▁be ▁made . ▁Mar ines ▁are ▁be amed ▁to ▁the ▁oppos ing ▁ship , ▁and ▁can ▁either ▁attempt ▁to ▁destroy ▁various ▁internal ▁systems ▁or ▁attempt ▁to ▁capture ▁the ▁ship . ▁A ▁captured ▁ship ▁in ▁single - player ▁is ▁immediately ▁converted ▁to ▁friendly ▁status ▁and ▁becomes ▁an ▁esc ort , ▁while ▁multi player ▁ships ▁are ▁immediately ▁destroyed ▁and ▁double ▁points ▁are ▁awarded ▁to ▁the ▁player . ▁ ▁Interface ▁The ▁H UD ▁displays ▁the ▁player ▁ship ' s ▁current ▁status , ▁including ▁a ▁percentage - based ▁damage ▁report ▁on ▁all ▁shield s , ▁sub system s ▁and ▁h ull ▁strength . ▁A ▁rad ar - like ▁sensor ▁display ▁gives ▁the ▁position ▁of ▁ships ▁and ▁cel est ial ▁objects ▁in ▁range , ▁while ▁the ▁ship ▁or ▁object ▁currently ▁target ed ▁appears ▁in ▁a ▁tact ical ▁damage ▁display ▁and ▁a ▁ 3 D ▁picture - in - picture ▁window . ▁ ▁One ▁of ▁two ▁key ▁features ▁in ▁the ▁K ling on ▁Academy ▁interface ▁is ▁the ▁V OS ▁or ▁Ver bal ▁Or ders ▁System . ▁A ▁list ▁of ▁subst ations ▁along ▁the ▁bottom ▁of ▁the ▁H UD ▁correspond ▁to ▁number ▁keys ▁on ▁the ▁num pad . ▁Press ing ▁each ▁number ▁brings ▁up ▁a ▁sub menu ▁for ▁the ▁corresponding ▁sub system , ▁with ▁possible ▁additional ▁sub men us ▁available ▁for ▁many ▁commands . ▁For ▁example , ▁pressing ▁the ▁numbers ▁ 1 , ▁ 4 , ▁ 1 , ▁ 1 ▁might ▁bring ▁the ▁ship ▁to ▁full ▁power ▁and ▁run ▁weapons ▁and ▁shield s ▁at ▁eight y ▁percent , ▁with