▁encou rage ▁collabor ative ▁communication ▁between ▁a ▁human ▁player ▁and ▁the ▁A I ▁player ▁Allen AI . ▁Icon ary ▁is ▁the ▁first ▁demonstr ation ▁of ▁an ▁A I ▁system ▁capable ▁of ▁playing ▁a ▁P ictionary - like ▁game ▁with ▁a ▁human ▁partner . ▁ ▁Research ers ▁at ▁the ▁inst itute ▁intended ▁Icon ary ▁to ▁highlight ▁the ▁potential ▁of ▁collabor ative ▁communication ▁with ▁an ▁A I ▁agent ▁in ▁a ▁game ▁setting , ▁as ▁contrast ed ▁with ▁other ▁highly ▁public ized ▁A I - back ed ▁games ▁that ▁place ▁humans ▁in ▁advers arial ▁roles ▁against ▁an ▁A I ▁system . ▁P ictionary ▁cre ator ▁Robert ▁Angel ▁noted ▁of ▁Icon ary ▁" it ’ s ▁not ▁me ▁against ▁you , ▁it ’ s ▁us ▁as ▁a ▁team ▁against ▁another ▁team ”. ▁ ▁The ▁Allen AI ▁system ▁behind ▁Icon ary ▁can ▁compose ▁scenes ▁based ▁on ▁a ▁given ▁phrase ▁for ▁the ▁human ▁player ▁to ▁guess , ▁as ▁well ▁as ▁attempt ▁to ▁guess ▁a ▁phrase ▁dep icted ▁by ▁the ▁human ▁player . ▁The ▁Allen AI ▁system ▁comb ines ▁elements ▁of ▁computer ▁vision , ▁natural ▁language ▁understanding , ▁and ▁comm ons ense ▁reasoning ▁to ▁compose ▁scenes ▁or ▁to ▁make ▁guess es ▁about ▁a ▁scene . ▁The ▁system ▁was ▁trained ▁using ▁data ▁from ▁collabor ative ▁games ▁between ▁two ▁human ▁players , ▁using ▁over ▁ 7 5 , 0 0 0 ▁unique ▁phr ases ▁and ▁a ▁const rained ▁set ▁of ▁ 1 , 2 0 0 ▁icons . ▁The ▁phr ases ▁used ▁in ▁Icon ary ▁describe ▁complex ▁scenes ▁or ▁activities , ▁e