▁harm ▁them ▁or ▁make ▁them ▁fall ▁over , ▁or ▁to ▁instantly ▁trigger ▁a ▁G le am ▁effect . ▁If ▁one ▁player ▁is ▁defeated ▁in ▁battle , ▁the ▁other ▁player ▁has ▁a ▁limited ▁time ▁to ▁rev ive ▁him ▁before ▁a ▁life ▁is ▁dedu cted ▁( unless ▁both ▁players ▁are ▁defeated ▁together ). ▁When ▁one ▁player ▁is ▁completely ▁out ▁of ▁lives , ▁he ▁can ▁ste al ▁one ▁from ▁the ▁other ▁player ▁if ▁he ▁has ▁at ▁least ▁two ▁left . ▁ ▁Development ▁Double ▁Dragon ▁Ne on ▁was ▁released ▁in ▁North ▁America ▁on ▁September ▁ 1 1 , ▁ 2 0 1 2 , ▁in ▁Europe ▁on ▁September ▁ 2 0 , ▁ 2 0 1 2 ▁and ▁in ▁Japan ▁on ▁December ▁ 1 2 , ▁ 2 0 1 3 ▁on ▁Play Station ▁ 3 ▁via ▁the ▁Play Station ▁Network , ▁and ▁world wide ▁on ▁September ▁ 1 2 ▁on ▁X box ▁ 3 6 0 ▁via ▁X box ▁Live ▁Ar cade , ▁to ▁co inci de ▁with ▁the ▁ 2 5 th ▁anni versary ▁of ▁the ▁series . ▁The ▁game ' s ▁dialog ue ▁and ▁graph ical ▁style ▁is ▁heavily ▁ 8 0 s - in sp ired , ▁and ▁features ▁a ▁sound track ▁composed ▁by ▁J ake ▁Kauf man , ▁inspired ▁by ▁the ▁original ▁Double ▁Dragon ▁as ▁well ▁as ▁ 8 0 ' s ▁pop ▁music ▁and ▁ar cade ▁game ▁sound tra cks . ▁ ▁This ▁is ▁also ▁the ▁first ▁commer cially ▁released ▁Double ▁Dragon ▁game ▁to ▁use ▁ 3 D ▁graphics ▁rendered ▁with