s ▁anal ogy ) ▁or ▁un block ing ▁themselves ▁or ▁other ▁players ▁( us ually ▁the ▁ones ▁they ▁believe ▁to ▁share ▁the ▁same ▁role ▁of ▁either ▁Min er ▁or ▁Sab ote ur ). ▁Action ▁cards ▁can ▁also ▁be ▁used ▁to ▁block ▁other ▁cards ▁depending ▁on ▁the ▁gam ers ' ▁opinions . ▁ ▁There ▁are ▁three ▁r ounds ▁of ▁play , ▁where ▁each ▁round ▁is ▁concluded ▁by ▁either ▁reaching ▁the ▁tre asure ▁or ▁running ▁out ▁of ▁action ▁cards . ▁ ▁Set up ▁ ▁The ▁game ▁should ▁be ▁set ▁up ▁where ▁the ▁mine ▁entrance ▁card ▁is ▁separated ▁by ▁seven ▁cards ▁from ▁the ▁middle ▁tre asure ▁card , ▁and ▁the ▁other ▁two ▁tre asure ▁cards ▁are ▁either ▁above ▁or ▁below , ▁separated ▁by ▁one ▁card ▁each . ▁C ards ▁should ▁all ▁be ▁placed ▁vert ically . ▁ ▁Each ▁type ▁of ▁card ▁should ▁be ▁mixed ▁with ▁those ▁sharing ▁the ▁same ▁back ▁design ▁( such ▁as ▁gold ▁n ug get ▁cards ▁with ▁gold ▁n ug get ▁cards ▁and ▁playing ▁cards ▁with ▁other ▁playing ▁cards ). ▁ ▁Depending ▁on ▁the ▁number ▁of ▁people ▁playing , ▁the ▁character ▁p ile ▁should ▁include ▁both ▁min ers ▁and ▁sab ote urs . ▁Also ▁dependent ▁on ▁the ▁number ▁of ▁people ▁is ▁the ▁number ▁of ▁cards ▁each ▁person ▁should ▁be ▁de alt ▁at ▁the ▁beginning . ▁ ▁Con clusion ▁▁ ▁A ▁round ▁ends ▁either ▁when ▁a ▁path ▁is ▁established ▁from ▁the ▁start ▁card ▁to ▁the ▁gold ▁card ▁( in ▁which ▁case ▁the ▁min ers ▁win ) ▁or ▁there ▁are ▁no ▁more ▁cards ▁in ▁the