<reponame>2Dkun/My-Quest-Log<filename>My Project Log/Classes/Native/Bulk_UnityEngine_2.cpp
﻿#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif

#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>

#include "class-internals.h"
#include "codegen/il2cpp-codegen.h"
#include "object-internals.h"

// System.InvalidCastException
struct InvalidCastException_t865352475;
// System.String
struct String_t;
// UnityEngine.PreferBinarySerialization
struct PreferBinarySerialization_t1584085608;
// System.Attribute
struct Attribute_t739646798;
// UnityEngine.PropertyAttribute
struct PropertyAttribute_t2314996045;
// System.Object[]
struct ObjectU5BU5D_t3885370135;
// UnityEngine.RangeAttribute
struct RangeAttribute_t90224693;
// UnityEngine.Collider
struct Collider_t3058509131;
// UnityEngine.Rigidbody
struct Rigidbody_t2809865642;
// UnityEngine.Object
struct Object_t1332387349;
// UnityEngine.Transform
struct Transform_t2468616896;
// UnityEngine.Component
struct Component_t590567089;
// UnityEngine.Collider2D
struct Collider2D_t2180151806;
// UnityEngine.RectOffset
struct RectOffset_t3582970358;
// UnityEngine.RectTransform
struct RectTransform_t3700156813;
// UnityEngine.RectTransform/ReapplyDrivenProperties
struct ReapplyDrivenProperties_t2885473943;
// System.Delegate
struct Delegate_t2669736448;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_t2251457841;
// System.IAsyncResult
struct IAsyncResult_t2851905845;
// System.AsyncCallback
struct AsyncCallback_t2537533359;
// UnityEngine.Camera
struct Camera_t110840138;
// UnityEngine.Canvas
struct Canvas_t2948613984;
// UnityEngine.RemoteSettings/UpdatedEventHandler
struct UpdatedEventHandler_t860849547;
// UnityEngine.Renderer
struct Renderer_t3838459598;
// UnityEngine.Material
struct Material_t3939796247;
// UnityEngine.RenderTexture
struct RenderTexture_t3726137678;
// UnityEngine.RequireComponent
struct RequireComponent_t2926973319;
// System.Type
struct Type_t;
// UnityEngine.ResourceRequest
struct ResourceRequest_t718765924;
// UnityEngine.AsyncOperation
struct AsyncOperation_t1152358279;
// UnityEngine.Object[]
struct ObjectU5BU5D_t348161528;
// UnityEngine.RPC
struct RPC_t80633788;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
struct UnityAction_2_t1303706228;
// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
struct UnityAction_1_t2300191644;
// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
struct UnityAction_2_t1173199225;
// UnityEngine.ScriptableObject
struct ScriptableObject_t505592390;
// UnityEngine.Scripting.APIUpdating.MovedFromAttribute
struct MovedFromAttribute_t4199174457;
// UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute
struct GeneratedByOldBindingsGeneratorAttribute_t1965560690;
// UnityEngine.Scripting.RequiredByNativeCodeAttribute
struct RequiredByNativeCodeAttribute_t2549902335;
// UnityEngine.Scripting.UsedByNativeCodeAttribute
struct UsedByNativeCodeAttribute_t542057536;
// UnityEngine.ScrollViewState
struct ScrollViewState_t3481701544;
// UnityEngine.SelectionBaseAttribute
struct SelectionBaseAttribute_t3732655813;
// UnityEngine.Camera[]
struct CameraU5BU5D_t2507966031;
// UnityEngine.GUILayer
struct GUILayer_t1356563649;
// UnityEngine.GUIElement
struct GUIElement_t316128140;
// UnityEngine.GameObject
struct GameObject_t2923855588;
// UnityEngine.Serialization.FormerlySerializedAsAttribute
struct FormerlySerializedAsAttribute_t2004262931;
// UnityEngine.SerializeField
struct SerializeField_t2526071389;
// UnityEngine.SerializePrivateVariables
struct SerializePrivateVariables_t3415835997;
// System.Collections.IEnumerator
struct IEnumerator_t2002634998;
// System.ArgumentException
struct ArgumentException_t270170821;
// UnityEngine.Shader
struct Shader_t610183752;
// UnityEngine.SharedBetweenAnimatorsAttribute
struct SharedBetweenAnimatorsAttribute_t1365952581;
// UnityEngine.SliderState
struct SliderState_t1582857496;
// UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform
struct GameCenterPlatform_t1308980868;
// UnityEngine.SocialPlatforms.Impl.AchievementDescription
struct AchievementDescription_t991053089;
// UnityEngine.Texture2D
struct Texture2D_t1384570725;
// System.Action`1<UnityEngine.SocialPlatforms.IAchievementDescription[]>
struct Action_1_t4096934434;
// UnityEngine.SocialPlatforms.IAchievementDescription[]
struct IAchievementDescriptionU5BU5D_t3064410227;
// System.Action`1<System.Object>
struct Action_1_t3641405393;
// UnityEngine.SocialPlatforms.IAchievementDescription
struct IAchievementDescription_t725989110;
// System.Action`2<System.Boolean,System.String>
struct Action_2_t3787810730;
// System.Action`2<System.Boolean,System.Object>
struct Action_2_t2127932065;
// UnityEngine.SocialPlatforms.Impl.UserProfile[]
struct UserProfileU5BU5D_t3377267652;
// UnityEngine.SocialPlatforms.Impl.UserProfile
struct UserProfile_t2942407481;
// System.Action`1<System.Boolean>
struct Action_1_t2674754663;
// UnityEngine.SocialPlatforms.Impl.LocalUser
struct LocalUser_t2155741069;
// UnityEngine.SocialPlatforms.IUserProfile[]
struct IUserProfileU5BU5D_t3867243727;
// UnityEngine.SocialPlatforms.IUserProfile
struct IUserProfile_t1540824266;
// System.Action`1<UnityEngine.SocialPlatforms.IAchievement[]>
struct Action_1_t2897662423;
// UnityEngine.SocialPlatforms.GameCenter.GcAchievementData[]
struct GcAchievementDataU5BU5D_t1247845579;
// UnityEngine.SocialPlatforms.Impl.Achievement
struct Achievement_t2468443294;
// UnityEngine.SocialPlatforms.IAchievement[]
struct IAchievementU5BU5D_t1865138216;
// UnityEngine.SocialPlatforms.IAchievement
struct IAchievement_t78785445;
// System.Action`1<UnityEngine.SocialPlatforms.IScore[]>
struct Action_1_t1552255288;
// UnityEngine.SocialPlatforms.GameCenter.GcScoreData[]
struct GcScoreDataU5BU5D_t859946003;
// UnityEngine.SocialPlatforms.Impl.Score
struct Score_t671349143;
// UnityEngine.SocialPlatforms.IScore[]
struct IScoreU5BU5D_t519731081;
// UnityEngine.SocialPlatforms.IScore
struct IScore_t3241969944;
// UnityEngine.SocialPlatforms.ILocalUser
struct ILocalUser_t1088443743;
// UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform/<UnityEngine_SocialPlatforms_ISocialPlatform_Authenticate>c__AnonStorey0
struct U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_t4230897699;
// UnityEngine.SocialPlatforms.ILeaderboard
struct ILeaderboard_t2637439402;
// UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard
struct GcLeaderboard_t1761920286;
// UnityEngine.SocialPlatforms.Impl.Leaderboard
struct Leaderboard_t3315266811;
// System.Collections.Generic.List`1<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>
struct List_1_t984806126;
// System.Collections.Generic.List`1<System.Object>
struct List_1_t1831767026;
// System.String[]
struct StringU5BU5D_t3608572874;
// System.Action`1<UnityEngine.SocialPlatforms.IUserProfile[]>
struct Action_1_t604800638;
// UnityEngine.SpaceAttribute
struct SpaceAttribute_t1419322499;
// UnityEngine.SphereCollider
struct SphereCollider_t2896221692;
// UnityEngine.Sprite
struct Sprite_t3419621700;
// UnityEngine.SpriteRenderer
struct SpriteRenderer_t1459332486;
// System.Diagnostics.StackTrace
struct StackTrace_t798888381;
// System.Text.StringBuilder
struct StringBuilder_t313129557;
// System.Exception
struct Exception_t3285241636;
// System.Char[]
struct CharU5BU5D_t1522321484;
// System.Reflection.ParameterInfo
struct ParameterInfo_t1917333745;
// UnityEngine.StateMachineBehaviour
struct StateMachineBehaviour_t2091767483;
// UnityEngine.Animator
struct Animator_t3669487027;
// UnityEngine.TextAreaAttribute
struct TextAreaAttribute_t2984524453;
// UnityEngine.TextAsset
struct TextAsset_t2643108631;
// UnityEngine.TextEditor
struct TextEditor_t876577383;
// UnityEngine.GUIStyle
struct GUIStyle_t4033995491;
// UnityEngine.GUIContent
struct GUIContent_t3165057865;
// UnityEngine.TextGenerationSettings
struct TextGenerationSettings_t2955391441;
// UnityEngine.TextGenerator
struct TextGenerator_t1838611233;
// System.Collections.Generic.List`1<UnityEngine.UIVertex>
struct List_1_t2359577098;
// System.Collections.Generic.List`1<UnityEngine.UICharInfo>
struct List_1_t369525373;
// System.Collections.Generic.List`1<UnityEngine.UILineInfo>
struct List_1_t1470875743;
// UnityEngine.Font
struct Font_t1580130639;
// System.Collections.Generic.IList`1<UnityEngine.UIVertex>
struct IList_1_t2868756015;
// System.Collections.Generic.IList`1<UnityEngine.UICharInfo>
struct IList_1_t878704290;
// System.Collections.Generic.IList`1<UnityEngine.UILineInfo>
struct IList_1_t1980054660;
// UnityEngine.TextMesh
struct TextMesh_t2729623642;
// UnityEngine.Texture
struct Texture_t2354860603;
// UnityEngine.ThreadAndSerializationSafeAttribute
struct ThreadAndSerializationSafeAttribute_t669741721;
// System.Diagnostics.StackFrame[]
struct StackFrameU5BU5D_t688495400;
// System.IntPtr[]
struct IntPtrU5BU5D_t3630972082;
// System.Collections.IDictionary
struct IDictionary_t2631696802;
// UnityEngine.SocialPlatforms.Impl.AchievementDescription[]
struct AchievementDescriptionU5BU5D_t916063548;
// System.Globalization.CultureInfo
struct CultureInfo_t703400772;
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t3630505389;
// System.Globalization.DateTimeFormatInfo
struct DateTimeFormatInfo_t825146048;
// System.Globalization.TextInfo
struct TextInfo_t1445196420;
// System.Globalization.CompareInfo
struct CompareInfo_t3595197132;
// System.Globalization.Calendar[]
struct CalendarU5BU5D_t3771720741;
// System.Globalization.Calendar
struct Calendar_t1732656044;
// System.Byte[]
struct ByteU5BU5D_t1185793865;
// System.Collections.Hashtable
struct Hashtable_t3901241470;
// System.Collections.Generic.Dictionary`2<System.String,System.Int32>
struct Dictionary_2_t543570752;
// System.Int32
struct Int32_t2185247404;
// System.Void
struct Void_t1901624353;
// UnityEngine.SendMouseEvents/HitInfo[]
struct HitInfoU5BU5D_t4176695186;
// UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard[]
struct GcLeaderboardU5BU5D_t2736626859;
// UnityEngine.UICharInfo[]
struct UICharInfoU5BU5D_t4195871232;
// UnityEngine.UIVertex[]
struct UIVertexU5BU5D_t2534070687;
// UnityEngine.UILineInfo[]
struct UILineInfoU5BU5D_t2942809686;
// System.Reflection.MethodBase
struct MethodBase_t710954372;
// System.Byte
struct Byte_t3448579160;
// System.Double
struct Double_t2492335957;
// System.UInt16
struct UInt16_t3344081709;
// System.Boolean[]
struct BooleanU5BU5D_t822121321;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.DelegateData
struct DelegateData_t3352901259;
// System.Action`1<UnityEngine.Font>
struct Action_1_t2612654846;
// UnityEngine.Font/FontTextureRebuildCallback
struct FontTextureRebuildCallback_t156596975;
// System.Reflection.MemberInfo
struct MemberInfo_t;
// System.Reflection.Emit.UnmanagedMarshal
struct UnmanagedMarshal_t600271334;
// UnityEngine.TouchScreenKeyboard
struct TouchScreenKeyboard_t1595360201;
// System.Type[]
struct TypeU5BU5D_t1493067982;
// System.Reflection.MemberFilter
struct MemberFilter_t3326885857;
// System.Int32[]
struct Int32U5BU5D_t772475173;
// UnityEngine.GUIStyleState
struct GUIStyleState_t2009209206;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t2976156859;
// UnityEngine.Canvas/WillRenderCanvases
struct WillRenderCanvases_t1008191882;

extern RuntimeClass* InvalidCastException_t865352475_il2cpp_TypeInfo_var;
extern const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t3853613875_m880372539_RuntimeMethod_var;
extern Il2CppCodeGenString* _stringLiteral3498337307;
extern const uint32_t ScriptPlayableOutput__ctor_m1887120702_MetadataUsageId;
extern RuntimeClass* Vector3_t67624592_il2cpp_TypeInfo_var;
extern RuntimeClass* Quaternion_t4184531171_il2cpp_TypeInfo_var;
extern const uint32_t Quaternion_LookRotation_m474565940_MetadataUsageId;
extern const uint32_t Quaternion_Lerp_m2375651230_MetadataUsageId;
extern const uint32_t Quaternion_Inverse_m390778767_MetadataUsageId;
extern const uint32_t Quaternion_get_eulerAngles_m2921540577_MetadataUsageId;
extern const uint32_t Quaternion_Euler_m2408383635_MetadataUsageId;
extern const uint32_t Quaternion_Euler_m725079561_MetadataUsageId;
extern const uint32_t Quaternion_Internal_ToEulerRad_m298111895_MetadataUsageId;
extern const uint32_t Quaternion_Internal_FromEulerRad_m2729453363_MetadataUsageId;
extern const uint32_t Quaternion_get_identity_m647656586_MetadataUsageId;
extern const uint32_t Quaternion_op_Equality_m3282458924_MetadataUsageId;
extern const uint32_t Quaternion_op_Inequality_m1705400273_MetadataUsageId;
extern const uint32_t Quaternion_Equals_m3924578426_MetadataUsageId;
extern RuntimeClass* ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var;
extern RuntimeClass* Single_t3320337292_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral1867442433;
extern const uint32_t Quaternion_ToString_m4223730163_MetadataUsageId;
extern const uint32_t Quaternion__cctor_m1783079664_MetadataUsageId;
extern const uint32_t Ray_GetPoint_m1809995955_MetadataUsageId;
extern Il2CppCodeGenString* _stringLiteral2014213472;
extern const uint32_t Ray_ToString_m4189095882_MetadataUsageId;
extern RuntimeClass* Object_t1332387349_il2cpp_TypeInfo_var;
extern const uint32_t RaycastHit_get_rigidbody_m507930372_MetadataUsageId;
extern const uint32_t RaycastHit_get_transform_m3831275417_MetadataUsageId;
extern RuntimeClass* Rect_t3345319094_il2cpp_TypeInfo_var;
extern const uint32_t Rect_Equals_m2118345215_MetadataUsageId;
extern Il2CppCodeGenString* _stringLiteral2888673510;
extern const uint32_t Rect_ToString_m3090827388_MetadataUsageId;
extern RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
extern const uint32_t RectOffset_t3582970358_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
extern const uint32_t RectOffset_t3582970358_com_FromNativeMethodDefinition_MetadataUsageId;
extern RuntimeClass* Int32_t2185247404_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral389894490;
extern const uint32_t RectOffset_ToString_m1410907684_MetadataUsageId;
extern RuntimeClass* RectTransform_t3700156813_il2cpp_TypeInfo_var;
extern RuntimeClass* ReapplyDrivenProperties_t2885473943_il2cpp_TypeInfo_var;
extern const uint32_t RectTransform_add_reapplyDrivenProperties_m1640178877_MetadataUsageId;
extern const uint32_t RectTransform_remove_reapplyDrivenProperties_m2994591780_MetadataUsageId;
extern const uint32_t RectTransform_SendReapplyDrivenProperties_m815986292_MetadataUsageId;
extern RuntimeClass* Debug_t2324836986_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral1042552891;
extern const uint32_t RectTransform_GetLocalCorners_m702431553_MetadataUsageId;
extern Il2CppCodeGenString* _stringLiteral2700877699;
extern const uint32_t RectTransform_GetWorldCorners_m1981831296_MetadataUsageId;
extern RuntimeClass* Vector2_t3854014517_il2cpp_TypeInfo_var;
extern const uint32_t RectTransform_set_offsetMin_m1964412094_MetadataUsageId;
extern const uint32_t RectTransform_set_offsetMax_m3548632212_MetadataUsageId;
extern const uint32_t RectTransform_GetParentSize_m101662412_MetadataUsageId;
extern RuntimeClass* RectTransformUtility_t1869061041_il2cpp_TypeInfo_var;
extern const uint32_t RectTransformUtility_ScreenPointToWorldPointInRectangle_m949791734_MetadataUsageId;
extern const uint32_t RectTransformUtility_ScreenPointToLocalPointInRectangle_m2140708364_MetadataUsageId;
extern const uint32_t RectTransformUtility_ScreenPointToRay_m768706565_MetadataUsageId;
extern const uint32_t RectTransformUtility_FlipLayoutOnAxis_m932564554_MetadataUsageId;
extern const uint32_t RectTransformUtility_FlipLayoutAxes_m4222183317_MetadataUsageId;
extern const uint32_t RectTransformUtility_RectangleContainsScreenPoint_m3537473567_MetadataUsageId;
extern const uint32_t RectTransformUtility_PixelAdjustPoint_m216690555_MetadataUsageId;
extern const uint32_t RectTransformUtility_PixelAdjustRect_m3656622349_MetadataUsageId;
extern RuntimeClass* Vector3U5BU5D_t2251457841_il2cpp_TypeInfo_var;
extern const uint32_t RectTransformUtility__cctor_m698144985_MetadataUsageId;
extern RuntimeClass* RemoteSettings_t1084722070_il2cpp_TypeInfo_var;
extern const uint32_t RemoteSettings_CallOnUpdate_m1065707692_MetadataUsageId;
extern const RuntimeType* Object_t1332387349_0_0_0_var;
extern RuntimeClass* Type_t_il2cpp_TypeInfo_var;
extern const uint32_t Resources_Load_m1443494906_MetadataUsageId;
extern RuntimeClass* Scene_t886992912_il2cpp_TypeInfo_var;
extern const uint32_t Scene_Equals_m2736381267_MetadataUsageId;
extern RuntimeClass* SceneManager_t2619984172_il2cpp_TypeInfo_var;
extern const RuntimeMethod* UnityAction_2_Invoke_m142841862_RuntimeMethod_var;
extern const uint32_t SceneManager_Internal_SceneLoaded_m3767349395_MetadataUsageId;
extern const RuntimeMethod* UnityAction_1_Invoke_m3288951857_RuntimeMethod_var;
extern const uint32_t SceneManager_Internal_SceneUnloaded_m3153820635_MetadataUsageId;
extern const RuntimeMethod* UnityAction_2_Invoke_m1774221970_RuntimeMethod_var;
extern const uint32_t SceneManager_Internal_ActiveSceneChanged_m1881093419_MetadataUsageId;
extern const uint32_t ScriptableObject__ctor_m3935827375_MetadataUsageId;
extern RuntimeClass* SendMouseEvents_t955851818_il2cpp_TypeInfo_var;
extern const uint32_t SendMouseEvents_SetMouseMoved_m2459912751_MetadataUsageId;
extern RuntimeClass* Input_t560450644_il2cpp_TypeInfo_var;
extern RuntimeClass* CameraU5BU5D_t2507966031_il2cpp_TypeInfo_var;
extern RuntimeClass* HitInfo_t2268685571_il2cpp_TypeInfo_var;
extern RuntimeClass* Mathf_t2756327229_il2cpp_TypeInfo_var;
extern const RuntimeMethod* Component_GetComponent_TisGUILayer_t1356563649_m427859813_RuntimeMethod_var;
extern const uint32_t SendMouseEvents_DoSendMouseEvents_m384073153_MetadataUsageId;
extern Il2CppCodeGenString* _stringLiteral2558053113;
extern Il2CppCodeGenString* _stringLiteral2906149351;
extern Il2CppCodeGenString* _stringLiteral3147111904;
extern Il2CppCodeGenString* _stringLiteral417825151;
extern Il2CppCodeGenString* _stringLiteral3932688994;
extern Il2CppCodeGenString* _stringLiteral3422424824;
extern Il2CppCodeGenString* _stringLiteral3662012992;
extern const uint32_t SendMouseEvents_SendEvents_m1146913201_MetadataUsageId;
extern RuntimeClass* HitInfoU5BU5D_t4176695186_il2cpp_TypeInfo_var;
extern const uint32_t SendMouseEvents__cctor_m4110553720_MetadataUsageId;
extern const uint32_t HitInfo_op_Implicit_m3724497342_MetadataUsageId;
extern const uint32_t HitInfo_Compare_m3962420595_MetadataUsageId;
extern RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
extern RuntimeClass* ArgumentException_t270170821_il2cpp_TypeInfo_var;
extern RuntimeClass* IEnumerator_t2002634998_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral866912693;
extern Il2CppCodeGenString* _stringLiteral1457260809;
extern const uint32_t SetupCoroutine_InvokeMoveNext_m3883473951_MetadataUsageId;
extern const uint32_t SetupCoroutine_InvokeMember_m817333955_MetadataUsageId;
extern RuntimeClass* GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var;
extern RuntimeClass* AchievementDescriptionU5BU5D_t916063548_il2cpp_TypeInfo_var;
extern const uint32_t GameCenterPlatform_ClearAchievementDescriptions_m3061750857_MetadataUsageId;
extern const uint32_t GameCenterPlatform_SetAchievementDescription_m1606698321_MetadataUsageId;
extern Il2CppCodeGenString* _stringLiteral800264308;
extern const uint32_t GameCenterPlatform_SetAchievementDescriptionImage_m1171918828_MetadataUsageId;
extern const RuntimeMethod* Action_1_Invoke_m534614836_RuntimeMethod_var;
extern Il2CppCodeGenString* _stringLiteral1515164757;
extern const uint32_t GameCenterPlatform_TriggerAchievementDescriptionCallback_m512691905_MetadataUsageId;
extern const RuntimeMethod* Action_2_Invoke_m641279976_RuntimeMethod_var;
extern const uint32_t GameCenterPlatform_AuthenticateCallbackWrapper_m2263980947_MetadataUsageId;
extern const uint32_t GameCenterPlatform_ClearFriends_m613985707_MetadataUsageId;
extern const uint32_t GameCenterPlatform_SetFriends_m133258073_MetadataUsageId;
extern const uint32_t GameCenterPlatform_SetFriendImage_m3088999821_MetadataUsageId;
extern const RuntimeMethod* Action_1_Invoke_m3062505204_RuntimeMethod_var;
extern const uint32_t GameCenterPlatform_TriggerFriendsCallbackWrapper_m3241103450_MetadataUsageId;
extern RuntimeClass* AchievementU5BU5D_t867614507_il2cpp_TypeInfo_var;
extern const RuntimeMethod* Action_1_Invoke_m4016068893_RuntimeMethod_var;
extern Il2CppCodeGenString* _stringLiteral1000174466;
extern const uint32_t GameCenterPlatform_AchievementCallbackWrapper_m3148814100_MetadataUsageId;
extern const uint32_t GameCenterPlatform_ProgressCallbackWrapper_m1646544226_MetadataUsageId;
extern const uint32_t GameCenterPlatform_ScoreCallbackWrapper_m2822221228_MetadataUsageId;
extern RuntimeClass* ScoreU5BU5D_t13505070_il2cpp_TypeInfo_var;
extern const RuntimeMethod* Action_1_Invoke_m2262809151_RuntimeMethod_var;
extern const uint32_t GameCenterPlatform_ScoreLoaderCallbackWrapper_m2682991831_MetadataUsageId;
extern const uint32_t GameCenterPlatform_UnityEngine_SocialPlatforms_ISocialPlatform_LoadFriends_m328693879_MetadataUsageId;
extern RuntimeClass* U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_t4230897699_il2cpp_TypeInfo_var;
extern RuntimeClass* Action_2_t3787810730_il2cpp_TypeInfo_var;
extern RuntimeClass* ISocialPlatform_t2229370286_il2cpp_TypeInfo_var;
extern const RuntimeMethod* U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_U3CU3Em__0_m2206341105_RuntimeMethod_var;
extern const RuntimeMethod* Action_2__ctor_m3476159000_RuntimeMethod_var;
extern const uint32_t GameCenterPlatform_UnityEngine_SocialPlatforms_ISocialPlatform_Authenticate_m1866259755_MetadataUsageId;
extern const uint32_t GameCenterPlatform_UnityEngine_SocialPlatforms_ISocialPlatform_Authenticate_m1627378436_MetadataUsageId;
extern RuntimeClass* LocalUser_t2155741069_il2cpp_TypeInfo_var;
extern RuntimeClass* String_t_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral1666647875;
extern const uint32_t GameCenterPlatform_get_localUser_m3939861769_MetadataUsageId;
extern const uint32_t GameCenterPlatform_PopulateLocalUser_m2400765263_MetadataUsageId;
extern const uint32_t GameCenterPlatform_LoadAchievementDescriptions_m69720184_MetadataUsageId;
extern const uint32_t GameCenterPlatform_ReportProgress_m3320181035_MetadataUsageId;
extern const uint32_t GameCenterPlatform_LoadAchievements_m3779334338_MetadataUsageId;
extern const uint32_t GameCenterPlatform_ReportScore_m2179106046_MetadataUsageId;
extern const uint32_t GameCenterPlatform_LoadScores_m1004090045_MetadataUsageId;
extern RuntimeClass* Leaderboard_t3315266811_il2cpp_TypeInfo_var;
extern RuntimeClass* GcLeaderboard_t1761920286_il2cpp_TypeInfo_var;
extern RuntimeClass* ILeaderboard_t2637439402_il2cpp_TypeInfo_var;
extern const RuntimeMethod* List_1_Add_m4129652933_RuntimeMethod_var;
extern const uint32_t GameCenterPlatform_LoadScores_m3163647240_MetadataUsageId;
extern const uint32_t GameCenterPlatform_LeaderboardCallbackWrapper_m2805116717_MetadataUsageId;
extern const RuntimeMethod* List_1_GetEnumerator_m2419316156_RuntimeMethod_var;
extern const RuntimeMethod* Enumerator_get_Current_m1279669161_RuntimeMethod_var;
extern const RuntimeMethod* Enumerator_MoveNext_m1938626111_RuntimeMethod_var;
extern const RuntimeMethod* Enumerator_Dispose_m3354874370_RuntimeMethod_var;
extern const uint32_t GameCenterPlatform_GetLoading_m2822327733_MetadataUsageId;
extern RuntimeClass* ILocalUser_t1088443743_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral376256666;
extern const uint32_t GameCenterPlatform_VerifyAuthentication_m2885445492_MetadataUsageId;
extern const uint32_t GameCenterPlatform_ShowAchievementsUI_m4196866121_MetadataUsageId;
extern const uint32_t GameCenterPlatform_ShowLeaderboardUI_m2825835288_MetadataUsageId;
extern const uint32_t GameCenterPlatform_ClearUsers_m1938413165_MetadataUsageId;
extern const uint32_t GameCenterPlatform_SetUser_m4141801796_MetadataUsageId;
extern const uint32_t GameCenterPlatform_SetUserImage_m603143526_MetadataUsageId;
extern const RuntimeMethod* Action_1_Invoke_m4080665887_RuntimeMethod_var;
extern const uint32_t GameCenterPlatform_TriggerUsersCallbackWrapper_m3826154348_MetadataUsageId;
extern RuntimeClass* UserProfileU5BU5D_t3377267652_il2cpp_TypeInfo_var;
extern const uint32_t GameCenterPlatform_LoadUsers_m136435526_MetadataUsageId;
extern RuntimeClass* Texture2D_t1384570725_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral2464944457;
extern Il2CppCodeGenString* _stringLiteral3953696827;
extern const uint32_t GameCenterPlatform_SafeSetUserImage_m1317299489_MetadataUsageId;
extern const uint32_t GameCenterPlatform_SafeClearArray_m307863322_MetadataUsageId;
extern const uint32_t GameCenterPlatform_CreateLeaderboard_m2624606266_MetadataUsageId;
extern RuntimeClass* Achievement_t2468443294_il2cpp_TypeInfo_var;
extern const uint32_t GameCenterPlatform_CreateAchievement_m2311892317_MetadataUsageId;
extern const uint32_t GameCenterPlatform_TriggerResetAchievementCallback_m456631406_MetadataUsageId;
extern const uint32_t GameCenterPlatform_ResetAllAchievements_m2467887278_MetadataUsageId;
extern const uint32_t GameCenterPlatform_ShowDefaultAchievementCompletionBanner_m1663095311_MetadataUsageId;
extern const uint32_t GameCenterPlatform_ShowLeaderboardUI_m194791289_MetadataUsageId;
extern RuntimeClass* List_1_t984806126_il2cpp_TypeInfo_var;
extern const RuntimeMethod* List_1__ctor_m2431882546_RuntimeMethod_var;
extern const uint32_t GameCenterPlatform__cctor_m2051892260_MetadataUsageId;
extern const uint32_t U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_U3CU3Em__0_m2206341105_MetadataUsageId;
extern const uint32_t GcAchievementData_ToAchievement_m3236287768_MetadataUsageId;
extern RuntimeClass* AchievementDescription_t991053089_il2cpp_TypeInfo_var;
extern const uint32_t GcAchievementDescriptionData_ToAchievementDescription_m3634773672_MetadataUsageId;
extern const uint32_t GcLeaderboard_SetScores_m865112260_MetadataUsageId;
extern RuntimeClass* Score_t671349143_il2cpp_TypeInfo_var;
extern const uint32_t GcScoreData_ToScore_m3944565042_MetadataUsageId;
extern RuntimeClass* UserProfile_t2942407481_il2cpp_TypeInfo_var;
extern const uint32_t GcUserProfileData_ToUserProfile_m1615912729_MetadataUsageId;
extern Il2CppCodeGenString* _stringLiteral3922184876;
extern const uint32_t GcUserProfileData_AddToArray_m2882040847_MetadataUsageId;
extern RuntimeClass* DateTime_t1205928702_il2cpp_TypeInfo_var;
extern const uint32_t Achievement__ctor_m2199514267_MetadataUsageId;
extern Il2CppCodeGenString* _stringLiteral3933156751;
extern const uint32_t Achievement__ctor_m926077173_MetadataUsageId;
extern RuntimeClass* Double_t2492335957_il2cpp_TypeInfo_var;
extern RuntimeClass* Boolean_t1642230456_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral41011391;
extern const uint32_t Achievement_ToString_m3086492804_MetadataUsageId;
extern const uint32_t AchievementDescription_ToString_m1994678446_MetadataUsageId;
extern RuntimeClass* StringU5BU5D_t3608572874_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral1347337112;
extern const uint32_t Leaderboard__ctor_m4039976758_MetadataUsageId;
extern RuntimeClass* UInt32_t2977936117_il2cpp_TypeInfo_var;
extern RuntimeClass* UserScope_t788576880_il2cpp_TypeInfo_var;
extern RuntimeClass* TimeScope_t4070455592_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral3929450208;
extern Il2CppCodeGenString* _stringLiteral1966556228;
extern Il2CppCodeGenString* _stringLiteral2019217056;
extern Il2CppCodeGenString* _stringLiteral1977467422;
extern Il2CppCodeGenString* _stringLiteral3610780097;
extern Il2CppCodeGenString* _stringLiteral3368200717;
extern Il2CppCodeGenString* _stringLiteral1214608949;
extern Il2CppCodeGenString* _stringLiteral3699080494;
extern Il2CppCodeGenString* _stringLiteral3585726162;
extern Il2CppCodeGenString* _stringLiteral2256614753;
extern const uint32_t Leaderboard_ToString_m3275737436_MetadataUsageId;
extern const uint32_t LocalUser__ctor_m928281921_MetadataUsageId;
extern Il2CppCodeGenString* _stringLiteral4212843024;
extern const uint32_t Score__ctor_m1838853748_MetadataUsageId;
extern RuntimeClass* Int64_t3954580378_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral713862236;
extern Il2CppCodeGenString* _stringLiteral2308931076;
extern Il2CppCodeGenString* _stringLiteral2339561701;
extern Il2CppCodeGenString* _stringLiteral753814197;
extern Il2CppCodeGenString* _stringLiteral3809495824;
extern const uint32_t Score_ToString_m1928919354_MetadataUsageId;
extern Il2CppCodeGenString* _stringLiteral1411782842;
extern const uint32_t UserProfile__ctor_m2050922054_MetadataUsageId;
extern RuntimeClass* UserState_t2255672114_il2cpp_TypeInfo_var;
extern const uint32_t UserProfile_ToString_m383837202_MetadataUsageId;
extern RuntimeClass* StackTraceUtility_t1534026680_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral3572222939;
extern Il2CppCodeGenString* _stringLiteral3343446928;
extern const uint32_t StackTraceUtility_SetProjectFolder_m865009452_MetadataUsageId;
extern RuntimeClass* StackTrace_t798888381_il2cpp_TypeInfo_var;
extern const uint32_t StackTraceUtility_ExtractStackTrace_m2121576629_MetadataUsageId;
extern Il2CppCodeGenString* _stringLiteral676969769;
extern Il2CppCodeGenString* _stringLiteral155130972;
extern Il2CppCodeGenString* _stringLiteral2311935814;
extern Il2CppCodeGenString* _stringLiteral2930130424;
extern Il2CppCodeGenString* _stringLiteral2902902247;
extern Il2CppCodeGenString* _stringLiteral1845300824;
extern const uint32_t StackTraceUtility_IsSystemStacktraceType_m70277135_MetadataUsageId;
extern RuntimeClass* Exception_t3285241636_il2cpp_TypeInfo_var;
extern RuntimeClass* StringBuilder_t313129557_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral696031758;
extern Il2CppCodeGenString* _stringLiteral1197065091;
extern Il2CppCodeGenString* _stringLiteral162306806;
extern Il2CppCodeGenString* _stringLiteral2733268254;
extern Il2CppCodeGenString* _stringLiteral1964127969;
extern const uint32_t StackTraceUtility_ExtractStringFromExceptionInternal_m1435564516_MetadataUsageId;
extern RuntimeClass* CharU5BU5D_t1522321484_il2cpp_TypeInfo_var;
extern Il2CppCodeGenString* _stringLiteral1537213814;
extern Il2CppCodeGenString* _stringLiteral1742707595;
extern Il2CppCodeGenString* _stringLiteral1361813893;
extern Il2CppCodeGenString* _stringLiteral800780832;
extern Il2CppCodeGenString* _stringLiteral3450408964;
extern Il2CppCodeGenString* _stringLiteral1173566749;
extern Il2CppCodeGenString* _stringLiteral1427619272;
extern Il2CppCodeGenString* _stringLiteral1109926636;
extern Il2CppCodeGenString* _stringLiteral3731977866;
extern Il2CppCodeGenString* _stringLiteral3979129001;
extern Il2CppCodeGenString* _stringLiteral675700299;
extern Il2CppCodeGenString* _stringLiteral1328470161;
extern Il2CppCodeGenString* _stringLiteral1284737963;
extern Il2CppCodeGenString* _stringLiteral2696783159;
extern const uint32_t StackTraceUtility_PostprocessStacktrace_m2698903637_MetadataUsageId;
extern Il2CppCodeGenString* _stringLiteral257692189;
extern Il2CppCodeGenString* _stringLiteral3341918290;
extern Il2CppCodeGenString* _stringLiteral2063084106;
extern Il2CppCodeGenString* _stringLiteral3525100246;
extern Il2CppCodeGenString* _stringLiteral2622672072;
extern Il2CppCodeGenString* _stringLiteral1864495309;
extern Il2CppCodeGenString* _stringLiteral3096061537;
extern Il2CppCodeGenString* _stringLiteral1633200396;
extern Il2CppCodeGenString* _stringLiteral3230881341;
extern Il2CppCodeGenString* _stringLiteral2222186932;
extern Il2CppCodeGenString* _stringLiteral1917672447;
extern Il2CppCodeGenString* _stringLiteral2694655422;
extern const uint32_t StackTraceUtility_ExtractFormattedStackTrace_m2265662347_MetadataUsageId;
extern const uint32_t StackTraceUtility__cctor_m2051063265_MetadataUsageId;
extern RuntimeClass* GUIStyle_t4033995491_il2cpp_TypeInfo_var;
extern RuntimeClass* GUIContent_t3165057865_il2cpp_TypeInfo_var;
extern const uint32_t TextEditor__ctor_m1004933930_MetadataUsageId;
extern const uint32_t TextGenerationSettings_CompareColors_m4161672168_MetadataUsageId;
extern const uint32_t TextGenerationSettings_CompareVector2_m2697891872_MetadataUsageId;
extern const uint32_t TextGenerationSettings_Equals_m872373524_MetadataUsageId;
struct TextGenerationSettings_t2955391441_marshaled_pinvoke;
struct TextGenerationSettings_t2955391441;;
struct TextGenerationSettings_t2955391441_marshaled_pinvoke;;
struct TextGenerationSettings_t2955391441_marshaled_com;
struct TextGenerationSettings_t2955391441_marshaled_com;;
extern RuntimeClass* List_1_t2359577098_il2cpp_TypeInfo_var;
extern RuntimeClass* List_1_t369525373_il2cpp_TypeInfo_var;
extern RuntimeClass* List_1_t1470875743_il2cpp_TypeInfo_var;
extern const RuntimeMethod* List_1__ctor_m2525236808_RuntimeMethod_var;
extern const RuntimeMethod* List_1__ctor_m691252865_RuntimeMethod_var;
extern const RuntimeMethod* List_1__ctor_m581423473_RuntimeMethod_var;
extern const uint32_t TextGenerator__ctor_m3315225751_MetadataUsageId;
extern RuntimeClass* IDisposable_t971480393_il2cpp_TypeInfo_var;
extern const uint32_t TextGenerator_Finalize_m3033244656_MetadataUsageId;
extern Il2CppCodeGenString* _stringLiteral2266523459;
extern Il2CppCodeGenString* _stringLiteral1956399547;
extern const uint32_t TextGenerator_ValidatedSettings_m3744012953_MetadataUsageId;
extern Il2CppCodeGenString* _stringLiteral475378281;
extern Il2CppCodeGenString* _stringLiteral2537927702;
extern const uint32_t TextGenerator_PopulateWithErrors_m2106001595_MetadataUsageId;
extern const uint32_t TextGenerator_PopulateWithError_m1090609619_MetadataUsageId;
extern const uint32_t TextGenerator_Populate_Internal_m93079026_MetadataUsageId;
extern const uint32_t Texture__ctor_m3948473377_MetadataUsageId;
extern const uint32_t Texture2D__ctor_m400428107_MetadataUsageId;
struct GUIStyleState_t2009209206_marshaled_pinvoke;
struct GUIStyleState_t2009209206_marshaled_com;
struct RectOffset_t3582970358_marshaled_com;

struct ObjectU5BU5D_t3885370135;
struct Vector3U5BU5D_t2251457841;
struct ObjectU5BU5D_t348161528;
struct CameraU5BU5D_t2507966031;
struct HitInfoU5BU5D_t4176695186;
struct ParameterModifierU5BU5D_t730609508;
struct StringU5BU5D_t3608572874;
struct AchievementDescriptionU5BU5D_t916063548;
struct IAchievementDescriptionU5BU5D_t3064410227;
struct UserProfileU5BU5D_t3377267652;
struct IUserProfileU5BU5D_t3867243727;
struct GcAchievementDataU5BU5D_t1247845579;
struct AchievementU5BU5D_t867614507;
struct IAchievementU5BU5D_t1865138216;
struct GcScoreDataU5BU5D_t859946003;
struct ScoreU5BU5D_t13505070;
struct IScoreU5BU5D_t519731081;
struct CharU5BU5D_t1522321484;
struct ParameterInfoU5BU5D_t2585026604;


#ifndef RUNTIMEOBJECT_H
#define RUNTIMEOBJECT_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Object

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RUNTIMEOBJECT_H
struct Il2CppArrayBounds;
#ifndef RUNTIMEARRAY_H
#define RUNTIMEARRAY_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Array

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RUNTIMEARRAY_H
#ifndef STACKTRACE_T798888381_H
#define STACKTRACE_T798888381_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Diagnostics.StackTrace
struct  StackTrace_t798888381  : public RuntimeObject
{
public:
	// System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
	StackFrameU5BU5D_t688495400* ___frames_1;
	// System.Boolean System.Diagnostics.StackTrace::debug_info
	bool ___debug_info_2;

public:
	inline static int32_t get_offset_of_frames_1() { return static_cast<int32_t>(offsetof(StackTrace_t798888381, ___frames_1)); }
	inline StackFrameU5BU5D_t688495400* get_frames_1() const { return ___frames_1; }
	inline StackFrameU5BU5D_t688495400** get_address_of_frames_1() { return &___frames_1; }
	inline void set_frames_1(StackFrameU5BU5D_t688495400* value)
	{
		___frames_1 = value;
		Il2CppCodeGenWriteBarrier((&___frames_1), value);
	}

	inline static int32_t get_offset_of_debug_info_2() { return static_cast<int32_t>(offsetof(StackTrace_t798888381, ___debug_info_2)); }
	inline bool get_debug_info_2() const { return ___debug_info_2; }
	inline bool* get_address_of_debug_info_2() { return &___debug_info_2; }
	inline void set_debug_info_2(bool value)
	{
		___debug_info_2 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STACKTRACE_T798888381_H
#ifndef STACKTRACEUTILITY_T1534026680_H
#define STACKTRACEUTILITY_T1534026680_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.StackTraceUtility
struct  StackTraceUtility_t1534026680  : public RuntimeObject
{
public:

public:
};

struct StackTraceUtility_t1534026680_StaticFields
{
public:
	// System.String UnityEngine.StackTraceUtility::projectFolder
	String_t* ___projectFolder_0;

public:
	inline static int32_t get_offset_of_projectFolder_0() { return static_cast<int32_t>(offsetof(StackTraceUtility_t1534026680_StaticFields, ___projectFolder_0)); }
	inline String_t* get_projectFolder_0() const { return ___projectFolder_0; }
	inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; }
	inline void set_projectFolder_0(String_t* value)
	{
		___projectFolder_0 = value;
		Il2CppCodeGenWriteBarrier((&___projectFolder_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STACKTRACEUTILITY_T1534026680_H
#ifndef DATAUTILITY_T3966667033_H
#define DATAUTILITY_T3966667033_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Sprites.DataUtility
struct  DataUtility_t3966667033  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DATAUTILITY_T3966667033_H
#ifndef SCENEMANAGER_T2619984172_H
#define SCENEMANAGER_T2619984172_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SceneManagement.SceneManager
struct  SceneManager_t2619984172  : public RuntimeObject
{
public:

public:
};

struct SceneManager_t2619984172_StaticFields
{
public:
	// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
	UnityAction_2_t1303706228 * ___sceneLoaded_0;
	// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
	UnityAction_1_t2300191644 * ___sceneUnloaded_1;
	// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
	UnityAction_2_t1173199225 * ___activeSceneChanged_2;

public:
	inline static int32_t get_offset_of_sceneLoaded_0() { return static_cast<int32_t>(offsetof(SceneManager_t2619984172_StaticFields, ___sceneLoaded_0)); }
	inline UnityAction_2_t1303706228 * get_sceneLoaded_0() const { return ___sceneLoaded_0; }
	inline UnityAction_2_t1303706228 ** get_address_of_sceneLoaded_0() { return &___sceneLoaded_0; }
	inline void set_sceneLoaded_0(UnityAction_2_t1303706228 * value)
	{
		___sceneLoaded_0 = value;
		Il2CppCodeGenWriteBarrier((&___sceneLoaded_0), value);
	}

	inline static int32_t get_offset_of_sceneUnloaded_1() { return static_cast<int32_t>(offsetof(SceneManager_t2619984172_StaticFields, ___sceneUnloaded_1)); }
	inline UnityAction_1_t2300191644 * get_sceneUnloaded_1() const { return ___sceneUnloaded_1; }
	inline UnityAction_1_t2300191644 ** get_address_of_sceneUnloaded_1() { return &___sceneUnloaded_1; }
	inline void set_sceneUnloaded_1(UnityAction_1_t2300191644 * value)
	{
		___sceneUnloaded_1 = value;
		Il2CppCodeGenWriteBarrier((&___sceneUnloaded_1), value);
	}

	inline static int32_t get_offset_of_activeSceneChanged_2() { return static_cast<int32_t>(offsetof(SceneManager_t2619984172_StaticFields, ___activeSceneChanged_2)); }
	inline UnityAction_2_t1173199225 * get_activeSceneChanged_2() const { return ___activeSceneChanged_2; }
	inline UnityAction_2_t1173199225 ** get_address_of_activeSceneChanged_2() { return &___activeSceneChanged_2; }
	inline void set_activeSceneChanged_2(UnityAction_2_t1173199225 * value)
	{
		___activeSceneChanged_2 = value;
		Il2CppCodeGenWriteBarrier((&___activeSceneChanged_2), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SCENEMANAGER_T2619984172_H
#ifndef U3CUNITYENGINE_SOCIALPLATFORMS_ISOCIALPLATFORM_AUTHENTICATEU3EC__ANONSTOREY0_T4230897699_H
#define U3CUNITYENGINE_SOCIALPLATFORMS_ISOCIALPLATFORM_AUTHENTICATEU3EC__ANONSTOREY0_T4230897699_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform/<UnityEngine_SocialPlatforms_ISocialPlatform_Authenticate>c__AnonStorey0
struct  U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_t4230897699  : public RuntimeObject
{
public:
	// System.Action`1<System.Boolean> UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform/<UnityEngine_SocialPlatforms_ISocialPlatform_Authenticate>c__AnonStorey0::callback
	Action_1_t2674754663 * ___callback_0;

public:
	inline static int32_t get_offset_of_callback_0() { return static_cast<int32_t>(offsetof(U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_t4230897699, ___callback_0)); }
	inline Action_1_t2674754663 * get_callback_0() const { return ___callback_0; }
	inline Action_1_t2674754663 ** get_address_of_callback_0() { return &___callback_0; }
	inline void set_callback_0(Action_1_t2674754663 * value)
	{
		___callback_0 = value;
		Il2CppCodeGenWriteBarrier((&___callback_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // U3CUNITYENGINE_SOCIALPLATFORMS_ISOCIALPLATFORM_AUTHENTICATEU3EC__ANONSTOREY0_T4230897699_H
#ifndef RECTTRANSFORMUTILITY_T1869061041_H
#define RECTTRANSFORMUTILITY_T1869061041_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RectTransformUtility
struct  RectTransformUtility_t1869061041  : public RuntimeObject
{
public:

public:
};

struct RectTransformUtility_t1869061041_StaticFields
{
public:
	// UnityEngine.Vector3[] UnityEngine.RectTransformUtility::s_Corners
	Vector3U5BU5D_t2251457841* ___s_Corners_0;

public:
	inline static int32_t get_offset_of_s_Corners_0() { return static_cast<int32_t>(offsetof(RectTransformUtility_t1869061041_StaticFields, ___s_Corners_0)); }
	inline Vector3U5BU5D_t2251457841* get_s_Corners_0() const { return ___s_Corners_0; }
	inline Vector3U5BU5D_t2251457841** get_address_of_s_Corners_0() { return &___s_Corners_0; }
	inline void set_s_Corners_0(Vector3U5BU5D_t2251457841* value)
	{
		___s_Corners_0 = value;
		Il2CppCodeGenWriteBarrier((&___s_Corners_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RECTTRANSFORMUTILITY_T1869061041_H
#ifndef ACHIEVEMENTDESCRIPTION_T991053089_H
#define ACHIEVEMENTDESCRIPTION_T991053089_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.Impl.AchievementDescription
struct  AchievementDescription_t991053089  : public RuntimeObject
{
public:
	// System.String UnityEngine.SocialPlatforms.Impl.AchievementDescription::m_Title
	String_t* ___m_Title_0;
	// UnityEngine.Texture2D UnityEngine.SocialPlatforms.Impl.AchievementDescription::m_Image
	Texture2D_t1384570725 * ___m_Image_1;
	// System.String UnityEngine.SocialPlatforms.Impl.AchievementDescription::m_AchievedDescription
	String_t* ___m_AchievedDescription_2;
	// System.String UnityEngine.SocialPlatforms.Impl.AchievementDescription::m_UnachievedDescription
	String_t* ___m_UnachievedDescription_3;
	// System.Boolean UnityEngine.SocialPlatforms.Impl.AchievementDescription::m_Hidden
	bool ___m_Hidden_4;
	// System.Int32 UnityEngine.SocialPlatforms.Impl.AchievementDescription::m_Points
	int32_t ___m_Points_5;
	// System.String UnityEngine.SocialPlatforms.Impl.AchievementDescription::<id>k__BackingField
	String_t* ___U3CidU3Ek__BackingField_6;

public:
	inline static int32_t get_offset_of_m_Title_0() { return static_cast<int32_t>(offsetof(AchievementDescription_t991053089, ___m_Title_0)); }
	inline String_t* get_m_Title_0() const { return ___m_Title_0; }
	inline String_t** get_address_of_m_Title_0() { return &___m_Title_0; }
	inline void set_m_Title_0(String_t* value)
	{
		___m_Title_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_Title_0), value);
	}

	inline static int32_t get_offset_of_m_Image_1() { return static_cast<int32_t>(offsetof(AchievementDescription_t991053089, ___m_Image_1)); }
	inline Texture2D_t1384570725 * get_m_Image_1() const { return ___m_Image_1; }
	inline Texture2D_t1384570725 ** get_address_of_m_Image_1() { return &___m_Image_1; }
	inline void set_m_Image_1(Texture2D_t1384570725 * value)
	{
		___m_Image_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_Image_1), value);
	}

	inline static int32_t get_offset_of_m_AchievedDescription_2() { return static_cast<int32_t>(offsetof(AchievementDescription_t991053089, ___m_AchievedDescription_2)); }
	inline String_t* get_m_AchievedDescription_2() const { return ___m_AchievedDescription_2; }
	inline String_t** get_address_of_m_AchievedDescription_2() { return &___m_AchievedDescription_2; }
	inline void set_m_AchievedDescription_2(String_t* value)
	{
		___m_AchievedDescription_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_AchievedDescription_2), value);
	}

	inline static int32_t get_offset_of_m_UnachievedDescription_3() { return static_cast<int32_t>(offsetof(AchievementDescription_t991053089, ___m_UnachievedDescription_3)); }
	inline String_t* get_m_UnachievedDescription_3() const { return ___m_UnachievedDescription_3; }
	inline String_t** get_address_of_m_UnachievedDescription_3() { return &___m_UnachievedDescription_3; }
	inline void set_m_UnachievedDescription_3(String_t* value)
	{
		___m_UnachievedDescription_3 = value;
		Il2CppCodeGenWriteBarrier((&___m_UnachievedDescription_3), value);
	}

	inline static int32_t get_offset_of_m_Hidden_4() { return static_cast<int32_t>(offsetof(AchievementDescription_t991053089, ___m_Hidden_4)); }
	inline bool get_m_Hidden_4() const { return ___m_Hidden_4; }
	inline bool* get_address_of_m_Hidden_4() { return &___m_Hidden_4; }
	inline void set_m_Hidden_4(bool value)
	{
		___m_Hidden_4 = value;
	}

	inline static int32_t get_offset_of_m_Points_5() { return static_cast<int32_t>(offsetof(AchievementDescription_t991053089, ___m_Points_5)); }
	inline int32_t get_m_Points_5() const { return ___m_Points_5; }
	inline int32_t* get_address_of_m_Points_5() { return &___m_Points_5; }
	inline void set_m_Points_5(int32_t value)
	{
		___m_Points_5 = value;
	}

	inline static int32_t get_offset_of_U3CidU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(AchievementDescription_t991053089, ___U3CidU3Ek__BackingField_6)); }
	inline String_t* get_U3CidU3Ek__BackingField_6() const { return ___U3CidU3Ek__BackingField_6; }
	inline String_t** get_address_of_U3CidU3Ek__BackingField_6() { return &___U3CidU3Ek__BackingField_6; }
	inline void set_U3CidU3Ek__BackingField_6(String_t* value)
	{
		___U3CidU3Ek__BackingField_6 = value;
		Il2CppCodeGenWriteBarrier((&___U3CidU3Ek__BackingField_6), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ACHIEVEMENTDESCRIPTION_T991053089_H
#ifndef EXCEPTION_T3285241636_H
#define EXCEPTION_T3285241636_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Exception
struct  Exception_t3285241636  : public RuntimeObject
{
public:
	// System.IntPtr[] System.Exception::trace_ips
	IntPtrU5BU5D_t3630972082* ___trace_ips_0;
	// System.Exception System.Exception::inner_exception
	Exception_t3285241636 * ___inner_exception_1;
	// System.String System.Exception::message
	String_t* ___message_2;
	// System.String System.Exception::help_link
	String_t* ___help_link_3;
	// System.String System.Exception::class_name
	String_t* ___class_name_4;
	// System.String System.Exception::stack_trace
	String_t* ___stack_trace_5;
	// System.String System.Exception::_remoteStackTraceString
	String_t* ____remoteStackTraceString_6;
	// System.Int32 System.Exception::remote_stack_index
	int32_t ___remote_stack_index_7;
	// System.Int32 System.Exception::hresult
	int32_t ___hresult_8;
	// System.String System.Exception::source
	String_t* ___source_9;
	// System.Collections.IDictionary System.Exception::_data
	RuntimeObject* ____data_10;

public:
	inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t3285241636, ___trace_ips_0)); }
	inline IntPtrU5BU5D_t3630972082* get_trace_ips_0() const { return ___trace_ips_0; }
	inline IntPtrU5BU5D_t3630972082** get_address_of_trace_ips_0() { return &___trace_ips_0; }
	inline void set_trace_ips_0(IntPtrU5BU5D_t3630972082* value)
	{
		___trace_ips_0 = value;
		Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
	}

	inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t3285241636, ___inner_exception_1)); }
	inline Exception_t3285241636 * get_inner_exception_1() const { return ___inner_exception_1; }
	inline Exception_t3285241636 ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
	inline void set_inner_exception_1(Exception_t3285241636 * value)
	{
		___inner_exception_1 = value;
		Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
	}

	inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t3285241636, ___message_2)); }
	inline String_t* get_message_2() const { return ___message_2; }
	inline String_t** get_address_of_message_2() { return &___message_2; }
	inline void set_message_2(String_t* value)
	{
		___message_2 = value;
		Il2CppCodeGenWriteBarrier((&___message_2), value);
	}

	inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t3285241636, ___help_link_3)); }
	inline String_t* get_help_link_3() const { return ___help_link_3; }
	inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
	inline void set_help_link_3(String_t* value)
	{
		___help_link_3 = value;
		Il2CppCodeGenWriteBarrier((&___help_link_3), value);
	}

	inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t3285241636, ___class_name_4)); }
	inline String_t* get_class_name_4() const { return ___class_name_4; }
	inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
	inline void set_class_name_4(String_t* value)
	{
		___class_name_4 = value;
		Il2CppCodeGenWriteBarrier((&___class_name_4), value);
	}

	inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t3285241636, ___stack_trace_5)); }
	inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
	inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
	inline void set_stack_trace_5(String_t* value)
	{
		___stack_trace_5 = value;
		Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
	}

	inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t3285241636, ____remoteStackTraceString_6)); }
	inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
	inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
	inline void set__remoteStackTraceString_6(String_t* value)
	{
		____remoteStackTraceString_6 = value;
		Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
	}

	inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t3285241636, ___remote_stack_index_7)); }
	inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
	inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
	inline void set_remote_stack_index_7(int32_t value)
	{
		___remote_stack_index_7 = value;
	}

	inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t3285241636, ___hresult_8)); }
	inline int32_t get_hresult_8() const { return ___hresult_8; }
	inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
	inline void set_hresult_8(int32_t value)
	{
		___hresult_8 = value;
	}

	inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t3285241636, ___source_9)); }
	inline String_t* get_source_9() const { return ___source_9; }
	inline String_t** get_address_of_source_9() { return &___source_9; }
	inline void set_source_9(String_t* value)
	{
		___source_9 = value;
		Il2CppCodeGenWriteBarrier((&___source_9), value);
	}

	inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t3285241636, ____data_10)); }
	inline RuntimeObject* get__data_10() const { return ____data_10; }
	inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
	inline void set__data_10(RuntimeObject* value)
	{
		____data_10 = value;
		Il2CppCodeGenWriteBarrier((&____data_10), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // EXCEPTION_T3285241636_H
#ifndef GAMECENTERPLATFORM_T1308980868_H
#define GAMECENTERPLATFORM_T1308980868_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform
struct  GameCenterPlatform_t1308980868  : public RuntimeObject
{
public:

public:
};

struct GameCenterPlatform_t1308980868_StaticFields
{
public:
	// System.Action`2<System.Boolean,System.String> UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::s_AuthenticateCallback
	Action_2_t3787810730 * ___s_AuthenticateCallback_0;
	// UnityEngine.SocialPlatforms.Impl.AchievementDescription[] UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::s_adCache
	AchievementDescriptionU5BU5D_t916063548* ___s_adCache_1;
	// UnityEngine.SocialPlatforms.Impl.UserProfile[] UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::s_friends
	UserProfileU5BU5D_t3377267652* ___s_friends_2;
	// UnityEngine.SocialPlatforms.Impl.UserProfile[] UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::s_users
	UserProfileU5BU5D_t3377267652* ___s_users_3;
	// System.Action`1<System.Boolean> UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::s_ResetAchievements
	Action_1_t2674754663 * ___s_ResetAchievements_4;
	// UnityEngine.SocialPlatforms.Impl.LocalUser UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::m_LocalUser
	LocalUser_t2155741069 * ___m_LocalUser_5;
	// System.Collections.Generic.List`1<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard> UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::m_GcBoards
	List_1_t984806126 * ___m_GcBoards_6;

public:
	inline static int32_t get_offset_of_s_AuthenticateCallback_0() { return static_cast<int32_t>(offsetof(GameCenterPlatform_t1308980868_StaticFields, ___s_AuthenticateCallback_0)); }
	inline Action_2_t3787810730 * get_s_AuthenticateCallback_0() const { return ___s_AuthenticateCallback_0; }
	inline Action_2_t3787810730 ** get_address_of_s_AuthenticateCallback_0() { return &___s_AuthenticateCallback_0; }
	inline void set_s_AuthenticateCallback_0(Action_2_t3787810730 * value)
	{
		___s_AuthenticateCallback_0 = value;
		Il2CppCodeGenWriteBarrier((&___s_AuthenticateCallback_0), value);
	}

	inline static int32_t get_offset_of_s_adCache_1() { return static_cast<int32_t>(offsetof(GameCenterPlatform_t1308980868_StaticFields, ___s_adCache_1)); }
	inline AchievementDescriptionU5BU5D_t916063548* get_s_adCache_1() const { return ___s_adCache_1; }
	inline AchievementDescriptionU5BU5D_t916063548** get_address_of_s_adCache_1() { return &___s_adCache_1; }
	inline void set_s_adCache_1(AchievementDescriptionU5BU5D_t916063548* value)
	{
		___s_adCache_1 = value;
		Il2CppCodeGenWriteBarrier((&___s_adCache_1), value);
	}

	inline static int32_t get_offset_of_s_friends_2() { return static_cast<int32_t>(offsetof(GameCenterPlatform_t1308980868_StaticFields, ___s_friends_2)); }
	inline UserProfileU5BU5D_t3377267652* get_s_friends_2() const { return ___s_friends_2; }
	inline UserProfileU5BU5D_t3377267652** get_address_of_s_friends_2() { return &___s_friends_2; }
	inline void set_s_friends_2(UserProfileU5BU5D_t3377267652* value)
	{
		___s_friends_2 = value;
		Il2CppCodeGenWriteBarrier((&___s_friends_2), value);
	}

	inline static int32_t get_offset_of_s_users_3() { return static_cast<int32_t>(offsetof(GameCenterPlatform_t1308980868_StaticFields, ___s_users_3)); }
	inline UserProfileU5BU5D_t3377267652* get_s_users_3() const { return ___s_users_3; }
	inline UserProfileU5BU5D_t3377267652** get_address_of_s_users_3() { return &___s_users_3; }
	inline void set_s_users_3(UserProfileU5BU5D_t3377267652* value)
	{
		___s_users_3 = value;
		Il2CppCodeGenWriteBarrier((&___s_users_3), value);
	}

	inline static int32_t get_offset_of_s_ResetAchievements_4() { return static_cast<int32_t>(offsetof(GameCenterPlatform_t1308980868_StaticFields, ___s_ResetAchievements_4)); }
	inline Action_1_t2674754663 * get_s_ResetAchievements_4() const { return ___s_ResetAchievements_4; }
	inline Action_1_t2674754663 ** get_address_of_s_ResetAchievements_4() { return &___s_ResetAchievements_4; }
	inline void set_s_ResetAchievements_4(Action_1_t2674754663 * value)
	{
		___s_ResetAchievements_4 = value;
		Il2CppCodeGenWriteBarrier((&___s_ResetAchievements_4), value);
	}

	inline static int32_t get_offset_of_m_LocalUser_5() { return static_cast<int32_t>(offsetof(GameCenterPlatform_t1308980868_StaticFields, ___m_LocalUser_5)); }
	inline LocalUser_t2155741069 * get_m_LocalUser_5() const { return ___m_LocalUser_5; }
	inline LocalUser_t2155741069 ** get_address_of_m_LocalUser_5() { return &___m_LocalUser_5; }
	inline void set_m_LocalUser_5(LocalUser_t2155741069 * value)
	{
		___m_LocalUser_5 = value;
		Il2CppCodeGenWriteBarrier((&___m_LocalUser_5), value);
	}

	inline static int32_t get_offset_of_m_GcBoards_6() { return static_cast<int32_t>(offsetof(GameCenterPlatform_t1308980868_StaticFields, ___m_GcBoards_6)); }
	inline List_1_t984806126 * get_m_GcBoards_6() const { return ___m_GcBoards_6; }
	inline List_1_t984806126 ** get_address_of_m_GcBoards_6() { return &___m_GcBoards_6; }
	inline void set_m_GcBoards_6(List_1_t984806126 * value)
	{
		___m_GcBoards_6 = value;
		Il2CppCodeGenWriteBarrier((&___m_GcBoards_6), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // GAMECENTERPLATFORM_T1308980868_H
#ifndef REMOTESETTINGS_T1084722070_H
#define REMOTESETTINGS_T1084722070_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RemoteSettings
struct  RemoteSettings_t1084722070  : public RuntimeObject
{
public:

public:
};

struct RemoteSettings_t1084722070_StaticFields
{
public:
	// UnityEngine.RemoteSettings/UpdatedEventHandler UnityEngine.RemoteSettings::Updated
	UpdatedEventHandler_t860849547 * ___Updated_0;

public:
	inline static int32_t get_offset_of_Updated_0() { return static_cast<int32_t>(offsetof(RemoteSettings_t1084722070_StaticFields, ___Updated_0)); }
	inline UpdatedEventHandler_t860849547 * get_Updated_0() const { return ___Updated_0; }
	inline UpdatedEventHandler_t860849547 ** get_address_of_Updated_0() { return &___Updated_0; }
	inline void set_Updated_0(UpdatedEventHandler_t860849547 * value)
	{
		___Updated_0 = value;
		Il2CppCodeGenWriteBarrier((&___Updated_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // REMOTESETTINGS_T1084722070_H
#ifndef CULTUREINFO_T703400772_H
#define CULTUREINFO_T703400772_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Globalization.CultureInfo
struct  CultureInfo_t703400772  : public RuntimeObject
{
public:
	// System.Boolean System.Globalization.CultureInfo::m_isReadOnly
	bool ___m_isReadOnly_7;
	// System.Int32 System.Globalization.CultureInfo::cultureID
	int32_t ___cultureID_8;
	// System.Int32 System.Globalization.CultureInfo::parent_lcid
	int32_t ___parent_lcid_9;
	// System.Int32 System.Globalization.CultureInfo::specific_lcid
	int32_t ___specific_lcid_10;
	// System.Int32 System.Globalization.CultureInfo::datetime_index
	int32_t ___datetime_index_11;
	// System.Int32 System.Globalization.CultureInfo::number_index
	int32_t ___number_index_12;
	// System.Boolean System.Globalization.CultureInfo::m_useUserOverride
	bool ___m_useUserOverride_13;
	// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
	NumberFormatInfo_t3630505389 * ___numInfo_14;
	// System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
	DateTimeFormatInfo_t825146048 * ___dateTimeInfo_15;
	// System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
	TextInfo_t1445196420 * ___textInfo_16;
	// System.String System.Globalization.CultureInfo::m_name
	String_t* ___m_name_17;
	// System.String System.Globalization.CultureInfo::displayname
	String_t* ___displayname_18;
	// System.String System.Globalization.CultureInfo::englishname
	String_t* ___englishname_19;
	// System.String System.Globalization.CultureInfo::nativename
	String_t* ___nativename_20;
	// System.String System.Globalization.CultureInfo::iso3lang
	String_t* ___iso3lang_21;
	// System.String System.Globalization.CultureInfo::iso2lang
	String_t* ___iso2lang_22;
	// System.String System.Globalization.CultureInfo::icu_name
	String_t* ___icu_name_23;
	// System.String System.Globalization.CultureInfo::win3lang
	String_t* ___win3lang_24;
	// System.String System.Globalization.CultureInfo::territory
	String_t* ___territory_25;
	// System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
	CompareInfo_t3595197132 * ___compareInfo_26;
	// System.Int32* System.Globalization.CultureInfo::calendar_data
	int32_t* ___calendar_data_27;
	// System.Void* System.Globalization.CultureInfo::textinfo_data
	void* ___textinfo_data_28;
	// System.Globalization.Calendar[] System.Globalization.CultureInfo::optional_calendars
	CalendarU5BU5D_t3771720741* ___optional_calendars_29;
	// System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
	CultureInfo_t703400772 * ___parent_culture_30;
	// System.Int32 System.Globalization.CultureInfo::m_dataItem
	int32_t ___m_dataItem_31;
	// System.Globalization.Calendar System.Globalization.CultureInfo::calendar
	Calendar_t1732656044 * ___calendar_32;
	// System.Boolean System.Globalization.CultureInfo::constructed
	bool ___constructed_33;
	// System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
	ByteU5BU5D_t1185793865* ___cached_serialized_form_34;

public:
	inline static int32_t get_offset_of_m_isReadOnly_7() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___m_isReadOnly_7)); }
	inline bool get_m_isReadOnly_7() const { return ___m_isReadOnly_7; }
	inline bool* get_address_of_m_isReadOnly_7() { return &___m_isReadOnly_7; }
	inline void set_m_isReadOnly_7(bool value)
	{
		___m_isReadOnly_7 = value;
	}

	inline static int32_t get_offset_of_cultureID_8() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___cultureID_8)); }
	inline int32_t get_cultureID_8() const { return ___cultureID_8; }
	inline int32_t* get_address_of_cultureID_8() { return &___cultureID_8; }
	inline void set_cultureID_8(int32_t value)
	{
		___cultureID_8 = value;
	}

	inline static int32_t get_offset_of_parent_lcid_9() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___parent_lcid_9)); }
	inline int32_t get_parent_lcid_9() const { return ___parent_lcid_9; }
	inline int32_t* get_address_of_parent_lcid_9() { return &___parent_lcid_9; }
	inline void set_parent_lcid_9(int32_t value)
	{
		___parent_lcid_9 = value;
	}

	inline static int32_t get_offset_of_specific_lcid_10() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___specific_lcid_10)); }
	inline int32_t get_specific_lcid_10() const { return ___specific_lcid_10; }
	inline int32_t* get_address_of_specific_lcid_10() { return &___specific_lcid_10; }
	inline void set_specific_lcid_10(int32_t value)
	{
		___specific_lcid_10 = value;
	}

	inline static int32_t get_offset_of_datetime_index_11() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___datetime_index_11)); }
	inline int32_t get_datetime_index_11() const { return ___datetime_index_11; }
	inline int32_t* get_address_of_datetime_index_11() { return &___datetime_index_11; }
	inline void set_datetime_index_11(int32_t value)
	{
		___datetime_index_11 = value;
	}

	inline static int32_t get_offset_of_number_index_12() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___number_index_12)); }
	inline int32_t get_number_index_12() const { return ___number_index_12; }
	inline int32_t* get_address_of_number_index_12() { return &___number_index_12; }
	inline void set_number_index_12(int32_t value)
	{
		___number_index_12 = value;
	}

	inline static int32_t get_offset_of_m_useUserOverride_13() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___m_useUserOverride_13)); }
	inline bool get_m_useUserOverride_13() const { return ___m_useUserOverride_13; }
	inline bool* get_address_of_m_useUserOverride_13() { return &___m_useUserOverride_13; }
	inline void set_m_useUserOverride_13(bool value)
	{
		___m_useUserOverride_13 = value;
	}

	inline static int32_t get_offset_of_numInfo_14() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___numInfo_14)); }
	inline NumberFormatInfo_t3630505389 * get_numInfo_14() const { return ___numInfo_14; }
	inline NumberFormatInfo_t3630505389 ** get_address_of_numInfo_14() { return &___numInfo_14; }
	inline void set_numInfo_14(NumberFormatInfo_t3630505389 * value)
	{
		___numInfo_14 = value;
		Il2CppCodeGenWriteBarrier((&___numInfo_14), value);
	}

	inline static int32_t get_offset_of_dateTimeInfo_15() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___dateTimeInfo_15)); }
	inline DateTimeFormatInfo_t825146048 * get_dateTimeInfo_15() const { return ___dateTimeInfo_15; }
	inline DateTimeFormatInfo_t825146048 ** get_address_of_dateTimeInfo_15() { return &___dateTimeInfo_15; }
	inline void set_dateTimeInfo_15(DateTimeFormatInfo_t825146048 * value)
	{
		___dateTimeInfo_15 = value;
		Il2CppCodeGenWriteBarrier((&___dateTimeInfo_15), value);
	}

	inline static int32_t get_offset_of_textInfo_16() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___textInfo_16)); }
	inline TextInfo_t1445196420 * get_textInfo_16() const { return ___textInfo_16; }
	inline TextInfo_t1445196420 ** get_address_of_textInfo_16() { return &___textInfo_16; }
	inline void set_textInfo_16(TextInfo_t1445196420 * value)
	{
		___textInfo_16 = value;
		Il2CppCodeGenWriteBarrier((&___textInfo_16), value);
	}

	inline static int32_t get_offset_of_m_name_17() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___m_name_17)); }
	inline String_t* get_m_name_17() const { return ___m_name_17; }
	inline String_t** get_address_of_m_name_17() { return &___m_name_17; }
	inline void set_m_name_17(String_t* value)
	{
		___m_name_17 = value;
		Il2CppCodeGenWriteBarrier((&___m_name_17), value);
	}

	inline static int32_t get_offset_of_displayname_18() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___displayname_18)); }
	inline String_t* get_displayname_18() const { return ___displayname_18; }
	inline String_t** get_address_of_displayname_18() { return &___displayname_18; }
	inline void set_displayname_18(String_t* value)
	{
		___displayname_18 = value;
		Il2CppCodeGenWriteBarrier((&___displayname_18), value);
	}

	inline static int32_t get_offset_of_englishname_19() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___englishname_19)); }
	inline String_t* get_englishname_19() const { return ___englishname_19; }
	inline String_t** get_address_of_englishname_19() { return &___englishname_19; }
	inline void set_englishname_19(String_t* value)
	{
		___englishname_19 = value;
		Il2CppCodeGenWriteBarrier((&___englishname_19), value);
	}

	inline static int32_t get_offset_of_nativename_20() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___nativename_20)); }
	inline String_t* get_nativename_20() const { return ___nativename_20; }
	inline String_t** get_address_of_nativename_20() { return &___nativename_20; }
	inline void set_nativename_20(String_t* value)
	{
		___nativename_20 = value;
		Il2CppCodeGenWriteBarrier((&___nativename_20), value);
	}

	inline static int32_t get_offset_of_iso3lang_21() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___iso3lang_21)); }
	inline String_t* get_iso3lang_21() const { return ___iso3lang_21; }
	inline String_t** get_address_of_iso3lang_21() { return &___iso3lang_21; }
	inline void set_iso3lang_21(String_t* value)
	{
		___iso3lang_21 = value;
		Il2CppCodeGenWriteBarrier((&___iso3lang_21), value);
	}

	inline static int32_t get_offset_of_iso2lang_22() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___iso2lang_22)); }
	inline String_t* get_iso2lang_22() const { return ___iso2lang_22; }
	inline String_t** get_address_of_iso2lang_22() { return &___iso2lang_22; }
	inline void set_iso2lang_22(String_t* value)
	{
		___iso2lang_22 = value;
		Il2CppCodeGenWriteBarrier((&___iso2lang_22), value);
	}

	inline static int32_t get_offset_of_icu_name_23() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___icu_name_23)); }
	inline String_t* get_icu_name_23() const { return ___icu_name_23; }
	inline String_t** get_address_of_icu_name_23() { return &___icu_name_23; }
	inline void set_icu_name_23(String_t* value)
	{
		___icu_name_23 = value;
		Il2CppCodeGenWriteBarrier((&___icu_name_23), value);
	}

	inline static int32_t get_offset_of_win3lang_24() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___win3lang_24)); }
	inline String_t* get_win3lang_24() const { return ___win3lang_24; }
	inline String_t** get_address_of_win3lang_24() { return &___win3lang_24; }
	inline void set_win3lang_24(String_t* value)
	{
		___win3lang_24 = value;
		Il2CppCodeGenWriteBarrier((&___win3lang_24), value);
	}

	inline static int32_t get_offset_of_territory_25() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___territory_25)); }
	inline String_t* get_territory_25() const { return ___territory_25; }
	inline String_t** get_address_of_territory_25() { return &___territory_25; }
	inline void set_territory_25(String_t* value)
	{
		___territory_25 = value;
		Il2CppCodeGenWriteBarrier((&___territory_25), value);
	}

	inline static int32_t get_offset_of_compareInfo_26() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___compareInfo_26)); }
	inline CompareInfo_t3595197132 * get_compareInfo_26() const { return ___compareInfo_26; }
	inline CompareInfo_t3595197132 ** get_address_of_compareInfo_26() { return &___compareInfo_26; }
	inline void set_compareInfo_26(CompareInfo_t3595197132 * value)
	{
		___compareInfo_26 = value;
		Il2CppCodeGenWriteBarrier((&___compareInfo_26), value);
	}

	inline static int32_t get_offset_of_calendar_data_27() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___calendar_data_27)); }
	inline int32_t* get_calendar_data_27() const { return ___calendar_data_27; }
	inline int32_t** get_address_of_calendar_data_27() { return &___calendar_data_27; }
	inline void set_calendar_data_27(int32_t* value)
	{
		___calendar_data_27 = value;
	}

	inline static int32_t get_offset_of_textinfo_data_28() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___textinfo_data_28)); }
	inline void* get_textinfo_data_28() const { return ___textinfo_data_28; }
	inline void** get_address_of_textinfo_data_28() { return &___textinfo_data_28; }
	inline void set_textinfo_data_28(void* value)
	{
		___textinfo_data_28 = value;
	}

	inline static int32_t get_offset_of_optional_calendars_29() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___optional_calendars_29)); }
	inline CalendarU5BU5D_t3771720741* get_optional_calendars_29() const { return ___optional_calendars_29; }
	inline CalendarU5BU5D_t3771720741** get_address_of_optional_calendars_29() { return &___optional_calendars_29; }
	inline void set_optional_calendars_29(CalendarU5BU5D_t3771720741* value)
	{
		___optional_calendars_29 = value;
		Il2CppCodeGenWriteBarrier((&___optional_calendars_29), value);
	}

	inline static int32_t get_offset_of_parent_culture_30() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___parent_culture_30)); }
	inline CultureInfo_t703400772 * get_parent_culture_30() const { return ___parent_culture_30; }
	inline CultureInfo_t703400772 ** get_address_of_parent_culture_30() { return &___parent_culture_30; }
	inline void set_parent_culture_30(CultureInfo_t703400772 * value)
	{
		___parent_culture_30 = value;
		Il2CppCodeGenWriteBarrier((&___parent_culture_30), value);
	}

	inline static int32_t get_offset_of_m_dataItem_31() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___m_dataItem_31)); }
	inline int32_t get_m_dataItem_31() const { return ___m_dataItem_31; }
	inline int32_t* get_address_of_m_dataItem_31() { return &___m_dataItem_31; }
	inline void set_m_dataItem_31(int32_t value)
	{
		___m_dataItem_31 = value;
	}

	inline static int32_t get_offset_of_calendar_32() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___calendar_32)); }
	inline Calendar_t1732656044 * get_calendar_32() const { return ___calendar_32; }
	inline Calendar_t1732656044 ** get_address_of_calendar_32() { return &___calendar_32; }
	inline void set_calendar_32(Calendar_t1732656044 * value)
	{
		___calendar_32 = value;
		Il2CppCodeGenWriteBarrier((&___calendar_32), value);
	}

	inline static int32_t get_offset_of_constructed_33() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___constructed_33)); }
	inline bool get_constructed_33() const { return ___constructed_33; }
	inline bool* get_address_of_constructed_33() { return &___constructed_33; }
	inline void set_constructed_33(bool value)
	{
		___constructed_33 = value;
	}

	inline static int32_t get_offset_of_cached_serialized_form_34() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772, ___cached_serialized_form_34)); }
	inline ByteU5BU5D_t1185793865* get_cached_serialized_form_34() const { return ___cached_serialized_form_34; }
	inline ByteU5BU5D_t1185793865** get_address_of_cached_serialized_form_34() { return &___cached_serialized_form_34; }
	inline void set_cached_serialized_form_34(ByteU5BU5D_t1185793865* value)
	{
		___cached_serialized_form_34 = value;
		Il2CppCodeGenWriteBarrier((&___cached_serialized_form_34), value);
	}
};

struct CultureInfo_t703400772_StaticFields
{
public:
	// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
	CultureInfo_t703400772 * ___invariant_culture_info_4;
	// System.Object System.Globalization.CultureInfo::shared_table_lock
	RuntimeObject * ___shared_table_lock_5;
	// System.Int32 System.Globalization.CultureInfo::BootstrapCultureID
	int32_t ___BootstrapCultureID_6;
	// System.String System.Globalization.CultureInfo::MSG_READONLY
	String_t* ___MSG_READONLY_35;
	// System.Collections.Hashtable System.Globalization.CultureInfo::shared_by_number
	Hashtable_t3901241470 * ___shared_by_number_36;
	// System.Collections.Hashtable System.Globalization.CultureInfo::shared_by_name
	Hashtable_t3901241470 * ___shared_by_name_37;
	// System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Globalization.CultureInfo::<>f__switch$map19
	Dictionary_2_t543570752 * ___U3CU3Ef__switchU24map19_38;
	// System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Globalization.CultureInfo::<>f__switch$map1A
	Dictionary_2_t543570752 * ___U3CU3Ef__switchU24map1A_39;

public:
	inline static int32_t get_offset_of_invariant_culture_info_4() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772_StaticFields, ___invariant_culture_info_4)); }
	inline CultureInfo_t703400772 * get_invariant_culture_info_4() const { return ___invariant_culture_info_4; }
	inline CultureInfo_t703400772 ** get_address_of_invariant_culture_info_4() { return &___invariant_culture_info_4; }
	inline void set_invariant_culture_info_4(CultureInfo_t703400772 * value)
	{
		___invariant_culture_info_4 = value;
		Il2CppCodeGenWriteBarrier((&___invariant_culture_info_4), value);
	}

	inline static int32_t get_offset_of_shared_table_lock_5() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772_StaticFields, ___shared_table_lock_5)); }
	inline RuntimeObject * get_shared_table_lock_5() const { return ___shared_table_lock_5; }
	inline RuntimeObject ** get_address_of_shared_table_lock_5() { return &___shared_table_lock_5; }
	inline void set_shared_table_lock_5(RuntimeObject * value)
	{
		___shared_table_lock_5 = value;
		Il2CppCodeGenWriteBarrier((&___shared_table_lock_5), value);
	}

	inline static int32_t get_offset_of_BootstrapCultureID_6() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772_StaticFields, ___BootstrapCultureID_6)); }
	inline int32_t get_BootstrapCultureID_6() const { return ___BootstrapCultureID_6; }
	inline int32_t* get_address_of_BootstrapCultureID_6() { return &___BootstrapCultureID_6; }
	inline void set_BootstrapCultureID_6(int32_t value)
	{
		___BootstrapCultureID_6 = value;
	}

	inline static int32_t get_offset_of_MSG_READONLY_35() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772_StaticFields, ___MSG_READONLY_35)); }
	inline String_t* get_MSG_READONLY_35() const { return ___MSG_READONLY_35; }
	inline String_t** get_address_of_MSG_READONLY_35() { return &___MSG_READONLY_35; }
	inline void set_MSG_READONLY_35(String_t* value)
	{
		___MSG_READONLY_35 = value;
		Il2CppCodeGenWriteBarrier((&___MSG_READONLY_35), value);
	}

	inline static int32_t get_offset_of_shared_by_number_36() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772_StaticFields, ___shared_by_number_36)); }
	inline Hashtable_t3901241470 * get_shared_by_number_36() const { return ___shared_by_number_36; }
	inline Hashtable_t3901241470 ** get_address_of_shared_by_number_36() { return &___shared_by_number_36; }
	inline void set_shared_by_number_36(Hashtable_t3901241470 * value)
	{
		___shared_by_number_36 = value;
		Il2CppCodeGenWriteBarrier((&___shared_by_number_36), value);
	}

	inline static int32_t get_offset_of_shared_by_name_37() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772_StaticFields, ___shared_by_name_37)); }
	inline Hashtable_t3901241470 * get_shared_by_name_37() const { return ___shared_by_name_37; }
	inline Hashtable_t3901241470 ** get_address_of_shared_by_name_37() { return &___shared_by_name_37; }
	inline void set_shared_by_name_37(Hashtable_t3901241470 * value)
	{
		___shared_by_name_37 = value;
		Il2CppCodeGenWriteBarrier((&___shared_by_name_37), value);
	}

	inline static int32_t get_offset_of_U3CU3Ef__switchU24map19_38() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772_StaticFields, ___U3CU3Ef__switchU24map19_38)); }
	inline Dictionary_2_t543570752 * get_U3CU3Ef__switchU24map19_38() const { return ___U3CU3Ef__switchU24map19_38; }
	inline Dictionary_2_t543570752 ** get_address_of_U3CU3Ef__switchU24map19_38() { return &___U3CU3Ef__switchU24map19_38; }
	inline void set_U3CU3Ef__switchU24map19_38(Dictionary_2_t543570752 * value)
	{
		___U3CU3Ef__switchU24map19_38 = value;
		Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map19_38), value);
	}

	inline static int32_t get_offset_of_U3CU3Ef__switchU24map1A_39() { return static_cast<int32_t>(offsetof(CultureInfo_t703400772_StaticFields, ___U3CU3Ef__switchU24map1A_39)); }
	inline Dictionary_2_t543570752 * get_U3CU3Ef__switchU24map1A_39() const { return ___U3CU3Ef__switchU24map1A_39; }
	inline Dictionary_2_t543570752 ** get_address_of_U3CU3Ef__switchU24map1A_39() { return &___U3CU3Ef__switchU24map1A_39; }
	inline void set_U3CU3Ef__switchU24map1A_39(Dictionary_2_t543570752 * value)
	{
		___U3CU3Ef__switchU24map1A_39 = value;
		Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map1A_39), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CULTUREINFO_T703400772_H
#ifndef BINDER_T530160220_H
#define BINDER_T530160220_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Reflection.Binder
struct  Binder_t530160220  : public RuntimeObject
{
public:

public:
};

struct Binder_t530160220_StaticFields
{
public:
	// System.Reflection.Binder System.Reflection.Binder::default_binder
	Binder_t530160220 * ___default_binder_0;

public:
	inline static int32_t get_offset_of_default_binder_0() { return static_cast<int32_t>(offsetof(Binder_t530160220_StaticFields, ___default_binder_0)); }
	inline Binder_t530160220 * get_default_binder_0() const { return ___default_binder_0; }
	inline Binder_t530160220 ** get_address_of_default_binder_0() { return &___default_binder_0; }
	inline void set_default_binder_0(Binder_t530160220 * value)
	{
		___default_binder_0 = value;
		Il2CppCodeGenWriteBarrier((&___default_binder_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // BINDER_T530160220_H
#ifndef SETUPCOROUTINE_T2392442807_H
#define SETUPCOROUTINE_T2392442807_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SetupCoroutine
struct  SetupCoroutine_t2392442807  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SETUPCOROUTINE_T2392442807_H
#ifndef SENDMOUSEEVENTS_T955851818_H
#define SENDMOUSEEVENTS_T955851818_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SendMouseEvents
struct  SendMouseEvents_t955851818  : public RuntimeObject
{
public:

public:
};

struct SendMouseEvents_t955851818_StaticFields
{
public:
	// System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed
	bool ___s_MouseUsed_0;
	// UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_LastHit
	HitInfoU5BU5D_t4176695186* ___m_LastHit_1;
	// UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit
	HitInfoU5BU5D_t4176695186* ___m_MouseDownHit_2;
	// UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit
	HitInfoU5BU5D_t4176695186* ___m_CurrentHit_3;
	// UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras
	CameraU5BU5D_t2507966031* ___m_Cameras_4;

public:
	inline static int32_t get_offset_of_s_MouseUsed_0() { return static_cast<int32_t>(offsetof(SendMouseEvents_t955851818_StaticFields, ___s_MouseUsed_0)); }
	inline bool get_s_MouseUsed_0() const { return ___s_MouseUsed_0; }
	inline bool* get_address_of_s_MouseUsed_0() { return &___s_MouseUsed_0; }
	inline void set_s_MouseUsed_0(bool value)
	{
		___s_MouseUsed_0 = value;
	}

	inline static int32_t get_offset_of_m_LastHit_1() { return static_cast<int32_t>(offsetof(SendMouseEvents_t955851818_StaticFields, ___m_LastHit_1)); }
	inline HitInfoU5BU5D_t4176695186* get_m_LastHit_1() const { return ___m_LastHit_1; }
	inline HitInfoU5BU5D_t4176695186** get_address_of_m_LastHit_1() { return &___m_LastHit_1; }
	inline void set_m_LastHit_1(HitInfoU5BU5D_t4176695186* value)
	{
		___m_LastHit_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_LastHit_1), value);
	}

	inline static int32_t get_offset_of_m_MouseDownHit_2() { return static_cast<int32_t>(offsetof(SendMouseEvents_t955851818_StaticFields, ___m_MouseDownHit_2)); }
	inline HitInfoU5BU5D_t4176695186* get_m_MouseDownHit_2() const { return ___m_MouseDownHit_2; }
	inline HitInfoU5BU5D_t4176695186** get_address_of_m_MouseDownHit_2() { return &___m_MouseDownHit_2; }
	inline void set_m_MouseDownHit_2(HitInfoU5BU5D_t4176695186* value)
	{
		___m_MouseDownHit_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_MouseDownHit_2), value);
	}

	inline static int32_t get_offset_of_m_CurrentHit_3() { return static_cast<int32_t>(offsetof(SendMouseEvents_t955851818_StaticFields, ___m_CurrentHit_3)); }
	inline HitInfoU5BU5D_t4176695186* get_m_CurrentHit_3() const { return ___m_CurrentHit_3; }
	inline HitInfoU5BU5D_t4176695186** get_address_of_m_CurrentHit_3() { return &___m_CurrentHit_3; }
	inline void set_m_CurrentHit_3(HitInfoU5BU5D_t4176695186* value)
	{
		___m_CurrentHit_3 = value;
		Il2CppCodeGenWriteBarrier((&___m_CurrentHit_3), value);
	}

	inline static int32_t get_offset_of_m_Cameras_4() { return static_cast<int32_t>(offsetof(SendMouseEvents_t955851818_StaticFields, ___m_Cameras_4)); }
	inline CameraU5BU5D_t2507966031* get_m_Cameras_4() const { return ___m_Cameras_4; }
	inline CameraU5BU5D_t2507966031** get_address_of_m_Cameras_4() { return &___m_Cameras_4; }
	inline void set_m_Cameras_4(CameraU5BU5D_t2507966031* value)
	{
		___m_Cameras_4 = value;
		Il2CppCodeGenWriteBarrier((&___m_Cameras_4), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SENDMOUSEEVENTS_T955851818_H
#ifndef SCROLLVIEWSTATE_T3481701544_H
#define SCROLLVIEWSTATE_T3481701544_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.ScrollViewState
struct  ScrollViewState_t3481701544  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SCROLLVIEWSTATE_T3481701544_H
#ifndef RESOURCES_T3251753876_H
#define RESOURCES_T3251753876_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Resources
struct  Resources_t3251753876  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RESOURCES_T3251753876_H
#ifndef SCREEN_T1803876837_H
#define SCREEN_T1803876837_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Screen
struct  Screen_t1803876837  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SCREEN_T1803876837_H
#ifndef SLIDERSTATE_T1582857496_H
#define SLIDERSTATE_T1582857496_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SliderState
struct  SliderState_t1582857496  : public RuntimeObject
{
public:
	// System.Single UnityEngine.SliderState::dragStartPos
	float ___dragStartPos_0;
	// System.Single UnityEngine.SliderState::dragStartValue
	float ___dragStartValue_1;
	// System.Boolean UnityEngine.SliderState::isDragging
	bool ___isDragging_2;

public:
	inline static int32_t get_offset_of_dragStartPos_0() { return static_cast<int32_t>(offsetof(SliderState_t1582857496, ___dragStartPos_0)); }
	inline float get_dragStartPos_0() const { return ___dragStartPos_0; }
	inline float* get_address_of_dragStartPos_0() { return &___dragStartPos_0; }
	inline void set_dragStartPos_0(float value)
	{
		___dragStartPos_0 = value;
	}

	inline static int32_t get_offset_of_dragStartValue_1() { return static_cast<int32_t>(offsetof(SliderState_t1582857496, ___dragStartValue_1)); }
	inline float get_dragStartValue_1() const { return ___dragStartValue_1; }
	inline float* get_address_of_dragStartValue_1() { return &___dragStartValue_1; }
	inline void set_dragStartValue_1(float value)
	{
		___dragStartValue_1 = value;
	}

	inline static int32_t get_offset_of_isDragging_2() { return static_cast<int32_t>(offsetof(SliderState_t1582857496, ___isDragging_2)); }
	inline bool get_isDragging_2() const { return ___isDragging_2; }
	inline bool* get_address_of_isDragging_2() { return &___isDragging_2; }
	inline void set_isDragging_2(bool value)
	{
		___isDragging_2 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SLIDERSTATE_T1582857496_H
#ifndef STRINGBUILDER_T313129557_H
#define STRINGBUILDER_T313129557_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Text.StringBuilder
struct  StringBuilder_t313129557  : public RuntimeObject
{
public:
	// System.Int32 System.Text.StringBuilder::_length
	int32_t ____length_1;
	// System.String System.Text.StringBuilder::_str
	String_t* ____str_2;
	// System.String System.Text.StringBuilder::_cached_str
	String_t* ____cached_str_3;
	// System.Int32 System.Text.StringBuilder::_maxCapacity
	int32_t ____maxCapacity_4;

public:
	inline static int32_t get_offset_of__length_1() { return static_cast<int32_t>(offsetof(StringBuilder_t313129557, ____length_1)); }
	inline int32_t get__length_1() const { return ____length_1; }
	inline int32_t* get_address_of__length_1() { return &____length_1; }
	inline void set__length_1(int32_t value)
	{
		____length_1 = value;
	}

	inline static int32_t get_offset_of__str_2() { return static_cast<int32_t>(offsetof(StringBuilder_t313129557, ____str_2)); }
	inline String_t* get__str_2() const { return ____str_2; }
	inline String_t** get_address_of__str_2() { return &____str_2; }
	inline void set__str_2(String_t* value)
	{
		____str_2 = value;
		Il2CppCodeGenWriteBarrier((&____str_2), value);
	}

	inline static int32_t get_offset_of__cached_str_3() { return static_cast<int32_t>(offsetof(StringBuilder_t313129557, ____cached_str_3)); }
	inline String_t* get__cached_str_3() const { return ____cached_str_3; }
	inline String_t** get_address_of__cached_str_3() { return &____cached_str_3; }
	inline void set__cached_str_3(String_t* value)
	{
		____cached_str_3 = value;
		Il2CppCodeGenWriteBarrier((&____cached_str_3), value);
	}

	inline static int32_t get_offset_of__maxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t313129557, ____maxCapacity_4)); }
	inline int32_t get__maxCapacity_4() const { return ____maxCapacity_4; }
	inline int32_t* get_address_of__maxCapacity_4() { return &____maxCapacity_4; }
	inline void set__maxCapacity_4(int32_t value)
	{
		____maxCapacity_4 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STRINGBUILDER_T313129557_H
#ifndef LIST_1_T984806126_H
#define LIST_1_T984806126_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Collections.Generic.List`1<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>
struct  List_1_t984806126  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	GcLeaderboardU5BU5D_t2736626859* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t984806126, ____items_1)); }
	inline GcLeaderboardU5BU5D_t2736626859* get__items_1() const { return ____items_1; }
	inline GcLeaderboardU5BU5D_t2736626859** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(GcLeaderboardU5BU5D_t2736626859* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((&____items_1), value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t984806126, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t984806126, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}
};

struct List_1_t984806126_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::EmptyArray
	GcLeaderboardU5BU5D_t2736626859* ___EmptyArray_4;

public:
	inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t984806126_StaticFields, ___EmptyArray_4)); }
	inline GcLeaderboardU5BU5D_t2736626859* get_EmptyArray_4() const { return ___EmptyArray_4; }
	inline GcLeaderboardU5BU5D_t2736626859** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
	inline void set_EmptyArray_4(GcLeaderboardU5BU5D_t2736626859* value)
	{
		___EmptyArray_4 = value;
		Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // LIST_1_T984806126_H
#ifndef ATTRIBUTE_T739646798_H
#define ATTRIBUTE_T739646798_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Attribute
struct  Attribute_t739646798  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ATTRIBUTE_T739646798_H
#ifndef LIST_1_T369525373_H
#define LIST_1_T369525373_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Collections.Generic.List`1<UnityEngine.UICharInfo>
struct  List_1_t369525373  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	UICharInfoU5BU5D_t4195871232* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t369525373, ____items_1)); }
	inline UICharInfoU5BU5D_t4195871232* get__items_1() const { return ____items_1; }
	inline UICharInfoU5BU5D_t4195871232** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(UICharInfoU5BU5D_t4195871232* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((&____items_1), value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t369525373, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t369525373, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}
};

struct List_1_t369525373_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::EmptyArray
	UICharInfoU5BU5D_t4195871232* ___EmptyArray_4;

public:
	inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t369525373_StaticFields, ___EmptyArray_4)); }
	inline UICharInfoU5BU5D_t4195871232* get_EmptyArray_4() const { return ___EmptyArray_4; }
	inline UICharInfoU5BU5D_t4195871232** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
	inline void set_EmptyArray_4(UICharInfoU5BU5D_t4195871232* value)
	{
		___EmptyArray_4 = value;
		Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // LIST_1_T369525373_H
#ifndef MEMBERINFO_T_H
#define MEMBERINFO_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Reflection.MemberInfo
struct  MemberInfo_t  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MEMBERINFO_T_H
#ifndef LIST_1_T2359577098_H
#define LIST_1_T2359577098_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Collections.Generic.List`1<UnityEngine.UIVertex>
struct  List_1_t2359577098  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	UIVertexU5BU5D_t2534070687* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t2359577098, ____items_1)); }
	inline UIVertexU5BU5D_t2534070687* get__items_1() const { return ____items_1; }
	inline UIVertexU5BU5D_t2534070687** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(UIVertexU5BU5D_t2534070687* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((&____items_1), value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t2359577098, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t2359577098, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}
};

struct List_1_t2359577098_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::EmptyArray
	UIVertexU5BU5D_t2534070687* ___EmptyArray_4;

public:
	inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t2359577098_StaticFields, ___EmptyArray_4)); }
	inline UIVertexU5BU5D_t2534070687* get_EmptyArray_4() const { return ___EmptyArray_4; }
	inline UIVertexU5BU5D_t2534070687** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
	inline void set_EmptyArray_4(UIVertexU5BU5D_t2534070687* value)
	{
		___EmptyArray_4 = value;
		Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // LIST_1_T2359577098_H
#ifndef VALUETYPE_T1651021560_H
#define VALUETYPE_T1651021560_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.ValueType
struct  ValueType_t1651021560  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t1651021560_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t1651021560_marshaled_com
{
};
#endif // VALUETYPE_T1651021560_H
#ifndef GUICONTENT_T3165057865_H
#define GUICONTENT_T3165057865_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.GUIContent
struct  GUIContent_t3165057865  : public RuntimeObject
{
public:
	// System.String UnityEngine.GUIContent::m_Text
	String_t* ___m_Text_0;
	// UnityEngine.Texture UnityEngine.GUIContent::m_Image
	Texture_t2354860603 * ___m_Image_1;
	// System.String UnityEngine.GUIContent::m_Tooltip
	String_t* ___m_Tooltip_2;

public:
	inline static int32_t get_offset_of_m_Text_0() { return static_cast<int32_t>(offsetof(GUIContent_t3165057865, ___m_Text_0)); }
	inline String_t* get_m_Text_0() const { return ___m_Text_0; }
	inline String_t** get_address_of_m_Text_0() { return &___m_Text_0; }
	inline void set_m_Text_0(String_t* value)
	{
		___m_Text_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_Text_0), value);
	}

	inline static int32_t get_offset_of_m_Image_1() { return static_cast<int32_t>(offsetof(GUIContent_t3165057865, ___m_Image_1)); }
	inline Texture_t2354860603 * get_m_Image_1() const { return ___m_Image_1; }
	inline Texture_t2354860603 ** get_address_of_m_Image_1() { return &___m_Image_1; }
	inline void set_m_Image_1(Texture_t2354860603 * value)
	{
		___m_Image_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_Image_1), value);
	}

	inline static int32_t get_offset_of_m_Tooltip_2() { return static_cast<int32_t>(offsetof(GUIContent_t3165057865, ___m_Tooltip_2)); }
	inline String_t* get_m_Tooltip_2() const { return ___m_Tooltip_2; }
	inline String_t** get_address_of_m_Tooltip_2() { return &___m_Tooltip_2; }
	inline void set_m_Tooltip_2(String_t* value)
	{
		___m_Tooltip_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_Tooltip_2), value);
	}
};

struct GUIContent_t3165057865_StaticFields
{
public:
	// UnityEngine.GUIContent UnityEngine.GUIContent::s_Text
	GUIContent_t3165057865 * ___s_Text_3;
	// UnityEngine.GUIContent UnityEngine.GUIContent::s_Image
	GUIContent_t3165057865 * ___s_Image_4;
	// UnityEngine.GUIContent UnityEngine.GUIContent::s_TextImage
	GUIContent_t3165057865 * ___s_TextImage_5;
	// UnityEngine.GUIContent UnityEngine.GUIContent::none
	GUIContent_t3165057865 * ___none_6;

public:
	inline static int32_t get_offset_of_s_Text_3() { return static_cast<int32_t>(offsetof(GUIContent_t3165057865_StaticFields, ___s_Text_3)); }
	inline GUIContent_t3165057865 * get_s_Text_3() const { return ___s_Text_3; }
	inline GUIContent_t3165057865 ** get_address_of_s_Text_3() { return &___s_Text_3; }
	inline void set_s_Text_3(GUIContent_t3165057865 * value)
	{
		___s_Text_3 = value;
		Il2CppCodeGenWriteBarrier((&___s_Text_3), value);
	}

	inline static int32_t get_offset_of_s_Image_4() { return static_cast<int32_t>(offsetof(GUIContent_t3165057865_StaticFields, ___s_Image_4)); }
	inline GUIContent_t3165057865 * get_s_Image_4() const { return ___s_Image_4; }
	inline GUIContent_t3165057865 ** get_address_of_s_Image_4() { return &___s_Image_4; }
	inline void set_s_Image_4(GUIContent_t3165057865 * value)
	{
		___s_Image_4 = value;
		Il2CppCodeGenWriteBarrier((&___s_Image_4), value);
	}

	inline static int32_t get_offset_of_s_TextImage_5() { return static_cast<int32_t>(offsetof(GUIContent_t3165057865_StaticFields, ___s_TextImage_5)); }
	inline GUIContent_t3165057865 * get_s_TextImage_5() const { return ___s_TextImage_5; }
	inline GUIContent_t3165057865 ** get_address_of_s_TextImage_5() { return &___s_TextImage_5; }
	inline void set_s_TextImage_5(GUIContent_t3165057865 * value)
	{
		___s_TextImage_5 = value;
		Il2CppCodeGenWriteBarrier((&___s_TextImage_5), value);
	}

	inline static int32_t get_offset_of_none_6() { return static_cast<int32_t>(offsetof(GUIContent_t3165057865_StaticFields, ___none_6)); }
	inline GUIContent_t3165057865 * get_none_6() const { return ___none_6; }
	inline GUIContent_t3165057865 ** get_address_of_none_6() { return &___none_6; }
	inline void set_none_6(GUIContent_t3165057865 * value)
	{
		___none_6 = value;
		Il2CppCodeGenWriteBarrier((&___none_6), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.GUIContent
struct GUIContent_t3165057865_marshaled_pinvoke
{
	char* ___m_Text_0;
	Texture_t2354860603 * ___m_Image_1;
	char* ___m_Tooltip_2;
};
// Native definition for COM marshalling of UnityEngine.GUIContent
struct GUIContent_t3165057865_marshaled_com
{
	Il2CppChar* ___m_Text_0;
	Texture_t2354860603 * ___m_Image_1;
	Il2CppChar* ___m_Tooltip_2;
};
#endif // GUICONTENT_T3165057865_H
#ifndef LIST_1_T1470875743_H
#define LIST_1_T1470875743_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Collections.Generic.List`1<UnityEngine.UILineInfo>
struct  List_1_t1470875743  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	UILineInfoU5BU5D_t2942809686* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1470875743, ____items_1)); }
	inline UILineInfoU5BU5D_t2942809686* get__items_1() const { return ____items_1; }
	inline UILineInfoU5BU5D_t2942809686** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(UILineInfoU5BU5D_t2942809686* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((&____items_1), value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1470875743, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1470875743, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}
};

struct List_1_t1470875743_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::EmptyArray
	UILineInfoU5BU5D_t2942809686* ___EmptyArray_4;

public:
	inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1470875743_StaticFields, ___EmptyArray_4)); }
	inline UILineInfoU5BU5D_t2942809686* get_EmptyArray_4() const { return ___EmptyArray_4; }
	inline UILineInfoU5BU5D_t2942809686** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
	inline void set_EmptyArray_4(UILineInfoU5BU5D_t2942809686* value)
	{
		___EmptyArray_4 = value;
		Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // LIST_1_T1470875743_H
#ifndef SYSTEMINFO_T892198491_H
#define SYSTEMINFO_T892198491_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SystemInfo
struct  SystemInfo_t892198491  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SYSTEMINFO_T892198491_H
#ifndef STRING_T_H
#define STRING_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.String
struct  String_t  : public RuntimeObject
{
public:
	// System.Int32 System.String::length
	int32_t ___length_0;
	// System.Char System.String::start_char
	Il2CppChar ___start_char_1;

public:
	inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
	inline int32_t get_length_0() const { return ___length_0; }
	inline int32_t* get_address_of_length_0() { return &___length_0; }
	inline void set_length_0(int32_t value)
	{
		___length_0 = value;
	}

	inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
	inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
	inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
	inline void set_start_char_1(Il2CppChar value)
	{
		___start_char_1 = value;
	}
};

struct String_t_StaticFields
{
public:
	// System.String System.String::Empty
	String_t* ___Empty_2;
	// System.Char[] System.String::WhiteChars
	CharU5BU5D_t1522321484* ___WhiteChars_3;

public:
	inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
	inline String_t* get_Empty_2() const { return ___Empty_2; }
	inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
	inline void set_Empty_2(String_t* value)
	{
		___Empty_2 = value;
		Il2CppCodeGenWriteBarrier((&___Empty_2), value);
	}

	inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
	inline CharU5BU5D_t1522321484* get_WhiteChars_3() const { return ___WhiteChars_3; }
	inline CharU5BU5D_t1522321484** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
	inline void set_WhiteChars_3(CharU5BU5D_t1522321484* value)
	{
		___WhiteChars_3 = value;
		Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STRING_T_H
#ifndef YIELDINSTRUCTION_T875001183_H
#define YIELDINSTRUCTION_T875001183_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.YieldInstruction
struct  YieldInstruction_t875001183  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_t875001183_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_t875001183_marshaled_com
{
};
#endif // YIELDINSTRUCTION_T875001183_H
#ifndef STACKFRAME_T2547199141_H
#define STACKFRAME_T2547199141_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Diagnostics.StackFrame
struct  StackFrame_t2547199141  : public RuntimeObject
{
public:
	// System.Int32 System.Diagnostics.StackFrame::ilOffset
	int32_t ___ilOffset_1;
	// System.Int32 System.Diagnostics.StackFrame::nativeOffset
	int32_t ___nativeOffset_2;
	// System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
	MethodBase_t710954372 * ___methodBase_3;
	// System.String System.Diagnostics.StackFrame::fileName
	String_t* ___fileName_4;
	// System.Int32 System.Diagnostics.StackFrame::lineNumber
	int32_t ___lineNumber_5;
	// System.Int32 System.Diagnostics.StackFrame::columnNumber
	int32_t ___columnNumber_6;
	// System.String System.Diagnostics.StackFrame::internalMethodName
	String_t* ___internalMethodName_7;

public:
	inline static int32_t get_offset_of_ilOffset_1() { return static_cast<int32_t>(offsetof(StackFrame_t2547199141, ___ilOffset_1)); }
	inline int32_t get_ilOffset_1() const { return ___ilOffset_1; }
	inline int32_t* get_address_of_ilOffset_1() { return &___ilOffset_1; }
	inline void set_ilOffset_1(int32_t value)
	{
		___ilOffset_1 = value;
	}

	inline static int32_t get_offset_of_nativeOffset_2() { return static_cast<int32_t>(offsetof(StackFrame_t2547199141, ___nativeOffset_2)); }
	inline int32_t get_nativeOffset_2() const { return ___nativeOffset_2; }
	inline int32_t* get_address_of_nativeOffset_2() { return &___nativeOffset_2; }
	inline void set_nativeOffset_2(int32_t value)
	{
		___nativeOffset_2 = value;
	}

	inline static int32_t get_offset_of_methodBase_3() { return static_cast<int32_t>(offsetof(StackFrame_t2547199141, ___methodBase_3)); }
	inline MethodBase_t710954372 * get_methodBase_3() const { return ___methodBase_3; }
	inline MethodBase_t710954372 ** get_address_of_methodBase_3() { return &___methodBase_3; }
	inline void set_methodBase_3(MethodBase_t710954372 * value)
	{
		___methodBase_3 = value;
		Il2CppCodeGenWriteBarrier((&___methodBase_3), value);
	}

	inline static int32_t get_offset_of_fileName_4() { return static_cast<int32_t>(offsetof(StackFrame_t2547199141, ___fileName_4)); }
	inline String_t* get_fileName_4() const { return ___fileName_4; }
	inline String_t** get_address_of_fileName_4() { return &___fileName_4; }
	inline void set_fileName_4(String_t* value)
	{
		___fileName_4 = value;
		Il2CppCodeGenWriteBarrier((&___fileName_4), value);
	}

	inline static int32_t get_offset_of_lineNumber_5() { return static_cast<int32_t>(offsetof(StackFrame_t2547199141, ___lineNumber_5)); }
	inline int32_t get_lineNumber_5() const { return ___lineNumber_5; }
	inline int32_t* get_address_of_lineNumber_5() { return &___lineNumber_5; }
	inline void set_lineNumber_5(int32_t value)
	{
		___lineNumber_5 = value;
	}

	inline static int32_t get_offset_of_columnNumber_6() { return static_cast<int32_t>(offsetof(StackFrame_t2547199141, ___columnNumber_6)); }
	inline int32_t get_columnNumber_6() const { return ___columnNumber_6; }
	inline int32_t* get_address_of_columnNumber_6() { return &___columnNumber_6; }
	inline void set_columnNumber_6(int32_t value)
	{
		___columnNumber_6 = value;
	}

	inline static int32_t get_offset_of_internalMethodName_7() { return static_cast<int32_t>(offsetof(StackFrame_t2547199141, ___internalMethodName_7)); }
	inline String_t* get_internalMethodName_7() const { return ___internalMethodName_7; }
	inline String_t** get_address_of_internalMethodName_7() { return &___internalMethodName_7; }
	inline void set_internalMethodName_7(String_t* value)
	{
		___internalMethodName_7 = value;
		Il2CppCodeGenWriteBarrier((&___internalMethodName_7), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STACKFRAME_T2547199141_H
#ifndef RANDOM_T1293315678_H
#define RANDOM_T1293315678_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Random
struct  Random_t1293315678  : public RuntimeObject
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RANDOM_T1293315678_H
#ifndef ENUM_T2506116811_H
#define ENUM_T2506116811_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Enum
struct  Enum_t2506116811  : public ValueType_t1651021560
{
public:

public:
};

struct Enum_t2506116811_StaticFields
{
public:
	// System.Char[] System.Enum::split_char
	CharU5BU5D_t1522321484* ___split_char_0;

public:
	inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t2506116811_StaticFields, ___split_char_0)); }
	inline CharU5BU5D_t1522321484* get_split_char_0() const { return ___split_char_0; }
	inline CharU5BU5D_t1522321484** get_address_of_split_char_0() { return &___split_char_0; }
	inline void set_split_char_0(CharU5BU5D_t1522321484* value)
	{
		___split_char_0 = value;
		Il2CppCodeGenWriteBarrier((&___split_char_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2506116811_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2506116811_marshaled_com
{
};
#endif // ENUM_T2506116811_H
#ifndef REQUIREDBYNATIVECODEATTRIBUTE_T2549902335_H
#define REQUIREDBYNATIVECODEATTRIBUTE_T2549902335_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Scripting.RequiredByNativeCodeAttribute
struct  RequiredByNativeCodeAttribute_t2549902335  : public Attribute_t739646798
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // REQUIREDBYNATIVECODEATTRIBUTE_T2549902335_H
#ifndef SELECTIONBASEATTRIBUTE_T3732655813_H
#define SELECTIONBASEATTRIBUTE_T3732655813_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SelectionBaseAttribute
struct  SelectionBaseAttribute_t3732655813  : public Attribute_t739646798
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SELECTIONBASEATTRIBUTE_T3732655813_H
#ifndef HITINFO_T2268685571_H
#define HITINFO_T2268685571_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SendMouseEvents/HitInfo
struct  HitInfo_t2268685571 
{
public:
	// UnityEngine.GameObject UnityEngine.SendMouseEvents/HitInfo::target
	GameObject_t2923855588 * ___target_0;
	// UnityEngine.Camera UnityEngine.SendMouseEvents/HitInfo::camera
	Camera_t110840138 * ___camera_1;

public:
	inline static int32_t get_offset_of_target_0() { return static_cast<int32_t>(offsetof(HitInfo_t2268685571, ___target_0)); }
	inline GameObject_t2923855588 * get_target_0() const { return ___target_0; }
	inline GameObject_t2923855588 ** get_address_of_target_0() { return &___target_0; }
	inline void set_target_0(GameObject_t2923855588 * value)
	{
		___target_0 = value;
		Il2CppCodeGenWriteBarrier((&___target_0), value);
	}

	inline static int32_t get_offset_of_camera_1() { return static_cast<int32_t>(offsetof(HitInfo_t2268685571, ___camera_1)); }
	inline Camera_t110840138 * get_camera_1() const { return ___camera_1; }
	inline Camera_t110840138 ** get_address_of_camera_1() { return &___camera_1; }
	inline void set_camera_1(Camera_t110840138 * value)
	{
		___camera_1 = value;
		Il2CppCodeGenWriteBarrier((&___camera_1), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo
struct HitInfo_t2268685571_marshaled_pinvoke
{
	GameObject_t2923855588 * ___target_0;
	Camera_t110840138 * ___camera_1;
};
// Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo
struct HitInfo_t2268685571_marshaled_com
{
	GameObject_t2923855588 * ___target_0;
	Camera_t110840138 * ___camera_1;
};
#endif // HITINFO_T2268685571_H
#ifndef GENERATEDBYOLDBINDINGSGENERATORATTRIBUTE_T1965560690_H
#define GENERATEDBYOLDBINDINGSGENERATORATTRIBUTE_T1965560690_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute
struct  GeneratedByOldBindingsGeneratorAttribute_t1965560690  : public Attribute_t739646798
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // GENERATEDBYOLDBINDINGSGENERATORATTRIBUTE_T1965560690_H
#ifndef FORMERLYSERIALIZEDASATTRIBUTE_T2004262931_H
#define FORMERLYSERIALIZEDASATTRIBUTE_T2004262931_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Serialization.FormerlySerializedAsAttribute
struct  FormerlySerializedAsAttribute_t2004262931  : public Attribute_t739646798
{
public:
	// System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName
	String_t* ___m_oldName_0;

public:
	inline static int32_t get_offset_of_m_oldName_0() { return static_cast<int32_t>(offsetof(FormerlySerializedAsAttribute_t2004262931, ___m_oldName_0)); }
	inline String_t* get_m_oldName_0() const { return ___m_oldName_0; }
	inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; }
	inline void set_m_oldName_0(String_t* value)
	{
		___m_oldName_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_oldName_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // FORMERLYSERIALIZEDASATTRIBUTE_T2004262931_H
#ifndef SERIALIZEFIELD_T2526071389_H
#define SERIALIZEFIELD_T2526071389_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SerializeField
struct  SerializeField_t2526071389  : public Attribute_t739646798
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SERIALIZEFIELD_T2526071389_H
#ifndef SERIALIZEPRIVATEVARIABLES_T3415835997_H
#define SERIALIZEPRIVATEVARIABLES_T3415835997_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SerializePrivateVariables
struct  SerializePrivateVariables_t3415835997  : public Attribute_t739646798
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SERIALIZEPRIVATEVARIABLES_T3415835997_H
#ifndef SYSTEMEXCEPTION_T3352021648_H
#define SYSTEMEXCEPTION_T3352021648_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.SystemException
struct  SystemException_t3352021648  : public Exception_t3285241636
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SYSTEMEXCEPTION_T3352021648_H
#ifndef MOVEDFROMATTRIBUTE_T4199174457_H
#define MOVEDFROMATTRIBUTE_T4199174457_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Scripting.APIUpdating.MovedFromAttribute
struct  MovedFromAttribute_t4199174457  : public Attribute_t739646798
{
public:
	// System.String UnityEngine.Scripting.APIUpdating.MovedFromAttribute::<Namespace>k__BackingField
	String_t* ___U3CNamespaceU3Ek__BackingField_0;
	// System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttribute::<IsInDifferentAssembly>k__BackingField
	bool ___U3CIsInDifferentAssemblyU3Ek__BackingField_1;

public:
	inline static int32_t get_offset_of_U3CNamespaceU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(MovedFromAttribute_t4199174457, ___U3CNamespaceU3Ek__BackingField_0)); }
	inline String_t* get_U3CNamespaceU3Ek__BackingField_0() const { return ___U3CNamespaceU3Ek__BackingField_0; }
	inline String_t** get_address_of_U3CNamespaceU3Ek__BackingField_0() { return &___U3CNamespaceU3Ek__BackingField_0; }
	inline void set_U3CNamespaceU3Ek__BackingField_0(String_t* value)
	{
		___U3CNamespaceU3Ek__BackingField_0 = value;
		Il2CppCodeGenWriteBarrier((&___U3CNamespaceU3Ek__BackingField_0), value);
	}

	inline static int32_t get_offset_of_U3CIsInDifferentAssemblyU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(MovedFromAttribute_t4199174457, ___U3CIsInDifferentAssemblyU3Ek__BackingField_1)); }
	inline bool get_U3CIsInDifferentAssemblyU3Ek__BackingField_1() const { return ___U3CIsInDifferentAssemblyU3Ek__BackingField_1; }
	inline bool* get_address_of_U3CIsInDifferentAssemblyU3Ek__BackingField_1() { return &___U3CIsInDifferentAssemblyU3Ek__BackingField_1; }
	inline void set_U3CIsInDifferentAssemblyU3Ek__BackingField_1(bool value)
	{
		___U3CIsInDifferentAssemblyU3Ek__BackingField_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MOVEDFROMATTRIBUTE_T4199174457_H
#ifndef TIMESPAN_T3641256953_H
#define TIMESPAN_T3641256953_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.TimeSpan
struct  TimeSpan_t3641256953 
{
public:
	// System.Int64 System.TimeSpan::_ticks
	int64_t ____ticks_8;

public:
	inline static int32_t get_offset_of__ticks_8() { return static_cast<int32_t>(offsetof(TimeSpan_t3641256953, ____ticks_8)); }
	inline int64_t get__ticks_8() const { return ____ticks_8; }
	inline int64_t* get_address_of__ticks_8() { return &____ticks_8; }
	inline void set__ticks_8(int64_t value)
	{
		____ticks_8 = value;
	}
};

struct TimeSpan_t3641256953_StaticFields
{
public:
	// System.TimeSpan System.TimeSpan::MaxValue
	TimeSpan_t3641256953  ___MaxValue_5;
	// System.TimeSpan System.TimeSpan::MinValue
	TimeSpan_t3641256953  ___MinValue_6;
	// System.TimeSpan System.TimeSpan::Zero
	TimeSpan_t3641256953  ___Zero_7;

public:
	inline static int32_t get_offset_of_MaxValue_5() { return static_cast<int32_t>(offsetof(TimeSpan_t3641256953_StaticFields, ___MaxValue_5)); }
	inline TimeSpan_t3641256953  get_MaxValue_5() const { return ___MaxValue_5; }
	inline TimeSpan_t3641256953 * get_address_of_MaxValue_5() { return &___MaxValue_5; }
	inline void set_MaxValue_5(TimeSpan_t3641256953  value)
	{
		___MaxValue_5 = value;
	}

	inline static int32_t get_offset_of_MinValue_6() { return static_cast<int32_t>(offsetof(TimeSpan_t3641256953_StaticFields, ___MinValue_6)); }
	inline TimeSpan_t3641256953  get_MinValue_6() const { return ___MinValue_6; }
	inline TimeSpan_t3641256953 * get_address_of_MinValue_6() { return &___MinValue_6; }
	inline void set_MinValue_6(TimeSpan_t3641256953  value)
	{
		___MinValue_6 = value;
	}

	inline static int32_t get_offset_of_Zero_7() { return static_cast<int32_t>(offsetof(TimeSpan_t3641256953_StaticFields, ___Zero_7)); }
	inline TimeSpan_t3641256953  get_Zero_7() const { return ___Zero_7; }
	inline TimeSpan_t3641256953 * get_address_of_Zero_7() { return &___Zero_7; }
	inline void set_Zero_7(TimeSpan_t3641256953  value)
	{
		___Zero_7 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TIMESPAN_T3641256953_H
#ifndef USEDBYNATIVECODEATTRIBUTE_T542057536_H
#define USEDBYNATIVECODEATTRIBUTE_T542057536_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Scripting.UsedByNativeCodeAttribute
struct  UsedByNativeCodeAttribute_t542057536  : public Attribute_t739646798
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // USEDBYNATIVECODEATTRIBUTE_T542057536_H
#ifndef THREADANDSERIALIZATIONSAFEATTRIBUTE_T669741721_H
#define THREADANDSERIALIZATIONSAFEATTRIBUTE_T669741721_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.ThreadAndSerializationSafeAttribute
struct  ThreadAndSerializationSafeAttribute_t669741721  : public Attribute_t739646798
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // THREADANDSERIALIZATIONSAFEATTRIBUTE_T669741721_H
#ifndef CHAR_T215683921_H
#define CHAR_T215683921_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Char
struct  Char_t215683921 
{
public:
	// System.Char System.Char::m_value
	Il2CppChar ___m_value_2;

public:
	inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Char_t215683921, ___m_value_2)); }
	inline Il2CppChar get_m_value_2() const { return ___m_value_2; }
	inline Il2CppChar* get_address_of_m_value_2() { return &___m_value_2; }
	inline void set_m_value_2(Il2CppChar value)
	{
		___m_value_2 = value;
	}
};

struct Char_t215683921_StaticFields
{
public:
	// System.Byte* System.Char::category_data
	uint8_t* ___category_data_3;
	// System.Byte* System.Char::numeric_data
	uint8_t* ___numeric_data_4;
	// System.Double* System.Char::numeric_data_values
	double* ___numeric_data_values_5;
	// System.UInt16* System.Char::to_lower_data_low
	uint16_t* ___to_lower_data_low_6;
	// System.UInt16* System.Char::to_lower_data_high
	uint16_t* ___to_lower_data_high_7;
	// System.UInt16* System.Char::to_upper_data_low
	uint16_t* ___to_upper_data_low_8;
	// System.UInt16* System.Char::to_upper_data_high
	uint16_t* ___to_upper_data_high_9;

public:
	inline static int32_t get_offset_of_category_data_3() { return static_cast<int32_t>(offsetof(Char_t215683921_StaticFields, ___category_data_3)); }
	inline uint8_t* get_category_data_3() const { return ___category_data_3; }
	inline uint8_t** get_address_of_category_data_3() { return &___category_data_3; }
	inline void set_category_data_3(uint8_t* value)
	{
		___category_data_3 = value;
	}

	inline static int32_t get_offset_of_numeric_data_4() { return static_cast<int32_t>(offsetof(Char_t215683921_StaticFields, ___numeric_data_4)); }
	inline uint8_t* get_numeric_data_4() const { return ___numeric_data_4; }
	inline uint8_t** get_address_of_numeric_data_4() { return &___numeric_data_4; }
	inline void set_numeric_data_4(uint8_t* value)
	{
		___numeric_data_4 = value;
	}

	inline static int32_t get_offset_of_numeric_data_values_5() { return static_cast<int32_t>(offsetof(Char_t215683921_StaticFields, ___numeric_data_values_5)); }
	inline double* get_numeric_data_values_5() const { return ___numeric_data_values_5; }
	inline double** get_address_of_numeric_data_values_5() { return &___numeric_data_values_5; }
	inline void set_numeric_data_values_5(double* value)
	{
		___numeric_data_values_5 = value;
	}

	inline static int32_t get_offset_of_to_lower_data_low_6() { return static_cast<int32_t>(offsetof(Char_t215683921_StaticFields, ___to_lower_data_low_6)); }
	inline uint16_t* get_to_lower_data_low_6() const { return ___to_lower_data_low_6; }
	inline uint16_t** get_address_of_to_lower_data_low_6() { return &___to_lower_data_low_6; }
	inline void set_to_lower_data_low_6(uint16_t* value)
	{
		___to_lower_data_low_6 = value;
	}

	inline static int32_t get_offset_of_to_lower_data_high_7() { return static_cast<int32_t>(offsetof(Char_t215683921_StaticFields, ___to_lower_data_high_7)); }
	inline uint16_t* get_to_lower_data_high_7() const { return ___to_lower_data_high_7; }
	inline uint16_t** get_address_of_to_lower_data_high_7() { return &___to_lower_data_high_7; }
	inline void set_to_lower_data_high_7(uint16_t* value)
	{
		___to_lower_data_high_7 = value;
	}

	inline static int32_t get_offset_of_to_upper_data_low_8() { return static_cast<int32_t>(offsetof(Char_t215683921_StaticFields, ___to_upper_data_low_8)); }
	inline uint16_t* get_to_upper_data_low_8() const { return ___to_upper_data_low_8; }
	inline uint16_t** get_address_of_to_upper_data_low_8() { return &___to_upper_data_low_8; }
	inline void set_to_upper_data_low_8(uint16_t* value)
	{
		___to_upper_data_low_8 = value;
	}

	inline static int32_t get_offset_of_to_upper_data_high_9() { return static_cast<int32_t>(offsetof(Char_t215683921_StaticFields, ___to_upper_data_high_9)); }
	inline uint16_t* get_to_upper_data_high_9() const { return ___to_upper_data_high_9; }
	inline uint16_t** get_address_of_to_upper_data_high_9() { return &___to_upper_data_high_9; }
	inline void set_to_upper_data_high_9(uint16_t* value)
	{
		___to_upper_data_high_9 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CHAR_T215683921_H
#ifndef COLOR_T267620335_H
#define COLOR_T267620335_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Color
struct  Color_t267620335 
{
public:
	// System.Single UnityEngine.Color::r
	float ___r_0;
	// System.Single UnityEngine.Color::g
	float ___g_1;
	// System.Single UnityEngine.Color::b
	float ___b_2;
	// System.Single UnityEngine.Color::a
	float ___a_3;

public:
	inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t267620335, ___r_0)); }
	inline float get_r_0() const { return ___r_0; }
	inline float* get_address_of_r_0() { return &___r_0; }
	inline void set_r_0(float value)
	{
		___r_0 = value;
	}

	inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t267620335, ___g_1)); }
	inline float get_g_1() const { return ___g_1; }
	inline float* get_address_of_g_1() { return &___g_1; }
	inline void set_g_1(float value)
	{
		___g_1 = value;
	}

	inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t267620335, ___b_2)); }
	inline float get_b_2() const { return ___b_2; }
	inline float* get_address_of_b_2() { return &___b_2; }
	inline void set_b_2(float value)
	{
		___b_2 = value;
	}

	inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t267620335, ___a_3)); }
	inline float get_a_3() const { return ___a_3; }
	inline float* get_address_of_a_3() { return &___a_3; }
	inline void set_a_3(float value)
	{
		___a_3 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // COLOR_T267620335_H
#ifndef METHODBASE_T710954372_H
#define METHODBASE_T710954372_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Reflection.MethodBase
struct  MethodBase_t710954372  : public MemberInfo_t
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // METHODBASE_T710954372_H
#ifndef ANIMATORSTATEINFO_T3042152932_H
#define ANIMATORSTATEINFO_T3042152932_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.AnimatorStateInfo
struct  AnimatorStateInfo_t3042152932 
{
public:
	// System.Int32 UnityEngine.AnimatorStateInfo::m_Name
	int32_t ___m_Name_0;
	// System.Int32 UnityEngine.AnimatorStateInfo::m_Path
	int32_t ___m_Path_1;
	// System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath
	int32_t ___m_FullPath_2;
	// System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime
	float ___m_NormalizedTime_3;
	// System.Single UnityEngine.AnimatorStateInfo::m_Length
	float ___m_Length_4;
	// System.Single UnityEngine.AnimatorStateInfo::m_Speed
	float ___m_Speed_5;
	// System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier
	float ___m_SpeedMultiplier_6;
	// System.Int32 UnityEngine.AnimatorStateInfo::m_Tag
	int32_t ___m_Tag_7;
	// System.Int32 UnityEngine.AnimatorStateInfo::m_Loop
	int32_t ___m_Loop_8;

public:
	inline static int32_t get_offset_of_m_Name_0() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t3042152932, ___m_Name_0)); }
	inline int32_t get_m_Name_0() const { return ___m_Name_0; }
	inline int32_t* get_address_of_m_Name_0() { return &___m_Name_0; }
	inline void set_m_Name_0(int32_t value)
	{
		___m_Name_0 = value;
	}

	inline static int32_t get_offset_of_m_Path_1() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t3042152932, ___m_Path_1)); }
	inline int32_t get_m_Path_1() const { return ___m_Path_1; }
	inline int32_t* get_address_of_m_Path_1() { return &___m_Path_1; }
	inline void set_m_Path_1(int32_t value)
	{
		___m_Path_1 = value;
	}

	inline static int32_t get_offset_of_m_FullPath_2() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t3042152932, ___m_FullPath_2)); }
	inline int32_t get_m_FullPath_2() const { return ___m_FullPath_2; }
	inline int32_t* get_address_of_m_FullPath_2() { return &___m_FullPath_2; }
	inline void set_m_FullPath_2(int32_t value)
	{
		___m_FullPath_2 = value;
	}

	inline static int32_t get_offset_of_m_NormalizedTime_3() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t3042152932, ___m_NormalizedTime_3)); }
	inline float get_m_NormalizedTime_3() const { return ___m_NormalizedTime_3; }
	inline float* get_address_of_m_NormalizedTime_3() { return &___m_NormalizedTime_3; }
	inline void set_m_NormalizedTime_3(float value)
	{
		___m_NormalizedTime_3 = value;
	}

	inline static int32_t get_offset_of_m_Length_4() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t3042152932, ___m_Length_4)); }
	inline float get_m_Length_4() const { return ___m_Length_4; }
	inline float* get_address_of_m_Length_4() { return &___m_Length_4; }
	inline void set_m_Length_4(float value)
	{
		___m_Length_4 = value;
	}

	inline static int32_t get_offset_of_m_Speed_5() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t3042152932, ___m_Speed_5)); }
	inline float get_m_Speed_5() const { return ___m_Speed_5; }
	inline float* get_address_of_m_Speed_5() { return &___m_Speed_5; }
	inline void set_m_Speed_5(float value)
	{
		___m_Speed_5 = value;
	}

	inline static int32_t get_offset_of_m_SpeedMultiplier_6() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t3042152932, ___m_SpeedMultiplier_6)); }
	inline float get_m_SpeedMultiplier_6() const { return ___m_SpeedMultiplier_6; }
	inline float* get_address_of_m_SpeedMultiplier_6() { return &___m_SpeedMultiplier_6; }
	inline void set_m_SpeedMultiplier_6(float value)
	{
		___m_SpeedMultiplier_6 = value;
	}

	inline static int32_t get_offset_of_m_Tag_7() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t3042152932, ___m_Tag_7)); }
	inline int32_t get_m_Tag_7() const { return ___m_Tag_7; }
	inline int32_t* get_address_of_m_Tag_7() { return &___m_Tag_7; }
	inline void set_m_Tag_7(int32_t value)
	{
		___m_Tag_7 = value;
	}

	inline static int32_t get_offset_of_m_Loop_8() { return static_cast<int32_t>(offsetof(AnimatorStateInfo_t3042152932, ___m_Loop_8)); }
	inline int32_t get_m_Loop_8() const { return ___m_Loop_8; }
	inline int32_t* get_address_of_m_Loop_8() { return &___m_Loop_8; }
	inline void set_m_Loop_8(int32_t value)
	{
		___m_Loop_8 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATORSTATEINFO_T3042152932_H
#ifndef VECTOR4_T4108915337_H
#define VECTOR4_T4108915337_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Vector4
struct  Vector4_t4108915337 
{
public:
	// System.Single UnityEngine.Vector4::x
	float ___x_1;
	// System.Single UnityEngine.Vector4::y
	float ___y_2;
	// System.Single UnityEngine.Vector4::z
	float ___z_3;
	// System.Single UnityEngine.Vector4::w
	float ___w_4;

public:
	inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_t4108915337, ___x_1)); }
	inline float get_x_1() const { return ___x_1; }
	inline float* get_address_of_x_1() { return &___x_1; }
	inline void set_x_1(float value)
	{
		___x_1 = value;
	}

	inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_t4108915337, ___y_2)); }
	inline float get_y_2() const { return ___y_2; }
	inline float* get_address_of_y_2() { return &___y_2; }
	inline void set_y_2(float value)
	{
		___y_2 = value;
	}

	inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_t4108915337, ___z_3)); }
	inline float get_z_3() const { return ___z_3; }
	inline float* get_address_of_z_3() { return &___z_3; }
	inline void set_z_3(float value)
	{
		___z_3 = value;
	}

	inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_t4108915337, ___w_4)); }
	inline float get_w_4() const { return ___w_4; }
	inline float* get_address_of_w_4() { return &___w_4; }
	inline void set_w_4(float value)
	{
		___w_4 = value;
	}
};

struct Vector4_t4108915337_StaticFields
{
public:
	// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
	Vector4_t4108915337  ___zeroVector_5;
	// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
	Vector4_t4108915337  ___oneVector_6;
	// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
	Vector4_t4108915337  ___positiveInfinityVector_7;
	// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
	Vector4_t4108915337  ___negativeInfinityVector_8;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_t4108915337_StaticFields, ___zeroVector_5)); }
	inline Vector4_t4108915337  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector4_t4108915337 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector4_t4108915337  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_t4108915337_StaticFields, ___oneVector_6)); }
	inline Vector4_t4108915337  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector4_t4108915337 * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector4_t4108915337  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_t4108915337_StaticFields, ___positiveInfinityVector_7)); }
	inline Vector4_t4108915337  get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
	inline Vector4_t4108915337 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
	inline void set_positiveInfinityVector_7(Vector4_t4108915337  value)
	{
		___positiveInfinityVector_7 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_t4108915337_StaticFields, ___negativeInfinityVector_8)); }
	inline Vector4_t4108915337  get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
	inline Vector4_t4108915337 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
	inline void set_negativeInfinityVector_8(Vector4_t4108915337  value)
	{
		___negativeInfinityVector_8 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VECTOR4_T4108915337_H
#ifndef SORTINGLAYER_T3174227707_H
#define SORTINGLAYER_T3174227707_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SortingLayer
struct  SortingLayer_t3174227707 
{
public:
	// System.Int32 UnityEngine.SortingLayer::m_Id
	int32_t ___m_Id_0;

public:
	inline static int32_t get_offset_of_m_Id_0() { return static_cast<int32_t>(offsetof(SortingLayer_t3174227707, ___m_Id_0)); }
	inline int32_t get_m_Id_0() const { return ___m_Id_0; }
	inline int32_t* get_address_of_m_Id_0() { return &___m_Id_0; }
	inline void set_m_Id_0(int32_t value)
	{
		___m_Id_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SORTINGLAYER_T3174227707_H
#ifndef UINT32_T2977936117_H
#define UINT32_T2977936117_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.UInt32
struct  UInt32_t2977936117 
{
public:
	// System.UInt32 System.UInt32::m_value
	uint32_t ___m_value_2;

public:
	inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(UInt32_t2977936117, ___m_value_2)); }
	inline uint32_t get_m_value_2() const { return ___m_value_2; }
	inline uint32_t* get_address_of_m_value_2() { return &___m_value_2; }
	inline void set_m_value_2(uint32_t value)
	{
		___m_value_2 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UINT32_T2977936117_H
#ifndef ENUMERATOR_T3520049488_H
#define ENUMERATOR_T3520049488_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Collections.Generic.List`1/Enumerator<System.Object>
struct  Enumerator_t3520049488 
{
public:
	// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::l
	List_1_t1831767026 * ___l_0;
	// System.Int32 System.Collections.Generic.List`1/Enumerator::next
	int32_t ___next_1;
	// System.Int32 System.Collections.Generic.List`1/Enumerator::ver
	int32_t ___ver_2;
	// T System.Collections.Generic.List`1/Enumerator::current
	RuntimeObject * ___current_3;

public:
	inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t3520049488, ___l_0)); }
	inline List_1_t1831767026 * get_l_0() const { return ___l_0; }
	inline List_1_t1831767026 ** get_address_of_l_0() { return &___l_0; }
	inline void set_l_0(List_1_t1831767026 * value)
	{
		___l_0 = value;
		Il2CppCodeGenWriteBarrier((&___l_0), value);
	}

	inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t3520049488, ___next_1)); }
	inline int32_t get_next_1() const { return ___next_1; }
	inline int32_t* get_address_of_next_1() { return &___next_1; }
	inline void set_next_1(int32_t value)
	{
		___next_1 = value;
	}

	inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t3520049488, ___ver_2)); }
	inline int32_t get_ver_2() const { return ___ver_2; }
	inline int32_t* get_address_of_ver_2() { return &___ver_2; }
	inline void set_ver_2(int32_t value)
	{
		___ver_2 = value;
	}

	inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t3520049488, ___current_3)); }
	inline RuntimeObject * get_current_3() const { return ___current_3; }
	inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
	inline void set_current_3(RuntimeObject * value)
	{
		___current_3 = value;
		Il2CppCodeGenWriteBarrier((&___current_3), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ENUMERATOR_T3520049488_H
#ifndef SHAREDBETWEENANIMATORSATTRIBUTE_T1365952581_H
#define SHAREDBETWEENANIMATORSATTRIBUTE_T1365952581_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SharedBetweenAnimatorsAttribute
struct  SharedBetweenAnimatorsAttribute_t1365952581  : public Attribute_t739646798
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SHAREDBETWEENANIMATORSATTRIBUTE_T1365952581_H
#ifndef ENUMERATOR_T2673088588_H
#define ENUMERATOR_T2673088588_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Collections.Generic.List`1/Enumerator<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>
struct  Enumerator_t2673088588 
{
public:
	// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::l
	List_1_t984806126 * ___l_0;
	// System.Int32 System.Collections.Generic.List`1/Enumerator::next
	int32_t ___next_1;
	// System.Int32 System.Collections.Generic.List`1/Enumerator::ver
	int32_t ___ver_2;
	// T System.Collections.Generic.List`1/Enumerator::current
	GcLeaderboard_t1761920286 * ___current_3;

public:
	inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t2673088588, ___l_0)); }
	inline List_1_t984806126 * get_l_0() const { return ___l_0; }
	inline List_1_t984806126 ** get_address_of_l_0() { return &___l_0; }
	inline void set_l_0(List_1_t984806126 * value)
	{
		___l_0 = value;
		Il2CppCodeGenWriteBarrier((&___l_0), value);
	}

	inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t2673088588, ___next_1)); }
	inline int32_t get_next_1() const { return ___next_1; }
	inline int32_t* get_address_of_next_1() { return &___next_1; }
	inline void set_next_1(int32_t value)
	{
		___next_1 = value;
	}

	inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t2673088588, ___ver_2)); }
	inline int32_t get_ver_2() const { return ___ver_2; }
	inline int32_t* get_address_of_ver_2() { return &___ver_2; }
	inline void set_ver_2(int32_t value)
	{
		___ver_2 = value;
	}

	inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2673088588, ___current_3)); }
	inline GcLeaderboard_t1761920286 * get_current_3() const { return ___current_3; }
	inline GcLeaderboard_t1761920286 ** get_address_of_current_3() { return &___current_3; }
	inline void set_current_3(GcLeaderboard_t1761920286 * value)
	{
		___current_3 = value;
		Il2CppCodeGenWriteBarrier((&___current_3), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ENUMERATOR_T2673088588_H
#ifndef INT64_T3954580378_H
#define INT64_T3954580378_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Int64
struct  Int64_t3954580378 
{
public:
	// System.Int64 System.Int64::m_value
	int64_t ___m_value_2;

public:
	inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int64_t3954580378, ___m_value_2)); }
	inline int64_t get_m_value_2() const { return ___m_value_2; }
	inline int64_t* get_address_of_m_value_2() { return &___m_value_2; }
	inline void set_m_value_2(int64_t value)
	{
		___m_value_2 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INT64_T3954580378_H
#ifndef DOUBLE_T2492335957_H
#define DOUBLE_T2492335957_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Double
struct  Double_t2492335957 
{
public:
	// System.Double System.Double::m_value
	double ___m_value_13;

public:
	inline static int32_t get_offset_of_m_value_13() { return static_cast<int32_t>(offsetof(Double_t2492335957, ___m_value_13)); }
	inline double get_m_value_13() const { return ___m_value_13; }
	inline double* get_address_of_m_value_13() { return &___m_value_13; }
	inline void set_m_value_13(double value)
	{
		___m_value_13 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DOUBLE_T2492335957_H
#ifndef GCSCOREDATA_T1096391638_H
#define GCSCOREDATA_T1096391638_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.GameCenter.GcScoreData
struct  GcScoreData_t1096391638 
{
public:
	// System.String UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_Category
	String_t* ___m_Category_0;
	// System.UInt32 UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_ValueLow
	uint32_t ___m_ValueLow_1;
	// System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_ValueHigh
	int32_t ___m_ValueHigh_2;
	// System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_Date
	int32_t ___m_Date_3;
	// System.String UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_FormattedValue
	String_t* ___m_FormattedValue_4;
	// System.String UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_PlayerID
	String_t* ___m_PlayerID_5;
	// System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_Rank
	int32_t ___m_Rank_6;

public:
	inline static int32_t get_offset_of_m_Category_0() { return static_cast<int32_t>(offsetof(GcScoreData_t1096391638, ___m_Category_0)); }
	inline String_t* get_m_Category_0() const { return ___m_Category_0; }
	inline String_t** get_address_of_m_Category_0() { return &___m_Category_0; }
	inline void set_m_Category_0(String_t* value)
	{
		___m_Category_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_Category_0), value);
	}

	inline static int32_t get_offset_of_m_ValueLow_1() { return static_cast<int32_t>(offsetof(GcScoreData_t1096391638, ___m_ValueLow_1)); }
	inline uint32_t get_m_ValueLow_1() const { return ___m_ValueLow_1; }
	inline uint32_t* get_address_of_m_ValueLow_1() { return &___m_ValueLow_1; }
	inline void set_m_ValueLow_1(uint32_t value)
	{
		___m_ValueLow_1 = value;
	}

	inline static int32_t get_offset_of_m_ValueHigh_2() { return static_cast<int32_t>(offsetof(GcScoreData_t1096391638, ___m_ValueHigh_2)); }
	inline int32_t get_m_ValueHigh_2() const { return ___m_ValueHigh_2; }
	inline int32_t* get_address_of_m_ValueHigh_2() { return &___m_ValueHigh_2; }
	inline void set_m_ValueHigh_2(int32_t value)
	{
		___m_ValueHigh_2 = value;
	}

	inline static int32_t get_offset_of_m_Date_3() { return static_cast<int32_t>(offsetof(GcScoreData_t1096391638, ___m_Date_3)); }
	inline int32_t get_m_Date_3() const { return ___m_Date_3; }
	inline int32_t* get_address_of_m_Date_3() { return &___m_Date_3; }
	inline void set_m_Date_3(int32_t value)
	{
		___m_Date_3 = value;
	}

	inline static int32_t get_offset_of_m_FormattedValue_4() { return static_cast<int32_t>(offsetof(GcScoreData_t1096391638, ___m_FormattedValue_4)); }
	inline String_t* get_m_FormattedValue_4() const { return ___m_FormattedValue_4; }
	inline String_t** get_address_of_m_FormattedValue_4() { return &___m_FormattedValue_4; }
	inline void set_m_FormattedValue_4(String_t* value)
	{
		___m_FormattedValue_4 = value;
		Il2CppCodeGenWriteBarrier((&___m_FormattedValue_4), value);
	}

	inline static int32_t get_offset_of_m_PlayerID_5() { return static_cast<int32_t>(offsetof(GcScoreData_t1096391638, ___m_PlayerID_5)); }
	inline String_t* get_m_PlayerID_5() const { return ___m_PlayerID_5; }
	inline String_t** get_address_of_m_PlayerID_5() { return &___m_PlayerID_5; }
	inline void set_m_PlayerID_5(String_t* value)
	{
		___m_PlayerID_5 = value;
		Il2CppCodeGenWriteBarrier((&___m_PlayerID_5), value);
	}

	inline static int32_t get_offset_of_m_Rank_6() { return static_cast<int32_t>(offsetof(GcScoreData_t1096391638, ___m_Rank_6)); }
	inline int32_t get_m_Rank_6() const { return ___m_Rank_6; }
	inline int32_t* get_address_of_m_Rank_6() { return &___m_Rank_6; }
	inline void set_m_Rank_6(int32_t value)
	{
		___m_Rank_6 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.SocialPlatforms.GameCenter.GcScoreData
struct GcScoreData_t1096391638_marshaled_pinvoke
{
	char* ___m_Category_0;
	uint32_t ___m_ValueLow_1;
	int32_t ___m_ValueHigh_2;
	int32_t ___m_Date_3;
	char* ___m_FormattedValue_4;
	char* ___m_PlayerID_5;
	int32_t ___m_Rank_6;
};
// Native definition for COM marshalling of UnityEngine.SocialPlatforms.GameCenter.GcScoreData
struct GcScoreData_t1096391638_marshaled_com
{
	Il2CppChar* ___m_Category_0;
	uint32_t ___m_ValueLow_1;
	int32_t ___m_ValueHigh_2;
	int32_t ___m_Date_3;
	Il2CppChar* ___m_FormattedValue_4;
	Il2CppChar* ___m_PlayerID_5;
	int32_t ___m_Rank_6;
};
#endif // GCSCOREDATA_T1096391638_H
#ifndef GCACHIEVEMENTDATA_T3004100478_H
#define GCACHIEVEMENTDATA_T3004100478_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.GameCenter.GcAchievementData
struct  GcAchievementData_t3004100478 
{
public:
	// System.String UnityEngine.SocialPlatforms.GameCenter.GcAchievementData::m_Identifier
	String_t* ___m_Identifier_0;
	// System.Double UnityEngine.SocialPlatforms.GameCenter.GcAchievementData::m_PercentCompleted
	double ___m_PercentCompleted_1;
	// System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcAchievementData::m_Completed
	int32_t ___m_Completed_2;
	// System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcAchievementData::m_Hidden
	int32_t ___m_Hidden_3;
	// System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcAchievementData::m_LastReportedDate
	int32_t ___m_LastReportedDate_4;

public:
	inline static int32_t get_offset_of_m_Identifier_0() { return static_cast<int32_t>(offsetof(GcAchievementData_t3004100478, ___m_Identifier_0)); }
	inline String_t* get_m_Identifier_0() const { return ___m_Identifier_0; }
	inline String_t** get_address_of_m_Identifier_0() { return &___m_Identifier_0; }
	inline void set_m_Identifier_0(String_t* value)
	{
		___m_Identifier_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_Identifier_0), value);
	}

	inline static int32_t get_offset_of_m_PercentCompleted_1() { return static_cast<int32_t>(offsetof(GcAchievementData_t3004100478, ___m_PercentCompleted_1)); }
	inline double get_m_PercentCompleted_1() const { return ___m_PercentCompleted_1; }
	inline double* get_address_of_m_PercentCompleted_1() { return &___m_PercentCompleted_1; }
	inline void set_m_PercentCompleted_1(double value)
	{
		___m_PercentCompleted_1 = value;
	}

	inline static int32_t get_offset_of_m_Completed_2() { return static_cast<int32_t>(offsetof(GcAchievementData_t3004100478, ___m_Completed_2)); }
	inline int32_t get_m_Completed_2() const { return ___m_Completed_2; }
	inline int32_t* get_address_of_m_Completed_2() { return &___m_Completed_2; }
	inline void set_m_Completed_2(int32_t value)
	{
		___m_Completed_2 = value;
	}

	inline static int32_t get_offset_of_m_Hidden_3() { return static_cast<int32_t>(offsetof(GcAchievementData_t3004100478, ___m_Hidden_3)); }
	inline int32_t get_m_Hidden_3() const { return ___m_Hidden_3; }
	inline int32_t* get_address_of_m_Hidden_3() { return &___m_Hidden_3; }
	inline void set_m_Hidden_3(int32_t value)
	{
		___m_Hidden_3 = value;
	}

	inline static int32_t get_offset_of_m_LastReportedDate_4() { return static_cast<int32_t>(offsetof(GcAchievementData_t3004100478, ___m_LastReportedDate_4)); }
	inline int32_t get_m_LastReportedDate_4() const { return ___m_LastReportedDate_4; }
	inline int32_t* get_address_of_m_LastReportedDate_4() { return &___m_LastReportedDate_4; }
	inline void set_m_LastReportedDate_4(int32_t value)
	{
		___m_LastReportedDate_4 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.SocialPlatforms.GameCenter.GcAchievementData
struct GcAchievementData_t3004100478_marshaled_pinvoke
{
	char* ___m_Identifier_0;
	double ___m_PercentCompleted_1;
	int32_t ___m_Completed_2;
	int32_t ___m_Hidden_3;
	int32_t ___m_LastReportedDate_4;
};
// Native definition for COM marshalling of UnityEngine.SocialPlatforms.GameCenter.GcAchievementData
struct GcAchievementData_t3004100478_marshaled_com
{
	Il2CppChar* ___m_Identifier_0;
	double ___m_PercentCompleted_1;
	int32_t ___m_Completed_2;
	int32_t ___m_Hidden_3;
	int32_t ___m_LastReportedDate_4;
};
#endif // GCACHIEVEMENTDATA_T3004100478_H
#ifndef GCUSERPROFILEDATA_T265536658_H
#define GCUSERPROFILEDATA_T265536658_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData
struct  GcUserProfileData_t265536658 
{
public:
	// System.String UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData::userName
	String_t* ___userName_0;
	// System.String UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData::userID
	String_t* ___userID_1;
	// System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData::isFriend
	int32_t ___isFriend_2;
	// UnityEngine.Texture2D UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData::image
	Texture2D_t1384570725 * ___image_3;

public:
	inline static int32_t get_offset_of_userName_0() { return static_cast<int32_t>(offsetof(GcUserProfileData_t265536658, ___userName_0)); }
	inline String_t* get_userName_0() const { return ___userName_0; }
	inline String_t** get_address_of_userName_0() { return &___userName_0; }
	inline void set_userName_0(String_t* value)
	{
		___userName_0 = value;
		Il2CppCodeGenWriteBarrier((&___userName_0), value);
	}

	inline static int32_t get_offset_of_userID_1() { return static_cast<int32_t>(offsetof(GcUserProfileData_t265536658, ___userID_1)); }
	inline String_t* get_userID_1() const { return ___userID_1; }
	inline String_t** get_address_of_userID_1() { return &___userID_1; }
	inline void set_userID_1(String_t* value)
	{
		___userID_1 = value;
		Il2CppCodeGenWriteBarrier((&___userID_1), value);
	}

	inline static int32_t get_offset_of_isFriend_2() { return static_cast<int32_t>(offsetof(GcUserProfileData_t265536658, ___isFriend_2)); }
	inline int32_t get_isFriend_2() const { return ___isFriend_2; }
	inline int32_t* get_address_of_isFriend_2() { return &___isFriend_2; }
	inline void set_isFriend_2(int32_t value)
	{
		___isFriend_2 = value;
	}

	inline static int32_t get_offset_of_image_3() { return static_cast<int32_t>(offsetof(GcUserProfileData_t265536658, ___image_3)); }
	inline Texture2D_t1384570725 * get_image_3() const { return ___image_3; }
	inline Texture2D_t1384570725 ** get_address_of_image_3() { return &___image_3; }
	inline void set_image_3(Texture2D_t1384570725 * value)
	{
		___image_3 = value;
		Il2CppCodeGenWriteBarrier((&___image_3), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData
struct GcUserProfileData_t265536658_marshaled_pinvoke
{
	char* ___userName_0;
	char* ___userID_1;
	int32_t ___isFriend_2;
	Texture2D_t1384570725 * ___image_3;
};
// Native definition for COM marshalling of UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData
struct GcUserProfileData_t265536658_marshaled_com
{
	Il2CppChar* ___userName_0;
	Il2CppChar* ___userID_1;
	int32_t ___isFriend_2;
	Texture2D_t1384570725 * ___image_3;
};
#endif // GCUSERPROFILEDATA_T265536658_H
#ifndef GCACHIEVEMENTDESCRIPTIONDATA_T1960457254_H
#define GCACHIEVEMENTDESCRIPTIONDATA_T1960457254_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData
struct  GcAchievementDescriptionData_t1960457254 
{
public:
	// System.String UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_Identifier
	String_t* ___m_Identifier_0;
	// System.String UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_Title
	String_t* ___m_Title_1;
	// UnityEngine.Texture2D UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_Image
	Texture2D_t1384570725 * ___m_Image_2;
	// System.String UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_AchievedDescription
	String_t* ___m_AchievedDescription_3;
	// System.String UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_UnachievedDescription
	String_t* ___m_UnachievedDescription_4;
	// System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_Hidden
	int32_t ___m_Hidden_5;
	// System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_Points
	int32_t ___m_Points_6;

public:
	inline static int32_t get_offset_of_m_Identifier_0() { return static_cast<int32_t>(offsetof(GcAchievementDescriptionData_t1960457254, ___m_Identifier_0)); }
	inline String_t* get_m_Identifier_0() const { return ___m_Identifier_0; }
	inline String_t** get_address_of_m_Identifier_0() { return &___m_Identifier_0; }
	inline void set_m_Identifier_0(String_t* value)
	{
		___m_Identifier_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_Identifier_0), value);
	}

	inline static int32_t get_offset_of_m_Title_1() { return static_cast<int32_t>(offsetof(GcAchievementDescriptionData_t1960457254, ___m_Title_1)); }
	inline String_t* get_m_Title_1() const { return ___m_Title_1; }
	inline String_t** get_address_of_m_Title_1() { return &___m_Title_1; }
	inline void set_m_Title_1(String_t* value)
	{
		___m_Title_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_Title_1), value);
	}

	inline static int32_t get_offset_of_m_Image_2() { return static_cast<int32_t>(offsetof(GcAchievementDescriptionData_t1960457254, ___m_Image_2)); }
	inline Texture2D_t1384570725 * get_m_Image_2() const { return ___m_Image_2; }
	inline Texture2D_t1384570725 ** get_address_of_m_Image_2() { return &___m_Image_2; }
	inline void set_m_Image_2(Texture2D_t1384570725 * value)
	{
		___m_Image_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_Image_2), value);
	}

	inline static int32_t get_offset_of_m_AchievedDescription_3() { return static_cast<int32_t>(offsetof(GcAchievementDescriptionData_t1960457254, ___m_AchievedDescription_3)); }
	inline String_t* get_m_AchievedDescription_3() const { return ___m_AchievedDescription_3; }
	inline String_t** get_address_of_m_AchievedDescription_3() { return &___m_AchievedDescription_3; }
	inline void set_m_AchievedDescription_3(String_t* value)
	{
		___m_AchievedDescription_3 = value;
		Il2CppCodeGenWriteBarrier((&___m_AchievedDescription_3), value);
	}

	inline static int32_t get_offset_of_m_UnachievedDescription_4() { return static_cast<int32_t>(offsetof(GcAchievementDescriptionData_t1960457254, ___m_UnachievedDescription_4)); }
	inline String_t* get_m_UnachievedDescription_4() const { return ___m_UnachievedDescription_4; }
	inline String_t** get_address_of_m_UnachievedDescription_4() { return &___m_UnachievedDescription_4; }
	inline void set_m_UnachievedDescription_4(String_t* value)
	{
		___m_UnachievedDescription_4 = value;
		Il2CppCodeGenWriteBarrier((&___m_UnachievedDescription_4), value);
	}

	inline static int32_t get_offset_of_m_Hidden_5() { return static_cast<int32_t>(offsetof(GcAchievementDescriptionData_t1960457254, ___m_Hidden_5)); }
	inline int32_t get_m_Hidden_5() const { return ___m_Hidden_5; }
	inline int32_t* get_address_of_m_Hidden_5() { return &___m_Hidden_5; }
	inline void set_m_Hidden_5(int32_t value)
	{
		___m_Hidden_5 = value;
	}

	inline static int32_t get_offset_of_m_Points_6() { return static_cast<int32_t>(offsetof(GcAchievementDescriptionData_t1960457254, ___m_Points_6)); }
	inline int32_t get_m_Points_6() const { return ___m_Points_6; }
	inline int32_t* get_address_of_m_Points_6() { return &___m_Points_6; }
	inline void set_m_Points_6(int32_t value)
	{
		___m_Points_6 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData
struct GcAchievementDescriptionData_t1960457254_marshaled_pinvoke
{
	char* ___m_Identifier_0;
	char* ___m_Title_1;
	Texture2D_t1384570725 * ___m_Image_2;
	char* ___m_AchievedDescription_3;
	char* ___m_UnachievedDescription_4;
	int32_t ___m_Hidden_5;
	int32_t ___m_Points_6;
};
// Native definition for COM marshalling of UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData
struct GcAchievementDescriptionData_t1960457254_marshaled_com
{
	Il2CppChar* ___m_Identifier_0;
	Il2CppChar* ___m_Title_1;
	Texture2D_t1384570725 * ___m_Image_2;
	Il2CppChar* ___m_AchievedDescription_3;
	Il2CppChar* ___m_UnachievedDescription_4;
	int32_t ___m_Hidden_5;
	int32_t ___m_Points_6;
};
#endif // GCACHIEVEMENTDESCRIPTIONDATA_T1960457254_H
#ifndef RANGE_T2283206190_H
#define RANGE_T2283206190_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.Range
struct  Range_t2283206190 
{
public:
	// System.Int32 UnityEngine.SocialPlatforms.Range::from
	int32_t ___from_0;
	// System.Int32 UnityEngine.SocialPlatforms.Range::count
	int32_t ___count_1;

public:
	inline static int32_t get_offset_of_from_0() { return static_cast<int32_t>(offsetof(Range_t2283206190, ___from_0)); }
	inline int32_t get_from_0() const { return ___from_0; }
	inline int32_t* get_address_of_from_0() { return &___from_0; }
	inline void set_from_0(int32_t value)
	{
		___from_0 = value;
	}

	inline static int32_t get_offset_of_count_1() { return static_cast<int32_t>(offsetof(Range_t2283206190, ___count_1)); }
	inline int32_t get_count_1() const { return ___count_1; }
	inline int32_t* get_address_of_count_1() { return &___count_1; }
	inline void set_count_1(int32_t value)
	{
		___count_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RANGE_T2283206190_H
#ifndef SCENE_T886992912_H
#define SCENE_T886992912_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SceneManagement.Scene
struct  Scene_t886992912 
{
public:
	// System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
	int32_t ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t886992912, ___m_Handle_0)); }
	inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(int32_t value)
	{
		___m_Handle_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SCENE_T886992912_H
#ifndef PARAMETERMODIFIER_T2814373913_H
#define PARAMETERMODIFIER_T2814373913_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Reflection.ParameterModifier
struct  ParameterModifier_t2814373913 
{
public:
	// System.Boolean[] System.Reflection.ParameterModifier::_byref
	BooleanU5BU5D_t822121321* ____byref_0;

public:
	inline static int32_t get_offset_of__byref_0() { return static_cast<int32_t>(offsetof(ParameterModifier_t2814373913, ____byref_0)); }
	inline BooleanU5BU5D_t822121321* get__byref_0() const { return ____byref_0; }
	inline BooleanU5BU5D_t822121321** get_address_of__byref_0() { return &____byref_0; }
	inline void set__byref_0(BooleanU5BU5D_t822121321* value)
	{
		____byref_0 = value;
		Il2CppCodeGenWriteBarrier((&____byref_0), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
struct ParameterModifier_t2814373913_marshaled_pinvoke
{
	int32_t* ____byref_0;
};
// Native definition for COM marshalling of System.Reflection.ParameterModifier
struct ParameterModifier_t2814373913_marshaled_com
{
	int32_t* ____byref_0;
};
#endif // PARAMETERMODIFIER_T2814373913_H
#ifndef INTPTR_T_H
#define INTPTR_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.IntPtr
struct  IntPtr_t 
{
public:
	// System.Void* System.IntPtr::m_value
	void* ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
	inline void* get_m_value_0() const { return ___m_value_0; }
	inline void** get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(void* value)
	{
		___m_value_0 = value;
	}
};

struct IntPtr_t_StaticFields
{
public:
	// System.IntPtr System.IntPtr::Zero
	IntPtr_t ___Zero_1;

public:
	inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
	inline IntPtr_t get_Zero_1() const { return ___Zero_1; }
	inline IntPtr_t* get_address_of_Zero_1() { return &___Zero_1; }
	inline void set_Zero_1(IntPtr_t value)
	{
		___Zero_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INTPTR_T_H
#ifndef VECTOR3_T67624592_H
#define VECTOR3_T67624592_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Vector3
struct  Vector3_t67624592 
{
public:
	// System.Single UnityEngine.Vector3::x
	float ___x_1;
	// System.Single UnityEngine.Vector3::y
	float ___y_2;
	// System.Single UnityEngine.Vector3::z
	float ___z_3;

public:
	inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t67624592, ___x_1)); }
	inline float get_x_1() const { return ___x_1; }
	inline float* get_address_of_x_1() { return &___x_1; }
	inline void set_x_1(float value)
	{
		___x_1 = value;
	}

	inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t67624592, ___y_2)); }
	inline float get_y_2() const { return ___y_2; }
	inline float* get_address_of_y_2() { return &___y_2; }
	inline void set_y_2(float value)
	{
		___y_2 = value;
	}

	inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t67624592, ___z_3)); }
	inline float get_z_3() const { return ___z_3; }
	inline float* get_address_of_z_3() { return &___z_3; }
	inline void set_z_3(float value)
	{
		___z_3 = value;
	}
};

struct Vector3_t67624592_StaticFields
{
public:
	// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
	Vector3_t67624592  ___zeroVector_4;
	// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
	Vector3_t67624592  ___oneVector_5;
	// UnityEngine.Vector3 UnityEngine.Vector3::upVector
	Vector3_t67624592  ___upVector_6;
	// UnityEngine.Vector3 UnityEngine.Vector3::downVector
	Vector3_t67624592  ___downVector_7;
	// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
	Vector3_t67624592  ___leftVector_8;
	// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
	Vector3_t67624592  ___rightVector_9;
	// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
	Vector3_t67624592  ___forwardVector_10;
	// UnityEngine.Vector3 UnityEngine.Vector3::backVector
	Vector3_t67624592  ___backVector_11;
	// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
	Vector3_t67624592  ___positiveInfinityVector_12;
	// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
	Vector3_t67624592  ___negativeInfinityVector_13;

public:
	inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t67624592_StaticFields, ___zeroVector_4)); }
	inline Vector3_t67624592  get_zeroVector_4() const { return ___zeroVector_4; }
	inline Vector3_t67624592 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
	inline void set_zeroVector_4(Vector3_t67624592  value)
	{
		___zeroVector_4 = value;
	}

	inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t67624592_StaticFields, ___oneVector_5)); }
	inline Vector3_t67624592  get_oneVector_5() const { return ___oneVector_5; }
	inline Vector3_t67624592 * get_address_of_oneVector_5() { return &___oneVector_5; }
	inline void set_oneVector_5(Vector3_t67624592  value)
	{
		___oneVector_5 = value;
	}

	inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t67624592_StaticFields, ___upVector_6)); }
	inline Vector3_t67624592  get_upVector_6() const { return ___upVector_6; }
	inline Vector3_t67624592 * get_address_of_upVector_6() { return &___upVector_6; }
	inline void set_upVector_6(Vector3_t67624592  value)
	{
		___upVector_6 = value;
	}

	inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t67624592_StaticFields, ___downVector_7)); }
	inline Vector3_t67624592  get_downVector_7() const { return ___downVector_7; }
	inline Vector3_t67624592 * get_address_of_downVector_7() { return &___downVector_7; }
	inline void set_downVector_7(Vector3_t67624592  value)
	{
		___downVector_7 = value;
	}

	inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t67624592_StaticFields, ___leftVector_8)); }
	inline Vector3_t67624592  get_leftVector_8() const { return ___leftVector_8; }
	inline Vector3_t67624592 * get_address_of_leftVector_8() { return &___leftVector_8; }
	inline void set_leftVector_8(Vector3_t67624592  value)
	{
		___leftVector_8 = value;
	}

	inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t67624592_StaticFields, ___rightVector_9)); }
	inline Vector3_t67624592  get_rightVector_9() const { return ___rightVector_9; }
	inline Vector3_t67624592 * get_address_of_rightVector_9() { return &___rightVector_9; }
	inline void set_rightVector_9(Vector3_t67624592  value)
	{
		___rightVector_9 = value;
	}

	inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t67624592_StaticFields, ___forwardVector_10)); }
	inline Vector3_t67624592  get_forwardVector_10() const { return ___forwardVector_10; }
	inline Vector3_t67624592 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
	inline void set_forwardVector_10(Vector3_t67624592  value)
	{
		___forwardVector_10 = value;
	}

	inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t67624592_StaticFields, ___backVector_11)); }
	inline Vector3_t67624592  get_backVector_11() const { return ___backVector_11; }
	inline Vector3_t67624592 * get_address_of_backVector_11() { return &___backVector_11; }
	inline void set_backVector_11(Vector3_t67624592  value)
	{
		___backVector_11 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t67624592_StaticFields, ___positiveInfinityVector_12)); }
	inline Vector3_t67624592  get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
	inline Vector3_t67624592 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
	inline void set_positiveInfinityVector_12(Vector3_t67624592  value)
	{
		___positiveInfinityVector_12 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t67624592_StaticFields, ___negativeInfinityVector_13)); }
	inline Vector3_t67624592  get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
	inline Vector3_t67624592 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
	inline void set_negativeInfinityVector_13(Vector3_t67624592  value)
	{
		___negativeInfinityVector_13 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VECTOR3_T67624592_H
#ifndef REQUIRECOMPONENT_T2926973319_H
#define REQUIRECOMPONENT_T2926973319_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RequireComponent
struct  RequireComponent_t2926973319  : public Attribute_t739646798
{
public:
	// System.Type UnityEngine.RequireComponent::m_Type0
	Type_t * ___m_Type0_0;
	// System.Type UnityEngine.RequireComponent::m_Type1
	Type_t * ___m_Type1_1;
	// System.Type UnityEngine.RequireComponent::m_Type2
	Type_t * ___m_Type2_2;

public:
	inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_t2926973319, ___m_Type0_0)); }
	inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
	inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
	inline void set_m_Type0_0(Type_t * value)
	{
		___m_Type0_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_Type0_0), value);
	}

	inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_t2926973319, ___m_Type1_1)); }
	inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
	inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
	inline void set_m_Type1_1(Type_t * value)
	{
		___m_Type1_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_Type1_1), value);
	}

	inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_t2926973319, ___m_Type2_2)); }
	inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
	inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
	inline void set_m_Type2_2(Type_t * value)
	{
		___m_Type2_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_Type2_2), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // REQUIRECOMPONENT_T2926973319_H
#ifndef PROPERTYATTRIBUTE_T2314996045_H
#define PROPERTYATTRIBUTE_T2314996045_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.PropertyAttribute
struct  PropertyAttribute_t2314996045  : public Attribute_t739646798
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PROPERTYATTRIBUTE_T2314996045_H
#ifndef PREFERBINARYSERIALIZATION_T1584085608_H
#define PREFERBINARYSERIALIZATION_T1584085608_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.PreferBinarySerialization
struct  PreferBinarySerialization_t1584085608  : public Attribute_t739646798
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PREFERBINARYSERIALIZATION_T1584085608_H
#ifndef VECTOR2_T3854014517_H
#define VECTOR2_T3854014517_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Vector2
struct  Vector2_t3854014517 
{
public:
	// System.Single UnityEngine.Vector2::x
	float ___x_0;
	// System.Single UnityEngine.Vector2::y
	float ___y_1;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t3854014517, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t3854014517, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}
};

struct Vector2_t3854014517_StaticFields
{
public:
	// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
	Vector2_t3854014517  ___zeroVector_2;
	// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
	Vector2_t3854014517  ___oneVector_3;
	// UnityEngine.Vector2 UnityEngine.Vector2::upVector
	Vector2_t3854014517  ___upVector_4;
	// UnityEngine.Vector2 UnityEngine.Vector2::downVector
	Vector2_t3854014517  ___downVector_5;
	// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
	Vector2_t3854014517  ___leftVector_6;
	// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
	Vector2_t3854014517  ___rightVector_7;
	// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
	Vector2_t3854014517  ___positiveInfinityVector_8;
	// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
	Vector2_t3854014517  ___negativeInfinityVector_9;

public:
	inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t3854014517_StaticFields, ___zeroVector_2)); }
	inline Vector2_t3854014517  get_zeroVector_2() const { return ___zeroVector_2; }
	inline Vector2_t3854014517 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
	inline void set_zeroVector_2(Vector2_t3854014517  value)
	{
		___zeroVector_2 = value;
	}

	inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t3854014517_StaticFields, ___oneVector_3)); }
	inline Vector2_t3854014517  get_oneVector_3() const { return ___oneVector_3; }
	inline Vector2_t3854014517 * get_address_of_oneVector_3() { return &___oneVector_3; }
	inline void set_oneVector_3(Vector2_t3854014517  value)
	{
		___oneVector_3 = value;
	}

	inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t3854014517_StaticFields, ___upVector_4)); }
	inline Vector2_t3854014517  get_upVector_4() const { return ___upVector_4; }
	inline Vector2_t3854014517 * get_address_of_upVector_4() { return &___upVector_4; }
	inline void set_upVector_4(Vector2_t3854014517  value)
	{
		___upVector_4 = value;
	}

	inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t3854014517_StaticFields, ___downVector_5)); }
	inline Vector2_t3854014517  get_downVector_5() const { return ___downVector_5; }
	inline Vector2_t3854014517 * get_address_of_downVector_5() { return &___downVector_5; }
	inline void set_downVector_5(Vector2_t3854014517  value)
	{
		___downVector_5 = value;
	}

	inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t3854014517_StaticFields, ___leftVector_6)); }
	inline Vector2_t3854014517  get_leftVector_6() const { return ___leftVector_6; }
	inline Vector2_t3854014517 * get_address_of_leftVector_6() { return &___leftVector_6; }
	inline void set_leftVector_6(Vector2_t3854014517  value)
	{
		___leftVector_6 = value;
	}

	inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t3854014517_StaticFields, ___rightVector_7)); }
	inline Vector2_t3854014517  get_rightVector_7() const { return ___rightVector_7; }
	inline Vector2_t3854014517 * get_address_of_rightVector_7() { return &___rightVector_7; }
	inline void set_rightVector_7(Vector2_t3854014517  value)
	{
		___rightVector_7 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t3854014517_StaticFields, ___positiveInfinityVector_8)); }
	inline Vector2_t3854014517  get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
	inline Vector2_t3854014517 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
	inline void set_positiveInfinityVector_8(Vector2_t3854014517  value)
	{
		___positiveInfinityVector_8 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t3854014517_StaticFields, ___negativeInfinityVector_9)); }
	inline Vector2_t3854014517  get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
	inline Vector2_t3854014517 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
	inline void set_negativeInfinityVector_9(Vector2_t3854014517  value)
	{
		___negativeInfinityVector_9 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VECTOR2_T3854014517_H
#ifndef RANGEINT_T772515686_H
#define RANGEINT_T772515686_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RangeInt
struct  RangeInt_t772515686 
{
public:
	// System.Int32 UnityEngine.RangeInt::start
	int32_t ___start_0;
	// System.Int32 UnityEngine.RangeInt::length
	int32_t ___length_1;

public:
	inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_t772515686, ___start_0)); }
	inline int32_t get_start_0() const { return ___start_0; }
	inline int32_t* get_address_of_start_0() { return &___start_0; }
	inline void set_start_0(int32_t value)
	{
		___start_0 = value;
	}

	inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_t772515686, ___length_1)); }
	inline int32_t get_length_1() const { return ___length_1; }
	inline int32_t* get_address_of_length_1() { return &___length_1; }
	inline void set_length_1(int32_t value)
	{
		___length_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RANGEINT_T772515686_H
#ifndef INT32_T2185247404_H
#define INT32_T2185247404_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Int32
struct  Int32_t2185247404 
{
public:
	// System.Int32 System.Int32::m_value
	int32_t ___m_value_2;

public:
	inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2185247404, ___m_value_2)); }
	inline int32_t get_m_value_2() const { return ___m_value_2; }
	inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
	inline void set_m_value_2(int32_t value)
	{
		___m_value_2 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INT32_T2185247404_H
#ifndef RPC_T80633788_H
#define RPC_T80633788_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RPC
struct  RPC_t80633788  : public Attribute_t739646798
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RPC_T80633788_H
#ifndef BOOLEAN_T1642230456_H
#define BOOLEAN_T1642230456_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Boolean
struct  Boolean_t1642230456 
{
public:
	// System.Boolean System.Boolean::m_value
	bool ___m_value_2;

public:
	inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t1642230456, ___m_value_2)); }
	inline bool get_m_value_2() const { return ___m_value_2; }
	inline bool* get_address_of_m_value_2() { return &___m_value_2; }
	inline void set_m_value_2(bool value)
	{
		___m_value_2 = value;
	}
};

struct Boolean_t1642230456_StaticFields
{
public:
	// System.String System.Boolean::FalseString
	String_t* ___FalseString_0;
	// System.String System.Boolean::TrueString
	String_t* ___TrueString_1;

public:
	inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t1642230456_StaticFields, ___FalseString_0)); }
	inline String_t* get_FalseString_0() const { return ___FalseString_0; }
	inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
	inline void set_FalseString_0(String_t* value)
	{
		___FalseString_0 = value;
		Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
	}

	inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t1642230456_StaticFields, ___TrueString_1)); }
	inline String_t* get_TrueString_1() const { return ___TrueString_1; }
	inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
	inline void set_TrueString_1(String_t* value)
	{
		___TrueString_1 = value;
		Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // BOOLEAN_T1642230456_H
#ifndef VOID_T1901624353_H
#define VOID_T1901624353_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Void
struct  Void_t1901624353 
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VOID_T1901624353_H
#ifndef QUATERNION_T4184531171_H
#define QUATERNION_T4184531171_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Quaternion
struct  Quaternion_t4184531171 
{
public:
	// System.Single UnityEngine.Quaternion::x
	float ___x_0;
	// System.Single UnityEngine.Quaternion::y
	float ___y_1;
	// System.Single UnityEngine.Quaternion::z
	float ___z_2;
	// System.Single UnityEngine.Quaternion::w
	float ___w_3;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t4184531171, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t4184531171, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}

	inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t4184531171, ___z_2)); }
	inline float get_z_2() const { return ___z_2; }
	inline float* get_address_of_z_2() { return &___z_2; }
	inline void set_z_2(float value)
	{
		___z_2 = value;
	}

	inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t4184531171, ___w_3)); }
	inline float get_w_3() const { return ___w_3; }
	inline float* get_address_of_w_3() { return &___w_3; }
	inline void set_w_3(float value)
	{
		___w_3 = value;
	}
};

struct Quaternion_t4184531171_StaticFields
{
public:
	// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
	Quaternion_t4184531171  ___identityQuaternion_4;

public:
	inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t4184531171_StaticFields, ___identityQuaternion_4)); }
	inline Quaternion_t4184531171  get_identityQuaternion_4() const { return ___identityQuaternion_4; }
	inline Quaternion_t4184531171 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
	inline void set_identityQuaternion_4(Quaternion_t4184531171  value)
	{
		___identityQuaternion_4 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // QUATERNION_T4184531171_H
#ifndef SINGLE_T3320337292_H
#define SINGLE_T3320337292_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Single
struct  Single_t3320337292 
{
public:
	// System.Single System.Single::m_value
	float ___m_value_7;

public:
	inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t3320337292, ___m_value_7)); }
	inline float get_m_value_7() const { return ___m_value_7; }
	inline float* get_address_of_m_value_7() { return &___m_value_7; }
	inline void set_m_value_7(float value)
	{
		___m_value_7 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SINGLE_T3320337292_H
#ifndef RECT_T3345319094_H
#define RECT_T3345319094_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rect
struct  Rect_t3345319094 
{
public:
	// System.Single UnityEngine.Rect::m_XMin
	float ___m_XMin_0;
	// System.Single UnityEngine.Rect::m_YMin
	float ___m_YMin_1;
	// System.Single UnityEngine.Rect::m_Width
	float ___m_Width_2;
	// System.Single UnityEngine.Rect::m_Height
	float ___m_Height_3;

public:
	inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t3345319094, ___m_XMin_0)); }
	inline float get_m_XMin_0() const { return ___m_XMin_0; }
	inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
	inline void set_m_XMin_0(float value)
	{
		___m_XMin_0 = value;
	}

	inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t3345319094, ___m_YMin_1)); }
	inline float get_m_YMin_1() const { return ___m_YMin_1; }
	inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
	inline void set_m_YMin_1(float value)
	{
		___m_YMin_1 = value;
	}

	inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t3345319094, ___m_Width_2)); }
	inline float get_m_Width_2() const { return ___m_Width_2; }
	inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
	inline void set_m_Width_2(float value)
	{
		___m_Width_2 = value;
	}

	inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t3345319094, ___m_Height_3)); }
	inline float get_m_Height_3() const { return ___m_Height_3; }
	inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
	inline void set_m_Height_3(float value)
	{
		___m_Height_3 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RECT_T3345319094_H
#ifndef RAY_T3058960190_H
#define RAY_T3058960190_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Ray
struct  Ray_t3058960190 
{
public:
	// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
	Vector3_t67624592  ___m_Origin_0;
	// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
	Vector3_t67624592  ___m_Direction_1;

public:
	inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t3058960190, ___m_Origin_0)); }
	inline Vector3_t67624592  get_m_Origin_0() const { return ___m_Origin_0; }
	inline Vector3_t67624592 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
	inline void set_m_Origin_0(Vector3_t67624592  value)
	{
		___m_Origin_0 = value;
	}

	inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t3058960190, ___m_Direction_1)); }
	inline Vector3_t67624592  get_m_Direction_1() const { return ___m_Direction_1; }
	inline Vector3_t67624592 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
	inline void set_m_Direction_1(Vector3_t67624592  value)
	{
		___m_Direction_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RAY_T3058960190_H
#ifndef RAYCASTHIT_T254327561_H
#define RAYCASTHIT_T254327561_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RaycastHit
struct  RaycastHit_t254327561 
{
public:
	// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
	Vector3_t67624592  ___m_Point_0;
	// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
	Vector3_t67624592  ___m_Normal_1;
	// System.Int32 UnityEngine.RaycastHit::m_FaceID
	int32_t ___m_FaceID_2;
	// System.Single UnityEngine.RaycastHit::m_Distance
	float ___m_Distance_3;
	// UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
	Vector2_t3854014517  ___m_UV_4;
	// UnityEngine.Collider UnityEngine.RaycastHit::m_Collider
	Collider_t3058509131 * ___m_Collider_5;

public:
	inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t254327561, ___m_Point_0)); }
	inline Vector3_t67624592  get_m_Point_0() const { return ___m_Point_0; }
	inline Vector3_t67624592 * get_address_of_m_Point_0() { return &___m_Point_0; }
	inline void set_m_Point_0(Vector3_t67624592  value)
	{
		___m_Point_0 = value;
	}

	inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t254327561, ___m_Normal_1)); }
	inline Vector3_t67624592  get_m_Normal_1() const { return ___m_Normal_1; }
	inline Vector3_t67624592 * get_address_of_m_Normal_1() { return &___m_Normal_1; }
	inline void set_m_Normal_1(Vector3_t67624592  value)
	{
		___m_Normal_1 = value;
	}

	inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t254327561, ___m_FaceID_2)); }
	inline int32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
	inline int32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
	inline void set_m_FaceID_2(int32_t value)
	{
		___m_FaceID_2 = value;
	}

	inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t254327561, ___m_Distance_3)); }
	inline float get_m_Distance_3() const { return ___m_Distance_3; }
	inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
	inline void set_m_Distance_3(float value)
	{
		___m_Distance_3 = value;
	}

	inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t254327561, ___m_UV_4)); }
	inline Vector2_t3854014517  get_m_UV_4() const { return ___m_UV_4; }
	inline Vector2_t3854014517 * get_address_of_m_UV_4() { return &___m_UV_4; }
	inline void set_m_UV_4(Vector2_t3854014517  value)
	{
		___m_UV_4 = value;
	}

	inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t254327561, ___m_Collider_5)); }
	inline Collider_t3058509131 * get_m_Collider_5() const { return ___m_Collider_5; }
	inline Collider_t3058509131 ** get_address_of_m_Collider_5() { return &___m_Collider_5; }
	inline void set_m_Collider_5(Collider_t3058509131 * value)
	{
		___m_Collider_5 = value;
		Il2CppCodeGenWriteBarrier((&___m_Collider_5), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.RaycastHit
struct RaycastHit_t254327561_marshaled_pinvoke
{
	Vector3_t67624592  ___m_Point_0;
	Vector3_t67624592  ___m_Normal_1;
	int32_t ___m_FaceID_2;
	float ___m_Distance_3;
	Vector2_t3854014517  ___m_UV_4;
	Collider_t3058509131 * ___m_Collider_5;
};
// Native definition for COM marshalling of UnityEngine.RaycastHit
struct RaycastHit_t254327561_marshaled_com
{
	Vector3_t67624592  ___m_Point_0;
	Vector3_t67624592  ___m_Normal_1;
	int32_t ___m_FaceID_2;
	float ___m_Distance_3;
	Vector2_t3854014517  ___m_UV_4;
	Collider_t3058509131 * ___m_Collider_5;
};
#endif // RAYCASTHIT_T254327561_H
#ifndef RUNTIMEPLATFORM_T2755064529_H
#define RUNTIMEPLATFORM_T2755064529_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RuntimePlatform
struct  RuntimePlatform_t2755064529 
{
public:
	// System.Int32 UnityEngine.RuntimePlatform::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RuntimePlatform_t2755064529, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RUNTIMEPLATFORM_T2755064529_H
#ifndef LOADSCENEMODE_T1017499915_H
#define LOADSCENEMODE_T1017499915_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SceneManagement.LoadSceneMode
struct  LoadSceneMode_t1017499915 
{
public:
	// System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LoadSceneMode_t1017499915, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // LOADSCENEMODE_T1017499915_H
#ifndef SPACEATTRIBUTE_T1419322499_H
#define SPACEATTRIBUTE_T1419322499_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SpaceAttribute
struct  SpaceAttribute_t1419322499  : public PropertyAttribute_t2314996045
{
public:
	// System.Single UnityEngine.SpaceAttribute::height
	float ___height_0;

public:
	inline static int32_t get_offset_of_height_0() { return static_cast<int32_t>(offsetof(SpaceAttribute_t1419322499, ___height_0)); }
	inline float get_height_0() const { return ___height_0; }
	inline float* get_address_of_height_0() { return &___height_0; }
	inline void set_height_0(float value)
	{
		___height_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SPACEATTRIBUTE_T1419322499_H
#ifndef SPACE_T2088309879_H
#define SPACE_T2088309879_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Space
struct  Space_t2088309879 
{
public:
	// System.Int32 UnityEngine.Space::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Space_t2088309879, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SPACE_T2088309879_H
#ifndef USERSTATE_T2255672114_H
#define USERSTATE_T2255672114_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.UserState
struct  UserState_t2255672114 
{
public:
	// System.Int32 UnityEngine.SocialPlatforms.UserState::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(UserState_t2255672114, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // USERSTATE_T2255672114_H
#ifndef RAYCASTHIT2D_T3236695499_H
#define RAYCASTHIT2D_T3236695499_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RaycastHit2D
struct  RaycastHit2D_t3236695499 
{
public:
	// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
	Vector2_t3854014517  ___m_Centroid_0;
	// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
	Vector2_t3854014517  ___m_Point_1;
	// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
	Vector2_t3854014517  ___m_Normal_2;
	// System.Single UnityEngine.RaycastHit2D::m_Distance
	float ___m_Distance_3;
	// System.Single UnityEngine.RaycastHit2D::m_Fraction
	float ___m_Fraction_4;
	// UnityEngine.Collider2D UnityEngine.RaycastHit2D::m_Collider
	Collider2D_t2180151806 * ___m_Collider_5;

public:
	inline static int32_t get_offset_of_m_Centroid_0() { return static_cast<int32_t>(offsetof(RaycastHit2D_t3236695499, ___m_Centroid_0)); }
	inline Vector2_t3854014517  get_m_Centroid_0() const { return ___m_Centroid_0; }
	inline Vector2_t3854014517 * get_address_of_m_Centroid_0() { return &___m_Centroid_0; }
	inline void set_m_Centroid_0(Vector2_t3854014517  value)
	{
		___m_Centroid_0 = value;
	}

	inline static int32_t get_offset_of_m_Point_1() { return static_cast<int32_t>(offsetof(RaycastHit2D_t3236695499, ___m_Point_1)); }
	inline Vector2_t3854014517  get_m_Point_1() const { return ___m_Point_1; }
	inline Vector2_t3854014517 * get_address_of_m_Point_1() { return &___m_Point_1; }
	inline void set_m_Point_1(Vector2_t3854014517  value)
	{
		___m_Point_1 = value;
	}

	inline static int32_t get_offset_of_m_Normal_2() { return static_cast<int32_t>(offsetof(RaycastHit2D_t3236695499, ___m_Normal_2)); }
	inline Vector2_t3854014517  get_m_Normal_2() const { return ___m_Normal_2; }
	inline Vector2_t3854014517 * get_address_of_m_Normal_2() { return &___m_Normal_2; }
	inline void set_m_Normal_2(Vector2_t3854014517  value)
	{
		___m_Normal_2 = value;
	}

	inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit2D_t3236695499, ___m_Distance_3)); }
	inline float get_m_Distance_3() const { return ___m_Distance_3; }
	inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
	inline void set_m_Distance_3(float value)
	{
		___m_Distance_3 = value;
	}

	inline static int32_t get_offset_of_m_Fraction_4() { return static_cast<int32_t>(offsetof(RaycastHit2D_t3236695499, ___m_Fraction_4)); }
	inline float get_m_Fraction_4() const { return ___m_Fraction_4; }
	inline float* get_address_of_m_Fraction_4() { return &___m_Fraction_4; }
	inline void set_m_Fraction_4(float value)
	{
		___m_Fraction_4 = value;
	}

	inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit2D_t3236695499, ___m_Collider_5)); }
	inline Collider2D_t2180151806 * get_m_Collider_5() const { return ___m_Collider_5; }
	inline Collider2D_t2180151806 ** get_address_of_m_Collider_5() { return &___m_Collider_5; }
	inline void set_m_Collider_5(Collider2D_t2180151806 * value)
	{
		___m_Collider_5 = value;
		Il2CppCodeGenWriteBarrier((&___m_Collider_5), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.RaycastHit2D
struct RaycastHit2D_t3236695499_marshaled_pinvoke
{
	Vector2_t3854014517  ___m_Centroid_0;
	Vector2_t3854014517  ___m_Point_1;
	Vector2_t3854014517  ___m_Normal_2;
	float ___m_Distance_3;
	float ___m_Fraction_4;
	Collider2D_t2180151806 * ___m_Collider_5;
};
// Native definition for COM marshalling of UnityEngine.RaycastHit2D
struct RaycastHit2D_t3236695499_marshaled_com
{
	Vector2_t3854014517  ___m_Centroid_0;
	Vector2_t3854014517  ___m_Point_1;
	Vector2_t3854014517  ___m_Normal_2;
	float ___m_Distance_3;
	float ___m_Fraction_4;
	Collider2D_t2180151806 * ___m_Collider_5;
};
#endif // RAYCASTHIT2D_T3236695499_H
#ifndef TIMESCOPE_T4070455592_H
#define TIMESCOPE_T4070455592_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.TimeScope
struct  TimeScope_t4070455592 
{
public:
	// System.Int32 UnityEngine.SocialPlatforms.TimeScope::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TimeScope_t4070455592, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TIMESCOPE_T4070455592_H
#ifndef USERSCOPE_T788576880_H
#define USERSCOPE_T788576880_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.UserScope
struct  UserScope_t788576880 
{
public:
	// System.Int32 UnityEngine.SocialPlatforms.UserScope::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(UserScope_t788576880, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // USERSCOPE_T788576880_H
#ifndef RECTOFFSET_T3582970358_H
#define RECTOFFSET_T3582970358_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RectOffset
struct  RectOffset_t3582970358  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.RectOffset::m_Ptr
	IntPtr_t ___m_Ptr_0;
	// System.Object UnityEngine.RectOffset::m_SourceStyle
	RuntimeObject * ___m_SourceStyle_1;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_t3582970358, ___m_Ptr_0)); }
	inline IntPtr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline IntPtr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(IntPtr_t value)
	{
		___m_Ptr_0 = value;
	}

	inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_t3582970358, ___m_SourceStyle_1)); }
	inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
	inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
	inline void set_m_SourceStyle_1(RuntimeObject * value)
	{
		___m_SourceStyle_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_SourceStyle_1), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.RectOffset
struct RectOffset_t3582970358_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
	Il2CppIUnknown* ___m_SourceStyle_1;
};
// Native definition for COM marshalling of UnityEngine.RectOffset
struct RectOffset_t3582970358_marshaled_com
{
	intptr_t ___m_Ptr_0;
	Il2CppIUnknown* ___m_SourceStyle_1;
};
#endif // RECTOFFSET_T3582970358_H
#ifndef GCLEADERBOARD_T1761920286_H
#define GCLEADERBOARD_T1761920286_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard
struct  GcLeaderboard_t1761920286  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::m_InternalLeaderboard
	IntPtr_t ___m_InternalLeaderboard_0;
	// UnityEngine.SocialPlatforms.Impl.Leaderboard UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::m_GenericLeaderboard
	Leaderboard_t3315266811 * ___m_GenericLeaderboard_1;

public:
	inline static int32_t get_offset_of_m_InternalLeaderboard_0() { return static_cast<int32_t>(offsetof(GcLeaderboard_t1761920286, ___m_InternalLeaderboard_0)); }
	inline IntPtr_t get_m_InternalLeaderboard_0() const { return ___m_InternalLeaderboard_0; }
	inline IntPtr_t* get_address_of_m_InternalLeaderboard_0() { return &___m_InternalLeaderboard_0; }
	inline void set_m_InternalLeaderboard_0(IntPtr_t value)
	{
		___m_InternalLeaderboard_0 = value;
	}

	inline static int32_t get_offset_of_m_GenericLeaderboard_1() { return static_cast<int32_t>(offsetof(GcLeaderboard_t1761920286, ___m_GenericLeaderboard_1)); }
	inline Leaderboard_t3315266811 * get_m_GenericLeaderboard_1() const { return ___m_GenericLeaderboard_1; }
	inline Leaderboard_t3315266811 ** get_address_of_m_GenericLeaderboard_1() { return &___m_GenericLeaderboard_1; }
	inline void set_m_GenericLeaderboard_1(Leaderboard_t3315266811 * value)
	{
		___m_GenericLeaderboard_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_GenericLeaderboard_1), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard
struct GcLeaderboard_t1761920286_marshaled_pinvoke
{
	intptr_t ___m_InternalLeaderboard_0;
	Leaderboard_t3315266811 * ___m_GenericLeaderboard_1;
};
// Native definition for COM marshalling of UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard
struct GcLeaderboard_t1761920286_marshaled_com
{
	intptr_t ___m_InternalLeaderboard_0;
	Leaderboard_t3315266811 * ___m_GenericLeaderboard_1;
};
#endif // GCLEADERBOARD_T1761920286_H
#ifndef OBJECT_T1332387349_H
#define OBJECT_T1332387349_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Object
struct  Object_t1332387349  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Object::m_CachedPtr
	IntPtr_t ___m_CachedPtr_0;

public:
	inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t1332387349, ___m_CachedPtr_0)); }
	inline IntPtr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
	inline IntPtr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
	inline void set_m_CachedPtr_0(IntPtr_t value)
	{
		___m_CachedPtr_0 = value;
	}
};

struct Object_t1332387349_StaticFields
{
public:
	// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
	int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;

public:
	inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t1332387349_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
	inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
	{
		___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_t1332387349_marshaled_pinvoke
{
	intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_t1332387349_marshaled_com
{
	intptr_t ___m_CachedPtr_0;
};
#endif // OBJECT_T1332387349_H
#ifndef RANGEATTRIBUTE_T90224693_H
#define RANGEATTRIBUTE_T90224693_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RangeAttribute
struct  RangeAttribute_t90224693  : public PropertyAttribute_t2314996045
{
public:
	// System.Single UnityEngine.RangeAttribute::min
	float ___min_0;
	// System.Single UnityEngine.RangeAttribute::max
	float ___max_1;

public:
	inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t90224693, ___min_0)); }
	inline float get_min_0() const { return ___min_0; }
	inline float* get_address_of_min_0() { return &___min_0; }
	inline void set_min_0(float value)
	{
		___min_0 = value;
	}

	inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t90224693, ___max_1)); }
	inline float get_max_1() const { return ___max_1; }
	inline float* get_address_of_max_1() { return &___max_1; }
	inline void set_max_1(float value)
	{
		___max_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RANGEATTRIBUTE_T90224693_H
#ifndef TEXTANCHOR_T517930805_H
#define TEXTANCHOR_T517930805_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextAnchor
struct  TextAnchor_t517930805 
{
public:
	// System.Int32 UnityEngine.TextAnchor::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextAnchor_t517930805, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTANCHOR_T517930805_H
#ifndef OPERATINGSYSTEMFAMILY_T1729349672_H
#define OPERATINGSYSTEMFAMILY_T1729349672_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.OperatingSystemFamily
struct  OperatingSystemFamily_t1729349672 
{
public:
	// System.Int32 UnityEngine.OperatingSystemFamily::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_t1729349672, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // OPERATINGSYSTEMFAMILY_T1729349672_H
#ifndef DATETIMEKIND_T4172753671_H
#define DATETIMEKIND_T4172753671_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.DateTimeKind
struct  DateTimeKind_t4172753671 
{
public:
	// System.Int32 System.DateTimeKind::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DateTimeKind_t4172753671, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DATETIMEKIND_T4172753671_H
#ifndef PLAYABLEOUTPUTHANDLE_T192146840_H
#define PLAYABLEOUTPUTHANDLE_T192146840_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableOutputHandle
struct  PlayableOutputHandle_t192146840 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
	IntPtr_t ___m_Handle_0;
	// System.Int32 UnityEngine.Playables.PlayableOutputHandle::m_Version
	int32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t192146840, ___m_Handle_0)); }
	inline IntPtr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline IntPtr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(IntPtr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t192146840, ___m_Version_1)); }
	inline int32_t get_m_Version_1() const { return ___m_Version_1; }
	inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(int32_t value)
	{
		___m_Version_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEOUTPUTHANDLE_T192146840_H
#ifndef INVALIDCASTEXCEPTION_T865352475_H
#define INVALIDCASTEXCEPTION_T865352475_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.InvalidCastException
struct  InvalidCastException_t865352475  : public SystemException_t3352021648
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // INVALIDCASTEXCEPTION_T865352475_H
#ifndef PLAYABLEGRAPH_T3648426783_H
#define PLAYABLEGRAPH_T3648426783_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableGraph
struct  PlayableGraph_t3648426783 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
	IntPtr_t ___m_Handle_0;
	// System.Int32 UnityEngine.Playables.PlayableGraph::m_Version
	int32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t3648426783, ___m_Handle_0)); }
	inline IntPtr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline IntPtr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(IntPtr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t3648426783, ___m_Version_1)); }
	inline int32_t get_m_Version_1() const { return ___m_Version_1; }
	inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(int32_t value)
	{
		___m_Version_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEGRAPH_T3648426783_H
#ifndef TEXTUREFORMAT_T2964362094_H
#define TEXTUREFORMAT_T2964362094_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextureFormat
struct  TextureFormat_t2964362094 
{
public:
	// System.Int32 UnityEngine.TextureFormat::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureFormat_t2964362094, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTUREFORMAT_T2964362094_H
#ifndef TEXTUREWRAPMODE_T1366850874_H
#define TEXTUREWRAPMODE_T1366850874_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextureWrapMode
struct  TextureWrapMode_t1366850874 
{
public:
	// System.Int32 UnityEngine.TextureWrapMode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureWrapMode_t1366850874, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTUREWRAPMODE_T1366850874_H
#ifndef QUERYTRIGGERINTERACTION_T3632248208_H
#define QUERYTRIGGERINTERACTION_T3632248208_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.QueryTriggerInteraction
struct  QueryTriggerInteraction_t3632248208 
{
public:
	// System.Int32 UnityEngine.QueryTriggerInteraction::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(QueryTriggerInteraction_t3632248208, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // QUERYTRIGGERINTERACTION_T3632248208_H
#ifndef HORIZONTALWRAPMODE_T3529294704_H
#define HORIZONTALWRAPMODE_T3529294704_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.HorizontalWrapMode
struct  HorizontalWrapMode_t3529294704 
{
public:
	// System.Int32 UnityEngine.HorizontalWrapMode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HorizontalWrapMode_t3529294704, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // HORIZONTALWRAPMODE_T3529294704_H
#ifndef FONTSTYLE_T4273880013_H
#define FONTSTYLE_T4273880013_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.FontStyle
struct  FontStyle_t4273880013 
{
public:
	// System.Int32 UnityEngine.FontStyle::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FontStyle_t4273880013, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // FONTSTYLE_T4273880013_H
#ifndef TEXTGENERATIONERROR_T2424902167_H
#define TEXTGENERATIONERROR_T2424902167_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextGenerationError
struct  TextGenerationError_t2424902167 
{
public:
	// System.Int32 UnityEngine.TextGenerationError::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextGenerationError_t2424902167, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTGENERATIONERROR_T2424902167_H
#ifndef DBLCLICKSNAPPING_T2356930034_H
#define DBLCLICKSNAPPING_T2356930034_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextEditor/DblClickSnapping
struct  DblClickSnapping_t2356930034 
{
public:
	// System.Byte UnityEngine.TextEditor/DblClickSnapping::value__
	uint8_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DblClickSnapping_t2356930034, ___value___1)); }
	inline uint8_t get_value___1() const { return ___value___1; }
	inline uint8_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(uint8_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DBLCLICKSNAPPING_T2356930034_H
#ifndef TOUCHSCREENKEYBOARD_T1595360201_H
#define TOUCHSCREENKEYBOARD_T1595360201_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TouchScreenKeyboard
struct  TouchScreenKeyboard_t1595360201  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
	IntPtr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t1595360201, ___m_Ptr_0)); }
	inline IntPtr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline IntPtr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(IntPtr_t value)
	{
		___m_Ptr_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TOUCHSCREENKEYBOARD_T1595360201_H
#ifndef TEXTCLIPPING_T1360164806_H
#define TEXTCLIPPING_T1360164806_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextClipping
struct  TextClipping_t1360164806 
{
public:
	// System.Int32 UnityEngine.TextClipping::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextClipping_t1360164806, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTCLIPPING_T1360164806_H
#ifndef TEXTAREAATTRIBUTE_T2984524453_H
#define TEXTAREAATTRIBUTE_T2984524453_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextAreaAttribute
struct  TextAreaAttribute_t2984524453  : public PropertyAttribute_t2314996045
{
public:
	// System.Int32 UnityEngine.TextAreaAttribute::minLines
	int32_t ___minLines_0;
	// System.Int32 UnityEngine.TextAreaAttribute::maxLines
	int32_t ___maxLines_1;

public:
	inline static int32_t get_offset_of_minLines_0() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t2984524453, ___minLines_0)); }
	inline int32_t get_minLines_0() const { return ___minLines_0; }
	inline int32_t* get_address_of_minLines_0() { return &___minLines_0; }
	inline void set_minLines_0(int32_t value)
	{
		___minLines_0 = value;
	}

	inline static int32_t get_offset_of_maxLines_1() { return static_cast<int32_t>(offsetof(TextAreaAttribute_t2984524453, ___maxLines_1)); }
	inline int32_t get_maxLines_1() const { return ___maxLines_1; }
	inline int32_t* get_address_of_maxLines_1() { return &___maxLines_1; }
	inline void set_maxLines_1(int32_t value)
	{
		___maxLines_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTAREAATTRIBUTE_T2984524453_H
#ifndef VERTICALWRAPMODE_T687953371_H
#define VERTICALWRAPMODE_T687953371_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.VerticalWrapMode
struct  VerticalWrapMode_t687953371 
{
public:
	// System.Int32 UnityEngine.VerticalWrapMode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(VerticalWrapMode_t687953371, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // VERTICALWRAPMODE_T687953371_H
#ifndef DELEGATE_T2669736448_H
#define DELEGATE_T2669736448_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Delegate
struct  Delegate_t2669736448  : public RuntimeObject
{
public:
	// System.IntPtr System.Delegate::method_ptr
	Il2CppMethodPointer ___method_ptr_0;
	// System.IntPtr System.Delegate::invoke_impl
	IntPtr_t ___invoke_impl_1;
	// System.Object System.Delegate::m_target
	RuntimeObject * ___m_target_2;
	// System.IntPtr System.Delegate::method
	IntPtr_t ___method_3;
	// System.IntPtr System.Delegate::delegate_trampoline
	IntPtr_t ___delegate_trampoline_4;
	// System.IntPtr System.Delegate::method_code
	IntPtr_t ___method_code_5;
	// System.Reflection.MethodInfo System.Delegate::method_info
	MethodInfo_t * ___method_info_6;
	// System.Reflection.MethodInfo System.Delegate::original_method_info
	MethodInfo_t * ___original_method_info_7;
	// System.DelegateData System.Delegate::data
	DelegateData_t3352901259 * ___data_8;

public:
	inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t2669736448, ___method_ptr_0)); }
	inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
	inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
	inline void set_method_ptr_0(Il2CppMethodPointer value)
	{
		___method_ptr_0 = value;
	}

	inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t2669736448, ___invoke_impl_1)); }
	inline IntPtr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
	inline IntPtr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
	inline void set_invoke_impl_1(IntPtr_t value)
	{
		___invoke_impl_1 = value;
	}

	inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t2669736448, ___m_target_2)); }
	inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
	inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
	inline void set_m_target_2(RuntimeObject * value)
	{
		___m_target_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_target_2), value);
	}

	inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t2669736448, ___method_3)); }
	inline IntPtr_t get_method_3() const { return ___method_3; }
	inline IntPtr_t* get_address_of_method_3() { return &___method_3; }
	inline void set_method_3(IntPtr_t value)
	{
		___method_3 = value;
	}

	inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t2669736448, ___delegate_trampoline_4)); }
	inline IntPtr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
	inline IntPtr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
	inline void set_delegate_trampoline_4(IntPtr_t value)
	{
		___delegate_trampoline_4 = value;
	}

	inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t2669736448, ___method_code_5)); }
	inline IntPtr_t get_method_code_5() const { return ___method_code_5; }
	inline IntPtr_t* get_address_of_method_code_5() { return &___method_code_5; }
	inline void set_method_code_5(IntPtr_t value)
	{
		___method_code_5 = value;
	}

	inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t2669736448, ___method_info_6)); }
	inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
	inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
	inline void set_method_info_6(MethodInfo_t * value)
	{
		___method_info_6 = value;
		Il2CppCodeGenWriteBarrier((&___method_info_6), value);
	}

	inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t2669736448, ___original_method_info_7)); }
	inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
	inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
	inline void set_original_method_info_7(MethodInfo_t * value)
	{
		___original_method_info_7 = value;
		Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
	}

	inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t2669736448, ___data_8)); }
	inline DelegateData_t3352901259 * get_data_8() const { return ___data_8; }
	inline DelegateData_t3352901259 ** get_address_of_data_8() { return &___data_8; }
	inline void set_data_8(DelegateData_t3352901259 * value)
	{
		___data_8 = value;
		Il2CppCodeGenWriteBarrier((&___data_8), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DELEGATE_T2669736448_H
#ifndef PLAYABLEHANDLE_T606199888_H
#define PLAYABLEHANDLE_T606199888_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableHandle
struct  PlayableHandle_t606199888 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
	IntPtr_t ___m_Handle_0;
	// System.Int32 UnityEngine.Playables.PlayableHandle::m_Version
	int32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t606199888, ___m_Handle_0)); }
	inline IntPtr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline IntPtr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(IntPtr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t606199888, ___m_Version_1)); }
	inline int32_t get_m_Version_1() const { return ___m_Version_1; }
	inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(int32_t value)
	{
		___m_Version_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEHANDLE_T606199888_H
#ifndef RENDERMODE_T272694717_H
#define RENDERMODE_T272694717_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RenderMode
struct  RenderMode_t272694717 
{
public:
	// System.Int32 UnityEngine.RenderMode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderMode_t272694717, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RENDERMODE_T272694717_H
#ifndef PLANE_T3179518881_H
#define PLANE_T3179518881_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Plane
struct  Plane_t3179518881 
{
public:
	// UnityEngine.Vector3 UnityEngine.Plane::m_Normal
	Vector3_t67624592  ___m_Normal_0;
	// System.Single UnityEngine.Plane::m_Distance
	float ___m_Distance_1;

public:
	inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t3179518881, ___m_Normal_0)); }
	inline Vector3_t67624592  get_m_Normal_0() const { return ___m_Normal_0; }
	inline Vector3_t67624592 * get_address_of_m_Normal_0() { return &___m_Normal_0; }
	inline void set_m_Normal_0(Vector3_t67624592  value)
	{
		___m_Normal_0 = value;
	}

	inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t3179518881, ___m_Distance_1)); }
	inline float get_m_Distance_1() const { return ___m_Distance_1; }
	inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
	inline void set_m_Distance_1(float value)
	{
		___m_Distance_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLANE_T3179518881_H
#ifndef CAMERACLEARFLAGS_T2050591568_H
#define CAMERACLEARFLAGS_T2050591568_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.CameraClearFlags
struct  CameraClearFlags_t2050591568 
{
public:
	// System.Int32 UnityEngine.CameraClearFlags::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CameraClearFlags_t2050591568, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CAMERACLEARFLAGS_T2050591568_H
#ifndef PARAMETERATTRIBUTES_T1557681500_H
#define PARAMETERATTRIBUTES_T1557681500_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Reflection.ParameterAttributes
struct  ParameterAttributes_t1557681500 
{
public:
	// System.Int32 System.Reflection.ParameterAttributes::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ParameterAttributes_t1557681500, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PARAMETERATTRIBUTES_T1557681500_H
#ifndef SHADOWCASTINGMODE_T3202908605_H
#define SHADOWCASTINGMODE_T3202908605_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rendering.ShadowCastingMode
struct  ShadowCastingMode_t3202908605 
{
public:
	// System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ShadowCastingMode_t3202908605, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SHADOWCASTINGMODE_T3202908605_H
#ifndef ASYNCOPERATION_T1152358279_H
#define ASYNCOPERATION_T1152358279_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.AsyncOperation
struct  AsyncOperation_t1152358279  : public YieldInstruction_t875001183
{
public:
	// System.IntPtr UnityEngine.AsyncOperation::m_Ptr
	IntPtr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_t1152358279, ___m_Ptr_0)); }
	inline IntPtr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline IntPtr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(IntPtr_t value)
	{
		___m_Ptr_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_t1152358279_marshaled_pinvoke : public YieldInstruction_t875001183_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.AsyncOperation
struct AsyncOperation_t1152358279_marshaled_com : public YieldInstruction_t875001183_marshaled_com
{
	intptr_t ___m_Ptr_0;
};
#endif // ASYNCOPERATION_T1152358279_H
#ifndef RUNTIMETYPEHANDLE_T1644603945_H
#define RUNTIMETYPEHANDLE_T1644603945_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.RuntimeTypeHandle
struct  RuntimeTypeHandle_t1644603945 
{
public:
	// System.IntPtr System.RuntimeTypeHandle::value
	IntPtr_t ___value_0;

public:
	inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t1644603945, ___value_0)); }
	inline IntPtr_t get_value_0() const { return ___value_0; }
	inline IntPtr_t* get_address_of_value_0() { return &___value_0; }
	inline void set_value_0(IntPtr_t value)
	{
		___value_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RUNTIMETYPEHANDLE_T1644603945_H
#ifndef SKELETONBONE_T3980876343_H
#define SKELETONBONE_T3980876343_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SkeletonBone
struct  SkeletonBone_t3980876343 
{
public:
	// System.String UnityEngine.SkeletonBone::name
	String_t* ___name_0;
	// System.String UnityEngine.SkeletonBone::parentName
	String_t* ___parentName_1;
	// UnityEngine.Vector3 UnityEngine.SkeletonBone::position
	Vector3_t67624592  ___position_2;
	// UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation
	Quaternion_t4184531171  ___rotation_3;
	// UnityEngine.Vector3 UnityEngine.SkeletonBone::scale
	Vector3_t67624592  ___scale_4;

public:
	inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(SkeletonBone_t3980876343, ___name_0)); }
	inline String_t* get_name_0() const { return ___name_0; }
	inline String_t** get_address_of_name_0() { return &___name_0; }
	inline void set_name_0(String_t* value)
	{
		___name_0 = value;
		Il2CppCodeGenWriteBarrier((&___name_0), value);
	}

	inline static int32_t get_offset_of_parentName_1() { return static_cast<int32_t>(offsetof(SkeletonBone_t3980876343, ___parentName_1)); }
	inline String_t* get_parentName_1() const { return ___parentName_1; }
	inline String_t** get_address_of_parentName_1() { return &___parentName_1; }
	inline void set_parentName_1(String_t* value)
	{
		___parentName_1 = value;
		Il2CppCodeGenWriteBarrier((&___parentName_1), value);
	}

	inline static int32_t get_offset_of_position_2() { return static_cast<int32_t>(offsetof(SkeletonBone_t3980876343, ___position_2)); }
	inline Vector3_t67624592  get_position_2() const { return ___position_2; }
	inline Vector3_t67624592 * get_address_of_position_2() { return &___position_2; }
	inline void set_position_2(Vector3_t67624592  value)
	{
		___position_2 = value;
	}

