▁connection ▁to ▁the ▁story ▁within ▁but ▁made ▁for ▁vis ually ▁all uring ▁scenes . ▁Dun can ▁cred its ▁much ▁of ▁No ▁Man ' s ▁Sky ▁art ▁influence ▁from ▁the ▁work ▁of ▁Chris ▁F oss , ▁who ▁drew ▁covers ▁for ▁many ▁science ▁fiction ▁books ▁and ▁mag az ines ▁and ▁had ▁a ▁significant ▁influence ▁in ▁science ▁fiction ▁film ▁and ▁video ▁games . ▁Dun can ▁noted ▁that ▁" he ▁created ▁this ▁kind ▁of ▁art ▁when ▁everyone ▁else ▁was ▁creating ▁black ▁star fields , ▁grey ▁d ull ▁mon ol ith ic ▁space craft s ". ▁Other ▁art ▁influ ences ▁included ▁John ▁Harris , ▁another ▁book ▁and ▁video ▁game ▁cover ▁artist ; ▁Jean ▁G ira ud ▁( aka ▁M œ b ius ), ▁a ▁science - f iction ▁and ▁fant asy ▁cart oon ist ; ▁and ▁Ralph ▁Mc Qu ar rie , ▁a ▁concept ▁artist ▁for ▁several ▁major ▁Hollywood ▁films . ▁Dun can ▁also ▁c ited ▁the ▁films ▁of ▁Ray ▁Harry hausen ▁as ▁an ▁influence ▁in ▁terms ▁of ▁the ▁expl oration ▁of ▁the ▁unknown . ▁ ▁Murray ▁noted ▁an ▁icon ic ▁shot ▁from ▁the ▁original ▁Star ▁Wars ▁film , ▁which ▁featured ▁two ▁sun s ▁rising ▁on ▁the ▁planet ▁T ato o ine ▁as ▁the ▁" per fect ▁al ien ▁image " ▁that ▁captured ▁the ▁nature ▁of ▁science ▁fiction . ▁ ▁Murray ▁considered ▁his ▁own ▁experience ▁playing ▁El ite , ▁a ▁similar ▁open - world ▁space ▁expl oration ▁game , ▁as ▁part ▁of ▁No ▁Man ' s ▁Sk ys ▁insp iration . ▁Murray ▁wanted ▁to ▁craft ▁a ▁game ▁that