esis ▁and ▁Game ▁G ear ▁were ▁planned ▁before ▁being ▁cancel led . ▁ ▁This ▁game ▁was ▁an ▁off sh oot ▁from ▁the ▁normal ▁variety ▁of ▁Pac - Man ▁games , ▁in ▁that ▁it ▁does ▁not ▁conf ine ▁Pac - Man ▁to ▁a ▁ma ze - like ▁board . ▁R ather , ▁the ▁player ▁controls ▁Pac - Man ▁through ▁various ▁side - scroll ing ▁levels , ▁obtain ing ▁many ▁different ▁items ▁along ▁the ▁way ; ▁the ▁plot ▁does ▁take ▁elements ▁from ▁the ▁earlier ▁Pac - Man ▁games , ▁such ▁as ▁the ▁objective ▁to ▁collect ▁a ▁certain ▁number ▁of ▁pel lets ▁before ▁exit ing ▁a ▁level . ▁The ▁game ▁allows ▁the ▁player ▁to ▁access ▁completed ▁levels ▁via ▁passwords ▁that ▁are ▁given ▁every ▁five ▁levels . ▁ ▁The ▁game ▁is ▁a ▁re brand ed ▁version ▁of ▁a ▁ 1 9 9 3 ▁game , ▁F ury ▁of ▁the ▁Fur ries , ▁also ▁developed ▁by ▁Kal isto . ▁The ▁PC , ▁Mac int osh ▁and ▁Game ▁Boy ▁versions ▁are ▁almost ▁identical ▁to ▁the ▁original , ▁while ▁the ▁Super ▁N ES ▁game , ▁despite ▁using ▁the ▁same ▁basic ▁game play ▁mechan ics , ▁is ▁an ▁entirely ▁new ▁game ▁using ▁a ▁different ▁game ▁engine ▁and ▁a est h etic . ▁ ▁Game play ▁ ▁In ▁Pac - In - Time , ▁players ▁control ▁Pac - Man ▁in ▁his ▁mission ▁to ▁return ▁to ▁the ▁present ▁day ▁after ▁his ▁nem esis , ▁the ▁Ghost ▁W itch , ▁cast ed ▁a ▁spell ▁that ▁transport ed ▁him ▁to ▁his ▁youth ▁in ▁ 1