Warhawk for PS3 is a good game.  The online experience creates a very fast paced game environment which is ruined by "glitchers, and cheaters."  None the less, I enjoy playing Warhawk very much.  Also, the ranking up system leaves a bit to be desired.  The game proports to have customizable look and feel for your character and aircraft, however you can only unlock these things after ranking up, which appears to be tedious at best.  I got a couple of rank ups quickly, but was soon disappointed by the unlocked items.  Honestly, I'd rather have had the game content unlocked from the start.

From their literature "You can play the game however you want..."  implying that you could always choose to drive a tank or always be a ground troop.  However they fail to mention that you'll never make it past certain ranks if this is how you want to play the game, and you won't unlock all of the content.  So, let me say this to Insomnia Games, "You can't have it both ways, choose to say that you can customize your stuff, or choose to say you can play it any way you want, you can't say both the way it is currently setup."

What this state of affairs leads to:  Cheating, glitching, and rank up servers.  These servers are dedicated to getting people rank up.  I was reading one forum about flag throwing, so you can increase the number of points you get per game, and I also experienced the "tank" glitch myself personally.  This kind of behavior is of course frowned on by the server administrators.  I can't help but think that originally this game probably was going to have a mission oriented single player campaign in which you could also gain rank, and it was scrapped at the last minute because it was too much work, and the deadline was coming up for release.

So lets take stock in what we really have.  We have a bunch of hosted games, with fast and furious battles, on a very small number of maps.  This means that the folks in the beta test know these maps so well that new players have a very hard time playing.  Every little trick and nook or cranny in the map is known very well.  The learning curve is steep, and the controls of the airplane are not configurable enough.  I would be very happy if you could customize the look inversion on the gunsight for the airplane, but you can't, so I constantly look the wrong way with the guns.  So what do we have?  4 maps, 3 game types. I can tell you now it will tire quickly as you are repeatly blown up by people who know the maps by the back of their hands.

Sincerely,

Ira Carmel.
Warhawk for PS3 is a good game. The online experience creates a very fast paced game environment which is ruined by "glitchers, and cheaters. "  None the less, I enjoy playing Warhawk very much. Also, the ranking up system leaves a bit to be desired. The game proports to have customizable look and feel for your character and aircraft, however you can only unlock these things after ranking up, which appears to be tedious at best. I got a couple of rank ups quickly, but was soon disappointed by the unlocked items. Honestly, I'd rather have had the game content unlocked from the start. From their literature "You can play the game however you want... "  implying that you could always choose to drive a tank or always be a ground troop. However they fail to mention that you'll never make it past certain ranks if this is how you want to play the game, and you won't unlock all of the content. So, let me say this to Insomnia Games, "You can't have it both ways, choose to say that you can customize your stuff, or choose to say you can play it any way you want, you can't say both the way it is currently setup. "

What this state of affairs leads to:  Cheating, glitching, and rank up servers. These servers are dedicated to getting people rank up. I was reading one forum about flag throwing, so you can increase the number of points you get per game, and I also experienced the "tank" glitch myself personally. This kind of behavior is of course frowned on by the server administrators. I can't help but think that originally this game probably was going to have a mission oriented single player campaign in which you could also gain rank, and it was scrapped at the last minute because it was too much work, and the deadline was coming up for release. So lets take stock in what we really have. We have a bunch of hosted games, with fast and furious battles, on a very small number of maps. This means that the folks in the beta test know these maps so well that new players have a very hard time playing. Every little trick and nook or cranny in the map is known very well. The learning curve is steep, and the controls of the airplane are not configurable enough. I would be very happy if you could customize the look inversion on the gunsight for the airplane, but you can't, so I constantly look the wrong way with the guns. So what do we have? 4 maps, 3 game types. I can tell you now it will tire quickly as you are repeatly blown up by people who know the maps by the back of their hands. Sincerely,

Ira Carmel.