	inline static int32_t get_offset_of_rotation_3() { return static_cast<int32_t>(offsetof(SkeletonBone_t3980876343, ___rotation_3)); }
	inline Quaternion_t4184531171  get_rotation_3() const { return ___rotation_3; }
	inline Quaternion_t4184531171 * get_address_of_rotation_3() { return &___rotation_3; }
	inline void set_rotation_3(Quaternion_t4184531171  value)
	{
		___rotation_3 = value;
	}

	inline static int32_t get_offset_of_scale_4() { return static_cast<int32_t>(offsetof(SkeletonBone_t3980876343, ___scale_4)); }
	inline Vector3_t67624592  get_scale_4() const { return ___scale_4; }
	inline Vector3_t67624592 * get_address_of_scale_4() { return &___scale_4; }
	inline void set_scale_4(Vector3_t67624592  value)
	{
		___scale_4 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone
struct SkeletonBone_t3980876343_marshaled_pinvoke
{
	char* ___name_0;
	char* ___parentName_1;
	Vector3_t67624592  ___position_2;
	Quaternion_t4184531171  ___rotation_3;
	Vector3_t67624592  ___scale_4;
};
// Native definition for COM marshalling of UnityEngine.SkeletonBone
struct SkeletonBone_t3980876343_marshaled_com
{
	Il2CppChar* ___name_0;
	Il2CppChar* ___parentName_1;
	Vector3_t67624592  ___position_2;
	Quaternion_t4184531171  ___rotation_3;
	Vector3_t67624592  ___scale_4;
};
#endif // SKELETONBONE_T3980876343_H
#ifndef ARGUMENTEXCEPTION_T270170821_H
#define ARGUMENTEXCEPTION_T270170821_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.ArgumentException
struct  ArgumentException_t270170821  : public SystemException_t3352021648
{
public:
	// System.String System.ArgumentException::param_name
	String_t* ___param_name_12;

public:
	inline static int32_t get_offset_of_param_name_12() { return static_cast<int32_t>(offsetof(ArgumentException_t270170821, ___param_name_12)); }
	inline String_t* get_param_name_12() const { return ___param_name_12; }
	inline String_t** get_address_of_param_name_12() { return &___param_name_12; }
	inline void set_param_name_12(String_t* value)
	{
		___param_name_12 = value;
		Il2CppCodeGenWriteBarrier((&___param_name_12), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ARGUMENTEXCEPTION_T270170821_H
#ifndef BINDINGFLAGS_T2621667298_H
#define BINDINGFLAGS_T2621667298_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Reflection.BindingFlags
struct  BindingFlags_t2621667298 
{
public:
	// System.Int32 System.Reflection.BindingFlags::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BindingFlags_t2621667298, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // BINDINGFLAGS_T2621667298_H
#ifndef COLORWRITEMASK_T1030456560_H
#define COLORWRITEMASK_T1030456560_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rendering.ColorWriteMask
struct  ColorWriteMask_t1030456560 
{
public:
	// System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ColorWriteMask_t1030456560, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // COLORWRITEMASK_T1030456560_H
#ifndef COMPAREFUNCTION_T2535906654_H
#define COMPAREFUNCTION_T2535906654_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rendering.CompareFunction
struct  CompareFunction_t2535906654 
{
public:
	// System.Int32 UnityEngine.Rendering.CompareFunction::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CompareFunction_t2535906654, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // COMPAREFUNCTION_T2535906654_H
#ifndef EDGE_T2904435204_H
#define EDGE_T2904435204_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RectTransform/Edge
struct  Edge_t2904435204 
{
public:
	// System.Int32 UnityEngine.RectTransform/Edge::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Edge_t2904435204, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // EDGE_T2904435204_H
#ifndef STENCILOP_T1777355712_H
#define STENCILOP_T1777355712_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rendering.StencilOp
struct  StencilOp_t1777355712 
{
public:
	// System.Int32 UnityEngine.Rendering.StencilOp::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(StencilOp_t1777355712, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STENCILOP_T1777355712_H
#ifndef AXIS_T785729709_H
#define AXIS_T785729709_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RectTransform/Axis
struct  Axis_t785729709 
{
public:
	// System.Int32 UnityEngine.RectTransform/Axis::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Axis_t785729709, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // AXIS_T785729709_H
#ifndef SENDMESSAGEOPTIONS_T514890815_H
#define SENDMESSAGEOPTIONS_T514890815_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SendMessageOptions
struct  SendMessageOptions_t514890815 
{
public:
	// System.Int32 UnityEngine.SendMessageOptions::value__
	int32_t ___value___1;

public:
	inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SendMessageOptions_t514890815, ___value___1)); }
	inline int32_t get_value___1() const { return ___value___1; }
	inline int32_t* get_address_of_value___1() { return &___value___1; }
	inline void set_value___1(int32_t value)
	{
		___value___1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SENDMESSAGEOPTIONS_T514890815_H
#ifndef MATERIAL_T3939796247_H
#define MATERIAL_T3939796247_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Material
struct  Material_t3939796247  : public Object_t1332387349
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MATERIAL_T3939796247_H
#ifndef TEXTGENERATIONSETTINGS_T2955391441_H
#define TEXTGENERATIONSETTINGS_T2955391441_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextGenerationSettings
struct  TextGenerationSettings_t2955391441 
{
public:
	// UnityEngine.Font UnityEngine.TextGenerationSettings::font
	Font_t1580130639 * ___font_0;
	// UnityEngine.Color UnityEngine.TextGenerationSettings::color
	Color_t267620335  ___color_1;
	// System.Int32 UnityEngine.TextGenerationSettings::fontSize
	int32_t ___fontSize_2;
	// System.Single UnityEngine.TextGenerationSettings::lineSpacing
	float ___lineSpacing_3;
	// System.Boolean UnityEngine.TextGenerationSettings::richText
	bool ___richText_4;
	// System.Single UnityEngine.TextGenerationSettings::scaleFactor
	float ___scaleFactor_5;
	// UnityEngine.FontStyle UnityEngine.TextGenerationSettings::fontStyle
	int32_t ___fontStyle_6;
	// UnityEngine.TextAnchor UnityEngine.TextGenerationSettings::textAnchor
	int32_t ___textAnchor_7;
	// System.Boolean UnityEngine.TextGenerationSettings::alignByGeometry
	bool ___alignByGeometry_8;
	// System.Boolean UnityEngine.TextGenerationSettings::resizeTextForBestFit
	bool ___resizeTextForBestFit_9;
	// System.Int32 UnityEngine.TextGenerationSettings::resizeTextMinSize
	int32_t ___resizeTextMinSize_10;
	// System.Int32 UnityEngine.TextGenerationSettings::resizeTextMaxSize
	int32_t ___resizeTextMaxSize_11;
	// System.Boolean UnityEngine.TextGenerationSettings::updateBounds
	bool ___updateBounds_12;
	// UnityEngine.VerticalWrapMode UnityEngine.TextGenerationSettings::verticalOverflow
	int32_t ___verticalOverflow_13;
	// UnityEngine.HorizontalWrapMode UnityEngine.TextGenerationSettings::horizontalOverflow
	int32_t ___horizontalOverflow_14;
	// UnityEngine.Vector2 UnityEngine.TextGenerationSettings::generationExtents
	Vector2_t3854014517  ___generationExtents_15;
	// UnityEngine.Vector2 UnityEngine.TextGenerationSettings::pivot
	Vector2_t3854014517  ___pivot_16;
	// System.Boolean UnityEngine.TextGenerationSettings::generateOutOfBounds
	bool ___generateOutOfBounds_17;

public:
	inline static int32_t get_offset_of_font_0() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___font_0)); }
	inline Font_t1580130639 * get_font_0() const { return ___font_0; }
	inline Font_t1580130639 ** get_address_of_font_0() { return &___font_0; }
	inline void set_font_0(Font_t1580130639 * value)
	{
		___font_0 = value;
		Il2CppCodeGenWriteBarrier((&___font_0), value);
	}

	inline static int32_t get_offset_of_color_1() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___color_1)); }
	inline Color_t267620335  get_color_1() const { return ___color_1; }
	inline Color_t267620335 * get_address_of_color_1() { return &___color_1; }
	inline void set_color_1(Color_t267620335  value)
	{
		___color_1 = value;
	}

	inline static int32_t get_offset_of_fontSize_2() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___fontSize_2)); }
	inline int32_t get_fontSize_2() const { return ___fontSize_2; }
	inline int32_t* get_address_of_fontSize_2() { return &___fontSize_2; }
	inline void set_fontSize_2(int32_t value)
	{
		___fontSize_2 = value;
	}

	inline static int32_t get_offset_of_lineSpacing_3() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___lineSpacing_3)); }
	inline float get_lineSpacing_3() const { return ___lineSpacing_3; }
	inline float* get_address_of_lineSpacing_3() { return &___lineSpacing_3; }
	inline void set_lineSpacing_3(float value)
	{
		___lineSpacing_3 = value;
	}

	inline static int32_t get_offset_of_richText_4() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___richText_4)); }
	inline bool get_richText_4() const { return ___richText_4; }
	inline bool* get_address_of_richText_4() { return &___richText_4; }
	inline void set_richText_4(bool value)
	{
		___richText_4 = value;
	}

	inline static int32_t get_offset_of_scaleFactor_5() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___scaleFactor_5)); }
	inline float get_scaleFactor_5() const { return ___scaleFactor_5; }
	inline float* get_address_of_scaleFactor_5() { return &___scaleFactor_5; }
	inline void set_scaleFactor_5(float value)
	{
		___scaleFactor_5 = value;
	}

	inline static int32_t get_offset_of_fontStyle_6() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___fontStyle_6)); }
	inline int32_t get_fontStyle_6() const { return ___fontStyle_6; }
	inline int32_t* get_address_of_fontStyle_6() { return &___fontStyle_6; }
	inline void set_fontStyle_6(int32_t value)
	{
		___fontStyle_6 = value;
	}

	inline static int32_t get_offset_of_textAnchor_7() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___textAnchor_7)); }
	inline int32_t get_textAnchor_7() const { return ___textAnchor_7; }
	inline int32_t* get_address_of_textAnchor_7() { return &___textAnchor_7; }
	inline void set_textAnchor_7(int32_t value)
	{
		___textAnchor_7 = value;
	}

	inline static int32_t get_offset_of_alignByGeometry_8() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___alignByGeometry_8)); }
	inline bool get_alignByGeometry_8() const { return ___alignByGeometry_8; }
	inline bool* get_address_of_alignByGeometry_8() { return &___alignByGeometry_8; }
	inline void set_alignByGeometry_8(bool value)
	{
		___alignByGeometry_8 = value;
	}

	inline static int32_t get_offset_of_resizeTextForBestFit_9() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___resizeTextForBestFit_9)); }
	inline bool get_resizeTextForBestFit_9() const { return ___resizeTextForBestFit_9; }
	inline bool* get_address_of_resizeTextForBestFit_9() { return &___resizeTextForBestFit_9; }
	inline void set_resizeTextForBestFit_9(bool value)
	{
		___resizeTextForBestFit_9 = value;
	}

	inline static int32_t get_offset_of_resizeTextMinSize_10() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___resizeTextMinSize_10)); }
	inline int32_t get_resizeTextMinSize_10() const { return ___resizeTextMinSize_10; }
	inline int32_t* get_address_of_resizeTextMinSize_10() { return &___resizeTextMinSize_10; }
	inline void set_resizeTextMinSize_10(int32_t value)
	{
		___resizeTextMinSize_10 = value;
	}

	inline static int32_t get_offset_of_resizeTextMaxSize_11() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___resizeTextMaxSize_11)); }
	inline int32_t get_resizeTextMaxSize_11() const { return ___resizeTextMaxSize_11; }
	inline int32_t* get_address_of_resizeTextMaxSize_11() { return &___resizeTextMaxSize_11; }
	inline void set_resizeTextMaxSize_11(int32_t value)
	{
		___resizeTextMaxSize_11 = value;
	}

	inline static int32_t get_offset_of_updateBounds_12() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___updateBounds_12)); }
	inline bool get_updateBounds_12() const { return ___updateBounds_12; }
	inline bool* get_address_of_updateBounds_12() { return &___updateBounds_12; }
	inline void set_updateBounds_12(bool value)
	{
		___updateBounds_12 = value;
	}

	inline static int32_t get_offset_of_verticalOverflow_13() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___verticalOverflow_13)); }
	inline int32_t get_verticalOverflow_13() const { return ___verticalOverflow_13; }
	inline int32_t* get_address_of_verticalOverflow_13() { return &___verticalOverflow_13; }
	inline void set_verticalOverflow_13(int32_t value)
	{
		___verticalOverflow_13 = value;
	}

	inline static int32_t get_offset_of_horizontalOverflow_14() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___horizontalOverflow_14)); }
	inline int32_t get_horizontalOverflow_14() const { return ___horizontalOverflow_14; }
	inline int32_t* get_address_of_horizontalOverflow_14() { return &___horizontalOverflow_14; }
	inline void set_horizontalOverflow_14(int32_t value)
	{
		___horizontalOverflow_14 = value;
	}

	inline static int32_t get_offset_of_generationExtents_15() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___generationExtents_15)); }
	inline Vector2_t3854014517  get_generationExtents_15() const { return ___generationExtents_15; }
	inline Vector2_t3854014517 * get_address_of_generationExtents_15() { return &___generationExtents_15; }
	inline void set_generationExtents_15(Vector2_t3854014517  value)
	{
		___generationExtents_15 = value;
	}

	inline static int32_t get_offset_of_pivot_16() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___pivot_16)); }
	inline Vector2_t3854014517  get_pivot_16() const { return ___pivot_16; }
	inline Vector2_t3854014517 * get_address_of_pivot_16() { return &___pivot_16; }
	inline void set_pivot_16(Vector2_t3854014517  value)
	{
		___pivot_16 = value;
	}

	inline static int32_t get_offset_of_generateOutOfBounds_17() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t2955391441, ___generateOutOfBounds_17)); }
	inline bool get_generateOutOfBounds_17() const { return ___generateOutOfBounds_17; }
	inline bool* get_address_of_generateOutOfBounds_17() { return &___generateOutOfBounds_17; }
	inline void set_generateOutOfBounds_17(bool value)
	{
		___generateOutOfBounds_17 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.TextGenerationSettings
struct TextGenerationSettings_t2955391441_marshaled_pinvoke
{
	Font_t1580130639 * ___font_0;
	Color_t267620335  ___color_1;
	int32_t ___fontSize_2;
	float ___lineSpacing_3;
	int32_t ___richText_4;
	float ___scaleFactor_5;
	int32_t ___fontStyle_6;
	int32_t ___textAnchor_7;
	int32_t ___alignByGeometry_8;
	int32_t ___resizeTextForBestFit_9;
	int32_t ___resizeTextMinSize_10;
	int32_t ___resizeTextMaxSize_11;
	int32_t ___updateBounds_12;
	int32_t ___verticalOverflow_13;
	int32_t ___horizontalOverflow_14;
	Vector2_t3854014517  ___generationExtents_15;
	Vector2_t3854014517  ___pivot_16;
	int32_t ___generateOutOfBounds_17;
};
// Native definition for COM marshalling of UnityEngine.TextGenerationSettings
struct TextGenerationSettings_t2955391441_marshaled_com
{
	Font_t1580130639 * ___font_0;
	Color_t267620335  ___color_1;
	int32_t ___fontSize_2;
	float ___lineSpacing_3;
	int32_t ___richText_4;
	float ___scaleFactor_5;
	int32_t ___fontStyle_6;
	int32_t ___textAnchor_7;
	int32_t ___alignByGeometry_8;
	int32_t ___resizeTextForBestFit_9;
	int32_t ___resizeTextMinSize_10;
	int32_t ___resizeTextMaxSize_11;
	int32_t ___updateBounds_12;
	int32_t ___verticalOverflow_13;
	int32_t ___horizontalOverflow_14;
	Vector2_t3854014517  ___generationExtents_15;
	Vector2_t3854014517  ___pivot_16;
	int32_t ___generateOutOfBounds_17;
};
#endif // TEXTGENERATIONSETTINGS_T2955391441_H
#ifndef FONT_T1580130639_H
#define FONT_T1580130639_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Font
struct  Font_t1580130639  : public Object_t1332387349
{
public:
	// UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
	FontTextureRebuildCallback_t156596975 * ___m_FontTextureRebuildCallback_3;

public:
	inline static int32_t get_offset_of_m_FontTextureRebuildCallback_3() { return static_cast<int32_t>(offsetof(Font_t1580130639, ___m_FontTextureRebuildCallback_3)); }
	inline FontTextureRebuildCallback_t156596975 * get_m_FontTextureRebuildCallback_3() const { return ___m_FontTextureRebuildCallback_3; }
	inline FontTextureRebuildCallback_t156596975 ** get_address_of_m_FontTextureRebuildCallback_3() { return &___m_FontTextureRebuildCallback_3; }
	inline void set_m_FontTextureRebuildCallback_3(FontTextureRebuildCallback_t156596975 * value)
	{
		___m_FontTextureRebuildCallback_3 = value;
		Il2CppCodeGenWriteBarrier((&___m_FontTextureRebuildCallback_3), value);
	}
};

struct Font_t1580130639_StaticFields
{
public:
	// System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
	Action_1_t2612654846 * ___textureRebuilt_2;

public:
	inline static int32_t get_offset_of_textureRebuilt_2() { return static_cast<int32_t>(offsetof(Font_t1580130639_StaticFields, ___textureRebuilt_2)); }
	inline Action_1_t2612654846 * get_textureRebuilt_2() const { return ___textureRebuilt_2; }
	inline Action_1_t2612654846 ** get_address_of_textureRebuilt_2() { return &___textureRebuilt_2; }
	inline void set_textureRebuilt_2(Action_1_t2612654846 * value)
	{
		___textureRebuilt_2 = value;
		Il2CppCodeGenWriteBarrier((&___textureRebuilt_2), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // FONT_T1580130639_H
#ifndef QUALITYSETTINGS_T2975562250_H
#define QUALITYSETTINGS_T2975562250_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.QualitySettings
struct  QualitySettings_t2975562250  : public Object_t1332387349
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // QUALITYSETTINGS_T2975562250_H
#ifndef PARAMETERINFO_T1917333745_H
#define PARAMETERINFO_T1917333745_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Reflection.ParameterInfo
struct  ParameterInfo_t1917333745  : public RuntimeObject
{
public:
	// System.Type System.Reflection.ParameterInfo::ClassImpl
	Type_t * ___ClassImpl_0;
	// System.Object System.Reflection.ParameterInfo::DefaultValueImpl
	RuntimeObject * ___DefaultValueImpl_1;
	// System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
	MemberInfo_t * ___MemberImpl_2;
	// System.String System.Reflection.ParameterInfo::NameImpl
	String_t* ___NameImpl_3;
	// System.Int32 System.Reflection.ParameterInfo::PositionImpl
	int32_t ___PositionImpl_4;
	// System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
	int32_t ___AttrsImpl_5;
	// System.Reflection.Emit.UnmanagedMarshal System.Reflection.ParameterInfo::marshalAs
	UnmanagedMarshal_t600271334 * ___marshalAs_6;

public:
	inline static int32_t get_offset_of_ClassImpl_0() { return static_cast<int32_t>(offsetof(ParameterInfo_t1917333745, ___ClassImpl_0)); }
	inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; }
	inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; }
	inline void set_ClassImpl_0(Type_t * value)
	{
		___ClassImpl_0 = value;
		Il2CppCodeGenWriteBarrier((&___ClassImpl_0), value);
	}

	inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast<int32_t>(offsetof(ParameterInfo_t1917333745, ___DefaultValueImpl_1)); }
	inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; }
	inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; }
	inline void set_DefaultValueImpl_1(RuntimeObject * value)
	{
		___DefaultValueImpl_1 = value;
		Il2CppCodeGenWriteBarrier((&___DefaultValueImpl_1), value);
	}

	inline static int32_t get_offset_of_MemberImpl_2() { return static_cast<int32_t>(offsetof(ParameterInfo_t1917333745, ___MemberImpl_2)); }
	inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; }
	inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; }
	inline void set_MemberImpl_2(MemberInfo_t * value)
	{
		___MemberImpl_2 = value;
		Il2CppCodeGenWriteBarrier((&___MemberImpl_2), value);
	}

	inline static int32_t get_offset_of_NameImpl_3() { return static_cast<int32_t>(offsetof(ParameterInfo_t1917333745, ___NameImpl_3)); }
	inline String_t* get_NameImpl_3() const { return ___NameImpl_3; }
	inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; }
	inline void set_NameImpl_3(String_t* value)
	{
		___NameImpl_3 = value;
		Il2CppCodeGenWriteBarrier((&___NameImpl_3), value);
	}

	inline static int32_t get_offset_of_PositionImpl_4() { return static_cast<int32_t>(offsetof(ParameterInfo_t1917333745, ___PositionImpl_4)); }
	inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; }
	inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; }
	inline void set_PositionImpl_4(int32_t value)
	{
		___PositionImpl_4 = value;
	}

	inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast<int32_t>(offsetof(ParameterInfo_t1917333745, ___AttrsImpl_5)); }
	inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; }
	inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; }
	inline void set_AttrsImpl_5(int32_t value)
	{
		___AttrsImpl_5 = value;
	}

	inline static int32_t get_offset_of_marshalAs_6() { return static_cast<int32_t>(offsetof(ParameterInfo_t1917333745, ___marshalAs_6)); }
	inline UnmanagedMarshal_t600271334 * get_marshalAs_6() const { return ___marshalAs_6; }
	inline UnmanagedMarshal_t600271334 ** get_address_of_marshalAs_6() { return &___marshalAs_6; }
	inline void set_marshalAs_6(UnmanagedMarshal_t600271334 * value)
	{
		___marshalAs_6 = value;
		Il2CppCodeGenWriteBarrier((&___marshalAs_6), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PARAMETERINFO_T1917333745_H
#ifndef TEXTASSET_T2643108631_H
#define TEXTASSET_T2643108631_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextAsset
struct  TextAsset_t2643108631  : public Object_t1332387349
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTASSET_T2643108631_H
#ifndef TEXTEDITOR_T876577383_H
#define TEXTEDITOR_T876577383_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextEditor
struct  TextEditor_t876577383  : public RuntimeObject
{
public:
	// UnityEngine.TouchScreenKeyboard UnityEngine.TextEditor::keyboardOnScreen
	TouchScreenKeyboard_t1595360201 * ___keyboardOnScreen_0;
	// System.Int32 UnityEngine.TextEditor::controlID
	int32_t ___controlID_1;
	// UnityEngine.GUIStyle UnityEngine.TextEditor::style
	GUIStyle_t4033995491 * ___style_2;
	// System.Boolean UnityEngine.TextEditor::multiline
	bool ___multiline_3;
	// System.Boolean UnityEngine.TextEditor::hasHorizontalCursorPos
	bool ___hasHorizontalCursorPos_4;
	// System.Boolean UnityEngine.TextEditor::isPasswordField
	bool ___isPasswordField_5;
	// UnityEngine.Vector2 UnityEngine.TextEditor::scrollOffset
	Vector2_t3854014517  ___scrollOffset_6;
	// UnityEngine.GUIContent UnityEngine.TextEditor::m_Content
	GUIContent_t3165057865 * ___m_Content_7;
	// System.Int32 UnityEngine.TextEditor::m_CursorIndex
	int32_t ___m_CursorIndex_8;
	// System.Int32 UnityEngine.TextEditor::m_SelectIndex
	int32_t ___m_SelectIndex_9;
	// System.Boolean UnityEngine.TextEditor::m_RevealCursor
	bool ___m_RevealCursor_10;
	// System.Boolean UnityEngine.TextEditor::m_MouseDragSelectsWholeWords
	bool ___m_MouseDragSelectsWholeWords_11;
	// System.Int32 UnityEngine.TextEditor::m_DblClickInitPos
	int32_t ___m_DblClickInitPos_12;
	// UnityEngine.TextEditor/DblClickSnapping UnityEngine.TextEditor::m_DblClickSnap
	uint8_t ___m_DblClickSnap_13;
	// System.Boolean UnityEngine.TextEditor::m_bJustSelected
	bool ___m_bJustSelected_14;
	// System.Int32 UnityEngine.TextEditor::m_iAltCursorPos
	int32_t ___m_iAltCursorPos_15;

public:
	inline static int32_t get_offset_of_keyboardOnScreen_0() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___keyboardOnScreen_0)); }
	inline TouchScreenKeyboard_t1595360201 * get_keyboardOnScreen_0() const { return ___keyboardOnScreen_0; }
	inline TouchScreenKeyboard_t1595360201 ** get_address_of_keyboardOnScreen_0() { return &___keyboardOnScreen_0; }
	inline void set_keyboardOnScreen_0(TouchScreenKeyboard_t1595360201 * value)
	{
		___keyboardOnScreen_0 = value;
		Il2CppCodeGenWriteBarrier((&___keyboardOnScreen_0), value);
	}

	inline static int32_t get_offset_of_controlID_1() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___controlID_1)); }
	inline int32_t get_controlID_1() const { return ___controlID_1; }
	inline int32_t* get_address_of_controlID_1() { return &___controlID_1; }
	inline void set_controlID_1(int32_t value)
	{
		___controlID_1 = value;
	}

	inline static int32_t get_offset_of_style_2() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___style_2)); }
	inline GUIStyle_t4033995491 * get_style_2() const { return ___style_2; }
	inline GUIStyle_t4033995491 ** get_address_of_style_2() { return &___style_2; }
	inline void set_style_2(GUIStyle_t4033995491 * value)
	{
		___style_2 = value;
		Il2CppCodeGenWriteBarrier((&___style_2), value);
	}

	inline static int32_t get_offset_of_multiline_3() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___multiline_3)); }
	inline bool get_multiline_3() const { return ___multiline_3; }
	inline bool* get_address_of_multiline_3() { return &___multiline_3; }
	inline void set_multiline_3(bool value)
	{
		___multiline_3 = value;
	}

	inline static int32_t get_offset_of_hasHorizontalCursorPos_4() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___hasHorizontalCursorPos_4)); }
	inline bool get_hasHorizontalCursorPos_4() const { return ___hasHorizontalCursorPos_4; }
	inline bool* get_address_of_hasHorizontalCursorPos_4() { return &___hasHorizontalCursorPos_4; }
	inline void set_hasHorizontalCursorPos_4(bool value)
	{
		___hasHorizontalCursorPos_4 = value;
	}

	inline static int32_t get_offset_of_isPasswordField_5() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___isPasswordField_5)); }
	inline bool get_isPasswordField_5() const { return ___isPasswordField_5; }
	inline bool* get_address_of_isPasswordField_5() { return &___isPasswordField_5; }
	inline void set_isPasswordField_5(bool value)
	{
		___isPasswordField_5 = value;
	}

	inline static int32_t get_offset_of_scrollOffset_6() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___scrollOffset_6)); }
	inline Vector2_t3854014517  get_scrollOffset_6() const { return ___scrollOffset_6; }
	inline Vector2_t3854014517 * get_address_of_scrollOffset_6() { return &___scrollOffset_6; }
	inline void set_scrollOffset_6(Vector2_t3854014517  value)
	{
		___scrollOffset_6 = value;
	}

	inline static int32_t get_offset_of_m_Content_7() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___m_Content_7)); }
	inline GUIContent_t3165057865 * get_m_Content_7() const { return ___m_Content_7; }
	inline GUIContent_t3165057865 ** get_address_of_m_Content_7() { return &___m_Content_7; }
	inline void set_m_Content_7(GUIContent_t3165057865 * value)
	{
		___m_Content_7 = value;
		Il2CppCodeGenWriteBarrier((&___m_Content_7), value);
	}

	inline static int32_t get_offset_of_m_CursorIndex_8() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___m_CursorIndex_8)); }
	inline int32_t get_m_CursorIndex_8() const { return ___m_CursorIndex_8; }
	inline int32_t* get_address_of_m_CursorIndex_8() { return &___m_CursorIndex_8; }
	inline void set_m_CursorIndex_8(int32_t value)
	{
		___m_CursorIndex_8 = value;
	}

	inline static int32_t get_offset_of_m_SelectIndex_9() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___m_SelectIndex_9)); }
	inline int32_t get_m_SelectIndex_9() const { return ___m_SelectIndex_9; }
	inline int32_t* get_address_of_m_SelectIndex_9() { return &___m_SelectIndex_9; }
	inline void set_m_SelectIndex_9(int32_t value)
	{
		___m_SelectIndex_9 = value;
	}

	inline static int32_t get_offset_of_m_RevealCursor_10() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___m_RevealCursor_10)); }
	inline bool get_m_RevealCursor_10() const { return ___m_RevealCursor_10; }
	inline bool* get_address_of_m_RevealCursor_10() { return &___m_RevealCursor_10; }
	inline void set_m_RevealCursor_10(bool value)
	{
		___m_RevealCursor_10 = value;
	}

	inline static int32_t get_offset_of_m_MouseDragSelectsWholeWords_11() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___m_MouseDragSelectsWholeWords_11)); }
	inline bool get_m_MouseDragSelectsWholeWords_11() const { return ___m_MouseDragSelectsWholeWords_11; }
	inline bool* get_address_of_m_MouseDragSelectsWholeWords_11() { return &___m_MouseDragSelectsWholeWords_11; }
	inline void set_m_MouseDragSelectsWholeWords_11(bool value)
	{
		___m_MouseDragSelectsWholeWords_11 = value;
	}

	inline static int32_t get_offset_of_m_DblClickInitPos_12() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___m_DblClickInitPos_12)); }
	inline int32_t get_m_DblClickInitPos_12() const { return ___m_DblClickInitPos_12; }
	inline int32_t* get_address_of_m_DblClickInitPos_12() { return &___m_DblClickInitPos_12; }
	inline void set_m_DblClickInitPos_12(int32_t value)
	{
		___m_DblClickInitPos_12 = value;
	}

	inline static int32_t get_offset_of_m_DblClickSnap_13() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___m_DblClickSnap_13)); }
	inline uint8_t get_m_DblClickSnap_13() const { return ___m_DblClickSnap_13; }
	inline uint8_t* get_address_of_m_DblClickSnap_13() { return &___m_DblClickSnap_13; }
	inline void set_m_DblClickSnap_13(uint8_t value)
	{
		___m_DblClickSnap_13 = value;
	}

	inline static int32_t get_offset_of_m_bJustSelected_14() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___m_bJustSelected_14)); }
	inline bool get_m_bJustSelected_14() const { return ___m_bJustSelected_14; }
	inline bool* get_address_of_m_bJustSelected_14() { return &___m_bJustSelected_14; }
	inline void set_m_bJustSelected_14(bool value)
	{
		___m_bJustSelected_14 = value;
	}

	inline static int32_t get_offset_of_m_iAltCursorPos_15() { return static_cast<int32_t>(offsetof(TextEditor_t876577383, ___m_iAltCursorPos_15)); }
	inline int32_t get_m_iAltCursorPos_15() const { return ___m_iAltCursorPos_15; }
	inline int32_t* get_address_of_m_iAltCursorPos_15() { return &___m_iAltCursorPos_15; }
	inline void set_m_iAltCursorPos_15(int32_t value)
	{
		___m_iAltCursorPos_15 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTEDITOR_T876577383_H
#ifndef SHADER_T610183752_H
#define SHADER_T610183752_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Shader
struct  Shader_t610183752  : public Object_t1332387349
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SHADER_T610183752_H
#ifndef GAMEOBJECT_T2923855588_H
#define GAMEOBJECT_T2923855588_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.GameObject
struct  GameObject_t2923855588  : public Object_t1332387349
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // GAMEOBJECT_T2923855588_H
#ifndef RESOURCEREQUEST_T718765924_H
#define RESOURCEREQUEST_T718765924_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.ResourceRequest
struct  ResourceRequest_t718765924  : public AsyncOperation_t1152358279
{
public:
	// System.String UnityEngine.ResourceRequest::m_Path
	String_t* ___m_Path_1;
	// System.Type UnityEngine.ResourceRequest::m_Type
	Type_t * ___m_Type_2;

public:
	inline static int32_t get_offset_of_m_Path_1() { return static_cast<int32_t>(offsetof(ResourceRequest_t718765924, ___m_Path_1)); }
	inline String_t* get_m_Path_1() const { return ___m_Path_1; }
	inline String_t** get_address_of_m_Path_1() { return &___m_Path_1; }
	inline void set_m_Path_1(String_t* value)
	{
		___m_Path_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_Path_1), value);
	}

	inline static int32_t get_offset_of_m_Type_2() { return static_cast<int32_t>(offsetof(ResourceRequest_t718765924, ___m_Type_2)); }
	inline Type_t * get_m_Type_2() const { return ___m_Type_2; }
	inline Type_t ** get_address_of_m_Type_2() { return &___m_Type_2; }
	inline void set_m_Type_2(Type_t * value)
	{
		___m_Type_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_Type_2), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
struct ResourceRequest_t718765924_marshaled_pinvoke : public AsyncOperation_t1152358279_marshaled_pinvoke
{
	char* ___m_Path_1;
	Type_t * ___m_Type_2;
};
// Native definition for COM marshalling of UnityEngine.ResourceRequest
struct ResourceRequest_t718765924_marshaled_com : public AsyncOperation_t1152358279_marshaled_com
{
	Il2CppChar* ___m_Path_1;
	Type_t * ___m_Type_2;
};
#endif // RESOURCEREQUEST_T718765924_H
#ifndef TYPE_T_H
#define TYPE_T_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Type
struct  Type_t  : public MemberInfo_t
{
public:
	// System.RuntimeTypeHandle System.Type::_impl
	RuntimeTypeHandle_t1644603945  ____impl_1;

public:
	inline static int32_t get_offset_of__impl_1() { return static_cast<int32_t>(offsetof(Type_t, ____impl_1)); }
	inline RuntimeTypeHandle_t1644603945  get__impl_1() const { return ____impl_1; }
	inline RuntimeTypeHandle_t1644603945 * get_address_of__impl_1() { return &____impl_1; }
	inline void set__impl_1(RuntimeTypeHandle_t1644603945  value)
	{
		____impl_1 = value;
	}
};

struct Type_t_StaticFields
{
public:
	// System.Char System.Type::Delimiter
	Il2CppChar ___Delimiter_2;
	// System.Type[] System.Type::EmptyTypes
	TypeU5BU5D_t1493067982* ___EmptyTypes_3;
	// System.Reflection.MemberFilter System.Type::FilterAttribute
	MemberFilter_t3326885857 * ___FilterAttribute_4;
	// System.Reflection.MemberFilter System.Type::FilterName
	MemberFilter_t3326885857 * ___FilterName_5;
	// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
	MemberFilter_t3326885857 * ___FilterNameIgnoreCase_6;
	// System.Object System.Type::Missing
	RuntimeObject * ___Missing_7;

public:
	inline static int32_t get_offset_of_Delimiter_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_2)); }
	inline Il2CppChar get_Delimiter_2() const { return ___Delimiter_2; }
	inline Il2CppChar* get_address_of_Delimiter_2() { return &___Delimiter_2; }
	inline void set_Delimiter_2(Il2CppChar value)
	{
		___Delimiter_2 = value;
	}

	inline static int32_t get_offset_of_EmptyTypes_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_3)); }
	inline TypeU5BU5D_t1493067982* get_EmptyTypes_3() const { return ___EmptyTypes_3; }
	inline TypeU5BU5D_t1493067982** get_address_of_EmptyTypes_3() { return &___EmptyTypes_3; }
	inline void set_EmptyTypes_3(TypeU5BU5D_t1493067982* value)
	{
		___EmptyTypes_3 = value;
		Il2CppCodeGenWriteBarrier((&___EmptyTypes_3), value);
	}

	inline static int32_t get_offset_of_FilterAttribute_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_4)); }
	inline MemberFilter_t3326885857 * get_FilterAttribute_4() const { return ___FilterAttribute_4; }
	inline MemberFilter_t3326885857 ** get_address_of_FilterAttribute_4() { return &___FilterAttribute_4; }
	inline void set_FilterAttribute_4(MemberFilter_t3326885857 * value)
	{
		___FilterAttribute_4 = value;
		Il2CppCodeGenWriteBarrier((&___FilterAttribute_4), value);
	}

	inline static int32_t get_offset_of_FilterName_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_5)); }
	inline MemberFilter_t3326885857 * get_FilterName_5() const { return ___FilterName_5; }
	inline MemberFilter_t3326885857 ** get_address_of_FilterName_5() { return &___FilterName_5; }
	inline void set_FilterName_5(MemberFilter_t3326885857 * value)
	{
		___FilterName_5 = value;
		Il2CppCodeGenWriteBarrier((&___FilterName_5), value);
	}

	inline static int32_t get_offset_of_FilterNameIgnoreCase_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_6)); }
	inline MemberFilter_t3326885857 * get_FilterNameIgnoreCase_6() const { return ___FilterNameIgnoreCase_6; }
	inline MemberFilter_t3326885857 ** get_address_of_FilterNameIgnoreCase_6() { return &___FilterNameIgnoreCase_6; }
	inline void set_FilterNameIgnoreCase_6(MemberFilter_t3326885857 * value)
	{
		___FilterNameIgnoreCase_6 = value;
		Il2CppCodeGenWriteBarrier((&___FilterNameIgnoreCase_6), value);
	}

	inline static int32_t get_offset_of_Missing_7() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_7)); }
	inline RuntimeObject * get_Missing_7() const { return ___Missing_7; }
	inline RuntimeObject ** get_address_of_Missing_7() { return &___Missing_7; }
	inline void set_Missing_7(RuntimeObject * value)
	{
		___Missing_7 = value;
		Il2CppCodeGenWriteBarrier((&___Missing_7), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TYPE_T_H
#ifndef RUNTIMEANIMATORCONTROLLER_T1897926676_H
#define RUNTIMEANIMATORCONTROLLER_T1897926676_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RuntimeAnimatorController
struct  RuntimeAnimatorController_t1897926676  : public Object_t1332387349
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RUNTIMEANIMATORCONTROLLER_T1897926676_H
#ifndef SCRIPTPLAYABLEOUTPUT_T3853613875_H
#define SCRIPTPLAYABLEOUTPUT_T3853613875_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.ScriptPlayableOutput
struct  ScriptPlayableOutput_t3853613875 
{
public:
	// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
	PlayableOutputHandle_t192146840  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_t3853613875, ___m_Handle_0)); }
	inline PlayableOutputHandle_t192146840  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableOutputHandle_t192146840 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableOutputHandle_t192146840  value)
	{
		___m_Handle_0 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SCRIPTPLAYABLEOUTPUT_T3853613875_H
#ifndef LEADERBOARD_T3315266811_H
#define LEADERBOARD_T3315266811_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.Impl.Leaderboard
struct  Leaderboard_t3315266811  : public RuntimeObject
{
public:
	// System.Boolean UnityEngine.SocialPlatforms.Impl.Leaderboard::m_Loading
	bool ___m_Loading_0;
	// UnityEngine.SocialPlatforms.IScore UnityEngine.SocialPlatforms.Impl.Leaderboard::m_LocalUserScore
	RuntimeObject* ___m_LocalUserScore_1;
	// System.UInt32 UnityEngine.SocialPlatforms.Impl.Leaderboard::m_MaxRange
	uint32_t ___m_MaxRange_2;
	// UnityEngine.SocialPlatforms.IScore[] UnityEngine.SocialPlatforms.Impl.Leaderboard::m_Scores
	IScoreU5BU5D_t519731081* ___m_Scores_3;
	// System.String UnityEngine.SocialPlatforms.Impl.Leaderboard::m_Title
	String_t* ___m_Title_4;
	// System.String[] UnityEngine.SocialPlatforms.Impl.Leaderboard::m_UserIDs
	StringU5BU5D_t3608572874* ___m_UserIDs_5;
	// System.String UnityEngine.SocialPlatforms.Impl.Leaderboard::<id>k__BackingField
	String_t* ___U3CidU3Ek__BackingField_6;
	// UnityEngine.SocialPlatforms.UserScope UnityEngine.SocialPlatforms.Impl.Leaderboard::<userScope>k__BackingField
	int32_t ___U3CuserScopeU3Ek__BackingField_7;
	// UnityEngine.SocialPlatforms.Range UnityEngine.SocialPlatforms.Impl.Leaderboard::<range>k__BackingField
	Range_t2283206190  ___U3CrangeU3Ek__BackingField_8;
	// UnityEngine.SocialPlatforms.TimeScope UnityEngine.SocialPlatforms.Impl.Leaderboard::<timeScope>k__BackingField
	int32_t ___U3CtimeScopeU3Ek__BackingField_9;

public:
	inline static int32_t get_offset_of_m_Loading_0() { return static_cast<int32_t>(offsetof(Leaderboard_t3315266811, ___m_Loading_0)); }
	inline bool get_m_Loading_0() const { return ___m_Loading_0; }
	inline bool* get_address_of_m_Loading_0() { return &___m_Loading_0; }
	inline void set_m_Loading_0(bool value)
	{
		___m_Loading_0 = value;
	}

	inline static int32_t get_offset_of_m_LocalUserScore_1() { return static_cast<int32_t>(offsetof(Leaderboard_t3315266811, ___m_LocalUserScore_1)); }
	inline RuntimeObject* get_m_LocalUserScore_1() const { return ___m_LocalUserScore_1; }
	inline RuntimeObject** get_address_of_m_LocalUserScore_1() { return &___m_LocalUserScore_1; }
	inline void set_m_LocalUserScore_1(RuntimeObject* value)
	{
		___m_LocalUserScore_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_LocalUserScore_1), value);
	}

	inline static int32_t get_offset_of_m_MaxRange_2() { return static_cast<int32_t>(offsetof(Leaderboard_t3315266811, ___m_MaxRange_2)); }
	inline uint32_t get_m_MaxRange_2() const { return ___m_MaxRange_2; }
	inline uint32_t* get_address_of_m_MaxRange_2() { return &___m_MaxRange_2; }
	inline void set_m_MaxRange_2(uint32_t value)
	{
		___m_MaxRange_2 = value;
	}

	inline static int32_t get_offset_of_m_Scores_3() { return static_cast<int32_t>(offsetof(Leaderboard_t3315266811, ___m_Scores_3)); }
	inline IScoreU5BU5D_t519731081* get_m_Scores_3() const { return ___m_Scores_3; }
	inline IScoreU5BU5D_t519731081** get_address_of_m_Scores_3() { return &___m_Scores_3; }
	inline void set_m_Scores_3(IScoreU5BU5D_t519731081* value)
	{
		___m_Scores_3 = value;
		Il2CppCodeGenWriteBarrier((&___m_Scores_3), value);
	}

	inline static int32_t get_offset_of_m_Title_4() { return static_cast<int32_t>(offsetof(Leaderboard_t3315266811, ___m_Title_4)); }
	inline String_t* get_m_Title_4() const { return ___m_Title_4; }
	inline String_t** get_address_of_m_Title_4() { return &___m_Title_4; }
	inline void set_m_Title_4(String_t* value)
	{
		___m_Title_4 = value;
		Il2CppCodeGenWriteBarrier((&___m_Title_4), value);
	}

	inline static int32_t get_offset_of_m_UserIDs_5() { return static_cast<int32_t>(offsetof(Leaderboard_t3315266811, ___m_UserIDs_5)); }
	inline StringU5BU5D_t3608572874* get_m_UserIDs_5() const { return ___m_UserIDs_5; }
	inline StringU5BU5D_t3608572874** get_address_of_m_UserIDs_5() { return &___m_UserIDs_5; }
	inline void set_m_UserIDs_5(StringU5BU5D_t3608572874* value)
	{
		___m_UserIDs_5 = value;
		Il2CppCodeGenWriteBarrier((&___m_UserIDs_5), value);
	}

	inline static int32_t get_offset_of_U3CidU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(Leaderboard_t3315266811, ___U3CidU3Ek__BackingField_6)); }
	inline String_t* get_U3CidU3Ek__BackingField_6() const { return ___U3CidU3Ek__BackingField_6; }
	inline String_t** get_address_of_U3CidU3Ek__BackingField_6() { return &___U3CidU3Ek__BackingField_6; }
	inline void set_U3CidU3Ek__BackingField_6(String_t* value)
	{
		___U3CidU3Ek__BackingField_6 = value;
		Il2CppCodeGenWriteBarrier((&___U3CidU3Ek__BackingField_6), value);
	}

	inline static int32_t get_offset_of_U3CuserScopeU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(Leaderboard_t3315266811, ___U3CuserScopeU3Ek__BackingField_7)); }
	inline int32_t get_U3CuserScopeU3Ek__BackingField_7() const { return ___U3CuserScopeU3Ek__BackingField_7; }
	inline int32_t* get_address_of_U3CuserScopeU3Ek__BackingField_7() { return &___U3CuserScopeU3Ek__BackingField_7; }
	inline void set_U3CuserScopeU3Ek__BackingField_7(int32_t value)
	{
		___U3CuserScopeU3Ek__BackingField_7 = value;
	}

	inline static int32_t get_offset_of_U3CrangeU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(Leaderboard_t3315266811, ___U3CrangeU3Ek__BackingField_8)); }
	inline Range_t2283206190  get_U3CrangeU3Ek__BackingField_8() const { return ___U3CrangeU3Ek__BackingField_8; }
	inline Range_t2283206190 * get_address_of_U3CrangeU3Ek__BackingField_8() { return &___U3CrangeU3Ek__BackingField_8; }
	inline void set_U3CrangeU3Ek__BackingField_8(Range_t2283206190  value)
	{
		___U3CrangeU3Ek__BackingField_8 = value;
	}

	inline static int32_t get_offset_of_U3CtimeScopeU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(Leaderboard_t3315266811, ___U3CtimeScopeU3Ek__BackingField_9)); }
	inline int32_t get_U3CtimeScopeU3Ek__BackingField_9() const { return ___U3CtimeScopeU3Ek__BackingField_9; }
	inline int32_t* get_address_of_U3CtimeScopeU3Ek__BackingField_9() { return &___U3CtimeScopeU3Ek__BackingField_9; }
	inline void set_U3CtimeScopeU3Ek__BackingField_9(int32_t value)
	{
		___U3CtimeScopeU3Ek__BackingField_9 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // LEADERBOARD_T3315266811_H
#ifndef MULTICASTDELEGATE_T929297072_H
#define MULTICASTDELEGATE_T929297072_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.MulticastDelegate
struct  MulticastDelegate_t929297072  : public Delegate_t2669736448
{
public:
	// System.MulticastDelegate System.MulticastDelegate::prev
	MulticastDelegate_t929297072 * ___prev_9;
	// System.MulticastDelegate System.MulticastDelegate::kpm_next
	MulticastDelegate_t929297072 * ___kpm_next_10;

public:
	inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t929297072, ___prev_9)); }
	inline MulticastDelegate_t929297072 * get_prev_9() const { return ___prev_9; }
	inline MulticastDelegate_t929297072 ** get_address_of_prev_9() { return &___prev_9; }
	inline void set_prev_9(MulticastDelegate_t929297072 * value)
	{
		___prev_9 = value;
		Il2CppCodeGenWriteBarrier((&___prev_9), value);
	}

	inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t929297072, ___kpm_next_10)); }
	inline MulticastDelegate_t929297072 * get_kpm_next_10() const { return ___kpm_next_10; }
	inline MulticastDelegate_t929297072 ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
	inline void set_kpm_next_10(MulticastDelegate_t929297072 * value)
	{
		___kpm_next_10 = value;
		Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // MULTICASTDELEGATE_T929297072_H
#ifndef USERPROFILE_T2942407481_H
#define USERPROFILE_T2942407481_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.Impl.UserProfile
struct  UserProfile_t2942407481  : public RuntimeObject
{
public:
	// System.String UnityEngine.SocialPlatforms.Impl.UserProfile::m_UserName
	String_t* ___m_UserName_0;
	// System.String UnityEngine.SocialPlatforms.Impl.UserProfile::m_ID
	String_t* ___m_ID_1;
	// System.Boolean UnityEngine.SocialPlatforms.Impl.UserProfile::m_IsFriend
	bool ___m_IsFriend_2;
	// UnityEngine.SocialPlatforms.UserState UnityEngine.SocialPlatforms.Impl.UserProfile::m_State
	int32_t ___m_State_3;
	// UnityEngine.Texture2D UnityEngine.SocialPlatforms.Impl.UserProfile::m_Image
	Texture2D_t1384570725 * ___m_Image_4;

public:
	inline static int32_t get_offset_of_m_UserName_0() { return static_cast<int32_t>(offsetof(UserProfile_t2942407481, ___m_UserName_0)); }
	inline String_t* get_m_UserName_0() const { return ___m_UserName_0; }
	inline String_t** get_address_of_m_UserName_0() { return &___m_UserName_0; }
	inline void set_m_UserName_0(String_t* value)
	{
		___m_UserName_0 = value;
		Il2CppCodeGenWriteBarrier((&___m_UserName_0), value);
	}

	inline static int32_t get_offset_of_m_ID_1() { return static_cast<int32_t>(offsetof(UserProfile_t2942407481, ___m_ID_1)); }
	inline String_t* get_m_ID_1() const { return ___m_ID_1; }
	inline String_t** get_address_of_m_ID_1() { return &___m_ID_1; }
	inline void set_m_ID_1(String_t* value)
	{
		___m_ID_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_ID_1), value);
	}

	inline static int32_t get_offset_of_m_IsFriend_2() { return static_cast<int32_t>(offsetof(UserProfile_t2942407481, ___m_IsFriend_2)); }
	inline bool get_m_IsFriend_2() const { return ___m_IsFriend_2; }
	inline bool* get_address_of_m_IsFriend_2() { return &___m_IsFriend_2; }
	inline void set_m_IsFriend_2(bool value)
	{
		___m_IsFriend_2 = value;
	}

	inline static int32_t get_offset_of_m_State_3() { return static_cast<int32_t>(offsetof(UserProfile_t2942407481, ___m_State_3)); }
	inline int32_t get_m_State_3() const { return ___m_State_3; }
	inline int32_t* get_address_of_m_State_3() { return &___m_State_3; }
	inline void set_m_State_3(int32_t value)
	{
		___m_State_3 = value;
	}

	inline static int32_t get_offset_of_m_Image_4() { return static_cast<int32_t>(offsetof(UserProfile_t2942407481, ___m_Image_4)); }
	inline Texture2D_t1384570725 * get_m_Image_4() const { return ___m_Image_4; }
	inline Texture2D_t1384570725 ** get_address_of_m_Image_4() { return &___m_Image_4; }
	inline void set_m_Image_4(Texture2D_t1384570725 * value)
	{
		___m_Image_4 = value;
		Il2CppCodeGenWriteBarrier((&___m_Image_4), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // USERPROFILE_T2942407481_H
#ifndef DATETIME_T1205928702_H
#define DATETIME_T1205928702_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.DateTime
struct  DateTime_t1205928702 
{
public:
	// System.TimeSpan System.DateTime::ticks
	TimeSpan_t3641256953  ___ticks_10;
	// System.DateTimeKind System.DateTime::kind
	int32_t ___kind_11;

public:
	inline static int32_t get_offset_of_ticks_10() { return static_cast<int32_t>(offsetof(DateTime_t1205928702, ___ticks_10)); }
	inline TimeSpan_t3641256953  get_ticks_10() const { return ___ticks_10; }
	inline TimeSpan_t3641256953 * get_address_of_ticks_10() { return &___ticks_10; }
	inline void set_ticks_10(TimeSpan_t3641256953  value)
	{
		___ticks_10 = value;
	}

	inline static int32_t get_offset_of_kind_11() { return static_cast<int32_t>(offsetof(DateTime_t1205928702, ___kind_11)); }
	inline int32_t get_kind_11() const { return ___kind_11; }
	inline int32_t* get_address_of_kind_11() { return &___kind_11; }
	inline void set_kind_11(int32_t value)
	{
		___kind_11 = value;
	}
};

struct DateTime_t1205928702_StaticFields
{
public:
	// System.DateTime System.DateTime::MaxValue
	DateTime_t1205928702  ___MaxValue_12;
	// System.DateTime System.DateTime::MinValue
	DateTime_t1205928702  ___MinValue_13;
	// System.String[] System.DateTime::ParseTimeFormats
	StringU5BU5D_t3608572874* ___ParseTimeFormats_14;
	// System.String[] System.DateTime::ParseYearDayMonthFormats
	StringU5BU5D_t3608572874* ___ParseYearDayMonthFormats_15;
	// System.String[] System.DateTime::ParseYearMonthDayFormats
	StringU5BU5D_t3608572874* ___ParseYearMonthDayFormats_16;
	// System.String[] System.DateTime::ParseDayMonthYearFormats
	StringU5BU5D_t3608572874* ___ParseDayMonthYearFormats_17;
	// System.String[] System.DateTime::ParseMonthDayYearFormats
	StringU5BU5D_t3608572874* ___ParseMonthDayYearFormats_18;
	// System.String[] System.DateTime::MonthDayShortFormats
	StringU5BU5D_t3608572874* ___MonthDayShortFormats_19;
	// System.String[] System.DateTime::DayMonthShortFormats
	StringU5BU5D_t3608572874* ___DayMonthShortFormats_20;
	// System.Int32[] System.DateTime::daysmonth
	Int32U5BU5D_t772475173* ___daysmonth_21;
	// System.Int32[] System.DateTime::daysmonthleap
	Int32U5BU5D_t772475173* ___daysmonthleap_22;
	// System.Object System.DateTime::to_local_time_span_object
	RuntimeObject * ___to_local_time_span_object_23;
	// System.Int64 System.DateTime::last_now
	int64_t ___last_now_24;

public:
	inline static int32_t get_offset_of_MaxValue_12() { return static_cast<int32_t>(offsetof(DateTime_t1205928702_StaticFields, ___MaxValue_12)); }
	inline DateTime_t1205928702  get_MaxValue_12() const { return ___MaxValue_12; }
	inline DateTime_t1205928702 * get_address_of_MaxValue_12() { return &___MaxValue_12; }
	inline void set_MaxValue_12(DateTime_t1205928702  value)
	{
		___MaxValue_12 = value;
	}

	inline static int32_t get_offset_of_MinValue_13() { return static_cast<int32_t>(offsetof(DateTime_t1205928702_StaticFields, ___MinValue_13)); }
	inline DateTime_t1205928702  get_MinValue_13() const { return ___MinValue_13; }
	inline DateTime_t1205928702 * get_address_of_MinValue_13() { return &___MinValue_13; }
	inline void set_MinValue_13(DateTime_t1205928702  value)
	{
		___MinValue_13 = value;
	}

	inline static int32_t get_offset_of_ParseTimeFormats_14() { return static_cast<int32_t>(offsetof(DateTime_t1205928702_StaticFields, ___ParseTimeFormats_14)); }
	inline StringU5BU5D_t3608572874* get_ParseTimeFormats_14() const { return ___ParseTimeFormats_14; }
	inline StringU5BU5D_t3608572874** get_address_of_ParseTimeFormats_14() { return &___ParseTimeFormats_14; }
	inline void set_ParseTimeFormats_14(StringU5BU5D_t3608572874* value)
	{
		___ParseTimeFormats_14 = value;
		Il2CppCodeGenWriteBarrier((&___ParseTimeFormats_14), value);
	}

	inline static int32_t get_offset_of_ParseYearDayMonthFormats_15() { return static_cast<int32_t>(offsetof(DateTime_t1205928702_StaticFields, ___ParseYearDayMonthFormats_15)); }
	inline StringU5BU5D_t3608572874* get_ParseYearDayMonthFormats_15() const { return ___ParseYearDayMonthFormats_15; }
	inline StringU5BU5D_t3608572874** get_address_of_ParseYearDayMonthFormats_15() { return &___ParseYearDayMonthFormats_15; }
	inline void set_ParseYearDayMonthFormats_15(StringU5BU5D_t3608572874* value)
	{
		___ParseYearDayMonthFormats_15 = value;
		Il2CppCodeGenWriteBarrier((&___ParseYearDayMonthFormats_15), value);
	}

	inline static int32_t get_offset_of_ParseYearMonthDayFormats_16() { return static_cast<int32_t>(offsetof(DateTime_t1205928702_StaticFields, ___ParseYearMonthDayFormats_16)); }
	inline StringU5BU5D_t3608572874* get_ParseYearMonthDayFormats_16() const { return ___ParseYearMonthDayFormats_16; }
	inline StringU5BU5D_t3608572874** get_address_of_ParseYearMonthDayFormats_16() { return &___ParseYearMonthDayFormats_16; }
	inline void set_ParseYearMonthDayFormats_16(StringU5BU5D_t3608572874* value)
	{
		___ParseYearMonthDayFormats_16 = value;
		Il2CppCodeGenWriteBarrier((&___ParseYearMonthDayFormats_16), value);
	}

	inline static int32_t get_offset_of_ParseDayMonthYearFormats_17() { return static_cast<int32_t>(offsetof(DateTime_t1205928702_StaticFields, ___ParseDayMonthYearFormats_17)); }
	inline StringU5BU5D_t3608572874* get_ParseDayMonthYearFormats_17() const { return ___ParseDayMonthYearFormats_17; }
	inline StringU5BU5D_t3608572874** get_address_of_ParseDayMonthYearFormats_17() { return &___ParseDayMonthYearFormats_17; }
	inline void set_ParseDayMonthYearFormats_17(StringU5BU5D_t3608572874* value)
	{
		___ParseDayMonthYearFormats_17 = value;
		Il2CppCodeGenWriteBarrier((&___ParseDayMonthYearFormats_17), value);
	}

	inline static int32_t get_offset_of_ParseMonthDayYearFormats_18() { return static_cast<int32_t>(offsetof(DateTime_t1205928702_StaticFields, ___ParseMonthDayYearFormats_18)); }
	inline StringU5BU5D_t3608572874* get_ParseMonthDayYearFormats_18() const { return ___ParseMonthDayYearFormats_18; }
	inline StringU5BU5D_t3608572874** get_address_of_ParseMonthDayYearFormats_18() { return &___ParseMonthDayYearFormats_18; }
	inline void set_ParseMonthDayYearFormats_18(StringU5BU5D_t3608572874* value)
	{
		___ParseMonthDayYearFormats_18 = value;
		Il2CppCodeGenWriteBarrier((&___ParseMonthDayYearFormats_18), value);
	}

	inline static int32_t get_offset_of_MonthDayShortFormats_19() { return static_cast<int32_t>(offsetof(DateTime_t1205928702_StaticFields, ___MonthDayShortFormats_19)); }
	inline StringU5BU5D_t3608572874* get_MonthDayShortFormats_19() const { return ___MonthDayShortFormats_19; }
	inline StringU5BU5D_t3608572874** get_address_of_MonthDayShortFormats_19() { return &___MonthDayShortFormats_19; }
	inline void set_MonthDayShortFormats_19(StringU5BU5D_t3608572874* value)
	{
		___MonthDayShortFormats_19 = value;
		Il2CppCodeGenWriteBarrier((&___MonthDayShortFormats_19), value);
	}

	inline static int32_t get_offset_of_DayMonthShortFormats_20() { return static_cast<int32_t>(offsetof(DateTime_t1205928702_StaticFields, ___DayMonthShortFormats_20)); }
	inline StringU5BU5D_t3608572874* get_DayMonthShortFormats_20() const { return ___DayMonthShortFormats_20; }
	inline StringU5BU5D_t3608572874** get_address_of_DayMonthShortFormats_20() { return &___DayMonthShortFormats_20; }
	inline void set_DayMonthShortFormats_20(StringU5BU5D_t3608572874* value)
	{
		___DayMonthShortFormats_20 = value;
		Il2CppCodeGenWriteBarrier((&___DayMonthShortFormats_20), value);
	}

	inline static int32_t get_offset_of_daysmonth_21() { return static_cast<int32_t>(offsetof(DateTime_t1205928702_StaticFields, ___daysmonth_21)); }
	inline Int32U5BU5D_t772475173* get_daysmonth_21() const { return ___daysmonth_21; }
	inline Int32U5BU5D_t772475173** get_address_of_daysmonth_21() { return &___daysmonth_21; }
	inline void set_daysmonth_21(Int32U5BU5D_t772475173* value)
	{
		___daysmonth_21 = value;
		Il2CppCodeGenWriteBarrier((&___daysmonth_21), value);
	}

	inline static int32_t get_offset_of_daysmonthleap_22() { return static_cast<int32_t>(offsetof(DateTime_t1205928702_StaticFields, ___daysmonthleap_22)); }
	inline Int32U5BU5D_t772475173* get_daysmonthleap_22() const { return ___daysmonthleap_22; }
	inline Int32U5BU5D_t772475173** get_address_of_daysmonthleap_22() { return &___daysmonthleap_22; }
	inline void set_daysmonthleap_22(Int32U5BU5D_t772475173* value)
	{
		___daysmonthleap_22 = value;
		Il2CppCodeGenWriteBarrier((&___daysmonthleap_22), value);
	}

	inline static int32_t get_offset_of_to_local_time_span_object_23() { return static_cast<int32_t>(offsetof(DateTime_t1205928702_StaticFields, ___to_local_time_span_object_23)); }
	inline RuntimeObject * get_to_local_time_span_object_23() const { return ___to_local_time_span_object_23; }
	inline RuntimeObject ** get_address_of_to_local_time_span_object_23() { return &___to_local_time_span_object_23; }
	inline void set_to_local_time_span_object_23(RuntimeObject * value)
	{
		___to_local_time_span_object_23 = value;
		Il2CppCodeGenWriteBarrier((&___to_local_time_span_object_23), value);
	}

	inline static int32_t get_offset_of_last_now_24() { return static_cast<int32_t>(offsetof(DateTime_t1205928702_StaticFields, ___last_now_24)); }
	inline int64_t get_last_now_24() const { return ___last_now_24; }
	inline int64_t* get_address_of_last_now_24() { return &___last_now_24; }
	inline void set_last_now_24(int64_t value)
	{
		___last_now_24 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // DATETIME_T1205928702_H
#ifndef SCRIPTABLEOBJECT_T505592390_H
#define SCRIPTABLEOBJECT_T505592390_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.ScriptableObject
struct  ScriptableObject_t505592390  : public Object_t1332387349
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_t505592390_marshaled_pinvoke : public Object_t1332387349_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_t505592390_marshaled_com : public Object_t1332387349_marshaled_com
{
};
#endif // SCRIPTABLEOBJECT_T505592390_H
#ifndef TEXTURE_T2354860603_H
#define TEXTURE_T2354860603_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Texture
struct  Texture_t2354860603  : public Object_t1332387349
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTURE_T2354860603_H
#ifndef PLAYABLEOUTPUT_T1264890687_H
#define PLAYABLEOUTPUT_T1264890687_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Playables.PlayableOutput
struct  PlayableOutput_t1264890687 
{
public:
	// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
	PlayableOutputHandle_t192146840  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_t1264890687, ___m_Handle_0)); }
	inline PlayableOutputHandle_t192146840  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableOutputHandle_t192146840 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableOutputHandle_t192146840  value)
	{
		___m_Handle_0 = value;
	}
};

struct PlayableOutput_t1264890687_StaticFields
{
public:
	// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
	PlayableOutput_t1264890687  ___m_NullPlayableOutput_1;

public:
	inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_t1264890687_StaticFields, ___m_NullPlayableOutput_1)); }
	inline PlayableOutput_t1264890687  get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
	inline PlayableOutput_t1264890687 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
	inline void set_m_NullPlayableOutput_1(PlayableOutput_t1264890687  value)
	{
		___m_NullPlayableOutput_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // PLAYABLEOUTPUT_T1264890687_H
#ifndef SPRITE_T3419621700_H
#define SPRITE_T3419621700_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Sprite
struct  Sprite_t3419621700  : public Object_t1332387349
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SPRITE_T3419621700_H
#ifndef GUISTYLE_T4033995491_H
#define GUISTYLE_T4033995491_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.GUIStyle
struct  GUIStyle_t4033995491  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.GUIStyle::m_Ptr
	IntPtr_t ___m_Ptr_0;
	// UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Normal
	GUIStyleState_t2009209206 * ___m_Normal_1;
	// UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Hover
	GUIStyleState_t2009209206 * ___m_Hover_2;
	// UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Active
	GUIStyleState_t2009209206 * ___m_Active_3;
	// UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Focused
	GUIStyleState_t2009209206 * ___m_Focused_4;
	// UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnNormal
	GUIStyleState_t2009209206 * ___m_OnNormal_5;
	// UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnHover
	GUIStyleState_t2009209206 * ___m_OnHover_6;
	// UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnActive
	GUIStyleState_t2009209206 * ___m_OnActive_7;
	// UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnFocused
	GUIStyleState_t2009209206 * ___m_OnFocused_8;
	// UnityEngine.RectOffset UnityEngine.GUIStyle::m_Border
	RectOffset_t3582970358 * ___m_Border_9;
	// UnityEngine.RectOffset UnityEngine.GUIStyle::m_Padding
	RectOffset_t3582970358 * ___m_Padding_10;
	// UnityEngine.RectOffset UnityEngine.GUIStyle::m_Margin
	RectOffset_t3582970358 * ___m_Margin_11;
	// UnityEngine.RectOffset UnityEngine.GUIStyle::m_Overflow
	RectOffset_t3582970358 * ___m_Overflow_12;
	// UnityEngine.Font UnityEngine.GUIStyle::m_FontInternal
	Font_t1580130639 * ___m_FontInternal_13;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_Ptr_0)); }
	inline IntPtr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline IntPtr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(IntPtr_t value)
	{
		___m_Ptr_0 = value;
	}

	inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_Normal_1)); }
	inline GUIStyleState_t2009209206 * get_m_Normal_1() const { return ___m_Normal_1; }
	inline GUIStyleState_t2009209206 ** get_address_of_m_Normal_1() { return &___m_Normal_1; }
	inline void set_m_Normal_1(GUIStyleState_t2009209206 * value)
	{
		___m_Normal_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_Normal_1), value);
	}

	inline static int32_t get_offset_of_m_Hover_2() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_Hover_2)); }
	inline GUIStyleState_t2009209206 * get_m_Hover_2() const { return ___m_Hover_2; }
	inline GUIStyleState_t2009209206 ** get_address_of_m_Hover_2() { return &___m_Hover_2; }
	inline void set_m_Hover_2(GUIStyleState_t2009209206 * value)
	{
		___m_Hover_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_Hover_2), value);
	}

	inline static int32_t get_offset_of_m_Active_3() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_Active_3)); }
	inline GUIStyleState_t2009209206 * get_m_Active_3() const { return ___m_Active_3; }
	inline GUIStyleState_t2009209206 ** get_address_of_m_Active_3() { return &___m_Active_3; }
	inline void set_m_Active_3(GUIStyleState_t2009209206 * value)
	{
		___m_Active_3 = value;
		Il2CppCodeGenWriteBarrier((&___m_Active_3), value);
	}

	inline static int32_t get_offset_of_m_Focused_4() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_Focused_4)); }
	inline GUIStyleState_t2009209206 * get_m_Focused_4() const { return ___m_Focused_4; }
	inline GUIStyleState_t2009209206 ** get_address_of_m_Focused_4() { return &___m_Focused_4; }
	inline void set_m_Focused_4(GUIStyleState_t2009209206 * value)
	{
		___m_Focused_4 = value;
		Il2CppCodeGenWriteBarrier((&___m_Focused_4), value);
	}

	inline static int32_t get_offset_of_m_OnNormal_5() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_OnNormal_5)); }
	inline GUIStyleState_t2009209206 * get_m_OnNormal_5() const { return ___m_OnNormal_5; }
	inline GUIStyleState_t2009209206 ** get_address_of_m_OnNormal_5() { return &___m_OnNormal_5; }
	inline void set_m_OnNormal_5(GUIStyleState_t2009209206 * value)
	{
		___m_OnNormal_5 = value;
		Il2CppCodeGenWriteBarrier((&___m_OnNormal_5), value);
	}

	inline static int32_t get_offset_of_m_OnHover_6() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_OnHover_6)); }
	inline GUIStyleState_t2009209206 * get_m_OnHover_6() const { return ___m_OnHover_6; }
	inline GUIStyleState_t2009209206 ** get_address_of_m_OnHover_6() { return &___m_OnHover_6; }
	inline void set_m_OnHover_6(GUIStyleState_t2009209206 * value)
	{
		___m_OnHover_6 = value;
		Il2CppCodeGenWriteBarrier((&___m_OnHover_6), value);
	}

	inline static int32_t get_offset_of_m_OnActive_7() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_OnActive_7)); }
	inline GUIStyleState_t2009209206 * get_m_OnActive_7() const { return ___m_OnActive_7; }
	inline GUIStyleState_t2009209206 ** get_address_of_m_OnActive_7() { return &___m_OnActive_7; }
	inline void set_m_OnActive_7(GUIStyleState_t2009209206 * value)
	{
		___m_OnActive_7 = value;
		Il2CppCodeGenWriteBarrier((&___m_OnActive_7), value);
	}

	inline static int32_t get_offset_of_m_OnFocused_8() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_OnFocused_8)); }
	inline GUIStyleState_t2009209206 * get_m_OnFocused_8() const { return ___m_OnFocused_8; }
	inline GUIStyleState_t2009209206 ** get_address_of_m_OnFocused_8() { return &___m_OnFocused_8; }
	inline void set_m_OnFocused_8(GUIStyleState_t2009209206 * value)
	{
		___m_OnFocused_8 = value;
		Il2CppCodeGenWriteBarrier((&___m_OnFocused_8), value);
	}

	inline static int32_t get_offset_of_m_Border_9() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_Border_9)); }
	inline RectOffset_t3582970358 * get_m_Border_9() const { return ___m_Border_9; }
	inline RectOffset_t3582970358 ** get_address_of_m_Border_9() { return &___m_Border_9; }
	inline void set_m_Border_9(RectOffset_t3582970358 * value)
	{
		___m_Border_9 = value;
		Il2CppCodeGenWriteBarrier((&___m_Border_9), value);
	}

	inline static int32_t get_offset_of_m_Padding_10() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_Padding_10)); }
	inline RectOffset_t3582970358 * get_m_Padding_10() const { return ___m_Padding_10; }
	inline RectOffset_t3582970358 ** get_address_of_m_Padding_10() { return &___m_Padding_10; }
	inline void set_m_Padding_10(RectOffset_t3582970358 * value)
	{
		___m_Padding_10 = value;
		Il2CppCodeGenWriteBarrier((&___m_Padding_10), value);
	}

	inline static int32_t get_offset_of_m_Margin_11() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_Margin_11)); }
	inline RectOffset_t3582970358 * get_m_Margin_11() const { return ___m_Margin_11; }
	inline RectOffset_t3582970358 ** get_address_of_m_Margin_11() { return &___m_Margin_11; }
	inline void set_m_Margin_11(RectOffset_t3582970358 * value)
	{
		___m_Margin_11 = value;
		Il2CppCodeGenWriteBarrier((&___m_Margin_11), value);
	}

	inline static int32_t get_offset_of_m_Overflow_12() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_Overflow_12)); }
	inline RectOffset_t3582970358 * get_m_Overflow_12() const { return ___m_Overflow_12; }
	inline RectOffset_t3582970358 ** get_address_of_m_Overflow_12() { return &___m_Overflow_12; }
	inline void set_m_Overflow_12(RectOffset_t3582970358 * value)
	{
		___m_Overflow_12 = value;
		Il2CppCodeGenWriteBarrier((&___m_Overflow_12), value);
	}

	inline static int32_t get_offset_of_m_FontInternal_13() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491, ___m_FontInternal_13)); }
	inline Font_t1580130639 * get_m_FontInternal_13() const { return ___m_FontInternal_13; }
	inline Font_t1580130639 ** get_address_of_m_FontInternal_13() { return &___m_FontInternal_13; }
	inline void set_m_FontInternal_13(Font_t1580130639 * value)
	{
		___m_FontInternal_13 = value;
		Il2CppCodeGenWriteBarrier((&___m_FontInternal_13), value);
	}
};

struct GUIStyle_t4033995491_StaticFields
{
public:
	// System.Boolean UnityEngine.GUIStyle::showKeyboardFocus
	bool ___showKeyboardFocus_14;
	// UnityEngine.GUIStyle UnityEngine.GUIStyle::s_None
	GUIStyle_t4033995491 * ___s_None_15;

public:
	inline static int32_t get_offset_of_showKeyboardFocus_14() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491_StaticFields, ___showKeyboardFocus_14)); }
	inline bool get_showKeyboardFocus_14() const { return ___showKeyboardFocus_14; }
	inline bool* get_address_of_showKeyboardFocus_14() { return &___showKeyboardFocus_14; }
	inline void set_showKeyboardFocus_14(bool value)
	{
		___showKeyboardFocus_14 = value;
	}

	inline static int32_t get_offset_of_s_None_15() { return static_cast<int32_t>(offsetof(GUIStyle_t4033995491_StaticFields, ___s_None_15)); }
	inline GUIStyle_t4033995491 * get_s_None_15() const { return ___s_None_15; }
	inline GUIStyle_t4033995491 ** get_address_of_s_None_15() { return &___s_None_15; }
	inline void set_s_None_15(GUIStyle_t4033995491 * value)
	{
		___s_None_15 = value;
		Il2CppCodeGenWriteBarrier((&___s_None_15), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.GUIStyle
struct GUIStyle_t4033995491_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
	GUIStyleState_t2009209206_marshaled_pinvoke* ___m_Normal_1;
	GUIStyleState_t2009209206_marshaled_pinvoke* ___m_Hover_2;
	GUIStyleState_t2009209206_marshaled_pinvoke* ___m_Active_3;
	GUIStyleState_t2009209206_marshaled_pinvoke* ___m_Focused_4;
	GUIStyleState_t2009209206_marshaled_pinvoke* ___m_OnNormal_5;
	GUIStyleState_t2009209206_marshaled_pinvoke* ___m_OnHover_6;
	GUIStyleState_t2009209206_marshaled_pinvoke* ___m_OnActive_7;
	GUIStyleState_t2009209206_marshaled_pinvoke* ___m_OnFocused_8;
	RectOffset_t3582970358_marshaled_pinvoke ___m_Border_9;
	RectOffset_t3582970358_marshaled_pinvoke ___m_Padding_10;
	RectOffset_t3582970358_marshaled_pinvoke ___m_Margin_11;
	RectOffset_t3582970358_marshaled_pinvoke ___m_Overflow_12;
	Font_t1580130639 * ___m_FontInternal_13;
};
// Native definition for COM marshalling of UnityEngine.GUIStyle
struct GUIStyle_t4033995491_marshaled_com
{
	intptr_t ___m_Ptr_0;
	GUIStyleState_t2009209206_marshaled_com* ___m_Normal_1;
	GUIStyleState_t2009209206_marshaled_com* ___m_Hover_2;
	GUIStyleState_t2009209206_marshaled_com* ___m_Active_3;
	GUIStyleState_t2009209206_marshaled_com* ___m_Focused_4;
	GUIStyleState_t2009209206_marshaled_com* ___m_OnNormal_5;
	GUIStyleState_t2009209206_marshaled_com* ___m_OnHover_6;
	GUIStyleState_t2009209206_marshaled_com* ___m_OnActive_7;
	GUIStyleState_t2009209206_marshaled_com* ___m_OnFocused_8;
	RectOffset_t3582970358_marshaled_com* ___m_Border_9;
	RectOffset_t3582970358_marshaled_com* ___m_Padding_10;
	RectOffset_t3582970358_marshaled_com* ___m_Margin_11;
	RectOffset_t3582970358_marshaled_com* ___m_Overflow_12;
	Font_t1580130639 * ___m_FontInternal_13;
};
#endif // GUISTYLE_T4033995491_H
#ifndef COMPONENT_T590567089_H
#define COMPONENT_T590567089_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Component
struct  Component_t590567089  : public Object_t1332387349
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // COMPONENT_T590567089_H
#ifndef ANIMATORCONTROLLERPLAYABLE_T3898188599_H
#define ANIMATORCONTROLLERPLAYABLE_T3898188599_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Animations.AnimatorControllerPlayable
struct  AnimatorControllerPlayable_t3898188599 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle
	PlayableHandle_t606199888  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_t3898188599, ___m_Handle_0)); }
	inline PlayableHandle_t606199888  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t606199888 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t606199888  value)
	{
		___m_Handle_0 = value;
	}
};

struct AnimatorControllerPlayable_t3898188599_StaticFields
{
public:
	// UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable
	AnimatorControllerPlayable_t3898188599  ___m_NullPlayable_1;

public:
	inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimatorControllerPlayable_t3898188599_StaticFields, ___m_NullPlayable_1)); }
	inline AnimatorControllerPlayable_t3898188599  get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
	inline AnimatorControllerPlayable_t3898188599 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
	inline void set_m_NullPlayable_1(AnimatorControllerPlayable_t3898188599  value)
	{
		___m_NullPlayable_1 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATORCONTROLLERPLAYABLE_T3898188599_H
#ifndef RIGIDBODY2D_T860263072_H
#define RIGIDBODY2D_T860263072_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rigidbody2D
struct  Rigidbody2D_t860263072  : public Component_t590567089
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RIGIDBODY2D_T860263072_H
#ifndef TEXTGENERATOR_T1838611233_H
#define TEXTGENERATOR_T1838611233_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextGenerator
struct  TextGenerator_t1838611233  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.TextGenerator::m_Ptr
	IntPtr_t ___m_Ptr_0;
	// System.String UnityEngine.TextGenerator::m_LastString
	String_t* ___m_LastString_1;
	// UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::m_LastSettings
	TextGenerationSettings_t2955391441  ___m_LastSettings_2;
	// System.Boolean UnityEngine.TextGenerator::m_HasGenerated
	bool ___m_HasGenerated_3;
	// UnityEngine.TextGenerationError UnityEngine.TextGenerator::m_LastValid
	int32_t ___m_LastValid_4;
	// System.Collections.Generic.List`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::m_Verts
	List_1_t2359577098 * ___m_Verts_5;
	// System.Collections.Generic.List`1<UnityEngine.UICharInfo> UnityEngine.TextGenerator::m_Characters
	List_1_t369525373 * ___m_Characters_6;
	// System.Collections.Generic.List`1<UnityEngine.UILineInfo> UnityEngine.TextGenerator::m_Lines
	List_1_t1470875743 * ___m_Lines_7;
	// System.Boolean UnityEngine.TextGenerator::m_CachedVerts
	bool ___m_CachedVerts_8;
	// System.Boolean UnityEngine.TextGenerator::m_CachedCharacters
	bool ___m_CachedCharacters_9;
	// System.Boolean UnityEngine.TextGenerator::m_CachedLines
	bool ___m_CachedLines_10;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TextGenerator_t1838611233, ___m_Ptr_0)); }
	inline IntPtr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline IntPtr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(IntPtr_t value)
	{
		___m_Ptr_0 = value;
	}

	inline static int32_t get_offset_of_m_LastString_1() { return static_cast<int32_t>(offsetof(TextGenerator_t1838611233, ___m_LastString_1)); }
	inline String_t* get_m_LastString_1() const { return ___m_LastString_1; }
	inline String_t** get_address_of_m_LastString_1() { return &___m_LastString_1; }
	inline void set_m_LastString_1(String_t* value)
	{
		___m_LastString_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_LastString_1), value);
	}

	inline static int32_t get_offset_of_m_LastSettings_2() { return static_cast<int32_t>(offsetof(TextGenerator_t1838611233, ___m_LastSettings_2)); }
	inline TextGenerationSettings_t2955391441  get_m_LastSettings_2() const { return ___m_LastSettings_2; }
	inline TextGenerationSettings_t2955391441 * get_address_of_m_LastSettings_2() { return &___m_LastSettings_2; }
	inline void set_m_LastSettings_2(TextGenerationSettings_t2955391441  value)
	{
		___m_LastSettings_2 = value;
	}

	inline static int32_t get_offset_of_m_HasGenerated_3() { return static_cast<int32_t>(offsetof(TextGenerator_t1838611233, ___m_HasGenerated_3)); }
	inline bool get_m_HasGenerated_3() const { return ___m_HasGenerated_3; }
	inline bool* get_address_of_m_HasGenerated_3() { return &___m_HasGenerated_3; }
	inline void set_m_HasGenerated_3(bool value)
	{
		___m_HasGenerated_3 = value;
	}

	inline static int32_t get_offset_of_m_LastValid_4() { return static_cast<int32_t>(offsetof(TextGenerator_t1838611233, ___m_LastValid_4)); }
	inline int32_t get_m_LastValid_4() const { return ___m_LastValid_4; }
	inline int32_t* get_address_of_m_LastValid_4() { return &___m_LastValid_4; }
	inline void set_m_LastValid_4(int32_t value)
	{
		___m_LastValid_4 = value;
	}

	inline static int32_t get_offset_of_m_Verts_5() { return static_cast<int32_t>(offsetof(TextGenerator_t1838611233, ___m_Verts_5)); }
	inline List_1_t2359577098 * get_m_Verts_5() const { return ___m_Verts_5; }
	inline List_1_t2359577098 ** get_address_of_m_Verts_5() { return &___m_Verts_5; }
	inline void set_m_Verts_5(List_1_t2359577098 * value)
	{
		___m_Verts_5 = value;
		Il2CppCodeGenWriteBarrier((&___m_Verts_5), value);
	}

	inline static int32_t get_offset_of_m_Characters_6() { return static_cast<int32_t>(offsetof(TextGenerator_t1838611233, ___m_Characters_6)); }
	inline List_1_t369525373 * get_m_Characters_6() const { return ___m_Characters_6; }
	inline List_1_t369525373 ** get_address_of_m_Characters_6() { return &___m_Characters_6; }
	inline void set_m_Characters_6(List_1_t369525373 * value)
	{
		___m_Characters_6 = value;
		Il2CppCodeGenWriteBarrier((&___m_Characters_6), value);
	}

	inline static int32_t get_offset_of_m_Lines_7() { return static_cast<int32_t>(offsetof(TextGenerator_t1838611233, ___m_Lines_7)); }
	inline List_1_t1470875743 * get_m_Lines_7() const { return ___m_Lines_7; }
	inline List_1_t1470875743 ** get_address_of_m_Lines_7() { return &___m_Lines_7; }
	inline void set_m_Lines_7(List_1_t1470875743 * value)
	{
		___m_Lines_7 = value;
		Il2CppCodeGenWriteBarrier((&___m_Lines_7), value);
	}

	inline static int32_t get_offset_of_m_CachedVerts_8() { return static_cast<int32_t>(offsetof(TextGenerator_t1838611233, ___m_CachedVerts_8)); }
	inline bool get_m_CachedVerts_8() const { return ___m_CachedVerts_8; }
	inline bool* get_address_of_m_CachedVerts_8() { return &___m_CachedVerts_8; }
	inline void set_m_CachedVerts_8(bool value)
	{
		___m_CachedVerts_8 = value;
	}

	inline static int32_t get_offset_of_m_CachedCharacters_9() { return static_cast<int32_t>(offsetof(TextGenerator_t1838611233, ___m_CachedCharacters_9)); }
	inline bool get_m_CachedCharacters_9() const { return ___m_CachedCharacters_9; }
	inline bool* get_address_of_m_CachedCharacters_9() { return &___m_CachedCharacters_9; }
	inline void set_m_CachedCharacters_9(bool value)
	{
		___m_CachedCharacters_9 = value;
	}

	inline static int32_t get_offset_of_m_CachedLines_10() { return static_cast<int32_t>(offsetof(TextGenerator_t1838611233, ___m_CachedLines_10)); }
	inline bool get_m_CachedLines_10() const { return ___m_CachedLines_10; }
	inline bool* get_address_of_m_CachedLines_10() { return &___m_CachedLines_10; }
	inline void set_m_CachedLines_10(bool value)
	{
		___m_CachedLines_10 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Native definition for P/Invoke marshalling of UnityEngine.TextGenerator
struct TextGenerator_t1838611233_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
	char* ___m_LastString_1;
	TextGenerationSettings_t2955391441_marshaled_pinvoke ___m_LastSettings_2;
	int32_t ___m_HasGenerated_3;
	int32_t ___m_LastValid_4;
	List_1_t2359577098 * ___m_Verts_5;
	List_1_t369525373 * ___m_Characters_6;
	List_1_t1470875743 * ___m_Lines_7;
	int32_t ___m_CachedVerts_8;
	int32_t ___m_CachedCharacters_9;
	int32_t ___m_CachedLines_10;
};
// Native definition for COM marshalling of UnityEngine.TextGenerator
struct TextGenerator_t1838611233_marshaled_com
{
	intptr_t ___m_Ptr_0;
	Il2CppChar* ___m_LastString_1;
	TextGenerationSettings_t2955391441_marshaled_com ___m_LastSettings_2;
	int32_t ___m_HasGenerated_3;
	int32_t ___m_LastValid_4;
	List_1_t2359577098 * ___m_Verts_5;
	List_1_t369525373 * ___m_Characters_6;
	List_1_t1470875743 * ___m_Lines_7;
	int32_t ___m_CachedVerts_8;
	int32_t ___m_CachedCharacters_9;
	int32_t ___m_CachedLines_10;
};
#endif // TEXTGENERATOR_T1838611233_H
#ifndef UNITYACTION_2_T1173199225_H
#define UNITYACTION_2_T1173199225_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
struct  UnityAction_2_t1173199225  : public MulticastDelegate_t929297072
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYACTION_2_T1173199225_H
#ifndef TEXTMESH_T2729623642_H
#define TEXTMESH_T2729623642_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.TextMesh
struct  TextMesh_t2729623642  : public Component_t590567089
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTMESH_T2729623642_H
#ifndef UNITYACTION_1_T2300191644_H
#define UNITYACTION_1_T2300191644_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
struct  UnityAction_1_t2300191644  : public MulticastDelegate_t929297072
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYACTION_1_T2300191644_H
#ifndef BEHAVIOUR_T2439740933_H
#define BEHAVIOUR_T2439740933_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Behaviour
struct  Behaviour_t2439740933  : public Component_t590567089
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // BEHAVIOUR_T2439740933_H
#ifndef UNITYACTION_2_T1303706228_H
#define UNITYACTION_2_T1303706228_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
struct  UnityAction_2_t1303706228  : public MulticastDelegate_t929297072
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UNITYACTION_2_T1303706228_H
#ifndef RENDERTEXTURE_T3726137678_H
#define RENDERTEXTURE_T3726137678_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RenderTexture
struct  RenderTexture_t3726137678  : public Texture_t2354860603
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RENDERTEXTURE_T3726137678_H
#ifndef ACHIEVEMENT_T2468443294_H
#define ACHIEVEMENT_T2468443294_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.Impl.Achievement
struct  Achievement_t2468443294  : public RuntimeObject
{
public:
	// System.Boolean UnityEngine.SocialPlatforms.Impl.Achievement::m_Completed
	bool ___m_Completed_0;
	// System.Boolean UnityEngine.SocialPlatforms.Impl.Achievement::m_Hidden
	bool ___m_Hidden_1;
	// System.DateTime UnityEngine.SocialPlatforms.Impl.Achievement::m_LastReportedDate
	DateTime_t1205928702  ___m_LastReportedDate_2;
	// System.String UnityEngine.SocialPlatforms.Impl.Achievement::<id>k__BackingField
	String_t* ___U3CidU3Ek__BackingField_3;
	// System.Double UnityEngine.SocialPlatforms.Impl.Achievement::<percentCompleted>k__BackingField
	double ___U3CpercentCompletedU3Ek__BackingField_4;

public:
	inline static int32_t get_offset_of_m_Completed_0() { return static_cast<int32_t>(offsetof(Achievement_t2468443294, ___m_Completed_0)); }
	inline bool get_m_Completed_0() const { return ___m_Completed_0; }
	inline bool* get_address_of_m_Completed_0() { return &___m_Completed_0; }
	inline void set_m_Completed_0(bool value)
	{
		___m_Completed_0 = value;
	}

	inline static int32_t get_offset_of_m_Hidden_1() { return static_cast<int32_t>(offsetof(Achievement_t2468443294, ___m_Hidden_1)); }
	inline bool get_m_Hidden_1() const { return ___m_Hidden_1; }
	inline bool* get_address_of_m_Hidden_1() { return &___m_Hidden_1; }
	inline void set_m_Hidden_1(bool value)
	{
		___m_Hidden_1 = value;
	}

	inline static int32_t get_offset_of_m_LastReportedDate_2() { return static_cast<int32_t>(offsetof(Achievement_t2468443294, ___m_LastReportedDate_2)); }
	inline DateTime_t1205928702  get_m_LastReportedDate_2() const { return ___m_LastReportedDate_2; }
	inline DateTime_t1205928702 * get_address_of_m_LastReportedDate_2() { return &___m_LastReportedDate_2; }
	inline void set_m_LastReportedDate_2(DateTime_t1205928702  value)
	{
		___m_LastReportedDate_2 = value;
	}

	inline static int32_t get_offset_of_U3CidU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(Achievement_t2468443294, ___U3CidU3Ek__BackingField_3)); }
	inline String_t* get_U3CidU3Ek__BackingField_3() const { return ___U3CidU3Ek__BackingField_3; }
	inline String_t** get_address_of_U3CidU3Ek__BackingField_3() { return &___U3CidU3Ek__BackingField_3; }
	inline void set_U3CidU3Ek__BackingField_3(String_t* value)
	{
		___U3CidU3Ek__BackingField_3 = value;
		Il2CppCodeGenWriteBarrier((&___U3CidU3Ek__BackingField_3), value);
	}

	inline static int32_t get_offset_of_U3CpercentCompletedU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(Achievement_t2468443294, ___U3CpercentCompletedU3Ek__BackingField_4)); }
	inline double get_U3CpercentCompletedU3Ek__BackingField_4() const { return ___U3CpercentCompletedU3Ek__BackingField_4; }
	inline double* get_address_of_U3CpercentCompletedU3Ek__BackingField_4() { return &___U3CpercentCompletedU3Ek__BackingField_4; }
	inline void set_U3CpercentCompletedU3Ek__BackingField_4(double value)
	{
		___U3CpercentCompletedU3Ek__BackingField_4 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ACHIEVEMENT_T2468443294_H
#ifndef ASYNCCALLBACK_T2537533359_H
#define ASYNCCALLBACK_T2537533359_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.AsyncCallback
struct  AsyncCallback_t2537533359  : public MulticastDelegate_t929297072
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ASYNCCALLBACK_T2537533359_H
#ifndef SCORE_T671349143_H
#define SCORE_T671349143_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.Impl.Score
struct  Score_t671349143  : public RuntimeObject
{
public:
	// System.DateTime UnityEngine.SocialPlatforms.Impl.Score::m_Date
	DateTime_t1205928702  ___m_Date_0;
	// System.String UnityEngine.SocialPlatforms.Impl.Score::m_FormattedValue
	String_t* ___m_FormattedValue_1;
	// System.String UnityEngine.SocialPlatforms.Impl.Score::m_UserID
	String_t* ___m_UserID_2;
	// System.Int32 UnityEngine.SocialPlatforms.Impl.Score::m_Rank
	int32_t ___m_Rank_3;
	// System.String UnityEngine.SocialPlatforms.Impl.Score::<leaderboardID>k__BackingField
	String_t* ___U3CleaderboardIDU3Ek__BackingField_4;
	// System.Int64 UnityEngine.SocialPlatforms.Impl.Score::<value>k__BackingField
	int64_t ___U3CvalueU3Ek__BackingField_5;

public:
	inline static int32_t get_offset_of_m_Date_0() { return static_cast<int32_t>(offsetof(Score_t671349143, ___m_Date_0)); }
	inline DateTime_t1205928702  get_m_Date_0() const { return ___m_Date_0; }
	inline DateTime_t1205928702 * get_address_of_m_Date_0() { return &___m_Date_0; }
	inline void set_m_Date_0(DateTime_t1205928702  value)
	{
		___m_Date_0 = value;
	}

	inline static int32_t get_offset_of_m_FormattedValue_1() { return static_cast<int32_t>(offsetof(Score_t671349143, ___m_FormattedValue_1)); }
	inline String_t* get_m_FormattedValue_1() const { return ___m_FormattedValue_1; }
	inline String_t** get_address_of_m_FormattedValue_1() { return &___m_FormattedValue_1; }
	inline void set_m_FormattedValue_1(String_t* value)
	{
		___m_FormattedValue_1 = value;
		Il2CppCodeGenWriteBarrier((&___m_FormattedValue_1), value);
	}

	inline static int32_t get_offset_of_m_UserID_2() { return static_cast<int32_t>(offsetof(Score_t671349143, ___m_UserID_2)); }
	inline String_t* get_m_UserID_2() const { return ___m_UserID_2; }
	inline String_t** get_address_of_m_UserID_2() { return &___m_UserID_2; }
	inline void set_m_UserID_2(String_t* value)
	{
		___m_UserID_2 = value;
		Il2CppCodeGenWriteBarrier((&___m_UserID_2), value);
	}

	inline static int32_t get_offset_of_m_Rank_3() { return static_cast<int32_t>(offsetof(Score_t671349143, ___m_Rank_3)); }
	inline int32_t get_m_Rank_3() const { return ___m_Rank_3; }
	inline int32_t* get_address_of_m_Rank_3() { return &___m_Rank_3; }
	inline void set_m_Rank_3(int32_t value)
	{
		___m_Rank_3 = value;
	}

	inline static int32_t get_offset_of_U3CleaderboardIDU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(Score_t671349143, ___U3CleaderboardIDU3Ek__BackingField_4)); }
	inline String_t* get_U3CleaderboardIDU3Ek__BackingField_4() const { return ___U3CleaderboardIDU3Ek__BackingField_4; }
	inline String_t** get_address_of_U3CleaderboardIDU3Ek__BackingField_4() { return &___U3CleaderboardIDU3Ek__BackingField_4; }
	inline void set_U3CleaderboardIDU3Ek__BackingField_4(String_t* value)
	{
		___U3CleaderboardIDU3Ek__BackingField_4 = value;
		Il2CppCodeGenWriteBarrier((&___U3CleaderboardIDU3Ek__BackingField_4), value);
	}

	inline static int32_t get_offset_of_U3CvalueU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(Score_t671349143, ___U3CvalueU3Ek__BackingField_5)); }
	inline int64_t get_U3CvalueU3Ek__BackingField_5() const { return ___U3CvalueU3Ek__BackingField_5; }
	inline int64_t* get_address_of_U3CvalueU3Ek__BackingField_5() { return &___U3CvalueU3Ek__BackingField_5; }
	inline void set_U3CvalueU3Ek__BackingField_5(int64_t value)
	{
		___U3CvalueU3Ek__BackingField_5 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SCORE_T671349143_H
#ifndef REAPPLYDRIVENPROPERTIES_T2885473943_H
#define REAPPLYDRIVENPROPERTIES_T2885473943_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RectTransform/ReapplyDrivenProperties
struct  ReapplyDrivenProperties_t2885473943  : public MulticastDelegate_t929297072
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // REAPPLYDRIVENPROPERTIES_T2885473943_H
#ifndef ACTION_1_T2897662423_H
#define ACTION_1_T2897662423_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Action`1<UnityEngine.SocialPlatforms.IAchievement[]>
struct  Action_1_t2897662423  : public MulticastDelegate_t929297072
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ACTION_1_T2897662423_H
#ifndef LOCALUSER_T2155741069_H
#define LOCALUSER_T2155741069_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SocialPlatforms.Impl.LocalUser
struct  LocalUser_t2155741069  : public UserProfile_t2942407481
{
public:
	// UnityEngine.SocialPlatforms.IUserProfile[] UnityEngine.SocialPlatforms.Impl.LocalUser::m_Friends
	IUserProfileU5BU5D_t3867243727* ___m_Friends_5;
	// System.Boolean UnityEngine.SocialPlatforms.Impl.LocalUser::m_Authenticated
	bool ___m_Authenticated_6;
	// System.Boolean UnityEngine.SocialPlatforms.Impl.LocalUser::m_Underage
	bool ___m_Underage_7;

public:
	inline static int32_t get_offset_of_m_Friends_5() { return static_cast<int32_t>(offsetof(LocalUser_t2155741069, ___m_Friends_5)); }
	inline IUserProfileU5BU5D_t3867243727* get_m_Friends_5() const { return ___m_Friends_5; }
	inline IUserProfileU5BU5D_t3867243727** get_address_of_m_Friends_5() { return &___m_Friends_5; }
	inline void set_m_Friends_5(IUserProfileU5BU5D_t3867243727* value)
	{
		___m_Friends_5 = value;
		Il2CppCodeGenWriteBarrier((&___m_Friends_5), value);
	}

	inline static int32_t get_offset_of_m_Authenticated_6() { return static_cast<int32_t>(offsetof(LocalUser_t2155741069, ___m_Authenticated_6)); }
	inline bool get_m_Authenticated_6() const { return ___m_Authenticated_6; }
	inline bool* get_address_of_m_Authenticated_6() { return &___m_Authenticated_6; }
	inline void set_m_Authenticated_6(bool value)
	{
		___m_Authenticated_6 = value;
	}

	inline static int32_t get_offset_of_m_Underage_7() { return static_cast<int32_t>(offsetof(LocalUser_t2155741069, ___m_Underage_7)); }
	inline bool get_m_Underage_7() const { return ___m_Underage_7; }
	inline bool* get_address_of_m_Underage_7() { return &___m_Underage_7; }
	inline void set_m_Underage_7(bool value)
	{
		___m_Underage_7 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // LOCALUSER_T2155741069_H
#ifndef ACTION_1_T2674754663_H
#define ACTION_1_T2674754663_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Action`1<System.Boolean>
struct  Action_1_t2674754663  : public MulticastDelegate_t929297072
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ACTION_1_T2674754663_H
#ifndef ACTION_2_T3787810730_H
#define ACTION_2_T3787810730_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Action`2<System.Boolean,System.String>
struct  Action_2_t3787810730  : public MulticastDelegate_t929297072
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ACTION_2_T3787810730_H
#ifndef ACTION_1_T4096934434_H
#define ACTION_1_T4096934434_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Action`1<UnityEngine.SocialPlatforms.IAchievementDescription[]>
struct  Action_1_t4096934434  : public MulticastDelegate_t929297072
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ACTION_1_T4096934434_H
#ifndef TEXTURE2D_T1384570725_H
#define TEXTURE2D_T1384570725_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Texture2D
struct  Texture2D_t1384570725  : public Texture_t2354860603
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TEXTURE2D_T1384570725_H
#ifndef TRANSFORM_T2468616896_H
#define TRANSFORM_T2468616896_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Transform
struct  Transform_t2468616896  : public Component_t590567089
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // TRANSFORM_T2468616896_H
#ifndef ACTION_1_T604800638_H
#define ACTION_1_T604800638_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Action`1<UnityEngine.SocialPlatforms.IUserProfile[]>
struct  Action_1_t604800638  : public MulticastDelegate_t929297072
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ACTION_1_T604800638_H
#ifndef RIGIDBODY_T2809865642_H
#define RIGIDBODY_T2809865642_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Rigidbody
struct  Rigidbody_t2809865642  : public Component_t590567089
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RIGIDBODY_T2809865642_H
#ifndef COLLIDER_T3058509131_H
#define COLLIDER_T3058509131_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collider
struct  Collider_t3058509131  : public Component_t590567089
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // COLLIDER_T3058509131_H
#ifndef UPDATEDEVENTHANDLER_T860849547_H
#define UPDATEDEVENTHANDLER_T860849547_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RemoteSettings/UpdatedEventHandler
struct  UpdatedEventHandler_t860849547  : public MulticastDelegate_t929297072
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // UPDATEDEVENTHANDLER_T860849547_H
#ifndef RENDERER_T3838459598_H
#define RENDERER_T3838459598_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Renderer
struct  Renderer_t3838459598  : public Component_t590567089
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RENDERER_T3838459598_H
#ifndef STATEMACHINEBEHAVIOUR_T2091767483_H
#define STATEMACHINEBEHAVIOUR_T2091767483_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.StateMachineBehaviour
struct  StateMachineBehaviour_t2091767483  : public ScriptableObject_t505592390
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // STATEMACHINEBEHAVIOUR_T2091767483_H
#ifndef ACTION_1_T1552255288_H
#define ACTION_1_T1552255288_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Action`1<UnityEngine.SocialPlatforms.IScore[]>
struct  Action_1_t1552255288  : public MulticastDelegate_t929297072
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ACTION_1_T1552255288_H
#ifndef CAMERA_T110840138_H
#define CAMERA_T110840138_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Camera
struct  Camera_t110840138  : public Behaviour_t2439740933
{
public:

public:
};

struct Camera_t110840138_StaticFields
{
public:
	// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
	CameraCallback_t2976156859 * ___onPreCull_2;
	// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
	CameraCallback_t2976156859 * ___onPreRender_3;
	// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
	CameraCallback_t2976156859 * ___onPostRender_4;

public:
	inline static int32_t get_offset_of_onPreCull_2() { return static_cast<int32_t>(offsetof(Camera_t110840138_StaticFields, ___onPreCull_2)); }
	inline CameraCallback_t2976156859 * get_onPreCull_2() const { return ___onPreCull_2; }
	inline CameraCallback_t2976156859 ** get_address_of_onPreCull_2() { return &___onPreCull_2; }
	inline void set_onPreCull_2(CameraCallback_t2976156859 * value)
	{
		___onPreCull_2 = value;
		Il2CppCodeGenWriteBarrier((&___onPreCull_2), value);
	}

	inline static int32_t get_offset_of_onPreRender_3() { return static_cast<int32_t>(offsetof(Camera_t110840138_StaticFields, ___onPreRender_3)); }
	inline CameraCallback_t2976156859 * get_onPreRender_3() const { return ___onPreRender_3; }
	inline CameraCallback_t2976156859 ** get_address_of_onPreRender_3() { return &___onPreRender_3; }
	inline void set_onPreRender_3(CameraCallback_t2976156859 * value)
	{
		___onPreRender_3 = value;
		Il2CppCodeGenWriteBarrier((&___onPreRender_3), value);
	}

	inline static int32_t get_offset_of_onPostRender_4() { return static_cast<int32_t>(offsetof(Camera_t110840138_StaticFields, ___onPostRender_4)); }
	inline CameraCallback_t2976156859 * get_onPostRender_4() const { return ___onPostRender_4; }
	inline CameraCallback_t2976156859 ** get_address_of_onPostRender_4() { return &___onPostRender_4; }
	inline void set_onPostRender_4(CameraCallback_t2976156859 * value)
	{
		___onPostRender_4 = value;
		Il2CppCodeGenWriteBarrier((&___onPostRender_4), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CAMERA_T110840138_H
#ifndef GUILAYER_T1356563649_H
#define GUILAYER_T1356563649_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.GUILayer
struct  GUILayer_t1356563649  : public Behaviour_t2439740933
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // GUILAYER_T1356563649_H
#ifndef SPRITERENDERER_T1459332486_H
#define SPRITERENDERER_T1459332486_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SpriteRenderer
struct  SpriteRenderer_t1459332486  : public Renderer_t3838459598
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SPRITERENDERER_T1459332486_H
#ifndef CANVAS_T2948613984_H
#define CANVAS_T2948613984_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Canvas
struct  Canvas_t2948613984  : public Behaviour_t2439740933
{
public:

public:
};

struct Canvas_t2948613984_StaticFields
{
public:
	// UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
	WillRenderCanvases_t1008191882 * ___willRenderCanvases_2;

public:
	inline static int32_t get_offset_of_willRenderCanvases_2() { return static_cast<int32_t>(offsetof(Canvas_t2948613984_StaticFields, ___willRenderCanvases_2)); }
	inline WillRenderCanvases_t1008191882 * get_willRenderCanvases_2() const { return ___willRenderCanvases_2; }
	inline WillRenderCanvases_t1008191882 ** get_address_of_willRenderCanvases_2() { return &___willRenderCanvases_2; }
	inline void set_willRenderCanvases_2(WillRenderCanvases_t1008191882 * value)
	{
		___willRenderCanvases_2 = value;
		Il2CppCodeGenWriteBarrier((&___willRenderCanvases_2), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // CANVAS_T2948613984_H
#ifndef COLLIDER2D_T2180151806_H
#define COLLIDER2D_T2180151806_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Collider2D
struct  Collider2D_t2180151806  : public Behaviour_t2439740933
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // COLLIDER2D_T2180151806_H
#ifndef RECTTRANSFORM_T3700156813_H
#define RECTTRANSFORM_T3700156813_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.RectTransform
struct  RectTransform_t3700156813  : public Transform_t2468616896
{
public:

public:
};

struct RectTransform_t3700156813_StaticFields
{
public:
	// UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
	ReapplyDrivenProperties_t2885473943 * ___reapplyDrivenProperties_2;

public:
	inline static int32_t get_offset_of_reapplyDrivenProperties_2() { return static_cast<int32_t>(offsetof(RectTransform_t3700156813_StaticFields, ___reapplyDrivenProperties_2)); }
	inline ReapplyDrivenProperties_t2885473943 * get_reapplyDrivenProperties_2() const { return ___reapplyDrivenProperties_2; }
	inline ReapplyDrivenProperties_t2885473943 ** get_address_of_reapplyDrivenProperties_2() { return &___reapplyDrivenProperties_2; }
	inline void set_reapplyDrivenProperties_2(ReapplyDrivenProperties_t2885473943 * value)
	{
		___reapplyDrivenProperties_2 = value;
		Il2CppCodeGenWriteBarrier((&___reapplyDrivenProperties_2), value);
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // RECTTRANSFORM_T3700156813_H
#ifndef ANIMATOR_T3669487027_H
#define ANIMATOR_T3669487027_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.Animator
struct  Animator_t3669487027  : public Behaviour_t2439740933
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // ANIMATOR_T3669487027_H
#ifndef SPHERECOLLIDER_T2896221692_H
#define SPHERECOLLIDER_T2896221692_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.SphereCollider
struct  SphereCollider_t2896221692  : public Collider_t3058509131
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // SPHERECOLLIDER_T2896221692_H
#ifndef GUIELEMENT_T316128140_H
#define GUIELEMENT_T316128140_H
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// UnityEngine.GUIElement
struct  GUIElement_t316128140  : public Behaviour_t2439740933
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
#endif // GUIELEMENT_T316128140_H
// System.Object[]
struct ObjectU5BU5D_t3885370135  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) RuntimeObject * m_Items[1];

public:
	inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
	inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
};
// UnityEngine.Vector3[]
struct Vector3U5BU5D_t2251457841  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Vector3_t67624592  m_Items[1];

public:
	inline Vector3_t67624592  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Vector3_t67624592 * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Vector3_t67624592  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline Vector3_t67624592  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Vector3_t67624592 * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t67624592  value)
	{
		m_Items[index] = value;
	}
};
// UnityEngine.Object[]
struct ObjectU5BU5D_t348161528  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Object_t1332387349 * m_Items[1];

public:
	inline Object_t1332387349 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Object_t1332387349 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Object_t1332387349 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
	inline Object_t1332387349 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Object_t1332387349 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Object_t1332387349 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
};
// UnityEngine.Camera[]
struct CameraU5BU5D_t2507966031  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Camera_t110840138 * m_Items[1];

public:
	inline Camera_t110840138 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Camera_t110840138 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Camera_t110840138 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
	inline Camera_t110840138 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Camera_t110840138 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_t110840138 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
};
// UnityEngine.SendMouseEvents/HitInfo[]
struct HitInfoU5BU5D_t4176695186  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) HitInfo_t2268685571  m_Items[1];

public:
	inline HitInfo_t2268685571  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline HitInfo_t2268685571 * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, HitInfo_t2268685571  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline HitInfo_t2268685571  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline HitInfo_t2268685571 * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, HitInfo_t2268685571  value)
	{
		m_Items[index] = value;
	}
};
// System.Reflection.ParameterModifier[]
struct ParameterModifierU5BU5D_t730609508  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) ParameterModifier_t2814373913  m_Items[1];

public:
	inline ParameterModifier_t2814373913  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline ParameterModifier_t2814373913 * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t2814373913  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline ParameterModifier_t2814373913  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline ParameterModifier_t2814373913 * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t2814373913  value)
	{
		m_Items[index] = value;
	}
};
// System.String[]
struct StringU5BU5D_t3608572874  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) String_t* m_Items[1];

public:
	inline String_t* GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline String_t** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, String_t* value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
	inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
};
// UnityEngine.SocialPlatforms.Impl.AchievementDescription[]
struct AchievementDescriptionU5BU5D_t916063548  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) AchievementDescription_t991053089 * m_Items[1];

public:
	inline AchievementDescription_t991053089 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline AchievementDescription_t991053089 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, AchievementDescription_t991053089 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
	inline AchievementDescription_t991053089 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline AchievementDescription_t991053089 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, AchievementDescription_t991053089 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
};
// UnityEngine.SocialPlatforms.IAchievementDescription[]
struct IAchievementDescriptionU5BU5D_t3064410227  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) RuntimeObject* m_Items[1];

public:
	inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
	inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
};
// UnityEngine.SocialPlatforms.Impl.UserProfile[]
struct UserProfileU5BU5D_t3377267652  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) UserProfile_t2942407481 * m_Items[1];

public:
	inline UserProfile_t2942407481 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline UserProfile_t2942407481 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, UserProfile_t2942407481 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
	inline UserProfile_t2942407481 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline UserProfile_t2942407481 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, UserProfile_t2942407481 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
};
// UnityEngine.SocialPlatforms.IUserProfile[]
struct IUserProfileU5BU5D_t3867243727  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) RuntimeObject* m_Items[1];

public:
	inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
	inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
};
// UnityEngine.SocialPlatforms.GameCenter.GcAchievementData[]
struct GcAchievementDataU5BU5D_t1247845579  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) GcAchievementData_t3004100478  m_Items[1];

public:
	inline GcAchievementData_t3004100478  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline GcAchievementData_t3004100478 * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, GcAchievementData_t3004100478  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline GcAchievementData_t3004100478  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline GcAchievementData_t3004100478 * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, GcAchievementData_t3004100478  value)
	{
		m_Items[index] = value;
	}
};
// UnityEngine.SocialPlatforms.Impl.Achievement[]
struct AchievementU5BU5D_t867614507  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Achievement_t2468443294 * m_Items[1];

public:
	inline Achievement_t2468443294 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Achievement_t2468443294 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Achievement_t2468443294 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
	inline Achievement_t2468443294 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Achievement_t2468443294 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Achievement_t2468443294 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
};
// UnityEngine.SocialPlatforms.IAchievement[]
struct IAchievementU5BU5D_t1865138216  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) RuntimeObject* m_Items[1];

public:
	inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
	inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
};
// UnityEngine.SocialPlatforms.GameCenter.GcScoreData[]
struct GcScoreDataU5BU5D_t859946003  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) GcScoreData_t1096391638  m_Items[1];

public:
	inline GcScoreData_t1096391638  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline GcScoreData_t1096391638 * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, GcScoreData_t1096391638  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline GcScoreData_t1096391638  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline GcScoreData_t1096391638 * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, GcScoreData_t1096391638  value)
	{
		m_Items[index] = value;
	}
};
// UnityEngine.SocialPlatforms.Impl.Score[]
struct ScoreU5BU5D_t13505070  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Score_t671349143 * m_Items[1];

public:
	inline Score_t671349143 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Score_t671349143 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Score_t671349143 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
	inline Score_t671349143 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Score_t671349143 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Score_t671349143 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
};
// UnityEngine.SocialPlatforms.IScore[]
struct IScoreU5BU5D_t519731081  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) RuntimeObject* m_Items[1];

public:
	inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
	inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
};
// System.Char[]
struct CharU5BU5D_t1522321484  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Il2CppChar m_Items[1];

public:
	inline Il2CppChar GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
	{
		m_Items[index] = value;
	}
};
// System.Reflection.ParameterInfo[]
struct ParameterInfoU5BU5D_t2585026604  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) ParameterInfo_t1917333745 * m_Items[1];

public:
	inline ParameterInfo_t1917333745 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline ParameterInfo_t1917333745 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t1917333745 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
	inline ParameterInfo_t1917333745 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline ParameterInfo_t1917333745 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t1917333745 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier(m_Items + index, value);
	}
};

extern "C" void TextGenerationSettings_t2955391441_marshal_pinvoke(const TextGenerationSettings_t2955391441& unmarshaled, TextGenerationSettings_t2955391441_marshaled_pinvoke& marshaled);
extern "C" void TextGenerationSettings_t2955391441_marshal_pinvoke_back(const TextGenerationSettings_t2955391441_marshaled_pinvoke& marshaled, TextGenerationSettings_t2955391441& unmarshaled);
extern "C" void TextGenerationSettings_t2955391441_marshal_pinvoke_cleanup(TextGenerationSettings_t2955391441_marshaled_pinvoke& marshaled);
extern "C" void TextGenerationSettings_t2955391441_marshal_com(const TextGenerationSettings_t2955391441& unmarshaled, TextGenerationSettings_t2955391441_marshaled_com& marshaled);
extern "C" void TextGenerationSettings_t2955391441_marshal_com_back(const TextGenerationSettings_t2955391441_marshaled_com& marshaled, TextGenerationSettings_t2955391441& unmarshaled);
extern "C" void TextGenerationSettings_t2955391441_marshal_com_cleanup(TextGenerationSettings_t2955391441_marshaled_com& marshaled);

// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Playables.ScriptPlayableOutput>()
extern "C"  bool PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t3853613875_m880372539_gshared (PlayableOutputHandle_t192146840 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
extern "C"  void UnityAction_2_Invoke_m142841862_gshared (UnityAction_2_t1303706228 * __this, Scene_t886992912  p0, int32_t p1, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
extern "C"  void UnityAction_1_Invoke_m3288951857_gshared (UnityAction_1_t2300191644 * __this, Scene_t886992912  p0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
extern "C"  void UnityAction_2_Invoke_m1774221970_gshared (UnityAction_2_t1173199225 * __this, Scene_t886992912  p0, Scene_t886992912  p1, const RuntimeMethod* method);
// T UnityEngine.Component::GetComponent<System.Object>()
extern "C"  RuntimeObject * Component_GetComponent_TisRuntimeObject_m759789627_gshared (Component_t590567089 * __this, const RuntimeMethod* method);
// System.Void System.Action`1<System.Object>::Invoke(!0)
extern "C"  void Action_1_Invoke_m3167810884_gshared (Action_1_t3641405393 * __this, RuntimeObject * p0, const RuntimeMethod* method);
// System.Void System.Action`2<System.Boolean,System.Object>::Invoke(!0,!1)
extern "C"  void Action_2_Invoke_m2096004357_gshared (Action_2_t2127932065 * __this, bool p0, RuntimeObject * p1, const RuntimeMethod* method);
// System.Void System.Action`1<System.Boolean>::Invoke(!0)
extern "C"  void Action_1_Invoke_m3062505204_gshared (Action_1_t2674754663 * __this, bool p0, const RuntimeMethod* method);
// System.Void System.Action`2<System.Boolean,System.Object>::.ctor(System.Object,System.IntPtr)
extern "C"  void Action_2__ctor_m1834669280_gshared (Action_2_t2127932065 * __this, RuntimeObject * p0, IntPtr_t p1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
extern "C"  void List_1_Add_m2041078292_gshared (List_1_t1831767026 * __this, RuntimeObject * p0, const RuntimeMethod* method);
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
extern "C"  Enumerator_t3520049488  List_1_GetEnumerator_m2562807503_gshared (List_1_t1831767026 * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
extern "C"  RuntimeObject * Enumerator_get_Current_m1434536216_gshared (Enumerator_t3520049488 * __this, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
extern "C"  bool Enumerator_MoveNext_m4181024596_gshared (Enumerator_t3520049488 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
extern "C"  void Enumerator_Dispose_m215493026_gshared (Enumerator_t3520049488 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
extern "C"  void List_1__ctor_m3371656545_gshared (List_1_t1831767026 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::.ctor(System.Int32)
extern "C"  void List_1__ctor_m2525236808_gshared (List_1_t2359577098 * __this, int32_t p0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.UICharInfo>::.ctor(System.Int32)
extern "C"  void List_1__ctor_m691252865_gshared (List_1_t369525373 * __this, int32_t p0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::.ctor(System.Int32)
extern "C"  void List_1__ctor_m581423473_gshared (List_1_t1470875743 * __this, int32_t p0, const RuntimeMethod* method);

// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
extern "C"  bool PlayableOutputHandle_IsValid_m2825682027 (PlayableOutputHandle_t192146840 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Playables.ScriptPlayableOutput>()
#define PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t3853613875_m880372539(__this, method) ((  bool (*) (PlayableOutputHandle_t192146840 *, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t3853613875_m880372539_gshared)(__this, method)
// System.Void System.InvalidCastException::.ctor(System.String)
extern "C"  void InvalidCastException__ctor_m3226723941 (InvalidCastException_t865352475 * __this, String_t* p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
extern "C"  void ScriptPlayableOutput__ctor_m1887120702 (ScriptPlayableOutput_t3853613875 * __this, PlayableOutputHandle_t192146840  ___handle0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
extern "C"  bool PlayableGraph_CreateScriptOutputInternal_m2465551668 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3648426783 * ___graph0, String_t* ___name1, PlayableOutputHandle_t192146840 * ___handle2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null()
extern "C"  ScriptPlayableOutput_t3853613875  ScriptPlayableOutput_get_Null_m1162854030 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
extern "C"  PlayableOutputHandle_t192146840  PlayableOutputHandle_get_Null_m1078851567 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle()
extern "C"  PlayableOutputHandle_t192146840  ScriptPlayableOutput_GetHandle_m1901531121 (ScriptPlayableOutput_t3853613875 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
extern "C"  void PlayableOutput__ctor_m2391480348 (PlayableOutput_t1264890687 * __this, PlayableOutputHandle_t192146840  ___handle0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
extern "C"  PlayableOutputHandle_t192146840  PlayableOutput_GetHandle_m135471249 (PlayableOutput_t1264890687 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Attribute::.ctor()
extern "C"  void Attribute__ctor_m574845334 (Attribute_t739646798 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
extern "C"  void Quaternion__ctor_m4162241598 (Quaternion_t4184531171 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Vector3::get_up()
extern "C"  Vector3_t67624592  Vector3_get_up_m1147648688 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern "C"  void Quaternion_INTERNAL_CALL_LookRotation_m928515228 (RuntimeObject * __this /* static, unused */, Vector3_t67624592 * ___forward0, Vector3_t67624592 * ___upwards1, Quaternion_t4184531171 * ___value2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
extern "C"  void Quaternion_INTERNAL_CALL_Lerp_m1992590364 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171 * ___a0, Quaternion_t4184531171 * ___b1, float ___t2, Quaternion_t4184531171 * ___value3, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
extern "C"  void Quaternion_INTERNAL_CALL_Inverse_m1677209099 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171 * ___rotation0, Quaternion_t4184531171 * ___value1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
extern "C"  Vector3_t67624592  Quaternion_Internal_ToEulerRad_m298111895 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171  ___rotation0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
extern "C"  Vector3_t67624592  Vector3_op_Multiply_m1441463291 (RuntimeObject * __this /* static, unused */, Vector3_t67624592  ___a0, float ___d1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
extern "C"  Vector3_t67624592  Quaternion_Internal_MakePositive_m281077695 (RuntimeObject * __this /* static, unused */, Vector3_t67624592  ___euler0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
extern "C"  Vector3_t67624592  Quaternion_get_eulerAngles_m2921540577 (Quaternion_t4184531171 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
extern "C"  void Vector3__ctor_m649967503 (Vector3_t67624592 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
extern "C"  Quaternion_t4184531171  Quaternion_Internal_FromEulerRad_m2729453363 (RuntimeObject * __this /* static, unused */, Vector3_t67624592  ___euler0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&)
extern "C"  void Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m2990705484 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171 * ___rotation0, Vector3_t67624592 * ___value1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern "C"  void Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3927886937 (RuntimeObject * __this /* static, unused */, Vector3_t67624592 * ___euler0, Quaternion_t4184531171 * ___value1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern "C"  float Quaternion_Dot_m3305700391 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171  ___a0, Quaternion_t4184531171  ___b1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern "C"  bool Quaternion_op_Equality_m3282458924 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171  ___lhs0, Quaternion_t4184531171  ___rhs1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 System.Single::GetHashCode()
extern "C"  int32_t Single_GetHashCode_m177552305 (float* __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.Quaternion::GetHashCode()
extern "C"  int32_t Quaternion_GetHashCode_m4096992011 (Quaternion_t4184531171 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean System.Single::Equals(System.Single)
extern "C"  bool Single_Equals_m767089390 (float* __this, float p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
extern "C"  bool Quaternion_Equals_m3924578426 (Quaternion_t4184531171 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
extern "C"  String_t* UnityString_Format_m1454782387 (RuntimeObject * __this /* static, unused */, String_t* ___fmt0, ObjectU5BU5D_t3885370135* ___args1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.Quaternion::ToString()
extern "C"  String_t* Quaternion_ToString_m4223730163 (Quaternion_t4184531171 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
extern "C"  int32_t Random_RandomRangeInt_m708986018 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.PropertyAttribute::.ctor()
extern "C"  void PropertyAttribute__ctor_m1537537891 (PropertyAttribute_t2314996045 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.RangeInt::get_end()
extern "C"  int32_t RangeInt_get_end_m2625147402 (RangeInt_t772515686 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
extern "C"  Vector3_t67624592  Vector3_get_normalized_m2262836590 (Vector3_t67624592 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern "C"  void Ray__ctor_m1769593825 (Ray_t3058960190 * __this, Vector3_t67624592  ___origin0, Vector3_t67624592  ___direction1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
extern "C"  Vector3_t67624592  Ray_get_origin_m3158142785 (Ray_t3058960190 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
extern "C"  Vector3_t67624592  Ray_get_direction_m2485610855 (Ray_t3058960190 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
extern "C"  Vector3_t67624592  Vector3_op_Addition_m3078548397 (RuntimeObject * __this /* static, unused */, Vector3_t67624592  ___a0, Vector3_t67624592  ___b1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
extern "C"  Vector3_t67624592  Ray_GetPoint_m1809995955 (Ray_t3058960190 * __this, float ___distance0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.Ray::ToString()
extern "C"  String_t* Ray_ToString_m4189095882 (Ray_t3058960190 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
extern "C"  Vector3_t67624592  RaycastHit_get_point_m1459319107 (RaycastHit_t254327561 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
extern "C"  Vector3_t67624592  RaycastHit_get_normal_m2782368312 (RaycastHit_t254327561 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.RaycastHit::get_distance()
extern "C"  float RaycastHit_get_distance_m2739708343 (RaycastHit_t254327561 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
extern "C"  Collider_t3058509131 * RaycastHit_get_collider_m1042127013 (RaycastHit_t254327561 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
extern "C"  bool Object_op_Inequality_m68474028 (RuntimeObject * __this /* static, unused */, Object_t1332387349 * ___x0, Object_t1332387349 * ___y1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Rigidbody UnityEngine.Collider::get_attachedRigidbody()
extern "C"  Rigidbody_t2809865642 * Collider_get_attachedRigidbody_m4234646872 (Collider_t3058509131 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Rigidbody UnityEngine.RaycastHit::get_rigidbody()
extern "C"  Rigidbody_t2809865642 * RaycastHit_get_rigidbody_m507930372 (RaycastHit_t254327561 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Transform UnityEngine.Component::get_transform()
extern "C"  Transform_t2468616896 * Component_get_transform_m987883457 (Component_t590567089 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Transform UnityEngine.RaycastHit::get_transform()
extern "C"  Transform_t2468616896 * RaycastHit_get_transform_m3831275417 (RaycastHit_t254327561 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
extern "C"  Vector2_t3854014517  RaycastHit2D_get_point_m2657298746 (RaycastHit2D_t3236695499 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal()
extern "C"  Vector2_t3854014517  RaycastHit2D_get_normal_m3413167889 (RaycastHit2D_t3236695499 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.RaycastHit2D::get_distance()
extern "C"  float RaycastHit2D_get_distance_m1140368293 (RaycastHit2D_t3236695499 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
extern "C"  Collider2D_t2180151806 * RaycastHit2D_get_collider_m653937822 (RaycastHit2D_t3236695499 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
extern "C"  void Rect__ctor_m2220344300 (Rect_t3345319094 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Rect::get_x()
extern "C"  float Rect_get_x_m1272655030 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Rect::set_x(System.Single)
extern "C"  void Rect_set_x_m3651671365 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Rect::get_y()
extern "C"  float Rect_get_y_m2529319960 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Rect::set_y(System.Single)
extern "C"  void Rect_set_y_m2142941418 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
extern "C"  void Vector2__ctor_m2886412624 (Vector2_t3854014517 * __this, float ___x0, float ___y1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
extern "C"  Vector2_t3854014517  Rect_get_position_m831243348 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.Rect::get_center()
extern "C"  Vector2_t3854014517  Rect_get_center_m3493146972 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Rect::get_xMin()
extern "C"  float Rect_get_xMin_m244230138 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Rect::get_yMin()
extern "C"  float Rect_get_yMin_m3454706255 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
extern "C"  Vector2_t3854014517  Rect_get_min_m1865906224 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Rect::get_xMax()
extern "C"  float Rect_get_xMax_m4219133595 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Rect::get_yMax()
extern "C"  float Rect_get_yMax_m2538035064 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
extern "C"  Vector2_t3854014517  Rect_get_max_m533053384 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Rect::get_width()
extern "C"  float Rect_get_width_m1618071060 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Rect::set_width(System.Single)
extern "C"  void Rect_set_width_m370999829 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Rect::get_height()
extern "C"  float Rect_get_height_m2713477301 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Rect::set_height(System.Single)
extern "C"  void Rect_set_height_m172432063 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
extern "C"  Vector2_t3854014517  Rect_get_size_m3072131835 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Rect::set_xMin(System.Single)
extern "C"  void Rect_set_xMin_m2854702664 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Rect::set_yMin(System.Single)
extern "C"  void Rect_set_yMin_m4106440077 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Rect::set_xMax(System.Single)
extern "C"  void Rect_set_xMax_m4103720006 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Rect::set_yMax(System.Single)
extern "C"  void Rect_set_yMax_m29778259 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
extern "C"  bool Rect_Contains_m644002242 (Rect_t3345319094 * __this, Vector2_t3854014517  ___point0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
extern "C"  bool Rect_Contains_m3823093228 (Rect_t3345319094 * __this, Vector3_t67624592  ___point0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
extern "C"  bool Rect_Overlaps_m598195426 (Rect_t3345319094 * __this, Rect_t3345319094  ___other0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
extern "C"  Rect_t3345319094  Rect_OrderMinMax_m858648141 (RuntimeObject * __this /* static, unused */, Rect_t3345319094  ___rect0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
extern "C"  bool Rect_Overlaps_m3515144730 (Rect_t3345319094 * __this, Rect_t3345319094  ___other0, bool ___allowInverse1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
extern "C"  bool Rect_op_Equality_m2493013221 (RuntimeObject * __this /* static, unused */, Rect_t3345319094  ___lhs0, Rect_t3345319094  ___rhs1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.Rect::GetHashCode()
extern "C"  int32_t Rect_GetHashCode_m3046645869 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Rect::Equals(System.Object)
extern "C"  bool Rect_Equals_m2118345215 (Rect_t3345319094 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.Rect::ToString()
extern "C"  String_t* Rect_ToString_m3090827388 (Rect_t3345319094 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Object::.ctor()
extern "C"  void Object__ctor_m1196001181 (RuntimeObject * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectOffset::Init()
extern "C"  void RectOffset_Init_m1864310113 (RectOffset_t3582970358 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectOffset::Cleanup()
extern "C"  void RectOffset_Cleanup_m1072908984 (RectOffset_t3582970358 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Object::Finalize()
extern "C"  void Object_Finalize_m3696538117 (RuntimeObject * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.RectOffset::get_left()
extern "C"  int32_t RectOffset_get_left_m1369329921 (RectOffset_t3582970358 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.RectOffset::get_right()
extern "C"  int32_t RectOffset_get_right_m2365972138 (RectOffset_t3582970358 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.RectOffset::get_top()
extern "C"  int32_t RectOffset_get_top_m3242062285 (RectOffset_t3582970358 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.RectOffset::get_bottom()
extern "C"  int32_t RectOffset_get_bottom_m3922972562 (RectOffset_t3582970358 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::INTERNAL_get_rect(UnityEngine.Rect&)
extern "C"  void RectTransform_INTERNAL_get_rect_m2728143655 (RectTransform_t3700156813 * __this, Rect_t3345319094 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::INTERNAL_get_anchorMin(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_get_anchorMin_m42883384 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::INTERNAL_set_anchorMin(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_set_anchorMin_m1456566770 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::INTERNAL_get_anchorMax(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_get_anchorMax_m3234636927 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::INTERNAL_set_anchorMax(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_set_anchorMax_m1391116051 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::INTERNAL_get_anchoredPosition(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_get_anchoredPosition_m2955393727 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::INTERNAL_set_anchoredPosition(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_set_anchoredPosition_m3010510872 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::INTERNAL_get_sizeDelta(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_get_sizeDelta_m1660093871 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::INTERNAL_set_sizeDelta(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_set_sizeDelta_m2649046399 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::INTERNAL_get_pivot(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_get_pivot_m3267718409 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::INTERNAL_set_pivot(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_set_pivot_m4113449629 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
extern "C"  Delegate_t2669736448 * Delegate_Combine_m322163940 (RuntimeObject * __this /* static, unused */, Delegate_t2669736448 * p0, Delegate_t2669736448 * p1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
extern "C"  Delegate_t2669736448 * Delegate_Remove_m537953058 (RuntimeObject * __this /* static, unused */, Delegate_t2669736448 * p0, Delegate_t2669736448 * p1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
extern "C"  void ReapplyDrivenProperties_Invoke_m3653398493 (ReapplyDrivenProperties_t2885473943 * __this, RectTransform_t3700156813 * ___driven0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Debug::LogError(System.Object)
extern "C"  void Debug_LogError_m3009049438 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Rect UnityEngine.RectTransform::get_rect()
extern "C"  Rect_t3345319094  RectTransform_get_rect_m2145828853 (RectTransform_t3700156813 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
extern "C"  void RectTransform_GetLocalCorners_m702431553 (RectTransform_t3700156813 * __this, Vector3U5BU5D_t2251457841* ___fourCornersArray0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
extern "C"  Vector3_t67624592  Transform_TransformPoint_m3154744607 (Transform_t2468616896 * __this, Vector3_t67624592  ___position0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
extern "C"  Vector2_t3854014517  RectTransform_get_anchoredPosition_m3838889794 (RectTransform_t3700156813 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
extern "C"  Vector2_t3854014517  RectTransform_get_sizeDelta_m2732713248 (RectTransform_t3700156813 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
extern "C"  Vector2_t3854014517  RectTransform_get_pivot_m186250636 (RectTransform_t3700156813 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
extern "C"  Vector2_t3854014517  Vector2_Scale_m3102216472 (RuntimeObject * __this /* static, unused */, Vector2_t3854014517  ___a0, Vector2_t3854014517  ___b1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
extern "C"  Vector2_t3854014517  Vector2_op_Subtraction_m2940341944 (RuntimeObject * __this /* static, unused */, Vector2_t3854014517  ___a0, Vector2_t3854014517  ___b1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
extern "C"  void RectTransform_set_sizeDelta_m2388347220 (RectTransform_t3700156813 * __this, Vector2_t3854014517  ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.Vector2::get_one()
extern "C"  Vector2_t3854014517  Vector2_get_one_m3462198535 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
extern "C"  Vector2_t3854014517  Vector2_op_Addition_m1125554698 (RuntimeObject * __this /* static, unused */, Vector2_t3854014517  ___a0, Vector2_t3854014517  ___b1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
extern "C"  void RectTransform_set_anchoredPosition_m754568721 (RectTransform_t3700156813 * __this, Vector2_t3854014517  ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
extern "C"  Vector2_t3854014517  RectTransform_get_anchorMin_m3875085598 (RectTransform_t3700156813 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
extern "C"  void Vector2_set_Item_m1415764177 (Vector2_t3854014517 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
extern "C"  void RectTransform_set_anchorMin_m813062776 (RectTransform_t3700156813 * __this, Vector2_t3854014517  ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
extern "C"  Vector2_t3854014517  RectTransform_get_anchorMax_m211673889 (RectTransform_t3700156813 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
extern "C"  void RectTransform_set_anchorMax_m1270568626 (RectTransform_t3700156813 * __this, Vector2_t3854014517  ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
extern "C"  float Vector2_get_Item_m380735974 (Vector2_t3854014517 * __this, int32_t ___index0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
extern "C"  Vector2_t3854014517  RectTransform_GetParentSize_m101662412 (RectTransform_t3700156813 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Transform UnityEngine.Transform::get_parent()
extern "C"  Transform_t2468616896 * Transform_get_parent_m4197710916 (Transform_t2468616896 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
extern "C"  bool Object_op_Implicit_m3026831640 (RuntimeObject * __this /* static, unused */, Object_t1332387349 * ___exists0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
extern "C"  Vector2_t3854014517  Vector2_get_zero_m1977254044 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
extern "C"  Vector3_t67624592  Vector2_op_Implicit_m1696140672 (RuntimeObject * __this /* static, unused */, Vector2_t3854014517  ___v0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Ray UnityEngine.RectTransformUtility::ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector2)
extern "C"  Ray_t3058960190  RectTransformUtility_ScreenPointToRay_m768706565 (RuntimeObject * __this /* static, unused */, Camera_t110840138 * ___cam0, Vector2_t3854014517  ___screenPos1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
extern "C"  Quaternion_t4184531171  Transform_get_rotation_m3767592267 (Transform_t2468616896 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Vector3::get_back()
extern "C"  Vector3_t67624592  Vector3_get_back_m1005823721 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
extern "C"  Vector3_t67624592  Quaternion_op_Multiply_m1066223492 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171  ___rotation0, Vector3_t67624592  ___point1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
extern "C"  Vector3_t67624592  Transform_get_position_m3786962343 (Transform_t2468616896 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern "C"  void Plane__ctor_m1656613681 (Plane_t3179518881 * __this, Vector3_t67624592  ___inNormal0, Vector3_t67624592  ___inPoint1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
extern "C"  bool Plane_Raycast_m1563516470 (Plane_t3179518881 * __this, Ray_t3058960190  ___ray0, float* ___enter1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.RectTransformUtility::ScreenPointToWorldPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector3&)
extern "C"  bool RectTransformUtility_ScreenPointToWorldPointInRectangle_m949791734 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___rect0, Vector2_t3854014517  ___screenPoint1, Camera_t110840138 * ___cam2, Vector3_t67624592 * ___worldPoint3, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
extern "C"  Vector3_t67624592  Transform_InverseTransformPoint_m4188161690 (Transform_t2468616896 * __this, Vector3_t67624592  ___position0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
extern "C"  Vector2_t3854014517  Vector2_op_Implicit_m2584888397 (RuntimeObject * __this /* static, unused */, Vector3_t67624592  ___v0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
extern "C"  Ray_t3058960190  Camera_ScreenPointToRay_m2745386935 (Camera_t110840138 * __this, Vector3_t67624592  ___position0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
extern "C"  Vector3_t67624592  Vector3_get_forward_m326191705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
extern "C"  bool Object_op_Equality_m1674932247 (RuntimeObject * __this /* static, unused */, Object_t1332387349 * ___x0, Object_t1332387349 * ___y1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
extern "C"  Transform_t2468616896 * Transform_GetChild_m5845828 (Transform_t2468616896 * __this, int32_t ___index0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
extern "C"  void RectTransformUtility_FlipLayoutOnAxis_m932564554 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.Transform::get_childCount()
extern "C"  int32_t Transform_get_childCount_m1791344060 (Transform_t2468616896 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
extern "C"  void RectTransform_set_pivot_m1268266743 (RectTransform_t3700156813 * __this, Vector2_t3854014517  ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean)
extern "C"  void RectTransformUtility_FlipLayoutAxes_m4222183317 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___rect0, bool ___keepPositioning1, bool ___recursive2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector2 UnityEngine.RectTransformUtility::GetTransposed(UnityEngine.Vector2)
extern "C"  Vector2_t3854014517  RectTransformUtility_GetTransposed_m3113223627 (RuntimeObject * __this /* static, unused */, Vector2_t3854014517  ___input0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.RectTransformUtility::INTERNAL_CALL_RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2&,UnityEngine.Camera)
extern "C"  bool RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1133491628 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___rect0, Vector2_t3854014517 * ___screenPoint1, Camera_t110840138 * ___cam2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustPoint(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&)
extern "C"  void RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1157207083 (RuntimeObject * __this /* static, unused */, Vector2_t3854014517 * ___point0, Transform_t2468616896 * ___elementTransform1, Canvas_t2948613984 * ___canvas2, Vector2_t3854014517 * ___value3, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&)
extern "C"  void RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m3899764901 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___rectTransform0, Canvas_t2948613984 * ___canvas1, Rect_t3345319094 * ___value2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.RemoteSettings/UpdatedEventHandler::Invoke()
extern "C"  void UpdatedEventHandler_Invoke_m3549789676 (UpdatedEventHandler_t860849547 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture)
extern "C"  int32_t RenderTexture_Internal_GetWidth_m1234090841 (RuntimeObject * __this /* static, unused */, RenderTexture_t3726137678 * ___mono0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture)
extern "C"  int32_t RenderTexture_Internal_GetHeight_m3898225001 (RuntimeObject * __this /* static, unused */, RenderTexture_t3726137678 * ___mono0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.AsyncOperation::.ctor()
extern "C"  void AsyncOperation__ctor_m754450522 (AsyncOperation_t1152358279 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
extern "C"  Object_t1332387349 * Resources_Load_m3998181239 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
extern "C"  Type_t * Type_GetTypeFromHandle_m2676592772 (RuntimeObject * __this /* static, unused */, RuntimeTypeHandle_t1644603945  p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
extern "C"  int32_t Scene_get_handle_m1965217093 (Scene_t886992912 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
extern "C"  int32_t Scene_GetHashCode_m2802271517 (Scene_t886992912 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
extern "C"  bool Scene_Equals_m2736381267 (Scene_t886992912 * __this, RuntimeObject * ___other0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
#define UnityAction_2_Invoke_m142841862(__this, p0, p1, method) ((  void (*) (UnityAction_2_t1303706228 *, Scene_t886992912 , int32_t, const RuntimeMethod*))UnityAction_2_Invoke_m142841862_gshared)(__this, p0, p1, method)
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
#define UnityAction_1_Invoke_m3288951857(__this, p0, method) ((  void (*) (UnityAction_1_t2300191644 *, Scene_t886992912 , const RuntimeMethod*))UnityAction_1_Invoke_m3288951857_gshared)(__this, p0, method)
// System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
#define UnityAction_2_Invoke_m1774221970(__this, p0, p1, method) ((  void (*) (UnityAction_2_t1173199225 *, Scene_t886992912 , Scene_t886992912 , const RuntimeMethod*))UnityAction_2_Invoke_m1774221970_gshared)(__this, p0, p1, method)
// System.Void UnityEngine.Object::.ctor()
extern "C"  void Object__ctor_m1201776117 (Object_t1332387349 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject)
extern "C"  void ScriptableObject_Internal_CreateScriptableObject_m1796591053 (RuntimeObject * __this /* static, unused */, ScriptableObject_t505592390 * ___self0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type)
extern "C"  ScriptableObject_t505592390 * ScriptableObject_CreateInstanceFromType_m2579013742 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_Namespace(System.String)
extern "C"  void MovedFromAttribute_set_Namespace_m947531106 (MovedFromAttribute_t4199174457 * __this, String_t* ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_IsInDifferentAssembly(System.Boolean)
extern "C"  void MovedFromAttribute_set_IsInDifferentAssembly_m2839002675 (MovedFromAttribute_t4199174457 * __this, bool ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
extern "C"  Vector3_t67624592  Input_get_mousePosition_m3815269684 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.Camera::get_allCamerasCount()
extern "C"  int32_t Camera_get_allCamerasCount_m682204080 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
extern "C"  int32_t Camera_GetAllCameras_m612307359 (RuntimeObject * __this /* static, unused */, CameraU5BU5D_t2507966031* ___cameras0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
extern "C"  RenderTexture_t3726137678 * Camera_get_targetTexture_m3559565008 (Camera_t110840138 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
extern "C"  Rect_t3345319094  Camera_get_pixelRect_m237037586 (Camera_t110840138 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// T UnityEngine.Component::GetComponent<UnityEngine.GUILayer>()
#define Component_GetComponent_TisGUILayer_t1356563649_m427859813(__this, method) ((  GUILayer_t1356563649 * (*) (Component_t590567089 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m759789627_gshared)(__this, method)
// UnityEngine.GUIElement UnityEngine.GUILayer::HitTest(UnityEngine.Vector3)
extern "C"  GUIElement_t316128140 * GUILayer_HitTest_m37771484 (GUILayer_t1356563649 * __this, Vector3_t67624592  ___screenPosition0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.GameObject UnityEngine.Component::get_gameObject()
extern "C"  GameObject_t2923855588 * Component_get_gameObject_m3854382865 (Component_t590567089 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.Camera::get_eventMask()
extern "C"  int32_t Camera_get_eventMask_m3597146787 (Camera_t110840138 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
extern "C"  bool Mathf_Approximately_m2771810637 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Camera::get_farClipPlane()
extern "C"  float Camera_get_farClipPlane_m334378459 (Camera_t110840138 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Single UnityEngine.Camera::get_nearClipPlane()
extern "C"  float Camera_get_nearClipPlane_m1776629686 (Camera_t110840138 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.Camera::get_cullingMask()
extern "C"  int32_t Camera_get_cullingMask_m123840027 (Camera_t110840138 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.GameObject UnityEngine.Camera::RaycastTry(UnityEngine.Ray,System.Single,System.Int32)
extern "C"  GameObject_t2923855588 * Camera_RaycastTry_m2041275581 (Camera_t110840138 * __this, Ray_t3058960190  ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
extern "C"  int32_t Camera_get_clearFlags_m3668905607 (Camera_t110840138 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.GameObject UnityEngine.Camera::RaycastTry2D(UnityEngine.Ray,System.Single,System.Int32)
extern "C"  GameObject_t2923855588 * Camera_RaycastTry2D_m1423852821 (Camera_t110840138 * __this, Ray_t3058960190  ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
extern "C"  void SendMouseEvents_SendEvents_m1146913201 (RuntimeObject * __this /* static, unused */, int32_t ___i0, HitInfo_t2268685571  ___hit1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
extern "C"  bool Input_GetMouseButtonDown_m2775304371 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
extern "C"  bool Input_GetMouseButton_m1664028110 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
extern "C"  bool HitInfo_op_Implicit_m3724497342 (RuntimeObject * __this /* static, unused */, HitInfo_t2268685571  ___exists0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
extern "C"  void HitInfo_SendMessage_m3290389411 (HitInfo_t2268685571 * __this, String_t* ___name0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
extern "C"  bool HitInfo_Compare_m3962420595 (RuntimeObject * __this /* static, unused */, HitInfo_t2268685571  ___lhs0, HitInfo_t2268685571  ___rhs1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern "C"  void GameObject_SendMessage_m127802373 (GameObject_t2923855588 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
extern "C"  bool IntPtr_op_Equality_m148131807 (RuntimeObject * __this /* static, unused */, IntPtr_t p0, IntPtr_t p1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.ArgumentException::.ctor(System.String,System.String)
extern "C"  void ArgumentException__ctor_m3841295731 (ArgumentException_t270170821 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void* System.IntPtr::op_Explicit(System.IntPtr)
extern "C"  void* IntPtr_op_Explicit_m624739794 (RuntimeObject * __this /* static, unused */, IntPtr_t p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Type System.Object::GetType()
extern "C"  Type_t * Object_GetType_m1749792582 (RuntimeObject * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.SkeletonBone::get_transformModified()
extern "C"  int32_t SkeletonBone_get_transformModified_m3249991282 (SkeletonBone_t3980876343 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SkeletonBone::set_transformModified(System.Int32)
extern "C"  void SkeletonBone_set_transformModified_m2293113419 (SkeletonBone_t3980876343 * __this, int32_t ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.SocialPlatforms.Impl.AchievementDescription UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::ToAchievementDescription()
extern "C"  AchievementDescription_t991053089 * GcAchievementDescriptionData_ToAchievementDescription_m3634773672 (GcAchievementDescriptionData_t1960457254 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Debug::Log(System.Object)
extern "C"  void Debug_Log_m482196963 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.AchievementDescription::SetImage(UnityEngine.Texture2D)
extern "C"  void AchievementDescription_SetImage_m2104624658 (AchievementDescription_t991053089 * __this, Texture2D_t1384570725 * ___image0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Action`1<UnityEngine.SocialPlatforms.IAchievementDescription[]>::Invoke(!0)
#define Action_1_Invoke_m534614836(__this, p0, method) ((  void (*) (Action_1_t4096934434 *, IAchievementDescriptionU5BU5D_t3064410227*, const RuntimeMethod*))Action_1_Invoke_m3167810884_gshared)(__this, p0, method)
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::PopulateLocalUser()
extern "C"  void GameCenterPlatform_PopulateLocalUser_m2400765263 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Action`2<System.Boolean,System.String>::Invoke(!0,!1)
#define Action_2_Invoke_m641279976(__this, p0, p1, method) ((  void (*) (Action_2_t3787810730 *, bool, String_t*, const RuntimeMethod*))Action_2_Invoke_m2096004357_gshared)(__this, p0, p1, method)
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::SafeClearArray(UnityEngine.SocialPlatforms.Impl.UserProfile[]&,System.Int32)
extern "C"  void GameCenterPlatform_SafeClearArray_m307863322 (RuntimeObject * __this /* static, unused */, UserProfileU5BU5D_t3377267652** ___array0, int32_t ___size1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData::AddToArray(UnityEngine.SocialPlatforms.Impl.UserProfile[]&,System.Int32)
extern "C"  void GcUserProfileData_AddToArray_m2882040847 (GcUserProfileData_t265536658 * __this, UserProfileU5BU5D_t3377267652** ___array0, int32_t ___number1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::SafeSetUserImage(UnityEngine.SocialPlatforms.Impl.UserProfile[]&,UnityEngine.Texture2D,System.Int32)
extern "C"  void GameCenterPlatform_SafeSetUserImage_m1317299489 (RuntimeObject * __this /* static, unused */, UserProfileU5BU5D_t3377267652** ___array0, Texture2D_t1384570725 * ___texture1, int32_t ___number2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.LocalUser::SetFriends(UnityEngine.SocialPlatforms.IUserProfile[])
extern "C"  void LocalUser_SetFriends_m2359410273 (LocalUser_t2155741069 * __this, IUserProfileU5BU5D_t3867243727* ___friends0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Action`1<System.Boolean>::Invoke(!0)
#define Action_1_Invoke_m3062505204(__this, p0, method) ((  void (*) (Action_1_t2674754663 *, bool, const RuntimeMethod*))Action_1_Invoke_m3062505204_gshared)(__this, p0, method)
// UnityEngine.SocialPlatforms.Impl.Achievement UnityEngine.SocialPlatforms.GameCenter.GcAchievementData::ToAchievement()
extern "C"  Achievement_t2468443294 * GcAchievementData_ToAchievement_m3236287768 (GcAchievementData_t3004100478 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Action`1<UnityEngine.SocialPlatforms.IAchievement[]>::Invoke(!0)
#define Action_1_Invoke_m4016068893(__this, p0, method) ((  void (*) (Action_1_t2897662423 *, IAchievementU5BU5D_t1865138216*, const RuntimeMethod*))Action_1_Invoke_m3167810884_gshared)(__this, p0, method)
// UnityEngine.SocialPlatforms.Impl.Score UnityEngine.SocialPlatforms.GameCenter.GcScoreData::ToScore()
extern "C"  Score_t671349143 * GcScoreData_ToScore_m3944565042 (GcScoreData_t1096391638 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Action`1<UnityEngine.SocialPlatforms.IScore[]>::Invoke(!0)
#define Action_1_Invoke_m2262809151(__this, p0, method) ((  void (*) (Action_1_t1552255288 *, IScoreU5BU5D_t519731081*, const RuntimeMethod*))Action_1_Invoke_m3167810884_gshared)(__this, p0, method)
// System.Boolean UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::VerifyAuthentication()
extern "C"  bool GameCenterPlatform_VerifyAuthentication_m2885445492 (GameCenterPlatform_t1308980868 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadFriends(System.Object)
extern "C"  void GameCenterPlatform_Internal_LoadFriends_m881374576 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___callback0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform/<UnityEngine_SocialPlatforms_ISocialPlatform_Authenticate>c__AnonStorey0::.ctor()
extern "C"  void U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0__ctor_m639058503 (U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_t4230897699 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Action`2<System.Boolean,System.String>::.ctor(System.Object,System.IntPtr)
#define Action_2__ctor_m3476159000(__this, p0, p1, method) ((  void (*) (Action_2_t3787810730 *, RuntimeObject *, IntPtr_t, const RuntimeMethod*))Action_2__ctor_m1834669280_gshared)(__this, p0, p1, method)
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_Authenticate()
extern "C"  void GameCenterPlatform_Internal_Authenticate_m4080317000 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.LocalUser::.ctor()
extern "C"  void LocalUser__ctor_m928281921 (LocalUser_t2155741069 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_Authenticated()
extern "C"  bool GameCenterPlatform_Internal_Authenticated_m3332319061 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.SocialPlatforms.Impl.UserProfile::get_id()
extern "C"  String_t* UserProfile_get_id_m2069338772 (UserProfile_t2942407481 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean System.String::op_Equality(System.String,System.String)
extern "C"  bool String_op_Equality_m767991535 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.LocalUser::SetAuthenticated(System.Boolean)
extern "C"  void LocalUser_SetAuthenticated_m85368100 (LocalUser_t2155741069 * __this, bool ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserName()
extern "C"  String_t* GameCenterPlatform_Internal_UserName_m3116282197 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.UserProfile::SetUserName(System.String)
extern "C"  void UserProfile_SetUserName_m3129419512 (UserProfile_t2942407481 * __this, String_t* ___name0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserID()
extern "C"  String_t* GameCenterPlatform_Internal_UserID_m1253806589 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.UserProfile::SetUserID(System.String)
extern "C"  void UserProfile_SetUserID_m836273895 (UserProfile_t2942407481 * __this, String_t* ___id0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_Underage()
extern "C"  bool GameCenterPlatform_Internal_Underage_m4288143883 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.LocalUser::SetUnderage(System.Boolean)
extern "C"  void LocalUser_SetUnderage_m192521804 (LocalUser_t2155741069 * __this, bool ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Texture2D UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserImage()
extern "C"  Texture2D_t1384570725 * GameCenterPlatform_Internal_UserImage_m890633310 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.UserProfile::SetImage(UnityEngine.Texture2D)
extern "C"  void UserProfile_SetImage_m4145629067 (UserProfile_t2942407481 * __this, Texture2D_t1384570725 * ___image0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadAchievementDescriptions(System.Object)
extern "C"  void GameCenterPlatform_Internal_LoadAchievementDescriptions_m3640245504 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___callback0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ReportProgress(System.String,System.Double,System.Object)
extern "C"  void GameCenterPlatform_Internal_ReportProgress_m1475385389 (RuntimeObject * __this /* static, unused */, String_t* ___id0, double ___progress1, RuntimeObject * ___callback2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadAchievements(System.Object)
extern "C"  void GameCenterPlatform_Internal_LoadAchievements_m861185230 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___callback0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ReportScore(System.Int64,System.String,System.Object)
extern "C"  void GameCenterPlatform_Internal_ReportScore_m1150348926 (RuntimeObject * __this /* static, unused */, int64_t ___score0, String_t* ___category1, RuntimeObject * ___callback2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadScores(System.String,System.Object)
extern "C"  void GameCenterPlatform_Internal_LoadScores_m13855206 (RuntimeObject * __this /* static, unused */, String_t* ___category0, RuntimeObject * ___callback1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::.ctor(UnityEngine.SocialPlatforms.Impl.Leaderboard)
extern "C"  void GcLeaderboard__ctor_m3620341123 (GcLeaderboard_t1761920286 * __this, Leaderboard_t3315266811 * ___board0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Collections.Generic.List`1<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::Add(!0)
#define List_1_Add_m4129652933(__this, p0, method) ((  void (*) (List_1_t984806126 *, GcLeaderboard_t1761920286 *, const RuntimeMethod*))List_1_Add_m2041078292_gshared)(__this, p0, method)
// System.String[] UnityEngine.SocialPlatforms.Impl.Leaderboard::GetUserFilter()
extern "C"  StringU5BU5D_t3608572874* Leaderboard_GetUserFilter_m3311896502 (Leaderboard_t3315266811 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Internal_LoadScores(System.String,System.Int32,System.Int32,System.String[],System.Int32,System.Int32,System.Object)
extern "C"  void GcLeaderboard_Internal_LoadScores_m2378640477 (GcLeaderboard_t1761920286 * __this, String_t* ___category0, int32_t ___from1, int32_t ___count2, StringU5BU5D_t3608572874* ___userIDs3, int32_t ___playerScope4, int32_t ___timeScope5, RuntimeObject * ___callback6, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::GetEnumerator()
#define List_1_GetEnumerator_m2419316156(__this, method) ((  Enumerator_t2673088588  (*) (List_1_t984806126 *, const RuntimeMethod*))List_1_GetEnumerator_m2562807503_gshared)(__this, method)
// !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::get_Current()
#define Enumerator_get_Current_m1279669161(__this, method) ((  GcLeaderboard_t1761920286 * (*) (Enumerator_t2673088588 *, const RuntimeMethod*))Enumerator_get_Current_m1434536216_gshared)(__this, method)
// System.Boolean UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Contains(UnityEngine.SocialPlatforms.Impl.Leaderboard)
extern "C"  bool GcLeaderboard_Contains_m2647914426 (GcLeaderboard_t1761920286 * __this, Leaderboard_t3315266811 * ___board0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Loading()
extern "C"  bool GcLeaderboard_Loading_m1490059570 (GcLeaderboard_t1761920286 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::MoveNext()
#define Enumerator_MoveNext_m1938626111(__this, method) ((  bool (*) (Enumerator_t2673088588 *, const RuntimeMethod*))Enumerator_MoveNext_m4181024596_gshared)(__this, method)
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::Dispose()
#define Enumerator_Dispose_m3354874370(__this, method) ((  void (*) (Enumerator_t2673088588 *, const RuntimeMethod*))Enumerator_Dispose_m215493026_gshared)(__this, method)
// UnityEngine.SocialPlatforms.ILocalUser UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::get_localUser()
extern "C"  RuntimeObject* GameCenterPlatform_get_localUser_m3939861769 (GameCenterPlatform_t1308980868 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowAchievementsUI()
extern "C"  void GameCenterPlatform_Internal_ShowAchievementsUI_m1219625629 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowLeaderboardUI()
extern "C"  void GameCenterPlatform_Internal_ShowLeaderboardUI_m2532233824 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Action`1<UnityEngine.SocialPlatforms.IUserProfile[]>::Invoke(!0)
#define Action_1_Invoke_m4080665887(__this, p0, method) ((  void (*) (Action_1_t604800638 *, IUserProfileU5BU5D_t3867243727*, const RuntimeMethod*))Action_1_Invoke_m3167810884_gshared)(__this, p0, method)
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadUsers(System.String[],System.Object)
extern "C"  void GameCenterPlatform_Internal_LoadUsers_m3161987892 (RuntimeObject * __this /* static, unused */, StringU5BU5D_t3608572874* ___userIds0, RuntimeObject * ___callback1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
extern "C"  void Texture2D__ctor_m400428107 (Texture2D_t1384570725 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::.ctor()
extern "C"  void Leaderboard__ctor_m4039976758 (Leaderboard_t3315266811 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Achievement::.ctor()
extern "C"  void Achievement__ctor_m926077173 (Achievement_t2468443294 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ResetAllAchievements()
extern "C"  void GameCenterPlatform_Internal_ResetAllAchievements_m4146765097 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowDefaultAchievementBanner(System.Boolean)
extern "C"  void GameCenterPlatform_Internal_ShowDefaultAchievementBanner_m2872173443 (RuntimeObject * __this /* static, unused */, bool ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowSpecificLeaderboardUI(System.String,System.Int32)
extern "C"  void GameCenterPlatform_Internal_ShowSpecificLeaderboardUI_m2188582488 (RuntimeObject * __this /* static, unused */, String_t* ___leaderboardID0, int32_t ___timeScope1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Collections.Generic.List`1<UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard>::.ctor()
#define List_1__ctor_m2431882546(__this, method) ((  void (*) (List_1_t984806126 *, const RuntimeMethod*))List_1__ctor_m3371656545_gshared)(__this, method)
// System.Void System.DateTime::.ctor(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
extern "C"  void DateTime__ctor_m312241081 (DateTime_t1205928702 * __this, int32_t p0, int32_t p1, int32_t p2, int32_t p3, int32_t p4, int32_t p5, int32_t p6, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.DateTime System.DateTime::AddSeconds(System.Double)
extern "C"  DateTime_t1205928702  DateTime_AddSeconds_m3463505250 (DateTime_t1205928702 * __this, double p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Achievement::.ctor(System.String,System.Double,System.Boolean,System.Boolean,System.DateTime)
extern "C"  void Achievement__ctor_m1255022360 (Achievement_t2468443294 * __this, String_t* ___id0, double ___percentCompleted1, bool ___completed2, bool ___hidden3, DateTime_t1205928702  ___lastReportedDate4, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.AchievementDescription::.ctor(System.String,System.String,UnityEngine.Texture2D,System.String,System.String,System.Boolean,System.Int32)
extern "C"  void AchievementDescription__ctor_m1561486989 (AchievementDescription_t991053089 * __this, String_t* ___id0, String_t* ___title1, Texture2D_t1384570725 * ___image2, String_t* ___achievedDescription3, String_t* ___unachievedDescription4, bool ___hidden5, int32_t ___points6, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Dispose()
extern "C"  void GcLeaderboard_Dispose_m1078488854 (GcLeaderboard_t1761920286 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::SetScores(UnityEngine.SocialPlatforms.IScore[])
extern "C"  void Leaderboard_SetScores_m1863945428 (Leaderboard_t3315266811 * __this, IScoreU5BU5D_t519731081* ___scores0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::SetLocalUserScore(UnityEngine.SocialPlatforms.IScore)
extern "C"  void Leaderboard_SetLocalUserScore_m2947022105 (Leaderboard_t3315266811 * __this, RuntimeObject* ___score0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::SetMaxRange(System.UInt32)
extern "C"  void Leaderboard_SetMaxRange_m1441382126 (Leaderboard_t3315266811 * __this, uint32_t ___maxRange0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::SetTitle(System.String)
extern "C"  void Leaderboard_SetTitle_m4254570531 (Leaderboard_t3315266811 * __this, String_t* ___title0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Score::.ctor(System.String,System.Int64,System.String,System.DateTime,System.String,System.Int32)
extern "C"  void Score__ctor_m1424242054 (Score_t671349143 * __this, String_t* ___leaderboardID0, int64_t ___value1, String_t* ___userID2, DateTime_t1205928702  ___date3, String_t* ___formattedValue4, int32_t ___rank5, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.UserProfile::.ctor(System.String,System.String,System.Boolean,UnityEngine.SocialPlatforms.UserState,UnityEngine.Texture2D)
extern "C"  void UserProfile__ctor_m3004638010 (UserProfile_t2942407481 * __this, String_t* ___name0, String_t* ___id1, bool ___friend2, int32_t ___state3, Texture2D_t1384570725 * ___image4, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.SocialPlatforms.Impl.UserProfile UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData::ToUserProfile()
extern "C"  UserProfile_t2942407481 * GcUserProfileData_ToUserProfile_m1615912729 (GcUserProfileData_t265536658 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Achievement::set_id(System.String)
extern "C"  void Achievement_set_id_m1587115024 (Achievement_t2468443294 * __this, String_t* ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Achievement::set_percentCompleted(System.Double)
extern "C"  void Achievement_set_percentCompleted_m2528710724 (Achievement_t2468443294 * __this, double ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Achievement::.ctor(System.String,System.Double)
extern "C"  void Achievement__ctor_m2199514267 (Achievement_t2468443294 * __this, String_t* ___id0, double ___percent1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.SocialPlatforms.Impl.Achievement::get_id()
extern "C"  String_t* Achievement_get_id_m4009128591 (Achievement_t2468443294 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Double UnityEngine.SocialPlatforms.Impl.Achievement::get_percentCompleted()
extern "C"  double Achievement_get_percentCompleted_m1210462574 (Achievement_t2468443294 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.SocialPlatforms.Impl.Achievement::get_completed()
extern "C"  bool Achievement_get_completed_m1034346610 (Achievement_t2468443294 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.SocialPlatforms.Impl.Achievement::get_hidden()
extern "C"  bool Achievement_get_hidden_m1511076689 (Achievement_t2468443294 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.DateTime UnityEngine.SocialPlatforms.Impl.Achievement::get_lastReportedDate()
extern "C"  DateTime_t1205928702  Achievement_get_lastReportedDate_m2623896959 (Achievement_t2468443294 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String System.String::Concat(System.Object[])
extern "C"  String_t* String_Concat_m2150944860 (RuntimeObject * __this /* static, unused */, ObjectU5BU5D_t3885370135* p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.AchievementDescription::set_id(System.String)
extern "C"  void AchievementDescription_set_id_m1561483604 (AchievementDescription_t991053089 * __this, String_t* ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.SocialPlatforms.Impl.AchievementDescription::get_id()
extern "C"  String_t* AchievementDescription_get_id_m2652925627 (AchievementDescription_t991053089 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.SocialPlatforms.Impl.AchievementDescription::get_title()
extern "C"  String_t* AchievementDescription_get_title_m972096089 (AchievementDescription_t991053089 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.SocialPlatforms.Impl.AchievementDescription::get_achievedDescription()
extern "C"  String_t* AchievementDescription_get_achievedDescription_m3194544807 (AchievementDescription_t991053089 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.SocialPlatforms.Impl.AchievementDescription::get_unachievedDescription()
extern "C"  String_t* AchievementDescription_get_unachievedDescription_m613743906 (AchievementDescription_t991053089 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.SocialPlatforms.Impl.AchievementDescription::get_points()
extern "C"  int32_t AchievementDescription_get_points_m2233273081 (AchievementDescription_t991053089 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.SocialPlatforms.Impl.AchievementDescription::get_hidden()
extern "C"  bool AchievementDescription_get_hidden_m2953151423 (AchievementDescription_t991053089 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::set_id(System.String)
extern "C"  void Leaderboard_set_id_m819788632 (Leaderboard_t3315266811 * __this, String_t* ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Range::.ctor(System.Int32,System.Int32)
extern "C"  void Range__ctor_m3029477343 (Range_t2283206190 * __this, int32_t ___fromValue0, int32_t ___valueCount1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::set_range(UnityEngine.SocialPlatforms.Range)
extern "C"  void Leaderboard_set_range_m4172403679 (Leaderboard_t3315266811 * __this, Range_t2283206190  ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::set_userScope(UnityEngine.SocialPlatforms.UserScope)
extern "C"  void Leaderboard_set_userScope_m1110642206 (Leaderboard_t3315266811 * __this, int32_t ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::set_timeScope(UnityEngine.SocialPlatforms.TimeScope)
extern "C"  void Leaderboard_set_timeScope_m1140780687 (Leaderboard_t3315266811 * __this, int32_t ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Score::.ctor(System.String,System.Int64)
extern "C"  void Score__ctor_m1838853748 (Score_t671349143 * __this, String_t* ___leaderboardID0, int64_t ___value1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.SocialPlatforms.Impl.Leaderboard::get_id()
extern "C"  String_t* Leaderboard_get_id_m2059568589 (Leaderboard_t3315266811 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.SocialPlatforms.Range UnityEngine.SocialPlatforms.Impl.Leaderboard::get_range()
extern "C"  Range_t2283206190  Leaderboard_get_range_m224007063 (Leaderboard_t3315266811 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.SocialPlatforms.UserScope UnityEngine.SocialPlatforms.Impl.Leaderboard::get_userScope()
extern "C"  int32_t Leaderboard_get_userScope_m3174579800 (Leaderboard_t3315266811 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.SocialPlatforms.TimeScope UnityEngine.SocialPlatforms.Impl.Leaderboard::get_timeScope()
extern "C"  int32_t Leaderboard_get_timeScope_m2393285066 (Leaderboard_t3315266811 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.UserProfile::.ctor()
extern "C"  void UserProfile__ctor_m2050922054 (UserProfile_t2942407481 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.DateTime System.DateTime::get_Now()
extern "C"  DateTime_t1205928702  DateTime_get_Now_m2497775987 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Score::set_leaderboardID(System.String)
extern "C"  void Score_set_leaderboardID_m2411520823 (Score_t671349143 * __this, String_t* ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SocialPlatforms.Impl.Score::set_value(System.Int64)
extern "C"  void Score_set_value_m2819979283 (Score_t671349143 * __this, int64_t ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int64 UnityEngine.SocialPlatforms.Impl.Score::get_value()
extern "C"  int64_t Score_get_value_m1477333616 (Score_t671349143 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.SocialPlatforms.Impl.Score::get_leaderboardID()
extern "C"  String_t* Score_get_leaderboardID_m4172359465 (Score_t671349143 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.SocialPlatforms.Impl.UserProfile::get_userName()
extern "C"  String_t* UserProfile_get_userName_m3008791783 (UserProfile_t2942407481 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.SocialPlatforms.Impl.UserProfile::get_isFriend()
extern "C"  bool UserProfile_get_isFriend_m1328512851 (UserProfile_t2942407481 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.SocialPlatforms.UserState UnityEngine.SocialPlatforms.Impl.UserProfile::get_state()
extern "C"  int32_t UserProfile_get_state_m735841295 (UserProfile_t2942407481 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Collider::.ctor()
extern "C"  void Collider__ctor_m3904369873 (Collider_t3058509131 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SphereCollider::INTERNAL_get_center(UnityEngine.Vector3&)
extern "C"  void SphereCollider_INTERNAL_get_center_m1829176733 (SphereCollider_t2896221692 * __this, Vector3_t67624592 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SphereCollider::INTERNAL_set_center(UnityEngine.Vector3&)
extern "C"  void SphereCollider_INTERNAL_set_center_m338109470 (SphereCollider_t2896221692 * __this, Vector3_t67624592 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Sprite::INTERNAL_get_rect(UnityEngine.Rect&)
extern "C"  void Sprite_INTERNAL_get_rect_m3872599290 (Sprite_t3419621700 * __this, Rect_t3345319094 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Sprite::INTERNAL_get_textureRect(UnityEngine.Rect&)
extern "C"  void Sprite_INTERNAL_get_textureRect_m2787057290 (Sprite_t3419621700 * __this, Rect_t3345319094 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Sprite::INTERNAL_get_border(UnityEngine.Vector4&)
extern "C"  void Sprite_INTERNAL_get_border_m499630133 (Sprite_t3419621700 * __this, Vector4_t4108915337 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.SpriteRenderer::SetSprite_INTERNAL(UnityEngine.Sprite)
extern "C"  void SpriteRenderer_SetSprite_INTERNAL_m1476729322 (SpriteRenderer_t1459332486 * __this, Sprite_t3419621700 * ___sprite0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetInnerUV(UnityEngine.Sprite,UnityEngine.Vector4&)
extern "C"  void DataUtility_INTERNAL_CALL_GetInnerUV_m3118229070 (RuntimeObject * __this /* static, unused */, Sprite_t3419621700 * ___sprite0, Vector4_t4108915337 * ___value1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetOuterUV(UnityEngine.Sprite,UnityEngine.Vector4&)
extern "C"  void DataUtility_INTERNAL_CALL_GetOuterUV_m230980969 (RuntimeObject * __this /* static, unused */, Sprite_t3419621700 * ___sprite0, Vector4_t4108915337 * ___value1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetPadding(UnityEngine.Sprite,UnityEngine.Vector4&)
extern "C"  void DataUtility_INTERNAL_CALL_GetPadding_m440627081 (RuntimeObject * __this /* static, unused */, Sprite_t3419621700 * ___sprite0, Vector4_t4108915337 * ___value1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Sprites.DataUtility::Internal_GetMinSize(UnityEngine.Sprite,UnityEngine.Vector2&)
extern "C"  void DataUtility_Internal_GetMinSize_m928418521 (RuntimeObject * __this /* static, unused */, Sprite_t3419621700 * ___sprite0, Vector2_t3854014517 * ___output1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String System.String::Replace(System.String,System.String)
extern "C"  String_t* String_Replace_m212902530 (String_t* __this, String_t* p0, String_t* p1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
extern "C"  void StackTrace__ctor_m3377607597 (StackTrace_t798888381 * __this, int32_t p0, bool p1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
extern "C"  String_t* StackTraceUtility_ExtractFormattedStackTrace_m2265662347 (RuntimeObject * __this /* static, unused */, StackTrace_t798888381 * ___stackTrace0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean System.String::StartsWith(System.String)
extern "C"  bool String_StartsWith_m2227418833 (String_t* __this, String_t* p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.ArgumentException::.ctor(System.String)
extern "C"  void ArgumentException__ctor_m3557549525 (ArgumentException_t270170821 * __this, String_t* p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 System.String::get_Length()
extern "C"  int32_t String_get_Length_m38839245 (String_t* __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Text.StringBuilder::.ctor(System.Int32)
extern "C"  void StringBuilder__ctor_m3754152305 (StringBuilder_t313129557 * __this, int32_t p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String System.String::Concat(System.String,System.String,System.String)
extern "C"  String_t* String_Concat_m4226800250 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Type System.Exception::GetType()
extern "C"  Type_t * Exception_GetType_m4106188822 (Exception_t3285241636 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String System.String::Trim()
extern "C"  String_t* String_Trim_m2409528586 (String_t* __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String System.String::Concat(System.String,System.String)
extern "C"  String_t* String_Concat_m3797386145 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Exception System.Exception::get_InnerException()
extern "C"  Exception_t3285241636 * Exception_get_InnerException_m3140938854 (Exception_t3285241636 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String System.String::Concat(System.String,System.String,System.String,System.String)
extern "C"  String_t* String_Concat_m3900126850 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, String_t* p3, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
extern "C"  StringBuilder_t313129557 * StringBuilder_Append_m1092472320 (StringBuilder_t313129557 * __this, String_t* p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String[] System.String::Split(System.Char[])
extern "C"  StringU5BU5D_t3608572874* String_Split_m3520467407 (String_t* __this, CharU5BU5D_t1522321484* p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Char System.String::get_Chars(System.Int32)
extern "C"  Il2CppChar String_get_Chars_m1295159314 (String_t* __this, int32_t p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.StackTraceUtility::IsSystemStacktraceType(System.Object)
extern "C"  bool StackTraceUtility_IsSystemStacktraceType_m70277135 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___name0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 System.String::IndexOf(System.String)
extern "C"  int32_t String_IndexOf_m1185123121 (String_t* __this, String_t* p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String System.String::Substring(System.Int32,System.Int32)
extern "C"  String_t* String_Substring_m659618115 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean System.String::EndsWith(System.String)
extern "C"  bool String_EndsWith_m2914504526 (String_t* __this, String_t* p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String System.String::Remove(System.Int32,System.Int32)
extern "C"  String_t* String_Remove_m2484650411 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 System.String::IndexOf(System.String,System.Int32)
extern "C"  int32_t String_IndexOf_m3631343126 (String_t* __this, String_t* p0, int32_t p1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String System.String::Replace(System.Char,System.Char)
extern "C"  String_t* String_Replace_m4026310352 (String_t* __this, Il2CppChar p0, Il2CppChar p1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 System.String::LastIndexOf(System.String)
extern "C"  int32_t String_LastIndexOf_m2697281871 (String_t* __this, String_t* p0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String System.String::Insert(System.Int32,System.String)
extern "C"  String_t* String_Insert_m1241113509 (String_t* __this, int32_t p0, String_t* p1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String System.Int32::ToString()
extern "C"  String_t* Int32_ToString_m1159740622 (int32_t* __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.ScriptableObject::.ctor()
extern "C"  void ScriptableObject__ctor_m3935827375 (ScriptableObject_t505592390 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.TextAsset::get_text()
extern "C"  String_t* TextAsset_get_text_m3742127726 (TextAsset_t2643108631 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.GUIStyle UnityEngine.GUIStyle::get_none()
extern "C"  GUIStyle_t4033995491 * GUIStyle_get_none_m4014421518 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.GUIContent::.ctor()
extern "C"  void GUIContent__ctor_m3699292156 (GUIContent_t3165057865 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.TextGenerationSettings::CompareColors(UnityEngine.Color,UnityEngine.Color)
extern "C"  bool TextGenerationSettings_CompareColors_m4161672168 (TextGenerationSettings_t2955391441 * __this, Color_t267620335  ___left0, Color_t267620335  ___right1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.TextGenerationSettings::CompareVector2(UnityEngine.Vector2,UnityEngine.Vector2)
extern "C"  bool TextGenerationSettings_CompareVector2_m2697891872 (TextGenerationSettings_t2955391441 * __this, Vector2_t3854014517  ___left0, Vector2_t3854014517  ___right1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.TextGenerationSettings::Equals(UnityEngine.TextGenerationSettings)
extern "C"  bool TextGenerationSettings_Equals_m872373524 (TextGenerationSettings_t2955391441 * __this, TextGenerationSettings_t2955391441  ___other0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.TextGenerator::.ctor(System.Int32)
extern "C"  void TextGenerator__ctor_m3315225751 (TextGenerator_t1838611233 * __this, int32_t ___initialCapacity0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::.ctor(System.Int32)
#define List_1__ctor_m2525236808(__this, p0, method) ((  void (*) (List_1_t2359577098 *, int32_t, const RuntimeMethod*))List_1__ctor_m2525236808_gshared)(__this, p0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UICharInfo>::.ctor(System.Int32)
#define List_1__ctor_m691252865(__this, p0, method) ((  void (*) (List_1_t369525373 *, int32_t, const RuntimeMethod*))List_1__ctor_m691252865_gshared)(__this, p0, method)
// System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::.ctor(System.Int32)
#define List_1__ctor_m581423473(__this, p0, method) ((  void (*) (List_1_t1470875743 *, int32_t, const RuntimeMethod*))List_1__ctor_m581423473_gshared)(__this, p0, method)
// System.Void UnityEngine.TextGenerator::Init()
extern "C"  void TextGenerator_Init_m2835255125 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.TextGenerator::Dispose_cpp()
extern "C"  void TextGenerator_Dispose_cpp_m3624568491 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.Font::get_dynamic()
extern "C"  bool Font_get_dynamic_m1368413874 (Font_t1580130639 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.String UnityEngine.Object::get_name()
extern "C"  String_t* Object_get_name_m1438513735 (Object_t1332387349 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
extern "C"  void Debug_LogWarningFormat_m4125348817 (RuntimeObject * __this /* static, unused */, Object_t1332387349 * ___context0, String_t* ___format1, ObjectU5BU5D_t3885370135* ___args2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.TextGenerator::GetCharactersInternal(System.Object)
extern "C"  void TextGenerator_GetCharactersInternal_m2640027672 (TextGenerator_t1838611233 * __this, RuntimeObject * ___characters0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.TextGenerator::GetLinesInternal(System.Object)
extern "C"  void TextGenerator_GetLinesInternal_m4053054016 (TextGenerator_t1838611233 * __this, RuntimeObject * ___lines0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.TextGenerator::GetVerticesInternal(System.Object)
extern "C"  void TextGenerator_GetVerticesInternal_m937574849 (TextGenerator_t1838611233 * __this, RuntimeObject * ___vertices0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.TextGenerator::Populate(System.String,UnityEngine.TextGenerationSettings)
extern "C"  bool TextGenerator_Populate_m614341003 (TextGenerator_t1838611233 * __this, String_t* ___str0, TextGenerationSettings_t2955391441  ___settings1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.Rect UnityEngine.TextGenerator::get_rectExtents()
extern "C"  Rect_t3345319094  TextGenerator_get_rectExtents_m128057140 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateWithError(System.String,UnityEngine.TextGenerationSettings)
extern "C"  int32_t TextGenerator_PopulateWithError_m1090609619 (TextGenerator_t1838611233 * __this, String_t* ___str0, TextGenerationSettings_t2955391441  ___settings1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
extern "C"  void Debug_LogErrorFormat_m242749776 (RuntimeObject * __this /* static, unused */, Object_t1332387349 * ___context0, String_t* ___format1, ObjectU5BU5D_t3885370135* ___args2, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateAlways(System.String,UnityEngine.TextGenerationSettings)
extern "C"  int32_t TextGenerator_PopulateAlways_m980987704 (TextGenerator_t1838611233 * __this, String_t* ___str0, TextGenerationSettings_t2955391441  ___settings1, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::ValidatedSettings(UnityEngine.TextGenerationSettings)
extern "C"  TextGenerationSettings_t2955391441  TextGenerator_ValidatedSettings_m3744012953 (TextGenerator_t1838611233 * __this, TextGenerationSettings_t2955391441  ___settings0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.TextGenerator::Populate_Internal(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,UnityEngine.VerticalWrapMode,UnityEngine.HorizontalWrapMode,System.Boolean,UnityEngine.TextAnchor,UnityEngine.Vector2,UnityEngine.Vector2,System.Boolean,System.Boolean,UnityEngine.TextGenerationError&)
extern "C"  bool TextGenerator_Populate_Internal_m93079026 (TextGenerator_t1838611233 * __this, String_t* ___str0, Font_t1580130639 * ___font1, Color_t267620335  ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, Vector2_t3854014517  ___extents15, Vector2_t3854014517  ___pivot16, bool ___generateOutOfBounds17, bool ___alignByGeometry18, int32_t* ___error19, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.TextGenerator::GetVertices(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
extern "C"  void TextGenerator_GetVertices_m2648380066 (TextGenerator_t1838611233 * __this, List_1_t2359577098 * ___vertices0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.TextGenerator::GetCharacters(System.Collections.Generic.List`1<UnityEngine.UICharInfo>)
extern "C"  void TextGenerator_GetCharacters_m3070669632 (TextGenerator_t1838611233 * __this, List_1_t369525373 * ___characters0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.TextGenerator::GetLines(System.Collections.Generic.List`1<UnityEngine.UILineInfo>)
extern "C"  void TextGenerator_GetLines_m4086371989 (TextGenerator_t1838611233 * __this, List_1_t1470875743 * ___lines0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.TextGenerator::Populate_Internal_cpp(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)
extern "C"  bool TextGenerator_Populate_Internal_cpp_m2278858808 (TextGenerator_t1838611233 * __this, String_t* ___str0, Font_t1580130639 * ___font1, Color_t267620335  ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, float ___extentsX15, float ___extentsY16, float ___pivotX17, float ___pivotY18, bool ___generateOutOfBounds19, bool ___alignByGeometry20, uint32_t* ___error21, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Boolean UnityEngine.TextGenerator::INTERNAL_CALL_Populate_Internal_cpp(UnityEngine.TextGenerator,System.String,UnityEngine.Font,UnityEngine.Color&,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)
extern "C"  bool TextGenerator_INTERNAL_CALL_Populate_Internal_cpp_m2391936204 (RuntimeObject * __this /* static, unused */, TextGenerator_t1838611233 * ___self0, String_t* ___str1, Font_t1580130639 * ___font2, Color_t267620335 * ___color3, int32_t ___fontSize4, float ___scaleFactor5, float ___lineSpacing6, int32_t ___style7, bool ___richText8, bool ___resizeTextForBestFit9, int32_t ___resizeTextMinSize10, int32_t ___resizeTextMaxSize11, int32_t ___verticalOverFlow12, int32_t ___horizontalOverflow13, bool ___updateBounds14, int32_t ___anchor15, float ___extentsX16, float ___extentsY17, float ___pivotX18, float ___pivotY19, bool ___generateOutOfBounds20, bool ___alignByGeometry21, uint32_t* ___error22, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.TextGenerator::INTERNAL_get_rectExtents(UnityEngine.Rect&)
extern "C"  void TextGenerator_INTERNAL_get_rectExtents_m4191808009 (TextGenerator_t1838611233 * __this, Rect_t3345319094 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.TextGenerator::get_characterCount()
extern "C"  int32_t TextGenerator_get_characterCount_m3131948647 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.TextMesh::INTERNAL_get_color(UnityEngine.Color&)
extern "C"  void TextMesh_INTERNAL_get_color_m2101696051 (TextMesh_t2729623642 * __this, Color_t267620335 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.TextMesh::INTERNAL_set_color(UnityEngine.Color&)
extern "C"  void TextMesh_INTERNAL_set_color_m3627446082 (TextMesh_t2729623642 * __this, Color_t267620335 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture)
extern "C"  int32_t Texture_Internal_GetWidth_m1728621115 (RuntimeObject * __this /* static, unused */, Texture_t2354860603 * ___t0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Int32 UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture)
extern "C"  int32_t Texture_Internal_GetHeight_m2677419952 (RuntimeObject * __this /* static, unused */, Texture_t2354860603 * ___t0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Texture::INTERNAL_get_texelSize(UnityEngine.Vector2&)
extern "C"  void Texture_INTERNAL_get_texelSize_m1640036898 (Texture_t2354860603 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Texture::.ctor()
extern "C"  void Texture__ctor_m3948473377 (Texture_t2354860603 * __this, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)
extern "C"  void Texture2D_Internal_Create_m2456905009 (RuntimeObject * __this /* static, unused */, Texture2D_t1384570725 * ___mono0, int32_t ___width1, int32_t ___height2, int32_t ___format3, bool ___mipmap4, bool ___linear5, IntPtr_t ___nativeTex6, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
// System.Void UnityEngine.Texture2D::INTERNAL_CALL_GetPixelBilinear(UnityEngine.Texture2D,System.Single,System.Single,UnityEngine.Color&)
extern "C"  void Texture2D_INTERNAL_CALL_GetPixelBilinear_m1520279901 (RuntimeObject * __this /* static, unused */, Texture2D_t1384570725 * ___self0, float ___u1, float ___v2, Color_t267620335 * ___value3, const RuntimeMethod* method) IL2CPP_METHOD_ATTR;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
extern "C"  void ScriptPlayableOutput__ctor_m1887120702 (ScriptPlayableOutput_t3853613875 * __this, PlayableOutputHandle_t192146840  ___handle0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptPlayableOutput__ctor_m1887120702_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		bool L_0 = PlayableOutputHandle_IsValid_m2825682027((&___handle0), /*hidden argument*/NULL);
		if (!L_0)
		{
			goto IL_0026;
		}
	}
	{
		bool L_1 = PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t3853613875_m880372539((&___handle0), /*hidden argument*/PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t3853613875_m880372539_RuntimeMethod_var);
		if (L_1)
		{
			goto IL_0025;
		}
	}
	{
		InvalidCastException_t865352475 * L_2 = (InvalidCastException_t865352475 *)il2cpp_codegen_object_new(InvalidCastException_t865352475_il2cpp_TypeInfo_var);
		InvalidCastException__ctor_m3226723941(L_2, _stringLiteral3498337307, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_2);
	}

IL_0025:
	{
	}

IL_0026:
	{
		PlayableOutputHandle_t192146840  L_3 = ___handle0;
		__this->set_m_Handle_0(L_3);
		return;
	}
}
extern "C"  void ScriptPlayableOutput__ctor_m1887120702_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t192146840  ___handle0, const RuntimeMethod* method)
{
	ScriptPlayableOutput_t3853613875 * _thisAdjusted = reinterpret_cast<ScriptPlayableOutput_t3853613875 *>(__this + 1);
	ScriptPlayableOutput__ctor_m1887120702(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String)
extern "C"  ScriptPlayableOutput_t3853613875  ScriptPlayableOutput_Create_m2062535908 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3648426783  ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
	PlayableOutputHandle_t192146840  V_0;
	memset(&V_0, 0, sizeof(V_0));
	ScriptPlayableOutput_t3853613875  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		String_t* L_0 = ___name1;
		bool L_1 = PlayableGraph_CreateScriptOutputInternal_m2465551668(NULL /*static, unused*/, (&___graph0), L_0, (&V_0), /*hidden argument*/NULL);
		if (L_1)
		{
			goto IL_001b;
		}
	}
	{
		ScriptPlayableOutput_t3853613875  L_2 = ScriptPlayableOutput_get_Null_m1162854030(NULL /*static, unused*/, /*hidden argument*/NULL);
		V_1 = L_2;
		goto IL_0027;
	}

IL_001b:
	{
		PlayableOutputHandle_t192146840  L_3 = V_0;
		ScriptPlayableOutput_t3853613875  L_4;
		memset(&L_4, 0, sizeof(L_4));
		ScriptPlayableOutput__ctor_m1887120702((&L_4), L_3, /*hidden argument*/NULL);
		V_1 = L_4;
		goto IL_0027;
	}

IL_0027:
	{
		ScriptPlayableOutput_t3853613875  L_5 = V_1;
		return L_5;
	}
}
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null()
extern "C"  ScriptPlayableOutput_t3853613875  ScriptPlayableOutput_get_Null_m1162854030 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	ScriptPlayableOutput_t3853613875  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		PlayableOutputHandle_t192146840  L_0 = PlayableOutputHandle_get_Null_m1078851567(NULL /*static, unused*/, /*hidden argument*/NULL);
		ScriptPlayableOutput_t3853613875  L_1;
		memset(&L_1, 0, sizeof(L_1));
		ScriptPlayableOutput__ctor_m1887120702((&L_1), L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		goto IL_0011;
	}

IL_0011:
	{
		ScriptPlayableOutput_t3853613875  L_2 = V_0;
		return L_2;
	}
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle()
extern "C"  PlayableOutputHandle_t192146840  ScriptPlayableOutput_GetHandle_m1901531121 (ScriptPlayableOutput_t3853613875 * __this, const RuntimeMethod* method)
{
	PlayableOutputHandle_t192146840  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		PlayableOutputHandle_t192146840  L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		PlayableOutputHandle_t192146840  L_1 = V_0;
		return L_1;
	}
}
extern "C"  PlayableOutputHandle_t192146840  ScriptPlayableOutput_GetHandle_m1901531121_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	ScriptPlayableOutput_t3853613875 * _thisAdjusted = reinterpret_cast<ScriptPlayableOutput_t3853613875 *>(__this + 1);
	return ScriptPlayableOutput_GetHandle_m1901531121(_thisAdjusted, method);
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableOutput::op_Implicit(UnityEngine.Playables.ScriptPlayableOutput)
extern "C"  PlayableOutput_t1264890687  ScriptPlayableOutput_op_Implicit_m3792269928 (RuntimeObject * __this /* static, unused */, ScriptPlayableOutput_t3853613875  ___output0, const RuntimeMethod* method)
{
	PlayableOutput_t1264890687  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		PlayableOutputHandle_t192146840  L_0 = ScriptPlayableOutput_GetHandle_m1901531121((&___output0), /*hidden argument*/NULL);
		PlayableOutput_t1264890687  L_1;
		memset(&L_1, 0, sizeof(L_1));
		PlayableOutput__ctor_m2391480348((&L_1), L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		goto IL_0013;
	}

IL_0013:
	{
		PlayableOutput_t1264890687  L_2 = V_0;
		return L_2;
	}
}
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::op_Explicit(UnityEngine.Playables.PlayableOutput)
extern "C"  ScriptPlayableOutput_t3853613875  ScriptPlayableOutput_op_Explicit_m3590001457 (RuntimeObject * __this /* static, unused */, PlayableOutput_t1264890687  ___output0, const RuntimeMethod* method)
{
	ScriptPlayableOutput_t3853613875  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		PlayableOutputHandle_t192146840  L_0 = PlayableOutput_GetHandle_m135471249((&___output0), /*hidden argument*/NULL);
		ScriptPlayableOutput_t3853613875  L_1;
		memset(&L_1, 0, sizeof(L_1));
		ScriptPlayableOutput__ctor_m1887120702((&L_1), L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		goto IL_0013;
	}

IL_0013:
	{
		ScriptPlayableOutput_t3853613875  L_2 = V_0;
		return L_2;
	}
}
// System.Void UnityEngine.PreferBinarySerialization::.ctor()
extern "C"  void PreferBinarySerialization__ctor_m3138052396 (PreferBinarySerialization_t1584085608 * __this, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.PropertyAttribute::.ctor()
extern "C"  void PropertyAttribute__ctor_m1537537891 (PropertyAttribute_t2314996045 * __this, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Int32 UnityEngine.QualitySettings::get_vSyncCount()
extern "C"  int32_t QualitySettings_get_vSyncCount_m514049999 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef int32_t (*QualitySettings_get_vSyncCount_m514049999_ftn) ();
	static QualitySettings_get_vSyncCount_m514049999_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (QualitySettings_get_vSyncCount_m514049999_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_vSyncCount()");
	int32_t retVal = _il2cpp_icall_func();
	return retVal;
}
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
extern "C"  void Quaternion__ctor_m4162241598 (Quaternion_t4184531171 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
	{
		float L_0 = ___x0;
		__this->set_x_0(L_0);
		float L_1 = ___y1;
		__this->set_y_1(L_1);
		float L_2 = ___z2;
		__this->set_z_2(L_2);
		float L_3 = ___w3;
		__this->set_w_3(L_3);
		return;
	}
}
extern "C"  void Quaternion__ctor_m4162241598_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
	Quaternion_t4184531171 * _thisAdjusted = reinterpret_cast<Quaternion_t4184531171 *>(__this + 1);
	Quaternion__ctor_m4162241598(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
extern "C"  Quaternion_t4184531171  Quaternion_LookRotation_m474565940 (RuntimeObject * __this /* static, unused */, Vector3_t67624592  ___forward0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_LookRotation_m474565940_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_t67624592  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Quaternion_t4184531171  V_1;
	memset(&V_1, 0, sizeof(V_1));
	Quaternion_t4184531171  V_2;
	memset(&V_2, 0, sizeof(V_2));
	{
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_t67624592_il2cpp_TypeInfo_var);
		Vector3_t67624592  L_0 = Vector3_get_up_m1147648688(NULL /*static, unused*/, /*hidden argument*/NULL);
		V_0 = L_0;
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t4184531171_il2cpp_TypeInfo_var);
		Quaternion_INTERNAL_CALL_LookRotation_m928515228(NULL /*static, unused*/, (&___forward0), (&V_0), (&V_1), /*hidden argument*/NULL);
		Quaternion_t4184531171  L_1 = V_1;
		V_2 = L_1;
		goto IL_0019;
	}

IL_0019:
	{
		Quaternion_t4184531171  L_2 = V_2;
		return L_2;
	}
}
// System.Void UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern "C"  void Quaternion_INTERNAL_CALL_LookRotation_m928515228 (RuntimeObject * __this /* static, unused */, Vector3_t67624592 * ___forward0, Vector3_t67624592 * ___upwards1, Quaternion_t4184531171 * ___value2, const RuntimeMethod* method)
{
	typedef void (*Quaternion_INTERNAL_CALL_LookRotation_m928515228_ftn) (Vector3_t67624592 *, Vector3_t67624592 *, Quaternion_t4184531171 *);
	static Quaternion_INTERNAL_CALL_LookRotation_m928515228_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Quaternion_INTERNAL_CALL_LookRotation_m928515228_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
	_il2cpp_icall_func(___forward0, ___upwards1, ___value2);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Lerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
extern "C"  Quaternion_t4184531171  Quaternion_Lerp_m2375651230 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171  ___a0, Quaternion_t4184531171  ___b1, float ___t2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_Lerp_m2375651230_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Quaternion_t4184531171  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Quaternion_t4184531171  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		float L_0 = ___t2;
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t4184531171_il2cpp_TypeInfo_var);
		Quaternion_INTERNAL_CALL_Lerp_m1992590364(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL);
		Quaternion_t4184531171  L_1 = V_0;
		V_1 = L_1;
		goto IL_0014;
	}

IL_0014:
	{
		Quaternion_t4184531171  L_2 = V_1;
		return L_2;
	}
}
// System.Void UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
extern "C"  void Quaternion_INTERNAL_CALL_Lerp_m1992590364 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171 * ___a0, Quaternion_t4184531171 * ___b1, float ___t2, Quaternion_t4184531171 * ___value3, const RuntimeMethod* method)
{
	typedef void (*Quaternion_INTERNAL_CALL_Lerp_m1992590364_ftn) (Quaternion_t4184531171 *, Quaternion_t4184531171 *, float, Quaternion_t4184531171 *);
	static Quaternion_INTERNAL_CALL_Lerp_m1992590364_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Lerp_m1992590364_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
	_il2cpp_icall_func(___a0, ___b1, ___t2, ___value3);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
extern "C"  Quaternion_t4184531171  Quaternion_Inverse_m390778767 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171  ___rotation0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_Inverse_m390778767_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Quaternion_t4184531171  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Quaternion_t4184531171  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t4184531171_il2cpp_TypeInfo_var);
		Quaternion_INTERNAL_CALL_Inverse_m1677209099(NULL /*static, unused*/, (&___rotation0), (&V_0), /*hidden argument*/NULL);
		Quaternion_t4184531171  L_0 = V_0;
		V_1 = L_0;
		goto IL_0011;
	}

IL_0011:
	{
		Quaternion_t4184531171  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
extern "C"  void Quaternion_INTERNAL_CALL_Inverse_m1677209099 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171 * ___rotation0, Quaternion_t4184531171 * ___value1, const RuntimeMethod* method)
{
	typedef void (*Quaternion_INTERNAL_CALL_Inverse_m1677209099_ftn) (Quaternion_t4184531171 *, Quaternion_t4184531171 *);
	static Quaternion_INTERNAL_CALL_Inverse_m1677209099_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Inverse_m1677209099_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
	_il2cpp_icall_func(___rotation0, ___value1);
}
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
extern "C"  Vector3_t67624592  Quaternion_get_eulerAngles_m2921540577 (Quaternion_t4184531171 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_get_eulerAngles_m2921540577_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_t67624592  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t4184531171_il2cpp_TypeInfo_var);
		Vector3_t67624592  L_0 = Quaternion_Internal_ToEulerRad_m298111895(NULL /*static, unused*/, (*(Quaternion_t4184531171 *)__this), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_t67624592_il2cpp_TypeInfo_var);
		Vector3_t67624592  L_1 = Vector3_op_Multiply_m1441463291(NULL /*static, unused*/, L_0, (57.29578f), /*hidden argument*/NULL);
		Vector3_t67624592  L_2 = Quaternion_Internal_MakePositive_m281077695(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0021;
	}

IL_0021:
	{
		Vector3_t67624592  L_3 = V_0;
		return L_3;
	}
}
extern "C"  Vector3_t67624592  Quaternion_get_eulerAngles_m2921540577_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Quaternion_t4184531171 * _thisAdjusted = reinterpret_cast<Quaternion_t4184531171 *>(__this + 1);
	return Quaternion_get_eulerAngles_m2921540577(_thisAdjusted, method);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
extern "C"  Quaternion_t4184531171  Quaternion_Euler_m2408383635 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_Euler_m2408383635_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Quaternion_t4184531171  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		float L_0 = ___x0;
		float L_1 = ___y1;
		float L_2 = ___z2;
		Vector3_t67624592  L_3;
		memset(&L_3, 0, sizeof(L_3));
		Vector3__ctor_m649967503((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_t67624592_il2cpp_TypeInfo_var);
		Vector3_t67624592  L_4 = Vector3_op_Multiply_m1441463291(NULL /*static, unused*/, L_3, (0.0174532924f), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t4184531171_il2cpp_TypeInfo_var);
		Quaternion_t4184531171  L_5 = Quaternion_Internal_FromEulerRad_m2729453363(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
		V_0 = L_5;
		goto IL_001e;
	}

IL_001e:
	{
		Quaternion_t4184531171  L_6 = V_0;
		return L_6;
	}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
extern "C"  Quaternion_t4184531171  Quaternion_Euler_m725079561 (RuntimeObject * __this /* static, unused */, Vector3_t67624592  ___euler0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_Euler_m725079561_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Quaternion_t4184531171  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		Vector3_t67624592  L_0 = ___euler0;
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_t67624592_il2cpp_TypeInfo_var);
		Vector3_t67624592  L_1 = Vector3_op_Multiply_m1441463291(NULL /*static, unused*/, L_0, (0.0174532924f), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t4184531171_il2cpp_TypeInfo_var);
		Quaternion_t4184531171  L_2 = Quaternion_Internal_FromEulerRad_m2729453363(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0017;
	}

IL_0017:
	{
		Quaternion_t4184531171  L_3 = V_0;
		return L_3;
	}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
extern "C"  Vector3_t67624592  Quaternion_Internal_ToEulerRad_m298111895 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171  ___rotation0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_Internal_ToEulerRad_m298111895_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_t67624592  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector3_t67624592  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t4184531171_il2cpp_TypeInfo_var);
		Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m2990705484(NULL /*static, unused*/, (&___rotation0), (&V_0), /*hidden argument*/NULL);
		Vector3_t67624592  L_0 = V_0;
		V_1 = L_0;
		goto IL_0011;
	}

IL_0011:
	{
		Vector3_t67624592  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&)
extern "C"  void Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m2990705484 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171 * ___rotation0, Vector3_t67624592 * ___value1, const RuntimeMethod* method)
{
	typedef void (*Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m2990705484_ftn) (Quaternion_t4184531171 *, Vector3_t67624592 *);
	static Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m2990705484_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m2990705484_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
	_il2cpp_icall_func(___rotation0, ___value1);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
extern "C"  Quaternion_t4184531171  Quaternion_Internal_FromEulerRad_m2729453363 (RuntimeObject * __this /* static, unused */, Vector3_t67624592  ___euler0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_Internal_FromEulerRad_m2729453363_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Quaternion_t4184531171  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Quaternion_t4184531171  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t4184531171_il2cpp_TypeInfo_var);
		Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3927886937(NULL /*static, unused*/, (&___euler0), (&V_0), /*hidden argument*/NULL);
		Quaternion_t4184531171  L_0 = V_0;
		V_1 = L_0;
		goto IL_0011;
	}

IL_0011:
	{
		Quaternion_t4184531171  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern "C"  void Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3927886937 (RuntimeObject * __this /* static, unused */, Vector3_t67624592 * ___euler0, Quaternion_t4184531171 * ___value1, const RuntimeMethod* method)
{
	typedef void (*Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3927886937_ftn) (Vector3_t67624592 *, Quaternion_t4184531171 *);
	static Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3927886937_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3927886937_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
	_il2cpp_icall_func(___euler0, ___value1);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
extern "C"  Quaternion_t4184531171  Quaternion_get_identity_m647656586 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_get_identity_m647656586_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Quaternion_t4184531171  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t4184531171_il2cpp_TypeInfo_var);
		Quaternion_t4184531171  L_0 = ((Quaternion_t4184531171_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t4184531171_il2cpp_TypeInfo_var))->get_identityQuaternion_4();
		V_0 = L_0;
		goto IL_000c;
	}

IL_000c:
	{
		Quaternion_t4184531171  L_1 = V_0;
		return L_1;
	}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern "C"  Quaternion_t4184531171  Quaternion_op_Multiply_m2890986375 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171  ___lhs0, Quaternion_t4184531171  ___rhs1, const RuntimeMethod* method)
{
	Quaternion_t4184531171  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		float L_0 = (&___lhs0)->get_w_3();
		float L_1 = (&___rhs1)->get_x_0();
		float L_2 = (&___lhs0)->get_x_0();
		float L_3 = (&___rhs1)->get_w_3();
		float L_4 = (&___lhs0)->get_y_1();
		float L_5 = (&___rhs1)->get_z_2();
		float L_6 = (&___lhs0)->get_z_2();
		float L_7 = (&___rhs1)->get_y_1();
		float L_8 = (&___lhs0)->get_w_3();
		float L_9 = (&___rhs1)->get_y_1();
		float L_10 = (&___lhs0)->get_y_1();
		float L_11 = (&___rhs1)->get_w_3();
		float L_12 = (&___lhs0)->get_z_2();
		float L_13 = (&___rhs1)->get_x_0();
		float L_14 = (&___lhs0)->get_x_0();
		float L_15 = (&___rhs1)->get_z_2();
		float L_16 = (&___lhs0)->get_w_3();
		float L_17 = (&___rhs1)->get_z_2();
		float L_18 = (&___lhs0)->get_z_2();
		float L_19 = (&___rhs1)->get_w_3();
		float L_20 = (&___lhs0)->get_x_0();
		float L_21 = (&___rhs1)->get_y_1();
		float L_22 = (&___lhs0)->get_y_1();
		float L_23 = (&___rhs1)->get_x_0();
		float L_24 = (&___lhs0)->get_w_3();
		float L_25 = (&___rhs1)->get_w_3();
		float L_26 = (&___lhs0)->get_x_0();
		float L_27 = (&___rhs1)->get_x_0();
		float L_28 = (&___lhs0)->get_y_1();
		float L_29 = (&___rhs1)->get_y_1();
		float L_30 = (&___lhs0)->get_z_2();
		float L_31 = (&___rhs1)->get_z_2();
		Quaternion_t4184531171  L_32;
		memset(&L_32, 0, sizeof(L_32));
		Quaternion__ctor_m4162241598((&L_32), ((float)((float)((float)((float)((float)((float)((float)((float)L_0*(float)L_1))+(float)((float)((float)L_2*(float)L_3))))+(float)((float)((float)L_4*(float)L_5))))-(float)((float)((float)L_6*(float)L_7)))), ((float)((float)((float)((float)((float)((float)((float)((float)L_8*(float)L_9))+(float)((float)((float)L_10*(float)L_11))))+(float)((float)((float)L_12*(float)L_13))))-(float)((float)((float)L_14*(float)L_15)))), ((float)((float)((float)((float)((float)((float)((float)((float)L_16*(float)L_17))+(float)((float)((float)L_18*(float)L_19))))+(float)((float)((float)L_20*(float)L_21))))-(float)((float)((float)L_22*(float)L_23)))), ((float)((float)((float)((float)((float)((float)((float)((float)L_24*(float)L_25))-(float)((float)((float)L_26*(float)L_27))))-(float)((float)((float)L_28*(float)L_29))))-(float)((float)((float)L_30*(float)L_31)))), /*hidden argument*/NULL);
		V_0 = L_32;
		goto IL_0108;
	}

IL_0108:
	{
		Quaternion_t4184531171  L_33 = V_0;
		return L_33;
	}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
extern "C"  Vector3_t67624592  Quaternion_op_Multiply_m1066223492 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171  ___rotation0, Vector3_t67624592  ___point1, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	float V_1 = 0.0f;
	float V_2 = 0.0f;
	float V_3 = 0.0f;
	float V_4 = 0.0f;
	float V_5 = 0.0f;
	float V_6 = 0.0f;
	float V_7 = 0.0f;
	float V_8 = 0.0f;
	float V_9 = 0.0f;
	float V_10 = 0.0f;
	float V_11 = 0.0f;
	Vector3_t67624592  V_12;
	memset(&V_12, 0, sizeof(V_12));
	Vector3_t67624592  V_13;
	memset(&V_13, 0, sizeof(V_13));
	{
		float L_0 = (&___rotation0)->get_x_0();
		V_0 = ((float)((float)L_0*(float)(2.0f)));
		float L_1 = (&___rotation0)->get_y_1();
		V_1 = ((float)((float)L_1*(float)(2.0f)));
		float L_2 = (&___rotation0)->get_z_2();
		V_2 = ((float)((float)L_2*(float)(2.0f)));
		float L_3 = (&___rotation0)->get_x_0();
		float L_4 = V_0;
		V_3 = ((float)((float)L_3*(float)L_4));
		float L_5 = (&___rotation0)->get_y_1();
		float L_6 = V_1;
		V_4 = ((float)((float)L_5*(float)L_6));
		float L_7 = (&___rotation0)->get_z_2();
		float L_8 = V_2;
		V_5 = ((float)((float)L_7*(float)L_8));
		float L_9 = (&___rotation0)->get_x_0();
		float L_10 = V_1;
		V_6 = ((float)((float)L_9*(float)L_10));
		float L_11 = (&___rotation0)->get_x_0();
		float L_12 = V_2;
		V_7 = ((float)((float)L_11*(float)L_12));
		float L_13 = (&___rotation0)->get_y_1();
		float L_14 = V_2;
		V_8 = ((float)((float)L_13*(float)L_14));
		float L_15 = (&___rotation0)->get_w_3();
		float L_16 = V_0;
		V_9 = ((float)((float)L_15*(float)L_16));
		float L_17 = (&___rotation0)->get_w_3();
		float L_18 = V_1;
		V_10 = ((float)((float)L_17*(float)L_18));
		float L_19 = (&___rotation0)->get_w_3();
		float L_20 = V_2;
		V_11 = ((float)((float)L_19*(float)L_20));
		float L_21 = V_4;
		float L_22 = V_5;
		float L_23 = (&___point1)->get_x_1();
		float L_24 = V_6;
		float L_25 = V_11;
		float L_26 = (&___point1)->get_y_2();
		float L_27 = V_7;
		float L_28 = V_10;
		float L_29 = (&___point1)->get_z_3();
		(&V_12)->set_x_1(((float)((float)((float)((float)((float)((float)((float)((float)(1.0f)-(float)((float)((float)L_21+(float)L_22))))*(float)L_23))+(float)((float)((float)((float)((float)L_24-(float)L_25))*(float)L_26))))+(float)((float)((float)((float)((float)L_27+(float)L_28))*(float)L_29)))));
		float L_30 = V_6;
		float L_31 = V_11;
		float L_32 = (&___point1)->get_x_1();
		float L_33 = V_3;
		float L_34 = V_5;
		float L_35 = (&___point1)->get_y_2();
		float L_36 = V_8;
		float L_37 = V_9;
		float L_38 = (&___point1)->get_z_3();
		(&V_12)->set_y_2(((float)((float)((float)((float)((float)((float)((float)((float)L_30+(float)L_31))*(float)L_32))+(float)((float)((float)((float)((float)(1.0f)-(float)((float)((float)L_33+(float)L_34))))*(float)L_35))))+(float)((float)((float)((float)((float)L_36-(float)L_37))*(float)L_38)))));
		float L_39 = V_7;
		float L_40 = V_10;
		float L_41 = (&___point1)->get_x_1();
		float L_42 = V_8;
		float L_43 = V_9;
		float L_44 = (&___point1)->get_y_2();
		float L_45 = V_3;
		float L_46 = V_4;
		float L_47 = (&___point1)->get_z_3();
		(&V_12)->set_z_3(((float)((float)((float)((float)((float)((float)((float)((float)L_39-(float)L_40))*(float)L_41))+(float)((float)((float)((float)((float)L_42+(float)L_43))*(float)L_44))))+(float)((float)((float)((float)((float)(1.0f)-(float)((float)((float)L_45+(float)L_46))))*(float)L_47)))));
		Vector3_t67624592  L_48 = V_12;
		V_13 = L_48;
		goto IL_0136;
	}

IL_0136:
	{
		Vector3_t67624592  L_49 = V_13;
		return L_49;
	}
}
// System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern "C"  bool Quaternion_op_Equality_m3282458924 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171  ___lhs0, Quaternion_t4184531171  ___rhs1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_op_Equality_m3282458924_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		Quaternion_t4184531171  L_0 = ___lhs0;
		Quaternion_t4184531171  L_1 = ___rhs1;
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t4184531171_il2cpp_TypeInfo_var);
		float L_2 = Quaternion_Dot_m3305700391(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
		V_0 = (bool)((((float)L_2) > ((float)(0.999999f)))? 1 : 0);
		goto IL_0015;
	}

IL_0015:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
// System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern "C"  bool Quaternion_op_Inequality_m1705400273 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171  ___lhs0, Quaternion_t4184531171  ___rhs1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_op_Inequality_m1705400273_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		Quaternion_t4184531171  L_0 = ___lhs0;
		Quaternion_t4184531171  L_1 = ___rhs1;
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t4184531171_il2cpp_TypeInfo_var);
		bool L_2 = Quaternion_op_Equality_m3282458924(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		goto IL_0011;
	}

IL_0011:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
// System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern "C"  float Quaternion_Dot_m3305700391 (RuntimeObject * __this /* static, unused */, Quaternion_t4184531171  ___a0, Quaternion_t4184531171  ___b1, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = (&___a0)->get_x_0();
		float L_1 = (&___b1)->get_x_0();
		float L_2 = (&___a0)->get_y_1();
		float L_3 = (&___b1)->get_y_1();
		float L_4 = (&___a0)->get_z_2();
		float L_5 = (&___b1)->get_z_2();
		float L_6 = (&___a0)->get_w_3();
		float L_7 = (&___b1)->get_w_3();
		V_0 = ((float)((float)((float)((float)((float)((float)((float)((float)L_0*(float)L_1))+(float)((float)((float)L_2*(float)L_3))))+(float)((float)((float)L_4*(float)L_5))))+(float)((float)((float)L_6*(float)L_7))));
		goto IL_0046;
	}

IL_0046:
	{
		float L_8 = V_0;
		return L_8;
	}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
extern "C"  Vector3_t67624592  Quaternion_Internal_MakePositive_m281077695 (RuntimeObject * __this /* static, unused */, Vector3_t67624592  ___euler0, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	float V_1 = 0.0f;
	Vector3_t67624592  V_2;
	memset(&V_2, 0, sizeof(V_2));
	{
		V_0 = (-0.005729578f);
		float L_0 = V_0;
		V_1 = ((float)((float)(360.0f)+(float)L_0));
		float L_1 = (&___euler0)->get_x_1();
		float L_2 = V_0;
		if ((!(((float)L_1) < ((float)L_2))))
		{
			goto IL_0034;
		}
	}
	{
		Vector3_t67624592 * L_3 = (&___euler0);
		float L_4 = L_3->get_x_1();
		L_3->set_x_1(((float)((float)L_4+(float)(360.0f))));
		goto IL_0054;
	}

