/*******************************************************************************
 * Copyright (c) 2015
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *******************************************************************************/
package jsettlers.network.server.match;

import java.util.Arrays;

/**
 * 
 * @author <NAME>
 * 
 */
public enum EPlayerState {
	CHANNEL_CONNECTED,
	LOGGED_IN,
	IN_MATCH,
	IN_RUNNING_MATCH,
	DISCONNECTED, ;

	public static void assertState(EPlayerState state, EPlayerState... expectedStates) throws IllegalStateException {
		boolean correctState = isOneOf(state, expectedStates);

		if (!correctState) {
			throw new IllegalStateException("Invalid client state: " + state + ". This action can only be done in one of the following states: "
					+ Arrays.toString(expectedStates));
		}
	}

	public static boolean isOneOf(EPlayerState state, EPlayerState... allowedStates) {
		boolean correctState = false;
		for (EPlayerState curr : allowedStates) {
			if (state.equals(curr)) {
				correctState = true;
				break;
			}
		}
		return correctState;
	}
}