A tandem browsing experience to learn some words of a new language. It is deployed on touch public displays and interaction is done through each user's smartphone's browser.
This project was made for the course Ubiquitous Computing Fundamentals in the Ubiquitous Computing Master's program of the University of Oulu in a 5 students group.
Users have to interact with the touch screen to start the game. Afterwards, they have to scan the QR code with a smartphone to sync it to the session on that public display.
Several users can sync to the same public display and compete. Then they start a quiz where pictures or words are going to be shown and they have a multiple choice form on their phones to choose the correct answer. Then they receive a score. Then a learning phase starts where they see a picture on the screen and the english and foreign language word on their smartphones. Then they make the quiz again and can compare scores from the previous one.
The scores were sent to a server to then make some research.