ers , ▁came ▁from ▁N intendo . ▁In ▁a ▁later ▁interview , ▁he ▁said ▁that ▁working ▁with ▁the ▁W ii , ▁which ▁did ▁not ▁use ▁high - definition ▁graphics , ▁presented ▁challeng es ▁as ▁some ▁of ▁his ▁ideas ▁could ▁not ▁be ▁implemented ▁due ▁to ▁technical ▁restrictions . ▁Despite ▁this , ▁the ▁team ▁aim ed ▁to ▁create ▁a ▁game ▁that ▁would ▁look ▁good ▁when ▁compared ▁to ▁games ▁on ▁high - definition ▁cons oles . ▁M ats um oto ▁stated ▁that ▁N intendo ▁had ▁a ▁strong ▁influence ▁on ▁the ▁game , ▁which ▁did ▁not ▁always ▁sit ▁well ▁with ▁him ▁despite ▁their ▁suggestions ▁ultimately ▁impro ving ▁the ▁game . ▁He ▁also ▁stated ▁that ▁N intendo ' s ▁cre ative ▁and ▁development ▁aid ▁in ▁fine - t uning ▁the ▁game ▁was ▁the ▁reason ▁for ▁its ▁extended ▁development . ▁ ▁The ▁basic ▁story ▁was ▁conce ived ▁by ▁Sak ag uch i ▁and ▁M ats um oto , ▁while ▁the ▁script ▁was ▁written ▁by ▁Sak ag uch i , ▁Mas aru ▁Hat ano ▁and ▁Tak atos hi ▁A oki . ▁The ▁story ▁was ▁contributed ▁to ▁by ▁multiple ▁staff ▁members , ▁which ▁sometimes ▁anno yed ▁Sak ag uch i ▁when ▁they ▁suggested ▁something ▁that ▁would ▁be ▁out ▁of ▁character ▁for ▁one ▁of ▁the ▁cast . ▁According ▁to ▁Sak ag uch i , ▁the ▁initial ▁version ▁featuring ▁a ▁science ▁fiction ▁story line ▁was ▁" shot ▁down " ▁by ▁N intendo , ▁forcing ▁the ▁team ▁to ▁begin ▁all ▁over ▁again ▁with ▁a ▁new ▁setting ▁and ▁characters . ▁Despite ▁the ▁story ▁still ▁using