, ▁who ▁had ▁worked ▁on ▁the ▁scenario ▁of ▁Key ' s ▁ 2 0 0 5 ▁game ▁Tom o yo ▁After : ▁It ' s ▁a ▁Wonder ful ▁Life ▁and ▁ 2 0 0 7 ▁game ▁Little ▁B ust ers !. ▁In ▁addition ▁to ▁each ▁writer ▁being ▁in ▁charge ▁of ▁certain ▁characters ' ▁scenarios , ▁Ma eda ▁also ▁supp lement s ▁the ▁scenarios ▁written ▁by ▁K ai ▁and ▁K ash ida ▁by ▁leading ▁the ▁writing ▁in ▁a ▁collabor ative ▁effort . ▁In ▁design ing ▁the ▁game ' s ▁branch ing ▁plot ▁line ▁and ▁the ▁choices ▁the ▁player ▁can ▁make , ▁Ma eda ▁did ▁not ▁want ▁to ▁include ▁choices ▁for ▁the ▁player ▁that ▁would ▁not ▁have ▁a ▁meaning ful ▁effect , ▁so ▁the ▁choices ▁given ▁were ▁designed ▁to ▁have ▁an ▁effect ▁on ▁the ▁plot ▁and ▁character ▁interactions . ▁Prim arily ▁based ▁on ▁the ▁Angel ▁Be ats ! ▁an ime , ▁the ▁first ▁volume ▁covers ▁up ▁to ▁the ▁nin th ▁episode ▁of ▁the ▁an ime , ▁including ▁content ▁unique ▁to ▁the ▁game , ▁before ▁diver ging ▁into ▁the ▁individual ▁character ▁routes . ▁The ▁plot ▁was ▁designed ▁to ▁diver ge ▁during ▁both ▁special ▁event ▁scenes ▁accompanied ▁by ▁CG ▁art work ▁and ▁normal ▁scenes ▁before ▁conver ging ▁again . ▁Ma eda ▁originally ▁wanted ▁to ▁make ▁Angel ▁Be ats ! ▁a ▁role - play ing ▁game ▁as ▁opposed ▁to ▁a ▁visual ▁novel ▁advent ure ▁game , ▁although ▁Ma eda ▁was ▁able ▁to ▁include ▁min ig ames ▁despite ▁repeated ▁ob jections ▁from ▁B aba . ▁Ma eda ▁also ▁felt