▁was ▁a ▁slightly ▁off be at ▁driving ▁simulation , ▁reward ing ▁the ▁player ▁for ▁performing ▁out rage ous ▁st un ts ▁on ▁a ▁number ▁of ▁elev ated , ▁roll er - co aster - like ▁courses . ▁Although ▁less ▁serious ▁in ▁tone ▁than ▁his ▁previous ▁sim ul ators , ▁the ▁game ▁never theless ▁used ▁an ▁impress ive ▁physics ▁engine ▁to ▁offer ▁a ▁real istic ▁driving ▁experience . ▁The ▁game ▁enjoyed ▁cult ▁status ▁among ▁many ▁Am iga ▁and ▁At ari ▁ST ▁gam ers . ▁Ever ▁since ▁the ▁early ▁ 1 9 9 0 s , ▁C ram mond ' s ▁primary ▁focus ▁has ▁been ▁on ▁developing ▁the ▁award - win ning ▁Formula ▁One ▁Grand ▁Prix ▁series ▁of ▁games . ▁The ▁first ▁game ▁in ▁the ▁series , ▁F 1 GP ▁( aka ▁World ▁Circ uit ▁in ▁the ▁USA ), ▁was ▁released ▁by ▁Micro Pro se ▁on ▁the ▁Am iga ▁in ▁ 1 9 9 1 ▁and ▁is ▁essentially ▁the ▁spiritual ▁successor ▁to ▁Re vs . ▁Ar ound ▁this ▁time ▁Am iga ▁Power ▁magazine ▁began ▁referring ▁to ▁him ▁as ▁Sir ▁Geoff , ▁a ▁running ▁g ag ▁which ▁has ▁caught ▁on ▁with ▁many ▁others . ▁The ▁game ▁was ▁an ▁instant ▁success , ▁ear ning ▁a ▁conversion ▁to ▁the ▁At ari ▁ST ▁and ▁PC ▁platforms , ▁but ▁the ▁in ev itable ▁sequ el , ▁Grand ▁Prix ▁ 2 , ▁remained ▁in ▁development ▁for ▁three ▁years ▁before ▁eventually ▁being ▁released ▁on ▁the ▁PC ▁in ▁ 1 9 9 6 . ▁ ▁Grand ▁Prix ▁ 3 ▁was ▁released ▁on ▁the