▁to ▁the ▁second ▁floor . ▁ ▁Harry ▁H ool igan ▁starts ▁the ▁game ▁in ▁the ▁center ▁of ▁the ▁second ▁floor . ▁He ▁immediately ▁begins ▁running ▁to ▁the ▁right ▁in ▁an ▁attempt ▁to ▁reach ▁the ▁elev ator ▁to ▁the ▁third ▁floor . ▁H ool igan ▁continues ▁moving ▁up ▁the ▁flo ors ▁in ▁an ▁attempt ▁to ▁reach ▁the ▁roof ▁via ▁the ▁es cal ator ▁on ▁the ▁left ▁side ▁of ▁the ▁third ▁floor . ▁If ▁he ▁succeed s ▁he ▁esc apes . ▁This ▁trip ▁takes ▁ 5 0 ▁seconds , ▁and ▁a ▁timer ▁at ▁the ▁top ▁of ▁the ▁screen ▁counts ▁down ▁the ▁remaining ▁time . ▁Kelly ▁runs ▁significantly ▁faster ▁than ▁H ool igan ▁and ▁can ▁normally ▁catch ▁him ▁in ▁that ▁time ▁in ▁a ▁straight ▁run ▁with ▁no ▁pen alt ies . ▁ ▁Kelly ▁can ▁also ▁use ▁the ▁elev ator ▁to ▁get ▁between ▁levels . ▁If ▁he ▁moves ▁ahead ▁of ▁H ool igan , ▁H ool igan ▁will ▁reverse ▁direction ▁and ▁start ▁back ▁down ▁through ▁the ▁store . ▁He ▁is ▁a ided ▁in ▁this ▁by ▁the ▁ability ▁to ▁jump ▁down ▁between ▁levels ▁at ▁either ▁end ▁of ▁the ▁map , ▁something ▁Kelly ▁cannot ▁do ▁because ▁the ▁es cal ators ▁only ▁go ▁up ▁for ▁Kelly . ▁This ▁means ▁Kelly ▁has ▁to ▁use ▁the ▁elev ators ▁carefully , ▁or ▁risk ▁being ▁stuck ▁on ▁a ▁higher ▁floor ▁while ▁the ▁timer ▁runs ▁out . ▁ ▁S low ing ▁Kelly ' s ▁progress ▁are ▁a ▁number ▁of ▁still ▁or ▁moving ▁obst acles ▁like ▁rad ios , ▁beach ▁balls , ▁sho pping ▁c arts