▁Sk ills , ▁which ▁are ▁attached ▁to ▁weapons , ▁arm or ▁and ▁access ories . ▁Each ▁character ' s ▁IP ▁bar ▁fills ▁when ▁he ▁or ▁she ▁takes ▁damage , ▁and ▁is ▁de ple ted ▁when ▁an ▁available ▁IP ▁skill ▁is ▁invoked . ▁IP ▁Sk ills ▁take ▁varying ▁amounts ▁of ▁charge ▁to ▁activ ate . ▁Play ers ▁can ▁freely ▁wear ▁and ▁custom ize ▁their ▁characters ▁with ▁different ▁varying ▁sets ▁of ▁these ▁weapons ▁and ▁arm or ▁for ▁different ▁IP ▁skill ▁effects ▁and ▁apply ▁them ▁while ▁util izing ▁tact ics ▁during ▁batt les . ▁Also , ▁IP ▁Sk ills ▁themselves ▁cannot ▁be ▁custom ized , ▁sometimes ▁forcing ▁the ▁player ▁to ▁choose ▁between ▁a ▁newer ▁and ▁stronger ▁piece ▁of ▁g ear , ▁or ▁an ▁older , ▁we aker ▁one ▁that ▁has ▁a ▁useful ▁IP ▁Sk ill . ▁ ▁C aps ule ▁mon sters ▁are ▁special ▁cre atures ▁which ▁the ▁player ▁may ▁only ▁find ▁on ▁specific ▁locations ▁of ▁the ▁world . ▁Once ▁a ▁C aps ule ▁mon ster ▁is ▁found , ▁the ▁party ▁acqu ires ▁a ▁fifth , ▁computer ▁controlled ▁member . ▁These ▁mon sters ▁can ▁be ▁fed ▁items ▁and ▁equipment , ▁and ▁once ▁they ▁are ▁s ati ated ▁they ▁evol ve ▁to ▁a ▁different ▁form , ▁up ▁to ▁a ▁fifth ▁and ▁definit ive ▁form , ▁l abeled ▁M . ▁Seven ▁of ▁them ▁exist , ▁and ▁each ▁C aps ule ▁mon ster ▁belongs ▁to ▁a ▁different ▁element ▁( Ne ut ral , ▁Light , ▁Wind , ▁Water , ▁Dark , ▁Fire ▁and ▁So il ), ▁and ▁has ▁a