▁tri - A ce ▁and ▁published ▁by ▁Square ▁En ix ▁for ▁the ▁X box ▁ 3 6 0 ▁in ▁September ▁ 2 0 0 8 . ▁It ▁tells ▁the ▁story ▁of ▁the ▁main ▁character ▁Cap ell ▁and ▁his ▁journey ▁to ▁sever ▁the ▁ch ains ▁that ▁are ▁holding ▁the ▁moon , ▁with ▁the ▁help ▁of ▁the ▁Liber ation ▁Force . ▁The ▁game ▁received ▁mixed ▁to ▁positive ▁reviews ▁from ▁critics . ▁ ▁Game play ▁In finite ▁Und isc overy ▁is ▁based ▁on ▁the ▁player ▁making ▁real - time ▁dec isions ▁that ▁can ▁affect ▁the ▁outcome ▁of ▁the ▁story . ▁These ▁dec isions ▁can ▁occur ▁at ▁any ▁time , ▁even ▁while ▁the ▁player ▁is ▁going ▁through ▁invent ory ▁in ▁the ▁menu . ▁ ▁The ▁player ▁controls ▁the ▁main ▁character , ▁Cap ell , ▁from ▁a ▁third - person ▁perspective ▁while ▁three ▁other ▁characters ▁are ▁controlled ▁by ▁A I . ▁The ▁player ▁f ights ▁batt les ▁with ▁this ▁team ▁of ▁four , ▁or ▁sometimes ▁with ▁multiple ▁teams ▁formed ▁from ▁a ▁possible ▁ 1 8 ▁characters . ▁In ▁battle , ▁Cap ell ▁has ▁the ▁ability ▁to ▁use ▁connect ▁actions , ▁which ▁give ▁him ▁access ▁to ▁other ▁team ▁members ' ▁skills . ▁ ▁The ▁game ▁was ▁originally ▁meant ▁to ▁transition ▁between ▁day ▁and ▁night ▁every ▁ 1 0 ▁minutes , ▁giving ▁the ▁player ▁different ▁opportun ities ; ▁for ▁instance , ▁ste alth ▁would ▁be ▁easier ▁at ▁night . ▁However , ▁this ▁system ▁was ▁later ▁removed . ▁Director ▁H iro sh i ▁Og awa ▁explained ▁that ▁other ▁forms ▁of ▁ste