used ▁bomb , ▁s yr inge , ▁sh ille lag h ▁( walk ing ▁stick / c ud gel ), ▁fire place ▁pok er , ▁and ▁the ▁later ▁used ▁ax e ▁and ▁poison . ▁Some ▁of ▁these ▁un used ▁weapons ▁and ▁characters ▁appeared ▁later ▁in ▁spin - off ▁versions ▁of ▁the ▁game . ▁ ▁Some ▁game play ▁aspects ▁were ▁different ▁as ▁well . ▁Not ably , ▁the ▁remaining ▁playing ▁cards ▁were ▁distributed ▁into ▁the ▁rooms ▁to ▁be ▁retrieved , ▁rather ▁than ▁de alt ▁directly ▁to ▁the ▁players . ▁Play ers ▁also ▁had ▁to ▁land ▁on ▁another ▁player ▁in ▁order ▁to ▁make ▁suggestions ▁about ▁that ▁player ' s ▁character ▁through ▁the ▁use ▁of ▁special ▁counter - to kens , ▁and ▁once ▁exha usted , ▁a ▁player ▁could ▁no ▁longer ▁make ▁suggestions . ▁There ▁were ▁other ▁minor ▁differences , ▁all ▁of ▁which ▁were ▁later ▁updated ▁by ▁the ▁game ' s ▁initial ▁release ▁and ▁remain ▁essentially ▁un changed ▁in ▁the ▁standard ▁Classic ▁Det ect ive ▁Game ▁ed itions ▁of ▁the ▁game . ▁ ▁The ▁method ology ▁used ▁in ▁the ▁early ▁versions ▁of ▁Cl ued o ▁is ▁remark ably ▁similar ▁to ▁a ▁traditional , ▁if ▁little ▁known , ▁American ▁card ▁game , ▁The ▁King ▁of ▁He arts ▁Has ▁Five ▁S ons . ▁However , ▁Pr att ▁himself ▁said ▁his ▁insp iration ▁was ▁a ▁murder ▁mystery ▁parl our ▁game ▁he ▁used ▁to ▁play ▁with ▁friends ▁where ▁young sters ▁" w ould ▁con greg ate ▁in ▁each ▁other ' s ▁homes ▁for ▁parties ▁at ▁week ends . ▁We '