▁of ▁fiction , ▁because ▁" while ▁readers ▁of ▁most ▁paper back ▁mystery ▁stories ▁are ▁led ▁down ▁a ▁single ▁plot ▁line , ▁Crime ▁Sc ene ▁readers ▁act ively ▁create ▁a ▁story ▁line ▁and ▁particip ate ▁in ▁solving ▁cases ... ". ▁ ▁The ▁interactive ▁nature ▁of ▁Crime ▁Sc ene ▁plays ▁an ▁integral ▁part ▁of ▁the ▁experience . ▁O ft ent imes , ▁the ▁audience ' s ▁input ▁influ ences ▁what ▁happens ▁in ▁the ▁story . ▁This ▁was ▁especially ▁true ▁when ▁Crime ▁Sc ene ▁was ▁first ▁getting ▁started ▁and ▁helped ▁to ▁shape ▁the ▁way ▁that ▁the ▁site ▁developed ▁over ▁time . ▁As ▁Ar ri ola ▁explained ▁in ▁an ▁interview ▁with ▁Web ▁Review ▁in ▁ 1 9 9 5 : ▁This ▁turned ▁out ▁to ▁be ▁much ▁more ▁interactive ▁than ▁anybody ▁knows . ▁When ▁we ▁made ▁up ▁this ▁thing , ▁we ▁just ▁" kil led " ▁some ▁girl ▁on ▁my ▁kitchen ▁floor , ▁photograph ed ▁it , ▁and ▁put ▁it ▁up ▁on ▁the ▁Web . ▁We ▁didn ' t ▁really ▁think ▁through ▁all ▁the ▁details ▁of ▁the ▁crime ... ▁But ▁what ▁happened ▁was ▁that ▁people ▁wrote ▁in ▁letters ▁saying , ▁" Here ' s ▁what ▁I ▁think ▁could ▁have ▁happened ," ▁or ▁" Here ' s ▁why ▁I ▁think ▁this ▁looks ▁like ▁it ▁does ." ▁And ▁what ▁they ▁did ▁was ▁answer ▁questions ▁that ▁I ▁hadn ' t ▁answered ▁myself ▁yet . ▁People ▁formed ▁the ▁story ▁by ▁giving ▁me ▁leads , ▁offering ▁information , ▁and ▁pos ing ▁questions ... So ▁it ▁worked ▁more ▁like ▁a ▁crime ▁scene ▁really ▁does