▁game ▁due ▁to ▁lack ▁of ▁time ▁for ▁communication . ▁Techn ical ▁and ▁sched uling ▁issues ▁caused ▁S ato ▁to ▁change ▁the ▁game ▁design , ▁leading ▁to ▁a ▁dispute ▁with ▁producer ▁Yu ji ▁N aka , ▁and ▁S ato ▁removed ▁his ▁name ▁from ▁the ▁cred its . ▁The ▁game ' s ▁final ▁release ▁would ▁be ▁first ▁in ▁North ▁America ▁on ▁ 1 8 ▁November ▁ 1 9 9 7 , ▁with ▁releases ▁in ▁other ▁regions ▁occurr ing ▁in ▁late ▁ 1 9 9 7 ▁for ▁the ▁S ega ▁Sat urn , ▁and ▁into ▁ 1 9 9 8 ▁for ▁the ▁PC ▁version . ▁The ▁PC ▁versions ▁allowed ▁the ▁user ▁to ▁alter ▁graphics ▁details ▁such ▁as ▁allowing ▁to ▁change ▁between ▁software ▁rendering ▁and ▁ 3 D ▁acceleration ▁or ▁adjust ing ▁the ▁game ' s ▁draw ▁distance , ▁affect ing ▁how ▁soon ▁objects ▁in ▁the ▁distance ▁are ▁visible . ▁Like ▁many ▁other ▁previous ▁Son ic ▁games ▁during ▁this ▁time ▁period , ▁a ▁largely ▁un related ▁Son ic ▁R ▁game ▁was ▁released ▁as ▁a ▁T iger ▁Electron ics ▁L CD ▁hand h eld ▁game ▁around ▁the ▁same ▁time ▁in ▁ 1 9 9 8 . ▁ ▁Music ▁▁ ▁The ▁sound track ▁for ▁Son ic ▁R ▁was ▁composed ▁by ▁British ▁composer ▁Richard ▁Jacques ▁of ▁S ega ▁Europe , ▁who ▁had ▁also ▁previously ▁worked ▁on ▁the ▁sound track ▁of ▁the ▁S ega ▁Sat urn ▁and ▁PC ▁versions ▁of ▁Son ic ▁ 3 D ▁Bl ast . ▁Work ▁on ▁the ▁sound track ▁began ▁in ▁March ▁ 1 9 9 7