IL_0034:
	{
		float L_5 = (&___euler0)->get_x_1();
		float L_6 = V_1;
		if ((!(((float)L_5) > ((float)L_6))))
		{
			goto IL_0054;
		}
	}
	{
		Vector3_t67624592 * L_7 = (&___euler0);
		float L_8 = L_7->get_x_1();
		L_7->set_x_1(((float)((float)L_8-(float)(360.0f))));
	}

IL_0054:
	{
		float L_9 = (&___euler0)->get_y_2();
		float L_10 = V_0;
		if ((!(((float)L_9) < ((float)L_10))))
		{
			goto IL_0079;
		}
	}
	{
		Vector3_t67624592 * L_11 = (&___euler0);
		float L_12 = L_11->get_y_2();
		L_11->set_y_2(((float)((float)L_12+(float)(360.0f))));
		goto IL_0099;
	}

IL_0079:
	{
		float L_13 = (&___euler0)->get_y_2();
		float L_14 = V_1;
		if ((!(((float)L_13) > ((float)L_14))))
		{
			goto IL_0099;
		}
	}
	{
		Vector3_t67624592 * L_15 = (&___euler0);
		float L_16 = L_15->get_y_2();
		L_15->set_y_2(((float)((float)L_16-(float)(360.0f))));
	}

IL_0099:
	{
		float L_17 = (&___euler0)->get_z_3();
		float L_18 = V_0;
		if ((!(((float)L_17) < ((float)L_18))))
		{
			goto IL_00be;
		}
	}
	{
		Vector3_t67624592 * L_19 = (&___euler0);
		float L_20 = L_19->get_z_3();
		L_19->set_z_3(((float)((float)L_20+(float)(360.0f))));
		goto IL_00de;
	}

IL_00be:
	{
		float L_21 = (&___euler0)->get_z_3();
		float L_22 = V_1;
		if ((!(((float)L_21) > ((float)L_22))))
		{
			goto IL_00de;
		}
	}
	{
		Vector3_t67624592 * L_23 = (&___euler0);
		float L_24 = L_23->get_z_3();
		L_23->set_z_3(((float)((float)L_24-(float)(360.0f))));
	}

IL_00de:
	{
		Vector3_t67624592  L_25 = ___euler0;
		V_2 = L_25;
		goto IL_00e5;
	}

IL_00e5:
	{
		Vector3_t67624592  L_26 = V_2;
		return L_26;
	}
}
// System.Int32 UnityEngine.Quaternion::GetHashCode()
extern "C"  int32_t Quaternion_GetHashCode_m4096992011 (Quaternion_t4184531171 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		float* L_0 = __this->get_address_of_x_0();
		int32_t L_1 = Single_GetHashCode_m177552305(L_0, /*hidden argument*/NULL);
		float* L_2 = __this->get_address_of_y_1();
		int32_t L_3 = Single_GetHashCode_m177552305(L_2, /*hidden argument*/NULL);
		float* L_4 = __this->get_address_of_z_2();
		int32_t L_5 = Single_GetHashCode_m177552305(L_4, /*hidden argument*/NULL);
		float* L_6 = __this->get_address_of_w_3();
		int32_t L_7 = Single_GetHashCode_m177552305(L_6, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
		goto IL_0054;
	}

IL_0054:
	{
		int32_t L_8 = V_0;
		return L_8;
	}
}
extern "C"  int32_t Quaternion_GetHashCode_m4096992011_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Quaternion_t4184531171 * _thisAdjusted = reinterpret_cast<Quaternion_t4184531171 *>(__this + 1);
	return Quaternion_GetHashCode_m4096992011(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
extern "C"  bool Quaternion_Equals_m3924578426 (Quaternion_t4184531171 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_Equals_m3924578426_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	Quaternion_t4184531171  V_1;
	memset(&V_1, 0, sizeof(V_1));
	int32_t G_B7_0 = 0;
	{
		RuntimeObject * L_0 = ___other0;
		if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t4184531171_il2cpp_TypeInfo_var)))
		{
			goto IL_0013;
		}
	}
	{
		V_0 = (bool)0;
		goto IL_007a;
	}

IL_0013:
	{
		RuntimeObject * L_1 = ___other0;
		V_1 = ((*(Quaternion_t4184531171 *)((Quaternion_t4184531171 *)UnBox(L_1, Quaternion_t4184531171_il2cpp_TypeInfo_var))));
		float* L_2 = __this->get_address_of_x_0();
		float L_3 = (&V_1)->get_x_0();
		bool L_4 = Single_Equals_m767089390(L_2, L_3, /*hidden argument*/NULL);
		if (!L_4)
		{
			goto IL_0073;
		}
	}
	{
		float* L_5 = __this->get_address_of_y_1();
		float L_6 = (&V_1)->get_y_1();
		bool L_7 = Single_Equals_m767089390(L_5, L_6, /*hidden argument*/NULL);
		if (!L_7)
		{
			goto IL_0073;
		}
	}
	{
		float* L_8 = __this->get_address_of_z_2();
		float L_9 = (&V_1)->get_z_2();
		bool L_10 = Single_Equals_m767089390(L_8, L_9, /*hidden argument*/NULL);
		if (!L_10)
		{
			goto IL_0073;
		}
	}
	{
		float* L_11 = __this->get_address_of_w_3();
		float L_12 = (&V_1)->get_w_3();
		bool L_13 = Single_Equals_m767089390(L_11, L_12, /*hidden argument*/NULL);
		G_B7_0 = ((int32_t)(L_13));
		goto IL_0074;
	}

IL_0073:
	{
		G_B7_0 = 0;
	}

IL_0074:
	{
		V_0 = (bool)G_B7_0;
		goto IL_007a;
	}

IL_007a:
	{
		bool L_14 = V_0;
		return L_14;
	}
}
extern "C"  bool Quaternion_Equals_m3924578426_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
	Quaternion_t4184531171 * _thisAdjusted = reinterpret_cast<Quaternion_t4184531171 *>(__this + 1);
	return Quaternion_Equals_m3924578426(_thisAdjusted, ___other0, method);
}
// System.String UnityEngine.Quaternion::ToString()
extern "C"  String_t* Quaternion_ToString_m4223730163 (Quaternion_t4184531171 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_ToString_m4223730163_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3885370135* L_0 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)4));
		float L_1 = __this->get_x_0();
		float L_2 = L_1;
		RuntimeObject * L_3 = Box(Single_t3320337292_il2cpp_TypeInfo_var, &L_2);
		NullCheck(L_0);
		ArrayElementTypeCheck (L_0, L_3);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
		ObjectU5BU5D_t3885370135* L_4 = L_0;
		float L_5 = __this->get_y_1();
		float L_6 = L_5;
		RuntimeObject * L_7 = Box(Single_t3320337292_il2cpp_TypeInfo_var, &L_6);
		NullCheck(L_4);
		ArrayElementTypeCheck (L_4, L_7);
		(L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
		ObjectU5BU5D_t3885370135* L_8 = L_4;
		float L_9 = __this->get_z_2();
		float L_10 = L_9;
		RuntimeObject * L_11 = Box(Single_t3320337292_il2cpp_TypeInfo_var, &L_10);
		NullCheck(L_8);
		ArrayElementTypeCheck (L_8, L_11);
		(L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
		ObjectU5BU5D_t3885370135* L_12 = L_8;
		float L_13 = __this->get_w_3();
		float L_14 = L_13;
		RuntimeObject * L_15 = Box(Single_t3320337292_il2cpp_TypeInfo_var, &L_14);
		NullCheck(L_12);
		ArrayElementTypeCheck (L_12, L_15);
		(L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
		String_t* L_16 = UnityString_Format_m1454782387(NULL /*static, unused*/, _stringLiteral1867442433, L_12, /*hidden argument*/NULL);
		V_0 = L_16;
		goto IL_004f;
	}

IL_004f:
	{
		String_t* L_17 = V_0;
		return L_17;
	}
}
extern "C"  String_t* Quaternion_ToString_m4223730163_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Quaternion_t4184531171 * _thisAdjusted = reinterpret_cast<Quaternion_t4184531171 *>(__this + 1);
	return Quaternion_ToString_m4223730163(_thisAdjusted, method);
}
// System.Void UnityEngine.Quaternion::.cctor()
extern "C"  void Quaternion__cctor_m1783079664 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion__cctor_m1783079664_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Quaternion_t4184531171  L_0;
		memset(&L_0, 0, sizeof(L_0));
		Quaternion__ctor_m4162241598((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
		((Quaternion_t4184531171_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t4184531171_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0);
		return;
	}
}
// System.Single UnityEngine.Random::Range(System.Single,System.Single)
extern "C"  float Random_Range_m3325497068 (RuntimeObject * __this /* static, unused */, float ___min0, float ___max1, const RuntimeMethod* method)
{
	typedef float (*Random_Range_m3325497068_ftn) (float, float);
	static Random_Range_m3325497068_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Random_Range_m3325497068_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
	float retVal = _il2cpp_icall_func(___min0, ___max1);
	return retVal;
}
// System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
extern "C"  int32_t Random_Range_m721497971 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = ___min0;
		int32_t L_1 = ___max1;
		int32_t L_2 = Random_RandomRangeInt_m708986018(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_000e;
	}

IL_000e:
	{
		int32_t L_3 = V_0;
		return L_3;
	}
}
// System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
extern "C"  int32_t Random_RandomRangeInt_m708986018 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method)
{
	typedef int32_t (*Random_RandomRangeInt_m708986018_ftn) (int32_t, int32_t);
	static Random_RandomRangeInt_m708986018_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Random_RandomRangeInt_m708986018_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)");
	int32_t retVal = _il2cpp_icall_func(___min0, ___max1);
	return retVal;
}
// System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
extern "C"  void RangeAttribute__ctor_m795913462 (RangeAttribute_t90224693 * __this, float ___min0, float ___max1, const RuntimeMethod* method)
{
	{
		PropertyAttribute__ctor_m1537537891(__this, /*hidden argument*/NULL);
		float L_0 = ___min0;
		__this->set_min_0(L_0);
		float L_1 = ___max1;
		__this->set_max_1(L_1);
		return;
	}
}
// System.Int32 UnityEngine.RangeInt::get_end()
extern "C"  int32_t RangeInt_get_end_m2625147402 (RangeInt_t772515686 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_start_0();
		int32_t L_1 = __this->get_length_1();
		V_0 = ((int32_t)((int32_t)L_0+(int32_t)L_1));
		goto IL_0014;
	}

IL_0014:
	{
		int32_t L_2 = V_0;
		return L_2;
	}
}
extern "C"  int32_t RangeInt_get_end_m2625147402_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	RangeInt_t772515686 * _thisAdjusted = reinterpret_cast<RangeInt_t772515686 *>(__this + 1);
	return RangeInt_get_end_m2625147402(_thisAdjusted, method);
}
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern "C"  void Ray__ctor_m1769593825 (Ray_t3058960190 * __this, Vector3_t67624592  ___origin0, Vector3_t67624592  ___direction1, const RuntimeMethod* method)
{
	{
		Vector3_t67624592  L_0 = ___origin0;
		__this->set_m_Origin_0(L_0);
		Vector3_t67624592  L_1 = Vector3_get_normalized_m2262836590((&___direction1), /*hidden argument*/NULL);
		__this->set_m_Direction_1(L_1);
		return;
	}
}
extern "C"  void Ray__ctor_m1769593825_AdjustorThunk (RuntimeObject * __this, Vector3_t67624592  ___origin0, Vector3_t67624592  ___direction1, const RuntimeMethod* method)
{
	Ray_t3058960190 * _thisAdjusted = reinterpret_cast<Ray_t3058960190 *>(__this + 1);
	Ray__ctor_m1769593825(_thisAdjusted, ___origin0, ___direction1, method);
}
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
extern "C"  Vector3_t67624592  Ray_get_origin_m3158142785 (Ray_t3058960190 * __this, const RuntimeMethod* method)
{
	Vector3_t67624592  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		Vector3_t67624592  L_0 = __this->get_m_Origin_0();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		Vector3_t67624592  L_1 = V_0;
		return L_1;
	}
}
extern "C"  Vector3_t67624592  Ray_get_origin_m3158142785_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Ray_t3058960190 * _thisAdjusted = reinterpret_cast<Ray_t3058960190 *>(__this + 1);
	return Ray_get_origin_m3158142785(_thisAdjusted, method);
}
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
extern "C"  Vector3_t67624592  Ray_get_direction_m2485610855 (Ray_t3058960190 * __this, const RuntimeMethod* method)
{
	Vector3_t67624592  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		Vector3_t67624592  L_0 = __this->get_m_Direction_1();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		Vector3_t67624592  L_1 = V_0;
		return L_1;
	}
}
extern "C"  Vector3_t67624592  Ray_get_direction_m2485610855_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Ray_t3058960190 * _thisAdjusted = reinterpret_cast<Ray_t3058960190 *>(__this + 1);
	return Ray_get_direction_m2485610855(_thisAdjusted, method);
}
// UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
extern "C"  Vector3_t67624592  Ray_GetPoint_m1809995955 (Ray_t3058960190 * __this, float ___distance0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Ray_GetPoint_m1809995955_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_t67624592  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		Vector3_t67624592  L_0 = __this->get_m_Origin_0();
		Vector3_t67624592  L_1 = __this->get_m_Direction_1();
		float L_2 = ___distance0;
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_t67624592_il2cpp_TypeInfo_var);
		Vector3_t67624592  L_3 = Vector3_op_Multiply_m1441463291(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
		Vector3_t67624592  L_4 = Vector3_op_Addition_m3078548397(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		goto IL_001e;
	}

IL_001e:
	{
		Vector3_t67624592  L_5 = V_0;
		return L_5;
	}
}
extern "C"  Vector3_t67624592  Ray_GetPoint_m1809995955_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method)
{
	Ray_t3058960190 * _thisAdjusted = reinterpret_cast<Ray_t3058960190 *>(__this + 1);
	return Ray_GetPoint_m1809995955(_thisAdjusted, ___distance0, method);
}
// System.String UnityEngine.Ray::ToString()
extern "C"  String_t* Ray_ToString_m4189095882 (Ray_t3058960190 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Ray_ToString_m4189095882_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3885370135* L_0 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)2));
		Vector3_t67624592  L_1 = __this->get_m_Origin_0();
		Vector3_t67624592  L_2 = L_1;
		RuntimeObject * L_3 = Box(Vector3_t67624592_il2cpp_TypeInfo_var, &L_2);
		NullCheck(L_0);
		ArrayElementTypeCheck (L_0, L_3);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
		ObjectU5BU5D_t3885370135* L_4 = L_0;
		Vector3_t67624592  L_5 = __this->get_m_Direction_1();
		Vector3_t67624592  L_6 = L_5;
		RuntimeObject * L_7 = Box(Vector3_t67624592_il2cpp_TypeInfo_var, &L_6);
		NullCheck(L_4);
		ArrayElementTypeCheck (L_4, L_7);
		(L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
		String_t* L_8 = UnityString_Format_m1454782387(NULL /*static, unused*/, _stringLiteral2014213472, L_4, /*hidden argument*/NULL);
		V_0 = L_8;
		goto IL_0033;
	}

IL_0033:
	{
		String_t* L_9 = V_0;
		return L_9;
	}
}
extern "C"  String_t* Ray_ToString_m4189095882_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Ray_t3058960190 * _thisAdjusted = reinterpret_cast<Ray_t3058960190 *>(__this + 1);
	return Ray_ToString_m4189095882(_thisAdjusted, method);
}
// Conversion methods for marshalling of: UnityEngine.RaycastHit
extern "C" void RaycastHit_t254327561_marshal_pinvoke(const RaycastHit_t254327561& unmarshaled, RaycastHit_t254327561_marshaled_pinvoke& marshaled)
{
	Il2CppCodeGenException* ___m_Collider_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Collider' of type 'RaycastHit': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Collider_5Exception);
}
extern "C" void RaycastHit_t254327561_marshal_pinvoke_back(const RaycastHit_t254327561_marshaled_pinvoke& marshaled, RaycastHit_t254327561& unmarshaled)
{
	Il2CppCodeGenException* ___m_Collider_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Collider' of type 'RaycastHit': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Collider_5Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.RaycastHit
extern "C" void RaycastHit_t254327561_marshal_pinvoke_cleanup(RaycastHit_t254327561_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.RaycastHit
extern "C" void RaycastHit_t254327561_marshal_com(const RaycastHit_t254327561& unmarshaled, RaycastHit_t254327561_marshaled_com& marshaled)
{
	Il2CppCodeGenException* ___m_Collider_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Collider' of type 'RaycastHit': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Collider_5Exception);
}
extern "C" void RaycastHit_t254327561_marshal_com_back(const RaycastHit_t254327561_marshaled_com& marshaled, RaycastHit_t254327561& unmarshaled)
{
	Il2CppCodeGenException* ___m_Collider_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Collider' of type 'RaycastHit': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Collider_5Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.RaycastHit
extern "C" void RaycastHit_t254327561_marshal_com_cleanup(RaycastHit_t254327561_marshaled_com& marshaled)
{
}
// UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
extern "C"  Vector3_t67624592  RaycastHit_get_point_m1459319107 (RaycastHit_t254327561 * __this, const RuntimeMethod* method)
{
	Vector3_t67624592  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		Vector3_t67624592  L_0 = __this->get_m_Point_0();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		Vector3_t67624592  L_1 = V_0;
		return L_1;
	}
}
extern "C"  Vector3_t67624592  RaycastHit_get_point_m1459319107_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	RaycastHit_t254327561 * _thisAdjusted = reinterpret_cast<RaycastHit_t254327561 *>(__this + 1);
	return RaycastHit_get_point_m1459319107(_thisAdjusted, method);
}
// UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
extern "C"  Vector3_t67624592  RaycastHit_get_normal_m2782368312 (RaycastHit_t254327561 * __this, const RuntimeMethod* method)
{
	Vector3_t67624592  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		Vector3_t67624592  L_0 = __this->get_m_Normal_1();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		Vector3_t67624592  L_1 = V_0;
		return L_1;
	}
}
extern "C"  Vector3_t67624592  RaycastHit_get_normal_m2782368312_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	RaycastHit_t254327561 * _thisAdjusted = reinterpret_cast<RaycastHit_t254327561 *>(__this + 1);
	return RaycastHit_get_normal_m2782368312(_thisAdjusted, method);
}
// System.Single UnityEngine.RaycastHit::get_distance()
extern "C"  float RaycastHit_get_distance_m2739708343 (RaycastHit_t254327561 * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_Distance_3();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		float L_1 = V_0;
		return L_1;
	}
}
extern "C"  float RaycastHit_get_distance_m2739708343_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	RaycastHit_t254327561 * _thisAdjusted = reinterpret_cast<RaycastHit_t254327561 *>(__this + 1);
	return RaycastHit_get_distance_m2739708343(_thisAdjusted, method);
}
// UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
extern "C"  Collider_t3058509131 * RaycastHit_get_collider_m1042127013 (RaycastHit_t254327561 * __this, const RuntimeMethod* method)
{
	Collider_t3058509131 * V_0 = NULL;
	{
		Collider_t3058509131 * L_0 = __this->get_m_Collider_5();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		Collider_t3058509131 * L_1 = V_0;
		return L_1;
	}
}
extern "C"  Collider_t3058509131 * RaycastHit_get_collider_m1042127013_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	RaycastHit_t254327561 * _thisAdjusted = reinterpret_cast<RaycastHit_t254327561 *>(__this + 1);
	return RaycastHit_get_collider_m1042127013(_thisAdjusted, method);
}
// UnityEngine.Rigidbody UnityEngine.RaycastHit::get_rigidbody()
extern "C"  Rigidbody_t2809865642 * RaycastHit_get_rigidbody_m507930372 (RaycastHit_t254327561 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RaycastHit_get_rigidbody_m507930372_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Rigidbody_t2809865642 * V_0 = NULL;
	Rigidbody_t2809865642 * G_B3_0 = NULL;
	{
		Collider_t3058509131 * L_0 = RaycastHit_get_collider_m1042127013(__this, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_0, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0022;
		}
	}
	{
		Collider_t3058509131 * L_2 = RaycastHit_get_collider_m1042127013(__this, /*hidden argument*/NULL);
		NullCheck(L_2);
		Rigidbody_t2809865642 * L_3 = Collider_get_attachedRigidbody_m4234646872(L_2, /*hidden argument*/NULL);
		G_B3_0 = L_3;
		goto IL_0023;
	}

IL_0022:
	{
		G_B3_0 = ((Rigidbody_t2809865642 *)(NULL));
	}

IL_0023:
	{
		V_0 = G_B3_0;
		goto IL_0029;
	}

IL_0029:
	{
		Rigidbody_t2809865642 * L_4 = V_0;
		return L_4;
	}
}
extern "C"  Rigidbody_t2809865642 * RaycastHit_get_rigidbody_m507930372_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	RaycastHit_t254327561 * _thisAdjusted = reinterpret_cast<RaycastHit_t254327561 *>(__this + 1);
	return RaycastHit_get_rigidbody_m507930372(_thisAdjusted, method);
}
// UnityEngine.Transform UnityEngine.RaycastHit::get_transform()
extern "C"  Transform_t2468616896 * RaycastHit_get_transform_m3831275417 (RaycastHit_t254327561 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RaycastHit_get_transform_m3831275417_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Rigidbody_t2809865642 * V_0 = NULL;
	Transform_t2468616896 * V_1 = NULL;
	{
		Rigidbody_t2809865642 * L_0 = RaycastHit_get_rigidbody_m507930372(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		Rigidbody_t2809865642 * L_1 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_2 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_1, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_2)
		{
			goto IL_0020;
		}
	}
	{
		Rigidbody_t2809865642 * L_3 = V_0;
		NullCheck(L_3);
		Transform_t2468616896 * L_4 = Component_get_transform_m987883457(L_3, /*hidden argument*/NULL);
		V_1 = L_4;
		goto IL_0049;
	}

IL_0020:
	{
		Collider_t3058509131 * L_5 = RaycastHit_get_collider_m1042127013(__this, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_6 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_5, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_6)
		{
			goto IL_0042;
		}
	}
	{
		Collider_t3058509131 * L_7 = RaycastHit_get_collider_m1042127013(__this, /*hidden argument*/NULL);
		NullCheck(L_7);
		Transform_t2468616896 * L_8 = Component_get_transform_m987883457(L_7, /*hidden argument*/NULL);
		V_1 = L_8;
		goto IL_0049;
	}

IL_0042:
	{
		V_1 = (Transform_t2468616896 *)NULL;
		goto IL_0049;
	}

IL_0049:
	{
		Transform_t2468616896 * L_9 = V_1;
		return L_9;
	}
}
extern "C"  Transform_t2468616896 * RaycastHit_get_transform_m3831275417_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	RaycastHit_t254327561 * _thisAdjusted = reinterpret_cast<RaycastHit_t254327561 *>(__this + 1);
	return RaycastHit_get_transform_m3831275417(_thisAdjusted, method);
}
// Conversion methods for marshalling of: UnityEngine.RaycastHit2D
extern "C" void RaycastHit2D_t3236695499_marshal_pinvoke(const RaycastHit2D_t3236695499& unmarshaled, RaycastHit2D_t3236695499_marshaled_pinvoke& marshaled)
{
	Il2CppCodeGenException* ___m_Collider_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Collider' of type 'RaycastHit2D': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Collider_5Exception);
}
extern "C" void RaycastHit2D_t3236695499_marshal_pinvoke_back(const RaycastHit2D_t3236695499_marshaled_pinvoke& marshaled, RaycastHit2D_t3236695499& unmarshaled)
{
	Il2CppCodeGenException* ___m_Collider_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Collider' of type 'RaycastHit2D': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Collider_5Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.RaycastHit2D
extern "C" void RaycastHit2D_t3236695499_marshal_pinvoke_cleanup(RaycastHit2D_t3236695499_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.RaycastHit2D
extern "C" void RaycastHit2D_t3236695499_marshal_com(const RaycastHit2D_t3236695499& unmarshaled, RaycastHit2D_t3236695499_marshaled_com& marshaled)
{
	Il2CppCodeGenException* ___m_Collider_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Collider' of type 'RaycastHit2D': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Collider_5Exception);
}
extern "C" void RaycastHit2D_t3236695499_marshal_com_back(const RaycastHit2D_t3236695499_marshaled_com& marshaled, RaycastHit2D_t3236695499& unmarshaled)
{
	Il2CppCodeGenException* ___m_Collider_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Collider' of type 'RaycastHit2D': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Collider_5Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.RaycastHit2D
extern "C" void RaycastHit2D_t3236695499_marshal_com_cleanup(RaycastHit2D_t3236695499_marshaled_com& marshaled)
{
}
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
extern "C"  Vector2_t3854014517  RaycastHit2D_get_point_m2657298746 (RaycastHit2D_t3236695499 * __this, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		Vector2_t3854014517  L_0 = __this->get_m_Point_1();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		Vector2_t3854014517  L_1 = V_0;
		return L_1;
	}
}
extern "C"  Vector2_t3854014517  RaycastHit2D_get_point_m2657298746_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	RaycastHit2D_t3236695499 * _thisAdjusted = reinterpret_cast<RaycastHit2D_t3236695499 *>(__this + 1);
	return RaycastHit2D_get_point_m2657298746(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal()
extern "C"  Vector2_t3854014517  RaycastHit2D_get_normal_m3413167889 (RaycastHit2D_t3236695499 * __this, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		Vector2_t3854014517  L_0 = __this->get_m_Normal_2();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		Vector2_t3854014517  L_1 = V_0;
		return L_1;
	}
}
extern "C"  Vector2_t3854014517  RaycastHit2D_get_normal_m3413167889_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	RaycastHit2D_t3236695499 * _thisAdjusted = reinterpret_cast<RaycastHit2D_t3236695499 *>(__this + 1);
	return RaycastHit2D_get_normal_m3413167889(_thisAdjusted, method);
}
// System.Single UnityEngine.RaycastHit2D::get_distance()
extern "C"  float RaycastHit2D_get_distance_m1140368293 (RaycastHit2D_t3236695499 * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_Distance_3();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		float L_1 = V_0;
		return L_1;
	}
}
extern "C"  float RaycastHit2D_get_distance_m1140368293_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	RaycastHit2D_t3236695499 * _thisAdjusted = reinterpret_cast<RaycastHit2D_t3236695499 *>(__this + 1);
	return RaycastHit2D_get_distance_m1140368293(_thisAdjusted, method);
}
// UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
extern "C"  Collider2D_t2180151806 * RaycastHit2D_get_collider_m653937822 (RaycastHit2D_t3236695499 * __this, const RuntimeMethod* method)
{
	Collider2D_t2180151806 * V_0 = NULL;
	{
		Collider2D_t2180151806 * L_0 = __this->get_m_Collider_5();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		Collider2D_t2180151806 * L_1 = V_0;
		return L_1;
	}
}
extern "C"  Collider2D_t2180151806 * RaycastHit2D_get_collider_m653937822_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	RaycastHit2D_t3236695499 * _thisAdjusted = reinterpret_cast<RaycastHit2D_t3236695499 *>(__this + 1);
	return RaycastHit2D_get_collider_m653937822(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
extern "C"  void Rect__ctor_m2220344300 (Rect_t3345319094 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
{
	{
		float L_0 = ___x0;
		__this->set_m_XMin_0(L_0);
		float L_1 = ___y1;
		__this->set_m_YMin_1(L_1);
		float L_2 = ___width2;
		__this->set_m_Width_2(L_2);
		float L_3 = ___height3;
		__this->set_m_Height_3(L_3);
		return;
	}
}
extern "C"  void Rect__ctor_m2220344300_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	Rect__ctor_m2220344300(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method);
}
// System.Single UnityEngine.Rect::get_x()
extern "C"  float Rect_get_x_m1272655030 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_XMin_0();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		float L_1 = V_0;
		return L_1;
	}
}
extern "C"  float Rect_get_x_m1272655030_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_get_x_m1272655030(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_x(System.Single)
extern "C"  void Rect_set_x_m3651671365 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method)
{
	{
		float L_0 = ___value0;
		__this->set_m_XMin_0(L_0);
		return;
	}
}
extern "C"  void Rect_set_x_m3651671365_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	Rect_set_x_m3651671365(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_y()
extern "C"  float Rect_get_y_m2529319960 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_YMin_1();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		float L_1 = V_0;
		return L_1;
	}
}
extern "C"  float Rect_get_y_m2529319960_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_get_y_m2529319960(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_y(System.Single)
extern "C"  void Rect_set_y_m2142941418 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method)
{
	{
		float L_0 = ___value0;
		__this->set_m_YMin_1(L_0);
		return;
	}
}
extern "C"  void Rect_set_y_m2142941418_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	Rect_set_y_m2142941418(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
extern "C"  Vector2_t3854014517  Rect_get_position_m831243348 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		float L_0 = __this->get_m_XMin_0();
		float L_1 = __this->get_m_YMin_1();
		Vector2_t3854014517  L_2;
		memset(&L_2, 0, sizeof(L_2));
		Vector2__ctor_m2886412624((&L_2), L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0018;
	}

IL_0018:
	{
		Vector2_t3854014517  L_3 = V_0;
		return L_3;
	}
}
extern "C"  Vector2_t3854014517  Rect_get_position_m831243348_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_get_position_m831243348(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_center()
extern "C"  Vector2_t3854014517  Rect_get_center_m3493146972 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		float L_0 = Rect_get_x_m1272655030(__this, /*hidden argument*/NULL);
		float L_1 = __this->get_m_Width_2();
		float L_2 = Rect_get_y_m2529319960(__this, /*hidden argument*/NULL);
		float L_3 = __this->get_m_Height_3();
		Vector2_t3854014517  L_4;
		memset(&L_4, 0, sizeof(L_4));
		Vector2__ctor_m2886412624((&L_4), ((float)((float)L_0+(float)((float)((float)L_1/(float)(2.0f))))), ((float)((float)L_2+(float)((float)((float)L_3/(float)(2.0f))))), /*hidden argument*/NULL);
		V_0 = L_4;
		goto IL_0032;
	}

IL_0032:
	{
		Vector2_t3854014517  L_5 = V_0;
		return L_5;
	}
}
extern "C"  Vector2_t3854014517  Rect_get_center_m3493146972_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_get_center_m3493146972(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
extern "C"  Vector2_t3854014517  Rect_get_min_m1865906224 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		float L_0 = Rect_get_xMin_m244230138(__this, /*hidden argument*/NULL);
		float L_1 = Rect_get_yMin_m3454706255(__this, /*hidden argument*/NULL);
		Vector2_t3854014517  L_2;
		memset(&L_2, 0, sizeof(L_2));
		Vector2__ctor_m2886412624((&L_2), L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0018;
	}

IL_0018:
	{
		Vector2_t3854014517  L_3 = V_0;
		return L_3;
	}
}
extern "C"  Vector2_t3854014517  Rect_get_min_m1865906224_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_get_min_m1865906224(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
extern "C"  Vector2_t3854014517  Rect_get_max_m533053384 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		float L_0 = Rect_get_xMax_m4219133595(__this, /*hidden argument*/NULL);
		float L_1 = Rect_get_yMax_m2538035064(__this, /*hidden argument*/NULL);
		Vector2_t3854014517  L_2;
		memset(&L_2, 0, sizeof(L_2));
		Vector2__ctor_m2886412624((&L_2), L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0018;
	}

IL_0018:
	{
		Vector2_t3854014517  L_3 = V_0;
		return L_3;
	}
}
extern "C"  Vector2_t3854014517  Rect_get_max_m533053384_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_get_max_m533053384(_thisAdjusted, method);
}
// System.Single UnityEngine.Rect::get_width()
extern "C"  float Rect_get_width_m1618071060 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_Width_2();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		float L_1 = V_0;
		return L_1;
	}
}
extern "C"  float Rect_get_width_m1618071060_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_get_width_m1618071060(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_width(System.Single)
extern "C"  void Rect_set_width_m370999829 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method)
{
	{
		float L_0 = ___value0;
		__this->set_m_Width_2(L_0);
		return;
	}
}
extern "C"  void Rect_set_width_m370999829_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	Rect_set_width_m370999829(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_height()
extern "C"  float Rect_get_height_m2713477301 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_Height_3();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		float L_1 = V_0;
		return L_1;
	}
}
extern "C"  float Rect_get_height_m2713477301_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_get_height_m2713477301(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_height(System.Single)
extern "C"  void Rect_set_height_m172432063 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method)
{
	{
		float L_0 = ___value0;
		__this->set_m_Height_3(L_0);
		return;
	}
}
extern "C"  void Rect_set_height_m172432063_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	Rect_set_height_m172432063(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
extern "C"  Vector2_t3854014517  Rect_get_size_m3072131835 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		float L_0 = __this->get_m_Width_2();
		float L_1 = __this->get_m_Height_3();
		Vector2_t3854014517  L_2;
		memset(&L_2, 0, sizeof(L_2));
		Vector2__ctor_m2886412624((&L_2), L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0018;
	}

IL_0018:
	{
		Vector2_t3854014517  L_3 = V_0;
		return L_3;
	}
}
extern "C"  Vector2_t3854014517  Rect_get_size_m3072131835_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_get_size_m3072131835(_thisAdjusted, method);
}
// System.Single UnityEngine.Rect::get_xMin()
extern "C"  float Rect_get_xMin_m244230138 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_XMin_0();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		float L_1 = V_0;
		return L_1;
	}
}
extern "C"  float Rect_get_xMin_m244230138_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_get_xMin_m244230138(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_xMin(System.Single)
extern "C"  void Rect_set_xMin_m2854702664 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = Rect_get_xMax_m4219133595(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		float L_1 = ___value0;
		__this->set_m_XMin_0(L_1);
		float L_2 = V_0;
		float L_3 = __this->get_m_XMin_0();
		__this->set_m_Width_2(((float)((float)L_2-(float)L_3)));
		return;
	}
}
extern "C"  void Rect_set_xMin_m2854702664_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	Rect_set_xMin_m2854702664(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_yMin()
extern "C"  float Rect_get_yMin_m3454706255 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_YMin_1();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		float L_1 = V_0;
		return L_1;
	}
}
extern "C"  float Rect_get_yMin_m3454706255_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_get_yMin_m3454706255(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_yMin(System.Single)
extern "C"  void Rect_set_yMin_m4106440077 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = Rect_get_yMax_m2538035064(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		float L_1 = ___value0;
		__this->set_m_YMin_1(L_1);
		float L_2 = V_0;
		float L_3 = __this->get_m_YMin_1();
		__this->set_m_Height_3(((float)((float)L_2-(float)L_3)));
		return;
	}
}
extern "C"  void Rect_set_yMin_m4106440077_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	Rect_set_yMin_m4106440077(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_xMax()
extern "C"  float Rect_get_xMax_m4219133595 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_Width_2();
		float L_1 = __this->get_m_XMin_0();
		V_0 = ((float)((float)L_0+(float)L_1));
		goto IL_0014;
	}

IL_0014:
	{
		float L_2 = V_0;
		return L_2;
	}
}
extern "C"  float Rect_get_xMax_m4219133595_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_get_xMax_m4219133595(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_xMax(System.Single)
extern "C"  void Rect_set_xMax_m4103720006 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method)
{
	{
		float L_0 = ___value0;
		float L_1 = __this->get_m_XMin_0();
		__this->set_m_Width_2(((float)((float)L_0-(float)L_1)));
		return;
	}
}
extern "C"  void Rect_set_xMax_m4103720006_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	Rect_set_xMax_m4103720006(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_yMax()
extern "C"  float Rect_get_yMax_m2538035064 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_Height_3();
		float L_1 = __this->get_m_YMin_1();
		V_0 = ((float)((float)L_0+(float)L_1));
		goto IL_0014;
	}

IL_0014:
	{
		float L_2 = V_0;
		return L_2;
	}
}
extern "C"  float Rect_get_yMax_m2538035064_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_get_yMax_m2538035064(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_yMax(System.Single)
extern "C"  void Rect_set_yMax_m29778259 (Rect_t3345319094 * __this, float ___value0, const RuntimeMethod* method)
{
	{
		float L_0 = ___value0;
		float L_1 = __this->get_m_YMin_1();
		__this->set_m_Height_3(((float)((float)L_0-(float)L_1)));
		return;
	}
}
extern "C"  void Rect_set_yMax_m29778259_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	Rect_set_yMax_m29778259(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
extern "C"  bool Rect_Contains_m644002242 (Rect_t3345319094 * __this, Vector2_t3854014517  ___point0, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B5_0 = 0;
	{
		float L_0 = (&___point0)->get_x_0();
		float L_1 = Rect_get_xMin_m244230138(__this, /*hidden argument*/NULL);
		if ((!(((float)L_0) >= ((float)L_1))))
		{
			goto IL_0048;
		}
	}
	{
		float L_2 = (&___point0)->get_x_0();
		float L_3 = Rect_get_xMax_m4219133595(__this, /*hidden argument*/NULL);
		if ((!(((float)L_2) < ((float)L_3))))
		{
			goto IL_0048;
		}
	}
	{
		float L_4 = (&___point0)->get_y_1();
		float L_5 = Rect_get_yMin_m3454706255(__this, /*hidden argument*/NULL);
		if ((!(((float)L_4) >= ((float)L_5))))
		{
			goto IL_0048;
		}
	}
	{
		float L_6 = (&___point0)->get_y_1();
		float L_7 = Rect_get_yMax_m2538035064(__this, /*hidden argument*/NULL);
		G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
		goto IL_0049;
	}

IL_0048:
	{
		G_B5_0 = 0;
	}

IL_0049:
	{
		V_0 = (bool)G_B5_0;
		goto IL_004f;
	}

IL_004f:
	{
		bool L_8 = V_0;
		return L_8;
	}
}
extern "C"  bool Rect_Contains_m644002242_AdjustorThunk (RuntimeObject * __this, Vector2_t3854014517  ___point0, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_Contains_m644002242(_thisAdjusted, ___point0, method);
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
extern "C"  bool Rect_Contains_m3823093228 (Rect_t3345319094 * __this, Vector3_t67624592  ___point0, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B5_0 = 0;
	{
		float L_0 = (&___point0)->get_x_1();
		float L_1 = Rect_get_xMin_m244230138(__this, /*hidden argument*/NULL);
		if ((!(((float)L_0) >= ((float)L_1))))
		{
			goto IL_0048;
		}
	}
	{
		float L_2 = (&___point0)->get_x_1();
		float L_3 = Rect_get_xMax_m4219133595(__this, /*hidden argument*/NULL);
		if ((!(((float)L_2) < ((float)L_3))))
		{
			goto IL_0048;
		}
	}
	{
		float L_4 = (&___point0)->get_y_2();
		float L_5 = Rect_get_yMin_m3454706255(__this, /*hidden argument*/NULL);
		if ((!(((float)L_4) >= ((float)L_5))))
		{
			goto IL_0048;
		}
	}
	{
		float L_6 = (&___point0)->get_y_2();
		float L_7 = Rect_get_yMax_m2538035064(__this, /*hidden argument*/NULL);
		G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
		goto IL_0049;
	}

IL_0048:
	{
		G_B5_0 = 0;
	}

IL_0049:
	{
		V_0 = (bool)G_B5_0;
		goto IL_004f;
	}

IL_004f:
	{
		bool L_8 = V_0;
		return L_8;
	}
}
extern "C"  bool Rect_Contains_m3823093228_AdjustorThunk (RuntimeObject * __this, Vector3_t67624592  ___point0, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_Contains_m3823093228(_thisAdjusted, ___point0, method);
}
// UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
extern "C"  Rect_t3345319094  Rect_OrderMinMax_m858648141 (RuntimeObject * __this /* static, unused */, Rect_t3345319094  ___rect0, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	float V_1 = 0.0f;
	Rect_t3345319094  V_2;
	memset(&V_2, 0, sizeof(V_2));
	{
		float L_0 = Rect_get_xMin_m244230138((&___rect0), /*hidden argument*/NULL);
		float L_1 = Rect_get_xMax_m4219133595((&___rect0), /*hidden argument*/NULL);
		if ((!(((float)L_0) > ((float)L_1))))
		{
			goto IL_0034;
		}
	}
	{
		float L_2 = Rect_get_xMin_m244230138((&___rect0), /*hidden argument*/NULL);
		V_0 = L_2;
		float L_3 = Rect_get_xMax_m4219133595((&___rect0), /*hidden argument*/NULL);
		Rect_set_xMin_m2854702664((&___rect0), L_3, /*hidden argument*/NULL);
		float L_4 = V_0;
		Rect_set_xMax_m4103720006((&___rect0), L_4, /*hidden argument*/NULL);
	}

IL_0034:
	{
		float L_5 = Rect_get_yMin_m3454706255((&___rect0), /*hidden argument*/NULL);
		float L_6 = Rect_get_yMax_m2538035064((&___rect0), /*hidden argument*/NULL);
		if ((!(((float)L_5) > ((float)L_6))))
		{
			goto IL_0067;
		}
	}
	{
		float L_7 = Rect_get_yMin_m3454706255((&___rect0), /*hidden argument*/NULL);
		V_1 = L_7;
		float L_8 = Rect_get_yMax_m2538035064((&___rect0), /*hidden argument*/NULL);
		Rect_set_yMin_m4106440077((&___rect0), L_8, /*hidden argument*/NULL);
		float L_9 = V_1;
		Rect_set_yMax_m29778259((&___rect0), L_9, /*hidden argument*/NULL);
	}

IL_0067:
	{
		Rect_t3345319094  L_10 = ___rect0;
		V_2 = L_10;
		goto IL_006e;
	}

IL_006e:
	{
		Rect_t3345319094  L_11 = V_2;
		return L_11;
	}
}
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
extern "C"  bool Rect_Overlaps_m598195426 (Rect_t3345319094 * __this, Rect_t3345319094  ___other0, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B5_0 = 0;
	{
		float L_0 = Rect_get_xMax_m4219133595((&___other0), /*hidden argument*/NULL);
		float L_1 = Rect_get_xMin_m244230138(__this, /*hidden argument*/NULL);
		if ((!(((float)L_0) > ((float)L_1))))
		{
			goto IL_0048;
		}
	}
	{
		float L_2 = Rect_get_xMin_m244230138((&___other0), /*hidden argument*/NULL);
		float L_3 = Rect_get_xMax_m4219133595(__this, /*hidden argument*/NULL);
		if ((!(((float)L_2) < ((float)L_3))))
		{
			goto IL_0048;
		}
	}
	{
		float L_4 = Rect_get_yMax_m2538035064((&___other0), /*hidden argument*/NULL);
		float L_5 = Rect_get_yMin_m3454706255(__this, /*hidden argument*/NULL);
		if ((!(((float)L_4) > ((float)L_5))))
		{
			goto IL_0048;
		}
	}
	{
		float L_6 = Rect_get_yMin_m3454706255((&___other0), /*hidden argument*/NULL);
		float L_7 = Rect_get_yMax_m2538035064(__this, /*hidden argument*/NULL);
		G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
		goto IL_0049;
	}

IL_0048:
	{
		G_B5_0 = 0;
	}

IL_0049:
	{
		V_0 = (bool)G_B5_0;
		goto IL_004f;
	}

IL_004f:
	{
		bool L_8 = V_0;
		return L_8;
	}
}
extern "C"  bool Rect_Overlaps_m598195426_AdjustorThunk (RuntimeObject * __this, Rect_t3345319094  ___other0, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_Overlaps_m598195426(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
extern "C"  bool Rect_Overlaps_m3515144730 (Rect_t3345319094 * __this, Rect_t3345319094  ___other0, bool ___allowInverse1, const RuntimeMethod* method)
{
	Rect_t3345319094  V_0;
	memset(&V_0, 0, sizeof(V_0));
	bool V_1 = false;
	{
		V_0 = (*(Rect_t3345319094 *)__this);
		bool L_0 = ___allowInverse1;
		if (!L_0)
		{
			goto IL_001f;
		}
	}
	{
		Rect_t3345319094  L_1 = V_0;
		Rect_t3345319094  L_2 = Rect_OrderMinMax_m858648141(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		Rect_t3345319094  L_3 = ___other0;
		Rect_t3345319094  L_4 = Rect_OrderMinMax_m858648141(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
		___other0 = L_4;
	}

IL_001f:
	{
		Rect_t3345319094  L_5 = ___other0;
		bool L_6 = Rect_Overlaps_m598195426((&V_0), L_5, /*hidden argument*/NULL);
		V_1 = L_6;
		goto IL_002d;
	}

IL_002d:
	{
		bool L_7 = V_1;
		return L_7;
	}
}
extern "C"  bool Rect_Overlaps_m3515144730_AdjustorThunk (RuntimeObject * __this, Rect_t3345319094  ___other0, bool ___allowInverse1, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_Overlaps_m3515144730(_thisAdjusted, ___other0, ___allowInverse1, method);
}
// System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
extern "C"  bool Rect_op_Inequality_m2636656371 (RuntimeObject * __this /* static, unused */, Rect_t3345319094  ___lhs0, Rect_t3345319094  ___rhs1, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		Rect_t3345319094  L_0 = ___lhs0;
		Rect_t3345319094  L_1 = ___rhs1;
		bool L_2 = Rect_op_Equality_m2493013221(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		goto IL_0011;
	}

IL_0011:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
extern "C"  bool Rect_op_Equality_m2493013221 (RuntimeObject * __this /* static, unused */, Rect_t3345319094  ___lhs0, Rect_t3345319094  ___rhs1, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B5_0 = 0;
	{
		float L_0 = Rect_get_x_m1272655030((&___lhs0), /*hidden argument*/NULL);
		float L_1 = Rect_get_x_m1272655030((&___rhs1), /*hidden argument*/NULL);
		if ((!(((float)L_0) == ((float)L_1))))
		{
			goto IL_004c;
		}
	}
	{
		float L_2 = Rect_get_y_m2529319960((&___lhs0), /*hidden argument*/NULL);
		float L_3 = Rect_get_y_m2529319960((&___rhs1), /*hidden argument*/NULL);
		if ((!(((float)L_2) == ((float)L_3))))
		{
			goto IL_004c;
		}
	}
	{
		float L_4 = Rect_get_width_m1618071060((&___lhs0), /*hidden argument*/NULL);
		float L_5 = Rect_get_width_m1618071060((&___rhs1), /*hidden argument*/NULL);
		if ((!(((float)L_4) == ((float)L_5))))
		{
			goto IL_004c;
		}
	}
	{
		float L_6 = Rect_get_height_m2713477301((&___lhs0), /*hidden argument*/NULL);
		float L_7 = Rect_get_height_m2713477301((&___rhs1), /*hidden argument*/NULL);
		G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
		goto IL_004d;
	}

IL_004c:
	{
		G_B5_0 = 0;
	}

IL_004d:
	{
		V_0 = (bool)G_B5_0;
		goto IL_0053;
	}

IL_0053:
	{
		bool L_8 = V_0;
		return L_8;
	}
}
// System.Int32 UnityEngine.Rect::GetHashCode()
extern "C"  int32_t Rect_GetHashCode_m3046645869 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	float V_1 = 0.0f;
	float V_2 = 0.0f;
	float V_3 = 0.0f;
	int32_t V_4 = 0;
	{
		float L_0 = Rect_get_x_m1272655030(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		int32_t L_1 = Single_GetHashCode_m177552305((&V_0), /*hidden argument*/NULL);
		float L_2 = Rect_get_width_m1618071060(__this, /*hidden argument*/NULL);
		V_1 = L_2;
		int32_t L_3 = Single_GetHashCode_m177552305((&V_1), /*hidden argument*/NULL);
		float L_4 = Rect_get_y_m2529319960(__this, /*hidden argument*/NULL);
		V_2 = L_4;
		int32_t L_5 = Single_GetHashCode_m177552305((&V_2), /*hidden argument*/NULL);
		float L_6 = Rect_get_height_m2713477301(__this, /*hidden argument*/NULL);
		V_3 = L_6;
		int32_t L_7 = Single_GetHashCode_m177552305((&V_3), /*hidden argument*/NULL);
		V_4 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
		goto IL_0061;
	}

IL_0061:
	{
		int32_t L_8 = V_4;
		return L_8;
	}
}
extern "C"  int32_t Rect_GetHashCode_m3046645869_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_GetHashCode_m3046645869(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Rect::Equals(System.Object)
extern "C"  bool Rect_Equals_m2118345215 (Rect_t3345319094 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Rect_Equals_m2118345215_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	Rect_t3345319094  V_1;
	memset(&V_1, 0, sizeof(V_1));
	float V_2 = 0.0f;
	float V_3 = 0.0f;
	float V_4 = 0.0f;
	float V_5 = 0.0f;
	int32_t G_B7_0 = 0;
	{
		RuntimeObject * L_0 = ___other0;
		if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t3345319094_il2cpp_TypeInfo_var)))
		{
			goto IL_0013;
		}
	}
	{
		V_0 = (bool)0;
		goto IL_0088;
	}

IL_0013:
	{
		RuntimeObject * L_1 = ___other0;
		V_1 = ((*(Rect_t3345319094 *)((Rect_t3345319094 *)UnBox(L_1, Rect_t3345319094_il2cpp_TypeInfo_var))));
		float L_2 = Rect_get_x_m1272655030(__this, /*hidden argument*/NULL);
		V_2 = L_2;
		float L_3 = Rect_get_x_m1272655030((&V_1), /*hidden argument*/NULL);
		bool L_4 = Single_Equals_m767089390((&V_2), L_3, /*hidden argument*/NULL);
		if (!L_4)
		{
			goto IL_0081;
		}
	}
	{
		float L_5 = Rect_get_y_m2529319960(__this, /*hidden argument*/NULL);
		V_3 = L_5;
		float L_6 = Rect_get_y_m2529319960((&V_1), /*hidden argument*/NULL);
		bool L_7 = Single_Equals_m767089390((&V_3), L_6, /*hidden argument*/NULL);
		if (!L_7)
		{
			goto IL_0081;
		}
	}
	{
		float L_8 = Rect_get_width_m1618071060(__this, /*hidden argument*/NULL);
		V_4 = L_8;
		float L_9 = Rect_get_width_m1618071060((&V_1), /*hidden argument*/NULL);
		bool L_10 = Single_Equals_m767089390((&V_4), L_9, /*hidden argument*/NULL);
		if (!L_10)
		{
			goto IL_0081;
		}
	}
	{
		float L_11 = Rect_get_height_m2713477301(__this, /*hidden argument*/NULL);
		V_5 = L_11;
		float L_12 = Rect_get_height_m2713477301((&V_1), /*hidden argument*/NULL);
		bool L_13 = Single_Equals_m767089390((&V_5), L_12, /*hidden argument*/NULL);
		G_B7_0 = ((int32_t)(L_13));
		goto IL_0082;
	}

IL_0081:
	{
		G_B7_0 = 0;
	}

IL_0082:
	{
		V_0 = (bool)G_B7_0;
		goto IL_0088;
	}

IL_0088:
	{
		bool L_14 = V_0;
		return L_14;
	}
}
extern "C"  bool Rect_Equals_m2118345215_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_Equals_m2118345215(_thisAdjusted, ___other0, method);
}
// System.String UnityEngine.Rect::ToString()
extern "C"  String_t* Rect_ToString_m3090827388 (Rect_t3345319094 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Rect_ToString_m3090827388_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3885370135* L_0 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)4));
		float L_1 = Rect_get_x_m1272655030(__this, /*hidden argument*/NULL);
		float L_2 = L_1;
		RuntimeObject * L_3 = Box(Single_t3320337292_il2cpp_TypeInfo_var, &L_2);
		NullCheck(L_0);
		ArrayElementTypeCheck (L_0, L_3);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
		ObjectU5BU5D_t3885370135* L_4 = L_0;
		float L_5 = Rect_get_y_m2529319960(__this, /*hidden argument*/NULL);
		float L_6 = L_5;
		RuntimeObject * L_7 = Box(Single_t3320337292_il2cpp_TypeInfo_var, &L_6);
		NullCheck(L_4);
		ArrayElementTypeCheck (L_4, L_7);
		(L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
		ObjectU5BU5D_t3885370135* L_8 = L_4;
		float L_9 = Rect_get_width_m1618071060(__this, /*hidden argument*/NULL);
		float L_10 = L_9;
		RuntimeObject * L_11 = Box(Single_t3320337292_il2cpp_TypeInfo_var, &L_10);
		NullCheck(L_8);
		ArrayElementTypeCheck (L_8, L_11);
		(L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
		ObjectU5BU5D_t3885370135* L_12 = L_8;
		float L_13 = Rect_get_height_m2713477301(__this, /*hidden argument*/NULL);
		float L_14 = L_13;
		RuntimeObject * L_15 = Box(Single_t3320337292_il2cpp_TypeInfo_var, &L_14);
		NullCheck(L_12);
		ArrayElementTypeCheck (L_12, L_15);
		(L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
		String_t* L_16 = UnityString_Format_m1454782387(NULL /*static, unused*/, _stringLiteral2888673510, L_12, /*hidden argument*/NULL);
		V_0 = L_16;
		goto IL_004f;
	}

IL_004f:
	{
		String_t* L_17 = V_0;
		return L_17;
	}
}
extern "C"  String_t* Rect_ToString_m3090827388_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Rect_t3345319094 * _thisAdjusted = reinterpret_cast<Rect_t3345319094 *>(__this + 1);
	return Rect_ToString_m3090827388(_thisAdjusted, method);
}
// Conversion methods for marshalling of: UnityEngine.RectOffset
extern "C" void RectOffset_t3582970358_marshal_pinvoke(const RectOffset_t3582970358& unmarshaled, RectOffset_t3582970358_marshaled_pinvoke& marshaled)
{
	marshaled.___m_Ptr_0 = reinterpret_cast<intptr_t>((unmarshaled.get_m_Ptr_0()).get_m_value_0());
	if (unmarshaled.get_m_SourceStyle_1() != NULL)
	{
		if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
		{
			il2cpp_hresult_t hr = ((Il2CppComObject *)unmarshaled.get_m_SourceStyle_1())->identity->QueryInterface(Il2CppIUnknown::IID, reinterpret_cast<void**>(&marshaled.___m_SourceStyle_1));
			il2cpp_codegen_com_raise_exception_if_failed(hr, false);
		}
		else
		{
			marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
		}
	}
	else
	{
		marshaled.___m_SourceStyle_1 = NULL;
	}
}
extern "C" void RectOffset_t3582970358_marshal_pinvoke_back(const RectOffset_t3582970358_marshaled_pinvoke& marshaled, RectOffset_t3582970358& unmarshaled)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectOffset_t3582970358_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	IntPtr_t unmarshaled_m_Ptr_temp_0;
	memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
	IntPtr_t unmarshaled_m_Ptr_temp_0_temp;
	unmarshaled_m_Ptr_temp_0_temp.set_m_value_0(reinterpret_cast<void*>((intptr_t)(marshaled.___m_Ptr_0)));
	unmarshaled_m_Ptr_temp_0 = unmarshaled_m_Ptr_temp_0_temp;
	unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
	if (marshaled.___m_SourceStyle_1 != NULL)
	{
		unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
	}
	else
	{
		unmarshaled.set_m_SourceStyle_1(NULL);
	}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
extern "C" void RectOffset_t3582970358_marshal_pinvoke_cleanup(RectOffset_t3582970358_marshaled_pinvoke& marshaled)
{
	if (marshaled.___m_SourceStyle_1 != NULL)
	{
		(marshaled.___m_SourceStyle_1)->Release();
		marshaled.___m_SourceStyle_1 = NULL;
	}
}
// Conversion methods for marshalling of: UnityEngine.RectOffset
extern "C" void RectOffset_t3582970358_marshal_com(const RectOffset_t3582970358& unmarshaled, RectOffset_t3582970358_marshaled_com& marshaled)
{
	marshaled.___m_Ptr_0 = reinterpret_cast<intptr_t>((unmarshaled.get_m_Ptr_0()).get_m_value_0());
	if (unmarshaled.get_m_SourceStyle_1() != NULL)
	{
		if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
		{
			il2cpp_hresult_t hr = ((Il2CppComObject *)unmarshaled.get_m_SourceStyle_1())->identity->QueryInterface(Il2CppIUnknown::IID, reinterpret_cast<void**>(&marshaled.___m_SourceStyle_1));
			il2cpp_codegen_com_raise_exception_if_failed(hr, true);
		}
		else
		{
			marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
		}
	}
	else
	{
		marshaled.___m_SourceStyle_1 = NULL;
	}
}
extern "C" void RectOffset_t3582970358_marshal_com_back(const RectOffset_t3582970358_marshaled_com& marshaled, RectOffset_t3582970358& unmarshaled)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectOffset_t3582970358_com_FromNativeMethodDefinition_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	IntPtr_t unmarshaled_m_Ptr_temp_0;
	memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
	IntPtr_t unmarshaled_m_Ptr_temp_0_temp;
	unmarshaled_m_Ptr_temp_0_temp.set_m_value_0(reinterpret_cast<void*>((intptr_t)(marshaled.___m_Ptr_0)));
	unmarshaled_m_Ptr_temp_0 = unmarshaled_m_Ptr_temp_0_temp;
	unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
	if (marshaled.___m_SourceStyle_1 != NULL)
	{
		unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
	}
	else
	{
		unmarshaled.set_m_SourceStyle_1(NULL);
	}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
extern "C" void RectOffset_t3582970358_marshal_com_cleanup(RectOffset_t3582970358_marshaled_com& marshaled)
{
	if (marshaled.___m_SourceStyle_1 != NULL)
	{
		(marshaled.___m_SourceStyle_1)->Release();
		marshaled.___m_SourceStyle_1 = NULL;
	}
}
// System.Void UnityEngine.RectOffset::.ctor()
extern "C"  void RectOffset__ctor_m2739168565 (RectOffset_t3582970358 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		RectOffset_Init_m1864310113(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
extern "C"  void RectOffset__ctor_m2003134233 (RectOffset_t3582970358 * __this, RuntimeObject * ___sourceStyle0, IntPtr_t ___source1, const RuntimeMethod* method)
{
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		RuntimeObject * L_0 = ___sourceStyle0;
		__this->set_m_SourceStyle_1(L_0);
		IntPtr_t L_1 = ___source1;
		__this->set_m_Ptr_0(L_1);
		return;
	}
}
// System.Void UnityEngine.RectOffset::Init()
extern "C"  void RectOffset_Init_m1864310113 (RectOffset_t3582970358 * __this, const RuntimeMethod* method)
{
	typedef void (*RectOffset_Init_m1864310113_ftn) (RectOffset_t3582970358 *);
	static RectOffset_Init_m1864310113_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_Init_m1864310113_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Init()");
	_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.RectOffset::Cleanup()
extern "C"  void RectOffset_Cleanup_m1072908984 (RectOffset_t3582970358 * __this, const RuntimeMethod* method)
{
	typedef void (*RectOffset_Cleanup_m1072908984_ftn) (RectOffset_t3582970358 *);
	static RectOffset_Cleanup_m1072908984_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_Cleanup_m1072908984_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Cleanup()");
	_il2cpp_icall_func(__this);
}
// System.Int32 UnityEngine.RectOffset::get_left()
extern "C"  int32_t RectOffset_get_left_m1369329921 (RectOffset_t3582970358 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RectOffset_get_left_m1369329921_ftn) (RectOffset_t3582970358 *);
	static RectOffset_get_left_m1369329921_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_get_left_m1369329921_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RectOffset::set_left(System.Int32)
extern "C"  void RectOffset_set_left_m3512058938 (RectOffset_t3582970358 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*RectOffset_set_left_m3512058938_ftn) (RectOffset_t3582970358 *, int32_t);
	static RectOffset_set_left_m3512058938_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_set_left_m3512058938_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RectOffset::get_right()
extern "C"  int32_t RectOffset_get_right_m2365972138 (RectOffset_t3582970358 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RectOffset_get_right_m2365972138_ftn) (RectOffset_t3582970358 *);
	static RectOffset_get_right_m2365972138_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_get_right_m2365972138_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RectOffset::set_right(System.Int32)
extern "C"  void RectOffset_set_right_m3642623872 (RectOffset_t3582970358 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*RectOffset_set_right_m3642623872_ftn) (RectOffset_t3582970358 *, int32_t);
	static RectOffset_set_right_m3642623872_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_set_right_m3642623872_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RectOffset::get_top()
extern "C"  int32_t RectOffset_get_top_m3242062285 (RectOffset_t3582970358 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RectOffset_get_top_m3242062285_ftn) (RectOffset_t3582970358 *);
	static RectOffset_get_top_m3242062285_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_get_top_m3242062285_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RectOffset::set_top(System.Int32)
extern "C"  void RectOffset_set_top_m1888076224 (RectOffset_t3582970358 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*RectOffset_set_top_m1888076224_ftn) (RectOffset_t3582970358 *, int32_t);
	static RectOffset_set_top_m1888076224_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_set_top_m1888076224_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RectOffset::get_bottom()
extern "C"  int32_t RectOffset_get_bottom_m3922972562 (RectOffset_t3582970358 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RectOffset_get_bottom_m3922972562_ftn) (RectOffset_t3582970358 *);
	static RectOffset_get_bottom_m3922972562_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_get_bottom_m3922972562_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
extern "C"  void RectOffset_set_bottom_m2795127723 (RectOffset_t3582970358 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*RectOffset_set_bottom_m2795127723_ftn) (RectOffset_t3582970358 *, int32_t);
	static RectOffset_set_bottom_m2795127723_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_set_bottom_m2795127723_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RectOffset::get_horizontal()
extern "C"  int32_t RectOffset_get_horizontal_m2966247018 (RectOffset_t3582970358 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RectOffset_get_horizontal_m2966247018_ftn) (RectOffset_t3582970358 *);
	static RectOffset_get_horizontal_m2966247018_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_get_horizontal_m2966247018_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Int32 UnityEngine.RectOffset::get_vertical()
extern "C"  int32_t RectOffset_get_vertical_m2563864720 (RectOffset_t3582970358 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RectOffset_get_vertical_m2563864720_ftn) (RectOffset_t3582970358 *);
	static RectOffset_get_vertical_m2563864720_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_get_vertical_m2563864720_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RectOffset::Finalize()
extern "C"  void RectOffset_Finalize_m751896286 (RectOffset_t3582970358 * __this, const RuntimeMethod* method)
{
	Exception_t3285241636 * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t3285241636 * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	int32_t __leave_target = 0;
	NO_UNUSED_WARNING (__leave_target);
	{
	}

IL_0001:
	try
	{ // begin try (depth: 1)
		{
			RuntimeObject * L_0 = __this->get_m_SourceStyle_1();
			if (L_0)
			{
				goto IL_0012;
			}
		}

IL_000c:
		{
			RectOffset_Cleanup_m1072908984(__this, /*hidden argument*/NULL);
		}

IL_0012:
		{
			IL2CPP_LEAVE(0x1E, FINALLY_0017);
		}
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t3285241636 *)e.ex;
		goto FINALLY_0017;
	}

FINALLY_0017:
	{ // begin finally (depth: 1)
		Object_Finalize_m3696538117(__this, /*hidden argument*/NULL);
		IL2CPP_END_FINALLY(23)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(23)
	{
		IL2CPP_JUMP_TBL(0x1E, IL_001e)
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t3285241636 *)
	}

IL_001e:
	{
		return;
	}
}
// System.String UnityEngine.RectOffset::ToString()
extern "C"  String_t* RectOffset_ToString_m1410907684 (RectOffset_t3582970358 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectOffset_ToString_m1410907684_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3885370135* L_0 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)4));
		int32_t L_1 = RectOffset_get_left_m1369329921(__this, /*hidden argument*/NULL);
		int32_t L_2 = L_1;
		RuntimeObject * L_3 = Box(Int32_t2185247404_il2cpp_TypeInfo_var, &L_2);
		NullCheck(L_0);
		ArrayElementTypeCheck (L_0, L_3);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
		ObjectU5BU5D_t3885370135* L_4 = L_0;
		int32_t L_5 = RectOffset_get_right_m2365972138(__this, /*hidden argument*/NULL);
		int32_t L_6 = L_5;
		RuntimeObject * L_7 = Box(Int32_t2185247404_il2cpp_TypeInfo_var, &L_6);
		NullCheck(L_4);
		ArrayElementTypeCheck (L_4, L_7);
		(L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
		ObjectU5BU5D_t3885370135* L_8 = L_4;
		int32_t L_9 = RectOffset_get_top_m3242062285(__this, /*hidden argument*/NULL);
		int32_t L_10 = L_9;
		RuntimeObject * L_11 = Box(Int32_t2185247404_il2cpp_TypeInfo_var, &L_10);
		NullCheck(L_8);
		ArrayElementTypeCheck (L_8, L_11);
		(L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
		ObjectU5BU5D_t3885370135* L_12 = L_8;
		int32_t L_13 = RectOffset_get_bottom_m3922972562(__this, /*hidden argument*/NULL);
		int32_t L_14 = L_13;
		RuntimeObject * L_15 = Box(Int32_t2185247404_il2cpp_TypeInfo_var, &L_14);
		NullCheck(L_12);
		ArrayElementTypeCheck (L_12, L_15);
		(L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
		String_t* L_16 = UnityString_Format_m1454782387(NULL /*static, unused*/, _stringLiteral389894490, L_12, /*hidden argument*/NULL);
		V_0 = L_16;
		goto IL_004f;
	}

IL_004f:
	{
		String_t* L_17 = V_0;
		return L_17;
	}
}
// UnityEngine.Rect UnityEngine.RectTransform::get_rect()
extern "C"  Rect_t3345319094  RectTransform_get_rect_m2145828853 (RectTransform_t3700156813 * __this, const RuntimeMethod* method)
{
	Rect_t3345319094  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Rect_t3345319094  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		RectTransform_INTERNAL_get_rect_m2728143655(__this, (&V_0), /*hidden argument*/NULL);
		Rect_t3345319094  L_0 = V_0;
		V_1 = L_0;
		goto IL_0010;
	}

IL_0010:
	{
		Rect_t3345319094  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.RectTransform::INTERNAL_get_rect(UnityEngine.Rect&)
extern "C"  void RectTransform_INTERNAL_get_rect_m2728143655 (RectTransform_t3700156813 * __this, Rect_t3345319094 * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_INTERNAL_get_rect_m2728143655_ftn) (RectTransform_t3700156813 *, Rect_t3345319094 *);
	static RectTransform_INTERNAL_get_rect_m2728143655_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_INTERNAL_get_rect_m2728143655_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_rect(UnityEngine.Rect&)");
	_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
extern "C"  Vector2_t3854014517  RectTransform_get_anchorMin_m3875085598 (RectTransform_t3700156813 * __this, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector2_t3854014517  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		RectTransform_INTERNAL_get_anchorMin_m42883384(__this, (&V_0), /*hidden argument*/NULL);
		Vector2_t3854014517  L_0 = V_0;
		V_1 = L_0;
		goto IL_0010;
	}

IL_0010:
	{
		Vector2_t3854014517  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
extern "C"  void RectTransform_set_anchorMin_m813062776 (RectTransform_t3700156813 * __this, Vector2_t3854014517  ___value0, const RuntimeMethod* method)
{
	{
		RectTransform_INTERNAL_set_anchorMin_m1456566770(__this, (&___value0), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RectTransform::INTERNAL_get_anchorMin(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_get_anchorMin_m42883384 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_INTERNAL_get_anchorMin_m42883384_ftn) (RectTransform_t3700156813 *, Vector2_t3854014517 *);
	static RectTransform_INTERNAL_get_anchorMin_m42883384_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_INTERNAL_get_anchorMin_m42883384_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_anchorMin(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::INTERNAL_set_anchorMin(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_set_anchorMin_m1456566770 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_INTERNAL_set_anchorMin_m1456566770_ftn) (RectTransform_t3700156813 *, Vector2_t3854014517 *);
	static RectTransform_INTERNAL_set_anchorMin_m1456566770_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_INTERNAL_set_anchorMin_m1456566770_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_anchorMin(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
extern "C"  Vector2_t3854014517  RectTransform_get_anchorMax_m211673889 (RectTransform_t3700156813 * __this, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector2_t3854014517  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		RectTransform_INTERNAL_get_anchorMax_m3234636927(__this, (&V_0), /*hidden argument*/NULL);
		Vector2_t3854014517  L_0 = V_0;
		V_1 = L_0;
		goto IL_0010;
	}

IL_0010:
	{
		Vector2_t3854014517  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
extern "C"  void RectTransform_set_anchorMax_m1270568626 (RectTransform_t3700156813 * __this, Vector2_t3854014517  ___value0, const RuntimeMethod* method)
{
	{
		RectTransform_INTERNAL_set_anchorMax_m1391116051(__this, (&___value0), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RectTransform::INTERNAL_get_anchorMax(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_get_anchorMax_m3234636927 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_INTERNAL_get_anchorMax_m3234636927_ftn) (RectTransform_t3700156813 *, Vector2_t3854014517 *);
	static RectTransform_INTERNAL_get_anchorMax_m3234636927_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_INTERNAL_get_anchorMax_m3234636927_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_anchorMax(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::INTERNAL_set_anchorMax(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_set_anchorMax_m1391116051 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_INTERNAL_set_anchorMax_m1391116051_ftn) (RectTransform_t3700156813 *, Vector2_t3854014517 *);
	static RectTransform_INTERNAL_set_anchorMax_m1391116051_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_INTERNAL_set_anchorMax_m1391116051_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_anchorMax(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
extern "C"  Vector2_t3854014517  RectTransform_get_anchoredPosition_m3838889794 (RectTransform_t3700156813 * __this, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector2_t3854014517  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		RectTransform_INTERNAL_get_anchoredPosition_m2955393727(__this, (&V_0), /*hidden argument*/NULL);
		Vector2_t3854014517  L_0 = V_0;
		V_1 = L_0;
		goto IL_0010;
	}

IL_0010:
	{
		Vector2_t3854014517  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
extern "C"  void RectTransform_set_anchoredPosition_m754568721 (RectTransform_t3700156813 * __this, Vector2_t3854014517  ___value0, const RuntimeMethod* method)
{
	{
		RectTransform_INTERNAL_set_anchoredPosition_m3010510872(__this, (&___value0), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RectTransform::INTERNAL_get_anchoredPosition(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_get_anchoredPosition_m2955393727 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_INTERNAL_get_anchoredPosition_m2955393727_ftn) (RectTransform_t3700156813 *, Vector2_t3854014517 *);
	static RectTransform_INTERNAL_get_anchoredPosition_m2955393727_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_INTERNAL_get_anchoredPosition_m2955393727_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_anchoredPosition(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::INTERNAL_set_anchoredPosition(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_set_anchoredPosition_m3010510872 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_INTERNAL_set_anchoredPosition_m3010510872_ftn) (RectTransform_t3700156813 *, Vector2_t3854014517 *);
	static RectTransform_INTERNAL_set_anchoredPosition_m3010510872_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_INTERNAL_set_anchoredPosition_m3010510872_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_anchoredPosition(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
extern "C"  Vector2_t3854014517  RectTransform_get_sizeDelta_m2732713248 (RectTransform_t3700156813 * __this, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector2_t3854014517  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		RectTransform_INTERNAL_get_sizeDelta_m1660093871(__this, (&V_0), /*hidden argument*/NULL);
		Vector2_t3854014517  L_0 = V_0;
		V_1 = L_0;
		goto IL_0010;
	}

IL_0010:
	{
		Vector2_t3854014517  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
extern "C"  void RectTransform_set_sizeDelta_m2388347220 (RectTransform_t3700156813 * __this, Vector2_t3854014517  ___value0, const RuntimeMethod* method)
{
	{
		RectTransform_INTERNAL_set_sizeDelta_m2649046399(__this, (&___value0), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RectTransform::INTERNAL_get_sizeDelta(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_get_sizeDelta_m1660093871 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_INTERNAL_get_sizeDelta_m1660093871_ftn) (RectTransform_t3700156813 *, Vector2_t3854014517 *);
	static RectTransform_INTERNAL_get_sizeDelta_m1660093871_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_INTERNAL_get_sizeDelta_m1660093871_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_sizeDelta(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::INTERNAL_set_sizeDelta(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_set_sizeDelta_m2649046399 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_INTERNAL_set_sizeDelta_m2649046399_ftn) (RectTransform_t3700156813 *, Vector2_t3854014517 *);
	static RectTransform_INTERNAL_set_sizeDelta_m2649046399_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_INTERNAL_set_sizeDelta_m2649046399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_sizeDelta(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
extern "C"  Vector2_t3854014517  RectTransform_get_pivot_m186250636 (RectTransform_t3700156813 * __this, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector2_t3854014517  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		RectTransform_INTERNAL_get_pivot_m3267718409(__this, (&V_0), /*hidden argument*/NULL);
		Vector2_t3854014517  L_0 = V_0;
		V_1 = L_0;
		goto IL_0010;
	}

IL_0010:
	{
		Vector2_t3854014517  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
extern "C"  void RectTransform_set_pivot_m1268266743 (RectTransform_t3700156813 * __this, Vector2_t3854014517  ___value0, const RuntimeMethod* method)
{
	{
		RectTransform_INTERNAL_set_pivot_m4113449629(__this, (&___value0), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RectTransform::INTERNAL_get_pivot(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_get_pivot_m3267718409 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_INTERNAL_get_pivot_m3267718409_ftn) (RectTransform_t3700156813 *, Vector2_t3854014517 *);
	static RectTransform_INTERNAL_get_pivot_m3267718409_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_INTERNAL_get_pivot_m3267718409_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_get_pivot(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::INTERNAL_set_pivot(UnityEngine.Vector2&)
extern "C"  void RectTransform_INTERNAL_set_pivot_m4113449629 (RectTransform_t3700156813 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_INTERNAL_set_pivot_m4113449629_ftn) (RectTransform_t3700156813 *, Vector2_t3854014517 *);
	static RectTransform_INTERNAL_set_pivot_m4113449629_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_INTERNAL_set_pivot_m4113449629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::INTERNAL_set_pivot(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
extern "C"  void RectTransform_add_reapplyDrivenProperties_m1640178877 (RuntimeObject * __this /* static, unused */, ReapplyDrivenProperties_t2885473943 * ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_add_reapplyDrivenProperties_m1640178877_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	ReapplyDrivenProperties_t2885473943 * V_0 = NULL;
	ReapplyDrivenProperties_t2885473943 * V_1 = NULL;
	{
		ReapplyDrivenProperties_t2885473943 * L_0 = ((RectTransform_t3700156813_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3700156813_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2();
		V_0 = L_0;
	}

IL_0006:
	{
		ReapplyDrivenProperties_t2885473943 * L_1 = V_0;
		V_1 = L_1;
		ReapplyDrivenProperties_t2885473943 * L_2 = V_1;
		ReapplyDrivenProperties_t2885473943 * L_3 = ___value0;
		Delegate_t2669736448 * L_4 = Delegate_Combine_m322163940(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
		ReapplyDrivenProperties_t2885473943 * L_5 = V_0;
		ReapplyDrivenProperties_t2885473943 * L_6 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t2885473943 *>((((RectTransform_t3700156813_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3700156813_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_2()), ((ReapplyDrivenProperties_t2885473943 *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t2885473943_il2cpp_TypeInfo_var)), L_5);
		V_0 = L_6;
		ReapplyDrivenProperties_t2885473943 * L_7 = V_0;
		ReapplyDrivenProperties_t2885473943 * L_8 = V_1;
		if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t2885473943 *)L_7) == ((RuntimeObject*)(ReapplyDrivenProperties_t2885473943 *)L_8))))
		{
			goto IL_0006;
		}
	}
	{
		return;
	}
}
// System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
extern "C"  void RectTransform_remove_reapplyDrivenProperties_m2994591780 (RuntimeObject * __this /* static, unused */, ReapplyDrivenProperties_t2885473943 * ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_remove_reapplyDrivenProperties_m2994591780_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	ReapplyDrivenProperties_t2885473943 * V_0 = NULL;
	ReapplyDrivenProperties_t2885473943 * V_1 = NULL;
	{
		ReapplyDrivenProperties_t2885473943 * L_0 = ((RectTransform_t3700156813_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3700156813_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2();
		V_0 = L_0;
	}

IL_0006:
	{
		ReapplyDrivenProperties_t2885473943 * L_1 = V_0;
		V_1 = L_1;
		ReapplyDrivenProperties_t2885473943 * L_2 = V_1;
		ReapplyDrivenProperties_t2885473943 * L_3 = ___value0;
		Delegate_t2669736448 * L_4 = Delegate_Remove_m537953058(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
		ReapplyDrivenProperties_t2885473943 * L_5 = V_0;
		ReapplyDrivenProperties_t2885473943 * L_6 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t2885473943 *>((((RectTransform_t3700156813_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3700156813_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_2()), ((ReapplyDrivenProperties_t2885473943 *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t2885473943_il2cpp_TypeInfo_var)), L_5);
		V_0 = L_6;
		ReapplyDrivenProperties_t2885473943 * L_7 = V_0;
		ReapplyDrivenProperties_t2885473943 * L_8 = V_1;
		if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t2885473943 *)L_7) == ((RuntimeObject*)(ReapplyDrivenProperties_t2885473943 *)L_8))))
		{
			goto IL_0006;
		}
	}
	{
		return;
	}
}
// System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
extern "C"  void RectTransform_SendReapplyDrivenProperties_m815986292 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___driven0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_SendReapplyDrivenProperties_m815986292_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		ReapplyDrivenProperties_t2885473943 * L_0 = ((RectTransform_t3700156813_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3700156813_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2();
		if (!L_0)
		{
			goto IL_0016;
		}
	}
	{
		ReapplyDrivenProperties_t2885473943 * L_1 = ((RectTransform_t3700156813_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3700156813_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2();
		RectTransform_t3700156813 * L_2 = ___driven0;
		NullCheck(L_1);
		ReapplyDrivenProperties_Invoke_m3653398493(L_1, L_2, /*hidden argument*/NULL);
	}

IL_0016:
	{
		return;
	}
}
// System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
extern "C"  void RectTransform_GetLocalCorners_m702431553 (RectTransform_t3700156813 * __this, Vector3U5BU5D_t2251457841* ___fourCornersArray0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_GetLocalCorners_m702431553_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Rect_t3345319094  V_0;
	memset(&V_0, 0, sizeof(V_0));
	float V_1 = 0.0f;
	float V_2 = 0.0f;
	float V_3 = 0.0f;
	float V_4 = 0.0f;
	{
		Vector3U5BU5D_t2251457841* L_0 = ___fourCornersArray0;
		if (!L_0)
		{
			goto IL_0010;
		}
	}
	{
		Vector3U5BU5D_t2251457841* L_1 = ___fourCornersArray0;
		NullCheck(L_1);
		if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length))))) >= ((int32_t)4)))
		{
			goto IL_0020;
		}
	}

IL_0010:
	{
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t2324836986_il2cpp_TypeInfo_var);
		Debug_LogError_m3009049438(NULL /*static, unused*/, _stringLiteral1042552891, /*hidden argument*/NULL);
		goto IL_00aa;
	}

IL_0020:
	{
		Rect_t3345319094  L_2 = RectTransform_get_rect_m2145828853(__this, /*hidden argument*/NULL);
		V_0 = L_2;
		float L_3 = Rect_get_x_m1272655030((&V_0), /*hidden argument*/NULL);
		V_1 = L_3;
		float L_4 = Rect_get_y_m2529319960((&V_0), /*hidden argument*/NULL);
		V_2 = L_4;
		float L_5 = Rect_get_xMax_m4219133595((&V_0), /*hidden argument*/NULL);
		V_3 = L_5;
		float L_6 = Rect_get_yMax_m2538035064((&V_0), /*hidden argument*/NULL);
		V_4 = L_6;
		Vector3U5BU5D_t2251457841* L_7 = ___fourCornersArray0;
		NullCheck(L_7);
		float L_8 = V_1;
		float L_9 = V_2;
		Vector3_t67624592  L_10;
		memset(&L_10, 0, sizeof(L_10));
		Vector3__ctor_m649967503((&L_10), L_8, L_9, (0.0f), /*hidden argument*/NULL);
		*(Vector3_t67624592 *)((L_7)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_10;
		Vector3U5BU5D_t2251457841* L_11 = ___fourCornersArray0;
		NullCheck(L_11);
		float L_12 = V_1;
		float L_13 = V_4;
		Vector3_t67624592  L_14;
		memset(&L_14, 0, sizeof(L_14));
		Vector3__ctor_m649967503((&L_14), L_12, L_13, (0.0f), /*hidden argument*/NULL);
		*(Vector3_t67624592 *)((L_11)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_14;
		Vector3U5BU5D_t2251457841* L_15 = ___fourCornersArray0;
		NullCheck(L_15);
		float L_16 = V_3;
		float L_17 = V_4;
		Vector3_t67624592  L_18;
		memset(&L_18, 0, sizeof(L_18));
		Vector3__ctor_m649967503((&L_18), L_16, L_17, (0.0f), /*hidden argument*/NULL);
		*(Vector3_t67624592 *)((L_15)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_18;
		Vector3U5BU5D_t2251457841* L_19 = ___fourCornersArray0;
		NullCheck(L_19);
		float L_20 = V_3;
		float L_21 = V_2;
		Vector3_t67624592  L_22;
		memset(&L_22, 0, sizeof(L_22));
		Vector3__ctor_m649967503((&L_22), L_20, L_21, (0.0f), /*hidden argument*/NULL);
		*(Vector3_t67624592 *)((L_19)->GetAddressAt(static_cast<il2cpp_array_size_t>(3))) = L_22;
	}

IL_00aa:
	{
		return;
	}
}
// System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
extern "C"  void RectTransform_GetWorldCorners_m1981831296 (RectTransform_t3700156813 * __this, Vector3U5BU5D_t2251457841* ___fourCornersArray0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_GetWorldCorners_m1981831296_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Transform_t2468616896 * V_0 = NULL;
	int32_t V_1 = 0;
	{
		Vector3U5BU5D_t2251457841* L_0 = ___fourCornersArray0;
		if (!L_0)
		{
			goto IL_0010;
		}
	}
	{
		Vector3U5BU5D_t2251457841* L_1 = ___fourCornersArray0;
		NullCheck(L_1);
		if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length))))) >= ((int32_t)4)))
		{
			goto IL_0020;
		}
	}

IL_0010:
	{
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t2324836986_il2cpp_TypeInfo_var);
		Debug_LogError_m3009049438(NULL /*static, unused*/, _stringLiteral2700877699, /*hidden argument*/NULL);
		goto IL_005e;
	}

IL_0020:
	{
		Vector3U5BU5D_t2251457841* L_2 = ___fourCornersArray0;
		RectTransform_GetLocalCorners_m702431553(__this, L_2, /*hidden argument*/NULL);
		Transform_t2468616896 * L_3 = Component_get_transform_m987883457(__this, /*hidden argument*/NULL);
		V_0 = L_3;
		V_1 = 0;
		goto IL_0057;
	}

IL_0035:
	{
		Vector3U5BU5D_t2251457841* L_4 = ___fourCornersArray0;
		int32_t L_5 = V_1;
		NullCheck(L_4);
		Transform_t2468616896 * L_6 = V_0;
		Vector3U5BU5D_t2251457841* L_7 = ___fourCornersArray0;
		int32_t L_8 = V_1;
		NullCheck(L_7);
		NullCheck(L_6);
		Vector3_t67624592  L_9 = Transform_TransformPoint_m3154744607(L_6, (*(Vector3_t67624592 *)((L_7)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_8)))), /*hidden argument*/NULL);
		*(Vector3_t67624592 *)((L_4)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_5))) = L_9;
		int32_t L_10 = V_1;
		V_1 = ((int32_t)((int32_t)L_10+(int32_t)1));
	}

IL_0057:
	{
		int32_t L_11 = V_1;
		if ((((int32_t)L_11) < ((int32_t)4)))
		{
			goto IL_0035;
		}
	}

IL_005e:
	{
		return;
	}
}
// System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
extern "C"  void RectTransform_set_offsetMin_m1964412094 (RectTransform_t3700156813 * __this, Vector2_t3854014517  ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_set_offsetMin_m1964412094_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		Vector2_t3854014517  L_0 = ___value0;
		Vector2_t3854014517  L_1 = RectTransform_get_anchoredPosition_m3838889794(__this, /*hidden argument*/NULL);
		Vector2_t3854014517  L_2 = RectTransform_get_sizeDelta_m2732713248(__this, /*hidden argument*/NULL);
		Vector2_t3854014517  L_3 = RectTransform_get_pivot_m186250636(__this, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_t3854014517_il2cpp_TypeInfo_var);
		Vector2_t3854014517  L_4 = Vector2_Scale_m3102216472(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
		Vector2_t3854014517  L_5 = Vector2_op_Subtraction_m2940341944(NULL /*static, unused*/, L_1, L_4, /*hidden argument*/NULL);
		Vector2_t3854014517  L_6 = Vector2_op_Subtraction_m2940341944(NULL /*static, unused*/, L_0, L_5, /*hidden argument*/NULL);
		V_0 = L_6;
		Vector2_t3854014517  L_7 = RectTransform_get_sizeDelta_m2732713248(__this, /*hidden argument*/NULL);
		Vector2_t3854014517  L_8 = V_0;
		Vector2_t3854014517  L_9 = Vector2_op_Subtraction_m2940341944(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
		RectTransform_set_sizeDelta_m2388347220(__this, L_9, /*hidden argument*/NULL);
		Vector2_t3854014517  L_10 = RectTransform_get_anchoredPosition_m3838889794(__this, /*hidden argument*/NULL);
		Vector2_t3854014517  L_11 = V_0;
		Vector2_t3854014517  L_12 = Vector2_get_one_m3462198535(NULL /*static, unused*/, /*hidden argument*/NULL);
		Vector2_t3854014517  L_13 = RectTransform_get_pivot_m186250636(__this, /*hidden argument*/NULL);
		Vector2_t3854014517  L_14 = Vector2_op_Subtraction_m2940341944(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL);
		Vector2_t3854014517  L_15 = Vector2_Scale_m3102216472(NULL /*static, unused*/, L_11, L_14, /*hidden argument*/NULL);
		Vector2_t3854014517  L_16 = Vector2_op_Addition_m1125554698(NULL /*static, unused*/, L_10, L_15, /*hidden argument*/NULL);
		RectTransform_set_anchoredPosition_m754568721(__this, L_16, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
extern "C"  void RectTransform_set_offsetMax_m3548632212 (RectTransform_t3700156813 * __this, Vector2_t3854014517  ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_set_offsetMax_m3548632212_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		Vector2_t3854014517  L_0 = ___value0;
		Vector2_t3854014517  L_1 = RectTransform_get_anchoredPosition_m3838889794(__this, /*hidden argument*/NULL);
		Vector2_t3854014517  L_2 = RectTransform_get_sizeDelta_m2732713248(__this, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_t3854014517_il2cpp_TypeInfo_var);
		Vector2_t3854014517  L_3 = Vector2_get_one_m3462198535(NULL /*static, unused*/, /*hidden argument*/NULL);
		Vector2_t3854014517  L_4 = RectTransform_get_pivot_m186250636(__this, /*hidden argument*/NULL);
		Vector2_t3854014517  L_5 = Vector2_op_Subtraction_m2940341944(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
		Vector2_t3854014517  L_6 = Vector2_Scale_m3102216472(NULL /*static, unused*/, L_2, L_5, /*hidden argument*/NULL);
		Vector2_t3854014517  L_7 = Vector2_op_Addition_m1125554698(NULL /*static, unused*/, L_1, L_6, /*hidden argument*/NULL);
		Vector2_t3854014517  L_8 = Vector2_op_Subtraction_m2940341944(NULL /*static, unused*/, L_0, L_7, /*hidden argument*/NULL);
		V_0 = L_8;
		Vector2_t3854014517  L_9 = RectTransform_get_sizeDelta_m2732713248(__this, /*hidden argument*/NULL);
		Vector2_t3854014517  L_10 = V_0;
		Vector2_t3854014517  L_11 = Vector2_op_Addition_m1125554698(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
		RectTransform_set_sizeDelta_m2388347220(__this, L_11, /*hidden argument*/NULL);
		Vector2_t3854014517  L_12 = RectTransform_get_anchoredPosition_m3838889794(__this, /*hidden argument*/NULL);
		Vector2_t3854014517  L_13 = V_0;
		Vector2_t3854014517  L_14 = RectTransform_get_pivot_m186250636(__this, /*hidden argument*/NULL);
		Vector2_t3854014517  L_15 = Vector2_Scale_m3102216472(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/NULL);
		Vector2_t3854014517  L_16 = Vector2_op_Addition_m1125554698(NULL /*static, unused*/, L_12, L_15, /*hidden argument*/NULL);
		RectTransform_set_anchoredPosition_m754568721(__this, L_16, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RectTransform::SetInsetAndSizeFromParentEdge(UnityEngine.RectTransform/Edge,System.Single,System.Single)
extern "C"  void RectTransform_SetInsetAndSizeFromParentEdge_m2723032112 (RectTransform_t3700156813 * __this, int32_t ___edge0, float ___inset1, float ___size2, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	bool V_1 = false;
	float V_2 = 0.0f;
	Vector2_t3854014517  V_3;
	memset(&V_3, 0, sizeof(V_3));
	Vector2_t3854014517  V_4;
	memset(&V_4, 0, sizeof(V_4));
	Vector2_t3854014517  V_5;
	memset(&V_5, 0, sizeof(V_5));
	Vector2_t3854014517  V_6;
	memset(&V_6, 0, sizeof(V_6));
	Vector2_t3854014517  V_7;
	memset(&V_7, 0, sizeof(V_7));
	int32_t G_B4_0 = 0;
	int32_t G_B7_0 = 0;
	int32_t G_B10_0 = 0;
	int32_t G_B12_0 = 0;
	Vector2_t3854014517 * G_B12_1 = NULL;
	int32_t G_B11_0 = 0;
	Vector2_t3854014517 * G_B11_1 = NULL;
	float G_B13_0 = 0.0f;
	int32_t G_B13_1 = 0;
	Vector2_t3854014517 * G_B13_2 = NULL;
	{
		int32_t L_0 = ___edge0;
		if ((((int32_t)L_0) == ((int32_t)2)))
		{
			goto IL_000f;
		}
	}
	{
		int32_t L_1 = ___edge0;
		if ((!(((uint32_t)L_1) == ((uint32_t)3))))
		{
			goto IL_0015;
		}
	}

IL_000f:
	{
		G_B4_0 = 1;
		goto IL_0016;
	}

IL_0015:
	{
		G_B4_0 = 0;
	}

IL_0016:
	{
		V_0 = G_B4_0;
		int32_t L_2 = ___edge0;
		if ((((int32_t)L_2) == ((int32_t)2)))
		{
			goto IL_0024;
		}
	}
	{
		int32_t L_3 = ___edge0;
		G_B7_0 = ((((int32_t)L_3) == ((int32_t)1))? 1 : 0);
		goto IL_0025;
	}

IL_0024:
	{
		G_B7_0 = 1;
	}

IL_0025:
	{
		V_1 = (bool)G_B7_0;
		bool L_4 = V_1;
		if (!L_4)
		{
			goto IL_0032;
		}
	}
	{
		G_B10_0 = 1;
		goto IL_0033;
	}

IL_0032:
	{
		G_B10_0 = 0;
	}

IL_0033:
	{
		V_2 = (((float)((float)G_B10_0)));
		Vector2_t3854014517  L_5 = RectTransform_get_anchorMin_m3875085598(__this, /*hidden argument*/NULL);
		V_3 = L_5;
		int32_t L_6 = V_0;
		float L_7 = V_2;
		Vector2_set_Item_m1415764177((&V_3), L_6, L_7, /*hidden argument*/NULL);
		Vector2_t3854014517  L_8 = V_3;
		RectTransform_set_anchorMin_m813062776(__this, L_8, /*hidden argument*/NULL);
		Vector2_t3854014517  L_9 = RectTransform_get_anchorMax_m211673889(__this, /*hidden argument*/NULL);
		V_3 = L_9;
		int32_t L_10 = V_0;
		float L_11 = V_2;
		Vector2_set_Item_m1415764177((&V_3), L_10, L_11, /*hidden argument*/NULL);
		Vector2_t3854014517  L_12 = V_3;
		RectTransform_set_anchorMax_m1270568626(__this, L_12, /*hidden argument*/NULL);
		Vector2_t3854014517  L_13 = RectTransform_get_sizeDelta_m2732713248(__this, /*hidden argument*/NULL);
		V_4 = L_13;
		int32_t L_14 = V_0;
		float L_15 = ___size2;
		Vector2_set_Item_m1415764177((&V_4), L_14, L_15, /*hidden argument*/NULL);
		Vector2_t3854014517  L_16 = V_4;
		RectTransform_set_sizeDelta_m2388347220(__this, L_16, /*hidden argument*/NULL);
		Vector2_t3854014517  L_17 = RectTransform_get_anchoredPosition_m3838889794(__this, /*hidden argument*/NULL);
		V_5 = L_17;
		int32_t L_18 = V_0;
		bool L_19 = V_1;
		G_B11_0 = L_18;
		G_B11_1 = (&V_5);
		if (!L_19)
		{
			G_B12_0 = L_18;
			G_B12_1 = (&V_5);
			goto IL_00ad;
		}
	}
	{
		float L_20 = ___inset1;
		float L_21 = ___size2;
		Vector2_t3854014517  L_22 = RectTransform_get_pivot_m186250636(__this, /*hidden argument*/NULL);
		V_6 = L_22;
		int32_t L_23 = V_0;
		float L_24 = Vector2_get_Item_m380735974((&V_6), L_23, /*hidden argument*/NULL);
		G_B13_0 = ((float)((float)((-L_20))-(float)((float)((float)L_21*(float)((float)((float)(1.0f)-(float)L_24))))));
		G_B13_1 = G_B11_0;
		G_B13_2 = G_B11_1;
		goto IL_00c1;
	}

IL_00ad:
	{
		float L_25 = ___inset1;
		float L_26 = ___size2;
		Vector2_t3854014517  L_27 = RectTransform_get_pivot_m186250636(__this, /*hidden argument*/NULL);
		V_7 = L_27;
		int32_t L_28 = V_0;
		float L_29 = Vector2_get_Item_m380735974((&V_7), L_28, /*hidden argument*/NULL);
		G_B13_0 = ((float)((float)L_25+(float)((float)((float)L_26*(float)L_29))));
		G_B13_1 = G_B12_0;
		G_B13_2 = G_B12_1;
	}

IL_00c1:
	{
		Vector2_set_Item_m1415764177(G_B13_2, G_B13_1, G_B13_0, /*hidden argument*/NULL);
		Vector2_t3854014517  L_30 = V_5;
		RectTransform_set_anchoredPosition_m754568721(__this, L_30, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
extern "C"  void RectTransform_SetSizeWithCurrentAnchors_m4081032634 (RectTransform_t3700156813 * __this, int32_t ___axis0, float ___size1, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	Vector2_t3854014517  V_1;
	memset(&V_1, 0, sizeof(V_1));
	Vector2_t3854014517  V_2;
	memset(&V_2, 0, sizeof(V_2));
	Vector2_t3854014517  V_3;
	memset(&V_3, 0, sizeof(V_3));
	Vector2_t3854014517  V_4;
	memset(&V_4, 0, sizeof(V_4));
	{
		int32_t L_0 = ___axis0;
		V_0 = L_0;
		Vector2_t3854014517  L_1 = RectTransform_get_sizeDelta_m2732713248(__this, /*hidden argument*/NULL);
		V_1 = L_1;
		int32_t L_2 = V_0;
		float L_3 = ___size1;
		Vector2_t3854014517  L_4 = RectTransform_GetParentSize_m101662412(__this, /*hidden argument*/NULL);
		V_2 = L_4;
		int32_t L_5 = V_0;
		float L_6 = Vector2_get_Item_m380735974((&V_2), L_5, /*hidden argument*/NULL);
		Vector2_t3854014517  L_7 = RectTransform_get_anchorMax_m211673889(__this, /*hidden argument*/NULL);
		V_3 = L_7;
		int32_t L_8 = V_0;
		float L_9 = Vector2_get_Item_m380735974((&V_3), L_8, /*hidden argument*/NULL);
		Vector2_t3854014517  L_10 = RectTransform_get_anchorMin_m3875085598(__this, /*hidden argument*/NULL);
		V_4 = L_10;
		int32_t L_11 = V_0;
		float L_12 = Vector2_get_Item_m380735974((&V_4), L_11, /*hidden argument*/NULL);
		Vector2_set_Item_m1415764177((&V_1), L_2, ((float)((float)L_3-(float)((float)((float)L_6*(float)((float)((float)L_9-(float)L_12)))))), /*hidden argument*/NULL);
		Vector2_t3854014517  L_13 = V_1;
		RectTransform_set_sizeDelta_m2388347220(__this, L_13, /*hidden argument*/NULL);
		return;
	}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
extern "C"  Vector2_t3854014517  RectTransform_GetParentSize_m101662412 (RectTransform_t3700156813 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_GetParentSize_m101662412_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	RectTransform_t3700156813 * V_0 = NULL;
	Vector2_t3854014517  V_1;
	memset(&V_1, 0, sizeof(V_1));
	Rect_t3345319094  V_2;
	memset(&V_2, 0, sizeof(V_2));
	{
		Transform_t2468616896 * L_0 = Transform_get_parent_m4197710916(__this, /*hidden argument*/NULL);
		V_0 = ((RectTransform_t3700156813 *)IsInstSealed((RuntimeObject*)L_0, RectTransform_t3700156813_il2cpp_TypeInfo_var));
		RectTransform_t3700156813 * L_1 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_2 = Object_op_Implicit_m3026831640(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
		if (L_2)
		{
			goto IL_0023;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_t3854014517_il2cpp_TypeInfo_var);
		Vector2_t3854014517  L_3 = Vector2_get_zero_m1977254044(NULL /*static, unused*/, /*hidden argument*/NULL);
		V_1 = L_3;
		goto IL_0037;
	}

IL_0023:
	{
		RectTransform_t3700156813 * L_4 = V_0;
		NullCheck(L_4);
		Rect_t3345319094  L_5 = RectTransform_get_rect_m2145828853(L_4, /*hidden argument*/NULL);
		V_2 = L_5;
		Vector2_t3854014517  L_6 = Rect_get_size_m3072131835((&V_2), /*hidden argument*/NULL);
		V_1 = L_6;
		goto IL_0037;
	}

IL_0037:
	{
		Vector2_t3854014517  L_7 = V_1;
		return L_7;
	}
}
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
extern "C"  void ReapplyDrivenProperties__ctor_m2878196105 (ReapplyDrivenProperties_t2885473943 * __this, RuntimeObject * ___object0, IntPtr_t ___method1, const RuntimeMethod* method)
{
	__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1.get_m_value_0()));
	__this->set_method_3(___method1);
	__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
extern "C"  void ReapplyDrivenProperties_Invoke_m3653398493 (ReapplyDrivenProperties_t2885473943 * __this, RectTransform_t3700156813 * ___driven0, const RuntimeMethod* method)
{
	if(__this->get_prev_9() != NULL)
	{
		ReapplyDrivenProperties_Invoke_m3653398493((ReapplyDrivenProperties_t2885473943 *)__this->get_prev_9(),___driven0, method);
	}
	il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found((RuntimeMethod*)(__this->get_method_3().get_m_value_0()));
	bool ___methodIsStatic = MethodIsStatic((RuntimeMethod*)(__this->get_method_3().get_m_value_0()));
	if (__this->get_m_target_2() != NULL && ___methodIsStatic)
	{
		typedef void (*FunctionPointerType) (RuntimeObject *, void* __this, RectTransform_t3700156813 * ___driven0, const RuntimeMethod* method);
		((FunctionPointerType)__this->get_method_ptr_0())(NULL,__this->get_m_target_2(),___driven0,(RuntimeMethod*)(__this->get_method_3().get_m_value_0()));
	}
	else if (__this->get_m_target_2() != NULL || ___methodIsStatic)
	{
		typedef void (*FunctionPointerType) (void* __this, RectTransform_t3700156813 * ___driven0, const RuntimeMethod* method);
		((FunctionPointerType)__this->get_method_ptr_0())(__this->get_m_target_2(),___driven0,(RuntimeMethod*)(__this->get_method_3().get_m_value_0()));
	}
	else
	{
		typedef void (*FunctionPointerType) (void* __this, const RuntimeMethod* method);
		((FunctionPointerType)__this->get_method_ptr_0())(___driven0,(RuntimeMethod*)(__this->get_method_3().get_m_value_0()));
	}
}
// System.IAsyncResult UnityEngine.RectTransform/ReapplyDrivenProperties::BeginInvoke(UnityEngine.RectTransform,System.AsyncCallback,System.Object)
extern "C"  RuntimeObject* ReapplyDrivenProperties_BeginInvoke_m3255828871 (ReapplyDrivenProperties_t2885473943 * __this, RectTransform_t3700156813 * ___driven0, AsyncCallback_t2537533359 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
{
	void *__d_args[2] = {0};
	__d_args[0] = ___driven0;
	return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((Il2CppDelegate*)__this, __d_args, (Il2CppDelegate*)___callback1, (RuntimeObject*)___object2);
}
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::EndInvoke(System.IAsyncResult)
extern "C"  void ReapplyDrivenProperties_EndInvoke_m242296835 (ReapplyDrivenProperties_t2885473943 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
	il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
// System.Boolean UnityEngine.RectTransformUtility::ScreenPointToWorldPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector3&)
extern "C"  bool RectTransformUtility_ScreenPointToWorldPointInRectangle_m949791734 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___rect0, Vector2_t3854014517  ___screenPoint1, Camera_t110840138 * ___cam2, Vector3_t67624592 * ___worldPoint3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransformUtility_ScreenPointToWorldPointInRectangle_m949791734_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Ray_t3058960190  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Plane_t3179518881  V_1;
	memset(&V_1, 0, sizeof(V_1));
	float V_2 = 0.0f;
	bool V_3 = false;
	{
		Vector3_t67624592 * L_0 = ___worldPoint3;
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_t3854014517_il2cpp_TypeInfo_var);
		Vector2_t3854014517  L_1 = Vector2_get_zero_m1977254044(NULL /*static, unused*/, /*hidden argument*/NULL);
		Vector3_t67624592  L_2 = Vector2_op_Implicit_m1696140672(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
		*(Vector3_t67624592 *)L_0 = L_2;
		Camera_t110840138 * L_3 = ___cam2;
		Vector2_t3854014517  L_4 = ___screenPoint1;
		IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1869061041_il2cpp_TypeInfo_var);
		Ray_t3058960190  L_5 = RectTransformUtility_ScreenPointToRay_m768706565(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
		V_0 = L_5;
		RectTransform_t3700156813 * L_6 = ___rect0;
		NullCheck(L_6);
		Quaternion_t4184531171  L_7 = Transform_get_rotation_m3767592267(L_6, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_t67624592_il2cpp_TypeInfo_var);
		Vector3_t67624592  L_8 = Vector3_get_back_m1005823721(NULL /*static, unused*/, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t4184531171_il2cpp_TypeInfo_var);
		Vector3_t67624592  L_9 = Quaternion_op_Multiply_m1066223492(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
		RectTransform_t3700156813 * L_10 = ___rect0;
		NullCheck(L_10);
		Vector3_t67624592  L_11 = Transform_get_position_m3786962343(L_10, /*hidden argument*/NULL);
		Plane__ctor_m1656613681((&V_1), L_9, L_11, /*hidden argument*/NULL);
		Ray_t3058960190  L_12 = V_0;
		bool L_13 = Plane_Raycast_m1563516470((&V_1), L_12, (&V_2), /*hidden argument*/NULL);
		if (L_13)
		{
			goto IL_004c;
		}
	}
	{
		V_3 = (bool)0;
		goto IL_0061;
	}

IL_004c:
	{
		Vector3_t67624592 * L_14 = ___worldPoint3;
		float L_15 = V_2;
		Vector3_t67624592  L_16 = Ray_GetPoint_m1809995955((&V_0), L_15, /*hidden argument*/NULL);
		*(Vector3_t67624592 *)L_14 = L_16;
		V_3 = (bool)1;
		goto IL_0061;
	}

