have to run back and buy another one. Don't forget that you need to go find your corpse where it dropped you. Perhaps some day they can fix this and add in the quest for flying mounts. They already finished the quests on their end, but they haven't been added yet. Guild halls were just barely added, but they require more work than anyone imagined. That's fine though, I appreciate the hard core side of it. WoW is pathetic, any step away from WoW is good. The problem is the over camped quest items you need that nobody can get without spawn camping on the hour. Not only do you have all the guilds from 4 different servers trying to get them (they had to have a server merge because the population is dying), you have the jerks camping them to sell them. It's not hardcore, it's lame. They admit this and are gonna fix it... it's fixed on their end. They've said it's been fixed on their end for a month now yet we still don;t have it live yet. See a trend? They promised so many things and they couldn't deliver at launch. That was fine with me, you create a beast of a game you deserve a little slack and extra time in my book. Sigil tried to push updates in quickly and just broke the game further, now SOE takes forever to do ANYTHING. I'm still paying for this game because I enjoy my guild mates, but I don't know how much longer I can allow the poor development to drag it's feet and charge me money. I understand the mess they had to clean up and how much time is needed, but it's getting to be too much effort for the reward. The 3 spheres don't work very well with each other. Adventuring and Crafting have the relationship you'd expect, but Diplomacy has been downright pointless since launch. They decided to make diplomacy finally worth it by making the guild hall construction require top tier diplomats. That just created a rush of mad grinders and players botting their way up. They are supposed to be needed in raiding whenever they actually add that. The diplo and craft grinds can really split up a guild if you are not careful. This game still has a lot of promise and could be something some day but they need to start getting things done quicker. They are losing their fanbase the longer they take to get this to what it should have been at release. This game will eventually need PVP introduced to PVE servers, they talked about putting PVP on PVE servers but it's never happened thanks to the PVP being terrible on the PVP servers and everything else being a cluster-fudge. I am very down on this game right now, but it has it's redeeming qualities still. It has unique classes and plenty of customization for now, most of my guild mates play their characters uniquely. I have had more fun with my Disciple than I have ever had playing another class in any other mmo. There are less complex classes like Sorcerer, but Rogues and Disciples are by far my favorite because of their complexity. Plenty of quests, this game has a lot to do at most levels. I have seen official reviews bashing some of the quests because they were poorly written, but those have been re-worked. There was a lot of typos in the beginning. I have always enjoyed the quests, they even have some adult humor in the game that is not so obvious as other games. This game has a lack of lore behind it, but it has amazing lore buried down in the much ignored diplomacy quests. I thought the Kurashasa (cat race) initial diplomacy quests were great and as I traveled they still kept my interest. They didn't want portals in this game, but they were forced to add them because of how buggy the game was. The boats would drop players in the water and the game would crash, they could not leave it like that with how large the world is. The game doesn't crash anymore, the boats don't drop you anymore, but the portals have stayed. They caved. That bothered me, but I can get over it. There is still plenty of hard core left in this game. Crafting is respectable, it is very deep like SWG had. It is perhaps the longest grind in the game. It's complexity is GREAT! The rare items you need for great crafted items are GREAT! However, the way you level is by doing work orders for NPCs. Boooooooooooooooring. They needed to mix it up here, it's insane doing the amount of work orders needed. I know, I did them for 50 levels. They have introduced rest xp and lowered the xp curve so it's much easier now. I don't know exactly how it is now because they did this after I got to the top tier, but guildies have said it's better now. Plenty of positives and negatives with this game, sadly the positives are overshadowed by things like no flying mounts, no helmets, no tails on animal races, no raiding, no decent pvp etc. The good news is that they have done a lot with the performance issues this game has had. The community is better than WoW and EQ2, reminds me of the old SWG crowd. Sadly the majority is busy complaining, but when they are playing the game and focused they are great people. I can't really recommend this game right now, but I hope you do come check it out. I don't see any other decent mmorpgs coming out. Most everything these days are WoW clones. This game was built with the right idea, huge world with tons of customization. Details, depth, freedom. SOE has been slow, but they have tried to stick with that original plan. I have hope still.