Konami's PS2 run in my opinion has been a huge disappointment with the exception of Metal Gear perhaps. Even that game forced you to play as a character other than Snake and what about the narrow minded and stripped down Suikoden IV?
"But its 3D!!!"
Who cares? Castlevania and the RPG mentioned above are admirable but are basically let-downs. When you really sit down and think about the game you are playing and what it is your doing you will realize that you are not enjoying yourself. You might think you are but your not:
Granted, if you look at it like a simple old-school button masher with 3d graphics you might enjoy it. But I for one could not have been more disappointed.
Basically, you run from room to room or corridor to room to corridor to room and whip monsters constantly by jumping around and pressing the fire button.
You do this constantly.
I repeat constantly.
With no environmental interaction. Very little character growth (ie. experience, weapons). Very little of anything!
You can't even look around the rooms to enjoy the great graphics! (Not as great as Devil May Cry. The wall clipping is a bit goofy too).
The only "puzzles" you have are bacically navigating a few rooms and finding buttons or sculptures to push to unlock doors. Some rooms use the very bad camera angle to "challenge" you. (If you know what I mean).
Eventually you come to a boss and defeat him and return to the castle entrance to pick another "world" and beat another boss. When you beat all 5 or 6 bosses (can't remember how many) you advance to towards the end half of the game.
I felt tired of mashing ONE button for hours, travelling through similar and I mean SIMILAR rooms and corridors. Fighting a boss or two then repeating.
Is this really what Castlevania has become. There is no way in that the same programmers from Symphony were paid to design this game.
Utter, utter disappointment so far. I'd rather just play the 1st Devil May Cry instead.
A real heart-breaker....
but its in 3D!!!!
Konami's PS2 run in my opinion has been a huge disappointment with the exception of Metal Gear perhaps. Even that game forced you to play as a character other than Snake and what about the narrow minded and stripped down Suikoden IV? "But its 3D!!! "
Who cares? Castlevania and the RPG mentioned above are admirable but are basically let-downs. When you really sit down and think about the game you are playing and what it is your doing you will realize that you are not enjoying yourself. You might think you are but your not:
Granted, if you look at it like a simple old-school button masher with 3d graphics you might enjoy it. But I for one could not have been more disappointed. Basically, you run from room to room or corridor to room to corridor to room and whip monsters constantly by jumping around and pressing the fire button. You do this constantly. I repeat constantly. With no environmental interaction. Very little character growth (ie. experience, weapons). Very little of anything! You can't even look around the rooms to enjoy the great graphics! (Not as great as Devil May Cry. The wall clipping is a bit goofy too). The only "puzzles" you have are bacically navigating a few rooms and finding buttons or sculptures to push to unlock doors. Some rooms use the very bad camera angle to "challenge" you. (If you know what I mean). Eventually you come to a boss and defeat him and return to the castle entrance to pick another "world" and beat another boss. When you beat all 5 or 6 bosses (can't remember how many) you advance to towards the end half of the game. I felt tired of mashing ONE button for hours, travelling through similar and I mean SIMILAR rooms and corridors. Fighting a boss or two then repeating. Is this really what Castlevania has become. There is no way in that the same programmers from Symphony were paid to design this game. Utter, utter disappointment so far. I'd rather just play the 1st Devil May Cry instead. A real heart-breaker.... but its in 3D!!!!