▁only ▁one ▁success ▁on ▁the ▁pass – fail ▁axis ▁is ▁needed ▁to ▁succeed . ▁There ▁are ▁both ▁positive ▁and ▁negative ▁types ▁of ▁dice , ▁which ▁can ▁be ▁added ▁to ▁a ▁skill ▁check ▁roll ▁to ▁represent ▁advantages ▁or ▁dis adv antages . ▁ ▁White ▁Die ▁( The ▁Force ▁Die ) ▁( 1 2 - s ided ▁white ▁die ▁with ▁one ▁or ▁two ▁black ▁or ▁white ▁d ots ▁per ▁fac et ) ▁are ▁used ▁to ▁calculate ▁the ▁number ▁of ▁Dest iny ▁Tok ens ▁granted ▁at ▁the ▁beginning ▁of ▁the ▁session . ▁It ▁also ▁is ▁used ▁in ▁the ▁game ▁to ▁determine ▁a ▁" L uck " ▁roll ▁( when ▁a ▁plot ▁event ▁requires ▁random ness ▁or ▁fate ▁to ▁determine ▁an ▁outcome ) ▁or ▁when ▁a ▁Force ▁S ens itive ▁uses ▁Force ▁powers . ▁Green ▁D ice ▁( Ab ility ▁Die ) ▁( an ▁ 8 - s ided ▁green ▁die ▁with ▁black ▁mark ings ) ▁are ▁based ▁on ▁the ▁character ' s ▁Attribute ▁level . ▁They ▁only ▁have ▁Success , ▁Adv antage , ▁and ▁blank ▁faces . ▁A ▁Character ▁also ▁gets ▁an ▁additional ▁Green ▁Die ▁for ▁every ▁level ▁of ▁a ▁Reg ular ▁Sk ill ▁they ▁have ▁above ▁the ▁cont rolling ▁Attribute ' s ▁level . ▁ ▁Pur ple ▁D ice ▁( Diff icult y ▁Die ) ▁( an ▁ 8 - s ided ▁pur ple ▁die ▁with ▁white ▁mark ings ) ▁are ▁based ▁on ▁the ▁difficulty ▁of ▁the ▁skill ▁roll . ▁They ▁only ▁have ▁Fail ure , ▁Th re at , ▁and ▁blank ▁faces . ▁They