▁a ▁card ▁game , ▁Cha os ▁received ▁a ▁positive ▁reception ▁and ▁went ▁on ▁to ▁influence ▁various ▁games , ▁including ▁Dar win ia ▁and ▁ ▁King ' s ▁B ount y , ▁and ▁spawn ed ▁a ▁sequ el , ▁L ords ▁of ▁Cha os , ▁in ▁ 1 9 9 0 . ▁ ▁Game play ▁ ▁In ▁the ▁game ▁Cha os , ▁players ▁take ▁the ▁role ▁of ▁w iz ards ▁who ▁vie ▁with ▁one ▁another ▁to ▁win ▁the ▁game . ▁The ▁aim ▁of ▁the ▁game ▁is ▁to ▁be ▁the ▁' last ▁w izard ▁standing ' ▁by ▁destroy ing ▁all ▁other ▁w iz ards . ▁The ▁game ▁allows ▁for ▁anything ▁between ▁two ▁and ▁eight ▁w iz ards , ▁any ▁of ▁whom ▁can ▁be ▁human ▁or ▁computer - control led . ▁The ▁level ▁of ▁the ▁computer - control led ▁w iz ards ▁must ▁be ▁selected , ▁r anging ▁from ▁ 1 ▁to ▁ 8 . ▁High er ▁levels ▁improve ▁the ▁computer ▁w iz ards ' ▁combat ▁statistics , ▁but ▁do ▁not ▁improve ▁their ▁artificial ▁intelligence . ▁Computer - control led ▁w iz ards ▁do ▁not ▁co oper ate ; ▁they ▁will ▁attempt ▁to ▁kill ▁each ▁other ▁as ▁well ▁as ▁the ▁human ▁players . ▁ ▁Each ▁w izard ▁is ▁given ▁a ▁random ▁selection ▁of ▁sp ells ▁at ▁the ▁start ▁of ▁the ▁game ▁with ▁which ▁to ▁defeat ▁the ▁other ▁w iz ards . ▁Sp ells ▁are ▁either ▁Law ful , ▁Ne ut ral , ▁or ▁Cha otic , ▁and ▁have ▁a ▁difficulty ▁value ▁expressed ▁as ▁a ▁percentage ▁chance