▁of ▁instruction ▁such ▁as ▁instruction al ▁g aming ▁and ▁simulations ▁– ▁Jon assen ' s ▁promotion ▁of ▁herm ene ut ics , ▁f uz zy ▁logic ▁and ▁cha os ▁theory ▁as ▁bases ▁for ▁ID , ▁Hoff man ' s ▁use ▁of ▁Re ige le uth ' s ▁El abor ation ▁Theory ▁and ▁hyper media , A k illi ▁& ▁C ag ilt ay ' s ▁F ID GE ▁model , ▁among ▁others . ▁ ▁Herm ene ut ics , ▁f uz zy ▁logic , ▁and ▁cha os ▁theory ▁ ▁Herm ene ut ics ▁emphas izes ▁the ▁importance ▁of ▁so cio - histor ical ▁context ▁in ▁medi ating ▁the ▁mean ings ▁of ▁individuals ▁creating ▁and ▁dec oding ▁texts . ▁Mass ively ▁multi player ▁online ▁learning ▁environments , ▁for ▁example , ▁require ▁new ▁social ▁processes ▁that ▁go ▁well ▁with ▁social ▁construct iv ist , ▁herm ene ut ic ▁philosophy ▁and ▁methods . ▁Cha os ▁theory ▁looks ▁for ▁order ▁in ▁cha otic ▁systems , ▁looking ▁for ▁repeating ▁patterns ▁such ▁as ▁f ract als . ▁It ▁is ▁useful ▁for ▁non - linear , ▁dynamic ▁situations ▁or ▁for ▁situations ▁where ▁a ▁small ▁change ▁in ▁initial ▁conditions ▁can ▁produce ▁great ▁changes ▁later . ▁Finally , ▁f uz zy ▁logic ▁is ▁based ▁on ▁the ▁idea ▁that ▁reality ▁is ▁rarely ▁b ivalent , ▁but ▁rather ▁mult ivalent ▁– ▁in ▁other ▁words , ▁there ▁are ▁many ▁" in - between " ▁values ▁that ▁need ▁to ▁be ▁designed ▁for . ▁Therefore , ▁instruction al ▁models ▁should ▁move ▁away ▁from ▁determin istic ▁approaches ▁and