, ▁in ▁addition ▁of ▁working ▁on ▁its ▁production . ▁Although ▁the ▁idea ▁was ▁conce ived ▁in ▁late ▁ 1 9 9 3 , ▁the ▁game ▁was ▁created ▁between ▁February ▁and ▁December ▁ 1 9 9 4 , ▁with ▁the ▁development ▁process ▁taking ▁approximately ▁ 1 2 ▁to ▁ 1 4 ▁months ▁in ▁comple ting ▁it . ▁K he ang , ▁Oliv ier ▁N al let ▁and ▁Alexandre ▁worked ▁on ▁the ▁game ▁along ▁with ▁E ly s ée ▁on ▁his ▁bed room , ▁with ▁graph ic ▁artist ▁Oliv ier ▁Baron ▁later ▁joining ▁the ▁team ▁during ▁development ▁to ▁help ▁with ▁art work . ▁In ▁a ▁ 2 0 0 7 ▁forum ▁thread ▁at ▁At ari Age ▁and ▁a ▁ 2 0 1 2 ▁online ▁interview , ▁Oliv ier ▁N al let ▁rec ount ed ▁more ▁about ▁the ▁game ' s ▁development ▁process , ▁stating ▁that ▁he ▁worked ▁at ▁high ▁hours ▁during ▁week ends ▁before ▁returning ▁the ▁borrow ed ▁development ▁k it ▁back ▁to ▁V X ▁and ▁keep ▁with ▁his ▁college ▁studies , ▁but ▁they ▁later ▁gave ▁the ▁team ▁a ▁development ▁k it ▁full - time ▁to ▁keep ▁working ▁on ▁the ▁project ▁after ▁seeing ▁their ▁results . ▁ ▁Besides ▁Super ▁H ang - On , ▁Nam co ' s ▁Su zu ka ▁ 8 ▁H ours ▁ 2 , ▁along ▁with ▁the ▁original ▁R idge ▁R ac er ▁and ▁its ▁sequ el ▁also ▁served ▁as ▁inspir ations ▁for ▁the ▁team ▁during ▁development . ▁All ▁the ▁programming ▁work ▁was ▁done ▁using ▁an ▁At ari ▁T T 0