To start off, I'm going to be blunt: The Zelda series needs help. I haven't gotten completely through this game, but after going through 6 of the dungeons, I don't think any gameplay is going to drastically change.

Graphics: Now this title certainly doesn't push any folds of visual eye candy, but seeing how this is a Gamecube game port I'll give it the benefit of the doubt. The characters look fantastic and the animations are pretty fluid throughout. The environments on the other hand can look pretty muddy, and the trees leaves can look like flat pieces of paper. I would've prefered Wind Waker cel-shading because at least it seemed to use the power of the system.

Sound: Probably one of the biggest downers of the game. No voice overs, you have to read what everyone says, with only one character with anything remotely similar to actual voice acting. In this day and age, reading what people are saying with no actual voices feels dated... and it is. The music being of poor quality isn't good either. Nintendo really could've upped the production value and have at least a few of the songs or pieces in there fully orchestrated.

Oh yeah, and the Wii-Remotes' speaker tends to make some of the noises sound scrunchy, which is weird seeing how the game Wii Sports sounds from the li'l speaker is pretty good.

Controls: Now this is where things get a bit more fun than just a normal controller. Aiming with the wii-remote is a lot more accurate and fun, and while it isn't a direct replica of your movements, swinging the remote to swing Link's sword is pretty nifty. If I were to have played the GC version, I wouldn't have gotten as far as I had in the game.

Overall, the game just feels dated. Not just in sound, and in some instances graphics, but in how the game plays. It just feels like you roam around Dungeon to Dungeon, solving puzzles and fighting enemies that require no skill to actually defeat. It's terribly linear and there really isn't much challenge to it. Video games are fun when they're challenging. If they can't provide that challenge, there's no point in playing. The formula needs to change or else every Zelda will end up being the same boring game with beefier graphics.

If you're a big Zelda fan, you'll most likely love this game. If you're anyone else, steer clear. I'm actually having more fun with Super Swing Golf, a golf game with big eyed kids and weird plots, than I did with Zelda.
To start off, I'm going to be blunt: The Zelda series needs help. I haven't gotten completely through this game, but after going through 6 of the dungeons, I don't think any gameplay is going to drastically change. Graphics: Now this title certainly doesn't push any folds of visual eye candy, but seeing how this is a Gamecube game port I'll give it the benefit of the doubt. The characters look fantastic and the animations are pretty fluid throughout. The environments on the other hand can look pretty muddy, and the trees leaves can look like flat pieces of paper. I would've prefered Wind Waker cel-shading because at least it seemed to use the power of the system. Sound: Probably one of the biggest downers of the game. No voice overs, you have to read what everyone says, with only one character with anything remotely similar to actual voice acting. In this day and age, reading what people are saying with no actual voices feels dated... and it is. The music being of poor quality isn't good either. Nintendo really could've upped the production value and have at least a few of the songs or pieces in there fully orchestrated. Oh yeah, and the Wii-Remotes' speaker tends to make some of the noises sound scrunchy, which is weird seeing how the game Wii Sports sounds from the li'l speaker is pretty good. Controls: Now this is where things get a bit more fun than just a normal controller. Aiming with the wii-remote is a lot more accurate and fun, and while it isn't a direct replica of your movements, swinging the remote to swing Link's sword is pretty nifty. If I were to have played the GC version, I wouldn't have gotten as far as I had in the game. Overall, the game just feels dated. Not just in sound, and in some instances graphics, but in how the game plays. It just feels like you roam around Dungeon to Dungeon, solving puzzles and fighting enemies that require no skill to actually defeat. It's terribly linear and there really isn't much challenge to it. Video games are fun when they're challenging. If they can't provide that challenge, there's no point in playing. The formula needs to change or else every Zelda will end up being the same boring game with beefier graphics. If you're a big Zelda fan, you'll most likely love this game. If you're anyone else, steer clear. I'm actually having more fun with Super Swing Golf, a golf game with big eyed kids and weird plots, than I did with Zelda.