When KOTOR came out I fell in love from the second my first character had to fight for survival aboard the Endar Spire, to the climactic battle deep within the Star Forge. The story just drew me in more and more and the characters connected just right. Finally, I found both endings hugely satisfying. When news of KOTOR 2 came around I was hooked instantly.

KOTOR 2:

I was really impressed with the prologue where you play as astroid driod T3 to repair the Ebon Hawk and guide it to a nearby mining facility. The game SLOOOooowed down from that point to a near halt. The inclusion of all new force powers and "classes" are a welcome new addition. Waiting 80% of the game before you touch a lightsaber was in my opinion a poor decision. Sure you have to appreciate having the weapon, but you can appreciate it just fine mowing down enemies from an earlier point in the game with it as well as customizing it to the degree KOTOR2 allows.

The characters were uninspiring. They seemed to have little reason to be part of your party. Their motives are kept secret as if it will build to something huge at the end...but no, they're just a group following you around. A huge part of KOTOR1 for me was being able to talk to your party constantly and always finding out a little something more about them. KOTOR2 on the other hand, I found myself getting the same exact conversations from every character from the second I met them to the second The horrible endings occur. Bottom line: NO CHARACTER DEVELOPMENT.

finally since there was so much I found lacking, in an attmept to place as many charcaters on screen at a time, the frame rate drops to a rediculous low at some battles. Obviously the problem that lead to KOTOR2's overwhelming problems was the rush to get it out. The story and characters simply were not compelling enough. I've since traded in my KOTOR2 and still enjoy playing the original-it never gets old.

Pros:

Fun prologue, good new force powers and classes

cons:

No character development, bland areas to explore, horrible frame rate at times, poor endings, rushed to get out in the market
When KOTOR came out I fell in love from the second my first character had to fight for survival aboard the Endar Spire, to the climactic battle deep within the Star Forge. The story just drew me in more and more and the characters connected just right. Finally, I found both endings hugely satisfying. When news of KOTOR 2 came around I was hooked instantly. KOTOR 2:

I was really impressed with the prologue where you play as astroid driod T3 to repair the Ebon Hawk and guide it to a nearby mining facility. The game SLOOOooowed down from that point to a near halt. The inclusion of all new force powers and "classes" are a welcome new addition. Waiting 80% of the game before you touch a lightsaber was in my opinion a poor decision. Sure you have to appreciate having the weapon, but you can appreciate it just fine mowing down enemies from an earlier point in the game with it as well as customizing it to the degree KOTOR2 allows. The characters were uninspiring. They seemed to have little reason to be part of your party. Their motives are kept secret as if it will build to something huge at the end... but no, they're just a group following you around. A huge part of KOTOR1 for me was being able to talk to your party constantly and always finding out a little something more about them. KOTOR2 on the other hand, I found myself getting the same exact conversations from every character from the second I met them to the second The horrible endings occur. Bottom line: NO CHARACTER DEVELOPMENT. finally since there was so much I found lacking, in an attmept to place as many charcaters on screen at a time, the frame rate drops to a rediculous low at some battles. Obviously the problem that lead to KOTOR2's overwhelming problems was the rush to get it out. The story and characters simply were not compelling enough. I've since traded in my KOTOR2 and still enjoy playing the original-it never gets old. Pros:

Fun prologue, good new force powers and classes

cons:

No character development, bland areas to explore, horrible frame rate at times, poor endings, rushed to get out in the market