▁they ▁chose ▁not ▁to ▁play ▁the ▁ 4 , ▁they ▁don ' t ▁pick ▁a ▁card ▁from ▁the ▁deck ), ▁in ▁which ▁case ▁they ▁can ▁add ▁this ▁to ▁the ▁original ▁ 4 , ▁and ▁all ▁players ▁in ▁sequence ▁must ▁miss ▁a ▁go , ▁unless ▁someone ▁has ▁a ▁ 4 , ▁in ▁which ▁case ▁they ▁can ▁add ▁this ▁to ▁the ▁original ▁ 4 ▁and ▁so ▁on . ▁If ▁no ▁one ▁else ▁has ▁a ▁ 4 ▁then ▁the ▁last ▁player , ▁who ▁put ▁ 4 ▁plays ▁as ▁many ▁times ▁as ▁there ▁are ▁ 4 s . ▁For ▁example , ▁if ▁there ▁are ▁four ▁ 4 s ▁after ▁the ▁last ▁player ▁played ▁the ▁ 4 , ▁the ▁player ▁must ▁play ▁four ▁times . ▁Note : ▁the ▁last ▁player ▁will ▁play ▁four ▁times ▁against ▁him / h ers elf , ▁that ▁also ▁include ▁all ▁the ▁action ▁cards ▁which ▁will ▁apply ▁to ▁the ▁player ▁him / h ers elf . ▁The ▁de ception ▁is ▁when ▁someone ▁doesn ' t ▁want ▁to ▁play ▁a ▁ 4 ▁but ▁has ▁it ▁and ▁can ▁play ▁a ▁ 4 ▁after ▁everyone ▁said ▁they ▁don ' t / have ▁a ▁ 4 ▁causing ▁this ▁player ▁to ▁have ▁more ▁turns . ▁ ▁J oker ▁rep laces ▁any ▁card . ▁ ▁Open ▁C ards ▁The ▁more ▁difficult ▁version ▁of ▁Mac au ▁Wars ▁( and ▁any ▁Mac au ▁variation ) ▁is ▁a ▁game ▁played ▁with ▁open ▁cards . ▁That ▁means ▁that ▁all ▁the ▁players ▁cards ▁and ▁the ▁draw ▁deck ▁is ▁shown . ▁This ▁is ▁similar ▁to ▁Ch