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Oxford-based Natural Motion launched Endorphin v2.0, which enables artists to direct a 3D 'virtual actor'. The actor is realistically modelled according to the laws of physics. Endorphin simulates how the actor falls down stairs, for instance, or crumples up after a gunshot. Artists can blend together these visual sequences, and include the results in their games. The process is much quicker than having an artist animate each movement by hand, and so lessens the need for larger art teams. Another British company aiming to reduce the workload of artists is Manchester start-up Genemation. Its latest tool, GenCrowd, enables artists to create unique, photo-realistic human faces for games involving lots of people. GenCrowd works by blending together elements of an in-built supply of stock faces of differing ages and ethnicities. The software can create up to 2,000 new heads an hour. |
One area not yet dominated by graphical blockbusters is mobile phone games. Even the latest phones are not as powerful as the consoles of a decade ago, so smaller teams of half a dozen people can still create complete games for the devices. |
The Game Developers Conference included a special two-day summit dedicated to creating mobile games. A niche attraction for a few dozen conference attendees when it began five years ago, GDC's Mobile summit this year drew several hundred delegates. Mobile games are a fast-growing sector because newer phones have better graphics and sound, and are thus more suitable for playing games. Furthermore, the adoption of mobile phones continues to spread across the world. It's predicted that by 2006 two billion people will own a mobile phone. The growing importance of mobile gaming was reflected by a keynote given by John Batter, general manager at EA Mobile. EA Mobile is a division of Electronic Arts, the biggest games publisher. Until recently Electronic Arts had been dismissive of games for phones. "The last time you checked, EA wasn't in this business," Mr Batter admitted. But he said EA now planned on dominating the market by releasing mobile versions of its most popular franchises. EA plans to release up to 20 mobile games over the next 12 months. The first will be a version of its Need for Speed racing game, created by EA Mobile's 30-person development team. Mr Batter predicted that by 2006, mobile phones would be capable of running games of comparable quality to those on Sony's upcoming PSP handheld console. |
Owain Bennallack is the editor of Develop magazine. |
US peer-to-peer pirates convicted |
The first convictions for piracy over peer-to-peer networks have been handed down in the US. |
New Yorker William Trowbridge and Texan Michael Chicoine have pleaded guilty to charges that they infringed copyright by illegally sharing music, movies and software. The two men faced charges following raids in August on suspected pirates by the FBI. The pair face jail terms of up to five years and a $250,000 (£130,000) fine. |
In a statement the US Department of Justice said the two men operated the central hubs in a piracy community organised across the Direct Connect peer-to-peer network. The piracy group called itself the Underground Network and membership of it demanded that users share between one and 100 gigabytes of files. Direct Connect allows users to set themselves up as central servers that act as co-ordinating spots for sharers. Users would swap files, such as films and music, by exchanging data over the network. During its investigation FBI agents reportedly downloaded 84 movies, 40 software programs, 13 games and 178 "sound recordings" from the five hubs that made up the larger piracy group. The raids were organised under the umbrella of Operation Digital Gridlock which was aimed at fighting "criminal copyright theft on peer-to-peer networks". In total, six raids were carried out in August. Five were on the homes of suspected copyright thieves and one on a net service firm. The Department of Justice said that both men pleaded guilty to one count of conspiracy to commit felony copyright infringement. They also pleaded guilty to acting for commercial advantage. The two men are due to be sentenced on 29 April. |
Google launches TV search service |
The net search giant Google has launched a search service that lets people look for TV programmes. |
The service, Google Video beta, searches closed caption information that comes with programmes. It only searches US channel content currently. Results list programmes with still images and text from the point where the search phrase was spoken. It should expand over time to include content from more channels, said a Google spokesperson. The first version of the service is part of Google's expanding efforts to be a ubiquitous search engine for people to find what they want on the web and beyond. "We think TV is a big part of people's lives," said Jonathan Rosenberg, Google's vice president of product management. "Ultimately, we would like to have all TV programming indexed." |
Google Video has been indexing US-based programmes from PBS, the NBA, Fox News, and C-SPAN since December. But there were few clues from Google about when more global broadcasters would be included. "Over time, we plan to increase the number of television channels and video content available via Google Video but don't have more product details to share with you today," a Google spokesperson told the BBC News website. |
