▁and ▁can ▁use ▁Class ▁C ards ▁and ▁Race ▁C ards ▁to ▁grant ▁extra ▁ab ilities ▁or ▁advantages ▁at ▁the ▁cost ▁of ▁a ▁bal anced ▁weak ness ; ▁for ▁example , ▁the ▁el f ▁race ▁can ▁level ▁when ▁helping ▁others ▁kill ▁mon sters , ▁but ▁will ▁take ▁additional ▁damage ▁from ▁dis g ust ing ▁enemies . ▁ ▁Standard ▁games ▁typically ▁last ▁around ▁an ▁hour , ▁with ▁the ▁game ▁ending ▁once ▁a ▁player ▁reaches ▁the ▁target ▁level ▁and ▁wins ▁the ▁match . ▁As ide ▁from ▁defe ating ▁mon sters , ▁players ▁can ▁progress ▁through ▁indirect ▁means ▁such ▁as ▁s elling ▁cards ▁( with ▁every ▁ 1 0 0 0 ▁Gold ▁on ▁the ▁sum ▁total ▁grant ing ▁a ▁level ) ▁or ▁by ▁playing ▁special ▁level ing ▁cards . ▁Most ▁games ▁dis allow ▁victory ▁through ▁indirect ▁methods , ▁meaning ▁only ▁fighting ▁a ▁mon ster ▁can ▁win ▁the ▁game . ▁There ▁are ▁a ▁few ▁exceptions , ▁however , ▁such ▁as ▁when ▁a ▁player ▁uses ▁cards ▁that ▁specifically ▁state ▁they ▁override ▁rules . ▁ ▁Vari ants , ▁Exp ans ions ▁& ▁Access ories ▁ ▁Vari ants ▁These ▁are ▁them ed ▁" box ▁set " ▁ed itions ▁of ▁M UN CH K IN ▁that ▁have ▁been ▁released . ▁( The ▁overall ▁theme ▁par od ied ▁by ▁each ▁set ▁is ▁after ▁the ▁title .) ▁Each ▁is ▁a ▁stand - alone ▁version ▁that ▁can ▁be ▁played ▁separately ▁or ▁combined ▁with ▁any ▁other ▁version ▁for ▁a ▁more ▁exp ans ive ▁game . ▁Most ▁of ▁these ▁ed itions ▁were ▁illustrated ▁by ▁John ▁K oval