▁the ▁game ' s ▁fiction . ▁After ▁being ▁successfully ▁voted ▁on ▁Green light , ▁Pap ers , ▁Please ▁was ▁being ▁tout ed ▁as ▁an ▁" em path y ▁game ", ▁similar ▁to ▁Cart ▁Life ▁( 2 0 1 1 ), ▁helping ▁Pope ▁to ▁justify ▁his ▁narr ative ▁choices . ▁Pope ▁also ▁recognized ▁that ▁not ▁all ▁players ▁would ▁necessarily ▁appreciate ▁the ▁narr ative ▁aspects , ▁and ▁started ▁to ▁develop ▁the ▁" end less " ▁mode ▁where ▁players ▁would ▁simply ▁need ▁to ▁process ▁a ▁queue ▁of ▁imm igr ants ▁limited ▁only ▁by ▁the ▁player ▁making ▁a ▁certain ▁number ▁of ▁mistakes . ▁ ▁Pope ▁released ▁the ▁game ▁on ▁August ▁ 8 , ▁ 2 0 1 3 ▁for ▁Windows ▁and ▁OS ▁X ▁systems , ▁and ▁for ▁Linux ▁machines ▁on ▁February ▁ 1 2 , ▁ 2 0 1 4 . ▁ ▁Pope ▁had ▁port ed ▁the ▁game ▁to ▁the ▁i Pad , ▁and ▁was ▁considering ▁a ▁port ▁to ▁the ▁Play Station ▁V ita ▁though ▁noted ▁that ▁with ▁the ▁hand h eld , ▁there ▁are ▁several ▁challeng es ▁related ▁to ▁the ▁game ' s ▁user ▁interface ▁that ▁may ▁have ▁to ▁be ▁rev amp ed . ▁The ▁V ita ▁version ▁was ▁formally ▁announced ▁at ▁the ▁ 2 0 1 4 ▁Games com ▁convention ▁in ▁August ▁ 2 0 1 4 . ▁With ▁the ▁iOS ▁release , ▁Apple ▁required ▁Pope ▁to ▁c ensor ▁the ▁full ▁body ▁sc anner ▁feature ▁from ▁the ▁game , ▁considering ▁the ▁aspect ▁to ▁be ▁por n ographic ▁content . ▁However ▁Apple ▁later ▁commented ▁that ▁the