▁J oint ▁Mun itions ▁Effect iveness ▁Group ▁became ▁concerned ▁that ▁existing ▁simulations ▁such ▁as ▁the ▁T S FO ▁gave ▁an ▁un real istic ▁picture ▁of ▁effects ▁on ▁a ▁target ▁because ▁the ▁effect ▁of ▁disp ersion ▁between ▁r ounds ▁was ▁not ▁taken ▁into ▁account . ▁ ▁In ▁other ▁words , ▁if ▁you ▁fired ▁ 1 0 ▁r ounds ▁at ▁a ▁target , ▁not ▁all ▁the ▁r ounds ▁would ▁hit ▁in ▁the ▁same ▁spot . ▁ ▁Most ▁would ▁hit ▁close ▁to ▁the ▁target ▁and ▁a ▁couple ▁might ▁be ▁quite ▁a ▁distance ▁away ▁in ▁a ▁pattern ▁along ▁the ▁gun - to - target ▁line . ▁ ▁This ▁can ▁be ▁computed ▁using ▁a ▁Gaussian ▁distribution ▁function . ▁ ▁E ff ort s ▁to ▁include ▁this ▁effect ▁in ▁the ▁T S FO ▁were ▁de emed ▁too ▁expensive ▁and ▁length y . ▁ ▁One ▁of ▁the ▁members ▁of ▁the ▁group ▁was ▁familiar ▁with ▁the ▁M ini TS FO ▁and ▁suggested ▁that ▁it ▁be ▁modified . ▁ ▁Additionally , ▁since ▁the ▁original ▁M ini TS FO ▁supported ▁the ▁Army ▁call ▁for ▁fire ▁process , ▁it ▁was ▁de emed ▁appropriate ▁to ▁have ▁the ▁new ▁version ▁support ▁the ▁Naval ▁Gun fire ▁( NG F ) ▁process . ▁ ▁Work ▁began ▁immediately . ▁ ▁By ▁this ▁time , ▁the ▁Ext ended ▁Graphics ▁Ad apter ▁( EG A ) ▁was ▁commonly ▁available ▁for ▁the ▁PC ▁offering ▁ 6 4 0 / 3 5 0 ▁resolution ▁and ▁a ▁p alette ▁of ▁ 1 6 ▁colors . ▁ ▁Phot ograph s ▁of ▁the ▁San ▁Clement e