▁not ing ▁the ▁fast - p ac ed ▁game play ▁during ▁action ▁sequences . ▁Some ▁pra ise ▁was ▁directed ▁towards ▁the ▁real ism ▁of ▁the ▁game , ▁with ▁the ▁din osa ur ▁behav iors ▁and ▁ble eding ▁mechan ics ▁noted . ▁The ▁real - time ▁graphics ▁were ▁generally ▁liked , ▁with ▁critics ▁describing ▁them ▁as ▁" sharp ", ▁" ster ile ", ▁and ▁" clean ". ▁Game Sp ot ▁pra ised ▁the ▁character ▁models , ▁light ing ▁effects , ▁and ▁found ▁" the ▁use ▁of ▁pol yg onal ▁background s ▁enh ances ▁the ▁feeling ▁of ▁fear ▁even ▁more ▁than ▁Res ident ▁Ev il ." ▁The ▁din osa urs ▁were ▁a ▁consistent ▁point ▁of ▁discussion ▁among ▁critics . ▁Game Pro ▁found ▁the ▁din osa urs ▁" im bu ed ▁with ▁an ▁excellent ▁A I ▁that ▁keeps ▁the ▁action ▁fresh ▁and ▁exc iting ", ▁although ▁some ▁found ▁the ▁variety ▁of ▁din osa urs ▁to ▁be ▁lack ing . ▁Despite ▁the ▁game ▁being ▁" 9 0 % ▁R apt ors ", ▁which ▁I GN ▁found ▁not ▁as ▁sc ary ▁as ▁mon sters ▁from ▁Res ident ▁Ev il , ▁they ▁found ▁the ▁din osa ur ▁sound ▁effects ▁to ▁be ▁well ▁done . ▁ ▁Game ▁Revolution ▁had ▁a ▁more ▁critical ▁review ▁of ▁D ino ▁Cris is ▁than ▁others , ▁saying ▁the ▁game ▁expanded ▁on ▁the ▁worse ▁elements ▁of ▁Res ident ▁Ev il ▁while ▁also ▁ru ining ▁the ▁good ▁elements . ▁They ▁were ▁im pressed ▁by ▁the ▁graphics ▁but ▁thought ▁the ▁environments ▁looked ▁too ▁similar ▁and ▁got ▁b oring