▁through ▁the ▁space ▁at ▁the ▁top ▁of ▁the ▁first ▁screen . ▁The ▁player ▁controls ▁the ▁f li ppers ▁on ▁either ▁screen ▁to ▁def lect ▁the ▁ball ▁to ▁keep ▁it ▁from ▁falling ▁off ▁the ▁bottom ▁of ▁the ▁lower ▁screen . ▁ ▁Pin ball ▁has ▁a ▁secondary ▁Break out - like ▁mode , ▁which ▁the ▁player ▁reaches ▁by ▁hitting ▁the ▁ball ▁into ▁a ▁bonus ▁hole ▁that ▁takes ▁the ▁player ▁to ▁a ▁bonus ▁stage ▁where ▁they ▁control ▁Mario ▁carrying ▁a ▁platform . ▁The ▁object ▁of ▁this ▁mode ▁is ▁to ▁rescue ▁Paul ine ▁( pre viously ▁seen ▁in ▁Don key ▁Kong ). ▁The ▁player ▁ach ieves ▁this ▁by ▁b oun cing ▁the ▁ball ▁off ▁Mario ' s ▁platform ▁and ▁hitting ▁various ▁targets , ▁the ▁destruction ▁of ▁which ▁also ▁ear ns ▁them ▁points . ▁When ▁the ▁blocks ▁under ▁her ▁are ▁all ▁gone , ▁she ▁will ▁drop . ▁C atch ing ▁her ▁on ▁Mario ' s ▁platform ▁ear ns ▁the ▁player ▁bonus ▁points , ▁but ▁allowing ▁her ▁to ▁hit ▁the ▁ground ▁causes ▁the ▁player ▁to ▁lose . ▁ ▁Re - re leases ▁Pin ball ▁was ▁later ▁re - re leased ▁for ▁the ▁Family ▁Computer ▁Disk ▁System ▁in ▁May ▁ 3 0 , ▁ 1 9 8 9 , ▁as ▁an ▁e - reader ▁Card ▁game , ▁and ▁is ▁also ▁play able ▁as ▁an ▁un lock able ▁mini - game ▁in ▁Dou but su ▁no ▁Mor i ▁for ▁the ▁N intendo ▁ 6 4 ▁and ▁Animal ▁Cross ing ▁on ▁the ▁N intendo ▁Game C ube ▁and ▁as ▁a ▁download able