IL_0061:
	{
		bool L_17 = V_3;
		return L_17;
	}
}
// System.Boolean UnityEngine.RectTransformUtility::ScreenPointToLocalPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector2&)
extern "C"  bool RectTransformUtility_ScreenPointToLocalPointInRectangle_m2140708364 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___rect0, Vector2_t3854014517  ___screenPoint1, Camera_t110840138 * ___cam2, Vector2_t3854014517 * ___localPoint3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransformUtility_ScreenPointToLocalPointInRectangle_m2140708364_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_t67624592  V_0;
	memset(&V_0, 0, sizeof(V_0));
	bool V_1 = false;
	{
		Vector2_t3854014517 * L_0 = ___localPoint3;
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_t3854014517_il2cpp_TypeInfo_var);
		Vector2_t3854014517  L_1 = Vector2_get_zero_m1977254044(NULL /*static, unused*/, /*hidden argument*/NULL);
		*(Vector2_t3854014517 *)L_0 = L_1;
		RectTransform_t3700156813 * L_2 = ___rect0;
		Vector2_t3854014517  L_3 = ___screenPoint1;
		Camera_t110840138 * L_4 = ___cam2;
		IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1869061041_il2cpp_TypeInfo_var);
		bool L_5 = RectTransformUtility_ScreenPointToWorldPointInRectangle_m949791734(NULL /*static, unused*/, L_2, L_3, L_4, (&V_0), /*hidden argument*/NULL);
		if (!L_5)
		{
			goto IL_0035;
		}
	}
	{
		Vector2_t3854014517 * L_6 = ___localPoint3;
		RectTransform_t3700156813 * L_7 = ___rect0;
		Vector3_t67624592  L_8 = V_0;
		NullCheck(L_7);
		Vector3_t67624592  L_9 = Transform_InverseTransformPoint_m4188161690(L_7, L_8, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_t3854014517_il2cpp_TypeInfo_var);
		Vector2_t3854014517  L_10 = Vector2_op_Implicit_m2584888397(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
		*(Vector2_t3854014517 *)L_6 = L_10;
		V_1 = (bool)1;
		goto IL_003c;
	}

IL_0035:
	{
		V_1 = (bool)0;
		goto IL_003c;
	}

IL_003c:
	{
		bool L_11 = V_1;
		return L_11;
	}
}
// UnityEngine.Ray UnityEngine.RectTransformUtility::ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector2)
extern "C"  Ray_t3058960190  RectTransformUtility_ScreenPointToRay_m768706565 (RuntimeObject * __this /* static, unused */, Camera_t110840138 * ___cam0, Vector2_t3854014517  ___screenPos1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransformUtility_ScreenPointToRay_m768706565_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Ray_t3058960190  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector3_t67624592  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		Camera_t110840138 * L_0 = ___cam0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_0, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_001f;
		}
	}
	{
		Camera_t110840138 * L_2 = ___cam0;
		Vector2_t3854014517  L_3 = ___screenPos1;
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_t3854014517_il2cpp_TypeInfo_var);
		Vector3_t67624592  L_4 = Vector2_op_Implicit_m1696140672(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
		NullCheck(L_2);
		Ray_t3058960190  L_5 = Camera_ScreenPointToRay_m2745386935(L_2, L_4, /*hidden argument*/NULL);
		V_0 = L_5;
		goto IL_004a;
	}

IL_001f:
	{
		Vector2_t3854014517  L_6 = ___screenPos1;
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_t3854014517_il2cpp_TypeInfo_var);
		Vector3_t67624592  L_7 = Vector2_op_Implicit_m1696140672(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
		V_1 = L_7;
		Vector3_t67624592 * L_8 = (&V_1);
		float L_9 = L_8->get_z_3();
		L_8->set_z_3(((float)((float)L_9-(float)(100.0f))));
		Vector3_t67624592  L_10 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_t67624592_il2cpp_TypeInfo_var);
		Vector3_t67624592  L_11 = Vector3_get_forward_m326191705(NULL /*static, unused*/, /*hidden argument*/NULL);
		Ray_t3058960190  L_12;
		memset(&L_12, 0, sizeof(L_12));
		Ray__ctor_m1769593825((&L_12), L_10, L_11, /*hidden argument*/NULL);
		V_0 = L_12;
		goto IL_004a;
	}

IL_004a:
	{
		Ray_t3058960190  L_13 = V_0;
		return L_13;
	}
}
// System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
extern "C"  void RectTransformUtility_FlipLayoutOnAxis_m932564554 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransformUtility_FlipLayoutOnAxis_m932564554_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	RectTransform_t3700156813 * V_1 = NULL;
	Vector2_t3854014517  V_2;
	memset(&V_2, 0, sizeof(V_2));
	Vector2_t3854014517  V_3;
	memset(&V_3, 0, sizeof(V_3));
	Vector2_t3854014517  V_4;
	memset(&V_4, 0, sizeof(V_4));
	Vector2_t3854014517  V_5;
	memset(&V_5, 0, sizeof(V_5));
	float V_6 = 0.0f;
	{
		RectTransform_t3700156813 * L_0 = ___rect0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_m1674932247(NULL /*static, unused*/, L_0, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_00f3;
	}

IL_0012:
	{
		bool L_2 = ___recursive3;
		if (!L_2)
		{
			goto IL_0055;
		}
	}
	{
		V_0 = 0;
		goto IL_0048;
	}

IL_0020:
	{
		RectTransform_t3700156813 * L_3 = ___rect0;
		int32_t L_4 = V_0;
		NullCheck(L_3);
		Transform_t2468616896 * L_5 = Transform_GetChild_m5845828(L_3, L_4, /*hidden argument*/NULL);
		V_1 = ((RectTransform_t3700156813 *)IsInstSealed((RuntimeObject*)L_5, RectTransform_t3700156813_il2cpp_TypeInfo_var));
		RectTransform_t3700156813 * L_6 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_7 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_6, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_7)
		{
			goto IL_0043;
		}
	}
	{
		RectTransform_t3700156813 * L_8 = V_1;
		int32_t L_9 = ___axis1;
		IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1869061041_il2cpp_TypeInfo_var);
		RectTransformUtility_FlipLayoutOnAxis_m932564554(NULL /*static, unused*/, L_8, L_9, (bool)0, (bool)1, /*hidden argument*/NULL);
	}

IL_0043:
	{
		int32_t L_10 = V_0;
		V_0 = ((int32_t)((int32_t)L_10+(int32_t)1));
	}

IL_0048:
	{
		int32_t L_11 = V_0;
		RectTransform_t3700156813 * L_12 = ___rect0;
		NullCheck(L_12);
		int32_t L_13 = Transform_get_childCount_m1791344060(L_12, /*hidden argument*/NULL);
		if ((((int32_t)L_11) < ((int32_t)L_13)))
		{
			goto IL_0020;
		}
	}
	{
	}

IL_0055:
	{
		RectTransform_t3700156813 * L_14 = ___rect0;
		NullCheck(L_14);
		Vector2_t3854014517  L_15 = RectTransform_get_pivot_m186250636(L_14, /*hidden argument*/NULL);
		V_2 = L_15;
		int32_t L_16 = ___axis1;
		int32_t L_17 = ___axis1;
		float L_18 = Vector2_get_Item_m380735974((&V_2), L_17, /*hidden argument*/NULL);
		Vector2_set_Item_m1415764177((&V_2), L_16, ((float)((float)(1.0f)-(float)L_18)), /*hidden argument*/NULL);
		RectTransform_t3700156813 * L_19 = ___rect0;
		Vector2_t3854014517  L_20 = V_2;
		NullCheck(L_19);
		RectTransform_set_pivot_m1268266743(L_19, L_20, /*hidden argument*/NULL);
		bool L_21 = ___keepPositioning2;
		if (!L_21)
		{
			goto IL_0084;
		}
	}
	{
		goto IL_00f3;
	}

IL_0084:
	{
		RectTransform_t3700156813 * L_22 = ___rect0;
		NullCheck(L_22);
		Vector2_t3854014517  L_23 = RectTransform_get_anchoredPosition_m3838889794(L_22, /*hidden argument*/NULL);
		V_3 = L_23;
		int32_t L_24 = ___axis1;
		int32_t L_25 = ___axis1;
		float L_26 = Vector2_get_Item_m380735974((&V_3), L_25, /*hidden argument*/NULL);
		Vector2_set_Item_m1415764177((&V_3), L_24, ((-L_26)), /*hidden argument*/NULL);
		RectTransform_t3700156813 * L_27 = ___rect0;
		Vector2_t3854014517  L_28 = V_3;
		NullCheck(L_27);
		RectTransform_set_anchoredPosition_m754568721(L_27, L_28, /*hidden argument*/NULL);
		RectTransform_t3700156813 * L_29 = ___rect0;
		NullCheck(L_29);
		Vector2_t3854014517  L_30 = RectTransform_get_anchorMin_m3875085598(L_29, /*hidden argument*/NULL);
		V_4 = L_30;
		RectTransform_t3700156813 * L_31 = ___rect0;
		NullCheck(L_31);
		Vector2_t3854014517  L_32 = RectTransform_get_anchorMax_m211673889(L_31, /*hidden argument*/NULL);
		V_5 = L_32;
		int32_t L_33 = ___axis1;
		float L_34 = Vector2_get_Item_m380735974((&V_4), L_33, /*hidden argument*/NULL);
		V_6 = L_34;
		int32_t L_35 = ___axis1;
		int32_t L_36 = ___axis1;
		float L_37 = Vector2_get_Item_m380735974((&V_5), L_36, /*hidden argument*/NULL);
		Vector2_set_Item_m1415764177((&V_4), L_35, ((float)((float)(1.0f)-(float)L_37)), /*hidden argument*/NULL);
		int32_t L_38 = ___axis1;
		float L_39 = V_6;
		Vector2_set_Item_m1415764177((&V_5), L_38, ((float)((float)(1.0f)-(float)L_39)), /*hidden argument*/NULL);
		RectTransform_t3700156813 * L_40 = ___rect0;
		Vector2_t3854014517  L_41 = V_4;
		NullCheck(L_40);
		RectTransform_set_anchorMin_m813062776(L_40, L_41, /*hidden argument*/NULL);
		RectTransform_t3700156813 * L_42 = ___rect0;
		Vector2_t3854014517  L_43 = V_5;
		NullCheck(L_42);
		RectTransform_set_anchorMax_m1270568626(L_42, L_43, /*hidden argument*/NULL);
	}

IL_00f3:
	{
		return;
	}
}
// System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean)
extern "C"  void RectTransformUtility_FlipLayoutAxes_m4222183317 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___rect0, bool ___keepPositioning1, bool ___recursive2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransformUtility_FlipLayoutAxes_m4222183317_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	RectTransform_t3700156813 * V_1 = NULL;
	{
		RectTransform_t3700156813 * L_0 = ___rect0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_m1674932247(NULL /*static, unused*/, L_0, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0012;
		}
	}
	{
		goto IL_00b4;
	}

IL_0012:
	{
		bool L_2 = ___recursive2;
		if (!L_2)
		{
			goto IL_0054;
		}
	}
	{
		V_0 = 0;
		goto IL_0047;
	}

IL_0020:
	{
		RectTransform_t3700156813 * L_3 = ___rect0;
		int32_t L_4 = V_0;
		NullCheck(L_3);
		Transform_t2468616896 * L_5 = Transform_GetChild_m5845828(L_3, L_4, /*hidden argument*/NULL);
		V_1 = ((RectTransform_t3700156813 *)IsInstSealed((RuntimeObject*)L_5, RectTransform_t3700156813_il2cpp_TypeInfo_var));
		RectTransform_t3700156813 * L_6 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_7 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_6, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_7)
		{
			goto IL_0042;
		}
	}
	{
		RectTransform_t3700156813 * L_8 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1869061041_il2cpp_TypeInfo_var);
		RectTransformUtility_FlipLayoutAxes_m4222183317(NULL /*static, unused*/, L_8, (bool)0, (bool)1, /*hidden argument*/NULL);
	}

IL_0042:
	{
		int32_t L_9 = V_0;
		V_0 = ((int32_t)((int32_t)L_9+(int32_t)1));
	}

IL_0047:
	{
		int32_t L_10 = V_0;
		RectTransform_t3700156813 * L_11 = ___rect0;
		NullCheck(L_11);
		int32_t L_12 = Transform_get_childCount_m1791344060(L_11, /*hidden argument*/NULL);
		if ((((int32_t)L_10) < ((int32_t)L_12)))
		{
			goto IL_0020;
		}
	}
	{
	}

IL_0054:
	{
		RectTransform_t3700156813 * L_13 = ___rect0;
		RectTransform_t3700156813 * L_14 = ___rect0;
		NullCheck(L_14);
		Vector2_t3854014517  L_15 = RectTransform_get_pivot_m186250636(L_14, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1869061041_il2cpp_TypeInfo_var);
		Vector2_t3854014517  L_16 = RectTransformUtility_GetTransposed_m3113223627(NULL /*static, unused*/, L_15, /*hidden argument*/NULL);
		NullCheck(L_13);
		RectTransform_set_pivot_m1268266743(L_13, L_16, /*hidden argument*/NULL);
		RectTransform_t3700156813 * L_17 = ___rect0;
		RectTransform_t3700156813 * L_18 = ___rect0;
		NullCheck(L_18);
		Vector2_t3854014517  L_19 = RectTransform_get_sizeDelta_m2732713248(L_18, /*hidden argument*/NULL);
		Vector2_t3854014517  L_20 = RectTransformUtility_GetTransposed_m3113223627(NULL /*static, unused*/, L_19, /*hidden argument*/NULL);
		NullCheck(L_17);
		RectTransform_set_sizeDelta_m2388347220(L_17, L_20, /*hidden argument*/NULL);
		bool L_21 = ___keepPositioning1;
		if (!L_21)
		{
			goto IL_0081;
		}
	}
	{
		goto IL_00b4;
	}

IL_0081:
	{
		RectTransform_t3700156813 * L_22 = ___rect0;
		RectTransform_t3700156813 * L_23 = ___rect0;
		NullCheck(L_23);
		Vector2_t3854014517  L_24 = RectTransform_get_anchoredPosition_m3838889794(L_23, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1869061041_il2cpp_TypeInfo_var);
		Vector2_t3854014517  L_25 = RectTransformUtility_GetTransposed_m3113223627(NULL /*static, unused*/, L_24, /*hidden argument*/NULL);
		NullCheck(L_22);
		RectTransform_set_anchoredPosition_m754568721(L_22, L_25, /*hidden argument*/NULL);
		RectTransform_t3700156813 * L_26 = ___rect0;
		RectTransform_t3700156813 * L_27 = ___rect0;
		NullCheck(L_27);
		Vector2_t3854014517  L_28 = RectTransform_get_anchorMin_m3875085598(L_27, /*hidden argument*/NULL);
		Vector2_t3854014517  L_29 = RectTransformUtility_GetTransposed_m3113223627(NULL /*static, unused*/, L_28, /*hidden argument*/NULL);
		NullCheck(L_26);
		RectTransform_set_anchorMin_m813062776(L_26, L_29, /*hidden argument*/NULL);
		RectTransform_t3700156813 * L_30 = ___rect0;
		RectTransform_t3700156813 * L_31 = ___rect0;
		NullCheck(L_31);
		Vector2_t3854014517  L_32 = RectTransform_get_anchorMax_m211673889(L_31, /*hidden argument*/NULL);
		Vector2_t3854014517  L_33 = RectTransformUtility_GetTransposed_m3113223627(NULL /*static, unused*/, L_32, /*hidden argument*/NULL);
		NullCheck(L_30);
		RectTransform_set_anchorMax_m1270568626(L_30, L_33, /*hidden argument*/NULL);
	}

IL_00b4:
	{
		return;
	}
}
// UnityEngine.Vector2 UnityEngine.RectTransformUtility::GetTransposed(UnityEngine.Vector2)
extern "C"  Vector2_t3854014517  RectTransformUtility_GetTransposed_m3113223627 (RuntimeObject * __this /* static, unused */, Vector2_t3854014517  ___input0, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		float L_0 = (&___input0)->get_y_1();
		float L_1 = (&___input0)->get_x_0();
		Vector2_t3854014517  L_2;
		memset(&L_2, 0, sizeof(L_2));
		Vector2__ctor_m2886412624((&L_2), L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_001a;
	}

IL_001a:
	{
		Vector2_t3854014517  L_3 = V_0;
		return L_3;
	}
}
// System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
extern "C"  bool RectTransformUtility_RectangleContainsScreenPoint_m3537473567 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___rect0, Vector2_t3854014517  ___screenPoint1, Camera_t110840138 * ___cam2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransformUtility_RectangleContainsScreenPoint_m3537473567_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		RectTransform_t3700156813 * L_0 = ___rect0;
		Camera_t110840138 * L_1 = ___cam2;
		IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1869061041_il2cpp_TypeInfo_var);
		bool L_2 = RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1133491628(NULL /*static, unused*/, L_0, (&___screenPoint1), L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0010;
	}

IL_0010:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
// System.Boolean UnityEngine.RectTransformUtility::INTERNAL_CALL_RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2&,UnityEngine.Camera)
extern "C"  bool RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1133491628 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___rect0, Vector2_t3854014517 * ___screenPoint1, Camera_t110840138 * ___cam2, const RuntimeMethod* method)
{
	typedef bool (*RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1133491628_ftn) (RectTransform_t3700156813 *, Vector2_t3854014517 *, Camera_t110840138 *);
	static RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1133491628_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransformUtility_INTERNAL_CALL_RectangleContainsScreenPoint_m1133491628_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::INTERNAL_CALL_RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2&,UnityEngine.Camera)");
	bool retVal = _il2cpp_icall_func(___rect0, ___screenPoint1, ___cam2);
	return retVal;
}
// UnityEngine.Vector2 UnityEngine.RectTransformUtility::PixelAdjustPoint(UnityEngine.Vector2,UnityEngine.Transform,UnityEngine.Canvas)
extern "C"  Vector2_t3854014517  RectTransformUtility_PixelAdjustPoint_m216690555 (RuntimeObject * __this /* static, unused */, Vector2_t3854014517  ___point0, Transform_t2468616896 * ___elementTransform1, Canvas_t2948613984 * ___canvas2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransformUtility_PixelAdjustPoint_m216690555_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector2_t3854014517  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		Transform_t2468616896 * L_0 = ___elementTransform1;
		Canvas_t2948613984 * L_1 = ___canvas2;
		IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1869061041_il2cpp_TypeInfo_var);
		RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1157207083(NULL /*static, unused*/, (&___point0), L_0, L_1, (&V_0), /*hidden argument*/NULL);
		Vector2_t3854014517  L_2 = V_0;
		V_1 = L_2;
		goto IL_0013;
	}

IL_0013:
	{
		Vector2_t3854014517  L_3 = V_1;
		return L_3;
	}
}
// System.Void UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustPoint(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&)
extern "C"  void RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1157207083 (RuntimeObject * __this /* static, unused */, Vector2_t3854014517 * ___point0, Transform_t2468616896 * ___elementTransform1, Canvas_t2948613984 * ___canvas2, Vector2_t3854014517 * ___value3, const RuntimeMethod* method)
{
	typedef void (*RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1157207083_ftn) (Vector2_t3854014517 *, Transform_t2468616896 *, Canvas_t2948613984 *, Vector2_t3854014517 *);
	static RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1157207083_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransformUtility_INTERNAL_CALL_PixelAdjustPoint_m1157207083_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustPoint(UnityEngine.Vector2&,UnityEngine.Transform,UnityEngine.Canvas,UnityEngine.Vector2&)");
	_il2cpp_icall_func(___point0, ___elementTransform1, ___canvas2, ___value3);
}
// UnityEngine.Rect UnityEngine.RectTransformUtility::PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas)
extern "C"  Rect_t3345319094  RectTransformUtility_PixelAdjustRect_m3656622349 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___rectTransform0, Canvas_t2948613984 * ___canvas1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransformUtility_PixelAdjustRect_m3656622349_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Rect_t3345319094  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Rect_t3345319094  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		RectTransform_t3700156813 * L_0 = ___rectTransform0;
		Canvas_t2948613984 * L_1 = ___canvas1;
		IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1869061041_il2cpp_TypeInfo_var);
		RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m3899764901(NULL /*static, unused*/, L_0, L_1, (&V_0), /*hidden argument*/NULL);
		Rect_t3345319094  L_2 = V_0;
		V_1 = L_2;
		goto IL_0011;
	}

IL_0011:
	{
		Rect_t3345319094  L_3 = V_1;
		return L_3;
	}
}
// System.Void UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&)
extern "C"  void RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m3899764901 (RuntimeObject * __this /* static, unused */, RectTransform_t3700156813 * ___rectTransform0, Canvas_t2948613984 * ___canvas1, Rect_t3345319094 * ___value2, const RuntimeMethod* method)
{
	typedef void (*RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m3899764901_ftn) (RectTransform_t3700156813 *, Canvas_t2948613984 *, Rect_t3345319094 *);
	static RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m3899764901_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransformUtility_INTERNAL_CALL_PixelAdjustRect_m3899764901_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransformUtility::INTERNAL_CALL_PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas,UnityEngine.Rect&)");
	_il2cpp_icall_func(___rectTransform0, ___canvas1, ___value2);
}
// System.Void UnityEngine.RectTransformUtility::.cctor()
extern "C"  void RectTransformUtility__cctor_m698144985 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransformUtility__cctor_m698144985_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		((RectTransformUtility_t1869061041_StaticFields*)il2cpp_codegen_static_fields_for(RectTransformUtility_t1869061041_il2cpp_TypeInfo_var))->set_s_Corners_0(((Vector3U5BU5D_t2251457841*)SZArrayNew(Vector3U5BU5D_t2251457841_il2cpp_TypeInfo_var, (uint32_t)4)));
		return;
	}
}
// System.Void UnityEngine.RemoteSettings::CallOnUpdate()
extern "C"  void RemoteSettings_CallOnUpdate_m1065707692 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RemoteSettings_CallOnUpdate_m1065707692_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	UpdatedEventHandler_t860849547 * V_0 = NULL;
	{
		UpdatedEventHandler_t860849547 * L_0 = ((RemoteSettings_t1084722070_StaticFields*)il2cpp_codegen_static_fields_for(RemoteSettings_t1084722070_il2cpp_TypeInfo_var))->get_Updated_0();
		V_0 = L_0;
		UpdatedEventHandler_t860849547 * L_1 = V_0;
		if (!L_1)
		{
			goto IL_0013;
		}
	}
	{
		UpdatedEventHandler_t860849547 * L_2 = V_0;
		NullCheck(L_2);
		UpdatedEventHandler_Invoke_m3549789676(L_2, /*hidden argument*/NULL);
	}

IL_0013:
	{
		return;
	}
}
extern "C"  void DelegatePInvokeWrapper_UpdatedEventHandler_t860849547 (UpdatedEventHandler_t860849547 * __this, const RuntimeMethod* method)
{
	typedef void (STDCALL *PInvokeFunc)();
	PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((Il2CppDelegate*)__this)->method));

	// Native function invocation
	il2cppPInvokeFunc();

}
// System.Void UnityEngine.RemoteSettings/UpdatedEventHandler::.ctor(System.Object,System.IntPtr)
extern "C"  void UpdatedEventHandler__ctor_m924619110 (UpdatedEventHandler_t860849547 * __this, RuntimeObject * ___object0, IntPtr_t ___method1, const RuntimeMethod* method)
{
	__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1.get_m_value_0()));
	__this->set_method_3(___method1);
	__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.RemoteSettings/UpdatedEventHandler::Invoke()
extern "C"  void UpdatedEventHandler_Invoke_m3549789676 (UpdatedEventHandler_t860849547 * __this, const RuntimeMethod* method)
{
	if(__this->get_prev_9() != NULL)
	{
		UpdatedEventHandler_Invoke_m3549789676((UpdatedEventHandler_t860849547 *)__this->get_prev_9(), method);
	}
	il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found((RuntimeMethod*)(__this->get_method_3().get_m_value_0()));
	bool ___methodIsStatic = MethodIsStatic((RuntimeMethod*)(__this->get_method_3().get_m_value_0()));
	if ((__this->get_m_target_2() != NULL || MethodHasParameters((RuntimeMethod*)(__this->get_method_3().get_m_value_0()))) && ___methodIsStatic)
	{
		typedef void (*FunctionPointerType) (RuntimeObject *, void* __this, const RuntimeMethod* method);
		((FunctionPointerType)__this->get_method_ptr_0())(NULL,__this->get_m_target_2(),(RuntimeMethod*)(__this->get_method_3().get_m_value_0()));
	}
	else
	{
		typedef void (*FunctionPointerType) (void* __this, const RuntimeMethod* method);
		((FunctionPointerType)__this->get_method_ptr_0())(__this->get_m_target_2(),(RuntimeMethod*)(__this->get_method_3().get_m_value_0()));
	}
}
// System.IAsyncResult UnityEngine.RemoteSettings/UpdatedEventHandler::BeginInvoke(System.AsyncCallback,System.Object)
extern "C"  RuntimeObject* UpdatedEventHandler_BeginInvoke_m470701130 (UpdatedEventHandler_t860849547 * __this, AsyncCallback_t2537533359 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
{
	void *__d_args[1] = {0};
	return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((Il2CppDelegate*)__this, __d_args, (Il2CppDelegate*)___callback0, (RuntimeObject*)___object1);
}
// System.Void UnityEngine.RemoteSettings/UpdatedEventHandler::EndInvoke(System.IAsyncResult)
extern "C"  void UpdatedEventHandler_EndInvoke_m3446798910 (UpdatedEventHandler_t860849547 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
	il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
// System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
extern "C"  void Renderer_set_enabled_m2252647185 (Renderer_t3838459598 * __this, bool ___value0, const RuntimeMethod* method)
{
	typedef void (*Renderer_set_enabled_m2252647185_ftn) (Renderer_t3838459598 *, bool);
	static Renderer_set_enabled_m2252647185_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_set_enabled_m2252647185_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
extern "C"  void Renderer_set_shadowCastingMode_m2716814938 (Renderer_t3838459598 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*Renderer_set_shadowCastingMode_m2716814938_ftn) (Renderer_t3838459598 *, int32_t);
	static Renderer_set_shadowCastingMode_m2716814938_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_set_shadowCastingMode_m2716814938_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
extern "C"  void Renderer_set_receiveShadows_m1624688890 (Renderer_t3838459598 * __this, bool ___value0, const RuntimeMethod* method)
{
	typedef void (*Renderer_set_receiveShadows_m1624688890_ftn) (Renderer_t3838459598 *, bool);
	static Renderer_set_receiveShadows_m1624688890_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_set_receiveShadows_m1624688890_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)");
	_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Material UnityEngine.Renderer::get_material()
extern "C"  Material_t3939796247 * Renderer_get_material_m1577873558 (Renderer_t3838459598 * __this, const RuntimeMethod* method)
{
	typedef Material_t3939796247 * (*Renderer_get_material_m1577873558_ftn) (Renderer_t3838459598 *);
	static Renderer_get_material_m1577873558_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_get_material_m1577873558_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_material()");
	Material_t3939796247 * retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
extern "C"  Material_t3939796247 * Renderer_get_sharedMaterial_m2526350125 (Renderer_t3838459598 * __this, const RuntimeMethod* method)
{
	typedef Material_t3939796247 * (*Renderer_get_sharedMaterial_m2526350125_ftn) (Renderer_t3838459598 *);
	static Renderer_get_sharedMaterial_m2526350125_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_get_sharedMaterial_m2526350125_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sharedMaterial()");
	Material_t3939796247 * retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
extern "C"  void Renderer_set_sharedMaterial_m16809607 (Renderer_t3838459598 * __this, Material_t3939796247 * ___value0, const RuntimeMethod* method)
{
	typedef void (*Renderer_set_sharedMaterial_m16809607_ftn) (Renderer_t3838459598 *, Material_t3939796247 *);
	static Renderer_set_sharedMaterial_m16809607_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_set_sharedMaterial_m16809607_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Renderer::get_sortingLayerID()
extern "C"  int32_t Renderer_get_sortingLayerID_m847110273 (Renderer_t3838459598 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*Renderer_get_sortingLayerID_m847110273_ftn) (Renderer_t3838459598 *);
	static Renderer_get_sortingLayerID_m847110273_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_get_sortingLayerID_m847110273_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
extern "C"  void Renderer_set_sortingLayerID_m4237311790 (Renderer_t3838459598 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*Renderer_set_sortingLayerID_m4237311790_ftn) (Renderer_t3838459598 *, int32_t);
	static Renderer_set_sortingLayerID_m4237311790_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_set_sortingLayerID_m4237311790_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Renderer::get_sortingOrder()
extern "C"  int32_t Renderer_get_sortingOrder_m4086282400 (Renderer_t3838459598 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*Renderer_get_sortingOrder_m4086282400_ftn) (Renderer_t3838459598 *);
	static Renderer_get_sortingOrder_m4086282400_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_get_sortingOrder_m4086282400_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
extern "C"  void Renderer_set_sortingOrder_m3273664689 (Renderer_t3838459598 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*Renderer_set_sortingOrder_m3273664689_ftn) (Renderer_t3838459598 *, int32_t);
	static Renderer_set_sortingOrder_m3273664689_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_set_sortingOrder_m3273664689_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture)
extern "C"  int32_t RenderTexture_Internal_GetWidth_m1234090841 (RuntimeObject * __this /* static, unused */, RenderTexture_t3726137678 * ___mono0, const RuntimeMethod* method)
{
	typedef int32_t (*RenderTexture_Internal_GetWidth_m1234090841_ftn) (RenderTexture_t3726137678 *);
	static RenderTexture_Internal_GetWidth_m1234090841_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_Internal_GetWidth_m1234090841_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture)");
	int32_t retVal = _il2cpp_icall_func(___mono0);
	return retVal;
}
// System.Int32 UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture)
extern "C"  int32_t RenderTexture_Internal_GetHeight_m3898225001 (RuntimeObject * __this /* static, unused */, RenderTexture_t3726137678 * ___mono0, const RuntimeMethod* method)
{
	typedef int32_t (*RenderTexture_Internal_GetHeight_m3898225001_ftn) (RenderTexture_t3726137678 *);
	static RenderTexture_Internal_GetHeight_m3898225001_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_Internal_GetHeight_m3898225001_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture)");
	int32_t retVal = _il2cpp_icall_func(___mono0);
	return retVal;
}
// System.Int32 UnityEngine.RenderTexture::get_width()
extern "C"  int32_t RenderTexture_get_width_m2767638148 (RenderTexture_t3726137678 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = RenderTexture_Internal_GetWidth_m1234090841(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
// System.Int32 UnityEngine.RenderTexture::get_height()
extern "C"  int32_t RenderTexture_get_height_m1758949530 (RenderTexture_t3726137678 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = RenderTexture_Internal_GetHeight_m3898225001(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.RequireComponent::.ctor(System.Type)
extern "C"  void RequireComponent__ctor_m2613472252 (RequireComponent_t2926973319 * __this, Type_t * ___requiredComponent0, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		Type_t * L_0 = ___requiredComponent0;
		__this->set_m_Type0_0(L_0);
		return;
	}
}
// System.Void UnityEngine.RequireComponent::.ctor(System.Type,System.Type)
extern "C"  void RequireComponent__ctor_m4080690983 (RequireComponent_t2926973319 * __this, Type_t * ___requiredComponent0, Type_t * ___requiredComponent21, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		Type_t * L_0 = ___requiredComponent0;
		__this->set_m_Type0_0(L_0);
		Type_t * L_1 = ___requiredComponent21;
		__this->set_m_Type1_1(L_1);
		return;
	}
}
// Conversion methods for marshalling of: UnityEngine.ResourceRequest
extern "C" void ResourceRequest_t718765924_marshal_pinvoke(const ResourceRequest_t718765924& unmarshaled, ResourceRequest_t718765924_marshaled_pinvoke& marshaled)
{
	Il2CppCodeGenException* ___m_Type_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_2Exception);
}
extern "C" void ResourceRequest_t718765924_marshal_pinvoke_back(const ResourceRequest_t718765924_marshaled_pinvoke& marshaled, ResourceRequest_t718765924& unmarshaled)
{
	Il2CppCodeGenException* ___m_Type_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_2Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
extern "C" void ResourceRequest_t718765924_marshal_pinvoke_cleanup(ResourceRequest_t718765924_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ResourceRequest
extern "C" void ResourceRequest_t718765924_marshal_com(const ResourceRequest_t718765924& unmarshaled, ResourceRequest_t718765924_marshaled_com& marshaled)
{
	Il2CppCodeGenException* ___m_Type_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_2Exception);
}
extern "C" void ResourceRequest_t718765924_marshal_com_back(const ResourceRequest_t718765924_marshaled_com& marshaled, ResourceRequest_t718765924& unmarshaled)
{
	Il2CppCodeGenException* ___m_Type_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_2Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
extern "C" void ResourceRequest_t718765924_marshal_com_cleanup(ResourceRequest_t718765924_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ResourceRequest::.ctor()
extern "C"  void ResourceRequest__ctor_m1332315309 (ResourceRequest_t718765924 * __this, const RuntimeMethod* method)
{
	{
		AsyncOperation__ctor_m754450522(__this, /*hidden argument*/NULL);
		return;
	}
}
// UnityEngine.Object UnityEngine.ResourceRequest::get_asset()
extern "C"  Object_t1332387349 * ResourceRequest_get_asset_m2219825282 (ResourceRequest_t718765924 * __this, const RuntimeMethod* method)
{
	Object_t1332387349 * V_0 = NULL;
	{
		String_t* L_0 = __this->get_m_Path_1();
		Type_t * L_1 = __this->get_m_Type_2();
		Object_t1332387349 * L_2 = Resources_Load_m3998181239(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0018;
	}

IL_0018:
	{
		Object_t1332387349 * L_3 = V_0;
		return L_3;
	}
}
// UnityEngine.Object UnityEngine.Resources::Load(System.String)
extern "C"  Object_t1332387349 * Resources_Load_m1443494906 (RuntimeObject * __this /* static, unused */, String_t* ___path0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Resources_Load_m1443494906_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Object_t1332387349 * V_0 = NULL;
	{
		String_t* L_0 = ___path0;
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_1 = Type_GetTypeFromHandle_m2676592772(NULL /*static, unused*/, LoadTypeToken(Object_t1332387349_0_0_0_var), /*hidden argument*/NULL);
		Object_t1332387349 * L_2 = Resources_Load_m3998181239(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0017;
	}

IL_0017:
	{
		Object_t1332387349 * L_3 = V_0;
		return L_3;
	}
}
// UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
extern "C"  Object_t1332387349 * Resources_Load_m3998181239 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
{
	typedef Object_t1332387349 * (*Resources_Load_m3998181239_ftn) (String_t*, Type_t *);
	static Resources_Load_m3998181239_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Resources_Load_m3998181239_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::Load(System.String,System.Type)");
	Object_t1332387349 * retVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1);
	return retVal;
}
// UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String,System.Type)
extern "C"  ObjectU5BU5D_t348161528* Resources_LoadAll_m2844136750 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
{
	typedef ObjectU5BU5D_t348161528* (*Resources_LoadAll_m2844136750_ftn) (String_t*, Type_t *);
	static Resources_LoadAll_m2844136750_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Resources_LoadAll_m2844136750_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::LoadAll(System.String,System.Type)");
	ObjectU5BU5D_t348161528* retVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1);
	return retVal;
}
// UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
extern "C"  Object_t1332387349 * Resources_GetBuiltinResource_m2182068646 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, String_t* ___path1, const RuntimeMethod* method)
{
	typedef Object_t1332387349 * (*Resources_GetBuiltinResource_m2182068646_ftn) (Type_t *, String_t*);
	static Resources_GetBuiltinResource_m2182068646_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Resources_GetBuiltinResource_m2182068646_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)");
	Object_t1332387349 * retVal = _il2cpp_icall_func(___type0, ___path1);
	return retVal;
}
// System.Void UnityEngine.RPC::.ctor()
extern "C"  void RPC__ctor_m140908878 (RPC_t80633788 * __this, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
extern "C"  int32_t Scene_get_handle_m1965217093 (Scene_t886992912 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
extern "C"  int32_t Scene_get_handle_m1965217093_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Scene_t886992912 * _thisAdjusted = reinterpret_cast<Scene_t886992912 *>(__this + 1);
	return Scene_get_handle_m1965217093(_thisAdjusted, method);
}
// System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
extern "C"  int32_t Scene_GetHashCode_m2802271517 (Scene_t886992912 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
extern "C"  int32_t Scene_GetHashCode_m2802271517_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	Scene_t886992912 * _thisAdjusted = reinterpret_cast<Scene_t886992912 *>(__this + 1);
	return Scene_GetHashCode_m2802271517(_thisAdjusted, method);
}
// System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
extern "C"  bool Scene_Equals_m2736381267 (Scene_t886992912 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Scene_Equals_m2736381267_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	Scene_t886992912  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		RuntimeObject * L_0 = ___other0;
		if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Scene_t886992912_il2cpp_TypeInfo_var)))
		{
			goto IL_0013;
		}
	}
	{
		V_0 = (bool)0;
		goto IL_002f;
	}

IL_0013:
	{
		RuntimeObject * L_1 = ___other0;
		V_1 = ((*(Scene_t886992912 *)((Scene_t886992912 *)UnBox(L_1, Scene_t886992912_il2cpp_TypeInfo_var))));
		int32_t L_2 = Scene_get_handle_m1965217093(__this, /*hidden argument*/NULL);
		int32_t L_3 = Scene_get_handle_m1965217093((&V_1), /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
		goto IL_002f;
	}

IL_002f:
	{
		bool L_4 = V_0;
		return L_4;
	}
}
extern "C"  bool Scene_Equals_m2736381267_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
	Scene_t886992912 * _thisAdjusted = reinterpret_cast<Scene_t886992912 *>(__this + 1);
	return Scene_Equals_m2736381267(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
extern "C"  void SceneManager_Internal_SceneLoaded_m3767349395 (RuntimeObject * __this /* static, unused */, Scene_t886992912  ___scene0, int32_t ___mode1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SceneManager_Internal_SceneLoaded_m3767349395_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		UnityAction_2_t1303706228 * L_0 = ((SceneManager_t2619984172_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2619984172_il2cpp_TypeInfo_var))->get_sceneLoaded_0();
		if (!L_0)
		{
			goto IL_0019;
		}
	}
	{
		UnityAction_2_t1303706228 * L_1 = ((SceneManager_t2619984172_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2619984172_il2cpp_TypeInfo_var))->get_sceneLoaded_0();
		Scene_t886992912  L_2 = ___scene0;
		int32_t L_3 = ___mode1;
		NullCheck(L_1);
		UnityAction_2_Invoke_m142841862(L_1, L_2, L_3, /*hidden argument*/UnityAction_2_Invoke_m142841862_RuntimeMethod_var);
	}

IL_0019:
	{
		return;
	}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
extern "C"  void SceneManager_Internal_SceneUnloaded_m3153820635 (RuntimeObject * __this /* static, unused */, Scene_t886992912  ___scene0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SceneManager_Internal_SceneUnloaded_m3153820635_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		UnityAction_1_t2300191644 * L_0 = ((SceneManager_t2619984172_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2619984172_il2cpp_TypeInfo_var))->get_sceneUnloaded_1();
		if (!L_0)
		{
			goto IL_0018;
		}
	}
	{
		UnityAction_1_t2300191644 * L_1 = ((SceneManager_t2619984172_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2619984172_il2cpp_TypeInfo_var))->get_sceneUnloaded_1();
		Scene_t886992912  L_2 = ___scene0;
		NullCheck(L_1);
		UnityAction_1_Invoke_m3288951857(L_1, L_2, /*hidden argument*/UnityAction_1_Invoke_m3288951857_RuntimeMethod_var);
	}

IL_0018:
	{
		return;
	}
}
// System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
extern "C"  void SceneManager_Internal_ActiveSceneChanged_m1881093419 (RuntimeObject * __this /* static, unused */, Scene_t886992912  ___previousActiveScene0, Scene_t886992912  ___newActiveScene1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SceneManager_Internal_ActiveSceneChanged_m1881093419_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		UnityAction_2_t1173199225 * L_0 = ((SceneManager_t2619984172_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2619984172_il2cpp_TypeInfo_var))->get_activeSceneChanged_2();
		if (!L_0)
		{
			goto IL_0019;
		}
	}
	{
		UnityAction_2_t1173199225 * L_1 = ((SceneManager_t2619984172_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2619984172_il2cpp_TypeInfo_var))->get_activeSceneChanged_2();
		Scene_t886992912  L_2 = ___previousActiveScene0;
		Scene_t886992912  L_3 = ___newActiveScene1;
		NullCheck(L_1);
		UnityAction_2_Invoke_m1774221970(L_1, L_2, L_3, /*hidden argument*/UnityAction_2_Invoke_m1774221970_RuntimeMethod_var);
	}

IL_0019:
	{
		return;
	}
}
// System.Int32 UnityEngine.Screen::get_width()
extern "C"  int32_t Screen_get_width_m4045119376 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef int32_t (*Screen_get_width_m4045119376_ftn) ();
	static Screen_get_width_m4045119376_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Screen_get_width_m4045119376_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
	int32_t retVal = _il2cpp_icall_func();
	return retVal;
}
// System.Int32 UnityEngine.Screen::get_height()
extern "C"  int32_t Screen_get_height_m1431771146 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef int32_t (*Screen_get_height_m1431771146_ftn) ();
	static Screen_get_height_m1431771146_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Screen_get_height_m1431771146_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
	int32_t retVal = _il2cpp_icall_func();
	return retVal;
}
// System.Single UnityEngine.Screen::get_dpi()
extern "C"  float Screen_get_dpi_m713551052 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef float (*Screen_get_dpi_m713551052_ftn) ();
	static Screen_get_dpi_m713551052_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Screen_get_dpi_m713551052_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
	float retVal = _il2cpp_icall_func();
	return retVal;
}
// Conversion methods for marshalling of: UnityEngine.ScriptableObject
extern "C" void ScriptableObject_t505592390_marshal_pinvoke(const ScriptableObject_t505592390& unmarshaled, ScriptableObject_t505592390_marshaled_pinvoke& marshaled)
{
	marshaled.___m_CachedPtr_0 = reinterpret_cast<intptr_t>((unmarshaled.get_m_CachedPtr_0()).get_m_value_0());
}
extern "C" void ScriptableObject_t505592390_marshal_pinvoke_back(const ScriptableObject_t505592390_marshaled_pinvoke& marshaled, ScriptableObject_t505592390& unmarshaled)
{
	IntPtr_t unmarshaled_m_CachedPtr_temp_0;
	memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
	IntPtr_t unmarshaled_m_CachedPtr_temp_0_temp;
	unmarshaled_m_CachedPtr_temp_0_temp.set_m_value_0(reinterpret_cast<void*>((intptr_t)(marshaled.___m_CachedPtr_0)));
	unmarshaled_m_CachedPtr_temp_0 = unmarshaled_m_CachedPtr_temp_0_temp;
	unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
extern "C" void ScriptableObject_t505592390_marshal_pinvoke_cleanup(ScriptableObject_t505592390_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ScriptableObject
extern "C" void ScriptableObject_t505592390_marshal_com(const ScriptableObject_t505592390& unmarshaled, ScriptableObject_t505592390_marshaled_com& marshaled)
{
	marshaled.___m_CachedPtr_0 = reinterpret_cast<intptr_t>((unmarshaled.get_m_CachedPtr_0()).get_m_value_0());
}
extern "C" void ScriptableObject_t505592390_marshal_com_back(const ScriptableObject_t505592390_marshaled_com& marshaled, ScriptableObject_t505592390& unmarshaled)
{
	IntPtr_t unmarshaled_m_CachedPtr_temp_0;
	memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
	IntPtr_t unmarshaled_m_CachedPtr_temp_0_temp;
	unmarshaled_m_CachedPtr_temp_0_temp.set_m_value_0(reinterpret_cast<void*>((intptr_t)(marshaled.___m_CachedPtr_0)));
	unmarshaled_m_CachedPtr_temp_0 = unmarshaled_m_CachedPtr_temp_0_temp;
	unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
extern "C" void ScriptableObject_t505592390_marshal_com_cleanup(ScriptableObject_t505592390_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ScriptableObject::.ctor()
extern "C"  void ScriptableObject__ctor_m3935827375 (ScriptableObject_t505592390 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableObject__ctor_m3935827375_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		Object__ctor_m1201776117(__this, /*hidden argument*/NULL);
		ScriptableObject_Internal_CreateScriptableObject_m1796591053(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject)
extern "C"  void ScriptableObject_Internal_CreateScriptableObject_m1796591053 (RuntimeObject * __this /* static, unused */, ScriptableObject_t505592390 * ___self0, const RuntimeMethod* method)
{
	typedef void (*ScriptableObject_Internal_CreateScriptableObject_m1796591053_ftn) (ScriptableObject_t505592390 *);
	static ScriptableObject_Internal_CreateScriptableObject_m1796591053_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (ScriptableObject_Internal_CreateScriptableObject_m1796591053_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject)");
	_il2cpp_icall_func(___self0);
}
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.String)
extern "C"  ScriptableObject_t505592390 * ScriptableObject_CreateInstance_m3257090339 (RuntimeObject * __this /* static, unused */, String_t* ___className0, const RuntimeMethod* method)
{
	typedef ScriptableObject_t505592390 * (*ScriptableObject_CreateInstance_m3257090339_ftn) (String_t*);
	static ScriptableObject_CreateInstance_m3257090339_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (ScriptableObject_CreateInstance_m3257090339_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateInstance(System.String)");
	ScriptableObject_t505592390 * retVal = _il2cpp_icall_func(___className0);
	return retVal;
}
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
extern "C"  ScriptableObject_t505592390 * ScriptableObject_CreateInstance_m3574610820 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
{
	ScriptableObject_t505592390 * V_0 = NULL;
	{
		Type_t * L_0 = ___type0;
		ScriptableObject_t505592390 * L_1 = ScriptableObject_CreateInstanceFromType_m2579013742(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		goto IL_000d;
	}

IL_000d:
	{
		ScriptableObject_t505592390 * L_2 = V_0;
		return L_2;
	}
}
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type)
extern "C"  ScriptableObject_t505592390 * ScriptableObject_CreateInstanceFromType_m2579013742 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
{
	typedef ScriptableObject_t505592390 * (*ScriptableObject_CreateInstanceFromType_m2579013742_ftn) (Type_t *);
	static ScriptableObject_CreateInstanceFromType_m2579013742_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (ScriptableObject_CreateInstanceFromType_m2579013742_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type)");
	ScriptableObject_t505592390 * retVal = _il2cpp_icall_func(___type0);
	return retVal;
}
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String,System.Boolean)
extern "C"  void MovedFromAttribute__ctor_m2008018292 (MovedFromAttribute_t4199174457 * __this, String_t* ___sourceNamespace0, bool ___isInDifferentAssembly1, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		String_t* L_0 = ___sourceNamespace0;
		MovedFromAttribute_set_Namespace_m947531106(__this, L_0, /*hidden argument*/NULL);
		bool L_1 = ___isInDifferentAssembly1;
		MovedFromAttribute_set_IsInDifferentAssembly_m2839002675(__this, L_1, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_Namespace(System.String)
extern "C"  void MovedFromAttribute_set_Namespace_m947531106 (MovedFromAttribute_t4199174457 * __this, String_t* ___value0, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___value0;
		__this->set_U3CNamespaceU3Ek__BackingField_0(L_0);
		return;
	}
}
// System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_IsInDifferentAssembly(System.Boolean)
extern "C"  void MovedFromAttribute_set_IsInDifferentAssembly_m2839002675 (MovedFromAttribute_t4199174457 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		bool L_0 = ___value0;
		__this->set_U3CIsInDifferentAssemblyU3Ek__BackingField_1(L_0);
		return;
	}
}
// System.Void UnityEngine.Scripting.GeneratedByOldBindingsGeneratorAttribute::.ctor()
extern "C"  void GeneratedByOldBindingsGeneratorAttribute__ctor_m1094570928 (GeneratedByOldBindingsGeneratorAttribute_t1965560690 * __this, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Scripting.RequiredByNativeCodeAttribute::.ctor()
extern "C"  void RequiredByNativeCodeAttribute__ctor_m4150753923 (RequiredByNativeCodeAttribute_t2549902335 * __this, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Scripting.UsedByNativeCodeAttribute::.ctor()
extern "C"  void UsedByNativeCodeAttribute__ctor_m115988778 (UsedByNativeCodeAttribute_t542057536 * __this, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.ScrollViewState::.ctor()
extern "C"  void ScrollViewState__ctor_m423496794 (ScrollViewState_t3481701544 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SelectionBaseAttribute::.ctor()
extern "C"  void SelectionBaseAttribute__ctor_m1148743818 (SelectionBaseAttribute_t3732655813 * __this, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SendMouseEvents::SetMouseMoved()
extern "C"  void SendMouseEvents_SetMouseMoved_m2459912751 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SendMouseEvents_SetMouseMoved_m2459912751_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)1);
		return;
	}
}
// System.Void UnityEngine.SendMouseEvents::DoSendMouseEvents(System.Int32)
extern "C"  void SendMouseEvents_DoSendMouseEvents_m384073153 (RuntimeObject * __this /* static, unused */, int32_t ___skipRTCameras0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SendMouseEvents_DoSendMouseEvents_m384073153_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_t67624592  V_0;
	memset(&V_0, 0, sizeof(V_0));
	int32_t V_1 = 0;
	int32_t V_2 = 0;
	HitInfo_t2268685571  V_3;
	memset(&V_3, 0, sizeof(V_3));
	Camera_t110840138 * V_4 = NULL;
	CameraU5BU5D_t2507966031* V_5 = NULL;
	int32_t V_6 = 0;
	Rect_t3345319094  V_7;
	memset(&V_7, 0, sizeof(V_7));
	GUILayer_t1356563649 * V_8 = NULL;
	GUIElement_t316128140 * V_9 = NULL;
	Ray_t3058960190  V_10;
	memset(&V_10, 0, sizeof(V_10));
	float V_11 = 0.0f;
	Vector3_t67624592  V_12;
	memset(&V_12, 0, sizeof(V_12));
	float V_13 = 0.0f;
	GameObject_t2923855588 * V_14 = NULL;
	GameObject_t2923855588 * V_15 = NULL;
	int32_t V_16 = 0;
	float G_B24_0 = 0.0f;
	{
		IL2CPP_RUNTIME_CLASS_INIT(Input_t560450644_il2cpp_TypeInfo_var);
		Vector3_t67624592  L_0 = Input_get_mousePosition_m3815269684(NULL /*static, unused*/, /*hidden argument*/NULL);
		V_0 = L_0;
		int32_t L_1 = Camera_get_allCamerasCount_m682204080(NULL /*static, unused*/, /*hidden argument*/NULL);
		V_1 = L_1;
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		CameraU5BU5D_t2507966031* L_2 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_Cameras_4();
		if (!L_2)
		{
			goto IL_0024;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		CameraU5BU5D_t2507966031* L_3 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_Cameras_4();
		NullCheck(L_3);
		int32_t L_4 = V_1;
		if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_3)->max_length))))) == ((int32_t)L_4)))
		{
			goto IL_002f;
		}
	}

IL_0024:
	{
		int32_t L_5 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->set_m_Cameras_4(((CameraU5BU5D_t2507966031*)SZArrayNew(CameraU5BU5D_t2507966031_il2cpp_TypeInfo_var, (uint32_t)L_5)));
	}

IL_002f:
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		CameraU5BU5D_t2507966031* L_6 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_Cameras_4();
		Camera_GetAllCameras_m612307359(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
		V_2 = 0;
		goto IL_005e;
	}

IL_0041:
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_7 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		int32_t L_8 = V_2;
		NullCheck(L_7);
		Initobj (HitInfo_t2268685571_il2cpp_TypeInfo_var, (&V_3));
		HitInfo_t2268685571  L_9 = V_3;
		*(HitInfo_t2268685571 *)((L_7)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_8))) = L_9;
		int32_t L_10 = V_2;
		V_2 = ((int32_t)((int32_t)L_10+(int32_t)1));
	}

IL_005e:
	{
		int32_t L_11 = V_2;
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_12 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_12);
		if ((((int32_t)L_11) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_12)->max_length)))))))
		{
			goto IL_0041;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		bool L_13 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_s_MouseUsed_0();
		if (L_13)
		{
			goto IL_02ec;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		CameraU5BU5D_t2507966031* L_14 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_Cameras_4();
		V_5 = L_14;
		V_6 = 0;
		goto IL_02e0;
	}

IL_0086:
	{
		CameraU5BU5D_t2507966031* L_15 = V_5;
		int32_t L_16 = V_6;
		NullCheck(L_15);
		int32_t L_17 = L_16;
		Camera_t110840138 * L_18 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_17));
		V_4 = L_18;
		Camera_t110840138 * L_19 = V_4;
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_20 = Object_op_Equality_m1674932247(NULL /*static, unused*/, L_19, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (L_20)
		{
			goto IL_00b3;
		}
	}
	{
		int32_t L_21 = ___skipRTCameras0;
		if (!L_21)
		{
			goto IL_00b8;
		}
	}
	{
		Camera_t110840138 * L_22 = V_4;
		NullCheck(L_22);
		RenderTexture_t3726137678 * L_23 = Camera_get_targetTexture_m3559565008(L_22, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_24 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_23, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_24)
		{
			goto IL_00b8;
		}
	}

IL_00b3:
	{
		goto IL_02da;
	}

IL_00b8:
	{
		Camera_t110840138 * L_25 = V_4;
		NullCheck(L_25);
		Rect_t3345319094  L_26 = Camera_get_pixelRect_m237037586(L_25, /*hidden argument*/NULL);
		V_7 = L_26;
		Vector3_t67624592  L_27 = V_0;
		bool L_28 = Rect_Contains_m3823093228((&V_7), L_27, /*hidden argument*/NULL);
		if (L_28)
		{
			goto IL_00d3;
		}
	}
	{
		goto IL_02da;
	}

IL_00d3:
	{
		Camera_t110840138 * L_29 = V_4;
		NullCheck(L_29);
		GUILayer_t1356563649 * L_30 = Component_GetComponent_TisGUILayer_t1356563649_m427859813(L_29, /*hidden argument*/Component_GetComponent_TisGUILayer_t1356563649_m427859813_RuntimeMethod_var);
		V_8 = L_30;
		GUILayer_t1356563649 * L_31 = V_8;
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_32 = Object_op_Implicit_m3026831640(NULL /*static, unused*/, L_31, /*hidden argument*/NULL);
		if (!L_32)
		{
			goto IL_0154;
		}
	}
	{
		GUILayer_t1356563649 * L_33 = V_8;
		Vector3_t67624592  L_34 = V_0;
		NullCheck(L_33);
		GUIElement_t316128140 * L_35 = GUILayer_HitTest_m37771484(L_33, L_34, /*hidden argument*/NULL);
		V_9 = L_35;
		GUIElement_t316128140 * L_36 = V_9;
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_37 = Object_op_Implicit_m3026831640(NULL /*static, unused*/, L_36, /*hidden argument*/NULL);
		if (!L_37)
		{
			goto IL_012f;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_38 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_38);
		GUIElement_t316128140 * L_39 = V_9;
		NullCheck(L_39);
		GameObject_t2923855588 * L_40 = Component_get_gameObject_m3854382865(L_39, /*hidden argument*/NULL);
		((L_38)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->set_target_0(L_40);
		HitInfoU5BU5D_t4176695186* L_41 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_41);
		Camera_t110840138 * L_42 = V_4;
		((L_41)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->set_camera_1(L_42);
		goto IL_0153;
	}

IL_012f:
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_43 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_43);
		((L_43)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->set_target_0((GameObject_t2923855588 *)NULL);
		HitInfoU5BU5D_t4176695186* L_44 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_44);
		((L_44)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->set_camera_1((Camera_t110840138 *)NULL);
	}

IL_0153:
	{
	}

IL_0154:
	{
		Camera_t110840138 * L_45 = V_4;
		NullCheck(L_45);
		int32_t L_46 = Camera_get_eventMask_m3597146787(L_45, /*hidden argument*/NULL);
		if (L_46)
		{
			goto IL_0165;
		}
	}
	{
		goto IL_02da;
	}

IL_0165:
	{
		Camera_t110840138 * L_47 = V_4;
		Vector3_t67624592  L_48 = V_0;
		NullCheck(L_47);
		Ray_t3058960190  L_49 = Camera_ScreenPointToRay_m2745386935(L_47, L_48, /*hidden argument*/NULL);
		V_10 = L_49;
		Vector3_t67624592  L_50 = Ray_get_direction_m2485610855((&V_10), /*hidden argument*/NULL);
		V_12 = L_50;
		float L_51 = (&V_12)->get_z_3();
		V_11 = L_51;
		float L_52 = V_11;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_t2756327229_il2cpp_TypeInfo_var);
		bool L_53 = Mathf_Approximately_m2771810637(NULL /*static, unused*/, (0.0f), L_52, /*hidden argument*/NULL);
		if (!L_53)
		{
			goto IL_019c;
		}
	}
	{
		G_B24_0 = (std::numeric_limits<float>::infinity());
		goto IL_01b3;
	}

IL_019c:
	{
		Camera_t110840138 * L_54 = V_4;
		NullCheck(L_54);
		float L_55 = Camera_get_farClipPlane_m334378459(L_54, /*hidden argument*/NULL);
		Camera_t110840138 * L_56 = V_4;
		NullCheck(L_56);
		float L_57 = Camera_get_nearClipPlane_m1776629686(L_56, /*hidden argument*/NULL);
		float L_58 = V_11;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_t2756327229_il2cpp_TypeInfo_var);
		float L_59 = fabsf(((float)((float)((float)((float)L_55-(float)L_57))/(float)L_58)));
		G_B24_0 = L_59;
	}

IL_01b3:
	{
		V_13 = G_B24_0;
		Camera_t110840138 * L_60 = V_4;
		Ray_t3058960190  L_61 = V_10;
		float L_62 = V_13;
		Camera_t110840138 * L_63 = V_4;
		NullCheck(L_63);
		int32_t L_64 = Camera_get_cullingMask_m123840027(L_63, /*hidden argument*/NULL);
		Camera_t110840138 * L_65 = V_4;
		NullCheck(L_65);
		int32_t L_66 = Camera_get_eventMask_m3597146787(L_65, /*hidden argument*/NULL);
		NullCheck(L_60);
		GameObject_t2923855588 * L_67 = Camera_RaycastTry_m2041275581(L_60, L_61, L_62, ((int32_t)((int32_t)L_64&(int32_t)L_66)), /*hidden argument*/NULL);
		V_14 = L_67;
		GameObject_t2923855588 * L_68 = V_14;
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_69 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_68, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_69)
		{
			goto IL_0209;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_70 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_70);
		GameObject_t2923855588 * L_71 = V_14;
		((L_70)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_target_0(L_71);
		HitInfoU5BU5D_t4176695186* L_72 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_72);
		Camera_t110840138 * L_73 = V_4;
		((L_72)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_camera_1(L_73);
		goto IL_0247;
	}

IL_0209:
	{
		Camera_t110840138 * L_74 = V_4;
		NullCheck(L_74);
		int32_t L_75 = Camera_get_clearFlags_m3668905607(L_74, /*hidden argument*/NULL);
		if ((((int32_t)L_75) == ((int32_t)1)))
		{
			goto IL_0223;
		}
	}
	{
		Camera_t110840138 * L_76 = V_4;
		NullCheck(L_76);
		int32_t L_77 = Camera_get_clearFlags_m3668905607(L_76, /*hidden argument*/NULL);
		if ((!(((uint32_t)L_77) == ((uint32_t)2))))
		{
			goto IL_0247;
		}
	}

IL_0223:
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_78 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_78);
		((L_78)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_target_0((GameObject_t2923855588 *)NULL);
		HitInfoU5BU5D_t4176695186* L_79 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_79);
		((L_79)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_camera_1((Camera_t110840138 *)NULL);
	}

IL_0247:
	{
		Camera_t110840138 * L_80 = V_4;
		Ray_t3058960190  L_81 = V_10;
		float L_82 = V_13;
		Camera_t110840138 * L_83 = V_4;
		NullCheck(L_83);
		int32_t L_84 = Camera_get_cullingMask_m123840027(L_83, /*hidden argument*/NULL);
		Camera_t110840138 * L_85 = V_4;
		NullCheck(L_85);
		int32_t L_86 = Camera_get_eventMask_m3597146787(L_85, /*hidden argument*/NULL);
		NullCheck(L_80);
		GameObject_t2923855588 * L_87 = Camera_RaycastTry2D_m1423852821(L_80, L_81, L_82, ((int32_t)((int32_t)L_84&(int32_t)L_86)), /*hidden argument*/NULL);
		V_15 = L_87;
		GameObject_t2923855588 * L_88 = V_15;
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_89 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_88, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_89)
		{
			goto IL_029b;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_90 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_90);
		GameObject_t2923855588 * L_91 = V_15;
		((L_90)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_target_0(L_91);
		HitInfoU5BU5D_t4176695186* L_92 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_92);
		Camera_t110840138 * L_93 = V_4;
		((L_92)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_camera_1(L_93);
		goto IL_02d9;
	}

IL_029b:
	{
		Camera_t110840138 * L_94 = V_4;
		NullCheck(L_94);
		int32_t L_95 = Camera_get_clearFlags_m3668905607(L_94, /*hidden argument*/NULL);
		if ((((int32_t)L_95) == ((int32_t)1)))
		{
			goto IL_02b5;
		}
	}
	{
		Camera_t110840138 * L_96 = V_4;
		NullCheck(L_96);
		int32_t L_97 = Camera_get_clearFlags_m3668905607(L_96, /*hidden argument*/NULL);
		if ((!(((uint32_t)L_97) == ((uint32_t)2))))
		{
			goto IL_02d9;
		}
	}

IL_02b5:
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_98 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_98);
		((L_98)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_target_0((GameObject_t2923855588 *)NULL);
		HitInfoU5BU5D_t4176695186* L_99 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_99);
		((L_99)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_camera_1((Camera_t110840138 *)NULL);
	}

IL_02d9:
	{
	}

IL_02da:
	{
		int32_t L_100 = V_6;
		V_6 = ((int32_t)((int32_t)L_100+(int32_t)1));
	}

IL_02e0:
	{
		int32_t L_101 = V_6;
		CameraU5BU5D_t2507966031* L_102 = V_5;
		NullCheck(L_102);
		if ((((int32_t)L_101) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_102)->max_length)))))))
		{
			goto IL_0086;
		}
	}
	{
	}

IL_02ec:
	{
		V_16 = 0;
		goto IL_0312;
	}

IL_02f4:
	{
		int32_t L_103 = V_16;
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_104 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		int32_t L_105 = V_16;
		NullCheck(L_104);
		SendMouseEvents_SendEvents_m1146913201(NULL /*static, unused*/, L_103, (*(HitInfo_t2268685571 *)((L_104)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_105)))), /*hidden argument*/NULL);
		int32_t L_106 = V_16;
		V_16 = ((int32_t)((int32_t)L_106+(int32_t)1));
	}

IL_0312:
	{
		int32_t L_107 = V_16;
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_108 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
		NullCheck(L_108);
		if ((((int32_t)L_107) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_108)->max_length)))))))
		{
			goto IL_02f4;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0);
		return;
	}
}
// System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
extern "C"  void SendMouseEvents_SendEvents_m1146913201 (RuntimeObject * __this /* static, unused */, int32_t ___i0, HitInfo_t2268685571  ___hit1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SendMouseEvents_SendEvents_m1146913201_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	HitInfo_t2268685571  V_2;
	memset(&V_2, 0, sizeof(V_2));
	{
		IL2CPP_RUNTIME_CLASS_INIT(Input_t560450644_il2cpp_TypeInfo_var);
		bool L_0 = Input_GetMouseButtonDown_m2775304371(NULL /*static, unused*/, 0, /*hidden argument*/NULL);
		V_0 = L_0;
		bool L_1 = Input_GetMouseButton_m1664028110(NULL /*static, unused*/, 0, /*hidden argument*/NULL);
		V_1 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_004f;
		}
	}
	{
		HitInfo_t2268685571  L_3 = ___hit1;
		bool L_4 = HitInfo_op_Implicit_m3724497342(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
		if (!L_4)
		{
			goto IL_0049;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_5 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
		int32_t L_6 = ___i0;
		NullCheck(L_5);
		HitInfo_t2268685571  L_7 = ___hit1;
		*(HitInfo_t2268685571 *)((L_5)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_6))) = L_7;
		HitInfoU5BU5D_t4176695186* L_8 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
		int32_t L_9 = ___i0;
		NullCheck(L_8);
		HitInfo_SendMessage_m3290389411(((L_8)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_9))), _stringLiteral2558053113, /*hidden argument*/NULL);
	}

IL_0049:
	{
		goto IL_0107;
	}

IL_004f:
	{
		bool L_10 = V_1;
		if (L_10)
		{
			goto IL_00d6;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_11 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
		int32_t L_12 = ___i0;
		NullCheck(L_11);
		bool L_13 = HitInfo_op_Implicit_m3724497342(NULL /*static, unused*/, (*(HitInfo_t2268685571 *)((L_11)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_12)))), /*hidden argument*/NULL);
		if (!L_13)
		{
			goto IL_00d0;
		}
	}
	{
		HitInfo_t2268685571  L_14 = ___hit1;
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_15 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
		int32_t L_16 = ___i0;
		NullCheck(L_15);
		bool L_17 = HitInfo_Compare_m3962420595(NULL /*static, unused*/, L_14, (*(HitInfo_t2268685571 *)((L_15)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_16)))), /*hidden argument*/NULL);
		if (!L_17)
		{
			goto IL_00a1;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_18 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
		int32_t L_19 = ___i0;
		NullCheck(L_18);
		HitInfo_SendMessage_m3290389411(((L_18)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_19))), _stringLiteral2906149351, /*hidden argument*/NULL);
	}

IL_00a1:
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_20 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
		int32_t L_21 = ___i0;
		NullCheck(L_20);
		HitInfo_SendMessage_m3290389411(((L_20)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_21))), _stringLiteral3147111904, /*hidden argument*/NULL);
		HitInfoU5BU5D_t4176695186* L_22 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
		int32_t L_23 = ___i0;
		NullCheck(L_22);
		Initobj (HitInfo_t2268685571_il2cpp_TypeInfo_var, (&V_2));
		HitInfo_t2268685571  L_24 = V_2;
		*(HitInfo_t2268685571 *)((L_22)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_23))) = L_24;
	}

IL_00d0:
	{
		goto IL_0107;
	}

IL_00d6:
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_25 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
		int32_t L_26 = ___i0;
		NullCheck(L_25);
		bool L_27 = HitInfo_op_Implicit_m3724497342(NULL /*static, unused*/, (*(HitInfo_t2268685571 *)((L_25)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_26)))), /*hidden argument*/NULL);
		if (!L_27)
		{
			goto IL_0107;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_28 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
		int32_t L_29 = ___i0;
		NullCheck(L_28);
		HitInfo_SendMessage_m3290389411(((L_28)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_29))), _stringLiteral417825151, /*hidden argument*/NULL);
	}

IL_0107:
	{
		HitInfo_t2268685571  L_30 = ___hit1;
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_31 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_LastHit_1();
		int32_t L_32 = ___i0;
		NullCheck(L_31);
		bool L_33 = HitInfo_Compare_m3962420595(NULL /*static, unused*/, L_30, (*(HitInfo_t2268685571 *)((L_31)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_32)))), /*hidden argument*/NULL);
		if (!L_33)
		{
			goto IL_0140;
		}
	}
	{
		HitInfo_t2268685571  L_34 = ___hit1;
		bool L_35 = HitInfo_op_Implicit_m3724497342(NULL /*static, unused*/, L_34, /*hidden argument*/NULL);
		if (!L_35)
		{
			goto IL_013a;
		}
	}
	{
		HitInfo_SendMessage_m3290389411((&___hit1), _stringLiteral3932688994, /*hidden argument*/NULL);
	}

IL_013a:
	{
		goto IL_0198;
	}

IL_0140:
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_36 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_LastHit_1();
		int32_t L_37 = ___i0;
		NullCheck(L_36);
		bool L_38 = HitInfo_op_Implicit_m3724497342(NULL /*static, unused*/, (*(HitInfo_t2268685571 *)((L_36)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_37)))), /*hidden argument*/NULL);
		if (!L_38)
		{
			goto IL_0172;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_39 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_LastHit_1();
		int32_t L_40 = ___i0;
		NullCheck(L_39);
		HitInfo_SendMessage_m3290389411(((L_39)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_40))), _stringLiteral3422424824, /*hidden argument*/NULL);
	}

IL_0172:
	{
		HitInfo_t2268685571  L_41 = ___hit1;
		bool L_42 = HitInfo_op_Implicit_m3724497342(NULL /*static, unused*/, L_41, /*hidden argument*/NULL);
		if (!L_42)
		{
			goto IL_0197;
		}
	}
	{
		HitInfo_SendMessage_m3290389411((&___hit1), _stringLiteral3662012992, /*hidden argument*/NULL);
		HitInfo_SendMessage_m3290389411((&___hit1), _stringLiteral3932688994, /*hidden argument*/NULL);
	}

IL_0197:
	{
	}

IL_0198:
	{
		IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t955851818_il2cpp_TypeInfo_var);
		HitInfoU5BU5D_t4176695186* L_43 = ((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->get_m_LastHit_1();
		int32_t L_44 = ___i0;
		NullCheck(L_43);
		HitInfo_t2268685571  L_45 = ___hit1;
		*(HitInfo_t2268685571 *)((L_43)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_44))) = L_45;
		return;
	}
}
// System.Void UnityEngine.SendMouseEvents::.cctor()
extern "C"  void SendMouseEvents__cctor_m4110553720 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SendMouseEvents__cctor_m4110553720_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	HitInfo_t2268685571  V_0;
	memset(&V_0, 0, sizeof(V_0));
	HitInfo_t2268685571  V_1;
	memset(&V_1, 0, sizeof(V_1));
	HitInfo_t2268685571  V_2;
	memset(&V_2, 0, sizeof(V_2));
	HitInfo_t2268685571  V_3;
	memset(&V_3, 0, sizeof(V_3));
	HitInfo_t2268685571  V_4;
	memset(&V_4, 0, sizeof(V_4));
	HitInfo_t2268685571  V_5;
	memset(&V_5, 0, sizeof(V_5));
	HitInfo_t2268685571  V_6;
	memset(&V_6, 0, sizeof(V_6));
	HitInfo_t2268685571  V_7;
	memset(&V_7, 0, sizeof(V_7));
	HitInfo_t2268685571  V_8;
	memset(&V_8, 0, sizeof(V_8));
	{
		((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0);
		HitInfoU5BU5D_t4176695186* L_0 = ((HitInfoU5BU5D_t4176695186*)SZArrayNew(HitInfoU5BU5D_t4176695186_il2cpp_TypeInfo_var, (uint32_t)3));
		NullCheck(L_0);
		Initobj (HitInfo_t2268685571_il2cpp_TypeInfo_var, (&V_0));
		HitInfo_t2268685571  L_1 = V_0;
		*(HitInfo_t2268685571 *)((L_0)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_1;
		HitInfoU5BU5D_t4176695186* L_2 = L_0;
		NullCheck(L_2);
		Initobj (HitInfo_t2268685571_il2cpp_TypeInfo_var, (&V_1));
		HitInfo_t2268685571  L_3 = V_1;
		*(HitInfo_t2268685571 *)((L_2)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_3;
		HitInfoU5BU5D_t4176695186* L_4 = L_2;
		NullCheck(L_4);
		Initobj (HitInfo_t2268685571_il2cpp_TypeInfo_var, (&V_2));
		HitInfo_t2268685571  L_5 = V_2;
		*(HitInfo_t2268685571 *)((L_4)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_5;
		((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->set_m_LastHit_1(L_4);
		HitInfoU5BU5D_t4176695186* L_6 = ((HitInfoU5BU5D_t4176695186*)SZArrayNew(HitInfoU5BU5D_t4176695186_il2cpp_TypeInfo_var, (uint32_t)3));
		NullCheck(L_6);
		Initobj (HitInfo_t2268685571_il2cpp_TypeInfo_var, (&V_3));
		HitInfo_t2268685571  L_7 = V_3;
		*(HitInfo_t2268685571 *)((L_6)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_7;
		HitInfoU5BU5D_t4176695186* L_8 = L_6;
		NullCheck(L_8);
		Initobj (HitInfo_t2268685571_il2cpp_TypeInfo_var, (&V_4));
		HitInfo_t2268685571  L_9 = V_4;
		*(HitInfo_t2268685571 *)((L_8)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_9;
		HitInfoU5BU5D_t4176695186* L_10 = L_8;
		NullCheck(L_10);
		Initobj (HitInfo_t2268685571_il2cpp_TypeInfo_var, (&V_5));
		HitInfo_t2268685571  L_11 = V_5;
		*(HitInfo_t2268685571 *)((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_11;
		((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->set_m_MouseDownHit_2(L_10);
		HitInfoU5BU5D_t4176695186* L_12 = ((HitInfoU5BU5D_t4176695186*)SZArrayNew(HitInfoU5BU5D_t4176695186_il2cpp_TypeInfo_var, (uint32_t)3));
		NullCheck(L_12);
		Initobj (HitInfo_t2268685571_il2cpp_TypeInfo_var, (&V_6));
		HitInfo_t2268685571  L_13 = V_6;
		*(HitInfo_t2268685571 *)((L_12)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_13;
		HitInfoU5BU5D_t4176695186* L_14 = L_12;
		NullCheck(L_14);
		Initobj (HitInfo_t2268685571_il2cpp_TypeInfo_var, (&V_7));
		HitInfo_t2268685571  L_15 = V_7;
		*(HitInfo_t2268685571 *)((L_14)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_15;
		HitInfoU5BU5D_t4176695186* L_16 = L_14;
		NullCheck(L_16);
		Initobj (HitInfo_t2268685571_il2cpp_TypeInfo_var, (&V_8));
		HitInfo_t2268685571  L_17 = V_8;
		*(HitInfo_t2268685571 *)((L_16)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_17;
		((SendMouseEvents_t955851818_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t955851818_il2cpp_TypeInfo_var))->set_m_CurrentHit_3(L_16);
		return;
	}
}
// Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
extern "C" void HitInfo_t2268685571_marshal_pinvoke(const HitInfo_t2268685571& unmarshaled, HitInfo_t2268685571_marshaled_pinvoke& marshaled)
{
	Il2CppCodeGenException* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception);
}
extern "C" void HitInfo_t2268685571_marshal_pinvoke_back(const HitInfo_t2268685571_marshaled_pinvoke& marshaled, HitInfo_t2268685571& unmarshaled)
{
	Il2CppCodeGenException* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
extern "C" void HitInfo_t2268685571_marshal_pinvoke_cleanup(HitInfo_t2268685571_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
extern "C" void HitInfo_t2268685571_marshal_com(const HitInfo_t2268685571& unmarshaled, HitInfo_t2268685571_marshaled_com& marshaled)
{
	Il2CppCodeGenException* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception);
}
extern "C" void HitInfo_t2268685571_marshal_com_back(const HitInfo_t2268685571_marshaled_com& marshaled, HitInfo_t2268685571& unmarshaled)
{
	Il2CppCodeGenException* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
extern "C" void HitInfo_t2268685571_marshal_com_cleanup(HitInfo_t2268685571_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
extern "C"  void HitInfo_SendMessage_m3290389411 (HitInfo_t2268685571 * __this, String_t* ___name0, const RuntimeMethod* method)
{
	{
		GameObject_t2923855588 * L_0 = __this->get_target_0();
		String_t* L_1 = ___name0;
		NullCheck(L_0);
		GameObject_SendMessage_m127802373(L_0, L_1, NULL, 1, /*hidden argument*/NULL);
		return;
	}
}
extern "C"  void HitInfo_SendMessage_m3290389411_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
{
	HitInfo_t2268685571 * _thisAdjusted = reinterpret_cast<HitInfo_t2268685571 *>(__this + 1);
	HitInfo_SendMessage_m3290389411(_thisAdjusted, ___name0, method);
}
// System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
extern "C"  bool HitInfo_op_Implicit_m3724497342 (RuntimeObject * __this /* static, unused */, HitInfo_t2268685571  ___exists0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (HitInfo_op_Implicit_m3724497342_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		GameObject_t2923855588 * L_0 = (&___exists0)->get_target_0();
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_0, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0022;
		}
	}
	{
		Camera_t110840138 * L_2 = (&___exists0)->get_camera_1();
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_3 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_2, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		G_B3_0 = ((int32_t)(L_3));
		goto IL_0023;
	}

IL_0022:
	{
		G_B3_0 = 0;
	}

IL_0023:
	{
		V_0 = (bool)G_B3_0;
		goto IL_0029;
	}

IL_0029:
	{
		bool L_4 = V_0;
		return L_4;
	}
}
// System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
extern "C"  bool HitInfo_Compare_m3962420595 (RuntimeObject * __this /* static, unused */, HitInfo_t2268685571  ___lhs0, HitInfo_t2268685571  ___rhs1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (HitInfo_Compare_m3962420595_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		GameObject_t2923855588 * L_0 = (&___lhs0)->get_target_0();
		GameObject_t2923855588 * L_1 = (&___rhs1)->get_target_0();
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_2 = Object_op_Equality_m1674932247(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
		if (!L_2)
		{
			goto IL_002e;
		}
	}
	{
		Camera_t110840138 * L_3 = (&___lhs0)->get_camera_1();
		Camera_t110840138 * L_4 = (&___rhs1)->get_camera_1();
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_5 = Object_op_Equality_m1674932247(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
		G_B3_0 = ((int32_t)(L_5));
		goto IL_002f;
	}

IL_002e:
	{
		G_B3_0 = 0;
	}

IL_002f:
	{
		V_0 = (bool)G_B3_0;
		goto IL_0035;
	}

IL_0035:
	{
		bool L_6 = V_0;
		return L_6;
	}
}
// System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
extern "C"  void FormerlySerializedAsAttribute__ctor_m1193260366 (FormerlySerializedAsAttribute_t2004262931 * __this, String_t* ___oldName0, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		String_t* L_0 = ___oldName0;
		__this->set_m_oldName_0(L_0);
		return;
	}
}
// System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::get_oldName()
extern "C"  String_t* FormerlySerializedAsAttribute_get_oldName_m1909070604 (FormerlySerializedAsAttribute_t2004262931 * __this, const RuntimeMethod* method)
{
	String_t* V_0 = NULL;
	{
		String_t* L_0 = __this->get_m_oldName_0();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		String_t* L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SerializeField::.ctor()
extern "C"  void SerializeField__ctor_m3116255803 (SerializeField_t2526071389 * __this, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SerializePrivateVariables::.ctor()
extern "C"  void SerializePrivateVariables__ctor_m1924752413 (SerializePrivateVariables_t3415835997 * __this, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
extern "C"  void SetupCoroutine_InvokeMoveNext_m3883473951 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___enumerator0, IntPtr_t ___returnValueAddress1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMoveNext_m3883473951_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IntPtr_t L_0 = ___returnValueAddress1;
		IntPtr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->get_Zero_1();
		bool L_2 = IntPtr_op_Equality_m148131807(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
		if (!L_2)
		{
			goto IL_0021;
		}
	}
	{
		ArgumentException_t270170821 * L_3 = (ArgumentException_t270170821 *)il2cpp_codegen_object_new(ArgumentException_t270170821_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m3841295731(L_3, _stringLiteral866912693, _stringLiteral1457260809, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_3);
	}

IL_0021:
	{
		IntPtr_t L_4 = ___returnValueAddress1;
		void* L_5 = IntPtr_op_Explicit_m624739794(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
		RuntimeObject* L_6 = ___enumerator0;
		NullCheck(L_6);
		bool L_7 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t2002634998_il2cpp_TypeInfo_var, L_6);
		*((int8_t*)(L_5)) = (int8_t)L_7;
		return;
	}
}
// System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
extern "C"  RuntimeObject * SetupCoroutine_InvokeMember_m817333955 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___behaviour0, String_t* ___name1, RuntimeObject * ___variable2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMember_m817333955_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	ObjectU5BU5D_t3885370135* V_0 = NULL;
	RuntimeObject * V_1 = NULL;
	{
		V_0 = (ObjectU5BU5D_t3885370135*)NULL;
		RuntimeObject * L_0 = ___variable2;
		if (!L_0)
		{
			goto IL_0016;
		}
	}
	{
		V_0 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)1));
		ObjectU5BU5D_t3885370135* L_1 = V_0;
		RuntimeObject * L_2 = ___variable2;
		NullCheck(L_1);
		ArrayElementTypeCheck (L_1, L_2);
		(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_2);
	}

IL_0016:
	{
		RuntimeObject * L_3 = ___behaviour0;
		NullCheck(L_3);
		Type_t * L_4 = Object_GetType_m1749792582(L_3, /*hidden argument*/NULL);
		String_t* L_5 = ___name1;
		RuntimeObject * L_6 = ___behaviour0;
		ObjectU5BU5D_t3885370135* L_7 = V_0;
		NullCheck(L_4);
		RuntimeObject * L_8 = VirtFuncInvoker8< RuntimeObject *, String_t*, int32_t, Binder_t530160220 *, RuntimeObject *, ObjectU5BU5D_t3885370135*, ParameterModifierU5BU5D_t730609508*, CultureInfo_t703400772 *, StringU5BU5D_t3608572874* >::Invoke(75 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_4, L_5, ((int32_t)308), (Binder_t530160220 *)NULL, L_6, L_7, (ParameterModifierU5BU5D_t730609508*)(ParameterModifierU5BU5D_t730609508*)NULL, (CultureInfo_t703400772 *)NULL, (StringU5BU5D_t3608572874*)(StringU5BU5D_t3608572874*)NULL);
		V_1 = L_8;
		goto IL_0033;
	}

IL_0033:
	{
		RuntimeObject * L_9 = V_1;
		return L_9;
	}
}
// UnityEngine.Shader UnityEngine.Shader::Find(System.String)
extern "C"  Shader_t610183752 * Shader_Find_m751989341 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
{
	typedef Shader_t610183752 * (*Shader_Find_m751989341_ftn) (String_t*);
	static Shader_Find_m751989341_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Shader_Find_m751989341_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::Find(System.String)");
	Shader_t610183752 * retVal = _il2cpp_icall_func(___name0);
	return retVal;
}
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
extern "C"  int32_t Shader_PropertyToID_m427373576 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
{
	typedef int32_t (*Shader_PropertyToID_m427373576_ftn) (String_t*);
	static Shader_PropertyToID_m427373576_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Shader_PropertyToID_m427373576_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
	int32_t retVal = _il2cpp_icall_func(___name0);
	return retVal;
}
// System.Void UnityEngine.SharedBetweenAnimatorsAttribute::.ctor()
extern "C"  void SharedBetweenAnimatorsAttribute__ctor_m210544062 (SharedBetweenAnimatorsAttribute_t1365952581 * __this, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		return;
	}
}
// Conversion methods for marshalling of: UnityEngine.SkeletonBone
extern "C" void SkeletonBone_t3980876343_marshal_pinvoke(const SkeletonBone_t3980876343& unmarshaled, SkeletonBone_t3980876343_marshaled_pinvoke& marshaled)
{
	marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.get_name_0());
	marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.get_parentName_1());
	marshaled.___position_2 = unmarshaled.get_position_2();
	marshaled.___rotation_3 = unmarshaled.get_rotation_3();
	marshaled.___scale_4 = unmarshaled.get_scale_4();
}
extern "C" void SkeletonBone_t3980876343_marshal_pinvoke_back(const SkeletonBone_t3980876343_marshaled_pinvoke& marshaled, SkeletonBone_t3980876343& unmarshaled)
{
	unmarshaled.set_name_0(il2cpp_codegen_marshal_string_result(marshaled.___name_0));
	unmarshaled.set_parentName_1(il2cpp_codegen_marshal_string_result(marshaled.___parentName_1));
	Vector3_t67624592  unmarshaled_position_temp_2;
	memset(&unmarshaled_position_temp_2, 0, sizeof(unmarshaled_position_temp_2));
	unmarshaled_position_temp_2 = marshaled.___position_2;
	unmarshaled.set_position_2(unmarshaled_position_temp_2);
	Quaternion_t4184531171  unmarshaled_rotation_temp_3;
	memset(&unmarshaled_rotation_temp_3, 0, sizeof(unmarshaled_rotation_temp_3));
	unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
	unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
	Vector3_t67624592  unmarshaled_scale_temp_4;
	memset(&unmarshaled_scale_temp_4, 0, sizeof(unmarshaled_scale_temp_4));
	unmarshaled_scale_temp_4 = marshaled.___scale_4;
	unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
}
// Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
extern "C" void SkeletonBone_t3980876343_marshal_pinvoke_cleanup(SkeletonBone_t3980876343_marshaled_pinvoke& marshaled)
{
	il2cpp_codegen_marshal_free(marshaled.___name_0);
	marshaled.___name_0 = NULL;
	il2cpp_codegen_marshal_free(marshaled.___parentName_1);
	marshaled.___parentName_1 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.SkeletonBone
extern "C" void SkeletonBone_t3980876343_marshal_com(const SkeletonBone_t3980876343& unmarshaled, SkeletonBone_t3980876343_marshaled_com& marshaled)
{
	marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_name_0());
	marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.get_parentName_1());
	marshaled.___position_2 = unmarshaled.get_position_2();
	marshaled.___rotation_3 = unmarshaled.get_rotation_3();
	marshaled.___scale_4 = unmarshaled.get_scale_4();
}
extern "C" void SkeletonBone_t3980876343_marshal_com_back(const SkeletonBone_t3980876343_marshaled_com& marshaled, SkeletonBone_t3980876343& unmarshaled)
{
	unmarshaled.set_name_0(il2cpp_codegen_marshal_bstring_result(marshaled.___name_0));
	unmarshaled.set_parentName_1(il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1));
	Vector3_t67624592  unmarshaled_position_temp_2;
	memset(&unmarshaled_position_temp_2, 0, sizeof(unmarshaled_position_temp_2));
	unmarshaled_position_temp_2 = marshaled.___position_2;
	unmarshaled.set_position_2(unmarshaled_position_temp_2);
	Quaternion_t4184531171  unmarshaled_rotation_temp_3;
	memset(&unmarshaled_rotation_temp_3, 0, sizeof(unmarshaled_rotation_temp_3));
	unmarshaled_rotation_temp_3 = marshaled.___rotation_3;
	unmarshaled.set_rotation_3(unmarshaled_rotation_temp_3);
	Vector3_t67624592  unmarshaled_scale_temp_4;
	memset(&unmarshaled_scale_temp_4, 0, sizeof(unmarshaled_scale_temp_4));
	unmarshaled_scale_temp_4 = marshaled.___scale_4;
	unmarshaled.set_scale_4(unmarshaled_scale_temp_4);
}
// Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
extern "C" void SkeletonBone_t3980876343_marshal_com_cleanup(SkeletonBone_t3980876343_marshaled_com& marshaled)
{
	il2cpp_codegen_marshal_free_bstring(marshaled.___name_0);
	marshaled.___name_0 = NULL;
	il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1);
	marshaled.___parentName_1 = NULL;
}
// System.Int32 UnityEngine.SkeletonBone::get_transformModified()
extern "C"  int32_t SkeletonBone_get_transformModified_m3249991282 (SkeletonBone_t3980876343 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		V_0 = 0;
		goto IL_0008;
	}

IL_0008:
	{
		int32_t L_0 = V_0;
		return L_0;
	}
}
extern "C"  int32_t SkeletonBone_get_transformModified_m3249991282_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	SkeletonBone_t3980876343 * _thisAdjusted = reinterpret_cast<SkeletonBone_t3980876343 *>(__this + 1);
	return SkeletonBone_get_transformModified_m3249991282(_thisAdjusted, method);
}
// System.Void UnityEngine.SkeletonBone::set_transformModified(System.Int32)
extern "C"  void SkeletonBone_set_transformModified_m2293113419 (SkeletonBone_t3980876343 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		return;
	}
}
extern "C"  void SkeletonBone_set_transformModified_m2293113419_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	SkeletonBone_t3980876343 * _thisAdjusted = reinterpret_cast<SkeletonBone_t3980876343 *>(__this + 1);
	SkeletonBone_set_transformModified_m2293113419(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.SliderState::.ctor()
extern "C"  void SliderState__ctor_m3304661917 (SliderState_t1582857496 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::.ctor()
extern "C"  void GameCenterPlatform__ctor_m1098683453 (GameCenterPlatform_t1308980868 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ClearAchievementDescriptions(System.Int32)
extern "C"  void GameCenterPlatform_ClearAchievementDescriptions_m3061750857 (RuntimeObject * __this /* static, unused */, int32_t ___size0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_ClearAchievementDescriptions_m3061750857_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		AchievementDescriptionU5BU5D_t916063548* L_0 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_adCache_1();
		if (!L_0)
		{
			goto IL_0018;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		AchievementDescriptionU5BU5D_t916063548* L_1 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_adCache_1();
		NullCheck(L_1);
		int32_t L_2 = ___size0;
		if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length))))) == ((int32_t)L_2)))
		{
			goto IL_0023;
		}
	}

IL_0018:
	{
		int32_t L_3 = ___size0;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->set_s_adCache_1(((AchievementDescriptionU5BU5D_t916063548*)SZArrayNew(AchievementDescriptionU5BU5D_t916063548_il2cpp_TypeInfo_var, (uint32_t)L_3)));
	}

IL_0023:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::SetAchievementDescription(UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData,System.Int32)
extern "C"  void GameCenterPlatform_SetAchievementDescription_m1606698321 (RuntimeObject * __this /* static, unused */, GcAchievementDescriptionData_t1960457254  ___data0, int32_t ___number1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_SetAchievementDescription_m1606698321_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		AchievementDescriptionU5BU5D_t916063548* L_0 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_adCache_1();
		int32_t L_1 = ___number1;
		AchievementDescription_t991053089 * L_2 = GcAchievementDescriptionData_ToAchievementDescription_m3634773672((&___data0), /*hidden argument*/NULL);
		NullCheck(L_0);
		ArrayElementTypeCheck (L_0, L_2);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(L_1), (AchievementDescription_t991053089 *)L_2);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::SetAchievementDescriptionImage(UnityEngine.Texture2D,System.Int32)
extern "C"  void GameCenterPlatform_SetAchievementDescriptionImage_m1171918828 (RuntimeObject * __this /* static, unused */, Texture2D_t1384570725 * ___texture0, int32_t ___number1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_SetAchievementDescriptionImage_m1171918828_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		AchievementDescriptionU5BU5D_t916063548* L_0 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_adCache_1();
		NullCheck(L_0);
		int32_t L_1 = ___number1;
		if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))))) <= ((int32_t)L_1)))
		{
			goto IL_0015;
		}
	}
	{
		int32_t L_2 = ___number1;
		if ((((int32_t)L_2) >= ((int32_t)0)))
		{
			goto IL_0025;
		}
	}

IL_0015:
	{
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t2324836986_il2cpp_TypeInfo_var);
		Debug_Log_m482196963(NULL /*static, unused*/, _stringLiteral800264308, /*hidden argument*/NULL);
		goto IL_0032;
	}

IL_0025:
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		AchievementDescriptionU5BU5D_t916063548* L_3 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_adCache_1();
		int32_t L_4 = ___number1;
		NullCheck(L_3);
		int32_t L_5 = L_4;
		AchievementDescription_t991053089 * L_6 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
		Texture2D_t1384570725 * L_7 = ___texture0;
		NullCheck(L_6);
		AchievementDescription_SetImage_m2104624658(L_6, L_7, /*hidden argument*/NULL);
	}

IL_0032:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::TriggerAchievementDescriptionCallback(System.Action`1<UnityEngine.SocialPlatforms.IAchievementDescription[]>)
extern "C"  void GameCenterPlatform_TriggerAchievementDescriptionCallback_m512691905 (RuntimeObject * __this /* static, unused */, Action_1_t4096934434 * ___callback0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_TriggerAchievementDescriptionCallback_m512691905_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Action_1_t4096934434 * L_0 = ___callback0;
		if (!L_0)
		{
			goto IL_0034;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		AchievementDescriptionU5BU5D_t916063548* L_1 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_adCache_1();
		if (!L_1)
		{
			goto IL_0034;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		AchievementDescriptionU5BU5D_t916063548* L_2 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_adCache_1();
		NullCheck(L_2);
		if ((((int32_t)((int32_t)(((RuntimeArray *)L_2)->max_length)))))
		{
			goto IL_0028;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t2324836986_il2cpp_TypeInfo_var);
		Debug_Log_m482196963(NULL /*static, unused*/, _stringLiteral1515164757, /*hidden argument*/NULL);
	}

IL_0028:
	{
		Action_1_t4096934434 * L_3 = ___callback0;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		AchievementDescriptionU5BU5D_t916063548* L_4 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_adCache_1();
		NullCheck(L_3);
		Action_1_Invoke_m534614836(L_3, (IAchievementDescriptionU5BU5D_t3064410227*)(IAchievementDescriptionU5BU5D_t3064410227*)L_4, /*hidden argument*/Action_1_Invoke_m534614836_RuntimeMethod_var);
	}

IL_0034:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::AuthenticateCallbackWrapper(System.Int32,System.String)
extern "C"  void GameCenterPlatform_AuthenticateCallbackWrapper_m2263980947 (RuntimeObject * __this /* static, unused */, int32_t ___result0, String_t* ___error1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_AuthenticateCallbackWrapper_m2263980947_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Action_2_t3787810730 * G_B3_0 = NULL;
	Action_2_t3787810730 * G_B2_0 = NULL;
	int32_t G_B4_0 = 0;
	Action_2_t3787810730 * G_B4_1 = NULL;
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		GameCenterPlatform_PopulateLocalUser_m2400765263(NULL /*static, unused*/, /*hidden argument*/NULL);
		Action_2_t3787810730 * L_0 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_AuthenticateCallback_0();
		if (!L_0)
		{
			goto IL_0031;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		Action_2_t3787810730 * L_1 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_AuthenticateCallback_0();
		int32_t L_2 = ___result0;
		G_B2_0 = L_1;
		if ((!(((uint32_t)L_2) == ((uint32_t)1))))
		{
			G_B3_0 = L_1;
			goto IL_0023;
		}
	}
	{
		G_B4_0 = 1;
		G_B4_1 = G_B2_0;
		goto IL_0024;
	}

IL_0023:
	{
		G_B4_0 = 0;
		G_B4_1 = G_B3_0;
	}

IL_0024:
	{
		String_t* L_3 = ___error1;
		NullCheck(G_B4_1);
		Action_2_Invoke_m641279976(G_B4_1, (bool)G_B4_0, L_3, /*hidden argument*/Action_2_Invoke_m641279976_RuntimeMethod_var);
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->set_s_AuthenticateCallback_0((Action_2_t3787810730 *)NULL);
	}

IL_0031:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ClearFriends(System.Int32)
extern "C"  void GameCenterPlatform_ClearFriends_m613985707 (RuntimeObject * __this /* static, unused */, int32_t ___size0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_ClearFriends_m613985707_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		int32_t L_0 = ___size0;
		GameCenterPlatform_SafeClearArray_m307863322(NULL /*static, unused*/, (((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_address_of_s_friends_2()), L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::SetFriends(UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData,System.Int32)
extern "C"  void GameCenterPlatform_SetFriends_m133258073 (RuntimeObject * __this /* static, unused */, GcUserProfileData_t265536658  ___data0, int32_t ___number1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_SetFriends_m133258073_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		int32_t L_0 = ___number1;
		GcUserProfileData_AddToArray_m2882040847((&___data0), (((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_address_of_s_friends_2()), L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::SetFriendImage(UnityEngine.Texture2D,System.Int32)
extern "C"  void GameCenterPlatform_SetFriendImage_m3088999821 (RuntimeObject * __this /* static, unused */, Texture2D_t1384570725 * ___texture0, int32_t ___number1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_SetFriendImage_m3088999821_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		Texture2D_t1384570725 * L_0 = ___texture0;
		int32_t L_1 = ___number1;
		GameCenterPlatform_SafeSetUserImage_m1317299489(NULL /*static, unused*/, (((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_address_of_s_friends_2()), L_0, L_1, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::TriggerFriendsCallbackWrapper(System.Action`1<System.Boolean>,System.Int32)
extern "C"  void GameCenterPlatform_TriggerFriendsCallbackWrapper_m3241103450 (RuntimeObject * __this /* static, unused */, Action_1_t2674754663 * ___callback0, int32_t ___result1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_TriggerFriendsCallbackWrapper_m3241103450_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Action_1_t2674754663 * G_B5_0 = NULL;
	Action_1_t2674754663 * G_B4_0 = NULL;
	int32_t G_B6_0 = 0;
	Action_1_t2674754663 * G_B6_1 = NULL;
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		UserProfileU5BU5D_t3377267652* L_0 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_friends_2();
		if (!L_0)
		{
			goto IL_001a;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		LocalUser_t2155741069 * L_1 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_m_LocalUser_5();
		UserProfileU5BU5D_t3377267652* L_2 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_friends_2();
		NullCheck(L_1);
		LocalUser_SetFriends_m2359410273(L_1, (IUserProfileU5BU5D_t3867243727*)(IUserProfileU5BU5D_t3867243727*)L_2, /*hidden argument*/NULL);
	}

IL_001a:
	{
		Action_1_t2674754663 * L_3 = ___callback0;
		if (!L_3)
		{
			goto IL_0034;
		}
	}
	{
		Action_1_t2674754663 * L_4 = ___callback0;
		int32_t L_5 = ___result1;
		G_B4_0 = L_4;
		if ((!(((uint32_t)L_5) == ((uint32_t)1))))
		{
			G_B5_0 = L_4;
			goto IL_002e;
		}
	}
	{
		G_B6_0 = 1;
		G_B6_1 = G_B4_0;
		goto IL_002f;
	}

IL_002e:
	{
		G_B6_0 = 0;
		G_B6_1 = G_B5_0;
	}

IL_002f:
	{
		NullCheck(G_B6_1);
		Action_1_Invoke_m3062505204(G_B6_1, (bool)G_B6_0, /*hidden argument*/Action_1_Invoke_m3062505204_RuntimeMethod_var);
	}

IL_0034:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::AchievementCallbackWrapper(System.Action`1<UnityEngine.SocialPlatforms.IAchievement[]>,UnityEngine.SocialPlatforms.GameCenter.GcAchievementData[])
extern "C"  void GameCenterPlatform_AchievementCallbackWrapper_m3148814100 (RuntimeObject * __this /* static, unused */, Action_1_t2897662423 * ___callback0, GcAchievementDataU5BU5D_t1247845579* ___result1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_AchievementCallbackWrapper_m3148814100_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	AchievementU5BU5D_t867614507* V_0 = NULL;
	int32_t V_1 = 0;
	{
		Action_1_t2897662423 * L_0 = ___callback0;
		if (!L_0)
		{
			goto IL_004e;
		}
	}
	{
		GcAchievementDataU5BU5D_t1247845579* L_1 = ___result1;
		NullCheck(L_1);
		if ((((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length)))))
		{
			goto IL_001a;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t2324836986_il2cpp_TypeInfo_var);
		Debug_Log_m482196963(NULL /*static, unused*/, _stringLiteral1000174466, /*hidden argument*/NULL);
	}

IL_001a:
	{
		GcAchievementDataU5BU5D_t1247845579* L_2 = ___result1;
		NullCheck(L_2);
		V_0 = ((AchievementU5BU5D_t867614507*)SZArrayNew(AchievementU5BU5D_t867614507_il2cpp_TypeInfo_var, (uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_2)->max_length))))));
		V_1 = 0;
		goto IL_003d;
	}

IL_002a:
	{
		AchievementU5BU5D_t867614507* L_3 = V_0;
		int32_t L_4 = V_1;
		GcAchievementDataU5BU5D_t1247845579* L_5 = ___result1;
		int32_t L_6 = V_1;
		NullCheck(L_5);
		Achievement_t2468443294 * L_7 = GcAchievementData_ToAchievement_m3236287768(((L_5)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_6))), /*hidden argument*/NULL);
		NullCheck(L_3);
		ArrayElementTypeCheck (L_3, L_7);
		(L_3)->SetAt(static_cast<il2cpp_array_size_t>(L_4), (Achievement_t2468443294 *)L_7);
		int32_t L_8 = V_1;
		V_1 = ((int32_t)((int32_t)L_8+(int32_t)1));
	}

IL_003d:
	{
		int32_t L_9 = V_1;
		GcAchievementDataU5BU5D_t1247845579* L_10 = ___result1;
		NullCheck(L_10);
		if ((((int32_t)L_9) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_10)->max_length)))))))
		{
			goto IL_002a;
		}
	}
	{
		Action_1_t2897662423 * L_11 = ___callback0;
		AchievementU5BU5D_t867614507* L_12 = V_0;
		NullCheck(L_11);
		Action_1_Invoke_m4016068893(L_11, (IAchievementU5BU5D_t1865138216*)(IAchievementU5BU5D_t1865138216*)L_12, /*hidden argument*/Action_1_Invoke_m4016068893_RuntimeMethod_var);
	}

IL_004e:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ProgressCallbackWrapper(System.Action`1<System.Boolean>,System.Boolean)
extern "C"  void GameCenterPlatform_ProgressCallbackWrapper_m1646544226 (RuntimeObject * __this /* static, unused */, Action_1_t2674754663 * ___callback0, bool ___success1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_ProgressCallbackWrapper_m1646544226_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Action_1_t2674754663 * L_0 = ___callback0;
		if (!L_0)
		{
			goto IL_000e;
		}
	}
	{
		Action_1_t2674754663 * L_1 = ___callback0;
		bool L_2 = ___success1;
		NullCheck(L_1);
		Action_1_Invoke_m3062505204(L_1, L_2, /*hidden argument*/Action_1_Invoke_m3062505204_RuntimeMethod_var);
	}

IL_000e:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ScoreCallbackWrapper(System.Action`1<System.Boolean>,System.Boolean)
extern "C"  void GameCenterPlatform_ScoreCallbackWrapper_m2822221228 (RuntimeObject * __this /* static, unused */, Action_1_t2674754663 * ___callback0, bool ___success1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_ScoreCallbackWrapper_m2822221228_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Action_1_t2674754663 * L_0 = ___callback0;
		if (!L_0)
		{
			goto IL_000e;
		}
	}
	{
		Action_1_t2674754663 * L_1 = ___callback0;
		bool L_2 = ___success1;
		NullCheck(L_1);
		Action_1_Invoke_m3062505204(L_1, L_2, /*hidden argument*/Action_1_Invoke_m3062505204_RuntimeMethod_var);
	}

IL_000e:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ScoreLoaderCallbackWrapper(System.Action`1<UnityEngine.SocialPlatforms.IScore[]>,UnityEngine.SocialPlatforms.GameCenter.GcScoreData[])
extern "C"  void GameCenterPlatform_ScoreLoaderCallbackWrapper_m2682991831 (RuntimeObject * __this /* static, unused */, Action_1_t1552255288 * ___callback0, GcScoreDataU5BU5D_t859946003* ___result1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_ScoreLoaderCallbackWrapper_m2682991831_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	ScoreU5BU5D_t13505070* V_0 = NULL;
	int32_t V_1 = 0;
	{
		Action_1_t1552255288 * L_0 = ___callback0;
		if (!L_0)
		{
			goto IL_003c;
		}
	}
	{
		GcScoreDataU5BU5D_t859946003* L_1 = ___result1;
		NullCheck(L_1);
		V_0 = ((ScoreU5BU5D_t13505070*)SZArrayNew(ScoreU5BU5D_t13505070_il2cpp_TypeInfo_var, (uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length))))));
		V_1 = 0;
		goto IL_002b;
	}

IL_0018:
	{
		ScoreU5BU5D_t13505070* L_2 = V_0;
		int32_t L_3 = V_1;
		GcScoreDataU5BU5D_t859946003* L_4 = ___result1;
		int32_t L_5 = V_1;
		NullCheck(L_4);
		Score_t671349143 * L_6 = GcScoreData_ToScore_m3944565042(((L_4)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_5))), /*hidden argument*/NULL);
		NullCheck(L_2);
		ArrayElementTypeCheck (L_2, L_6);
		(L_2)->SetAt(static_cast<il2cpp_array_size_t>(L_3), (Score_t671349143 *)L_6);
		int32_t L_7 = V_1;
		V_1 = ((int32_t)((int32_t)L_7+(int32_t)1));
	}

IL_002b:
	{
		int32_t L_8 = V_1;
		GcScoreDataU5BU5D_t859946003* L_9 = ___result1;
		NullCheck(L_9);
		if ((((int32_t)L_8) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_9)->max_length)))))))
		{
			goto IL_0018;
		}
	}
	{
		Action_1_t1552255288 * L_10 = ___callback0;
		ScoreU5BU5D_t13505070* L_11 = V_0;
		NullCheck(L_10);
		Action_1_Invoke_m2262809151(L_10, (IScoreU5BU5D_t519731081*)(IScoreU5BU5D_t519731081*)L_11, /*hidden argument*/Action_1_Invoke_m2262809151_RuntimeMethod_var);
	}

