▁ ▁Origin ally , ▁players ▁would ▁have ▁only ▁been ▁able ▁to ▁advance ▁up ▁to ▁level ▁ 5 . ▁This ▁was ▁later ▁changed ▁to ▁level ▁ 8 . ▁This ▁was ▁for ▁two ▁reasons : ▁for ▁the ▁player ▁to ▁be ▁able ▁to ▁level ▁up ▁to ▁higher ▁levels ▁in ▁the ▁sequ els ▁and ▁for ▁the ▁player ▁to ▁use ▁more ▁strategy . ▁The ▁game ▁was ▁originally ▁planned ▁to ▁have ▁players ▁focus ▁less ▁on ▁level ing ▁up ▁and ▁more ▁on ▁using ▁their ▁bra ins ▁to ▁solve ▁problems ▁presented ▁within ▁the ▁computer ▁game . ▁While ▁there ▁would ▁have ▁been ▁many ▁D & D ▁character ▁classes ▁and ▁races ▁to ▁choose ▁from , ▁the ▁low ▁level ▁cap ▁would ▁necess itate ▁the ▁ex clusion ▁of ▁prest ige ▁classes . ▁ ▁Kar ma ▁ ▁The ▁game ▁was ▁said ▁to ▁be ▁truly ▁non - linear , ▁where ▁the ▁player ▁has ▁freedom ▁to ▁visit ▁any ▁location ▁and ▁perform ▁any ▁action ▁they ▁wanted , ▁keeping ▁in ▁mind ▁that ▁there ▁will ▁always ▁be ▁re per cuss ions ▁for ▁the ▁player ' s ▁actions ▁in ▁the ▁game . ▁Failed / in complete ▁qu ests ▁would ▁have ▁had ▁consequences ▁as ▁the ▁game ▁progress ed . ▁Un like ▁previous ▁games , ▁the ▁player ▁was ▁able ▁to ▁switch ▁between ▁align ments ▁depending ▁on ▁the ▁actions ▁in ▁the ▁game . ▁This ▁would ▁have ▁also ▁required ▁the ▁player ▁character ▁to ▁make ▁difficult ▁dec isions ▁which ▁could ▁affect ▁his ▁reputation ▁with ▁one ▁group ▁in ▁order ▁to ▁maintain ▁his ▁reputation ▁with ▁another . ▁ ▁Party ▁ ▁C N PC s ▁would ▁only ▁join ▁a ▁player