The results thrown up by the search will also include programme and episode information like channel, date and time. It also lets people find the next time and channel where a programme will aired locally using a US zip code search function. Rival search engine Yahoo has been developing a similar type of video search for webcasts and TV clips which it promotes from its homepage. It offers direct links to websites with movies or other clips relevant to the search query, but does not pinpoint when the search query occurred. A spokeswoman told the Financial Times on Monday that Yahoo was adding captioning for Bloomberg, BBC and BSkyB broadcasts. A smaller service, blinkx.tv, was launched last month. It searches for and links to TV news, film trailers, and other video and audio clips. |
Rich pickings for hi-tech thieves |
Viruses, trojans and other malicious programs sent on to the net to catch you out are undergoing a subtle change. |
The shift is happening as tech savvy criminals turn to technology to help them con people out of cash, steal valuable data or take over home PCs. Viruses written to make headlines by infecting millions are getting rarer. Instead programs are now crafted for directly criminal ends and firms are tightening up networks with defences to combat the new wave of malicious code. |
The growing criminal use of malware has meant the end of the neat categorisation of different sorts of viruses and malicious programs. Before now it has been broadly possible to name and categorise viruses by the method they use to spread and how they infect machines. But many of the viruses written by criminals roll lots of technical tricks together into one nasty package. |
"You cannot put them in to the neat little box that you used to," said Pete Simpson, head of the threat laboratory at security firm Clearswift. Now viruses are just as likely to spread by themselves like worms, or to exploit loopholes in browsers or hide in e-mail message attachments. "It's about outright criminality now," said Mr Simpson, explaining why this change has come about. He said many of the criminal programs came from Eastern Europe where cash-rich organised gangs can find a ready supply of technical experts that will crank out code to order. Former virus writer Marek Strihavka, aka Benny from the 29A virus writing group, recently quit the malware scene partly because it was being taken over by spyware writers, phishing gangs, and spammers who are more interested in money rather than the technology. No longer do virus writers produce programs to show off their technical prowess to rivals in the underground world of malware authors. Not least, said Paul King, principal security consultant at Cisco, because the defences against such attacks are so common. "In many ways the least likely way to do it is e-mail because most of us have got anti-virus and firewalls now," he said. Few of the malicious programs written by hi-tech thieves are cleverly written, many are much more pragmatic and use tried and tested techniques to infect machines or to trick users into installing a program or handing over important data. "If you think of criminals they do not do clever," said Mr King, "they just do what works." |
As the tactics used by malicious programs change, said Mr King, so many firms were changing the way they defend themselves. Now many scan machines that connect to the corporate networks to ensure they have not been compromised while off the core network. |
Many will not let a machine connect and a worker get on with their job before the latest patches and settings have been uploaded. As well as using different tactics, criminals also use technology for reasons that are much more transparent. "The main motivation now is money," said Gary Stowell, spokesman for St Bernard software. Mr Stowell said organised crime gangs were turning to computer crime because the risks of being caught were low and the rates of return were very high. With almost any phishing or spyware attack, criminals are guaranteed to catch some people out and have the contacts to exploit what they recover. So-called spyware was proving very popular with criminals because it allowed them to take over machines for their own ends, to steal key data from users or to hijack web browsing sessions to point people at particular sites. In some cases spyware was being written that searched for rival malicious programs on PCs it infects and then trying to erase them so it has sole ownership of that machine. |
TV's future down the phone line |
Internet TV has been talked about since the start of the web as we know it now. |
But any early attempts to do it - the UK's Home Choice started in 1992 - were thwarted by the lack of a fast network. Now that broadband networks are bedding down, and it is becoming essential for millions, the big telcos are keen to start shooting video down the line. In the face of competition from cable companies offering net voice calls, they are keen to be the top IPTV dogs. Software giant Microsoft thinks IPTV - Internet Protocol TV - is the future of television, and it sits neatly with its vision of the "connected entertainment experience". "Telcos have been wanting to do video for a long time," Ed Graczyk, director of marketing for Microsoft IPTV, told the BBC News website. "The challenge has been the broadband network, and the state of technology up until not so long ago did not add up to a feasible solution. "Compression technology was not efficient enough, the net was not good enough. A lot of stars have aligned in the last 18 months to make it a reality." |
