▁movie ▁to ▁sc are ▁people , ▁a ▁natural ▁look ▁is ▁best ." ▁ ▁Edit ing ▁ ▁Film ▁editor ▁Jason ▁Ball antine ▁spoke ▁of ▁the ▁difference ▁in ▁p acing ▁and ▁rh ythm ▁that ▁comes ▁with ▁horror ▁in ▁It , ▁in ▁which ▁a ▁story ▁like ▁this ▁was ▁broken ▁up ▁into ▁individual ▁enc oun ters ▁with ▁Pen ny wise ▁for ▁each ▁of ▁the ▁characters , ▁thus ▁requiring ▁a ▁particular ▁approach . ▁Each ▁segment ▁had ▁to ▁have ▁the ▁appropriate ▁rh ythm ▁and ▁setup ▁for ▁the ▁in ev itable ▁jump ▁sc are , ▁to ▁which ▁he ▁explained : ▁" We ▁were ▁definitely ▁conscious ▁of ▁trying ▁to ▁mix ▁the ▁rh yth ms ▁up . ▁Each ▁encounter ▁became ▁somewhat ▁more ▁elaborate ▁for ▁the ▁jump - sc are ▁in ▁terms ▁of ▁what ▁was ▁shot . ▁The ▁first ▁assembly ▁was ▁mass ively ▁long ▁So ▁it ▁did ▁mean ▁that ▁screen ▁time ▁had ▁to ▁be ▁dropped , ▁either ▁through ▁the ▁tight ening ▁of ▁existing ▁sequences ▁or ▁even ▁scene ▁delet ions ." ▁Ball antine ▁also ▁spoke ▁of ▁the ▁key ▁factors ▁when ▁cutting ▁It , ▁which ▁included ▁King ' s ▁novel , ▁and ▁Tommy ▁Lee ▁Wal lace ' s ▁ 1 9 9 0 ▁min is eries . ▁ ▁In ▁approaching ▁a ▁scene ▁for ▁It , ▁Ball antine ▁mapped ▁out ▁his ▁day - to - day ▁workflow ▁from ▁getting ▁his ▁d ail ies ▁to ▁sitting ▁down ▁with ▁Mus chi etti ▁looking ▁through ▁what ▁he ' s ▁pie ced ▁together . ▁Upon ▁receiving ▁the ▁d ail ies , ▁Ball antine ▁looked ▁through ▁the ▁foot age ▁to ▁see