▁player ▁has , ▁and ▁how ▁many ▁levels ▁each ▁one ▁has . ▁The ▁player ▁will ▁only ▁be ▁able ▁to ▁capture ▁levels ▁if ▁the ▁area ▁around ▁it ▁is ▁clear , ▁or ▁captured ▁by ▁their ▁team . ▁The ▁game ▁ends ▁when ▁the ▁time ▁runs ▁out , ▁score ▁limit ▁is ▁reached , ▁or ▁if ▁the ▁player ▁is ▁able ▁to ▁capture ▁all ▁control ▁points . ▁ ▁Development ▁War h awk ▁was ▁first ▁announced ▁to ▁the ▁public ▁in ▁May ▁ 2 0 0 5 , ▁with ▁a ▁working ▁build ▁shown ▁at ▁E 3 ▁in ▁ 2 0 0 6 . ▁This ▁version ▁was ▁the ▁first ▁Play Station ▁ 3 ▁title ▁to ▁be ▁shown ▁with ▁the ▁newly ▁announced ▁Six axis ▁motion ▁sens ing ▁technology . ▁In ▁February ▁ 2 0 0 7 , ▁it ▁was ▁announced ▁that ▁the ▁single ▁player ▁element ▁of ▁the ▁game ▁was ▁to ▁be ▁pulled . ▁This ▁was ▁due ▁to ▁concerns ▁Inc ogn ito ▁had ▁over ▁the ▁quality ▁of ▁the ▁single - player ▁campaign , ▁particularly ▁when ▁compared ▁to ▁the ▁multi - player ▁modes . ▁D yl an ▁J obe , ▁the ▁game ' s ▁director , ▁stated , ▁" If ▁we ▁were ▁to ▁continue ▁down ▁our ▁single - player / multi player ▁approach , ▁it ▁would ▁have ▁resulted ▁in ▁not ▁as ▁good ▁single ▁player ▁or ▁not ▁as ▁good ▁multi player ". ▁The ▁extra ▁development ▁of ▁the ▁multi player ▁mode ▁was ▁used ▁to ▁improve ▁existing ▁elements ▁such ▁as ▁in - game ▁communication , ▁and ▁to ▁implement ▁new ▁features ▁such ▁as ▁On ▁Dem and ▁Split ▁Screen , ▁where