▁ 2 0 1 9 . ▁After ▁X box ▁Game ▁Studios ▁acquired ▁the ▁company , ▁in X ile ▁h ired ▁more ▁staff ▁for ▁the ▁game ' s ▁development ▁and ▁delayed ▁its ▁release ▁date ▁to ▁early ▁ 2 0 2 0 . ▁The ▁game ' s ▁budget ▁was ▁three ▁times ▁more ▁than ▁W ast eland ▁ 2 . ▁The ▁additional ▁budget ▁was ▁mostly ▁spent ▁on ▁implementing ▁convers ational ▁scenes ▁and ▁h iring ▁voice ▁actors . ▁It ▁was ▁delayed ▁again ▁due ▁to ▁in X ile ' s ▁remote ▁working ▁conditions . ▁ ▁References ▁ ▁External ▁links ▁▁▁ ▁Category : C row df und ed ▁video ▁games ▁Category : De ep ▁Silver ▁games ▁Category : In X ile ▁Entertainment ▁games ▁Category : Linux ▁games ▁Category : Mac OS ▁games ▁Category : Microsoft ▁games ▁Category : Multi player ▁and ▁single - player ▁video ▁games ▁Category : Play Station ▁ 4 ▁games ▁Category : Post - ap oc aly ptic ▁video ▁games ▁Category : Un ity ▁( game ▁engine ) ▁games ▁Category : Up coming ▁video ▁games ▁scheduled ▁for ▁ 2 0 2 0 ▁Category : Video ▁game ▁sequ els ▁Category : Video ▁games ▁developed ▁in ▁the ▁United ▁States ▁Category : Video ▁games ▁set ▁in ▁Colorado ▁Category : W ast eland ▁series ▁Category : Windows ▁games ▁Category : X box ▁One ▁games ▁Category : Video ▁games ▁post pon ed ▁due ▁to ▁the ▁ 2 0 1 9 – 2 0 ▁coron av irus ▁pan demic <0x0A> </s> ▁Never ▁Cry ▁Wolf ▁is ▁a ▁ 1 9 8 3 ▁American