IL_003c:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::UnityEngine.SocialPlatforms.ISocialPlatform.LoadFriends(UnityEngine.SocialPlatforms.ILocalUser,System.Action`1<System.Boolean>)
extern "C"  void GameCenterPlatform_UnityEngine_SocialPlatforms_ISocialPlatform_LoadFriends_m328693879 (GameCenterPlatform_t1308980868 * __this, RuntimeObject* ___user0, Action_1_t2674754663 * ___callback1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_UnityEngine_SocialPlatforms_ISocialPlatform_LoadFriends_m328693879_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		bool L_0 = GameCenterPlatform_VerifyAuthentication_m2885445492(__this, /*hidden argument*/NULL);
		if (L_0)
		{
			goto IL_001f;
		}
	}
	{
		Action_1_t2674754663 * L_1 = ___callback1;
		if (!L_1)
		{
			goto IL_001a;
		}
	}
	{
		Action_1_t2674754663 * L_2 = ___callback1;
		NullCheck(L_2);
		Action_1_Invoke_m3062505204(L_2, (bool)0, /*hidden argument*/Action_1_Invoke_m3062505204_RuntimeMethod_var);
	}

IL_001a:
	{
		goto IL_0025;
	}

IL_001f:
	{
		Action_1_t2674754663 * L_3 = ___callback1;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		GameCenterPlatform_Internal_LoadFriends_m881374576(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
	}

IL_0025:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::UnityEngine.SocialPlatforms.ISocialPlatform.Authenticate(UnityEngine.SocialPlatforms.ILocalUser,System.Action`1<System.Boolean>)
extern "C"  void GameCenterPlatform_UnityEngine_SocialPlatforms_ISocialPlatform_Authenticate_m1866259755 (GameCenterPlatform_t1308980868 * __this, RuntimeObject* ___user0, Action_1_t2674754663 * ___callback1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_UnityEngine_SocialPlatforms_ISocialPlatform_Authenticate_m1866259755_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_t4230897699 * V_0 = NULL;
	{
		U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_t4230897699 * L_0 = (U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_t4230897699 *)il2cpp_codegen_object_new(U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_t4230897699_il2cpp_TypeInfo_var);
		U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0__ctor_m639058503(L_0, /*hidden argument*/NULL);
		V_0 = L_0;
		U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_t4230897699 * L_1 = V_0;
		Action_1_t2674754663 * L_2 = ___callback1;
		NullCheck(L_1);
		L_1->set_callback_0(L_2);
		RuntimeObject* L_3 = ___user0;
		U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_t4230897699 * L_4 = V_0;
		IntPtr_t L_5;
		L_5.set_m_value_0((void*)(void*)U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_U3CU3Em__0_m2206341105_RuntimeMethod_var);
		Action_2_t3787810730 * L_6 = (Action_2_t3787810730 *)il2cpp_codegen_object_new(Action_2_t3787810730_il2cpp_TypeInfo_var);
		Action_2__ctor_m3476159000(L_6, L_4, L_5, /*hidden argument*/Action_2__ctor_m3476159000_RuntimeMethod_var);
		InterfaceActionInvoker2< RuntimeObject*, Action_2_t3787810730 * >::Invoke(1 /* System.Void UnityEngine.SocialPlatforms.ISocialPlatform::Authenticate(UnityEngine.SocialPlatforms.ILocalUser,System.Action`2<System.Boolean,System.String>) */, ISocialPlatform_t2229370286_il2cpp_TypeInfo_var, __this, L_3, L_6);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::UnityEngine.SocialPlatforms.ISocialPlatform.Authenticate(UnityEngine.SocialPlatforms.ILocalUser,System.Action`2<System.Boolean,System.String>)
extern "C"  void GameCenterPlatform_UnityEngine_SocialPlatforms_ISocialPlatform_Authenticate_m1627378436 (GameCenterPlatform_t1308980868 * __this, RuntimeObject* ___user0, Action_2_t3787810730 * ___callback1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_UnityEngine_SocialPlatforms_ISocialPlatform_Authenticate_m1627378436_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Action_2_t3787810730 * L_0 = ___callback1;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->set_s_AuthenticateCallback_0(L_0);
		GameCenterPlatform_Internal_Authenticate_m4080317000(NULL /*static, unused*/, /*hidden argument*/NULL);
		return;
	}
}
// UnityEngine.SocialPlatforms.ILocalUser UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::get_localUser()
extern "C"  RuntimeObject* GameCenterPlatform_get_localUser_m3939861769 (GameCenterPlatform_t1308980868 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_get_localUser_m3939861769_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	RuntimeObject* V_0 = NULL;
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		LocalUser_t2155741069 * L_0 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_m_LocalUser_5();
		if (L_0)
		{
			goto IL_0015;
		}
	}
	{
		LocalUser_t2155741069 * L_1 = (LocalUser_t2155741069 *)il2cpp_codegen_object_new(LocalUser_t2155741069_il2cpp_TypeInfo_var);
		LocalUser__ctor_m928281921(L_1, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->set_m_LocalUser_5(L_1);
	}

IL_0015:
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		bool L_2 = GameCenterPlatform_Internal_Authenticated_m3332319061(NULL /*static, unused*/, /*hidden argument*/NULL);
		if (!L_2)
		{
			goto IL_003d;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		LocalUser_t2155741069 * L_3 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_m_LocalUser_5();
		NullCheck(L_3);
		String_t* L_4 = UserProfile_get_id_m2069338772(L_3, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		bool L_5 = String_op_Equality_m767991535(NULL /*static, unused*/, L_4, _stringLiteral1666647875, /*hidden argument*/NULL);
		if (!L_5)
		{
			goto IL_003d;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		GameCenterPlatform_PopulateLocalUser_m2400765263(NULL /*static, unused*/, /*hidden argument*/NULL);
	}

IL_003d:
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		LocalUser_t2155741069 * L_6 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_m_LocalUser_5();
		V_0 = L_6;
		goto IL_0048;
	}

IL_0048:
	{
		RuntimeObject* L_7 = V_0;
		return L_7;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::PopulateLocalUser()
extern "C"  void GameCenterPlatform_PopulateLocalUser_m2400765263 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_PopulateLocalUser_m2400765263_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		LocalUser_t2155741069 * L_0 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_m_LocalUser_5();
		bool L_1 = GameCenterPlatform_Internal_Authenticated_m3332319061(NULL /*static, unused*/, /*hidden argument*/NULL);
		NullCheck(L_0);
		LocalUser_SetAuthenticated_m85368100(L_0, L_1, /*hidden argument*/NULL);
		LocalUser_t2155741069 * L_2 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_m_LocalUser_5();
		String_t* L_3 = GameCenterPlatform_Internal_UserName_m3116282197(NULL /*static, unused*/, /*hidden argument*/NULL);
		NullCheck(L_2);
		UserProfile_SetUserName_m3129419512(L_2, L_3, /*hidden argument*/NULL);
		LocalUser_t2155741069 * L_4 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_m_LocalUser_5();
		String_t* L_5 = GameCenterPlatform_Internal_UserID_m1253806589(NULL /*static, unused*/, /*hidden argument*/NULL);
		NullCheck(L_4);
		UserProfile_SetUserID_m836273895(L_4, L_5, /*hidden argument*/NULL);
		LocalUser_t2155741069 * L_6 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_m_LocalUser_5();
		bool L_7 = GameCenterPlatform_Internal_Underage_m4288143883(NULL /*static, unused*/, /*hidden argument*/NULL);
		NullCheck(L_6);
		LocalUser_SetUnderage_m192521804(L_6, L_7, /*hidden argument*/NULL);
		LocalUser_t2155741069 * L_8 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_m_LocalUser_5();
		Texture2D_t1384570725 * L_9 = GameCenterPlatform_Internal_UserImage_m890633310(NULL /*static, unused*/, /*hidden argument*/NULL);
		NullCheck(L_8);
		UserProfile_SetImage_m4145629067(L_8, L_9, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::LoadAchievementDescriptions(System.Action`1<UnityEngine.SocialPlatforms.IAchievementDescription[]>)
extern "C"  void GameCenterPlatform_LoadAchievementDescriptions_m69720184 (GameCenterPlatform_t1308980868 * __this, Action_1_t4096934434 * ___callback0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_LoadAchievementDescriptions_m69720184_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		bool L_0 = GameCenterPlatform_VerifyAuthentication_m2885445492(__this, /*hidden argument*/NULL);
		if (L_0)
		{
			goto IL_0024;
		}
	}
	{
		Action_1_t4096934434 * L_1 = ___callback0;
		if (!L_1)
		{
			goto IL_001f;
		}
	}
	{
		Action_1_t4096934434 * L_2 = ___callback0;
		NullCheck(L_2);
		Action_1_Invoke_m534614836(L_2, (IAchievementDescriptionU5BU5D_t3064410227*)(IAchievementDescriptionU5BU5D_t3064410227*)((AchievementDescriptionU5BU5D_t916063548*)SZArrayNew(AchievementDescriptionU5BU5D_t916063548_il2cpp_TypeInfo_var, (uint32_t)0)), /*hidden argument*/Action_1_Invoke_m534614836_RuntimeMethod_var);
	}

IL_001f:
	{
		goto IL_002a;
	}

IL_0024:
	{
		Action_1_t4096934434 * L_3 = ___callback0;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		GameCenterPlatform_Internal_LoadAchievementDescriptions_m3640245504(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
	}

IL_002a:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ReportProgress(System.String,System.Double,System.Action`1<System.Boolean>)
extern "C"  void GameCenterPlatform_ReportProgress_m3320181035 (GameCenterPlatform_t1308980868 * __this, String_t* ___id0, double ___progress1, Action_1_t2674754663 * ___callback2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_ReportProgress_m3320181035_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		bool L_0 = GameCenterPlatform_VerifyAuthentication_m2885445492(__this, /*hidden argument*/NULL);
		if (L_0)
		{
			goto IL_001f;
		}
	}
	{
		Action_1_t2674754663 * L_1 = ___callback2;
		if (!L_1)
		{
			goto IL_001a;
		}
	}
	{
		Action_1_t2674754663 * L_2 = ___callback2;
		NullCheck(L_2);
		Action_1_Invoke_m3062505204(L_2, (bool)0, /*hidden argument*/Action_1_Invoke_m3062505204_RuntimeMethod_var);
	}

IL_001a:
	{
		goto IL_0027;
	}

IL_001f:
	{
		String_t* L_3 = ___id0;
		double L_4 = ___progress1;
		Action_1_t2674754663 * L_5 = ___callback2;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		GameCenterPlatform_Internal_ReportProgress_m1475385389(NULL /*static, unused*/, L_3, L_4, L_5, /*hidden argument*/NULL);
	}

IL_0027:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::LoadAchievements(System.Action`1<UnityEngine.SocialPlatforms.IAchievement[]>)
extern "C"  void GameCenterPlatform_LoadAchievements_m3779334338 (GameCenterPlatform_t1308980868 * __this, Action_1_t2897662423 * ___callback0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_LoadAchievements_m3779334338_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		bool L_0 = GameCenterPlatform_VerifyAuthentication_m2885445492(__this, /*hidden argument*/NULL);
		if (L_0)
		{
			goto IL_0024;
		}
	}
	{
		Action_1_t2897662423 * L_1 = ___callback0;
		if (!L_1)
		{
			goto IL_001f;
		}
	}
	{
		Action_1_t2897662423 * L_2 = ___callback0;
		NullCheck(L_2);
		Action_1_Invoke_m4016068893(L_2, (IAchievementU5BU5D_t1865138216*)(IAchievementU5BU5D_t1865138216*)((AchievementU5BU5D_t867614507*)SZArrayNew(AchievementU5BU5D_t867614507_il2cpp_TypeInfo_var, (uint32_t)0)), /*hidden argument*/Action_1_Invoke_m4016068893_RuntimeMethod_var);
	}

IL_001f:
	{
		goto IL_002a;
	}

IL_0024:
	{
		Action_1_t2897662423 * L_3 = ___callback0;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		GameCenterPlatform_Internal_LoadAchievements_m861185230(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
	}

IL_002a:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ReportScore(System.Int64,System.String,System.Action`1<System.Boolean>)
extern "C"  void GameCenterPlatform_ReportScore_m2179106046 (GameCenterPlatform_t1308980868 * __this, int64_t ___score0, String_t* ___board1, Action_1_t2674754663 * ___callback2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_ReportScore_m2179106046_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		bool L_0 = GameCenterPlatform_VerifyAuthentication_m2885445492(__this, /*hidden argument*/NULL);
		if (L_0)
		{
			goto IL_001f;
		}
	}
	{
		Action_1_t2674754663 * L_1 = ___callback2;
		if (!L_1)
		{
			goto IL_001a;
		}
	}
	{
		Action_1_t2674754663 * L_2 = ___callback2;
		NullCheck(L_2);
		Action_1_Invoke_m3062505204(L_2, (bool)0, /*hidden argument*/Action_1_Invoke_m3062505204_RuntimeMethod_var);
	}

IL_001a:
	{
		goto IL_0027;
	}

IL_001f:
	{
		int64_t L_3 = ___score0;
		String_t* L_4 = ___board1;
		Action_1_t2674754663 * L_5 = ___callback2;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		GameCenterPlatform_Internal_ReportScore_m1150348926(NULL /*static, unused*/, L_3, L_4, L_5, /*hidden argument*/NULL);
	}

IL_0027:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::LoadScores(System.String,System.Action`1<UnityEngine.SocialPlatforms.IScore[]>)
extern "C"  void GameCenterPlatform_LoadScores_m1004090045 (GameCenterPlatform_t1308980868 * __this, String_t* ___category0, Action_1_t1552255288 * ___callback1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_LoadScores_m1004090045_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		bool L_0 = GameCenterPlatform_VerifyAuthentication_m2885445492(__this, /*hidden argument*/NULL);
		if (L_0)
		{
			goto IL_0024;
		}
	}
	{
		Action_1_t1552255288 * L_1 = ___callback1;
		if (!L_1)
		{
			goto IL_001f;
		}
	}
	{
		Action_1_t1552255288 * L_2 = ___callback1;
		NullCheck(L_2);
		Action_1_Invoke_m2262809151(L_2, (IScoreU5BU5D_t519731081*)(IScoreU5BU5D_t519731081*)((ScoreU5BU5D_t13505070*)SZArrayNew(ScoreU5BU5D_t13505070_il2cpp_TypeInfo_var, (uint32_t)0)), /*hidden argument*/Action_1_Invoke_m2262809151_RuntimeMethod_var);
	}

IL_001f:
	{
		goto IL_002b;
	}

IL_0024:
	{
		String_t* L_3 = ___category0;
		Action_1_t1552255288 * L_4 = ___callback1;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		GameCenterPlatform_Internal_LoadScores_m13855206(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
	}

IL_002b:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::LoadScores(UnityEngine.SocialPlatforms.ILeaderboard,System.Action`1<System.Boolean>)
extern "C"  void GameCenterPlatform_LoadScores_m3163647240 (GameCenterPlatform_t1308980868 * __this, RuntimeObject* ___board0, Action_1_t2674754663 * ___callback1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_LoadScores_m3163647240_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Leaderboard_t3315266811 * V_0 = NULL;
	GcLeaderboard_t1761920286 * V_1 = NULL;
	StringU5BU5D_t3608572874* V_2 = NULL;
	Range_t2283206190  V_3;
	memset(&V_3, 0, sizeof(V_3));
	Range_t2283206190  V_4;
	memset(&V_4, 0, sizeof(V_4));
	{
		bool L_0 = GameCenterPlatform_VerifyAuthentication_m2885445492(__this, /*hidden argument*/NULL);
		if (L_0)
		{
			goto IL_001f;
		}
	}
	{
		Action_1_t2674754663 * L_1 = ___callback1;
		if (!L_1)
		{
			goto IL_001a;
		}
	}
	{
		Action_1_t2674754663 * L_2 = ___callback1;
		NullCheck(L_2);
		Action_1_Invoke_m3062505204(L_2, (bool)0, /*hidden argument*/Action_1_Invoke_m3062505204_RuntimeMethod_var);
	}

IL_001a:
	{
		goto IL_0080;
	}

IL_001f:
	{
		RuntimeObject* L_3 = ___board0;
		V_0 = ((Leaderboard_t3315266811 *)CastclassClass((RuntimeObject*)L_3, Leaderboard_t3315266811_il2cpp_TypeInfo_var));
		Leaderboard_t3315266811 * L_4 = V_0;
		GcLeaderboard_t1761920286 * L_5 = (GcLeaderboard_t1761920286 *)il2cpp_codegen_object_new(GcLeaderboard_t1761920286_il2cpp_TypeInfo_var);
		GcLeaderboard__ctor_m3620341123(L_5, L_4, /*hidden argument*/NULL);
		V_1 = L_5;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		List_1_t984806126 * L_6 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_m_GcBoards_6();
		GcLeaderboard_t1761920286 * L_7 = V_1;
		NullCheck(L_6);
		List_1_Add_m4129652933(L_6, L_7, /*hidden argument*/List_1_Add_m4129652933_RuntimeMethod_var);
		Leaderboard_t3315266811 * L_8 = V_0;
		NullCheck(L_8);
		StringU5BU5D_t3608572874* L_9 = Leaderboard_GetUserFilter_m3311896502(L_8, /*hidden argument*/NULL);
		V_2 = L_9;
		StringU5BU5D_t3608572874* L_10 = V_2;
		NullCheck(L_10);
		if ((((int32_t)((int32_t)(((RuntimeArray *)L_10)->max_length)))))
		{
			goto IL_0049;
		}
	}
	{
		V_2 = (StringU5BU5D_t3608572874*)NULL;
	}

IL_0049:
	{
		GcLeaderboard_t1761920286 * L_11 = V_1;
		RuntimeObject* L_12 = ___board0;
		NullCheck(L_12);
		String_t* L_13 = InterfaceFuncInvoker0< String_t* >::Invoke(0 /* System.String UnityEngine.SocialPlatforms.ILeaderboard::get_id() */, ILeaderboard_t2637439402_il2cpp_TypeInfo_var, L_12);
		RuntimeObject* L_14 = ___board0;
		NullCheck(L_14);
		Range_t2283206190  L_15 = InterfaceFuncInvoker0< Range_t2283206190  >::Invoke(2 /* UnityEngine.SocialPlatforms.Range UnityEngine.SocialPlatforms.ILeaderboard::get_range() */, ILeaderboard_t2637439402_il2cpp_TypeInfo_var, L_14);
		V_3 = L_15;
		int32_t L_16 = (&V_3)->get_from_0();
		RuntimeObject* L_17 = ___board0;
		NullCheck(L_17);
		Range_t2283206190  L_18 = InterfaceFuncInvoker0< Range_t2283206190  >::Invoke(2 /* UnityEngine.SocialPlatforms.Range UnityEngine.SocialPlatforms.ILeaderboard::get_range() */, ILeaderboard_t2637439402_il2cpp_TypeInfo_var, L_17);
		V_4 = L_18;
		int32_t L_19 = (&V_4)->get_count_1();
		StringU5BU5D_t3608572874* L_20 = V_2;
		RuntimeObject* L_21 = ___board0;
		NullCheck(L_21);
		int32_t L_22 = InterfaceFuncInvoker0< int32_t >::Invoke(1 /* UnityEngine.SocialPlatforms.UserScope UnityEngine.SocialPlatforms.ILeaderboard::get_userScope() */, ILeaderboard_t2637439402_il2cpp_TypeInfo_var, L_21);
		RuntimeObject* L_23 = ___board0;
		NullCheck(L_23);
		int32_t L_24 = InterfaceFuncInvoker0< int32_t >::Invoke(3 /* UnityEngine.SocialPlatforms.TimeScope UnityEngine.SocialPlatforms.ILeaderboard::get_timeScope() */, ILeaderboard_t2637439402_il2cpp_TypeInfo_var, L_23);
		Action_1_t2674754663 * L_25 = ___callback1;
		NullCheck(L_11);
		GcLeaderboard_Internal_LoadScores_m2378640477(L_11, L_13, L_16, L_19, L_20, L_22, L_24, L_25, /*hidden argument*/NULL);
	}

IL_0080:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::LeaderboardCallbackWrapper(System.Action`1<System.Boolean>,System.Boolean)
extern "C"  void GameCenterPlatform_LeaderboardCallbackWrapper_m2805116717 (RuntimeObject * __this /* static, unused */, Action_1_t2674754663 * ___callback0, bool ___success1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_LeaderboardCallbackWrapper_m2805116717_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Action_1_t2674754663 * L_0 = ___callback0;
		if (!L_0)
		{
			goto IL_000e;
		}
	}
	{
		Action_1_t2674754663 * L_1 = ___callback0;
		bool L_2 = ___success1;
		NullCheck(L_1);
		Action_1_Invoke_m3062505204(L_1, L_2, /*hidden argument*/Action_1_Invoke_m3062505204_RuntimeMethod_var);
	}

IL_000e:
	{
		return;
	}
}
// System.Boolean UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::GetLoading(UnityEngine.SocialPlatforms.ILeaderboard)
extern "C"  bool GameCenterPlatform_GetLoading_m2822327733 (GameCenterPlatform_t1308980868 * __this, RuntimeObject* ___board0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_GetLoading_m2822327733_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	GcLeaderboard_t1761920286 * V_1 = NULL;
	Enumerator_t2673088588  V_2;
	memset(&V_2, 0, sizeof(V_2));
	Exception_t3285241636 * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t3285241636 * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	int32_t __leave_target = 0;
	NO_UNUSED_WARNING (__leave_target);
	{
		bool L_0 = GameCenterPlatform_VerifyAuthentication_m2885445492(__this, /*hidden argument*/NULL);
		if (L_0)
		{
			goto IL_0013;
		}
	}
	{
		V_0 = (bool)0;
		goto IL_0071;
	}

IL_0013:
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		List_1_t984806126 * L_1 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_m_GcBoards_6();
		NullCheck(L_1);
		Enumerator_t2673088588  L_2 = List_1_GetEnumerator_m2419316156(L_1, /*hidden argument*/List_1_GetEnumerator_m2419316156_RuntimeMethod_var);
		V_2 = L_2;
	}

IL_001f:
	try
	{ // begin try (depth: 1)
		{
			goto IL_004b;
		}

IL_0024:
		{
			GcLeaderboard_t1761920286 * L_3 = Enumerator_get_Current_m1279669161((&V_2), /*hidden argument*/Enumerator_get_Current_m1279669161_RuntimeMethod_var);
			V_1 = L_3;
			GcLeaderboard_t1761920286 * L_4 = V_1;
			RuntimeObject* L_5 = ___board0;
			NullCheck(L_4);
			bool L_6 = GcLeaderboard_Contains_m2647914426(L_4, ((Leaderboard_t3315266811 *)CastclassClass((RuntimeObject*)L_5, Leaderboard_t3315266811_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
			if (!L_6)
			{
				goto IL_004a;
			}
		}

IL_003e:
		{
			GcLeaderboard_t1761920286 * L_7 = V_1;
			NullCheck(L_7);
			bool L_8 = GcLeaderboard_Loading_m1490059570(L_7, /*hidden argument*/NULL);
			V_0 = L_8;
			IL2CPP_LEAVE(0x71, FINALLY_005c);
		}

IL_004a:
		{
		}

IL_004b:
		{
			bool L_9 = Enumerator_MoveNext_m1938626111((&V_2), /*hidden argument*/Enumerator_MoveNext_m1938626111_RuntimeMethod_var);
			if (L_9)
			{
				goto IL_0024;
			}
		}

IL_0057:
		{
			IL2CPP_LEAVE(0x6A, FINALLY_005c);
		}
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t3285241636 *)e.ex;
		goto FINALLY_005c;
	}

FINALLY_005c:
	{ // begin finally (depth: 1)
		Enumerator_Dispose_m3354874370((&V_2), /*hidden argument*/Enumerator_Dispose_m3354874370_RuntimeMethod_var);
		IL2CPP_END_FINALLY(92)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(92)
	{
		IL2CPP_JUMP_TBL(0x71, IL_0071)
		IL2CPP_JUMP_TBL(0x6A, IL_006a)
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t3285241636 *)
	}

IL_006a:
	{
		V_0 = (bool)0;
		goto IL_0071;
	}

IL_0071:
	{
		bool L_10 = V_0;
		return L_10;
	}
}
// System.Boolean UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::VerifyAuthentication()
extern "C"  bool GameCenterPlatform_VerifyAuthentication_m2885445492 (GameCenterPlatform_t1308980868 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_VerifyAuthentication_m2885445492_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		RuntimeObject* L_0 = GameCenterPlatform_get_localUser_m3939861769(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		bool L_1 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.SocialPlatforms.ILocalUser::get_authenticated() */, ILocalUser_t1088443743_il2cpp_TypeInfo_var, L_0);
		if (L_1)
		{
			goto IL_0023;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t2324836986_il2cpp_TypeInfo_var);
		Debug_Log_m482196963(NULL /*static, unused*/, _stringLiteral376256666, /*hidden argument*/NULL);
		V_0 = (bool)0;
		goto IL_002a;
	}

IL_0023:
	{
		V_0 = (bool)1;
		goto IL_002a;
	}

IL_002a:
	{
		bool L_2 = V_0;
		return L_2;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ShowAchievementsUI()
extern "C"  void GameCenterPlatform_ShowAchievementsUI_m4196866121 (GameCenterPlatform_t1308980868 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_ShowAchievementsUI_m4196866121_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		bool L_0 = GameCenterPlatform_VerifyAuthentication_m2885445492(__this, /*hidden argument*/NULL);
		if (L_0)
		{
			goto IL_0011;
		}
	}
	{
		goto IL_0016;
	}

IL_0011:
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		GameCenterPlatform_Internal_ShowAchievementsUI_m1219625629(NULL /*static, unused*/, /*hidden argument*/NULL);
	}

IL_0016:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ShowLeaderboardUI()
extern "C"  void GameCenterPlatform_ShowLeaderboardUI_m2825835288 (GameCenterPlatform_t1308980868 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_ShowLeaderboardUI_m2825835288_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		bool L_0 = GameCenterPlatform_VerifyAuthentication_m2885445492(__this, /*hidden argument*/NULL);
		if (L_0)
		{
			goto IL_0011;
		}
	}
	{
		goto IL_0016;
	}

IL_0011:
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		GameCenterPlatform_Internal_ShowLeaderboardUI_m2532233824(NULL /*static, unused*/, /*hidden argument*/NULL);
	}

IL_0016:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ClearUsers(System.Int32)
extern "C"  void GameCenterPlatform_ClearUsers_m1938413165 (RuntimeObject * __this /* static, unused */, int32_t ___size0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_ClearUsers_m1938413165_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		int32_t L_0 = ___size0;
		GameCenterPlatform_SafeClearArray_m307863322(NULL /*static, unused*/, (((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_address_of_s_users_3()), L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::SetUser(UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData,System.Int32)
extern "C"  void GameCenterPlatform_SetUser_m4141801796 (RuntimeObject * __this /* static, unused */, GcUserProfileData_t265536658  ___data0, int32_t ___number1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_SetUser_m4141801796_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		int32_t L_0 = ___number1;
		GcUserProfileData_AddToArray_m2882040847((&___data0), (((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_address_of_s_users_3()), L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::SetUserImage(UnityEngine.Texture2D,System.Int32)
extern "C"  void GameCenterPlatform_SetUserImage_m603143526 (RuntimeObject * __this /* static, unused */, Texture2D_t1384570725 * ___texture0, int32_t ___number1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_SetUserImage_m603143526_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		Texture2D_t1384570725 * L_0 = ___texture0;
		int32_t L_1 = ___number1;
		GameCenterPlatform_SafeSetUserImage_m1317299489(NULL /*static, unused*/, (((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_address_of_s_users_3()), L_0, L_1, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::TriggerUsersCallbackWrapper(System.Action`1<UnityEngine.SocialPlatforms.IUserProfile[]>)
extern "C"  void GameCenterPlatform_TriggerUsersCallbackWrapper_m3826154348 (RuntimeObject * __this /* static, unused */, Action_1_t604800638 * ___callback0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_TriggerUsersCallbackWrapper_m3826154348_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Action_1_t604800638 * L_0 = ___callback0;
		if (!L_0)
		{
			goto IL_0012;
		}
	}
	{
		Action_1_t604800638 * L_1 = ___callback0;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		UserProfileU5BU5D_t3377267652* L_2 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_users_3();
		NullCheck(L_1);
		Action_1_Invoke_m4080665887(L_1, (IUserProfileU5BU5D_t3867243727*)(IUserProfileU5BU5D_t3867243727*)L_2, /*hidden argument*/Action_1_Invoke_m4080665887_RuntimeMethod_var);
	}

IL_0012:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::LoadUsers(System.String[],System.Action`1<UnityEngine.SocialPlatforms.IUserProfile[]>)
extern "C"  void GameCenterPlatform_LoadUsers_m136435526 (GameCenterPlatform_t1308980868 * __this, StringU5BU5D_t3608572874* ___userIds0, Action_1_t604800638 * ___callback1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_LoadUsers_m136435526_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		bool L_0 = GameCenterPlatform_VerifyAuthentication_m2885445492(__this, /*hidden argument*/NULL);
		if (L_0)
		{
			goto IL_0024;
		}
	}
	{
		Action_1_t604800638 * L_1 = ___callback1;
		if (!L_1)
		{
			goto IL_001f;
		}
	}
	{
		Action_1_t604800638 * L_2 = ___callback1;
		NullCheck(L_2);
		Action_1_Invoke_m4080665887(L_2, (IUserProfileU5BU5D_t3867243727*)(IUserProfileU5BU5D_t3867243727*)((UserProfileU5BU5D_t3377267652*)SZArrayNew(UserProfileU5BU5D_t3377267652_il2cpp_TypeInfo_var, (uint32_t)0)), /*hidden argument*/Action_1_Invoke_m4080665887_RuntimeMethod_var);
	}

IL_001f:
	{
		goto IL_002b;
	}

IL_0024:
	{
		StringU5BU5D_t3608572874* L_3 = ___userIds0;
		Action_1_t604800638 * L_4 = ___callback1;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		GameCenterPlatform_Internal_LoadUsers_m3161987892(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
	}

IL_002b:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::SafeSetUserImage(UnityEngine.SocialPlatforms.Impl.UserProfile[]&,UnityEngine.Texture2D,System.Int32)
extern "C"  void GameCenterPlatform_SafeSetUserImage_m1317299489 (RuntimeObject * __this /* static, unused */, UserProfileU5BU5D_t3377267652** ___array0, Texture2D_t1384570725 * ___texture1, int32_t ___number2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_SafeSetUserImage_m1317299489_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		UserProfileU5BU5D_t3377267652** L_0 = ___array0;
		NullCheck((*((UserProfileU5BU5D_t3377267652**)L_0)));
		int32_t L_1 = ___number2;
		if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)(*((UserProfileU5BU5D_t3377267652**)L_0)))->max_length))))) <= ((int32_t)L_1)))
		{
			goto IL_0012;
		}
	}
	{
		int32_t L_2 = ___number2;
		if ((((int32_t)L_2) >= ((int32_t)0)))
		{
			goto IL_0029;
		}
	}

IL_0012:
	{
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t2324836986_il2cpp_TypeInfo_var);
		Debug_Log_m482196963(NULL /*static, unused*/, _stringLiteral2464944457, /*hidden argument*/NULL);
		Texture2D_t1384570725 * L_3 = (Texture2D_t1384570725 *)il2cpp_codegen_object_new(Texture2D_t1384570725_il2cpp_TypeInfo_var);
		Texture2D__ctor_m400428107(L_3, ((int32_t)76), ((int32_t)76), /*hidden argument*/NULL);
		___texture1 = L_3;
	}

IL_0029:
	{
		UserProfileU5BU5D_t3377267652** L_4 = ___array0;
		NullCheck((*((UserProfileU5BU5D_t3377267652**)L_4)));
		int32_t L_5 = ___number2;
		if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)(*((UserProfileU5BU5D_t3377267652**)L_4)))->max_length))))) <= ((int32_t)L_5)))
		{
			goto IL_0049;
		}
	}
	{
		int32_t L_6 = ___number2;
		if ((((int32_t)L_6) < ((int32_t)0)))
		{
			goto IL_0049;
		}
	}
	{
		UserProfileU5BU5D_t3377267652** L_7 = ___array0;
		int32_t L_8 = ___number2;
		NullCheck((*((UserProfileU5BU5D_t3377267652**)L_7)));
		int32_t L_9 = L_8;
		UserProfile_t2942407481 * L_10 = ((*((UserProfileU5BU5D_t3377267652**)L_7)))->GetAt(static_cast<il2cpp_array_size_t>(L_9));
		Texture2D_t1384570725 * L_11 = ___texture1;
		NullCheck(L_10);
		UserProfile_SetImage_m4145629067(L_10, L_11, /*hidden argument*/NULL);
		goto IL_0053;
	}

IL_0049:
	{
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t2324836986_il2cpp_TypeInfo_var);
		Debug_Log_m482196963(NULL /*static, unused*/, _stringLiteral3953696827, /*hidden argument*/NULL);
	}

IL_0053:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::SafeClearArray(UnityEngine.SocialPlatforms.Impl.UserProfile[]&,System.Int32)
extern "C"  void GameCenterPlatform_SafeClearArray_m307863322 (RuntimeObject * __this /* static, unused */, UserProfileU5BU5D_t3377267652** ___array0, int32_t ___size1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_SafeClearArray_m307863322_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		UserProfileU5BU5D_t3377267652** L_0 = ___array0;
		if (!(*((UserProfileU5BU5D_t3377267652**)L_0)))
		{
			goto IL_0012;
		}
	}
	{
		UserProfileU5BU5D_t3377267652** L_1 = ___array0;
		NullCheck((*((UserProfileU5BU5D_t3377267652**)L_1)));
		int32_t L_2 = ___size1;
		if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)(*((UserProfileU5BU5D_t3377267652**)L_1)))->max_length))))) == ((int32_t)L_2)))
		{
			goto IL_001a;
		}
	}

IL_0012:
	{
		UserProfileU5BU5D_t3377267652** L_3 = ___array0;
		int32_t L_4 = ___size1;
		*((RuntimeObject **)(L_3)) = (RuntimeObject *)((UserProfileU5BU5D_t3377267652*)SZArrayNew(UserProfileU5BU5D_t3377267652_il2cpp_TypeInfo_var, (uint32_t)L_4));
		Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_3), (RuntimeObject *)((UserProfileU5BU5D_t3377267652*)SZArrayNew(UserProfileU5BU5D_t3377267652_il2cpp_TypeInfo_var, (uint32_t)L_4)));
	}

IL_001a:
	{
		return;
	}
}
// UnityEngine.SocialPlatforms.ILeaderboard UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::CreateLeaderboard()
extern "C"  RuntimeObject* GameCenterPlatform_CreateLeaderboard_m2624606266 (GameCenterPlatform_t1308980868 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_CreateLeaderboard_m2624606266_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Leaderboard_t3315266811 * V_0 = NULL;
	RuntimeObject* V_1 = NULL;
	{
		Leaderboard_t3315266811 * L_0 = (Leaderboard_t3315266811 *)il2cpp_codegen_object_new(Leaderboard_t3315266811_il2cpp_TypeInfo_var);
		Leaderboard__ctor_m4039976758(L_0, /*hidden argument*/NULL);
		V_0 = L_0;
		Leaderboard_t3315266811 * L_1 = V_0;
		V_1 = L_1;
		goto IL_000e;
	}

IL_000e:
	{
		RuntimeObject* L_2 = V_1;
		return L_2;
	}
}
// UnityEngine.SocialPlatforms.IAchievement UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::CreateAchievement()
extern "C"  RuntimeObject* GameCenterPlatform_CreateAchievement_m2311892317 (GameCenterPlatform_t1308980868 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_CreateAchievement_m2311892317_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Achievement_t2468443294 * V_0 = NULL;
	RuntimeObject* V_1 = NULL;
	{
		Achievement_t2468443294 * L_0 = (Achievement_t2468443294 *)il2cpp_codegen_object_new(Achievement_t2468443294_il2cpp_TypeInfo_var);
		Achievement__ctor_m926077173(L_0, /*hidden argument*/NULL);
		V_0 = L_0;
		Achievement_t2468443294 * L_1 = V_0;
		V_1 = L_1;
		goto IL_000e;
	}

IL_000e:
	{
		RuntimeObject* L_2 = V_1;
		return L_2;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::TriggerResetAchievementCallback(System.Boolean)
extern "C"  void GameCenterPlatform_TriggerResetAchievementCallback_m456631406 (RuntimeObject * __this /* static, unused */, bool ___result0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_TriggerResetAchievementCallback_m456631406_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		Action_1_t2674754663 * L_0 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_ResetAchievements_4();
		if (!L_0)
		{
			goto IL_0016;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		Action_1_t2674754663 * L_1 = ((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->get_s_ResetAchievements_4();
		bool L_2 = ___result0;
		NullCheck(L_1);
		Action_1_Invoke_m3062505204(L_1, L_2, /*hidden argument*/Action_1_Invoke_m3062505204_RuntimeMethod_var);
	}

IL_0016:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_Authenticate()
extern "C"  void GameCenterPlatform_Internal_Authenticate_m4080317000 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef void (*GameCenterPlatform_Internal_Authenticate_m4080317000_ftn) ();
	static GameCenterPlatform_Internal_Authenticate_m4080317000_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_Authenticate_m4080317000_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_Authenticate()");
	_il2cpp_icall_func();
}
// System.Boolean UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_Authenticated()
extern "C"  bool GameCenterPlatform_Internal_Authenticated_m3332319061 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef bool (*GameCenterPlatform_Internal_Authenticated_m3332319061_ftn) ();
	static GameCenterPlatform_Internal_Authenticated_m3332319061_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_Authenticated_m3332319061_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_Authenticated()");
	bool retVal = _il2cpp_icall_func();
	return retVal;
}
// System.String UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserName()
extern "C"  String_t* GameCenterPlatform_Internal_UserName_m3116282197 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef String_t* (*GameCenterPlatform_Internal_UserName_m3116282197_ftn) ();
	static GameCenterPlatform_Internal_UserName_m3116282197_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_UserName_m3116282197_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserName()");
	String_t* retVal = _il2cpp_icall_func();
	return retVal;
}
// System.String UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserID()
extern "C"  String_t* GameCenterPlatform_Internal_UserID_m1253806589 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef String_t* (*GameCenterPlatform_Internal_UserID_m1253806589_ftn) ();
	static GameCenterPlatform_Internal_UserID_m1253806589_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_UserID_m1253806589_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserID()");
	String_t* retVal = _il2cpp_icall_func();
	return retVal;
}
// System.Boolean UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_Underage()
extern "C"  bool GameCenterPlatform_Internal_Underage_m4288143883 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef bool (*GameCenterPlatform_Internal_Underage_m4288143883_ftn) ();
	static GameCenterPlatform_Internal_Underage_m4288143883_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_Underage_m4288143883_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_Underage()");
	bool retVal = _il2cpp_icall_func();
	return retVal;
}
// UnityEngine.Texture2D UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserImage()
extern "C"  Texture2D_t1384570725 * GameCenterPlatform_Internal_UserImage_m890633310 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef Texture2D_t1384570725 * (*GameCenterPlatform_Internal_UserImage_m890633310_ftn) ();
	static GameCenterPlatform_Internal_UserImage_m890633310_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_UserImage_m890633310_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_UserImage()");
	Texture2D_t1384570725 * retVal = _il2cpp_icall_func();
	return retVal;
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadFriends(System.Object)
extern "C"  void GameCenterPlatform_Internal_LoadFriends_m881374576 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___callback0, const RuntimeMethod* method)
{
	typedef void (*GameCenterPlatform_Internal_LoadFriends_m881374576_ftn) (RuntimeObject *);
	static GameCenterPlatform_Internal_LoadFriends_m881374576_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_LoadFriends_m881374576_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadFriends(System.Object)");
	_il2cpp_icall_func(___callback0);
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadAchievementDescriptions(System.Object)
extern "C"  void GameCenterPlatform_Internal_LoadAchievementDescriptions_m3640245504 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___callback0, const RuntimeMethod* method)
{
	typedef void (*GameCenterPlatform_Internal_LoadAchievementDescriptions_m3640245504_ftn) (RuntimeObject *);
	static GameCenterPlatform_Internal_LoadAchievementDescriptions_m3640245504_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_LoadAchievementDescriptions_m3640245504_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadAchievementDescriptions(System.Object)");
	_il2cpp_icall_func(___callback0);
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadAchievements(System.Object)
extern "C"  void GameCenterPlatform_Internal_LoadAchievements_m861185230 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___callback0, const RuntimeMethod* method)
{
	typedef void (*GameCenterPlatform_Internal_LoadAchievements_m861185230_ftn) (RuntimeObject *);
	static GameCenterPlatform_Internal_LoadAchievements_m861185230_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_LoadAchievements_m861185230_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadAchievements(System.Object)");
	_il2cpp_icall_func(___callback0);
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ReportProgress(System.String,System.Double,System.Object)
extern "C"  void GameCenterPlatform_Internal_ReportProgress_m1475385389 (RuntimeObject * __this /* static, unused */, String_t* ___id0, double ___progress1, RuntimeObject * ___callback2, const RuntimeMethod* method)
{
	typedef void (*GameCenterPlatform_Internal_ReportProgress_m1475385389_ftn) (String_t*, double, RuntimeObject *);
	static GameCenterPlatform_Internal_ReportProgress_m1475385389_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_ReportProgress_m1475385389_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ReportProgress(System.String,System.Double,System.Object)");
	_il2cpp_icall_func(___id0, ___progress1, ___callback2);
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ReportScore(System.Int64,System.String,System.Object)
extern "C"  void GameCenterPlatform_Internal_ReportScore_m1150348926 (RuntimeObject * __this /* static, unused */, int64_t ___score0, String_t* ___category1, RuntimeObject * ___callback2, const RuntimeMethod* method)
{
	typedef void (*GameCenterPlatform_Internal_ReportScore_m1150348926_ftn) (int64_t, String_t*, RuntimeObject *);
	static GameCenterPlatform_Internal_ReportScore_m1150348926_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_ReportScore_m1150348926_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ReportScore(System.Int64,System.String,System.Object)");
	_il2cpp_icall_func(___score0, ___category1, ___callback2);
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadScores(System.String,System.Object)
extern "C"  void GameCenterPlatform_Internal_LoadScores_m13855206 (RuntimeObject * __this /* static, unused */, String_t* ___category0, RuntimeObject * ___callback1, const RuntimeMethod* method)
{
	typedef void (*GameCenterPlatform_Internal_LoadScores_m13855206_ftn) (String_t*, RuntimeObject *);
	static GameCenterPlatform_Internal_LoadScores_m13855206_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_LoadScores_m13855206_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadScores(System.String,System.Object)");
	_il2cpp_icall_func(___category0, ___callback1);
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowAchievementsUI()
extern "C"  void GameCenterPlatform_Internal_ShowAchievementsUI_m1219625629 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef void (*GameCenterPlatform_Internal_ShowAchievementsUI_m1219625629_ftn) ();
	static GameCenterPlatform_Internal_ShowAchievementsUI_m1219625629_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_ShowAchievementsUI_m1219625629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowAchievementsUI()");
	_il2cpp_icall_func();
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowLeaderboardUI()
extern "C"  void GameCenterPlatform_Internal_ShowLeaderboardUI_m2532233824 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef void (*GameCenterPlatform_Internal_ShowLeaderboardUI_m2532233824_ftn) ();
	static GameCenterPlatform_Internal_ShowLeaderboardUI_m2532233824_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_ShowLeaderboardUI_m2532233824_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowLeaderboardUI()");
	_il2cpp_icall_func();
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadUsers(System.String[],System.Object)
extern "C"  void GameCenterPlatform_Internal_LoadUsers_m3161987892 (RuntimeObject * __this /* static, unused */, StringU5BU5D_t3608572874* ___userIds0, RuntimeObject * ___callback1, const RuntimeMethod* method)
{
	typedef void (*GameCenterPlatform_Internal_LoadUsers_m3161987892_ftn) (StringU5BU5D_t3608572874*, RuntimeObject *);
	static GameCenterPlatform_Internal_LoadUsers_m3161987892_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_LoadUsers_m3161987892_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_LoadUsers(System.String[],System.Object)");
	_il2cpp_icall_func(___userIds0, ___callback1);
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ResetAllAchievements()
extern "C"  void GameCenterPlatform_Internal_ResetAllAchievements_m4146765097 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef void (*GameCenterPlatform_Internal_ResetAllAchievements_m4146765097_ftn) ();
	static GameCenterPlatform_Internal_ResetAllAchievements_m4146765097_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_ResetAllAchievements_m4146765097_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ResetAllAchievements()");
	_il2cpp_icall_func();
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowDefaultAchievementBanner(System.Boolean)
extern "C"  void GameCenterPlatform_Internal_ShowDefaultAchievementBanner_m2872173443 (RuntimeObject * __this /* static, unused */, bool ___value0, const RuntimeMethod* method)
{
	typedef void (*GameCenterPlatform_Internal_ShowDefaultAchievementBanner_m2872173443_ftn) (bool);
	static GameCenterPlatform_Internal_ShowDefaultAchievementBanner_m2872173443_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_ShowDefaultAchievementBanner_m2872173443_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowDefaultAchievementBanner(System.Boolean)");
	_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ResetAllAchievements(System.Action`1<System.Boolean>)
extern "C"  void GameCenterPlatform_ResetAllAchievements_m2467887278 (RuntimeObject * __this /* static, unused */, Action_1_t2674754663 * ___callback0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_ResetAllAchievements_m2467887278_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Action_1_t2674754663 * L_0 = ___callback0;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->set_s_ResetAchievements_4(L_0);
		GameCenterPlatform_Internal_ResetAllAchievements_m4146765097(NULL /*static, unused*/, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ShowDefaultAchievementCompletionBanner(System.Boolean)
extern "C"  void GameCenterPlatform_ShowDefaultAchievementCompletionBanner_m1663095311 (RuntimeObject * __this /* static, unused */, bool ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_ShowDefaultAchievementCompletionBanner_m1663095311_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		bool L_0 = ___value0;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		GameCenterPlatform_Internal_ShowDefaultAchievementBanner_m2872173443(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::ShowLeaderboardUI(System.String,UnityEngine.SocialPlatforms.TimeScope)
extern "C"  void GameCenterPlatform_ShowLeaderboardUI_m194791289 (RuntimeObject * __this /* static, unused */, String_t* ___leaderboardID0, int32_t ___timeScope1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform_ShowLeaderboardUI_m194791289_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		String_t* L_0 = ___leaderboardID0;
		int32_t L_1 = ___timeScope1;
		IL2CPP_RUNTIME_CLASS_INIT(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var);
		GameCenterPlatform_Internal_ShowSpecificLeaderboardUI_m2188582488(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowSpecificLeaderboardUI(System.String,System.Int32)
extern "C"  void GameCenterPlatform_Internal_ShowSpecificLeaderboardUI_m2188582488 (RuntimeObject * __this /* static, unused */, String_t* ___leaderboardID0, int32_t ___timeScope1, const RuntimeMethod* method)
{
	typedef void (*GameCenterPlatform_Internal_ShowSpecificLeaderboardUI_m2188582488_ftn) (String_t*, int32_t);
	static GameCenterPlatform_Internal_ShowSpecificLeaderboardUI_m2188582488_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GameCenterPlatform_Internal_ShowSpecificLeaderboardUI_m2188582488_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::Internal_ShowSpecificLeaderboardUI(System.String,System.Int32)");
	_il2cpp_icall_func(___leaderboardID0, ___timeScope1);
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform::.cctor()
extern "C"  void GameCenterPlatform__cctor_m2051892260 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GameCenterPlatform__cctor_m2051892260_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->set_s_adCache_1(((AchievementDescriptionU5BU5D_t916063548*)SZArrayNew(AchievementDescriptionU5BU5D_t916063548_il2cpp_TypeInfo_var, (uint32_t)0)));
		((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->set_s_friends_2(((UserProfileU5BU5D_t3377267652*)SZArrayNew(UserProfileU5BU5D_t3377267652_il2cpp_TypeInfo_var, (uint32_t)0)));
		((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->set_s_users_3(((UserProfileU5BU5D_t3377267652*)SZArrayNew(UserProfileU5BU5D_t3377267652_il2cpp_TypeInfo_var, (uint32_t)0)));
		List_1_t984806126 * L_0 = (List_1_t984806126 *)il2cpp_codegen_object_new(List_1_t984806126_il2cpp_TypeInfo_var);
		List_1__ctor_m2431882546(L_0, /*hidden argument*/List_1__ctor_m2431882546_RuntimeMethod_var);
		((GameCenterPlatform_t1308980868_StaticFields*)il2cpp_codegen_static_fields_for(GameCenterPlatform_t1308980868_il2cpp_TypeInfo_var))->set_m_GcBoards_6(L_0);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform/<UnityEngine_SocialPlatforms_ISocialPlatform_Authenticate>c__AnonStorey0::.ctor()
extern "C"  void U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0__ctor_m639058503 (U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_t4230897699 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GameCenterPlatform/<UnityEngine_SocialPlatforms_ISocialPlatform_Authenticate>c__AnonStorey0::<>m__0(System.Boolean,System.String)
extern "C"  void U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_U3CU3Em__0_m2206341105 (U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_t4230897699 * __this, bool ___success0, String_t* ___error1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CUnityEngine_SocialPlatforms_ISocialPlatform_AuthenticateU3Ec__AnonStorey0_U3CU3Em__0_m2206341105_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Action_1_t2674754663 * L_0 = __this->get_callback_0();
		bool L_1 = ___success0;
		NullCheck(L_0);
		Action_1_Invoke_m3062505204(L_0, L_1, /*hidden argument*/Action_1_Invoke_m3062505204_RuntimeMethod_var);
		return;
	}
}
// Conversion methods for marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcAchievementData
extern "C" void GcAchievementData_t3004100478_marshal_pinvoke(const GcAchievementData_t3004100478& unmarshaled, GcAchievementData_t3004100478_marshaled_pinvoke& marshaled)
{
	marshaled.___m_Identifier_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Identifier_0());
	marshaled.___m_PercentCompleted_1 = unmarshaled.get_m_PercentCompleted_1();
	marshaled.___m_Completed_2 = unmarshaled.get_m_Completed_2();
	marshaled.___m_Hidden_3 = unmarshaled.get_m_Hidden_3();
	marshaled.___m_LastReportedDate_4 = unmarshaled.get_m_LastReportedDate_4();
}
extern "C" void GcAchievementData_t3004100478_marshal_pinvoke_back(const GcAchievementData_t3004100478_marshaled_pinvoke& marshaled, GcAchievementData_t3004100478& unmarshaled)
{
	unmarshaled.set_m_Identifier_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Identifier_0));
	double unmarshaled_m_PercentCompleted_temp_1 = 0.0;
	unmarshaled_m_PercentCompleted_temp_1 = marshaled.___m_PercentCompleted_1;
	unmarshaled.set_m_PercentCompleted_1(unmarshaled_m_PercentCompleted_temp_1);
	int32_t unmarshaled_m_Completed_temp_2 = 0;
	unmarshaled_m_Completed_temp_2 = marshaled.___m_Completed_2;
	unmarshaled.set_m_Completed_2(unmarshaled_m_Completed_temp_2);
	int32_t unmarshaled_m_Hidden_temp_3 = 0;
	unmarshaled_m_Hidden_temp_3 = marshaled.___m_Hidden_3;
	unmarshaled.set_m_Hidden_3(unmarshaled_m_Hidden_temp_3);
	int32_t unmarshaled_m_LastReportedDate_temp_4 = 0;
	unmarshaled_m_LastReportedDate_temp_4 = marshaled.___m_LastReportedDate_4;
	unmarshaled.set_m_LastReportedDate_4(unmarshaled_m_LastReportedDate_temp_4);
}
// Conversion method for clean up from marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcAchievementData
extern "C" void GcAchievementData_t3004100478_marshal_pinvoke_cleanup(GcAchievementData_t3004100478_marshaled_pinvoke& marshaled)
{
	il2cpp_codegen_marshal_free(marshaled.___m_Identifier_0);
	marshaled.___m_Identifier_0 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcAchievementData
extern "C" void GcAchievementData_t3004100478_marshal_com(const GcAchievementData_t3004100478& unmarshaled, GcAchievementData_t3004100478_marshaled_com& marshaled)
{
	marshaled.___m_Identifier_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Identifier_0());
	marshaled.___m_PercentCompleted_1 = unmarshaled.get_m_PercentCompleted_1();
	marshaled.___m_Completed_2 = unmarshaled.get_m_Completed_2();
	marshaled.___m_Hidden_3 = unmarshaled.get_m_Hidden_3();
	marshaled.___m_LastReportedDate_4 = unmarshaled.get_m_LastReportedDate_4();
}
extern "C" void GcAchievementData_t3004100478_marshal_com_back(const GcAchievementData_t3004100478_marshaled_com& marshaled, GcAchievementData_t3004100478& unmarshaled)
{
	unmarshaled.set_m_Identifier_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Identifier_0));
	double unmarshaled_m_PercentCompleted_temp_1 = 0.0;
	unmarshaled_m_PercentCompleted_temp_1 = marshaled.___m_PercentCompleted_1;
	unmarshaled.set_m_PercentCompleted_1(unmarshaled_m_PercentCompleted_temp_1);
	int32_t unmarshaled_m_Completed_temp_2 = 0;
	unmarshaled_m_Completed_temp_2 = marshaled.___m_Completed_2;
	unmarshaled.set_m_Completed_2(unmarshaled_m_Completed_temp_2);
	int32_t unmarshaled_m_Hidden_temp_3 = 0;
	unmarshaled_m_Hidden_temp_3 = marshaled.___m_Hidden_3;
	unmarshaled.set_m_Hidden_3(unmarshaled_m_Hidden_temp_3);
	int32_t unmarshaled_m_LastReportedDate_temp_4 = 0;
	unmarshaled_m_LastReportedDate_temp_4 = marshaled.___m_LastReportedDate_4;
	unmarshaled.set_m_LastReportedDate_4(unmarshaled_m_LastReportedDate_temp_4);
}
// Conversion method for clean up from marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcAchievementData
extern "C" void GcAchievementData_t3004100478_marshal_com_cleanup(GcAchievementData_t3004100478_marshaled_com& marshaled)
{
	il2cpp_codegen_marshal_free_bstring(marshaled.___m_Identifier_0);
	marshaled.___m_Identifier_0 = NULL;
}
// UnityEngine.SocialPlatforms.Impl.Achievement UnityEngine.SocialPlatforms.GameCenter.GcAchievementData::ToAchievement()
extern "C"  Achievement_t2468443294 * GcAchievementData_ToAchievement_m3236287768 (GcAchievementData_t3004100478 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GcAchievementData_ToAchievement_m3236287768_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	DateTime_t1205928702  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Achievement_t2468443294 * V_1 = NULL;
	double G_B2_0 = 0.0;
	String_t* G_B2_1 = NULL;
	double G_B1_0 = 0.0;
	String_t* G_B1_1 = NULL;
	int32_t G_B3_0 = 0;
	double G_B3_1 = 0.0;
	String_t* G_B3_2 = NULL;
	int32_t G_B5_0 = 0;
	double G_B5_1 = 0.0;
	String_t* G_B5_2 = NULL;
	int32_t G_B4_0 = 0;
	double G_B4_1 = 0.0;
	String_t* G_B4_2 = NULL;
	int32_t G_B6_0 = 0;
	int32_t G_B6_1 = 0;
	double G_B6_2 = 0.0;
	String_t* G_B6_3 = NULL;
	{
		String_t* L_0 = __this->get_m_Identifier_0();
		double L_1 = __this->get_m_PercentCompleted_1();
		int32_t L_2 = __this->get_m_Completed_2();
		G_B1_0 = L_1;
		G_B1_1 = L_0;
		if (L_2)
		{
			G_B2_0 = L_1;
			G_B2_1 = L_0;
			goto IL_001e;
		}
	}
	{
		G_B3_0 = 0;
		G_B3_1 = G_B1_0;
		G_B3_2 = G_B1_1;
		goto IL_001f;
	}

IL_001e:
	{
		G_B3_0 = 1;
		G_B3_1 = G_B2_0;
		G_B3_2 = G_B2_1;
	}

IL_001f:
	{
		int32_t L_3 = __this->get_m_Hidden_3();
		G_B4_0 = G_B3_0;
		G_B4_1 = G_B3_1;
		G_B4_2 = G_B3_2;
		if (L_3)
		{
			G_B5_0 = G_B3_0;
			G_B5_1 = G_B3_1;
			G_B5_2 = G_B3_2;
			goto IL_0030;
		}
	}
	{
		G_B6_0 = 0;
		G_B6_1 = G_B4_0;
		G_B6_2 = G_B4_1;
		G_B6_3 = G_B4_2;
		goto IL_0031;
	}

IL_0030:
	{
		G_B6_0 = 1;
		G_B6_1 = G_B5_0;
		G_B6_2 = G_B5_1;
		G_B6_3 = G_B5_2;
	}

IL_0031:
	{
		DateTime__ctor_m312241081((&V_0), ((int32_t)1970), 1, 1, 0, 0, 0, 0, /*hidden argument*/NULL);
		int32_t L_4 = __this->get_m_LastReportedDate_4();
		DateTime_t1205928702  L_5 = DateTime_AddSeconds_m3463505250((&V_0), (((double)((double)L_4))), /*hidden argument*/NULL);
		Achievement_t2468443294 * L_6 = (Achievement_t2468443294 *)il2cpp_codegen_object_new(Achievement_t2468443294_il2cpp_TypeInfo_var);
		Achievement__ctor_m1255022360(L_6, G_B6_3, G_B6_2, (bool)G_B6_1, (bool)G_B6_0, L_5, /*hidden argument*/NULL);
		V_1 = L_6;
		goto IL_005c;
	}

IL_005c:
	{
		Achievement_t2468443294 * L_7 = V_1;
		return L_7;
	}
}
extern "C"  Achievement_t2468443294 * GcAchievementData_ToAchievement_m3236287768_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	GcAchievementData_t3004100478 * _thisAdjusted = reinterpret_cast<GcAchievementData_t3004100478 *>(__this + 1);
	return GcAchievementData_ToAchievement_m3236287768(_thisAdjusted, method);
}
// Conversion methods for marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData
extern "C" void GcAchievementDescriptionData_t1960457254_marshal_pinvoke(const GcAchievementDescriptionData_t1960457254& unmarshaled, GcAchievementDescriptionData_t1960457254_marshaled_pinvoke& marshaled)
{
	Il2CppCodeGenException* ___m_Image_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Image' of type 'GcAchievementDescriptionData': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Image_2Exception);
}
extern "C" void GcAchievementDescriptionData_t1960457254_marshal_pinvoke_back(const GcAchievementDescriptionData_t1960457254_marshaled_pinvoke& marshaled, GcAchievementDescriptionData_t1960457254& unmarshaled)
{
	Il2CppCodeGenException* ___m_Image_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Image' of type 'GcAchievementDescriptionData': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Image_2Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData
extern "C" void GcAchievementDescriptionData_t1960457254_marshal_pinvoke_cleanup(GcAchievementDescriptionData_t1960457254_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData
extern "C" void GcAchievementDescriptionData_t1960457254_marshal_com(const GcAchievementDescriptionData_t1960457254& unmarshaled, GcAchievementDescriptionData_t1960457254_marshaled_com& marshaled)
{
	Il2CppCodeGenException* ___m_Image_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Image' of type 'GcAchievementDescriptionData': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Image_2Exception);
}
extern "C" void GcAchievementDescriptionData_t1960457254_marshal_com_back(const GcAchievementDescriptionData_t1960457254_marshaled_com& marshaled, GcAchievementDescriptionData_t1960457254& unmarshaled)
{
	Il2CppCodeGenException* ___m_Image_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Image' of type 'GcAchievementDescriptionData': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Image_2Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData
extern "C" void GcAchievementDescriptionData_t1960457254_marshal_com_cleanup(GcAchievementDescriptionData_t1960457254_marshaled_com& marshaled)
{
}
// UnityEngine.SocialPlatforms.Impl.AchievementDescription UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::ToAchievementDescription()
extern "C"  AchievementDescription_t991053089 * GcAchievementDescriptionData_ToAchievementDescription_m3634773672 (GcAchievementDescriptionData_t1960457254 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GcAchievementDescriptionData_ToAchievementDescription_m3634773672_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	AchievementDescription_t991053089 * V_0 = NULL;
	String_t* G_B2_0 = NULL;
	String_t* G_B2_1 = NULL;
	Texture2D_t1384570725 * G_B2_2 = NULL;
	String_t* G_B2_3 = NULL;
	String_t* G_B2_4 = NULL;
	String_t* G_B1_0 = NULL;
	String_t* G_B1_1 = NULL;
	Texture2D_t1384570725 * G_B1_2 = NULL;
	String_t* G_B1_3 = NULL;
	String_t* G_B1_4 = NULL;
	int32_t G_B3_0 = 0;
	String_t* G_B3_1 = NULL;
	String_t* G_B3_2 = NULL;
	Texture2D_t1384570725 * G_B3_3 = NULL;
	String_t* G_B3_4 = NULL;
	String_t* G_B3_5 = NULL;
	{
		String_t* L_0 = __this->get_m_Identifier_0();
		String_t* L_1 = __this->get_m_Title_1();
		Texture2D_t1384570725 * L_2 = __this->get_m_Image_2();
		String_t* L_3 = __this->get_m_AchievedDescription_3();
		String_t* L_4 = __this->get_m_UnachievedDescription_4();
		int32_t L_5 = __this->get_m_Hidden_5();
		G_B1_0 = L_4;
		G_B1_1 = L_3;
		G_B1_2 = L_2;
		G_B1_3 = L_1;
		G_B1_4 = L_0;
		if (L_5)
		{
			G_B2_0 = L_4;
			G_B2_1 = L_3;
			G_B2_2 = L_2;
			G_B2_3 = L_1;
			G_B2_4 = L_0;
			goto IL_0030;
		}
	}
	{
		G_B3_0 = 0;
		G_B3_1 = G_B1_0;
		G_B3_2 = G_B1_1;
		G_B3_3 = G_B1_2;
		G_B3_4 = G_B1_3;
		G_B3_5 = G_B1_4;
		goto IL_0031;
	}

IL_0030:
	{
		G_B3_0 = 1;
		G_B3_1 = G_B2_0;
		G_B3_2 = G_B2_1;
		G_B3_3 = G_B2_2;
		G_B3_4 = G_B2_3;
		G_B3_5 = G_B2_4;
	}

IL_0031:
	{
		int32_t L_6 = __this->get_m_Points_6();
		AchievementDescription_t991053089 * L_7 = (AchievementDescription_t991053089 *)il2cpp_codegen_object_new(AchievementDescription_t991053089_il2cpp_TypeInfo_var);
		AchievementDescription__ctor_m1561486989(L_7, G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, (bool)G_B3_0, L_6, /*hidden argument*/NULL);
		V_0 = L_7;
		goto IL_0042;
	}

IL_0042:
	{
		AchievementDescription_t991053089 * L_8 = V_0;
		return L_8;
	}
}
extern "C"  AchievementDescription_t991053089 * GcAchievementDescriptionData_ToAchievementDescription_m3634773672_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	GcAchievementDescriptionData_t1960457254 * _thisAdjusted = reinterpret_cast<GcAchievementDescriptionData_t1960457254 *>(__this + 1);
	return GcAchievementDescriptionData_ToAchievementDescription_m3634773672(_thisAdjusted, method);
}
// Conversion methods for marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard
extern "C" void GcLeaderboard_t1761920286_marshal_pinvoke(const GcLeaderboard_t1761920286& unmarshaled, GcLeaderboard_t1761920286_marshaled_pinvoke& marshaled)
{
	Il2CppCodeGenException* ___m_GenericLeaderboard_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GenericLeaderboard' of type 'GcLeaderboard': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GenericLeaderboard_1Exception);
}
extern "C" void GcLeaderboard_t1761920286_marshal_pinvoke_back(const GcLeaderboard_t1761920286_marshaled_pinvoke& marshaled, GcLeaderboard_t1761920286& unmarshaled)
{
	Il2CppCodeGenException* ___m_GenericLeaderboard_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GenericLeaderboard' of type 'GcLeaderboard': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GenericLeaderboard_1Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard
extern "C" void GcLeaderboard_t1761920286_marshal_pinvoke_cleanup(GcLeaderboard_t1761920286_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard
extern "C" void GcLeaderboard_t1761920286_marshal_com(const GcLeaderboard_t1761920286& unmarshaled, GcLeaderboard_t1761920286_marshaled_com& marshaled)
{
	Il2CppCodeGenException* ___m_GenericLeaderboard_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GenericLeaderboard' of type 'GcLeaderboard': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GenericLeaderboard_1Exception);
}
extern "C" void GcLeaderboard_t1761920286_marshal_com_back(const GcLeaderboard_t1761920286_marshaled_com& marshaled, GcLeaderboard_t1761920286& unmarshaled)
{
	Il2CppCodeGenException* ___m_GenericLeaderboard_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GenericLeaderboard' of type 'GcLeaderboard': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GenericLeaderboard_1Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard
extern "C" void GcLeaderboard_t1761920286_marshal_com_cleanup(GcLeaderboard_t1761920286_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::.ctor(UnityEngine.SocialPlatforms.Impl.Leaderboard)
extern "C"  void GcLeaderboard__ctor_m3620341123 (GcLeaderboard_t1761920286 * __this, Leaderboard_t3315266811 * ___board0, const RuntimeMethod* method)
{
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		Leaderboard_t3315266811 * L_0 = ___board0;
		__this->set_m_GenericLeaderboard_1(L_0);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Finalize()
extern "C"  void GcLeaderboard_Finalize_m1224211017 (GcLeaderboard_t1761920286 * __this, const RuntimeMethod* method)
{
	Exception_t3285241636 * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t3285241636 * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	int32_t __leave_target = 0;
	NO_UNUSED_WARNING (__leave_target);
	{
	}

IL_0001:
	try
	{ // begin try (depth: 1)
		GcLeaderboard_Dispose_m1078488854(__this, /*hidden argument*/NULL);
		IL2CPP_LEAVE(0x13, FINALLY_000c);
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t3285241636 *)e.ex;
		goto FINALLY_000c;
	}

FINALLY_000c:
	{ // begin finally (depth: 1)
		Object_Finalize_m3696538117(__this, /*hidden argument*/NULL);
		IL2CPP_END_FINALLY(12)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(12)
	{
		IL2CPP_JUMP_TBL(0x13, IL_0013)
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t3285241636 *)
	}

IL_0013:
	{
		return;
	}
}
// System.Boolean UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Contains(UnityEngine.SocialPlatforms.Impl.Leaderboard)
extern "C"  bool GcLeaderboard_Contains_m2647914426 (GcLeaderboard_t1761920286 * __this, Leaderboard_t3315266811 * ___board0, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		Leaderboard_t3315266811 * L_0 = __this->get_m_GenericLeaderboard_1();
		Leaderboard_t3315266811 * L_1 = ___board0;
		V_0 = (bool)((((RuntimeObject*)(Leaderboard_t3315266811 *)L_0) == ((RuntimeObject*)(Leaderboard_t3315266811 *)L_1))? 1 : 0);
		goto IL_0010;
	}

IL_0010:
	{
		bool L_2 = V_0;
		return L_2;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::SetScores(UnityEngine.SocialPlatforms.GameCenter.GcScoreData[])
extern "C"  void GcLeaderboard_SetScores_m865112260 (GcLeaderboard_t1761920286 * __this, GcScoreDataU5BU5D_t859946003* ___scoreDatas0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GcLeaderboard_SetScores_m865112260_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	ScoreU5BU5D_t13505070* V_0 = NULL;
	int32_t V_1 = 0;
	{
		Leaderboard_t3315266811 * L_0 = __this->get_m_GenericLeaderboard_1();
		if (!L_0)
		{
			goto IL_0046;
		}
	}
	{
		GcScoreDataU5BU5D_t859946003* L_1 = ___scoreDatas0;
		NullCheck(L_1);
		V_0 = ((ScoreU5BU5D_t13505070*)SZArrayNew(ScoreU5BU5D_t13505070_il2cpp_TypeInfo_var, (uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length))))));
		V_1 = 0;
		goto IL_0030;
	}

IL_001d:
	{
		ScoreU5BU5D_t13505070* L_2 = V_0;
		int32_t L_3 = V_1;
		GcScoreDataU5BU5D_t859946003* L_4 = ___scoreDatas0;
		int32_t L_5 = V_1;
		NullCheck(L_4);
		Score_t671349143 * L_6 = GcScoreData_ToScore_m3944565042(((L_4)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_5))), /*hidden argument*/NULL);
		NullCheck(L_2);
		ArrayElementTypeCheck (L_2, L_6);
		(L_2)->SetAt(static_cast<il2cpp_array_size_t>(L_3), (Score_t671349143 *)L_6);
		int32_t L_7 = V_1;
		V_1 = ((int32_t)((int32_t)L_7+(int32_t)1));
	}

IL_0030:
	{
		int32_t L_8 = V_1;
		GcScoreDataU5BU5D_t859946003* L_9 = ___scoreDatas0;
		NullCheck(L_9);
		if ((((int32_t)L_8) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_9)->max_length)))))))
		{
			goto IL_001d;
		}
	}
	{
		Leaderboard_t3315266811 * L_10 = __this->get_m_GenericLeaderboard_1();
		ScoreU5BU5D_t13505070* L_11 = V_0;
		NullCheck(L_10);
		Leaderboard_SetScores_m1863945428(L_10, (IScoreU5BU5D_t519731081*)(IScoreU5BU5D_t519731081*)L_11, /*hidden argument*/NULL);
	}

IL_0046:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::SetLocalScore(UnityEngine.SocialPlatforms.GameCenter.GcScoreData)
extern "C"  void GcLeaderboard_SetLocalScore_m3962587913 (GcLeaderboard_t1761920286 * __this, GcScoreData_t1096391638  ___scoreData0, const RuntimeMethod* method)
{
	{
		Leaderboard_t3315266811 * L_0 = __this->get_m_GenericLeaderboard_1();
		if (!L_0)
		{
			goto IL_001e;
		}
	}
	{
		Leaderboard_t3315266811 * L_1 = __this->get_m_GenericLeaderboard_1();
		Score_t671349143 * L_2 = GcScoreData_ToScore_m3944565042((&___scoreData0), /*hidden argument*/NULL);
		NullCheck(L_1);
		Leaderboard_SetLocalUserScore_m2947022105(L_1, L_2, /*hidden argument*/NULL);
	}

IL_001e:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::SetMaxRange(System.UInt32)
extern "C"  void GcLeaderboard_SetMaxRange_m489212132 (GcLeaderboard_t1761920286 * __this, uint32_t ___maxRange0, const RuntimeMethod* method)
{
	{
		Leaderboard_t3315266811 * L_0 = __this->get_m_GenericLeaderboard_1();
		if (!L_0)
		{
			goto IL_0018;
		}
	}
	{
		Leaderboard_t3315266811 * L_1 = __this->get_m_GenericLeaderboard_1();
		uint32_t L_2 = ___maxRange0;
		NullCheck(L_1);
		Leaderboard_SetMaxRange_m1441382126(L_1, L_2, /*hidden argument*/NULL);
	}

IL_0018:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::SetTitle(System.String)
extern "C"  void GcLeaderboard_SetTitle_m1835362805 (GcLeaderboard_t1761920286 * __this, String_t* ___title0, const RuntimeMethod* method)
{
	{
		Leaderboard_t3315266811 * L_0 = __this->get_m_GenericLeaderboard_1();
		if (!L_0)
		{
			goto IL_0018;
		}
	}
	{
		Leaderboard_t3315266811 * L_1 = __this->get_m_GenericLeaderboard_1();
		String_t* L_2 = ___title0;
		NullCheck(L_1);
		Leaderboard_SetTitle_m4254570531(L_1, L_2, /*hidden argument*/NULL);
	}

IL_0018:
	{
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Internal_LoadScores(System.String,System.Int32,System.Int32,System.String[],System.Int32,System.Int32,System.Object)
extern "C"  void GcLeaderboard_Internal_LoadScores_m2378640477 (GcLeaderboard_t1761920286 * __this, String_t* ___category0, int32_t ___from1, int32_t ___count2, StringU5BU5D_t3608572874* ___userIDs3, int32_t ___playerScope4, int32_t ___timeScope5, RuntimeObject * ___callback6, const RuntimeMethod* method)
{
	typedef void (*GcLeaderboard_Internal_LoadScores_m2378640477_ftn) (GcLeaderboard_t1761920286 *, String_t*, int32_t, int32_t, StringU5BU5D_t3608572874*, int32_t, int32_t, RuntimeObject *);
	static GcLeaderboard_Internal_LoadScores_m2378640477_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GcLeaderboard_Internal_LoadScores_m2378640477_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Internal_LoadScores(System.String,System.Int32,System.Int32,System.String[],System.Int32,System.Int32,System.Object)");
	_il2cpp_icall_func(__this, ___category0, ___from1, ___count2, ___userIDs3, ___playerScope4, ___timeScope5, ___callback6);
}
// System.Boolean UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Loading()
extern "C"  bool GcLeaderboard_Loading_m1490059570 (GcLeaderboard_t1761920286 * __this, const RuntimeMethod* method)
{
	typedef bool (*GcLeaderboard_Loading_m1490059570_ftn) (GcLeaderboard_t1761920286 *);
	static GcLeaderboard_Loading_m1490059570_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GcLeaderboard_Loading_m1490059570_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Loading()");
	bool retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Dispose()
extern "C"  void GcLeaderboard_Dispose_m1078488854 (GcLeaderboard_t1761920286 * __this, const RuntimeMethod* method)
{
	typedef void (*GcLeaderboard_Dispose_m1078488854_ftn) (GcLeaderboard_t1761920286 *);
	static GcLeaderboard_Dispose_m1078488854_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GcLeaderboard_Dispose_m1078488854_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SocialPlatforms.GameCenter.GcLeaderboard::Dispose()");
	_il2cpp_icall_func(__this);
}
// Conversion methods for marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcScoreData
extern "C" void GcScoreData_t1096391638_marshal_pinvoke(const GcScoreData_t1096391638& unmarshaled, GcScoreData_t1096391638_marshaled_pinvoke& marshaled)
{
	marshaled.___m_Category_0 = il2cpp_codegen_marshal_string(unmarshaled.get_m_Category_0());
	marshaled.___m_ValueLow_1 = unmarshaled.get_m_ValueLow_1();
	marshaled.___m_ValueHigh_2 = unmarshaled.get_m_ValueHigh_2();
	marshaled.___m_Date_3 = unmarshaled.get_m_Date_3();
	marshaled.___m_FormattedValue_4 = il2cpp_codegen_marshal_string(unmarshaled.get_m_FormattedValue_4());
	marshaled.___m_PlayerID_5 = il2cpp_codegen_marshal_string(unmarshaled.get_m_PlayerID_5());
	marshaled.___m_Rank_6 = unmarshaled.get_m_Rank_6();
}
extern "C" void GcScoreData_t1096391638_marshal_pinvoke_back(const GcScoreData_t1096391638_marshaled_pinvoke& marshaled, GcScoreData_t1096391638& unmarshaled)
{
	unmarshaled.set_m_Category_0(il2cpp_codegen_marshal_string_result(marshaled.___m_Category_0));
	uint32_t unmarshaled_m_ValueLow_temp_1 = 0;
	unmarshaled_m_ValueLow_temp_1 = marshaled.___m_ValueLow_1;
	unmarshaled.set_m_ValueLow_1(unmarshaled_m_ValueLow_temp_1);
	int32_t unmarshaled_m_ValueHigh_temp_2 = 0;
	unmarshaled_m_ValueHigh_temp_2 = marshaled.___m_ValueHigh_2;
	unmarshaled.set_m_ValueHigh_2(unmarshaled_m_ValueHigh_temp_2);
	int32_t unmarshaled_m_Date_temp_3 = 0;
	unmarshaled_m_Date_temp_3 = marshaled.___m_Date_3;
	unmarshaled.set_m_Date_3(unmarshaled_m_Date_temp_3);
	unmarshaled.set_m_FormattedValue_4(il2cpp_codegen_marshal_string_result(marshaled.___m_FormattedValue_4));
	unmarshaled.set_m_PlayerID_5(il2cpp_codegen_marshal_string_result(marshaled.___m_PlayerID_5));
	int32_t unmarshaled_m_Rank_temp_6 = 0;
	unmarshaled_m_Rank_temp_6 = marshaled.___m_Rank_6;
	unmarshaled.set_m_Rank_6(unmarshaled_m_Rank_temp_6);
}
// Conversion method for clean up from marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcScoreData
extern "C" void GcScoreData_t1096391638_marshal_pinvoke_cleanup(GcScoreData_t1096391638_marshaled_pinvoke& marshaled)
{
	il2cpp_codegen_marshal_free(marshaled.___m_Category_0);
	marshaled.___m_Category_0 = NULL;
	il2cpp_codegen_marshal_free(marshaled.___m_FormattedValue_4);
	marshaled.___m_FormattedValue_4 = NULL;
	il2cpp_codegen_marshal_free(marshaled.___m_PlayerID_5);
	marshaled.___m_PlayerID_5 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcScoreData
extern "C" void GcScoreData_t1096391638_marshal_com(const GcScoreData_t1096391638& unmarshaled, GcScoreData_t1096391638_marshaled_com& marshaled)
{
	marshaled.___m_Category_0 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_Category_0());
	marshaled.___m_ValueLow_1 = unmarshaled.get_m_ValueLow_1();
	marshaled.___m_ValueHigh_2 = unmarshaled.get_m_ValueHigh_2();
	marshaled.___m_Date_3 = unmarshaled.get_m_Date_3();
	marshaled.___m_FormattedValue_4 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_FormattedValue_4());
	marshaled.___m_PlayerID_5 = il2cpp_codegen_marshal_bstring(unmarshaled.get_m_PlayerID_5());
	marshaled.___m_Rank_6 = unmarshaled.get_m_Rank_6();
}
extern "C" void GcScoreData_t1096391638_marshal_com_back(const GcScoreData_t1096391638_marshaled_com& marshaled, GcScoreData_t1096391638& unmarshaled)
{
	unmarshaled.set_m_Category_0(il2cpp_codegen_marshal_bstring_result(marshaled.___m_Category_0));
	uint32_t unmarshaled_m_ValueLow_temp_1 = 0;
	unmarshaled_m_ValueLow_temp_1 = marshaled.___m_ValueLow_1;
	unmarshaled.set_m_ValueLow_1(unmarshaled_m_ValueLow_temp_1);
	int32_t unmarshaled_m_ValueHigh_temp_2 = 0;
	unmarshaled_m_ValueHigh_temp_2 = marshaled.___m_ValueHigh_2;
	unmarshaled.set_m_ValueHigh_2(unmarshaled_m_ValueHigh_temp_2);
	int32_t unmarshaled_m_Date_temp_3 = 0;
	unmarshaled_m_Date_temp_3 = marshaled.___m_Date_3;
	unmarshaled.set_m_Date_3(unmarshaled_m_Date_temp_3);
	unmarshaled.set_m_FormattedValue_4(il2cpp_codegen_marshal_bstring_result(marshaled.___m_FormattedValue_4));
	unmarshaled.set_m_PlayerID_5(il2cpp_codegen_marshal_bstring_result(marshaled.___m_PlayerID_5));
	int32_t unmarshaled_m_Rank_temp_6 = 0;
	unmarshaled_m_Rank_temp_6 = marshaled.___m_Rank_6;
	unmarshaled.set_m_Rank_6(unmarshaled_m_Rank_temp_6);
}
// Conversion method for clean up from marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcScoreData
extern "C" void GcScoreData_t1096391638_marshal_com_cleanup(GcScoreData_t1096391638_marshaled_com& marshaled)
{
	il2cpp_codegen_marshal_free_bstring(marshaled.___m_Category_0);
	marshaled.___m_Category_0 = NULL;
	il2cpp_codegen_marshal_free_bstring(marshaled.___m_FormattedValue_4);
	marshaled.___m_FormattedValue_4 = NULL;
	il2cpp_codegen_marshal_free_bstring(marshaled.___m_PlayerID_5);
	marshaled.___m_PlayerID_5 = NULL;
}
// UnityEngine.SocialPlatforms.Impl.Score UnityEngine.SocialPlatforms.GameCenter.GcScoreData::ToScore()
extern "C"  Score_t671349143 * GcScoreData_ToScore_m3944565042 (GcScoreData_t1096391638 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GcScoreData_ToScore_m3944565042_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	DateTime_t1205928702  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Score_t671349143 * V_1 = NULL;
	{
		String_t* L_0 = __this->get_m_Category_0();
		int32_t L_1 = __this->get_m_ValueHigh_2();
		uint32_t L_2 = __this->get_m_ValueLow_1();
		String_t* L_3 = __this->get_m_PlayerID_5();
		DateTime__ctor_m312241081((&V_0), ((int32_t)1970), 1, 1, 0, 0, 0, 0, /*hidden argument*/NULL);
		int32_t L_4 = __this->get_m_Date_3();
		DateTime_t1205928702  L_5 = DateTime_AddSeconds_m3463505250((&V_0), (((double)((double)L_4))), /*hidden argument*/NULL);
		String_t* L_6 = __this->get_m_FormattedValue_4();
		int32_t L_7 = __this->get_m_Rank_6();
		Score_t671349143 * L_8 = (Score_t671349143 *)il2cpp_codegen_object_new(Score_t671349143_il2cpp_TypeInfo_var);
		Score__ctor_m1424242054(L_8, L_0, ((int64_t)((int64_t)((int64_t)((int64_t)(((int64_t)((int64_t)L_1)))<<(int32_t)((int32_t)32)))+(int64_t)(((int64_t)((uint64_t)L_2))))), L_3, L_5, L_6, L_7, /*hidden argument*/NULL);
		V_1 = L_8;
		goto IL_0056;
	}

IL_0056:
	{
		Score_t671349143 * L_9 = V_1;
		return L_9;
	}
}
extern "C"  Score_t671349143 * GcScoreData_ToScore_m3944565042_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	GcScoreData_t1096391638 * _thisAdjusted = reinterpret_cast<GcScoreData_t1096391638 *>(__this + 1);
	return GcScoreData_ToScore_m3944565042(_thisAdjusted, method);
}
// Conversion methods for marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData
extern "C" void GcUserProfileData_t265536658_marshal_pinvoke(const GcUserProfileData_t265536658& unmarshaled, GcUserProfileData_t265536658_marshaled_pinvoke& marshaled)
{
	Il2CppCodeGenException* ___image_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'image' of type 'GcUserProfileData': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___image_3Exception);
}
extern "C" void GcUserProfileData_t265536658_marshal_pinvoke_back(const GcUserProfileData_t265536658_marshaled_pinvoke& marshaled, GcUserProfileData_t265536658& unmarshaled)
{
	Il2CppCodeGenException* ___image_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'image' of type 'GcUserProfileData': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___image_3Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData
extern "C" void GcUserProfileData_t265536658_marshal_pinvoke_cleanup(GcUserProfileData_t265536658_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData
extern "C" void GcUserProfileData_t265536658_marshal_com(const GcUserProfileData_t265536658& unmarshaled, GcUserProfileData_t265536658_marshaled_com& marshaled)
{
	Il2CppCodeGenException* ___image_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'image' of type 'GcUserProfileData': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___image_3Exception);
}
extern "C" void GcUserProfileData_t265536658_marshal_com_back(const GcUserProfileData_t265536658_marshaled_com& marshaled, GcUserProfileData_t265536658& unmarshaled)
{
	Il2CppCodeGenException* ___image_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'image' of type 'GcUserProfileData': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___image_3Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData
extern "C" void GcUserProfileData_t265536658_marshal_com_cleanup(GcUserProfileData_t265536658_marshaled_com& marshaled)
{
}
// UnityEngine.SocialPlatforms.Impl.UserProfile UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData::ToUserProfile()
extern "C"  UserProfile_t2942407481 * GcUserProfileData_ToUserProfile_m1615912729 (GcUserProfileData_t265536658 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GcUserProfileData_ToUserProfile_m1615912729_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	UserProfile_t2942407481 * V_0 = NULL;
	String_t* G_B2_0 = NULL;
	String_t* G_B2_1 = NULL;
	String_t* G_B1_0 = NULL;
	String_t* G_B1_1 = NULL;
	int32_t G_B3_0 = 0;
	String_t* G_B3_1 = NULL;
	String_t* G_B3_2 = NULL;
	{
		String_t* L_0 = __this->get_userName_0();
		String_t* L_1 = __this->get_userID_1();
		int32_t L_2 = __this->get_isFriend_2();
		G_B1_0 = L_1;
		G_B1_1 = L_0;
		if ((!(((uint32_t)L_2) == ((uint32_t)1))))
		{
			G_B2_0 = L_1;
			G_B2_1 = L_0;
			goto IL_001f;
		}
	}
	{
		G_B3_0 = 1;
		G_B3_1 = G_B1_0;
		G_B3_2 = G_B1_1;
		goto IL_0020;
	}

IL_001f:
	{
		G_B3_0 = 0;
		G_B3_1 = G_B2_0;
		G_B3_2 = G_B2_1;
	}

IL_0020:
	{
		Texture2D_t1384570725 * L_3 = __this->get_image_3();
		UserProfile_t2942407481 * L_4 = (UserProfile_t2942407481 *)il2cpp_codegen_object_new(UserProfile_t2942407481_il2cpp_TypeInfo_var);
		UserProfile__ctor_m3004638010(L_4, G_B3_2, G_B3_1, (bool)G_B3_0, 3, L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		goto IL_0032;
	}

IL_0032:
	{
		UserProfile_t2942407481 * L_5 = V_0;
		return L_5;
	}
}
extern "C"  UserProfile_t2942407481 * GcUserProfileData_ToUserProfile_m1615912729_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	GcUserProfileData_t265536658 * _thisAdjusted = reinterpret_cast<GcUserProfileData_t265536658 *>(__this + 1);
	return GcUserProfileData_ToUserProfile_m1615912729(_thisAdjusted, method);
}
// System.Void UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData::AddToArray(UnityEngine.SocialPlatforms.Impl.UserProfile[]&,System.Int32)
extern "C"  void GcUserProfileData_AddToArray_m2882040847 (GcUserProfileData_t265536658 * __this, UserProfileU5BU5D_t3377267652** ___array0, int32_t ___number1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GcUserProfileData_AddToArray_m2882040847_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		UserProfileU5BU5D_t3377267652** L_0 = ___array0;
		NullCheck((*((UserProfileU5BU5D_t3377267652**)L_0)));
		int32_t L_1 = ___number1;
		if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)(*((UserProfileU5BU5D_t3377267652**)L_0)))->max_length))))) <= ((int32_t)L_1)))
		{
			goto IL_0021;
		}
	}
	{
		int32_t L_2 = ___number1;
		if ((((int32_t)L_2) < ((int32_t)0)))
		{
			goto IL_0021;
		}
	}
	{
		UserProfileU5BU5D_t3377267652** L_3 = ___array0;
		int32_t L_4 = ___number1;
		UserProfile_t2942407481 * L_5 = GcUserProfileData_ToUserProfile_m1615912729(__this, /*hidden argument*/NULL);
		NullCheck((*((UserProfileU5BU5D_t3377267652**)L_3)));
		ArrayElementTypeCheck ((*((UserProfileU5BU5D_t3377267652**)L_3)), L_5);
		((*((UserProfileU5BU5D_t3377267652**)L_3)))->SetAt(static_cast<il2cpp_array_size_t>(L_4), (UserProfile_t2942407481 *)L_5);
		goto IL_002b;
	}

IL_0021:
	{
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t2324836986_il2cpp_TypeInfo_var);
		Debug_Log_m482196963(NULL /*static, unused*/, _stringLiteral3922184876, /*hidden argument*/NULL);
	}

IL_002b:
	{
		return;
	}
}
extern "C"  void GcUserProfileData_AddToArray_m2882040847_AdjustorThunk (RuntimeObject * __this, UserProfileU5BU5D_t3377267652** ___array0, int32_t ___number1, const RuntimeMethod* method)
{
	GcUserProfileData_t265536658 * _thisAdjusted = reinterpret_cast<GcUserProfileData_t265536658 *>(__this + 1);
	GcUserProfileData_AddToArray_m2882040847(_thisAdjusted, ___array0, ___number1, method);
}
// System.Void UnityEngine.SocialPlatforms.Impl.Achievement::.ctor(System.String,System.Double,System.Boolean,System.Boolean,System.DateTime)
extern "C"  void Achievement__ctor_m1255022360 (Achievement_t2468443294 * __this, String_t* ___id0, double ___percentCompleted1, bool ___completed2, bool ___hidden3, DateTime_t1205928702  ___lastReportedDate4, const RuntimeMethod* method)
{
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		String_t* L_0 = ___id0;
		Achievement_set_id_m1587115024(__this, L_0, /*hidden argument*/NULL);
		double L_1 = ___percentCompleted1;
		Achievement_set_percentCompleted_m2528710724(__this, L_1, /*hidden argument*/NULL);
		bool L_2 = ___completed2;
		__this->set_m_Completed_0(L_2);
		bool L_3 = ___hidden3;
		__this->set_m_Hidden_1(L_3);
		DateTime_t1205928702  L_4 = ___lastReportedDate4;
		__this->set_m_LastReportedDate_2(L_4);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Achievement::.ctor(System.String,System.Double)
extern "C"  void Achievement__ctor_m2199514267 (Achievement_t2468443294 * __this, String_t* ___id0, double ___percent1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Achievement__ctor_m2199514267_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		String_t* L_0 = ___id0;
		Achievement_set_id_m1587115024(__this, L_0, /*hidden argument*/NULL);
		double L_1 = ___percent1;
		Achievement_set_percentCompleted_m2528710724(__this, L_1, /*hidden argument*/NULL);
		__this->set_m_Hidden_1((bool)0);
		__this->set_m_Completed_0((bool)0);
		IL2CPP_RUNTIME_CLASS_INIT(DateTime_t1205928702_il2cpp_TypeInfo_var);
		DateTime_t1205928702  L_2 = ((DateTime_t1205928702_StaticFields*)il2cpp_codegen_static_fields_for(DateTime_t1205928702_il2cpp_TypeInfo_var))->get_MinValue_13();
		__this->set_m_LastReportedDate_2(L_2);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Achievement::.ctor()
extern "C"  void Achievement__ctor_m926077173 (Achievement_t2468443294 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Achievement__ctor_m926077173_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Achievement__ctor_m2199514267(__this, _stringLiteral3933156751, (0.0), /*hidden argument*/NULL);
		return;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.Achievement::ToString()
extern "C"  String_t* Achievement_ToString_m3086492804 (Achievement_t2468443294 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Achievement_ToString_m3086492804_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3885370135* L_0 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)((int32_t)9)));
		String_t* L_1 = Achievement_get_id_m4009128591(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		ArrayElementTypeCheck (L_0, L_1);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_1);
		ObjectU5BU5D_t3885370135* L_2 = L_0;
		NullCheck(L_2);
		ArrayElementTypeCheck (L_2, _stringLiteral41011391);
		(L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)_stringLiteral41011391);
		ObjectU5BU5D_t3885370135* L_3 = L_2;
		double L_4 = Achievement_get_percentCompleted_m1210462574(__this, /*hidden argument*/NULL);
		double L_5 = L_4;
		RuntimeObject * L_6 = Box(Double_t2492335957_il2cpp_TypeInfo_var, &L_5);
		NullCheck(L_3);
		ArrayElementTypeCheck (L_3, L_6);
		(L_3)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_6);
		ObjectU5BU5D_t3885370135* L_7 = L_3;
		NullCheck(L_7);
		ArrayElementTypeCheck (L_7, _stringLiteral41011391);
		(L_7)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)_stringLiteral41011391);
		ObjectU5BU5D_t3885370135* L_8 = L_7;
		bool L_9 = Achievement_get_completed_m1034346610(__this, /*hidden argument*/NULL);
		bool L_10 = L_9;
		RuntimeObject * L_11 = Box(Boolean_t1642230456_il2cpp_TypeInfo_var, &L_10);
		NullCheck(L_8);
		ArrayElementTypeCheck (L_8, L_11);
		(L_8)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_11);
		ObjectU5BU5D_t3885370135* L_12 = L_8;
		NullCheck(L_12);
		ArrayElementTypeCheck (L_12, _stringLiteral41011391);
		(L_12)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)_stringLiteral41011391);
		ObjectU5BU5D_t3885370135* L_13 = L_12;
		bool L_14 = Achievement_get_hidden_m1511076689(__this, /*hidden argument*/NULL);
		bool L_15 = L_14;
		RuntimeObject * L_16 = Box(Boolean_t1642230456_il2cpp_TypeInfo_var, &L_15);
		NullCheck(L_13);
		ArrayElementTypeCheck (L_13, L_16);
		(L_13)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_16);
		ObjectU5BU5D_t3885370135* L_17 = L_13;
		NullCheck(L_17);
		ArrayElementTypeCheck (L_17, _stringLiteral41011391);
		(L_17)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)_stringLiteral41011391);
		ObjectU5BU5D_t3885370135* L_18 = L_17;
		DateTime_t1205928702  L_19 = Achievement_get_lastReportedDate_m2623896959(__this, /*hidden argument*/NULL);
		DateTime_t1205928702  L_20 = L_19;
		RuntimeObject * L_21 = Box(DateTime_t1205928702_il2cpp_TypeInfo_var, &L_20);
		NullCheck(L_18);
		ArrayElementTypeCheck (L_18, L_21);
		(L_18)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)L_21);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		String_t* L_22 = String_Concat_m2150944860(NULL /*static, unused*/, L_18, /*hidden argument*/NULL);
		V_0 = L_22;
		goto IL_0074;
	}

IL_0074:
	{
		String_t* L_23 = V_0;
		return L_23;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.Achievement::get_id()
extern "C"  String_t* Achievement_get_id_m4009128591 (Achievement_t2468443294 * __this, const RuntimeMethod* method)
{
	String_t* V_0 = NULL;
	{
		String_t* L_0 = __this->get_U3CidU3Ek__BackingField_3();
		V_0 = L_0;
		goto IL_000c;
	}

IL_000c:
	{
		String_t* L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Achievement::set_id(System.String)
extern "C"  void Achievement_set_id_m1587115024 (Achievement_t2468443294 * __this, String_t* ___value0, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___value0;
		__this->set_U3CidU3Ek__BackingField_3(L_0);
		return;
	}
}
// System.Double UnityEngine.SocialPlatforms.Impl.Achievement::get_percentCompleted()
extern "C"  double Achievement_get_percentCompleted_m1210462574 (Achievement_t2468443294 * __this, const RuntimeMethod* method)
{
	double V_0 = 0.0;
	{
		double L_0 = __this->get_U3CpercentCompletedU3Ek__BackingField_4();
		V_0 = L_0;
		goto IL_000c;
	}

IL_000c:
	{
		double L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Achievement::set_percentCompleted(System.Double)
extern "C"  void Achievement_set_percentCompleted_m2528710724 (Achievement_t2468443294 * __this, double ___value0, const RuntimeMethod* method)
{
	{
		double L_0 = ___value0;
		__this->set_U3CpercentCompletedU3Ek__BackingField_4(L_0);
		return;
	}
}
// System.Boolean UnityEngine.SocialPlatforms.Impl.Achievement::get_completed()
extern "C"  bool Achievement_get_completed_m1034346610 (Achievement_t2468443294 * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		bool L_0 = __this->get_m_Completed_0();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		bool L_1 = V_0;
		return L_1;
	}
}
// System.Boolean UnityEngine.SocialPlatforms.Impl.Achievement::get_hidden()
extern "C"  bool Achievement_get_hidden_m1511076689 (Achievement_t2468443294 * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		bool L_0 = __this->get_m_Hidden_1();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		bool L_1 = V_0;
		return L_1;
	}
}
// System.DateTime UnityEngine.SocialPlatforms.Impl.Achievement::get_lastReportedDate()
extern "C"  DateTime_t1205928702  Achievement_get_lastReportedDate_m2623896959 (Achievement_t2468443294 * __this, const RuntimeMethod* method)
{
	DateTime_t1205928702  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		DateTime_t1205928702  L_0 = __this->get_m_LastReportedDate_2();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		DateTime_t1205928702  L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.AchievementDescription::.ctor(System.String,System.String,UnityEngine.Texture2D,System.String,System.String,System.Boolean,System.Int32)
extern "C"  void AchievementDescription__ctor_m1561486989 (AchievementDescription_t991053089 * __this, String_t* ___id0, String_t* ___title1, Texture2D_t1384570725 * ___image2, String_t* ___achievedDescription3, String_t* ___unachievedDescription4, bool ___hidden5, int32_t ___points6, const RuntimeMethod* method)
{
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		String_t* L_0 = ___id0;
		AchievementDescription_set_id_m1561483604(__this, L_0, /*hidden argument*/NULL);
		String_t* L_1 = ___title1;
		__this->set_m_Title_0(L_1);
		Texture2D_t1384570725 * L_2 = ___image2;
		__this->set_m_Image_1(L_2);
		String_t* L_3 = ___achievedDescription3;
		__this->set_m_AchievedDescription_2(L_3);
		String_t* L_4 = ___unachievedDescription4;
		__this->set_m_UnachievedDescription_3(L_4);
		bool L_5 = ___hidden5;
		__this->set_m_Hidden_4(L_5);
		int32_t L_6 = ___points6;
		__this->set_m_Points_5(L_6);
		return;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.AchievementDescription::ToString()
extern "C"  String_t* AchievementDescription_ToString_m1994678446 (AchievementDescription_t991053089 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (AchievementDescription_ToString_m1994678446_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3885370135* L_0 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)((int32_t)11)));
		String_t* L_1 = AchievementDescription_get_id_m2652925627(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		ArrayElementTypeCheck (L_0, L_1);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_1);
		ObjectU5BU5D_t3885370135* L_2 = L_0;
		NullCheck(L_2);
		ArrayElementTypeCheck (L_2, _stringLiteral41011391);
		(L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)_stringLiteral41011391);
		ObjectU5BU5D_t3885370135* L_3 = L_2;
		String_t* L_4 = AchievementDescription_get_title_m972096089(__this, /*hidden argument*/NULL);
		NullCheck(L_3);
		ArrayElementTypeCheck (L_3, L_4);
		(L_3)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_4);
		ObjectU5BU5D_t3885370135* L_5 = L_3;
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, _stringLiteral41011391);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)_stringLiteral41011391);
		ObjectU5BU5D_t3885370135* L_6 = L_5;
		String_t* L_7 = AchievementDescription_get_achievedDescription_m3194544807(__this, /*hidden argument*/NULL);
		NullCheck(L_6);
		ArrayElementTypeCheck (L_6, L_7);
		(L_6)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_7);
		ObjectU5BU5D_t3885370135* L_8 = L_6;
		NullCheck(L_8);
		ArrayElementTypeCheck (L_8, _stringLiteral41011391);
		(L_8)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)_stringLiteral41011391);
		ObjectU5BU5D_t3885370135* L_9 = L_8;
		String_t* L_10 = AchievementDescription_get_unachievedDescription_m613743906(__this, /*hidden argument*/NULL);
		NullCheck(L_9);
		ArrayElementTypeCheck (L_9, L_10);
		(L_9)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_10);
		ObjectU5BU5D_t3885370135* L_11 = L_9;
		NullCheck(L_11);
		ArrayElementTypeCheck (L_11, _stringLiteral41011391);
		(L_11)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)_stringLiteral41011391);
		ObjectU5BU5D_t3885370135* L_12 = L_11;
		int32_t L_13 = AchievementDescription_get_points_m2233273081(__this, /*hidden argument*/NULL);
		int32_t L_14 = L_13;
		RuntimeObject * L_15 = Box(Int32_t2185247404_il2cpp_TypeInfo_var, &L_14);
		NullCheck(L_12);
		ArrayElementTypeCheck (L_12, L_15);
		(L_12)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)L_15);
		ObjectU5BU5D_t3885370135* L_16 = L_12;
		NullCheck(L_16);
		ArrayElementTypeCheck (L_16, _stringLiteral41011391);
		(L_16)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)_stringLiteral41011391);
		ObjectU5BU5D_t3885370135* L_17 = L_16;
		bool L_18 = AchievementDescription_get_hidden_m2953151423(__this, /*hidden argument*/NULL);
		bool L_19 = L_18;
		RuntimeObject * L_20 = Box(Boolean_t1642230456_il2cpp_TypeInfo_var, &L_19);
		NullCheck(L_17);
		ArrayElementTypeCheck (L_17, L_20);
		(L_17)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)L_20);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		String_t* L_21 = String_Concat_m2150944860(NULL /*static, unused*/, L_17, /*hidden argument*/NULL);
		V_0 = L_21;
		goto IL_007d;
	}

IL_007d:
	{
		String_t* L_22 = V_0;
		return L_22;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.AchievementDescription::SetImage(UnityEngine.Texture2D)
extern "C"  void AchievementDescription_SetImage_m2104624658 (AchievementDescription_t991053089 * __this, Texture2D_t1384570725 * ___image0, const RuntimeMethod* method)
{
	{
		Texture2D_t1384570725 * L_0 = ___image0;
		__this->set_m_Image_1(L_0);
		return;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.AchievementDescription::get_id()
extern "C"  String_t* AchievementDescription_get_id_m2652925627 (AchievementDescription_t991053089 * __this, const RuntimeMethod* method)
{
	String_t* V_0 = NULL;
	{
		String_t* L_0 = __this->get_U3CidU3Ek__BackingField_6();
		V_0 = L_0;
		goto IL_000c;
	}

