Regardless about whatever anyone else tells me, The World Is Not Enough is still pretty much the best Bond game (and one of the best console shooters out there). I was hoping that Agent Under Fire would steal my heart, but it broke it instead.
Gameplay 2/5
The single player mode is very straightforward and short. The AI is nothing short of atrocious, and the entire game basically revolves around, "Here's a bad guy, shoot him". Your dull witted opponents will simply stand there and wait for you send him to his maker. The multiplayer was also somewhat dissapointing, with the crappy AI, dull stages, and boring weapons. Remember the huge rocket launcher that could be fired rapidly and was laser guided? They had to take that out, and replace it with just a simple rocket launcher with no appeal.
Sound 4/5
The music is outstanding, as well as the voice acting, but occasionally plagued by cheesy dialogue.
Innovation 2/5
The driving and turret stages were different, but totally lame and repetitive, and, as I mentioned, the weapons are totally dull when you compare it to The World Is Not Enough, or any other Bond game, for that matter.
Graphics 3/5
Very pretty, but with lame explosions, and the characters move like robots. And why don't you have any hands?
Replay value 2.5/5
Two fairly decent multiplayer levels and an unsatisfying single player will make you quit before you even finish.
Let's hope EA does justice to the series and does a better job with Nightfire, or give the liscense to someone else.
Regardless about whatever anyone else tells me, The World Is Not Enough is still pretty much the best Bond game (and one of the best console shooters out there). I was hoping that Agent Under Fire would steal my heart, but it broke it instead. Gameplay 2/5
The single player mode is very straightforward and short. The AI is nothing short of atrocious, and the entire game basically revolves around, "Here's a bad guy, shoot him". Your dull witted opponents will simply stand there and wait for you send him to his maker. The multiplayer was also somewhat dissapointing, with the crappy AI, dull stages, and boring weapons. Remember the huge rocket launcher that could be fired rapidly and was laser guided? They had to take that out, and replace it with just a simple rocket launcher with no appeal. Sound 4/5
The music is outstanding, as well as the voice acting, but occasionally plagued by cheesy dialogue. Innovation 2/5
The driving and turret stages were different, but totally lame and repetitive, and, as I mentioned, the weapons are totally dull when you compare it to The World Is Not Enough, or any other Bond game, for that matter. Graphics 3/5
Very pretty, but with lame explosions, and the characters move like robots. And why don't you have any hands? Replay value 2. 5/5
Two fairly decent multiplayer levels and an unsatisfying single player will make you quit before you even finish. Let's hope EA does justice to the series and does a better job with Nightfire, or give the liscense to someone else.