▁W izard ▁of ▁O z . ▁Kot aku ▁called ▁E ther ▁One ▁" very ▁much ▁a ▁' 9 0 s ▁advent ure ▁game ". ▁Richard ▁C obb ett ▁of ▁I GN ▁pra ised ▁the ▁way ▁the ▁game ▁sets ▁up ▁a ▁" ha un ting ly ▁crypt ic ▁atmosphere ", ▁slowly ▁opening ▁up ▁the ▁town ▁of ▁Pin w heel ▁for ▁expl oration . ▁ ▁The ▁narr ative ▁of ▁the ▁game ▁divided ▁critics . ▁I GN ' s ▁C obb ett ▁felt ▁that ▁the ▁story ▁was ▁fragment ed ▁and ▁confusing ly ▁told , ▁but ▁in ▁a ▁way ▁that ▁feels ▁appropriate ▁for ▁the ▁de ment ia ▁plot ▁at ▁its ▁core ▁and ▁the ▁revel ations ▁that ▁unfold . ▁PC ▁G amer ' s ▁Ang us ▁Mor r ison ▁described ▁the ▁narr ative ▁as ▁" t rag ic ▁[...] ▁a ▁s aga ▁of ▁de ment ia , ▁death ▁and ▁industrial ▁decl ine ▁that ▁is ▁discovered ▁rather ▁than ▁told ". ▁Mor r ison , ▁however , ▁critic ised ▁the ▁ending , ▁calling ▁it ▁unnecessary . ▁Jo yst i q ' s ▁Pre ll ▁offered ▁both ▁pra ise ▁and ▁criticism ▁for ▁the ▁story , ▁compla ining ▁that ▁plot ▁threads ▁were ▁dropped ▁often , ▁but ▁adding ▁that ▁despite ▁its ▁con vol uted ▁structure , ▁the ▁plot ▁was ▁coh es ive ▁enough ▁to ▁" make ▁players ▁em ph aph etic ▁to ▁the ▁Rest orer ' s ▁pl ight ". ▁Chris ▁Pri est man ▁of ▁Kill ▁Screen ▁pra ised ▁the ▁story , ▁calling ▁it ▁" very ▁Dick ens ian ". ▁John ▁Walker ▁of