▁also ▁pra ised ▁the ▁game ' s ▁controls ▁and ▁items ; ▁Game Pro ▁in ▁particular ▁said ▁that ▁together ▁they ▁" bre athed ▁new ▁life ▁into ▁a ▁classic ▁character ." ▁Game Pro ▁and ▁Video ▁Games ▁both ▁enjoyed ▁the ▁ro pe ▁item ▁for ▁being ▁fun ▁to ▁use . ▁Electron ic ▁G aming ▁Month ly ▁liked ▁the ▁music ▁but ▁said ▁it ▁became ▁repet itive ▁after ▁a ▁while . ▁ ▁The ▁game play ▁was ▁well - rece ived , ▁particularly ▁for ▁its ▁usage ▁of ▁puzz le - sol ving . ▁Game Pro ▁described ▁it ▁as ▁a ▁" fun , ▁fast - p ac ed ▁advent ure ". ▁Electron ic ▁G aming ▁Month ly ▁said ▁that ▁it ▁" has ▁the ▁mak ings ▁of ▁a ▁great ▁game " ▁through ▁its ▁pick - up - and - play ▁approach ▁and ▁for ▁the ▁game ▁being ▁generally ▁fun ▁to ▁play . ▁Next ▁Generation ▁and ▁Video ▁Games ▁agreed , ▁both ▁of ▁whom ▁enjoyed ▁the ▁level ▁design ▁for ▁its ▁usage ▁of ▁puzz le - sol ving . ▁Fam its u ▁liked ▁the ▁game play ▁for ▁being ▁entertain ing ▁and ▁the ▁stages ▁for ▁being ▁wide - open ▁and ▁fun ▁to ▁explore , ▁although ▁said ▁that ▁the ▁puzz le - sol ving ▁can ▁become ▁repet itive ▁after ▁a ▁while . ▁By ▁contrast , ▁Next ▁Generation ▁felt ▁that ▁the ▁level ▁design ▁became ▁repet itive ▁and ▁lack ▁in ▁variety ▁between ▁them , ▁which ▁they ▁stated ▁was ▁the ▁game ' s ▁only ▁weak ness . ▁Most ▁critics ▁felt ▁that ▁the ▁game ▁became ▁too ▁difficult ▁later ▁on , ▁with ▁Electron