Last year, he said, was all about deal making and partnering up; shaping the "IPTV ecosystem". This year, those deals will start to play out and more services will come online. "2006 is where it starts ramping up and expanding to other geographies - over time as broadband becomes more prevalent in South America, and other parts of Asia, it will expand," he added. What telcos really want to do is to send the "triple-play" of video, voice, and data down one single line, be it cable or DSL (Digital Subscriber Line). Some are talking about "quadruple play", too, with mobile services added into the mix. It is an emerging new breed of competition for satellite and cable broadcasters and operators. According to technology analysts, TDG Research, there will be 20 million subscribers to IPTV services in under six years. |
Key to the appeal of sending TV programmes down the same line as the web data, whenever a viewer wants it, is that it uses the same technology as the internet. It means there is not just a one-way relationship between the viewer and the "broadcaster". This allows for more DVD-like interactivity, limitless storage and broadcast space, bespoke channel "playlists", and thousands of hours of programmes or films at a viewer's fingertips. It potentially lets operators target programmes to smaller, niche or localised audiences, sending films to Bollywood fans for instance, as well as individual devices. |
Operators could also send high-definition programmes straight to the viewer, bypassing the need for a special broadcast receiver. Perhaps most compelling - yet some might say insignificant - is instantaneous channel flicking. Currently, there is a delay when you try to do this on satellite, cable or Freeview. With IPTV, the speed is 15 milliseconds. "That gets rounds of applause," according to Mr Graczyk. Microsoft is one of the companies that started thinking about IPTV some time ago. "We believe this will be the way all TV is delivered in the future - but that is several years away," said Mr Graczyk. "As with music, TV has moved to digital formats. "The things software can do to integrate media into devices means a whole new generation of connected entertainment experiences that cross devices from the TV, to the mobile, to the gaming console and so on." The company intends its Microsoft's IPTV Edition software, an end-to-end management and delivery platform, to let telcos to do exactly that, seamlessly. It has netted seven major telcos as customers, representing a potential audience of 25 million existing broadband subscribers. Its deal with US telco SBC was the largest TV software deal to date, said Mr Graczyk. |
IPTV is about more than telcos, though. There are several web-based offerings that aim to put control in the hands of the consumer by exploiting the net's power. Jeremy Allaire, chief of Brightcove, told the BBC News website that it would be a flavour of IPTV that was about harnessing the web as a "channel". |
"It is not just niches, but about exploiting content not usually viewed," he said. "We are focussed on the owners of video content who have rights to digitally distribute content, and who often see unencumbered distribution. "For them to do it through cable and so on is price-prohibitive," he said. This type of IPTV service might also be a distribution channel for more established publishers who have unique types of content that they cannot offer through cable and satellite operators - history channel archives, for instance. What is a clear sign that IPTV has a future is that Microsoft is not the only player in the field. There are a lot of other "middleware" players providing similar management services as Microsoft, like Myrio and C-Cor. But it will up to the viewer to decide if it really is to be successful. |
Software watching while you work |
Software that can not only monitor every keystroke and action performed at a PC but also be used as legally binding evidence of wrong-doing has been unveiled. |
Worries about cyber-crime and sabotage have prompted many employers to consider monitoring employees. The developers behind the system claim it is a break-through in the way data is monitored and stored. But privacy advocates are concerned by the invasive nature of such software. |
The system is a joint venture between security firm 3ami and storage specialists BridgeHead Software. They have joined forces to create a system which can monitor computer activity, store it and retrieve disputed files within minutes. More and more firms are finding themselves in deep water as a result of data misuse. Sabotage and data theft are most commonly committed from within an organisation according to the National Hi-Tech Crime Unit (NHTCU) A survey conducted on its behalf by NOP found evidence that more than 80% of medium and large companies have been victims of some form of cyber-crime. BridgeHead Software has come up with techniques to prove, to a legal standard, that any stored file on a PC has not been tampered with. Ironically the impetus for developing the system came as a result of the Freedom of Information Act, which requires companies to store all data for a certain amount of time. |
