▁In flu ence ▁rating , ▁the ▁unit ' s ▁Exper ience ▁and ▁Qu ality ▁ratings , ▁and ▁the ▁terrain ▁cover ▁the ▁def ending ▁unit ▁has . ▁ ▁If ▁a ▁unit ▁is ▁attacked ▁by ▁inf antry ▁or ▁caval ry , ▁the ▁def ending ▁unit ▁will ▁fire ▁a ▁vol ley ▁first ▁followed ▁by ▁the ▁attack ing ▁unit . ▁The ▁game ▁also ▁allows ▁the ▁player ▁to ▁order ▁a ▁" charge " ▁attack , ▁in ▁which ▁case ▁the ▁attack ing ▁unit ▁will ▁attempt ▁to ▁fire ▁two ▁vol le ys , ▁including ▁a ▁close - range ▁one . ▁Ch arg es ▁can ▁be ▁extremely ▁cost ly ▁thus ▁should ▁only ▁be ▁used ▁if ▁the ▁enemy ▁unit ▁is ▁significantly ▁we aker , ▁and ▁a ▁unit ▁may ▁refuse ▁to ▁perform ▁a ▁charge ▁if ▁its ▁health , ▁mor ale , ▁and ▁organization ▁are ▁too ▁low . ▁Army ▁mor ale ▁points ▁may ▁be ▁exp ended ▁to ▁" pe p ▁talk " ▁a ▁unit ▁into ▁charg ing . ▁ ▁A ▁unit ▁will ▁retre at ▁from ▁combat ▁if ▁its ▁mor ale ▁becomes ▁too ▁low ▁and ▁drop ▁some ▁am mun ition , ▁and ▁if ▁it ▁gets ▁low ▁enough ▁the ▁unit ▁will ▁rout , ▁in ▁which ▁case ▁it ▁dro ps ▁all ▁of ▁its ▁am mun ition ▁and ▁runs ▁un cont roll ably ▁to ▁the ▁rear . ▁Units ▁that ▁retre at ▁from ▁combat ▁suffer ▁an ▁additional ▁mor ale ▁penalty ▁while ▁a ▁unit ▁that ▁forces ▁an ▁enemy ▁to ▁retre at ▁gets ▁a ▁mor ale ▁boost . ▁If ▁the ▁unit ▁reaches ▁the ▁edge ▁of ▁the ▁map , ▁it ▁will ▁fle