I do not understand all the praise for this game. Not only is their little to no plot (except for the one they throw in at the end to give you some kind of closure), but this so-called action packed action thriller slows down the action with these missions that have you scratching your head.
"Why do I need this orb?"
"How come I have to open this stupid door?"
"Why the heck am I doing any of this at all?"
I asked myself constantly why each mission was so important when the game was giving me absolutely no reason for any of it. I tried to enjoy the action but was caught up looking for items or trying to open doors to reach the next level. Some missions are so short, literally all you might do is run and open a door and a mission is over. The action would feel more intense if you were forced into most of your fights but if you wished you could simply run away from at least half the battles. The bosses were pretty cool but the motivation really wasn't  there.
Who were these people to you?
Why do they want you to die?
If they wish to make this a real action game, forget the 'resident evil' style puzzles and just do a 'final fight' type style where you just have to  fight your way to the end of a level.
I just really wasn't all that impressed. It was really short and since their was no plot I felt nothing for the main character or the villian for that matter. It was over before it began.
It was like a summer blockbuster movie, with no plot, not as much action as promised, and too  many special effects. A very underwhelming experience of a game. I'm glad it was cheap.
I do not understand all the praise for this game. Not only is their little to no plot (except for the one they throw in at the end to give you some kind of closure), but this so-called action packed action thriller slows down the action with these missions that have you scratching your head. "Why do I need this orb? "
"How come I have to open this stupid door? "
"Why the heck am I doing any of this at all? "
I asked myself constantly why each mission was so important when the game was giving me absolutely no reason for any of it. I tried to enjoy the action but was caught up looking for items or trying to open doors to reach the next level. Some missions are so short, literally all you might do is run and open a door and a mission is over. The action would feel more intense if you were forced into most of your fights but if you wished you could simply run away from at least half the battles. The bosses were pretty cool but the motivation really wasn't  there. Who were these people to you? Why do they want you to die? If they wish to make this a real action game, forget the 'resident evil' style puzzles and just do a 'final fight' type style where you just have to  fight your way to the end of a level. I just really wasn't all that impressed. It was really short and since their was no plot I felt nothing for the main character or the villian for that matter. It was over before it began. It was like a summer blockbuster movie, with no plot, not as much action as promised, and too  many special effects. A very underwhelming experience of a game. I'm glad it was cheap.