▁during ▁the ▁trip . ▁Although ▁he ▁had ▁hoped ▁for ▁a ▁complete ▁design ▁to ▁emer ge ▁from ▁the ▁meet ings , ▁he ▁returned ▁from ▁London ▁with ▁only ▁" sheets ▁and ▁sheets ▁of ▁ideas ", ▁through ▁which ▁he ▁s ift ed ▁to ▁find ▁us able ▁concepts . ▁However , ▁all ▁of ▁the ▁material ▁influenced ▁the ▁game , ▁and ▁many ▁of ▁Adams ' ▁suggestions ▁were ▁used . ▁Ret ros pect ively , ▁Fox ▁felt ▁that ▁the ▁opening ▁sequence ▁was ▁a ▁mistake : ▁he ▁called ▁it ▁" ted ious " ▁and ▁believed ▁that ▁it ▁al ien ated ▁potential ▁fans . ▁Lab yr inth ▁was ▁released ▁in ▁ 1 9 8 6 ▁for ▁the ▁Com mod ore ▁ 6 4 , ▁Apple ▁II ▁and ▁MS X . ▁ ▁Re ception ▁ ▁In ▁the ▁United ▁States , ▁Lab yr inth ▁was ▁more ▁commer cially ▁successful ▁than ▁the ▁film ▁upon ▁which ▁it ▁was ▁based . ▁Com mod ore ▁Mag az ines ▁Mark ▁Cot one ▁la ud ed ▁the ▁game ' s ▁puzz le ▁design , ▁detailed ▁graphics ▁and ▁new com er - friend ly ▁interface . ▁He ▁believed ▁that ▁experienced ▁players ▁would ▁enjoy ▁its ▁depth ▁and ▁challeng ing ▁puzz les . ▁Keith ▁Campbell ▁of ▁Com mod ore ▁User ▁pra ised ▁its ▁animation ▁and ▁dub bed ▁it ▁" a ▁super b ▁game " — which ▁he ▁found ▁unusual , ▁given ▁its ▁status ▁as ▁a ▁tie - in ▁product . ▁However , ▁Campbell ▁hes itated ▁to ▁call ▁it ▁an ▁advent ure ▁game , ▁and ▁he ▁wrote ▁that ▁the ▁word ▁whe els ▁were