The storage system has been incorporated into an application developed by security firm 3ami which allows every action on a computer to be logged. Potentially it could help employers to follow the trail of stolen files and pinpoint whether they had been emailed to a third party, copied, printed, deleted or saved to CD, floppy disk, memory stick or flash card. Other activities the system can monitor include the downloading of pornography, the use of racist or bullying language or the copying of applications for personal use. Increasingly organisations that handle sensitive data, such as governments, are using biometric log-ins such as fingerprinting to provide conclusive proof of who was using a particular machine at any given time. Privacy advocates are concerned that monitoring at work is not only damaging to employee's privacy but also to the relationship between employers and their staff. "That is not the case," said Tim Ellsmore, managing director of 3ami. "It is not about replacing dialogue but there are issues that you can talk through but you still need proof," he said. "People need to recognise that you are using a PC as a representative of a company and that employers have a legal requirement to store data," he added. |
Virus poses as Christmas e-mail |
Security firms are warning about a Windows virus disguising itself as an electronic Christmas card. |
The Zafi.D virus translates the Christmas greeting on its subject line into the language of the person receiving infected e-mail. Anti-virus firms speculate that this multilingual ability is helping the malicious program spread widely online. Anti-virus firm Sophos said that 10% of the e-mail currently on the net was infected with the Zafi virus. |
Like many other Windows viruses, Zafi-D plunders Microsoft Outlook for e-mail addresses and then uses mail-sending software to despatch itself across the web to new victims. To be infected users must open up the attachment travelling with the message which bears the code for the malicious bug. The attachment on the e-mail poses as an electronic Christmas card but anyone opening it will simply get a crude image of two smiley faces. |
The virus' subject line says "Merry Christmas" and translates this into one of 15 languages depending of the final suffix of the e-mail address the infected message has been sent to. The message in the body of the e-mail reads: "Happy Holidays" and this too is translated. On infected machines the virus tries to disable anti-virus and firewall software and opens up a backdoor on the PC to hand over control to the writer of the virus. The virus is thought to have spread most widely in South America, Italy, Spain, Bulgaria and Hungary. The original Zafi virus appeared in April this year. "We have seen these hoaxes for several Christmases already, and personally I prefer traditional pen and paper cards, and we recommend this to all our clients too," said Mikko Hypponen, who heads F-Secure's anti-virus team. |
New delay hits EU software laws |
A fresh delay has hit controversial new European Union rules which govern computer-based inventions. |
The draft law was not adopted by EU ministers as planned at a Brussels meeting on Monday during which it was supposed to have been discussed. The fresh delay came after Polish officials had raised concerns about the law for the second time in two months. Critics say the law would favour large companies over small ones and could impact open-source software innovation. "There was at one point the intention to put the item on today's agenda. But in the end we could not put it on," an EU spokesman told the Reuters agency. He added that no date had been chosen for more discussion of the law. |
In December, Poland requested more time to consider the issue because it was concerned that the law could lead to the patenting of pure computer software. Its ministers want to see the phrasing of the text of the Directive on the Patentability of Computer-Implemented Inventions changed so that it excludes software patenting. Poland is a large EU member, so its backing for the legislation is vital. The EU says the law would bring Europe more in line with how such laws work in the US, but this has caused some angry debate amongst critics and supporters. In the US, the patenting of computer programs and internet business methods is permitted. This means that the US-based Amazon.com holds a patent for its "one-click shopping" service. Critics say a similar model in Europe would hurt small software developers which do not have the legal and financial might of larger companies. But supporters say current law does not let big companies protect inventions which they have spent years developing. |
Savvy searchers fail to spot ads |
Internet search engine users are an odd mix of naive and sophisticated, suggests a report into search habits. |
The report by the US Pew Research Center reveals that 87% of searchers usually find what they were looking for when using a search engine. It also shows that few can spot the difference between paid-for results and organic ones. The report reveals that 84% of net users say they regularly use Google, Ask Jeeves, MSN and Yahoo when online. |
