▁the ▁ 3 DS ▁cart ridge ' s ▁storage ▁space ▁limitations , ▁these ▁ultimately ▁proved ▁to ▁be ▁minimal . ▁ ▁Sc enario ▁and ▁character ▁design ▁The ▁game ' s ▁title ▁represented ▁the ▁game ' s ▁main ▁theme ▁of ▁self - re liance : ▁not ▁blind ly ▁following ▁the ▁will ▁of ▁others , ▁and ▁following ▁your ▁own ▁will . ▁" B rav ely " ▁symbol ized ▁courage , ▁while ▁" Default " ▁symbol ized ▁den ial . ▁The ▁sub title ▁was ▁one ▁of ▁many ▁proposed ▁by ▁the ▁team , ▁and ▁was ▁chosen ▁by ▁As ano ▁after ▁it ▁helped ▁give ▁an ▁official ▁name ▁to ▁the ▁character ▁Air y : ▁prior ▁to ▁this ▁point , ▁she ▁had ▁gone ▁un named ▁and ▁was ▁generally ▁referred ▁to ▁as ▁a ▁" N avi ▁character ". ▁The ▁sub title ▁was ▁also ▁a ▁c oded ▁reference ▁to ▁Air y ' s ▁true ▁ag enda ▁and ▁the ▁game ' s ▁deliber ate ▁removal ▁from ▁the ▁Final ▁Fant asy ▁series . ▁The ▁key ▁words ▁created ▁for ▁the ▁initial ▁draft ▁scenario ▁were ▁" large ▁hole ", ▁referring ▁to ▁the ▁Great ▁Ch asm ▁beneath ▁Nor ende , ▁and ▁" parallel ▁world ", ▁which ▁referred ▁to ▁the ▁many ▁versions ▁of ▁Lux end arc ▁encountered ▁by ▁players ▁during ▁their ▁journey . ▁The ▁greater ▁majority ▁of ▁the ▁main ▁scenario ▁and ▁side ▁quest ▁story lines ▁were ▁fully ▁vo iced , ▁with ▁the ▁main ▁cast ▁having ▁a ▁huge ▁amount ▁of ▁dialog ue ▁compared ▁to ▁other ▁characters . ▁The ▁summ ons ▁were ▁them ed ▁after ▁classical ▁elements , ▁modern ▁mach in