▁is ▁told ▁which ▁territ ories ▁have ▁been ▁hit ▁with ▁them . ▁The ▁player ' s ▁conquer ed ▁territory ▁will ▁never ▁be ▁inv aded , ▁nor ▁will ▁it ▁have ▁ge ographical ▁effects . ▁ ▁After ▁this , ▁the ▁player ▁is ▁prompt ed ▁to ▁choose ▁an ▁enemy ▁territory ▁to ▁in va de . ▁It ▁is ▁possible ▁to ▁attack ▁any ▁territory ▁that ▁directly ▁touch es ▁one ' s ▁own . ▁When ▁the ▁player ' s ▁choice ▁is ▁confirmed , ▁the ▁game ▁progress es ▁to ▁the ▁combat ▁stage . ▁ ▁Com bat ▁Com bat ▁is ▁performed ▁in ▁real - time ▁in ▁a ▁capture - the - flag ▁format ; ▁the ▁player ▁is ▁given ▁ 3 0 0 ▁seconds ▁to ▁defeat ▁the ▁enemy ▁general ▁and ▁capture ▁his ▁or ▁her ▁for tr ess . ▁Each ▁side ▁is ▁initially ▁able ▁to ▁deploy ▁two ▁units , ▁but ▁by ▁capt uring ▁neutral ▁villages ▁or ▁deployment ▁points ▁( the ▁latter ▁are ▁exclusive ▁to ▁each ▁side ), ▁up ▁to ▁three ▁additional ▁units ▁may ▁be ▁deployed ▁at ▁a ▁time ▁for ▁a ▁total ▁of ▁five . ▁When ▁one ▁side ' s ▁deployment ▁points ▁are ▁captured ▁by ▁the ▁other , ▁the ▁attacked ▁side ' s ▁units ▁are ▁forced ▁to ▁retre at ▁if ▁there ▁is ▁not ▁a ▁sur plus ▁of ▁deployment ▁points . ▁For ▁instance , ▁if ▁Milan or ' s ▁army ▁was ▁fighting ▁I sh iene ▁and ▁had ▁captured ▁one ▁village ▁in ▁order ▁to ▁deploy ▁three ▁units , ▁then ▁that ▁village ▁were ▁captured ▁by ▁one ▁of ▁I sh iene ' s ▁soldiers , ▁Milan or ' s