▁decl ining ▁and ▁uncertain ▁video ▁game ▁market ▁in ▁Japan . ▁ ▁In ▁a ▁ 1 9 9 7 ▁interview ▁with ▁ 6 4 D ream , ▁I to i ▁stated ▁that ▁H AL ▁Labor atory ' s ▁S ator u ▁I w ata ▁joined ▁the ▁project . ▁I to i ▁said ▁that ▁because ▁of ▁this , ▁" the ▁tools ▁[ they ' re ] ▁using ▁to ▁make ▁C abb age ▁are ▁dr ast ically ▁modern izing . ▁M aking ▁those ▁tools ▁is ▁the ▁most ▁labor ious ▁part . ▁So ▁it ▁looks ▁like ▁that ▁part ' s ▁finishing ▁up ." ▁Furthermore , ▁I to i ▁said ▁that ▁they ▁were ▁working ▁on ▁the ▁project ▁without ▁super vision ▁of ▁N intendo ' s ▁president ▁H iro sh i ▁Yam au chi . ▁ ▁In ▁ 2 0 0 0 , ▁I to i ▁gave ▁an ▁update ▁on ▁C abb age , ▁not ing ▁that , ▁as ▁Mi y am oto ▁was ▁looking ▁forward ▁to ▁the ▁game , ▁he ' d ▁" like ▁to ▁get ▁something ▁done ▁relatively ▁soon ". ▁It ▁was ▁planned ▁to ▁be ▁play able ▁at ▁Space ▁World ▁ 2 0 0 0 , ▁but ▁no ▁demo ▁ever ▁sur fac ed . ▁No ▁video ▁or ▁screenshot ▁of ▁the ▁game ▁was ▁ever ▁revealed , ▁because ▁according ▁to ▁Mi y am oto , ▁I to i , ▁and ▁I sh ih ara ▁got ▁occupied ▁with ▁other ▁projects . ▁I to i ▁was ▁working ▁on ▁Mother ▁ 3 , ▁which ▁was ▁being ▁developed ▁for ▁the ▁ 6 4