▁reaching ▁into ▁a ▁compet itor ' s ▁b unk house ▁without ▁looking , ▁so ▁a ▁game ▁skill ▁is ▁to ▁remember ▁which ▁compet itor ▁had ▁acquired ▁particular ▁I CK Y ▁animals , ▁and ▁then ▁by ▁touch , ▁recognize ▁the ▁shape ▁of ▁the ▁needed ▁I CK Y ▁animal . ▁ ▁The ▁player ▁who ▁first ▁acqu ires ▁the ▁required ▁three ▁I CK Y ▁animals ▁and ▁ex its ▁the ▁camp ▁is ▁the ▁winner . ▁ ▁Equ ip ment ▁and ▁setup ▁Equ ip ment ▁includes ▁the ▁ 2 3 <0xE2> <0x85> <0x9D> x ▁ 1 9 ½ " ▁tri - fold ▁game ▁board , ▁a ▁pl astic ▁to y ▁bus , ▁ 4 ▁card board ▁b unk h ouses , ▁ 1 2 ▁rub ber ▁I CK Y ▁animals ▁( 2 ▁each ▁C raw fish , ▁F rog , ▁L izard , ▁Mouse , ▁S nake , ▁Spider ), ▁ 1 6 ▁I CK Y ▁animal ▁cards ▁( 2 ▁for ▁each ▁of ▁the ▁ 6 ▁animals , ▁plus ▁ 4 ▁for ▁the ▁Bo ating , ▁B unk house , ▁Hand ic raft s , ▁and ▁H ik ing ▁Awards ), ▁and ▁ 4 8 ▁of ▁the ▁ 2 <0xE2> <0x85> <0x9D> x 1 ¾ " ▁Camp ▁Gran ada ▁Bus ▁C ards ▁( 6 ▁S PE CI AL ▁P RI VI LE GE , ▁plus ▁ 3 ▁for ▁each ▁of ▁ 1 2 ▁of ▁the ▁locations ▁and ▁only ▁ 2 ▁for ▁First ▁A id ▁Training , ▁B unk ▁House , ▁& ▁Hospital ) ▁ ▁Set up ▁requires ▁I CK