▁code , ▁as ▁well ▁as ▁basic ▁space ▁combat ▁game play . ▁Game ▁engine ▁un related ▁content ▁was ▁mostly ▁provided ▁by ▁volunte er ▁contrib utors ▁from ▁the ▁community . ▁Game ▁consists ▁of ▁two ▁teams ▁fighting ▁each ▁other ▁with ▁the ▁goal ▁of ▁ear ning ▁cred its ▁and ▁destroy ing ▁the ▁other ▁team ' s ▁N PC ▁capital ▁ships . ▁Play ers ▁ear n ▁cred its ▁from ▁destroy ing ▁enemy ▁ships ▁and ▁are ▁able ▁to ▁buy ▁other ▁types ▁of ▁ships ▁and ▁miss iles . ▁The ▁prototype ▁is ▁still ▁available ▁for ▁download ▁on ▁the ▁official ▁Mod DB ▁In fin ity ▁game ▁page , ▁though ▁there ▁are ▁no ▁longer ▁any ▁official ▁servers ▁set ▁up . ▁ ▁Up ▁until ▁this ▁point , ▁the ▁project ▁was ▁managed ▁by ▁Bre b ion ▁as ▁a ▁part - time ▁h ob by ▁project . ▁In ▁early ▁ 2 0 1 0 ▁Ep ic ▁Games ▁engine ▁programmer ▁Keith ▁Newton ▁left ▁Ep ic ▁to ▁form ▁I - Nov ae ▁Studios ▁along ▁with ▁Bre b ion ▁with ▁the ▁initial ▁goal ▁of ▁creating ▁the ▁commercial ▁engine ▁called ▁I - Nov ae , ▁proceed s ▁of ▁which ▁were ▁meant ▁to ▁fund ▁development ▁of ▁the ▁game . ▁In ▁March , ▁Newton ▁attended ▁the ▁Game ▁Develop ers ▁Conference ▁in ▁San ▁Francisco ▁and ▁showed ▁the ▁engine ▁priv ately ▁to ▁potential ▁license es . ▁In ▁April , ▁I - Nov ae ▁Studios ▁uploaded ▁a ▁ 1 4 - min ute ▁technical ▁demonstr ation ▁video ▁of ▁I - Nov ae ▁game ▁engine ▁on ▁their ▁website ▁and ▁in ▁August ▁also ▁on ▁their ▁official ▁YouTube