▁through ▁a ▁period ▁of ▁neg ot iation ▁B ung ie ▁was ▁able ▁to ▁gain ▁contributions ▁from ▁many ▁of ▁those ▁named ▁on ▁the ▁list . ▁Bu oy ed ▁by ▁their ▁success ▁in ▁approaching ▁those ▁in ▁the ▁medium ▁that ▁they ▁respect ed ▁and ▁adm ired , ▁including ▁British ▁com ic ▁book ▁artist ▁Simon ▁Bis ley ▁and ▁French ▁artist ▁Jean ▁" Mo eb ius " ▁G ira ud , ▁the ▁progress ▁of ▁H alo ▁Graph ic ▁Nov el ▁was ▁described ▁as ▁a ▁" co ol ▁mor ale ▁boost ▁for ▁our ▁team ▁to ▁see ▁their ▁universe , ▁their ▁characters , ▁realized ▁by ▁people ▁that ▁we ▁id ol ize ▁in ▁the ▁com ic ▁industry ." ▁ ▁The ▁novel ▁was ▁completed ▁after ▁a ▁two - year ▁development ▁cycle ▁and ▁B ung ie ▁sought ▁out ▁a ▁publish er , ▁eventually ▁approaching ▁Marvel ▁Comics . ▁B ung ie ▁c ited ▁Marvel ' s ▁" pass ion ▁for ▁H alo " ▁and ▁" re ach ▁in ▁the ▁com ic ▁and ▁publishing ▁industry " ▁as ▁the ▁main ▁draw s ▁to ▁the ▁company . ▁The ▁studio ▁worked ▁alongside ▁Marvel ▁director ▁of ▁development ▁R uw an ▁Jay at ille ke , ▁an ▁early ▁champion ▁of ▁the ▁project , ▁to ▁assist ▁in ▁the ▁distribution ▁and ▁publication ▁of ▁the ▁novel . ▁ ▁The ▁stories ▁themselves ▁were ▁designed ▁as ▁g lim ps es ▁into ▁the ▁H alo ▁universe , ▁including ▁information ▁on ▁the ▁inner ▁work ings ▁of ▁the ▁al ien ▁C oven ant , ▁as ▁well ▁as ▁details ▁regarding ▁elements ▁of ▁the ▁back - story ▁that ▁were ▁h