" ▁reviews ▁according ▁to ▁the ▁review ▁aggreg ation ▁website ▁Met ac rit ic . ▁ ▁The ▁game ' s ▁graphics ▁were ▁considered ▁to ▁be ▁ade qu ate ▁for ▁its ▁time , ▁as ▁the ▁destruction ▁of ▁enemy ▁vessels ▁indicated ▁a ▁strong ▁attention ▁to ▁detail . ▁A ▁player ▁could ▁bl ast ▁holes ▁through ▁enemy ▁vessels , ▁blow ▁off ▁war p ▁nac elles ▁and ▁cause ▁other ▁damage ▁that ▁would ▁produce ▁color ful ▁particles ▁" le aking " ▁into ▁space . ▁Many ▁players ▁and ▁review ers ▁character ized ▁playing ▁the ▁game ▁as ▁like ▁being ▁in ▁a ▁Star ▁Tre k ▁movie , ▁pra ise ▁that ▁was ▁a ▁vast ▁improvement ▁over ▁Star f le et ▁Academy ' s ▁critic isms . ▁V ess els ▁were ▁intr ic ately ▁detailed ▁and ▁featured ▁a ▁wide ▁variety ▁of ▁weapons , ▁designs ▁and ▁appearances . ▁K ling on ▁Academy ' s ▁sound track , ▁composed ▁by ▁In on ▁Zur , ▁was ▁considered ▁well - done ▁and ▁dram atic , ▁creating ▁a ▁uniqu ely ▁oper atic ▁K ling on ▁atmosphere ▁during ▁combat . ▁Comp la ints ▁were ▁vo iced ▁about ▁model ▁and ▁texture ▁complexity , ▁however . ▁ ▁Upon ▁release , ▁the ▁game ▁was ▁rather ▁bug gy ▁and ▁un stable . ▁Inter play ▁did ▁develop ▁patch es ▁to ▁improve ▁or ▁repair ▁these ▁issues , ▁but ▁bugs ▁still ▁remain . ▁The ▁most ▁problem atic ▁of ▁these ▁issues ▁is ▁with ▁regards ▁to ▁mission ▁script ing . ▁If ▁an ▁event ▁doesn ' t ▁properly ▁trigger , ▁either ▁due ▁to ▁a ▁poor ly ▁designed ▁mission ▁or ▁the ▁player