▁players ▁who ▁fail ▁to ▁roll ▁a ▁five ▁or ▁six ▁suffer ▁the ▁mon ster ' s ▁negative ▁effects ▁(" Bad ▁St uff ") ▁or ▁die . ▁Should ▁a ▁player ▁die , ▁their ▁turn ▁immediately ▁ends ▁and ▁they ▁disc ard ▁their ▁hand , ▁retain ing ▁their ▁player ▁level ▁but ▁drawing ▁a ▁new ▁hand ▁for ▁equipment . ▁ ▁Due ▁to ▁the ▁highly ▁compet itive ▁nature ▁of ▁the ▁game ▁and ▁the ▁presence ▁of ▁rule - bre aking ▁cards , ▁players ▁are ▁encourag ed ▁to ▁use ▁unf air ▁tact ics ▁against ▁others , ▁to ▁act ▁mer cen ary ▁to ▁further ▁themselves ▁at ▁the ▁exp ense ▁of ▁others , ▁or ▁to ▁use ▁che at ▁cards ▁to ▁affect ▁out comes ▁( such ▁as ▁fixing ▁the ▁roll ▁of ▁the ▁die ). ▁Through out ▁a ▁player ' s ▁turn , ▁others ▁are ▁free ▁to ▁interven e : ▁they ▁can ▁pass ively ▁buff ▁or ▁de buff ▁the ▁player ▁or ▁mon sters ▁to ▁alter ▁the ▁outcome ; ▁play ▁mon ster ▁cards ▁of ▁matching ▁types ▁to ▁make ▁the ▁battle ▁more ▁difficult ; ▁or ▁offer ▁to ▁assist ▁the ▁player , ▁typically ▁in ▁exchange ▁for ▁tre asure ▁cards . ▁ ▁Other ▁cards ▁that ▁can ▁enter ▁play ▁include ▁Items , ▁which ▁can ▁be ▁used ▁in ▁combat , ▁Tre asure ▁C ards , ▁which ▁act ▁as ▁sell able ▁lo ot ▁and ▁equipment , ▁and ▁Cur se ▁C ards , ▁which ▁apply ▁effects . ▁Additionally , ▁players ▁can ▁equip ▁certain ▁cards ▁( such ▁as ▁arm or ▁and ▁weapons ) ▁to ▁raise ▁their ▁total ▁level ▁and ▁kill ▁stronger ▁mon sters ,