▁Island ▁impact ▁area ▁were ▁sc anned ▁in , ▁incorpor ated ▁into ▁PC ▁P aint br ush ▁for ▁clean up , ▁and ▁real istic ▁targets ▁added . ▁ ▁An ▁actual ▁map ▁of ▁the ▁area ▁was ▁also ▁sc anned ▁in , ▁providing ▁additional ▁real ism . ▁ ▁The ▁virtual ▁D MD ▁was ▁replaced ▁by ▁a ▁fire ▁mission ▁work up ▁board , ▁as ▁was ▁used ▁by ▁Naval ▁Gun fire ▁L ia ison ▁Offic ers . ▁ ▁Once ▁the ▁target ▁was ▁located , ▁the ▁user ▁would ▁f lip ▁to ▁the ▁work up ▁board , ▁enter ▁the ▁mission ▁information , ▁and ▁submit ▁to ▁the ▁ship . ▁ ▁Communic ations ▁back ▁and ▁forth ▁were ▁through ▁a ▁scrolling ▁strip ▁of ▁text ▁at ▁the ▁bottom ▁of ▁the ▁screen . ▁ ▁The ▁actual ▁transm issions ▁that ▁would ▁be ▁used ▁in ▁a ▁real ▁naval ▁gun fire ▁mission ▁kept ▁the ▁user ▁informed ▁on ▁the ▁progress ▁of ▁the ▁mission . ▁ ▁Besides ▁the ▁en hanced ▁graphics ▁and ▁disp ersion , ▁several ▁additional ▁enh anc ements ▁were ▁made . ▁ ▁The ▁ship ' s ▁location ▁would ▁move ▁during ▁the ▁conduct ▁of ▁the ▁fire ▁mission ▁and ▁the ▁user ▁would ▁see ▁the ▁pattern ▁of ▁r ounds ▁on ▁the ▁ground ▁move ▁along ▁with ▁the ▁ship ▁as ▁its ▁direction ▁to ▁the ▁target ▁shift ed . ▁ ▁The ▁initialization ▁file ▁listed ▁the ▁direction , ▁speed , ▁and ▁weapon ▁type ▁for ▁each ▁available ▁firing ▁platform . ▁ ▁Also , ▁the ▁effects ▁on ▁the ▁target ▁would ▁be ▁jud ged ▁on ▁how ▁close ▁the ▁r ounds ▁actually ▁came ▁to ▁the ▁target ▁based ▁on ▁the