▁purpose ), ▁now ▁they ▁must ▁pick ▁up ▁the ▁Cle op atra ▁card ▁and ▁lay ▁down ▁the ▁Ax ▁card . ▁ ▁For ▁a ▁more ▁difficult ▁game , ▁cards ▁are ▁kept ▁on ▁the ▁la wn ▁face ▁down ▁until ▁the ▁end ▁of ▁the ▁game . ▁ ▁Also ▁players ▁may ▁complete ▁and ▁lay ▁down ▁more ▁than ▁one ▁Ghost ▁to ▁increase ▁their ▁R ew ards . ▁However , ▁to ▁end ▁the ▁game , ▁the ▁Myst ery ▁must ▁be ▁solved ▁as ▁before . ▁Now ▁players ▁add ▁up ▁their ▁R ew ards , ▁counting ▁their ▁cards ▁on ▁the ▁table ▁and ▁in ▁their ▁hands . ▁One ▁complete ▁g host ▁or ▁weapon ▁is ▁worth ▁$ 5 0 0 . 0 0 . ▁One ▁complete ▁Alfred ▁H itch cock ▁is ▁worth ▁$ 1 0 0 0 . 0 0 . ▁The ▁player ▁that ▁ends ▁the ▁game ▁ear ns ▁$ 1 0 0 0 . 0 0 ▁as ▁well . ▁Mot ive ▁and ▁" No ▁Cl ue " ▁cards ▁have ▁no ▁value . ▁$ 2 0 0 . 0 0 ▁is ▁ded uct ing ▁for ▁each ▁part ▁of ▁Alfred ▁a ▁player ▁has ▁at ▁the ▁end ▁of ▁the ▁game ▁or ▁the ▁" It ' s ▁A ▁Myst ery ▁to ▁Me " ▁card . ▁With ▁these ▁additional ▁rules , ▁each ▁player ▁receiving ▁the ▁largest ▁reward ▁wins ▁the ▁game . ▁ ▁See ▁also ▁ ▁Alfred ▁H itch cock ' s ▁Myst ery ▁Magazine ▁ ▁References ▁ ▁Category : Board ▁games ▁introduced ▁in ▁ 1 9 5 8 ▁Category : Mil ton ▁Brad ley ▁Company ▁games ▁Category :