s ▁base . ▁Some ▁of ▁the ▁larger ▁cre atures , ▁such ▁as ▁a ▁Br ont osa urus ▁or ▁Mos as aur us , ▁ ▁can ▁have ▁a ▁building ▁platform ▁placed ▁on ▁their ▁back , ▁giving ▁players ▁a ▁mobile , ▁though ▁small , ▁base . ▁The ▁game ▁also ▁features ▁various ▁other ▁animals , ▁such ▁as ▁the ▁d odo , ▁sab er - to oth ed ▁t iger , ▁w ool ly ▁m amm oth , ▁Meg ane ura , ▁T itan om yr ma , ▁and ▁Do edic urus . ▁Every ▁creature ▁in ▁the ▁game ▁has ▁living ▁e cos ystem s ▁and ▁pred ator ▁hier arch ies . ▁ ▁Play ers ▁must ▁keep ▁track ▁of ▁various ▁meters , ▁such ▁as ▁health , ▁stam ina , ▁o xygen , ▁hung er , ▁th irst , ▁and ▁" weight ", ▁or ▁how ▁much ▁they ▁can ▁carry . ▁Should ▁players ▁take ▁damage , ▁their ▁health ▁meter ▁will ▁gradually ▁reg ener ate ▁if ▁they ▁have ▁consum ed ▁the ▁necessary ▁food , ▁or ▁if ▁they ▁craft ▁items ▁that ▁reg ener ate ▁the ▁health ▁meter ▁at ▁a ▁faster ▁pace . ▁Otherwise , ▁a ▁player ' s ▁health ▁meter ▁will ▁gradually ▁reg ener ate ▁slowly ▁over ▁time . ▁Play ers ▁can ▁gain ▁experience ▁through ▁har vest ing ▁materials , ▁craft ing , ▁killing , ▁or ▁discover ing ▁expl orer ▁notes . ▁Once ▁the ▁player ▁has ▁obtained ▁enough ▁experience , ▁they ▁will ▁gain ▁a ▁level ▁point , ▁which ▁can ▁be ▁spent ▁impro ving ▁one ▁of ▁the ▁player ' s ▁stats , ▁which