▁... ▁except ▁for ▁Lee ▁himself , ▁since ▁it ▁is ▁assumed ▁that ▁the ▁player ▁takes ▁on ▁the ▁role ▁of ▁Lee ." ▁F iske ' s ▁goal ▁was ▁to ▁make ▁the ▁handling ▁of ▁leadership ▁and ▁individual ▁soldiers ' ▁personal ▁w elf are ▁( such ▁as ▁rest , ▁loyal ty ▁and ▁organization ) ▁the ▁player ' s ▁central ▁concerns , ▁which ▁he ▁considered ▁an ▁un t ried ▁mechan ic ▁in ▁w arg ames . ▁Before ▁the ▁game ' s ▁release , ▁he ▁wrote ▁that ▁he ▁" w anted ▁a ▁model ▁in ▁which ▁one ▁extra ▁man ▁on ▁your ▁firing ▁line ▁could ▁make ▁a ▁difference ". ▁ ▁Im press ions ▁placed ▁a ▁heavy ▁emphas is ▁on ▁Civil ▁War ▁Gener als ▁multimedia ▁content ▁during ▁development , ▁and ▁Sierra ' s ▁John ▁S auer ▁described ▁the ▁overall ▁product ▁as ▁a ▁" mult imedia ▁game ". ▁The ▁team ▁worked ▁with ▁Jay ▁W ert z — cre ator ▁of ▁the ▁document ary ▁series ▁Smith son ian ' s ▁Great ▁Batt les ▁of ▁the ▁Civil ▁War — to ▁obtain ▁full ▁motion ▁video ▁of ▁American ▁Civil ▁War ▁re en act ments ▁for ▁use ▁throughout ▁the ▁game . ▁This ▁came ▁to ▁roughly ▁ 1 4 0 ▁individual ▁cli ps , ▁including ▁both ▁W ert z ' s ▁old ▁work ▁and ▁new ▁foot age ▁unique ▁to ▁Civil ▁War ▁General . ▁P aint ings ▁by ▁Mort ▁Künstler ▁were ▁lic ensed ▁for ▁the ▁game ' s ▁loading ▁screens , ▁box ▁art ▁and ▁main ▁menu ▁screen . ▁Computer ▁Games ▁Str ategy ▁Plus ▁reported ▁that ▁Im press ions ▁planned ▁Civil