▁players ▁Category : Ro asso ▁K um am oto ▁players ▁Category : M ats um oto ▁Yam aga ▁FC ▁players ▁Category : Z we igen ▁Kan az awa ▁players ▁Category : Associ ation ▁football ▁mid field ers <0x0A> </s> ▁False ▁Rad ios ity ▁is ▁a ▁ 3 D ▁computer ▁graphics ▁technique ▁used ▁to ▁create ▁texture ▁mapping ▁for ▁objects ▁that ▁em ul ates ▁patch ▁interaction ▁algorithms ▁in ▁rad ios ity ▁rendering . ▁Though ▁pract iced ▁in ▁some ▁form ▁since ▁the ▁late ▁ 9 0 s , ▁this ▁term ▁was ▁co ined ▁only ▁around ▁ 2 0 0 2 ▁by ▁architect ▁Andrew ▁Hart ness , ▁then ▁head ▁of ▁ 3 D ▁and ▁real - time ▁design ▁at ▁At el iers ▁Jean ▁N ouvel . ▁ ▁During ▁the ▁period ▁of ▁nas cent ▁commercial ▁enthus ias m ▁for ▁rad ios ity - en hanced ▁imag ery , ▁but ▁prior ▁to ▁the ▁dem ocrat ization ▁of ▁powerful ▁computational ▁hardware , ▁architect s ▁and ▁graph ic ▁artists ▁experiment ed ▁with ▁time - s aving ▁ 3 D ▁rendering ▁techniques . ▁By ▁dark ening ▁areas ▁of ▁texture ▁maps ▁corresponding ▁to ▁corners , ▁joint s ▁and ▁re cess es , ▁and ▁applying ▁maps ▁via ▁self - ill um ination ▁or ▁diff use ▁mapping ▁in ▁a ▁ 3 D ▁program , ▁a ▁rad ios ity - like ▁effect ▁of ▁patch ▁interaction ▁could ▁be ▁created ▁with ▁a ▁standard ▁scan - line ▁render er . ▁Success ful ▁em ulation ▁of ▁rad ios ity ▁required ▁a ▁theoretical ▁understanding ▁and ▁graph ic ▁application ▁of ▁patch ▁view