Almost 50% of those questioned said they would trust search engines much less, if they knew information about who paid for results was being hidden. According to figures gathered by the Pew researchers the average users spends about 43 minutes per month carrying out 34 separate searches and looks at 1.9 webpages for each hunt. A significant chunk of net users, 36%, carry out a search at least weekly and 29% of those asked only look every few weeks. For 44% of those questioned, the information they are looking for is critical to what they are doing and is information they simply have to find. |
Search engine users also tend to be very loyal and once they have found a site they feel they can trust tend to stick with it. According to Pew Research 44% of searchers use just a single search engine, 48% use two or three and a small number, 7%, consult more than three sites. Tony Macklin, spokesman for Ask Jeeves, said the results reflected its own research which showed that people use different search engines because the way the sites gather information means they can provide different results for the same query. Despite this liking for search sites half of those questioned said they could get the same information via other routes. A small number, 17%, said they wouldn't really miss search engines if they did not exist. The remaining 33% said they could not live without search sites. More than two-thirds of those questioned, 68%, said they thought that the results they were presented with were a fair and unbiased selection of the information on a topic that can be found on the net. Alongside the growing sophistication of net users is a lack of awareness about paid-for results that many search engines provide alongside lists of websites found by indexing the web. Of those asked, 62% were unaware that someone has paid for some of the results they see when they carry out a search. Only 18% of all searchers say they can tell which results are paid for and which are not. Said the Pew report: "This finding is ironic, since nearly half of all users say they would stop using search engines if they thought engines were not being clear about how they presented paid results." Commenting Mr Macklin said sponsored results must be clearly marked and though they might help with some queries user testing showed that people need to be able to spot the difference. |
Games firms 'face tough future' |
UK video game firms face a testing time as they prepare for the next round of games consoles, the industry warns. |
Fred Hasson, head of Tiga, which represents independent developers, said that more UK firms would go under due to greater risks in making new titles. Three leading UK video game companies also predicted that more firms would close as they struggled to adapt. Microsoft, Sony and Nintendo are expected to release new consoles in the next 18 months. Microsoft has said repeatedly that it wants to be first to the market and some analysts predict that Xbox 2 will be released in the US before the end of 2005. |
The new machines will all have much greater processing and graphical power which will have a huge impact on development of next generation games. Mr Hasson said: "In the last four years we have probably lost a third of independent developers." He said there were about 150 independent developers left in the industry and more were likely to close. "Once the cull has finished its likely to present those still standing with great opportunities," he said. |
Mr Hasson said the industry was predicting that developments costs and teams were likely to need to double in order to cope with the demands of the new machines. That figure was endorsed by three independent companies contacted by the BBC News website - Codemasters, Climax and Rebellion. |
"As consoles get more powerful, the content gets more detailed and that means more cost," said Gary Dunn, development director at Codemasters, which develops games in house and also publishes titles. Jason Kingsley, chief executive of Rebellion, said the transition from the current generation of consoles to the new machines was difficult because "the production quality expected by consumers will be that much bigger". He added: "We have been through five technology transitions and survived so far. "Each one has involved the death of some people. All companies said they were investing in new tools - called middleware - in order to try and avoid staff numbers spiralling out of control. |
Simon Gardner, president of Climax's Action studio, said: "We are investing in superior tools and editors. We are investing upfront to generate this content without the need for huge teams. "It's vital we avoid huge teams." He said Climax was already directing about 20% of its resources to preparation for next generation titles. Mr Dunn warned that companies could face a short supply of programming, development and artistic talent. "If companies are hiring bigger and bigger teams, at some point the talent is going to run out." Mr Hasson said games developers were beginning to realise that they had to be more "business-like". "There are still some developers who were involved in games from the bedroom coding days. "Some of them are still making games for peer group approval - that has to stop." |
Microsoft makes anti-piracy move |
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