▁as ▁a ▁core ▁element ▁of ▁the ▁genre ▁that ▁draw s ▁in ▁players , ▁working ▁off ▁the ▁natural ▁human ▁instinct s ▁to ▁explore , ▁and ▁giving ▁the ▁players ▁the ▁sense ▁of ▁discovery ▁and ▁self - control ▁during ▁the ▁game . ▁Donald ▁Must ard ▁of ▁Chair ▁Entertainment , ▁the ▁cre ators ▁of ▁Sh adow ▁Complex , ▁stated ▁that ▁a ▁good ▁Met roid van ia ▁helps ▁the ▁player ▁come ▁to ▁e pi phan ies ▁that ▁enables ▁them ▁to ▁progress ▁in ▁the ▁game , ▁describing ▁an ▁example ▁of ▁a ▁led ge ▁that ▁initially ▁too ▁high ▁to ▁reach , ▁and ▁as ▁the ▁player ▁acqu ires ▁ab ilities , ▁will ▁discover ▁how ▁they ▁can ▁reach ▁that ▁led ge ▁on ▁their ▁own . ▁ ▁From ▁a ▁developer ' s ▁stand point , ▁the ▁Met roid van ia ▁genre ▁provides ▁benefits ▁to ▁the ▁developer . ▁The ▁genre ▁encourag es ▁tight ▁connection ▁between ▁level ▁design ▁and ▁game ▁story , ▁and ▁can ▁give ▁developers ▁opportun ities ▁to ▁create ▁an ▁imm ers ive ▁world ▁for ▁the ▁player . ▁Level ▁design ▁of ▁such ▁games ▁can ▁also ▁be ▁challeng ing ▁as ▁to ▁make ▁sure ▁the ▁challenge ▁to ▁the ▁players ▁of ▁the ▁game ▁is ▁fair ▁and ▁enjoy able , ▁and ▁ach ieving ▁this ▁goal ▁can ▁be ▁seen ▁as ▁a ▁sign ▁of ▁a ▁success ▁for ▁a ▁developer . ▁Thomas ▁Mah ler ▁of ▁Moon ▁Studios , ▁who ▁developed ▁Ori ▁and ▁the ▁Bl ind ▁Forest , ▁said ▁that ▁it ▁was ▁important ▁to ▁design ▁a ▁coh es ive ▁world ▁with ▁memor able ▁settings ▁for ▁a ▁Met roid van ia , ▁since