IL_000c:
	{
		String_t* L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.AchievementDescription::set_id(System.String)
extern "C"  void AchievementDescription_set_id_m1561483604 (AchievementDescription_t991053089 * __this, String_t* ___value0, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___value0;
		__this->set_U3CidU3Ek__BackingField_6(L_0);
		return;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.AchievementDescription::get_title()
extern "C"  String_t* AchievementDescription_get_title_m972096089 (AchievementDescription_t991053089 * __this, const RuntimeMethod* method)
{
	String_t* V_0 = NULL;
	{
		String_t* L_0 = __this->get_m_Title_0();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		String_t* L_1 = V_0;
		return L_1;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.AchievementDescription::get_achievedDescription()
extern "C"  String_t* AchievementDescription_get_achievedDescription_m3194544807 (AchievementDescription_t991053089 * __this, const RuntimeMethod* method)
{
	String_t* V_0 = NULL;
	{
		String_t* L_0 = __this->get_m_AchievedDescription_2();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		String_t* L_1 = V_0;
		return L_1;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.AchievementDescription::get_unachievedDescription()
extern "C"  String_t* AchievementDescription_get_unachievedDescription_m613743906 (AchievementDescription_t991053089 * __this, const RuntimeMethod* method)
{
	String_t* V_0 = NULL;
	{
		String_t* L_0 = __this->get_m_UnachievedDescription_3();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		String_t* L_1 = V_0;
		return L_1;
	}
}
// System.Boolean UnityEngine.SocialPlatforms.Impl.AchievementDescription::get_hidden()
extern "C"  bool AchievementDescription_get_hidden_m2953151423 (AchievementDescription_t991053089 * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		bool L_0 = __this->get_m_Hidden_4();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		bool L_1 = V_0;
		return L_1;
	}
}
// System.Int32 UnityEngine.SocialPlatforms.Impl.AchievementDescription::get_points()
extern "C"  int32_t AchievementDescription_get_points_m2233273081 (AchievementDescription_t991053089 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_m_Points_5();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::.ctor()
extern "C"  void Leaderboard__ctor_m4039976758 (Leaderboard_t3315266811 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Leaderboard__ctor_m4039976758_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		Leaderboard_set_id_m819788632(__this, _stringLiteral1347337112, /*hidden argument*/NULL);
		Range_t2283206190  L_0;
		memset(&L_0, 0, sizeof(L_0));
		Range__ctor_m3029477343((&L_0), 1, ((int32_t)10), /*hidden argument*/NULL);
		Leaderboard_set_range_m4172403679(__this, L_0, /*hidden argument*/NULL);
		Leaderboard_set_userScope_m1110642206(__this, 0, /*hidden argument*/NULL);
		Leaderboard_set_timeScope_m1140780687(__this, 2, /*hidden argument*/NULL);
		__this->set_m_Loading_0((bool)0);
		Score_t671349143 * L_1 = (Score_t671349143 *)il2cpp_codegen_object_new(Score_t671349143_il2cpp_TypeInfo_var);
		Score__ctor_m1838853748(L_1, _stringLiteral1347337112, (((int64_t)((int64_t)0))), /*hidden argument*/NULL);
		__this->set_m_LocalUserScore_1(L_1);
		__this->set_m_MaxRange_2(0);
		__this->set_m_Scores_3((IScoreU5BU5D_t519731081*)((ScoreU5BU5D_t13505070*)SZArrayNew(ScoreU5BU5D_t13505070_il2cpp_TypeInfo_var, (uint32_t)0)));
		__this->set_m_Title_4(_stringLiteral1347337112);
		__this->set_m_UserIDs_5(((StringU5BU5D_t3608572874*)SZArrayNew(StringU5BU5D_t3608572874_il2cpp_TypeInfo_var, (uint32_t)0)));
		return;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.Leaderboard::ToString()
extern "C"  String_t* Leaderboard_ToString_m3275737436 (Leaderboard_t3315266811 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Leaderboard_ToString_m3275737436_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Range_t2283206190  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Range_t2283206190  V_1;
	memset(&V_1, 0, sizeof(V_1));
	String_t* V_2 = NULL;
	{
		ObjectU5BU5D_t3885370135* L_0 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)((int32_t)20)));
		NullCheck(L_0);
		ArrayElementTypeCheck (L_0, _stringLiteral3929450208);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral3929450208);
		ObjectU5BU5D_t3885370135* L_1 = L_0;
		String_t* L_2 = Leaderboard_get_id_m2059568589(__this, /*hidden argument*/NULL);
		NullCheck(L_1);
		ArrayElementTypeCheck (L_1, L_2);
		(L_1)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_2);
		ObjectU5BU5D_t3885370135* L_3 = L_1;
		NullCheck(L_3);
		ArrayElementTypeCheck (L_3, _stringLiteral1966556228);
		(L_3)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral1966556228);
		ObjectU5BU5D_t3885370135* L_4 = L_3;
		String_t* L_5 = __this->get_m_Title_4();
		NullCheck(L_4);
		ArrayElementTypeCheck (L_4, L_5);
		(L_4)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_5);
		ObjectU5BU5D_t3885370135* L_6 = L_4;
		NullCheck(L_6);
		ArrayElementTypeCheck (L_6, _stringLiteral2019217056);
		(L_6)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteral2019217056);
		ObjectU5BU5D_t3885370135* L_7 = L_6;
		bool L_8 = __this->get_m_Loading_0();
		bool L_9 = L_8;
		RuntimeObject * L_10 = Box(Boolean_t1642230456_il2cpp_TypeInfo_var, &L_9);
		NullCheck(L_7);
		ArrayElementTypeCheck (L_7, L_10);
		(L_7)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_10);
		ObjectU5BU5D_t3885370135* L_11 = L_7;
		NullCheck(L_11);
		ArrayElementTypeCheck (L_11, _stringLiteral1977467422);
		(L_11)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)_stringLiteral1977467422);
		ObjectU5BU5D_t3885370135* L_12 = L_11;
		Range_t2283206190  L_13 = Leaderboard_get_range_m224007063(__this, /*hidden argument*/NULL);
		V_0 = L_13;
		int32_t L_14 = (&V_0)->get_from_0();
		int32_t L_15 = L_14;
		RuntimeObject * L_16 = Box(Int32_t2185247404_il2cpp_TypeInfo_var, &L_15);
		NullCheck(L_12);
		ArrayElementTypeCheck (L_12, L_16);
		(L_12)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_16);
		ObjectU5BU5D_t3885370135* L_17 = L_12;
		NullCheck(L_17);
		ArrayElementTypeCheck (L_17, _stringLiteral3610780097);
		(L_17)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)_stringLiteral3610780097);
		ObjectU5BU5D_t3885370135* L_18 = L_17;
		Range_t2283206190  L_19 = Leaderboard_get_range_m224007063(__this, /*hidden argument*/NULL);
		V_1 = L_19;
		int32_t L_20 = (&V_1)->get_count_1();
		int32_t L_21 = L_20;
		RuntimeObject * L_22 = Box(Int32_t2185247404_il2cpp_TypeInfo_var, &L_21);
		NullCheck(L_18);
		ArrayElementTypeCheck (L_18, L_22);
		(L_18)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_22);
		ObjectU5BU5D_t3885370135* L_23 = L_18;
		NullCheck(L_23);
		ArrayElementTypeCheck (L_23, _stringLiteral3368200717);
		(L_23)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)_stringLiteral3368200717);
		ObjectU5BU5D_t3885370135* L_24 = L_23;
		uint32_t L_25 = __this->get_m_MaxRange_2();
		uint32_t L_26 = L_25;
		RuntimeObject * L_27 = Box(UInt32_t2977936117_il2cpp_TypeInfo_var, &L_26);
		NullCheck(L_24);
		ArrayElementTypeCheck (L_24, L_27);
		(L_24)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject *)L_27);
		ObjectU5BU5D_t3885370135* L_28 = L_24;
		NullCheck(L_28);
		ArrayElementTypeCheck (L_28, _stringLiteral1214608949);
		(L_28)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject *)_stringLiteral1214608949);
		ObjectU5BU5D_t3885370135* L_29 = L_28;
		IScoreU5BU5D_t519731081* L_30 = __this->get_m_Scores_3();
		NullCheck(L_30);
		int32_t L_31 = (((int32_t)((int32_t)(((RuntimeArray *)L_30)->max_length))));
		RuntimeObject * L_32 = Box(Int32_t2185247404_il2cpp_TypeInfo_var, &L_31);
		NullCheck(L_29);
		ArrayElementTypeCheck (L_29, L_32);
		(L_29)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject *)L_32);
		ObjectU5BU5D_t3885370135* L_33 = L_29;
		NullCheck(L_33);
		ArrayElementTypeCheck (L_33, _stringLiteral3699080494);
		(L_33)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject *)_stringLiteral3699080494);
		ObjectU5BU5D_t3885370135* L_34 = L_33;
		int32_t L_35 = Leaderboard_get_userScope_m3174579800(__this, /*hidden argument*/NULL);
		int32_t L_36 = L_35;
		RuntimeObject * L_37 = Box(UserScope_t788576880_il2cpp_TypeInfo_var, &L_36);
		NullCheck(L_34);
		ArrayElementTypeCheck (L_34, L_37);
		(L_34)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject *)L_37);
		ObjectU5BU5D_t3885370135* L_38 = L_34;
		NullCheck(L_38);
		ArrayElementTypeCheck (L_38, _stringLiteral3585726162);
		(L_38)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)16)), (RuntimeObject *)_stringLiteral3585726162);
		ObjectU5BU5D_t3885370135* L_39 = L_38;
		int32_t L_40 = Leaderboard_get_timeScope_m2393285066(__this, /*hidden argument*/NULL);
		int32_t L_41 = L_40;
		RuntimeObject * L_42 = Box(TimeScope_t4070455592_il2cpp_TypeInfo_var, &L_41);
		NullCheck(L_39);
		ArrayElementTypeCheck (L_39, L_42);
		(L_39)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)17)), (RuntimeObject *)L_42);
		ObjectU5BU5D_t3885370135* L_43 = L_39;
		NullCheck(L_43);
		ArrayElementTypeCheck (L_43, _stringLiteral2256614753);
		(L_43)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)18)), (RuntimeObject *)_stringLiteral2256614753);
		ObjectU5BU5D_t3885370135* L_44 = L_43;
		StringU5BU5D_t3608572874* L_45 = __this->get_m_UserIDs_5();
		NullCheck(L_45);
		int32_t L_46 = (((int32_t)((int32_t)(((RuntimeArray *)L_45)->max_length))));
		RuntimeObject * L_47 = Box(Int32_t2185247404_il2cpp_TypeInfo_var, &L_46);
		NullCheck(L_44);
		ArrayElementTypeCheck (L_44, L_47);
		(L_44)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)19)), (RuntimeObject *)L_47);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		String_t* L_48 = String_Concat_m2150944860(NULL /*static, unused*/, L_44, /*hidden argument*/NULL);
		V_2 = L_48;
		goto IL_0104;
	}

IL_0104:
	{
		String_t* L_49 = V_2;
		return L_49;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::SetLocalUserScore(UnityEngine.SocialPlatforms.IScore)
extern "C"  void Leaderboard_SetLocalUserScore_m2947022105 (Leaderboard_t3315266811 * __this, RuntimeObject* ___score0, const RuntimeMethod* method)
{
	{
		RuntimeObject* L_0 = ___score0;
		__this->set_m_LocalUserScore_1(L_0);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::SetMaxRange(System.UInt32)
extern "C"  void Leaderboard_SetMaxRange_m1441382126 (Leaderboard_t3315266811 * __this, uint32_t ___maxRange0, const RuntimeMethod* method)
{
	{
		uint32_t L_0 = ___maxRange0;
		__this->set_m_MaxRange_2(L_0);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::SetScores(UnityEngine.SocialPlatforms.IScore[])
extern "C"  void Leaderboard_SetScores_m1863945428 (Leaderboard_t3315266811 * __this, IScoreU5BU5D_t519731081* ___scores0, const RuntimeMethod* method)
{
	{
		IScoreU5BU5D_t519731081* L_0 = ___scores0;
		__this->set_m_Scores_3(L_0);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::SetTitle(System.String)
extern "C"  void Leaderboard_SetTitle_m4254570531 (Leaderboard_t3315266811 * __this, String_t* ___title0, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___title0;
		__this->set_m_Title_4(L_0);
		return;
	}
}
// System.String[] UnityEngine.SocialPlatforms.Impl.Leaderboard::GetUserFilter()
extern "C"  StringU5BU5D_t3608572874* Leaderboard_GetUserFilter_m3311896502 (Leaderboard_t3315266811 * __this, const RuntimeMethod* method)
{
	StringU5BU5D_t3608572874* V_0 = NULL;
	{
		StringU5BU5D_t3608572874* L_0 = __this->get_m_UserIDs_5();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		StringU5BU5D_t3608572874* L_1 = V_0;
		return L_1;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.Leaderboard::get_id()
extern "C"  String_t* Leaderboard_get_id_m2059568589 (Leaderboard_t3315266811 * __this, const RuntimeMethod* method)
{
	String_t* V_0 = NULL;
	{
		String_t* L_0 = __this->get_U3CidU3Ek__BackingField_6();
		V_0 = L_0;
		goto IL_000c;
	}

IL_000c:
	{
		String_t* L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::set_id(System.String)
extern "C"  void Leaderboard_set_id_m819788632 (Leaderboard_t3315266811 * __this, String_t* ___value0, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___value0;
		__this->set_U3CidU3Ek__BackingField_6(L_0);
		return;
	}
}
// UnityEngine.SocialPlatforms.UserScope UnityEngine.SocialPlatforms.Impl.Leaderboard::get_userScope()
extern "C"  int32_t Leaderboard_get_userScope_m3174579800 (Leaderboard_t3315266811 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_U3CuserScopeU3Ek__BackingField_7();
		V_0 = L_0;
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::set_userScope(UnityEngine.SocialPlatforms.UserScope)
extern "C"  void Leaderboard_set_userScope_m1110642206 (Leaderboard_t3315266811 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CuserScopeU3Ek__BackingField_7(L_0);
		return;
	}
}
// UnityEngine.SocialPlatforms.Range UnityEngine.SocialPlatforms.Impl.Leaderboard::get_range()
extern "C"  Range_t2283206190  Leaderboard_get_range_m224007063 (Leaderboard_t3315266811 * __this, const RuntimeMethod* method)
{
	Range_t2283206190  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		Range_t2283206190  L_0 = __this->get_U3CrangeU3Ek__BackingField_8();
		V_0 = L_0;
		goto IL_000c;
	}

IL_000c:
	{
		Range_t2283206190  L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::set_range(UnityEngine.SocialPlatforms.Range)
extern "C"  void Leaderboard_set_range_m4172403679 (Leaderboard_t3315266811 * __this, Range_t2283206190  ___value0, const RuntimeMethod* method)
{
	{
		Range_t2283206190  L_0 = ___value0;
		__this->set_U3CrangeU3Ek__BackingField_8(L_0);
		return;
	}
}
// UnityEngine.SocialPlatforms.TimeScope UnityEngine.SocialPlatforms.Impl.Leaderboard::get_timeScope()
extern "C"  int32_t Leaderboard_get_timeScope_m2393285066 (Leaderboard_t3315266811 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_U3CtimeScopeU3Ek__BackingField_9();
		V_0 = L_0;
		goto IL_000c;
	}

IL_000c:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Leaderboard::set_timeScope(UnityEngine.SocialPlatforms.TimeScope)
extern "C"  void Leaderboard_set_timeScope_m1140780687 (Leaderboard_t3315266811 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CtimeScopeU3Ek__BackingField_9(L_0);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.LocalUser::.ctor()
extern "C"  void LocalUser__ctor_m928281921 (LocalUser_t2155741069 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (LocalUser__ctor_m928281921_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		UserProfile__ctor_m2050922054(__this, /*hidden argument*/NULL);
		__this->set_m_Friends_5((IUserProfileU5BU5D_t3867243727*)((UserProfileU5BU5D_t3377267652*)SZArrayNew(UserProfileU5BU5D_t3377267652_il2cpp_TypeInfo_var, (uint32_t)0)));
		__this->set_m_Authenticated_6((bool)0);
		__this->set_m_Underage_7((bool)0);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.LocalUser::SetFriends(UnityEngine.SocialPlatforms.IUserProfile[])
extern "C"  void LocalUser_SetFriends_m2359410273 (LocalUser_t2155741069 * __this, IUserProfileU5BU5D_t3867243727* ___friends0, const RuntimeMethod* method)
{
	{
		IUserProfileU5BU5D_t3867243727* L_0 = ___friends0;
		__this->set_m_Friends_5(L_0);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.LocalUser::SetAuthenticated(System.Boolean)
extern "C"  void LocalUser_SetAuthenticated_m85368100 (LocalUser_t2155741069 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		bool L_0 = ___value0;
		__this->set_m_Authenticated_6(L_0);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.LocalUser::SetUnderage(System.Boolean)
extern "C"  void LocalUser_SetUnderage_m192521804 (LocalUser_t2155741069 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		bool L_0 = ___value0;
		__this->set_m_Underage_7(L_0);
		return;
	}
}
// System.Boolean UnityEngine.SocialPlatforms.Impl.LocalUser::get_authenticated()
extern "C"  bool LocalUser_get_authenticated_m1333358728 (LocalUser_t2155741069 * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		bool L_0 = __this->get_m_Authenticated_6();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		bool L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Score::.ctor(System.String,System.Int64)
extern "C"  void Score__ctor_m1838853748 (Score_t671349143 * __this, String_t* ___leaderboardID0, int64_t ___value1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Score__ctor_m1838853748_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		String_t* L_0 = ___leaderboardID0;
		int64_t L_1 = ___value1;
		IL2CPP_RUNTIME_CLASS_INIT(DateTime_t1205928702_il2cpp_TypeInfo_var);
		DateTime_t1205928702  L_2 = DateTime_get_Now_m2497775987(NULL /*static, unused*/, /*hidden argument*/NULL);
		Score__ctor_m1424242054(__this, L_0, L_1, _stringLiteral1666647875, L_2, _stringLiteral4212843024, (-1), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Score::.ctor(System.String,System.Int64,System.String,System.DateTime,System.String,System.Int32)
extern "C"  void Score__ctor_m1424242054 (Score_t671349143 * __this, String_t* ___leaderboardID0, int64_t ___value1, String_t* ___userID2, DateTime_t1205928702  ___date3, String_t* ___formattedValue4, int32_t ___rank5, const RuntimeMethod* method)
{
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		String_t* L_0 = ___leaderboardID0;
		Score_set_leaderboardID_m2411520823(__this, L_0, /*hidden argument*/NULL);
		int64_t L_1 = ___value1;
		Score_set_value_m2819979283(__this, L_1, /*hidden argument*/NULL);
		String_t* L_2 = ___userID2;
		__this->set_m_UserID_2(L_2);
		DateTime_t1205928702  L_3 = ___date3;
		__this->set_m_Date_0(L_3);
		String_t* L_4 = ___formattedValue4;
		__this->set_m_FormattedValue_1(L_4);
		int32_t L_5 = ___rank5;
		__this->set_m_Rank_3(L_5);
		return;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.Score::ToString()
extern "C"  String_t* Score_ToString_m1928919354 (Score_t671349143 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Score_ToString_m1928919354_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3885370135* L_0 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)((int32_t)10)));
		NullCheck(L_0);
		ArrayElementTypeCheck (L_0, _stringLiteral713862236);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral713862236);
		ObjectU5BU5D_t3885370135* L_1 = L_0;
		int32_t L_2 = __this->get_m_Rank_3();
		int32_t L_3 = L_2;
		RuntimeObject * L_4 = Box(Int32_t2185247404_il2cpp_TypeInfo_var, &L_3);
		NullCheck(L_1);
		ArrayElementTypeCheck (L_1, L_4);
		(L_1)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_4);
		ObjectU5BU5D_t3885370135* L_5 = L_1;
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, _stringLiteral2308931076);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral2308931076);
		ObjectU5BU5D_t3885370135* L_6 = L_5;
		int64_t L_7 = Score_get_value_m1477333616(__this, /*hidden argument*/NULL);
		int64_t L_8 = L_7;
		RuntimeObject * L_9 = Box(Int64_t3954580378_il2cpp_TypeInfo_var, &L_8);
		NullCheck(L_6);
		ArrayElementTypeCheck (L_6, L_9);
		(L_6)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_9);
		ObjectU5BU5D_t3885370135* L_10 = L_6;
		NullCheck(L_10);
		ArrayElementTypeCheck (L_10, _stringLiteral2339561701);
		(L_10)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteral2339561701);
		ObjectU5BU5D_t3885370135* L_11 = L_10;
		String_t* L_12 = Score_get_leaderboardID_m4172359465(__this, /*hidden argument*/NULL);
		NullCheck(L_11);
		ArrayElementTypeCheck (L_11, L_12);
		(L_11)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_12);
		ObjectU5BU5D_t3885370135* L_13 = L_11;
		NullCheck(L_13);
		ArrayElementTypeCheck (L_13, _stringLiteral753814197);
		(L_13)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)_stringLiteral753814197);
		ObjectU5BU5D_t3885370135* L_14 = L_13;
		String_t* L_15 = __this->get_m_UserID_2();
		NullCheck(L_14);
		ArrayElementTypeCheck (L_14, L_15);
		(L_14)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_15);
		ObjectU5BU5D_t3885370135* L_16 = L_14;
		NullCheck(L_16);
		ArrayElementTypeCheck (L_16, _stringLiteral3809495824);
		(L_16)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)_stringLiteral3809495824);
		ObjectU5BU5D_t3885370135* L_17 = L_16;
		DateTime_t1205928702  L_18 = __this->get_m_Date_0();
		DateTime_t1205928702  L_19 = L_18;
		RuntimeObject * L_20 = Box(DateTime_t1205928702_il2cpp_TypeInfo_var, &L_19);
		NullCheck(L_17);
		ArrayElementTypeCheck (L_17, L_20);
		(L_17)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_20);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		String_t* L_21 = String_Concat_m2150944860(NULL /*static, unused*/, L_17, /*hidden argument*/NULL);
		V_0 = L_21;
		goto IL_0078;
	}

IL_0078:
	{
		String_t* L_22 = V_0;
		return L_22;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.Score::get_leaderboardID()
extern "C"  String_t* Score_get_leaderboardID_m4172359465 (Score_t671349143 * __this, const RuntimeMethod* method)
{
	String_t* V_0 = NULL;
	{
		String_t* L_0 = __this->get_U3CleaderboardIDU3Ek__BackingField_4();
		V_0 = L_0;
		goto IL_000c;
	}

IL_000c:
	{
		String_t* L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Score::set_leaderboardID(System.String)
extern "C"  void Score_set_leaderboardID_m2411520823 (Score_t671349143 * __this, String_t* ___value0, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___value0;
		__this->set_U3CleaderboardIDU3Ek__BackingField_4(L_0);
		return;
	}
}
// System.Int64 UnityEngine.SocialPlatforms.Impl.Score::get_value()
extern "C"  int64_t Score_get_value_m1477333616 (Score_t671349143 * __this, const RuntimeMethod* method)
{
	int64_t V_0 = 0;
	{
		int64_t L_0 = __this->get_U3CvalueU3Ek__BackingField_5();
		V_0 = L_0;
		goto IL_000c;
	}

IL_000c:
	{
		int64_t L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.Score::set_value(System.Int64)
extern "C"  void Score_set_value_m2819979283 (Score_t671349143 * __this, int64_t ___value0, const RuntimeMethod* method)
{
	{
		int64_t L_0 = ___value0;
		__this->set_U3CvalueU3Ek__BackingField_5(L_0);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.UserProfile::.ctor()
extern "C"  void UserProfile__ctor_m2050922054 (UserProfile_t2942407481 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UserProfile__ctor_m2050922054_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		__this->set_m_UserName_0(_stringLiteral1411782842);
		__this->set_m_ID_1(_stringLiteral1666647875);
		__this->set_m_IsFriend_2((bool)0);
		__this->set_m_State_3(3);
		Texture2D_t1384570725 * L_0 = (Texture2D_t1384570725 *)il2cpp_codegen_object_new(Texture2D_t1384570725_il2cpp_TypeInfo_var);
		Texture2D__ctor_m400428107(L_0, ((int32_t)32), ((int32_t)32), /*hidden argument*/NULL);
		__this->set_m_Image_4(L_0);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.UserProfile::.ctor(System.String,System.String,System.Boolean,UnityEngine.SocialPlatforms.UserState,UnityEngine.Texture2D)
extern "C"  void UserProfile__ctor_m3004638010 (UserProfile_t2942407481 * __this, String_t* ___name0, String_t* ___id1, bool ___friend2, int32_t ___state3, Texture2D_t1384570725 * ___image4, const RuntimeMethod* method)
{
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		String_t* L_0 = ___name0;
		__this->set_m_UserName_0(L_0);
		String_t* L_1 = ___id1;
		__this->set_m_ID_1(L_1);
		bool L_2 = ___friend2;
		__this->set_m_IsFriend_2(L_2);
		int32_t L_3 = ___state3;
		__this->set_m_State_3(L_3);
		Texture2D_t1384570725 * L_4 = ___image4;
		__this->set_m_Image_4(L_4);
		return;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.UserProfile::ToString()
extern "C"  String_t* UserProfile_ToString_m383837202 (UserProfile_t2942407481 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UserProfile_ToString_m383837202_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3885370135* L_0 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)7));
		String_t* L_1 = UserProfile_get_id_m2069338772(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		ArrayElementTypeCheck (L_0, L_1);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_1);
		ObjectU5BU5D_t3885370135* L_2 = L_0;
		NullCheck(L_2);
		ArrayElementTypeCheck (L_2, _stringLiteral41011391);
		(L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)_stringLiteral41011391);
		ObjectU5BU5D_t3885370135* L_3 = L_2;
		String_t* L_4 = UserProfile_get_userName_m3008791783(__this, /*hidden argument*/NULL);
		NullCheck(L_3);
		ArrayElementTypeCheck (L_3, L_4);
		(L_3)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_4);
		ObjectU5BU5D_t3885370135* L_5 = L_3;
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, _stringLiteral41011391);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)_stringLiteral41011391);
		ObjectU5BU5D_t3885370135* L_6 = L_5;
		bool L_7 = UserProfile_get_isFriend_m1328512851(__this, /*hidden argument*/NULL);
		bool L_8 = L_7;
		RuntimeObject * L_9 = Box(Boolean_t1642230456_il2cpp_TypeInfo_var, &L_8);
		NullCheck(L_6);
		ArrayElementTypeCheck (L_6, L_9);
		(L_6)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_9);
		ObjectU5BU5D_t3885370135* L_10 = L_6;
		NullCheck(L_10);
		ArrayElementTypeCheck (L_10, _stringLiteral41011391);
		(L_10)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)_stringLiteral41011391);
		ObjectU5BU5D_t3885370135* L_11 = L_10;
		int32_t L_12 = UserProfile_get_state_m735841295(__this, /*hidden argument*/NULL);
		int32_t L_13 = L_12;
		RuntimeObject * L_14 = Box(UserState_t2255672114_il2cpp_TypeInfo_var, &L_13);
		NullCheck(L_11);
		ArrayElementTypeCheck (L_11, L_14);
		(L_11)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_14);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		String_t* L_15 = String_Concat_m2150944860(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
		V_0 = L_15;
		goto IL_0058;
	}

IL_0058:
	{
		String_t* L_16 = V_0;
		return L_16;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.UserProfile::SetUserName(System.String)
extern "C"  void UserProfile_SetUserName_m3129419512 (UserProfile_t2942407481 * __this, String_t* ___name0, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___name0;
		__this->set_m_UserName_0(L_0);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.UserProfile::SetUserID(System.String)
extern "C"  void UserProfile_SetUserID_m836273895 (UserProfile_t2942407481 * __this, String_t* ___id0, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___id0;
		__this->set_m_ID_1(L_0);
		return;
	}
}
// System.Void UnityEngine.SocialPlatforms.Impl.UserProfile::SetImage(UnityEngine.Texture2D)
extern "C"  void UserProfile_SetImage_m4145629067 (UserProfile_t2942407481 * __this, Texture2D_t1384570725 * ___image0, const RuntimeMethod* method)
{
	{
		Texture2D_t1384570725 * L_0 = ___image0;
		__this->set_m_Image_4(L_0);
		return;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.UserProfile::get_userName()
extern "C"  String_t* UserProfile_get_userName_m3008791783 (UserProfile_t2942407481 * __this, const RuntimeMethod* method)
{
	String_t* V_0 = NULL;
	{
		String_t* L_0 = __this->get_m_UserName_0();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		String_t* L_1 = V_0;
		return L_1;
	}
}
// System.String UnityEngine.SocialPlatforms.Impl.UserProfile::get_id()
extern "C"  String_t* UserProfile_get_id_m2069338772 (UserProfile_t2942407481 * __this, const RuntimeMethod* method)
{
	String_t* V_0 = NULL;
	{
		String_t* L_0 = __this->get_m_ID_1();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		String_t* L_1 = V_0;
		return L_1;
	}
}
// System.Boolean UnityEngine.SocialPlatforms.Impl.UserProfile::get_isFriend()
extern "C"  bool UserProfile_get_isFriend_m1328512851 (UserProfile_t2942407481 * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		bool L_0 = __this->get_m_IsFriend_2();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		bool L_1 = V_0;
		return L_1;
	}
}
// UnityEngine.SocialPlatforms.UserState UnityEngine.SocialPlatforms.Impl.UserProfile::get_state()
extern "C"  int32_t UserProfile_get_state_m735841295 (UserProfile_t2942407481 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_m_State_3();
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.SocialPlatforms.Range::.ctor(System.Int32,System.Int32)
extern "C"  void Range__ctor_m3029477343 (Range_t2283206190 * __this, int32_t ___fromValue0, int32_t ___valueCount1, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___fromValue0;
		__this->set_from_0(L_0);
		int32_t L_1 = ___valueCount1;
		__this->set_count_1(L_1);
		return;
	}
}
extern "C"  void Range__ctor_m3029477343_AdjustorThunk (RuntimeObject * __this, int32_t ___fromValue0, int32_t ___valueCount1, const RuntimeMethod* method)
{
	Range_t2283206190 * _thisAdjusted = reinterpret_cast<Range_t2283206190 *>(__this + 1);
	Range__ctor_m3029477343(_thisAdjusted, ___fromValue0, ___valueCount1, method);
}
// System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
extern "C"  int32_t SortingLayer_GetLayerValueFromID_m1093666524 (RuntimeObject * __this /* static, unused */, int32_t ___id0, const RuntimeMethod* method)
{
	typedef int32_t (*SortingLayer_GetLayerValueFromID_m1093666524_ftn) (int32_t);
	static SortingLayer_GetLayerValueFromID_m1093666524_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_m1093666524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
	int32_t retVal = _il2cpp_icall_func(___id0);
	return retVal;
}
// System.Void UnityEngine.SpaceAttribute::.ctor()
extern "C"  void SpaceAttribute__ctor_m23427159 (SpaceAttribute_t1419322499 * __this, const RuntimeMethod* method)
{
	{
		PropertyAttribute__ctor_m1537537891(__this, /*hidden argument*/NULL);
		__this->set_height_0((8.0f));
		return;
	}
}
// System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
extern "C"  void SpaceAttribute__ctor_m3496678365 (SpaceAttribute_t1419322499 * __this, float ___height0, const RuntimeMethod* method)
{
	{
		PropertyAttribute__ctor_m1537537891(__this, /*hidden argument*/NULL);
		float L_0 = ___height0;
		__this->set_height_0(L_0);
		return;
	}
}
// System.Void UnityEngine.SphereCollider::.ctor()
extern "C"  void SphereCollider__ctor_m543920664 (SphereCollider_t2896221692 * __this, const RuntimeMethod* method)
{
	{
		Collider__ctor_m3904369873(__this, /*hidden argument*/NULL);
		return;
	}
}
// UnityEngine.Vector3 UnityEngine.SphereCollider::get_center()
extern "C"  Vector3_t67624592  SphereCollider_get_center_m3039278529 (SphereCollider_t2896221692 * __this, const RuntimeMethod* method)
{
	Vector3_t67624592  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector3_t67624592  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		SphereCollider_INTERNAL_get_center_m1829176733(__this, (&V_0), /*hidden argument*/NULL);
		Vector3_t67624592  L_0 = V_0;
		V_1 = L_0;
		goto IL_0010;
	}

IL_0010:
	{
		Vector3_t67624592  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.SphereCollider::set_center(UnityEngine.Vector3)
extern "C"  void SphereCollider_set_center_m3931328636 (SphereCollider_t2896221692 * __this, Vector3_t67624592  ___value0, const RuntimeMethod* method)
{
	{
		SphereCollider_INTERNAL_set_center_m338109470(__this, (&___value0), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SphereCollider::INTERNAL_get_center(UnityEngine.Vector3&)
extern "C"  void SphereCollider_INTERNAL_get_center_m1829176733 (SphereCollider_t2896221692 * __this, Vector3_t67624592 * ___value0, const RuntimeMethod* method)
{
	typedef void (*SphereCollider_INTERNAL_get_center_m1829176733_ftn) (SphereCollider_t2896221692 *, Vector3_t67624592 *);
	static SphereCollider_INTERNAL_get_center_m1829176733_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (SphereCollider_INTERNAL_get_center_m1829176733_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SphereCollider::INTERNAL_get_center(UnityEngine.Vector3&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.SphereCollider::INTERNAL_set_center(UnityEngine.Vector3&)
extern "C"  void SphereCollider_INTERNAL_set_center_m338109470 (SphereCollider_t2896221692 * __this, Vector3_t67624592 * ___value0, const RuntimeMethod* method)
{
	typedef void (*SphereCollider_INTERNAL_set_center_m338109470_ftn) (SphereCollider_t2896221692 *, Vector3_t67624592 *);
	static SphereCollider_INTERNAL_set_center_m338109470_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (SphereCollider_INTERNAL_set_center_m338109470_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SphereCollider::INTERNAL_set_center(UnityEngine.Vector3&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.SphereCollider::get_radius()
extern "C"  float SphereCollider_get_radius_m2964120565 (SphereCollider_t2896221692 * __this, const RuntimeMethod* method)
{
	typedef float (*SphereCollider_get_radius_m2964120565_ftn) (SphereCollider_t2896221692 *);
	static SphereCollider_get_radius_m2964120565_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (SphereCollider_get_radius_m2964120565_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SphereCollider::get_radius()");
	float retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.SphereCollider::set_radius(System.Single)
extern "C"  void SphereCollider_set_radius_m3265963779 (SphereCollider_t2896221692 * __this, float ___value0, const RuntimeMethod* method)
{
	typedef void (*SphereCollider_set_radius_m3265963779_ftn) (SphereCollider_t2896221692 *, float);
	static SphereCollider_set_radius_m3265963779_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (SphereCollider_set_radius_m3265963779_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SphereCollider::set_radius(System.Single)");
	_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Rect UnityEngine.Sprite::get_rect()
extern "C"  Rect_t3345319094  Sprite_get_rect_m2355604598 (Sprite_t3419621700 * __this, const RuntimeMethod* method)
{
	Rect_t3345319094  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Rect_t3345319094  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		Sprite_INTERNAL_get_rect_m3872599290(__this, (&V_0), /*hidden argument*/NULL);
		Rect_t3345319094  L_0 = V_0;
		V_1 = L_0;
		goto IL_0010;
	}

IL_0010:
	{
		Rect_t3345319094  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.Sprite::INTERNAL_get_rect(UnityEngine.Rect&)
extern "C"  void Sprite_INTERNAL_get_rect_m3872599290 (Sprite_t3419621700 * __this, Rect_t3345319094 * ___value0, const RuntimeMethod* method)
{
	typedef void (*Sprite_INTERNAL_get_rect_m3872599290_ftn) (Sprite_t3419621700 *, Rect_t3345319094 *);
	static Sprite_INTERNAL_get_rect_m3872599290_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Sprite_INTERNAL_get_rect_m3872599290_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::INTERNAL_get_rect(UnityEngine.Rect&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.Sprite::get_pixelsPerUnit()
extern "C"  float Sprite_get_pixelsPerUnit_m2835939234 (Sprite_t3419621700 * __this, const RuntimeMethod* method)
{
	typedef float (*Sprite_get_pixelsPerUnit_m2835939234_ftn) (Sprite_t3419621700 *);
	static Sprite_get_pixelsPerUnit_m2835939234_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Sprite_get_pixelsPerUnit_m2835939234_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_pixelsPerUnit()");
	float retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
extern "C"  Texture2D_t1384570725 * Sprite_get_texture_m2121757581 (Sprite_t3419621700 * __this, const RuntimeMethod* method)
{
	typedef Texture2D_t1384570725 * (*Sprite_get_texture_m2121757581_ftn) (Sprite_t3419621700 *);
	static Sprite_get_texture_m2121757581_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Sprite_get_texture_m2121757581_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_texture()");
	Texture2D_t1384570725 * retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
extern "C"  Texture2D_t1384570725 * Sprite_get_associatedAlphaSplitTexture_m169587792 (Sprite_t3419621700 * __this, const RuntimeMethod* method)
{
	typedef Texture2D_t1384570725 * (*Sprite_get_associatedAlphaSplitTexture_m169587792_ftn) (Sprite_t3419621700 *);
	static Sprite_get_associatedAlphaSplitTexture_m169587792_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Sprite_get_associatedAlphaSplitTexture_m169587792_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_associatedAlphaSplitTexture()");
	Texture2D_t1384570725 * retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
extern "C"  Rect_t3345319094  Sprite_get_textureRect_m255598562 (Sprite_t3419621700 * __this, const RuntimeMethod* method)
{
	Rect_t3345319094  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Rect_t3345319094  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		Sprite_INTERNAL_get_textureRect_m2787057290(__this, (&V_0), /*hidden argument*/NULL);
		Rect_t3345319094  L_0 = V_0;
		V_1 = L_0;
		goto IL_0010;
	}

IL_0010:
	{
		Rect_t3345319094  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.Sprite::INTERNAL_get_textureRect(UnityEngine.Rect&)
extern "C"  void Sprite_INTERNAL_get_textureRect_m2787057290 (Sprite_t3419621700 * __this, Rect_t3345319094 * ___value0, const RuntimeMethod* method)
{
	typedef void (*Sprite_INTERNAL_get_textureRect_m2787057290_ftn) (Sprite_t3419621700 *, Rect_t3345319094 *);
	static Sprite_INTERNAL_get_textureRect_m2787057290_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Sprite_INTERNAL_get_textureRect_m2787057290_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::INTERNAL_get_textureRect(UnityEngine.Rect&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Sprite::get_packed()
extern "C"  bool Sprite_get_packed_m2782072222 (Sprite_t3419621700 * __this, const RuntimeMethod* method)
{
	typedef bool (*Sprite_get_packed_m2782072222_ftn) (Sprite_t3419621700 *);
	static Sprite_get_packed_m2782072222_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Sprite_get_packed_m2782072222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::get_packed()");
	bool retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// UnityEngine.Vector4 UnityEngine.Sprite::get_border()
extern "C"  Vector4_t4108915337  Sprite_get_border_m2635530827 (Sprite_t3419621700 * __this, const RuntimeMethod* method)
{
	Vector4_t4108915337  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector4_t4108915337  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		Sprite_INTERNAL_get_border_m499630133(__this, (&V_0), /*hidden argument*/NULL);
		Vector4_t4108915337  L_0 = V_0;
		V_1 = L_0;
		goto IL_0010;
	}

IL_0010:
	{
		Vector4_t4108915337  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.Sprite::INTERNAL_get_border(UnityEngine.Vector4&)
extern "C"  void Sprite_INTERNAL_get_border_m499630133 (Sprite_t3419621700 * __this, Vector4_t4108915337 * ___value0, const RuntimeMethod* method)
{
	typedef void (*Sprite_INTERNAL_get_border_m499630133_ftn) (Sprite_t3419621700 *, Vector4_t4108915337 *);
	static Sprite_INTERNAL_get_border_m499630133_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Sprite_INTERNAL_get_border_m499630133_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprite::INTERNAL_get_border(UnityEngine.Vector4&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.SpriteRenderer::set_sprite(UnityEngine.Sprite)
extern "C"  void SpriteRenderer_set_sprite_m3337771916 (SpriteRenderer_t1459332486 * __this, Sprite_t3419621700 * ___value0, const RuntimeMethod* method)
{
	{
		Sprite_t3419621700 * L_0 = ___value0;
		SpriteRenderer_SetSprite_INTERNAL_m1476729322(__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.SpriteRenderer::SetSprite_INTERNAL(UnityEngine.Sprite)
extern "C"  void SpriteRenderer_SetSprite_INTERNAL_m1476729322 (SpriteRenderer_t1459332486 * __this, Sprite_t3419621700 * ___sprite0, const RuntimeMethod* method)
{
	typedef void (*SpriteRenderer_SetSprite_INTERNAL_m1476729322_ftn) (SpriteRenderer_t1459332486 *, Sprite_t3419621700 *);
	static SpriteRenderer_SetSprite_INTERNAL_m1476729322_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (SpriteRenderer_SetSprite_INTERNAL_m1476729322_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SpriteRenderer::SetSprite_INTERNAL(UnityEngine.Sprite)");
	_il2cpp_icall_func(__this, ___sprite0);
}
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
extern "C"  Vector4_t4108915337  DataUtility_GetInnerUV_m1858782874 (RuntimeObject * __this /* static, unused */, Sprite_t3419621700 * ___sprite0, const RuntimeMethod* method)
{
	Vector4_t4108915337  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector4_t4108915337  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		Sprite_t3419621700 * L_0 = ___sprite0;
		DataUtility_INTERNAL_CALL_GetInnerUV_m3118229070(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
		Vector4_t4108915337  L_1 = V_0;
		V_1 = L_1;
		goto IL_0010;
	}

IL_0010:
	{
		Vector4_t4108915337  L_2 = V_1;
		return L_2;
	}
}
// System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetInnerUV(UnityEngine.Sprite,UnityEngine.Vector4&)
extern "C"  void DataUtility_INTERNAL_CALL_GetInnerUV_m3118229070 (RuntimeObject * __this /* static, unused */, Sprite_t3419621700 * ___sprite0, Vector4_t4108915337 * ___value1, const RuntimeMethod* method)
{
	typedef void (*DataUtility_INTERNAL_CALL_GetInnerUV_m3118229070_ftn) (Sprite_t3419621700 *, Vector4_t4108915337 *);
	static DataUtility_INTERNAL_CALL_GetInnerUV_m3118229070_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (DataUtility_INTERNAL_CALL_GetInnerUV_m3118229070_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetInnerUV(UnityEngine.Sprite,UnityEngine.Vector4&)");
	_il2cpp_icall_func(___sprite0, ___value1);
}
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
extern "C"  Vector4_t4108915337  DataUtility_GetOuterUV_m111603994 (RuntimeObject * __this /* static, unused */, Sprite_t3419621700 * ___sprite0, const RuntimeMethod* method)
{
	Vector4_t4108915337  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector4_t4108915337  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		Sprite_t3419621700 * L_0 = ___sprite0;
		DataUtility_INTERNAL_CALL_GetOuterUV_m230980969(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
		Vector4_t4108915337  L_1 = V_0;
		V_1 = L_1;
		goto IL_0010;
	}

IL_0010:
	{
		Vector4_t4108915337  L_2 = V_1;
		return L_2;
	}
}
// System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetOuterUV(UnityEngine.Sprite,UnityEngine.Vector4&)
extern "C"  void DataUtility_INTERNAL_CALL_GetOuterUV_m230980969 (RuntimeObject * __this /* static, unused */, Sprite_t3419621700 * ___sprite0, Vector4_t4108915337 * ___value1, const RuntimeMethod* method)
{
	typedef void (*DataUtility_INTERNAL_CALL_GetOuterUV_m230980969_ftn) (Sprite_t3419621700 *, Vector4_t4108915337 *);
	static DataUtility_INTERNAL_CALL_GetOuterUV_m230980969_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (DataUtility_INTERNAL_CALL_GetOuterUV_m230980969_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetOuterUV(UnityEngine.Sprite,UnityEngine.Vector4&)");
	_il2cpp_icall_func(___sprite0, ___value1);
}
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
extern "C"  Vector4_t4108915337  DataUtility_GetPadding_m1519381867 (RuntimeObject * __this /* static, unused */, Sprite_t3419621700 * ___sprite0, const RuntimeMethod* method)
{
	Vector4_t4108915337  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector4_t4108915337  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		Sprite_t3419621700 * L_0 = ___sprite0;
		DataUtility_INTERNAL_CALL_GetPadding_m440627081(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
		Vector4_t4108915337  L_1 = V_0;
		V_1 = L_1;
		goto IL_0010;
	}

IL_0010:
	{
		Vector4_t4108915337  L_2 = V_1;
		return L_2;
	}
}
// System.Void UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetPadding(UnityEngine.Sprite,UnityEngine.Vector4&)
extern "C"  void DataUtility_INTERNAL_CALL_GetPadding_m440627081 (RuntimeObject * __this /* static, unused */, Sprite_t3419621700 * ___sprite0, Vector4_t4108915337 * ___value1, const RuntimeMethod* method)
{
	typedef void (*DataUtility_INTERNAL_CALL_GetPadding_m440627081_ftn) (Sprite_t3419621700 *, Vector4_t4108915337 *);
	static DataUtility_INTERNAL_CALL_GetPadding_m440627081_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (DataUtility_INTERNAL_CALL_GetPadding_m440627081_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprites.DataUtility::INTERNAL_CALL_GetPadding(UnityEngine.Sprite,UnityEngine.Vector4&)");
	_il2cpp_icall_func(___sprite0, ___value1);
}
// UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
extern "C"  Vector2_t3854014517  DataUtility_GetMinSize_m1802152380 (RuntimeObject * __this /* static, unused */, Sprite_t3419621700 * ___sprite0, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector2_t3854014517  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		Sprite_t3419621700 * L_0 = ___sprite0;
		DataUtility_Internal_GetMinSize_m928418521(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
		Vector2_t3854014517  L_1 = V_0;
		V_1 = L_1;
		goto IL_0010;
	}

IL_0010:
	{
		Vector2_t3854014517  L_2 = V_1;
		return L_2;
	}
}
// System.Void UnityEngine.Sprites.DataUtility::Internal_GetMinSize(UnityEngine.Sprite,UnityEngine.Vector2&)
extern "C"  void DataUtility_Internal_GetMinSize_m928418521 (RuntimeObject * __this /* static, unused */, Sprite_t3419621700 * ___sprite0, Vector2_t3854014517 * ___output1, const RuntimeMethod* method)
{
	typedef void (*DataUtility_Internal_GetMinSize_m928418521_ftn) (Sprite_t3419621700 *, Vector2_t3854014517 *);
	static DataUtility_Internal_GetMinSize_m928418521_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (DataUtility_Internal_GetMinSize_m928418521_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Sprites.DataUtility::Internal_GetMinSize(UnityEngine.Sprite,UnityEngine.Vector2&)");
	_il2cpp_icall_func(___sprite0, ___output1);
}
// System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
extern "C"  void StackTraceUtility_SetProjectFolder_m865009452 (RuntimeObject * __this /* static, unused */, String_t* ___folder0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (StackTraceUtility_SetProjectFolder_m865009452_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		String_t* L_0 = ___folder0;
		NullCheck(L_0);
		String_t* L_1 = String_Replace_m212902530(L_0, _stringLiteral3572222939, _stringLiteral3343446928, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var);
		((StackTraceUtility_t1534026680_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var))->set_projectFolder_0(L_1);
		return;
	}
}
// System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
extern "C"  String_t* StackTraceUtility_ExtractStackTrace_m2121576629 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStackTrace_m2121576629_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	StackTrace_t798888381 * V_0 = NULL;
	String_t* V_1 = NULL;
	String_t* V_2 = NULL;
	{
		StackTrace_t798888381 * L_0 = (StackTrace_t798888381 *)il2cpp_codegen_object_new(StackTrace_t798888381_il2cpp_TypeInfo_var);
		StackTrace__ctor_m3377607597(L_0, 1, (bool)1, /*hidden argument*/NULL);
		V_0 = L_0;
		StackTrace_t798888381 * L_1 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var);
		String_t* L_2 = StackTraceUtility_ExtractFormattedStackTrace_m2265662347(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
		NullCheck(L_2);
		String_t* L_3 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_2);
		V_1 = L_3;
		String_t* L_4 = V_1;
		V_2 = L_4;
		goto IL_001c;
	}

IL_001c:
	{
		String_t* L_5 = V_2;
		return L_5;
	}
}
// System.Boolean UnityEngine.StackTraceUtility::IsSystemStacktraceType(System.Object)
extern "C"  bool StackTraceUtility_IsSystemStacktraceType_m70277135 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___name0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (StackTraceUtility_IsSystemStacktraceType_m70277135_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	bool V_1 = false;
	int32_t G_B7_0 = 0;
	{
		RuntimeObject * L_0 = ___name0;
		V_0 = ((String_t*)CastclassSealed((RuntimeObject*)L_0, String_t_il2cpp_TypeInfo_var));
		String_t* L_1 = V_0;
		NullCheck(L_1);
		bool L_2 = String_StartsWith_m2227418833(L_1, _stringLiteral676969769, /*hidden argument*/NULL);
		if (L_2)
		{
			goto IL_0065;
		}
	}
	{
		String_t* L_3 = V_0;
		NullCheck(L_3);
		bool L_4 = String_StartsWith_m2227418833(L_3, _stringLiteral155130972, /*hidden argument*/NULL);
		if (L_4)
		{
			goto IL_0065;
		}
	}
	{
		String_t* L_5 = V_0;
		NullCheck(L_5);
		bool L_6 = String_StartsWith_m2227418833(L_5, _stringLiteral2311935814, /*hidden argument*/NULL);
		if (L_6)
		{
			goto IL_0065;
		}
	}
	{
		String_t* L_7 = V_0;
		NullCheck(L_7);
		bool L_8 = String_StartsWith_m2227418833(L_7, _stringLiteral2930130424, /*hidden argument*/NULL);
		if (L_8)
		{
			goto IL_0065;
		}
	}
	{
		String_t* L_9 = V_0;
		NullCheck(L_9);
		bool L_10 = String_StartsWith_m2227418833(L_9, _stringLiteral2902902247, /*hidden argument*/NULL);
		if (L_10)
		{
			goto IL_0065;
		}
	}
	{
		String_t* L_11 = V_0;
		NullCheck(L_11);
		bool L_12 = String_StartsWith_m2227418833(L_11, _stringLiteral1845300824, /*hidden argument*/NULL);
		G_B7_0 = ((int32_t)(L_12));
		goto IL_0066;
	}

IL_0065:
	{
		G_B7_0 = 1;
	}

IL_0066:
	{
		V_1 = (bool)G_B7_0;
		goto IL_006c;
	}

IL_006c:
	{
		bool L_13 = V_1;
		return L_13;
	}
}
// System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
extern "C"  void StackTraceUtility_ExtractStringFromExceptionInternal_m1435564516 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___exceptiono0, String_t** ___message1, String_t** ___stackTrace2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStringFromExceptionInternal_m1435564516_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Exception_t3285241636 * V_0 = NULL;
	StringBuilder_t313129557 * V_1 = NULL;
	String_t* V_2 = NULL;
	String_t* V_3 = NULL;
	String_t* V_4 = NULL;
	StackTrace_t798888381 * V_5 = NULL;
	int32_t G_B7_0 = 0;
	{
		RuntimeObject * L_0 = ___exceptiono0;
		if (L_0)
		{
			goto IL_0012;
		}
	}
	{
		ArgumentException_t270170821 * L_1 = (ArgumentException_t270170821 *)il2cpp_codegen_object_new(ArgumentException_t270170821_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m3557549525(L_1, _stringLiteral696031758, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_1);
	}

IL_0012:
	{
		RuntimeObject * L_2 = ___exceptiono0;
		V_0 = ((Exception_t3285241636 *)IsInstClass((RuntimeObject*)L_2, Exception_t3285241636_il2cpp_TypeInfo_var));
		Exception_t3285241636 * L_3 = V_0;
		if (L_3)
		{
			goto IL_002a;
		}
	}
	{
		ArgumentException_t270170821 * L_4 = (ArgumentException_t270170821 *)il2cpp_codegen_object_new(ArgumentException_t270170821_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m3557549525(L_4, _stringLiteral1197065091, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_4);
	}

IL_002a:
	{
		Exception_t3285241636 * L_5 = V_0;
		NullCheck(L_5);
		String_t* L_6 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_5);
		if (L_6)
		{
			goto IL_003f;
		}
	}
	{
		G_B7_0 = ((int32_t)512);
		goto IL_004c;
	}

IL_003f:
	{
		Exception_t3285241636 * L_7 = V_0;
		NullCheck(L_7);
		String_t* L_8 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7);
		NullCheck(L_8);
		int32_t L_9 = String_get_Length_m38839245(L_8, /*hidden argument*/NULL);
		G_B7_0 = ((int32_t)((int32_t)L_9*(int32_t)2));
	}

IL_004c:
	{
		StringBuilder_t313129557 * L_10 = (StringBuilder_t313129557 *)il2cpp_codegen_object_new(StringBuilder_t313129557_il2cpp_TypeInfo_var);
		StringBuilder__ctor_m3754152305(L_10, G_B7_0, /*hidden argument*/NULL);
		V_1 = L_10;
		String_t** L_11 = ___message1;
		*((RuntimeObject **)(L_11)) = (RuntimeObject *)_stringLiteral4212843024;
		Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_11), (RuntimeObject *)_stringLiteral4212843024);
		V_2 = _stringLiteral4212843024;
		goto IL_0106;
	}

IL_0064:
	{
		String_t* L_12 = V_2;
		NullCheck(L_12);
		int32_t L_13 = String_get_Length_m38839245(L_12, /*hidden argument*/NULL);
		if (L_13)
		{
			goto IL_007c;
		}
	}
	{
		Exception_t3285241636 * L_14 = V_0;
		NullCheck(L_14);
		String_t* L_15 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_14);
		V_2 = L_15;
		goto IL_008e;
	}

IL_007c:
	{
		Exception_t3285241636 * L_16 = V_0;
		NullCheck(L_16);
		String_t* L_17 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_16);
		String_t* L_18 = V_2;
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		String_t* L_19 = String_Concat_m4226800250(NULL /*static, unused*/, L_17, _stringLiteral162306806, L_18, /*hidden argument*/NULL);
		V_2 = L_19;
	}

IL_008e:
	{
		Exception_t3285241636 * L_20 = V_0;
		NullCheck(L_20);
		Type_t * L_21 = Exception_GetType_m4106188822(L_20, /*hidden argument*/NULL);
		NullCheck(L_21);
		String_t* L_22 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_21);
		V_3 = L_22;
		V_4 = _stringLiteral4212843024;
		Exception_t3285241636 * L_23 = V_0;
		NullCheck(L_23);
		String_t* L_24 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_23);
		if (!L_24)
		{
			goto IL_00b4;
		}
	}
	{
		Exception_t3285241636 * L_25 = V_0;
		NullCheck(L_25);
		String_t* L_26 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_25);
		V_4 = L_26;
	}

IL_00b4:
	{
		String_t* L_27 = V_4;
		NullCheck(L_27);
		String_t* L_28 = String_Trim_m2409528586(L_27, /*hidden argument*/NULL);
		NullCheck(L_28);
		int32_t L_29 = String_get_Length_m38839245(L_28, /*hidden argument*/NULL);
		if (!L_29)
		{
			goto IL_00dc;
		}
	}
	{
		String_t* L_30 = V_3;
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		String_t* L_31 = String_Concat_m3797386145(NULL /*static, unused*/, L_30, _stringLiteral2733268254, /*hidden argument*/NULL);
		V_3 = L_31;
		String_t* L_32 = V_3;
		String_t* L_33 = V_4;
		String_t* L_34 = String_Concat_m3797386145(NULL /*static, unused*/, L_32, L_33, /*hidden argument*/NULL);
		V_3 = L_34;
	}

IL_00dc:
	{
		String_t** L_35 = ___message1;
		String_t* L_36 = V_3;
		*((RuntimeObject **)(L_35)) = (RuntimeObject *)L_36;
		Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_35), (RuntimeObject *)L_36);
		Exception_t3285241636 * L_37 = V_0;
		NullCheck(L_37);
		Exception_t3285241636 * L_38 = Exception_get_InnerException_m3140938854(L_37, /*hidden argument*/NULL);
		if (!L_38)
		{
			goto IL_00fe;
		}
	}
	{
		String_t* L_39 = V_3;
		String_t* L_40 = V_2;
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		String_t* L_41 = String_Concat_m3900126850(NULL /*static, unused*/, _stringLiteral1964127969, L_39, _stringLiteral162306806, L_40, /*hidden argument*/NULL);
		V_2 = L_41;
	}

IL_00fe:
	{
		Exception_t3285241636 * L_42 = V_0;
		NullCheck(L_42);
		Exception_t3285241636 * L_43 = Exception_get_InnerException_m3140938854(L_42, /*hidden argument*/NULL);
		V_0 = L_43;
	}

IL_0106:
	{
		Exception_t3285241636 * L_44 = V_0;
		if (L_44)
		{
			goto IL_0064;
		}
	}
	{
		StringBuilder_t313129557 * L_45 = V_1;
		String_t* L_46 = V_2;
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		String_t* L_47 = String_Concat_m3797386145(NULL /*static, unused*/, L_46, _stringLiteral162306806, /*hidden argument*/NULL);
		NullCheck(L_45);
		StringBuilder_Append_m1092472320(L_45, L_47, /*hidden argument*/NULL);
		StackTrace_t798888381 * L_48 = (StackTrace_t798888381 *)il2cpp_codegen_object_new(StackTrace_t798888381_il2cpp_TypeInfo_var);
		StackTrace__ctor_m3377607597(L_48, 1, (bool)1, /*hidden argument*/NULL);
		V_5 = L_48;
		StringBuilder_t313129557 * L_49 = V_1;
		StackTrace_t798888381 * L_50 = V_5;
		IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var);
		String_t* L_51 = StackTraceUtility_ExtractFormattedStackTrace_m2265662347(NULL /*static, unused*/, L_50, /*hidden argument*/NULL);
		NullCheck(L_49);
		StringBuilder_Append_m1092472320(L_49, L_51, /*hidden argument*/NULL);
		String_t** L_52 = ___stackTrace2;
		StringBuilder_t313129557 * L_53 = V_1;
		NullCheck(L_53);
		String_t* L_54 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_53);
		*((RuntimeObject **)(L_52)) = (RuntimeObject *)L_54;
		Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_52), (RuntimeObject *)L_54);
		return;
	}
}
// System.String UnityEngine.StackTraceUtility::PostprocessStacktrace(System.String,System.Boolean)
extern "C"  String_t* StackTraceUtility_PostprocessStacktrace_m2698903637 (RuntimeObject * __this /* static, unused */, String_t* ___oldString0, bool ___stripEngineInternalInformation1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (StackTraceUtility_PostprocessStacktrace_m2698903637_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	StringU5BU5D_t3608572874* V_1 = NULL;
	StringBuilder_t313129557 * V_2 = NULL;
	int32_t V_3 = 0;
	int32_t V_4 = 0;
	String_t* V_5 = NULL;
	int32_t V_6 = 0;
	int32_t V_7 = 0;
	int32_t V_8 = 0;
	int32_t V_9 = 0;
	{
		String_t* L_0 = ___oldString0;
		if (L_0)
		{
			goto IL_0012;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		String_t* L_1 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
		V_0 = L_1;
		goto IL_02a4;
	}

IL_0012:
	{
		String_t* L_2 = ___oldString0;
		CharU5BU5D_t1522321484* L_3 = ((CharU5BU5D_t1522321484*)SZArrayNew(CharU5BU5D_t1522321484_il2cpp_TypeInfo_var, (uint32_t)1));
		NullCheck(L_3);
		(L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (Il2CppChar)((int32_t)10));
		NullCheck(L_2);
		StringU5BU5D_t3608572874* L_4 = String_Split_m3520467407(L_2, L_3, /*hidden argument*/NULL);
		V_1 = L_4;
		String_t* L_5 = ___oldString0;
		NullCheck(L_5);
		int32_t L_6 = String_get_Length_m38839245(L_5, /*hidden argument*/NULL);
		StringBuilder_t313129557 * L_7 = (StringBuilder_t313129557 *)il2cpp_codegen_object_new(StringBuilder_t313129557_il2cpp_TypeInfo_var);
		StringBuilder__ctor_m3754152305(L_7, L_6, /*hidden argument*/NULL);
		V_2 = L_7;
		V_3 = 0;
		goto IL_0046;
	}

IL_0037:
	{
		StringU5BU5D_t3608572874* L_8 = V_1;
		int32_t L_9 = V_3;
		StringU5BU5D_t3608572874* L_10 = V_1;
		int32_t L_11 = V_3;
		NullCheck(L_10);
		int32_t L_12 = L_11;
		String_t* L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
		NullCheck(L_13);
		String_t* L_14 = String_Trim_m2409528586(L_13, /*hidden argument*/NULL);
		NullCheck(L_8);
		ArrayElementTypeCheck (L_8, L_14);
		(L_8)->SetAt(static_cast<il2cpp_array_size_t>(L_9), (String_t*)L_14);
		int32_t L_15 = V_3;
		V_3 = ((int32_t)((int32_t)L_15+(int32_t)1));
	}

IL_0046:
	{
		int32_t L_16 = V_3;
		StringU5BU5D_t3608572874* L_17 = V_1;
		NullCheck(L_17);
		if ((((int32_t)L_16) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_17)->max_length)))))))
		{
			goto IL_0037;
		}
	}
	{
		V_4 = 0;
		goto IL_028e;
	}

IL_0057:
	{
		StringU5BU5D_t3608572874* L_18 = V_1;
		int32_t L_19 = V_4;
		NullCheck(L_18);
		int32_t L_20 = L_19;
		String_t* L_21 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_20));
		V_5 = L_21;
		String_t* L_22 = V_5;
		NullCheck(L_22);
		int32_t L_23 = String_get_Length_m38839245(L_22, /*hidden argument*/NULL);
		if (!L_23)
		{
			goto IL_0079;
		}
	}
	{
		String_t* L_24 = V_5;
		NullCheck(L_24);
		Il2CppChar L_25 = String_get_Chars_m1295159314(L_24, 0, /*hidden argument*/NULL);
		if ((!(((uint32_t)L_25) == ((uint32_t)((int32_t)10)))))
		{
			goto IL_007e;
		}
	}

IL_0079:
	{
		goto IL_0288;
	}

IL_007e:
	{
		String_t* L_26 = V_5;
		NullCheck(L_26);
		bool L_27 = String_StartsWith_m2227418833(L_26, _stringLiteral1537213814, /*hidden argument*/NULL);
		if (!L_27)
		{
			goto IL_0094;
		}
	}
	{
		goto IL_0288;
	}

IL_0094:
	{
		bool L_28 = ___stripEngineInternalInformation1;
		if (!L_28)
		{
			goto IL_00b0;
		}
	}
	{
		String_t* L_29 = V_5;
		NullCheck(L_29);
		bool L_30 = String_StartsWith_m2227418833(L_29, _stringLiteral1742707595, /*hidden argument*/NULL);
		if (!L_30)
		{
			goto IL_00b0;
		}
	}
	{
		goto IL_0298;
	}

IL_00b0:
	{
		bool L_31 = ___stripEngineInternalInformation1;
		if (!L_31)
		{
			goto IL_0107;
		}
	}
	{
		int32_t L_32 = V_4;
		StringU5BU5D_t3608572874* L_33 = V_1;
		NullCheck(L_33);
		if ((((int32_t)L_32) >= ((int32_t)((int32_t)((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_33)->max_length))))-(int32_t)1)))))
		{
			goto IL_0107;
		}
	}
	{
		String_t* L_34 = V_5;
		IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var);
		bool L_35 = StackTraceUtility_IsSystemStacktraceType_m70277135(NULL /*static, unused*/, L_34, /*hidden argument*/NULL);
		if (!L_35)
		{
			goto IL_0107;
		}
	}
	{
		StringU5BU5D_t3608572874* L_36 = V_1;
		int32_t L_37 = V_4;
		NullCheck(L_36);
		int32_t L_38 = ((int32_t)((int32_t)L_37+(int32_t)1));
		String_t* L_39 = (L_36)->GetAt(static_cast<il2cpp_array_size_t>(L_38));
		IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var);
		bool L_40 = StackTraceUtility_IsSystemStacktraceType_m70277135(NULL /*static, unused*/, L_39, /*hidden argument*/NULL);
		if (!L_40)
		{
			goto IL_00e4;
		}
	}
	{
		goto IL_0288;
	}

IL_00e4:
	{
		String_t* L_41 = V_5;
		NullCheck(L_41);
		int32_t L_42 = String_IndexOf_m1185123121(L_41, _stringLiteral1361813893, /*hidden argument*/NULL);
		V_6 = L_42;
		int32_t L_43 = V_6;
		if ((((int32_t)L_43) == ((int32_t)(-1))))
		{
			goto IL_0106;
		}
	}
	{
		String_t* L_44 = V_5;
		int32_t L_45 = V_6;
		NullCheck(L_44);
		String_t* L_46 = String_Substring_m659618115(L_44, 0, L_45, /*hidden argument*/NULL);
		V_5 = L_46;
	}

IL_0106:
	{
	}

IL_0107:
	{
		String_t* L_47 = V_5;
		NullCheck(L_47);
		int32_t L_48 = String_IndexOf_m1185123121(L_47, _stringLiteral800780832, /*hidden argument*/NULL);
		if ((((int32_t)L_48) == ((int32_t)(-1))))
		{
			goto IL_011e;
		}
	}
	{
		goto IL_0288;
	}

IL_011e:
	{
		String_t* L_49 = V_5;
		NullCheck(L_49);
		int32_t L_50 = String_IndexOf_m1185123121(L_49, _stringLiteral3450408964, /*hidden argument*/NULL);
		if ((((int32_t)L_50) == ((int32_t)(-1))))
		{
			goto IL_0135;
		}
	}
	{
		goto IL_0288;
	}

IL_0135:
	{
		String_t* L_51 = V_5;
		NullCheck(L_51);
		int32_t L_52 = String_IndexOf_m1185123121(L_51, _stringLiteral1173566749, /*hidden argument*/NULL);
		if ((((int32_t)L_52) == ((int32_t)(-1))))
		{
			goto IL_014c;
		}
	}
	{
		goto IL_0288;
	}

IL_014c:
	{
		bool L_53 = ___stripEngineInternalInformation1;
		if (!L_53)
		{
			goto IL_0179;
		}
	}
	{
		String_t* L_54 = V_5;
		NullCheck(L_54);
		bool L_55 = String_StartsWith_m2227418833(L_54, _stringLiteral1427619272, /*hidden argument*/NULL);
		if (!L_55)
		{
			goto IL_0179;
		}
	}
	{
		String_t* L_56 = V_5;
		NullCheck(L_56);
		bool L_57 = String_EndsWith_m2914504526(L_56, _stringLiteral1109926636, /*hidden argument*/NULL);
		if (!L_57)
		{
			goto IL_0179;
		}
	}
	{
		goto IL_0288;
	}

IL_0179:
	{
		String_t* L_58 = V_5;
		NullCheck(L_58);
		bool L_59 = String_StartsWith_m2227418833(L_58, _stringLiteral3731977866, /*hidden argument*/NULL);
		if (!L_59)
		{
			goto IL_0197;
		}
	}
	{
		String_t* L_60 = V_5;
		NullCheck(L_60);
		String_t* L_61 = String_Remove_m2484650411(L_60, 0, 3, /*hidden argument*/NULL);
		V_5 = L_61;
	}

IL_0197:
	{
		String_t* L_62 = V_5;
		NullCheck(L_62);
		int32_t L_63 = String_IndexOf_m1185123121(L_62, _stringLiteral3979129001, /*hidden argument*/NULL);
		V_7 = L_63;
		V_8 = (-1);
		int32_t L_64 = V_7;
		if ((((int32_t)L_64) == ((int32_t)(-1))))
		{
			goto IL_01c0;
		}
	}
	{
		String_t* L_65 = V_5;
		int32_t L_66 = V_7;
		NullCheck(L_65);
		int32_t L_67 = String_IndexOf_m3631343126(L_65, _stringLiteral1109926636, L_66, /*hidden argument*/NULL);
		V_8 = L_67;
	}

IL_01c0:
	{
		int32_t L_68 = V_7;
		if ((((int32_t)L_68) == ((int32_t)(-1))))
		{
			goto IL_01e5;
		}
	}
	{
		int32_t L_69 = V_8;
		int32_t L_70 = V_7;
		if ((((int32_t)L_69) <= ((int32_t)L_70)))
		{
			goto IL_01e5;
		}
	}
	{
		String_t* L_71 = V_5;
		int32_t L_72 = V_7;
		int32_t L_73 = V_8;
		int32_t L_74 = V_7;
		NullCheck(L_71);
		String_t* L_75 = String_Remove_m2484650411(L_71, L_72, ((int32_t)((int32_t)((int32_t)((int32_t)L_73-(int32_t)L_74))+(int32_t)1)), /*hidden argument*/NULL);
		V_5 = L_75;
	}

IL_01e5:
	{
		String_t* L_76 = V_5;
		NullCheck(L_76);
		String_t* L_77 = String_Replace_m212902530(L_76, _stringLiteral675700299, _stringLiteral4212843024, /*hidden argument*/NULL);
		V_5 = L_77;
		String_t* L_78 = V_5;
		NullCheck(L_78);
		String_t* L_79 = String_Replace_m212902530(L_78, _stringLiteral3572222939, _stringLiteral3343446928, /*hidden argument*/NULL);
		V_5 = L_79;
		String_t* L_80 = V_5;
		IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var);
		String_t* L_81 = ((StackTraceUtility_t1534026680_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var))->get_projectFolder_0();
		NullCheck(L_80);
		String_t* L_82 = String_Replace_m212902530(L_80, L_81, _stringLiteral4212843024, /*hidden argument*/NULL);
		V_5 = L_82;
		String_t* L_83 = V_5;
		NullCheck(L_83);
		String_t* L_84 = String_Replace_m4026310352(L_83, ((int32_t)92), ((int32_t)47), /*hidden argument*/NULL);
		V_5 = L_84;
		String_t* L_85 = V_5;
		NullCheck(L_85);
		int32_t L_86 = String_LastIndexOf_m2697281871(L_85, _stringLiteral1328470161, /*hidden argument*/NULL);
		V_9 = L_86;
		int32_t L_87 = V_9;
		if ((((int32_t)L_87) == ((int32_t)(-1))))
		{
			goto IL_0274;
		}
	}
	{
		String_t* L_88 = V_5;
		int32_t L_89 = V_9;
		NullCheck(L_88);
		String_t* L_90 = String_Remove_m2484650411(L_88, L_89, 5, /*hidden argument*/NULL);
		V_5 = L_90;
		String_t* L_91 = V_5;
		int32_t L_92 = V_9;
		NullCheck(L_91);
		String_t* L_93 = String_Insert_m1241113509(L_91, L_92, _stringLiteral1284737963, /*hidden argument*/NULL);
		V_5 = L_93;
		String_t* L_94 = V_5;
		String_t* L_95 = V_5;
		NullCheck(L_95);
		int32_t L_96 = String_get_Length_m38839245(L_95, /*hidden argument*/NULL);
		NullCheck(L_94);
		String_t* L_97 = String_Insert_m1241113509(L_94, L_96, _stringLiteral2696783159, /*hidden argument*/NULL);
		V_5 = L_97;
	}

IL_0274:
	{
		StringBuilder_t313129557 * L_98 = V_2;
		String_t* L_99 = V_5;
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		String_t* L_100 = String_Concat_m3797386145(NULL /*static, unused*/, L_99, _stringLiteral162306806, /*hidden argument*/NULL);
		NullCheck(L_98);
		StringBuilder_Append_m1092472320(L_98, L_100, /*hidden argument*/NULL);
	}

IL_0288:
	{
		int32_t L_101 = V_4;
		V_4 = ((int32_t)((int32_t)L_101+(int32_t)1));
	}

IL_028e:
	{
		int32_t L_102 = V_4;
		StringU5BU5D_t3608572874* L_103 = V_1;
		NullCheck(L_103);
		if ((((int32_t)L_102) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_103)->max_length)))))))
		{
			goto IL_0057;
		}
	}

IL_0298:
	{
		StringBuilder_t313129557 * L_104 = V_2;
		NullCheck(L_104);
		String_t* L_105 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_104);
		V_0 = L_105;
		goto IL_02a4;
	}

IL_02a4:
	{
		String_t* L_106 = V_0;
		return L_106;
	}
}
// System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
extern "C"  String_t* StackTraceUtility_ExtractFormattedStackTrace_m2265662347 (RuntimeObject * __this /* static, unused */, StackTrace_t798888381 * ___stackTrace0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (StackTraceUtility_ExtractFormattedStackTrace_m2265662347_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	StringBuilder_t313129557 * V_0 = NULL;
	int32_t V_1 = 0;
	StackFrame_t2547199141 * V_2 = NULL;
	MethodBase_t710954372 * V_3 = NULL;
	Type_t * V_4 = NULL;
	String_t* V_5 = NULL;
	int32_t V_6 = 0;
	ParameterInfoU5BU5D_t2585026604* V_7 = NULL;
	bool V_8 = false;
	String_t* V_9 = NULL;
	bool V_10 = false;
	int32_t V_11 = 0;
	String_t* V_12 = NULL;
	int32_t G_B27_0 = 0;
	int32_t G_B29_0 = 0;
	{
		StringBuilder_t313129557 * L_0 = (StringBuilder_t313129557 *)il2cpp_codegen_object_new(StringBuilder_t313129557_il2cpp_TypeInfo_var);
		StringBuilder__ctor_m3754152305(L_0, ((int32_t)255), /*hidden argument*/NULL);
		V_0 = L_0;
		V_1 = 0;
		goto IL_02ba;
	}

IL_0013:
	{
		StackTrace_t798888381 * L_1 = ___stackTrace0;
		int32_t L_2 = V_1;
		NullCheck(L_1);
		StackFrame_t2547199141 * L_3 = VirtFuncInvoker1< StackFrame_t2547199141 *, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
		V_2 = L_3;
		StackFrame_t2547199141 * L_4 = V_2;
		NullCheck(L_4);
		MethodBase_t710954372 * L_5 = VirtFuncInvoker0< MethodBase_t710954372 * >::Invoke(7 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
		V_3 = L_5;
		MethodBase_t710954372 * L_6 = V_3;
		if (L_6)
		{
			goto IL_002e;
		}
	}
	{
		goto IL_02b6;
	}

IL_002e:
	{
		MethodBase_t710954372 * L_7 = V_3;
		NullCheck(L_7);
		Type_t * L_8 = VirtFuncInvoker0< Type_t * >::Invoke(6 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_7);
		V_4 = L_8;
		Type_t * L_9 = V_4;
		if (L_9)
		{
			goto IL_0042;
		}
	}
	{
		goto IL_02b6;
	}

IL_0042:
	{
		Type_t * L_10 = V_4;
		NullCheck(L_10);
		String_t* L_11 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_10);
		V_5 = L_11;
		String_t* L_12 = V_5;
		if (!L_12)
		{
			goto IL_0075;
		}
	}
	{
		String_t* L_13 = V_5;
		NullCheck(L_13);
		int32_t L_14 = String_get_Length_m38839245(L_13, /*hidden argument*/NULL);
		if (!L_14)
		{
			goto IL_0075;
		}
	}
	{
		StringBuilder_t313129557 * L_15 = V_0;
		String_t* L_16 = V_5;
		NullCheck(L_15);
		StringBuilder_Append_m1092472320(L_15, L_16, /*hidden argument*/NULL);
		StringBuilder_t313129557 * L_17 = V_0;
		NullCheck(L_17);
		StringBuilder_Append_m1092472320(L_17, _stringLiteral257692189, /*hidden argument*/NULL);
	}

IL_0075:
	{
		StringBuilder_t313129557 * L_18 = V_0;
		Type_t * L_19 = V_4;
		NullCheck(L_19);
		String_t* L_20 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_19);
		NullCheck(L_18);
		StringBuilder_Append_m1092472320(L_18, L_20, /*hidden argument*/NULL);
		StringBuilder_t313129557 * L_21 = V_0;
		NullCheck(L_21);
		StringBuilder_Append_m1092472320(L_21, _stringLiteral3341918290, /*hidden argument*/NULL);
		StringBuilder_t313129557 * L_22 = V_0;
		MethodBase_t710954372 * L_23 = V_3;
		NullCheck(L_23);
		String_t* L_24 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
		NullCheck(L_22);
		StringBuilder_Append_m1092472320(L_22, L_24, /*hidden argument*/NULL);
		StringBuilder_t313129557 * L_25 = V_0;
		NullCheck(L_25);
		StringBuilder_Append_m1092472320(L_25, _stringLiteral2063084106, /*hidden argument*/NULL);
		V_6 = 0;
		MethodBase_t710954372 * L_26 = V_3;
		NullCheck(L_26);
		ParameterInfoU5BU5D_t2585026604* L_27 = VirtFuncInvoker0< ParameterInfoU5BU5D_t2585026604* >::Invoke(14 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_26);
		V_7 = L_27;
		V_8 = (bool)1;
		goto IL_00f4;
	}

IL_00bb:
	{
		bool L_28 = V_8;
		if (L_28)
		{
			goto IL_00d4;
		}
	}
	{
		StringBuilder_t313129557 * L_29 = V_0;
		NullCheck(L_29);
		StringBuilder_Append_m1092472320(L_29, _stringLiteral3525100246, /*hidden argument*/NULL);
		goto IL_00d7;
	}

IL_00d4:
	{
		V_8 = (bool)0;
	}

IL_00d7:
	{
		StringBuilder_t313129557 * L_30 = V_0;
		ParameterInfoU5BU5D_t2585026604* L_31 = V_7;
		int32_t L_32 = V_6;
		NullCheck(L_31);
		int32_t L_33 = L_32;
		ParameterInfo_t1917333745 * L_34 = (L_31)->GetAt(static_cast<il2cpp_array_size_t>(L_33));
		NullCheck(L_34);
		Type_t * L_35 = VirtFuncInvoker0< Type_t * >::Invoke(6 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_34);
		NullCheck(L_35);
		String_t* L_36 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_35);
		NullCheck(L_30);
		StringBuilder_Append_m1092472320(L_30, L_36, /*hidden argument*/NULL);
		int32_t L_37 = V_6;
		V_6 = ((int32_t)((int32_t)L_37+(int32_t)1));
	}

IL_00f4:
	{
		int32_t L_38 = V_6;
		ParameterInfoU5BU5D_t2585026604* L_39 = V_7;
		NullCheck(L_39);
		if ((((int32_t)L_38) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_39)->max_length)))))))
		{
			goto IL_00bb;
		}
	}
	{
		StringBuilder_t313129557 * L_40 = V_0;
		NullCheck(L_40);
		StringBuilder_Append_m1092472320(L_40, _stringLiteral2696783159, /*hidden argument*/NULL);
		StackFrame_t2547199141 * L_41 = V_2;
		NullCheck(L_41);
		String_t* L_42 = VirtFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_41);
		V_9 = L_42;
		String_t* L_43 = V_9;
		if (!L_43)
		{
			goto IL_02a9;
		}
	}
	{
		Type_t * L_44 = V_4;
		NullCheck(L_44);
		String_t* L_45 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_44);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		bool L_46 = String_op_Equality_m767991535(NULL /*static, unused*/, L_45, _stringLiteral2622672072, /*hidden argument*/NULL);
		if (!L_46)
		{
			goto IL_0147;
		}
	}
	{
		Type_t * L_47 = V_4;
		NullCheck(L_47);
		String_t* L_48 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_47);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		bool L_49 = String_op_Equality_m767991535(NULL /*static, unused*/, L_48, _stringLiteral1864495309, /*hidden argument*/NULL);
		if (L_49)
		{
			goto IL_020c;
		}
	}

IL_0147:
	{
		Type_t * L_50 = V_4;
		NullCheck(L_50);
		String_t* L_51 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_50);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		bool L_52 = String_op_Equality_m767991535(NULL /*static, unused*/, L_51, _stringLiteral3096061537, /*hidden argument*/NULL);
		if (!L_52)
		{
			goto IL_0173;
		}
	}
	{
		Type_t * L_53 = V_4;
		NullCheck(L_53);
		String_t* L_54 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_53);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		bool L_55 = String_op_Equality_m767991535(NULL /*static, unused*/, L_54, _stringLiteral1864495309, /*hidden argument*/NULL);
		if (L_55)
		{
			goto IL_020c;
		}
	}

IL_0173:
	{
		Type_t * L_56 = V_4;
		NullCheck(L_56);
		String_t* L_57 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_56);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		bool L_58 = String_op_Equality_m767991535(NULL /*static, unused*/, L_57, _stringLiteral1633200396, /*hidden argument*/NULL);
		if (!L_58)
		{
			goto IL_019f;
		}
	}
	{
		Type_t * L_59 = V_4;
		NullCheck(L_59);
		String_t* L_60 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_59);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		bool L_61 = String_op_Equality_m767991535(NULL /*static, unused*/, L_60, _stringLiteral1864495309, /*hidden argument*/NULL);
		if (L_61)
		{
			goto IL_020c;
		}
	}

IL_019f:
	{
		Type_t * L_62 = V_4;
		NullCheck(L_62);
		String_t* L_63 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_62);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		bool L_64 = String_op_Equality_m767991535(NULL /*static, unused*/, L_63, _stringLiteral3230881341, /*hidden argument*/NULL);
		if (!L_64)
		{
			goto IL_01cb;
		}
	}
	{
		Type_t * L_65 = V_4;
		NullCheck(L_65);
		String_t* L_66 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_65);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		bool L_67 = String_op_Equality_m767991535(NULL /*static, unused*/, L_66, _stringLiteral2222186932, /*hidden argument*/NULL);
		if (L_67)
		{
			goto IL_020c;
		}
	}

IL_01cb:
	{
		MethodBase_t710954372 * L_68 = V_3;
		NullCheck(L_68);
		String_t* L_69 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_68);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		bool L_70 = String_op_Equality_m767991535(NULL /*static, unused*/, L_69, _stringLiteral1917672447, /*hidden argument*/NULL);
		if (!L_70)
		{
			goto IL_0209;
		}
	}
	{
		Type_t * L_71 = V_4;
		NullCheck(L_71);
		String_t* L_72 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_71);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		bool L_73 = String_op_Equality_m767991535(NULL /*static, unused*/, L_72, _stringLiteral2694655422, /*hidden argument*/NULL);
		if (!L_73)
		{
			goto IL_0209;
		}
	}
	{
		Type_t * L_74 = V_4;
		NullCheck(L_74);
		String_t* L_75 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_74);
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		bool L_76 = String_op_Equality_m767991535(NULL /*static, unused*/, L_75, _stringLiteral1864495309, /*hidden argument*/NULL);
		G_B27_0 = ((int32_t)(L_76));
		goto IL_020a;
	}

IL_0209:
	{
		G_B27_0 = 0;
	}

IL_020a:
	{
		G_B29_0 = G_B27_0;
		goto IL_020d;
	}

IL_020c:
	{
		G_B29_0 = 1;
	}

IL_020d:
	{
		V_10 = (bool)G_B29_0;
		bool L_77 = V_10;
		if (L_77)
		{
			goto IL_02a8;
		}
	}
	{
		StringBuilder_t313129557 * L_78 = V_0;
		NullCheck(L_78);
		StringBuilder_Append_m1092472320(L_78, _stringLiteral1284737963, /*hidden argument*/NULL);
		String_t* L_79 = V_9;
		NullCheck(L_79);
		String_t* L_80 = String_Replace_m212902530(L_79, _stringLiteral3572222939, _stringLiteral3343446928, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var);
		String_t* L_81 = ((StackTraceUtility_t1534026680_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var))->get_projectFolder_0();
		NullCheck(L_80);
		bool L_82 = String_StartsWith_m2227418833(L_80, L_81, /*hidden argument*/NULL);
		if (!L_82)
		{
			goto IL_026a;
		}
	}
	{
		String_t* L_83 = V_9;
		IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var);
		String_t* L_84 = ((StackTraceUtility_t1534026680_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var))->get_projectFolder_0();
		NullCheck(L_84);
		int32_t L_85 = String_get_Length_m38839245(L_84, /*hidden argument*/NULL);
		String_t* L_86 = V_9;
		NullCheck(L_86);
		int32_t L_87 = String_get_Length_m38839245(L_86, /*hidden argument*/NULL);
		String_t* L_88 = ((StackTraceUtility_t1534026680_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var))->get_projectFolder_0();
		NullCheck(L_88);
		int32_t L_89 = String_get_Length_m38839245(L_88, /*hidden argument*/NULL);
		NullCheck(L_83);
		String_t* L_90 = String_Substring_m659618115(L_83, L_85, ((int32_t)((int32_t)L_87-(int32_t)L_89)), /*hidden argument*/NULL);
		V_9 = L_90;
	}

IL_026a:
	{
		StringBuilder_t313129557 * L_91 = V_0;
		String_t* L_92 = V_9;
		NullCheck(L_91);
		StringBuilder_Append_m1092472320(L_91, L_92, /*hidden argument*/NULL);
		StringBuilder_t313129557 * L_93 = V_0;
		NullCheck(L_93);
		StringBuilder_Append_m1092472320(L_93, _stringLiteral3341918290, /*hidden argument*/NULL);
		StringBuilder_t313129557 * L_94 = V_0;
		StackFrame_t2547199141 * L_95 = V_2;
		NullCheck(L_95);
		int32_t L_96 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_95);
		V_11 = L_96;
		String_t* L_97 = Int32_ToString_m1159740622((&V_11), /*hidden argument*/NULL);
		NullCheck(L_94);
		StringBuilder_Append_m1092472320(L_94, L_97, /*hidden argument*/NULL);
		StringBuilder_t313129557 * L_98 = V_0;
		NullCheck(L_98);
		StringBuilder_Append_m1092472320(L_98, _stringLiteral2696783159, /*hidden argument*/NULL);
	}

IL_02a8:
	{
	}

IL_02a9:
	{
		StringBuilder_t313129557 * L_99 = V_0;
		NullCheck(L_99);
		StringBuilder_Append_m1092472320(L_99, _stringLiteral162306806, /*hidden argument*/NULL);
	}

IL_02b6:
	{
		int32_t L_100 = V_1;
		V_1 = ((int32_t)((int32_t)L_100+(int32_t)1));
	}

IL_02ba:
	{
		int32_t L_101 = V_1;
		StackTrace_t798888381 * L_102 = ___stackTrace0;
		NullCheck(L_102);
		int32_t L_103 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_102);
		if ((((int32_t)L_101) < ((int32_t)L_103)))
		{
			goto IL_0013;
		}
	}
	{
		StringBuilder_t313129557 * L_104 = V_0;
		NullCheck(L_104);
		String_t* L_105 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_104);
		V_12 = L_105;
		goto IL_02d3;
	}

IL_02d3:
	{
		String_t* L_106 = V_12;
		return L_106;
	}
}
// System.Void UnityEngine.StackTraceUtility::.cctor()
extern "C"  void StackTraceUtility__cctor_m2051063265 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (StackTraceUtility__cctor_m2051063265_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		((StackTraceUtility_t1534026680_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t1534026680_il2cpp_TypeInfo_var))->set_projectFolder_0(_stringLiteral4212843024);
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::.ctor()
extern "C"  void StateMachineBehaviour__ctor_m1629655286 (StateMachineBehaviour_t2091767483 * __this, const RuntimeMethod* method)
{
	{
		ScriptableObject__ctor_m3935827375(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern "C"  void StateMachineBehaviour_OnStateEnter_m2392832795 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, AnimatorStateInfo_t3042152932  ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern "C"  void StateMachineBehaviour_OnStateUpdate_m4017265790 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, AnimatorStateInfo_t3042152932  ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern "C"  void StateMachineBehaviour_OnStateExit_m1788743454 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, AnimatorStateInfo_t3042152932  ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern "C"  void StateMachineBehaviour_OnStateMove_m2512939908 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, AnimatorStateInfo_t3042152932  ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
extern "C"  void StateMachineBehaviour_OnStateIK_m735645240 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, AnimatorStateInfo_t3042152932  ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32)
extern "C"  void StateMachineBehaviour_OnStateMachineEnter_m3635469714 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32)
extern "C"  void StateMachineBehaviour_OnStateMachineExit_m1686688589 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C"  void StateMachineBehaviour_OnStateEnter_m37543043 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, AnimatorStateInfo_t3042152932  ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t3898188599  ___controller3, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C"  void StateMachineBehaviour_OnStateUpdate_m3820310185 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, AnimatorStateInfo_t3042152932  ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t3898188599  ___controller3, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C"  void StateMachineBehaviour_OnStateExit_m2656655813 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, AnimatorStateInfo_t3042152932  ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t3898188599  ___controller3, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C"  void StateMachineBehaviour_OnStateMove_m3003839180 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, AnimatorStateInfo_t3042152932  ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t3898188599  ___controller3, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C"  void StateMachineBehaviour_OnStateIK_m3036912078 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, AnimatorStateInfo_t3042152932  ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_t3898188599  ___controller3, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C"  void StateMachineBehaviour_OnStateMachineEnter_m249635709 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_t3898188599  ___controller2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
extern "C"  void StateMachineBehaviour_OnStateMachineExit_m2625462685 (StateMachineBehaviour_t2091767483 * __this, Animator_t3669487027 * ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_t3898188599  ___controller2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
extern "C"  int32_t SystemInfo_get_operatingSystemFamily_m1305796766 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef int32_t (*SystemInfo_get_operatingSystemFamily_m1305796766_ftn) ();
	static SystemInfo_get_operatingSystemFamily_m1305796766_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (SystemInfo_get_operatingSystemFamily_m1305796766_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_operatingSystemFamily()");
	int32_t retVal = _il2cpp_icall_func();
	return retVal;
}
// System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
extern "C"  void TextAreaAttribute__ctor_m2561858287 (TextAreaAttribute_t2984524453 * __this, int32_t ___minLines0, int32_t ___maxLines1, const RuntimeMethod* method)
{
	{
		PropertyAttribute__ctor_m1537537891(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___minLines0;
		__this->set_minLines_0(L_0);
		int32_t L_1 = ___maxLines1;
		__this->set_maxLines_1(L_1);
		return;
	}
}
// System.String UnityEngine.TextAsset::get_text()
extern "C"  String_t* TextAsset_get_text_m3742127726 (TextAsset_t2643108631 * __this, const RuntimeMethod* method)
{
	typedef String_t* (*TextAsset_get_text_m3742127726_ftn) (TextAsset_t2643108631 *);
	static TextAsset_get_text_m3742127726_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextAsset_get_text_m3742127726_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_text()");
	String_t* retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.String UnityEngine.TextAsset::ToString()
extern "C"  String_t* TextAsset_ToString_m1805285601 (TextAsset_t2643108631 * __this, const RuntimeMethod* method)
{
	String_t* V_0 = NULL;
	{
		String_t* L_0 = TextAsset_get_text_m3742127726(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		String_t* L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.TextEditor::.ctor()
extern "C"  void TextEditor__ctor_m1004933930 (TextEditor_t876577383 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (TextEditor__ctor_m1004933930_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		__this->set_keyboardOnScreen_0((TouchScreenKeyboard_t1595360201 *)NULL);
		__this->set_controlID_1(0);
		IL2CPP_RUNTIME_CLASS_INIT(GUIStyle_t4033995491_il2cpp_TypeInfo_var);
		GUIStyle_t4033995491 * L_0 = GUIStyle_get_none_m4014421518(NULL /*static, unused*/, /*hidden argument*/NULL);
		__this->set_style_2(L_0);
		__this->set_multiline_3((bool)0);
		__this->set_hasHorizontalCursorPos_4((bool)0);
		__this->set_isPasswordField_5((bool)0);
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_t3854014517_il2cpp_TypeInfo_var);
		Vector2_t3854014517  L_1 = Vector2_get_zero_m1977254044(NULL /*static, unused*/, /*hidden argument*/NULL);
		__this->set_scrollOffset_6(L_1);
		GUIContent_t3165057865 * L_2 = (GUIContent_t3165057865 *)il2cpp_codegen_object_new(GUIContent_t3165057865_il2cpp_TypeInfo_var);
		GUIContent__ctor_m3699292156(L_2, /*hidden argument*/NULL);
		__this->set_m_Content_7(L_2);
		__this->set_m_CursorIndex_8(0);
		__this->set_m_SelectIndex_9(0);
		__this->set_m_RevealCursor_10((bool)0);
		__this->set_m_MouseDragSelectsWholeWords_11((bool)0);
		__this->set_m_DblClickInitPos_12(0);
		__this->set_m_DblClickSnap_13(0);
		__this->set_m_bJustSelected_14((bool)0);
		__this->set_m_iAltCursorPos_15((-1));
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		return;
	}
}
// Conversion methods for marshalling of: UnityEngine.TextGenerationSettings
extern "C" void TextGenerationSettings_t2955391441_marshal_pinvoke(const TextGenerationSettings_t2955391441& unmarshaled, TextGenerationSettings_t2955391441_marshaled_pinvoke& marshaled)
{
	Il2CppCodeGenException* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception);
}
extern "C" void TextGenerationSettings_t2955391441_marshal_pinvoke_back(const TextGenerationSettings_t2955391441_marshaled_pinvoke& marshaled, TextGenerationSettings_t2955391441& unmarshaled)
{
	Il2CppCodeGenException* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.TextGenerationSettings
extern "C" void TextGenerationSettings_t2955391441_marshal_pinvoke_cleanup(TextGenerationSettings_t2955391441_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.TextGenerationSettings
extern "C" void TextGenerationSettings_t2955391441_marshal_com(const TextGenerationSettings_t2955391441& unmarshaled, TextGenerationSettings_t2955391441_marshaled_com& marshaled)
{
	Il2CppCodeGenException* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception);
}
extern "C" void TextGenerationSettings_t2955391441_marshal_com_back(const TextGenerationSettings_t2955391441_marshaled_com& marshaled, TextGenerationSettings_t2955391441& unmarshaled)
{
	Il2CppCodeGenException* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.TextGenerationSettings
extern "C" void TextGenerationSettings_t2955391441_marshal_com_cleanup(TextGenerationSettings_t2955391441_marshaled_com& marshaled)
{
}
// System.Boolean UnityEngine.TextGenerationSettings::CompareColors(UnityEngine.Color,UnityEngine.Color)
extern "C"  bool TextGenerationSettings_CompareColors_m4161672168 (TextGenerationSettings_t2955391441 * __this, Color_t267620335  ___left0, Color_t267620335  ___right1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (TextGenerationSettings_CompareColors_m4161672168_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B5_0 = 0;
	{
		float L_0 = (&___left0)->get_r_0();
		float L_1 = (&___right1)->get_r_0();
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_t2756327229_il2cpp_TypeInfo_var);
		bool L_2 = Mathf_Approximately_m2771810637(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
		if (!L_2)
		{
			goto IL_005e;
		}
	}
	{
		float L_3 = (&___left0)->get_g_1();
		float L_4 = (&___right1)->get_g_1();
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_t2756327229_il2cpp_TypeInfo_var);
		bool L_5 = Mathf_Approximately_m2771810637(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
		if (!L_5)
		{
			goto IL_005e;
		}
	}
	{
		float L_6 = (&___left0)->get_b_2();
		float L_7 = (&___right1)->get_b_2();
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_t2756327229_il2cpp_TypeInfo_var);
		bool L_8 = Mathf_Approximately_m2771810637(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
		if (!L_8)
		{
			goto IL_005e;
		}
	}
	{
		float L_9 = (&___left0)->get_a_3();
		float L_10 = (&___right1)->get_a_3();
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_t2756327229_il2cpp_TypeInfo_var);
		bool L_11 = Mathf_Approximately_m2771810637(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
		G_B5_0 = ((int32_t)(L_11));
		goto IL_005f;
	}

IL_005e:
	{
		G_B5_0 = 0;
	}

IL_005f:
	{
		V_0 = (bool)G_B5_0;
		goto IL_0065;
	}

IL_0065:
	{
		bool L_12 = V_0;
		return L_12;
	}
}
extern "C"  bool TextGenerationSettings_CompareColors_m4161672168_AdjustorThunk (RuntimeObject * __this, Color_t267620335  ___left0, Color_t267620335  ___right1, const RuntimeMethod* method)
{
	TextGenerationSettings_t2955391441 * _thisAdjusted = reinterpret_cast<TextGenerationSettings_t2955391441 *>(__this + 1);
	return TextGenerationSettings_CompareColors_m4161672168(_thisAdjusted, ___left0, ___right1, method);
}
// System.Boolean UnityEngine.TextGenerationSettings::CompareVector2(UnityEngine.Vector2,UnityEngine.Vector2)
extern "C"  bool TextGenerationSettings_CompareVector2_m2697891872 (TextGenerationSettings_t2955391441 * __this, Vector2_t3854014517  ___left0, Vector2_t3854014517  ___right1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (TextGenerationSettings_CompareVector2_m2697891872_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		float L_0 = (&___left0)->get_x_0();
		float L_1 = (&___right1)->get_x_0();
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_t2756327229_il2cpp_TypeInfo_var);
		bool L_2 = Mathf_Approximately_m2771810637(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
		if (!L_2)
		{
			goto IL_002e;
		}
	}
	{
		float L_3 = (&___left0)->get_y_1();
		float L_4 = (&___right1)->get_y_1();
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_t2756327229_il2cpp_TypeInfo_var);
		bool L_5 = Mathf_Approximately_m2771810637(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
		G_B3_0 = ((int32_t)(L_5));
		goto IL_002f;
	}

IL_002e:
	{
		G_B3_0 = 0;
	}

IL_002f:
	{
		V_0 = (bool)G_B3_0;
		goto IL_0035;
	}

IL_0035:
	{
		bool L_6 = V_0;
		return L_6;
	}
}
extern "C"  bool TextGenerationSettings_CompareVector2_m2697891872_AdjustorThunk (RuntimeObject * __this, Vector2_t3854014517  ___left0, Vector2_t3854014517  ___right1, const RuntimeMethod* method)
{
	TextGenerationSettings_t2955391441 * _thisAdjusted = reinterpret_cast<TextGenerationSettings_t2955391441 *>(__this + 1);
	return TextGenerationSettings_CompareVector2_m2697891872(_thisAdjusted, ___left0, ___right1, method);
}
// System.Boolean UnityEngine.TextGenerationSettings::Equals(UnityEngine.TextGenerationSettings)
extern "C"  bool TextGenerationSettings_Equals_m872373524 (TextGenerationSettings_t2955391441 * __this, TextGenerationSettings_t2955391441  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (TextGenerationSettings_Equals_m872373524_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B21_0 = 0;
	{
		Color_t267620335  L_0 = __this->get_color_1();
		Color_t267620335  L_1 = (&___other0)->get_color_1();
		bool L_2 = TextGenerationSettings_CompareColors_m4161672168(__this, L_0, L_1, /*hidden argument*/NULL);
		if (!L_2)
		{
			goto IL_0187;
		}
	}
	{
		int32_t L_3 = __this->get_fontSize_2();
		int32_t L_4 = (&___other0)->get_fontSize_2();
		if ((!(((uint32_t)L_3) == ((uint32_t)L_4))))
		{
			goto IL_0187;
		}
	}
	{
		float L_5 = __this->get_scaleFactor_5();
		float L_6 = (&___other0)->get_scaleFactor_5();
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_t2756327229_il2cpp_TypeInfo_var);
		bool L_7 = Mathf_Approximately_m2771810637(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
		if (!L_7)
		{
			goto IL_0187;
		}
	}
	{
		int32_t L_8 = __this->get_resizeTextMinSize_10();
		int32_t L_9 = (&___other0)->get_resizeTextMinSize_10();
		if ((!(((uint32_t)L_8) == ((uint32_t)L_9))))
		{
			goto IL_0187;
		}
	}
	{
		int32_t L_10 = __this->get_resizeTextMaxSize_11();
		int32_t L_11 = (&___other0)->get_resizeTextMaxSize_11();
		if ((!(((uint32_t)L_10) == ((uint32_t)L_11))))
		{
			goto IL_0187;
		}
	}
	{
		float L_12 = __this->get_lineSpacing_3();
		float L_13 = (&___other0)->get_lineSpacing_3();
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_t2756327229_il2cpp_TypeInfo_var);
		bool L_14 = Mathf_Approximately_m2771810637(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL);
		if (!L_14)
		{
			goto IL_0187;
		}
	}
	{
		int32_t L_15 = __this->get_fontStyle_6();
		int32_t L_16 = (&___other0)->get_fontStyle_6();
		if ((!(((uint32_t)L_15) == ((uint32_t)L_16))))
		{
			goto IL_0187;
		}
	}
	{
		bool L_17 = __this->get_richText_4();
		bool L_18 = (&___other0)->get_richText_4();
		if ((!(((uint32_t)L_17) == ((uint32_t)L_18))))
		{
			goto IL_0187;
		}
	}
	{
		int32_t L_19 = __this->get_textAnchor_7();
		int32_t L_20 = (&___other0)->get_textAnchor_7();
		if ((!(((uint32_t)L_19) == ((uint32_t)L_20))))
		{
			goto IL_0187;
		}
	}
	{
		bool L_21 = __this->get_alignByGeometry_8();
		bool L_22 = (&___other0)->get_alignByGeometry_8();
		if ((!(((uint32_t)L_21) == ((uint32_t)L_22))))
		{
			goto IL_0187;
		}
	}
	{
		bool L_23 = __this->get_resizeTextForBestFit_9();
		bool L_24 = (&___other0)->get_resizeTextForBestFit_9();
		if ((!(((uint32_t)L_23) == ((uint32_t)L_24))))
		{
			goto IL_0187;
		}
	}
	{
		int32_t L_25 = __this->get_resizeTextMinSize_10();
		int32_t L_26 = (&___other0)->get_resizeTextMinSize_10();
		if ((!(((uint32_t)L_25) == ((uint32_t)L_26))))
		{
			goto IL_0187;
		}
	}
	{
		int32_t L_27 = __this->get_resizeTextMaxSize_11();
		int32_t L_28 = (&___other0)->get_resizeTextMaxSize_11();
		if ((!(((uint32_t)L_27) == ((uint32_t)L_28))))
		{
			goto IL_0187;
		}
	}
	{
		bool L_29 = __this->get_resizeTextForBestFit_9();
		bool L_30 = (&___other0)->get_resizeTextForBestFit_9();
		if ((!(((uint32_t)L_29) == ((uint32_t)L_30))))
		{
			goto IL_0187;
		}
	}
	{
		bool L_31 = __this->get_updateBounds_12();
		bool L_32 = (&___other0)->get_updateBounds_12();
		if ((!(((uint32_t)L_31) == ((uint32_t)L_32))))
		{
			goto IL_0187;
		}
	}
	{
		int32_t L_33 = __this->get_horizontalOverflow_14();
		int32_t L_34 = (&___other0)->get_horizontalOverflow_14();
		if ((!(((uint32_t)L_33) == ((uint32_t)L_34))))
		{
			goto IL_0187;
		}
	}
	{
		int32_t L_35 = __this->get_verticalOverflow_13();
		int32_t L_36 = (&___other0)->get_verticalOverflow_13();
		if ((!(((uint32_t)L_35) == ((uint32_t)L_36))))
		{
			goto IL_0187;
		}
	}
	{
		Vector2_t3854014517  L_37 = __this->get_generationExtents_15();
		Vector2_t3854014517  L_38 = (&___other0)->get_generationExtents_15();
		bool L_39 = TextGenerationSettings_CompareVector2_m2697891872(__this, L_37, L_38, /*hidden argument*/NULL);
		if (!L_39)
		{
			goto IL_0187;
		}
	}
	{
		Vector2_t3854014517  L_40 = __this->get_pivot_16();
		Vector2_t3854014517  L_41 = (&___other0)->get_pivot_16();
		bool L_42 = TextGenerationSettings_CompareVector2_m2697891872(__this, L_40, L_41, /*hidden argument*/NULL);
		if (!L_42)
		{
			goto IL_0187;
		}
	}
	{
		Font_t1580130639 * L_43 = __this->get_font_0();
		Font_t1580130639 * L_44 = (&___other0)->get_font_0();
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_45 = Object_op_Equality_m1674932247(NULL /*static, unused*/, L_43, L_44, /*hidden argument*/NULL);
		G_B21_0 = ((int32_t)(L_45));
		goto IL_0188;
	}

IL_0187:
	{
		G_B21_0 = 0;
	}

IL_0188:
	{
		V_0 = (bool)G_B21_0;
		goto IL_018e;
	}

IL_018e:
	{
		bool L_46 = V_0;
		return L_46;
	}
}
extern "C"  bool TextGenerationSettings_Equals_m872373524_AdjustorThunk (RuntimeObject * __this, TextGenerationSettings_t2955391441  ___other0, const RuntimeMethod* method)
{
	TextGenerationSettings_t2955391441 * _thisAdjusted = reinterpret_cast<TextGenerationSettings_t2955391441 *>(__this + 1);
	return TextGenerationSettings_Equals_m872373524(_thisAdjusted, ___other0, method);
}


// Conversion methods for marshalling of: UnityEngine.TextGenerator
extern "C" void TextGenerator_t1838611233_marshal_pinvoke(const TextGenerator_t1838611233& unmarshaled, TextGenerator_t1838611233_marshaled_pinvoke& marshaled)
{
	Il2CppCodeGenException* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception);
}
extern "C" void TextGenerator_t1838611233_marshal_pinvoke_back(const TextGenerator_t1838611233_marshaled_pinvoke& marshaled, TextGenerator_t1838611233& unmarshaled)
{
	Il2CppCodeGenException* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.TextGenerator
extern "C" void TextGenerator_t1838611233_marshal_pinvoke_cleanup(TextGenerator_t1838611233_marshaled_pinvoke& marshaled)
{
}


// Conversion methods for marshalling of: UnityEngine.TextGenerator
extern "C" void TextGenerator_t1838611233_marshal_com(const TextGenerator_t1838611233& unmarshaled, TextGenerator_t1838611233_marshaled_com& marshaled)
{
	Il2CppCodeGenException* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception);
}
extern "C" void TextGenerator_t1838611233_marshal_com_back(const TextGenerator_t1838611233_marshaled_com& marshaled, TextGenerator_t1838611233& unmarshaled)
{
	Il2CppCodeGenException* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception);
}
// Conversion method for clean up from marshalling of: UnityEngine.TextGenerator
extern "C" void TextGenerator_t1838611233_marshal_com_cleanup(TextGenerator_t1838611233_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.TextGenerator::.ctor()
extern "C"  void TextGenerator__ctor_m2719349404 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method)
{
	{
		TextGenerator__ctor_m3315225751(__this, ((int32_t)50), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.TextGenerator::.ctor(System.Int32)
extern "C"  void TextGenerator__ctor_m3315225751 (TextGenerator_t1838611233 * __this, int32_t ___initialCapacity0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (TextGenerator__ctor_m3315225751_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Object__ctor_m1196001181(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___initialCapacity0;
		List_1_t2359577098 * L_1 = (List_1_t2359577098 *)il2cpp_codegen_object_new(List_1_t2359577098_il2cpp_TypeInfo_var);
		List_1__ctor_m2525236808(L_1, ((int32_t)((int32_t)((int32_t)((int32_t)L_0+(int32_t)1))*(int32_t)4)), /*hidden argument*/List_1__ctor_m2525236808_RuntimeMethod_var);
		__this->set_m_Verts_5(L_1);
		int32_t L_2 = ___initialCapacity0;
		List_1_t369525373 * L_3 = (List_1_t369525373 *)il2cpp_codegen_object_new(List_1_t369525373_il2cpp_TypeInfo_var);
		List_1__ctor_m691252865(L_3, ((int32_t)((int32_t)L_2+(int32_t)1)), /*hidden argument*/List_1__ctor_m691252865_RuntimeMethod_var);
		__this->set_m_Characters_6(L_3);
		List_1_t1470875743 * L_4 = (List_1_t1470875743 *)il2cpp_codegen_object_new(List_1_t1470875743_il2cpp_TypeInfo_var);
		List_1__ctor_m581423473(L_4, ((int32_t)20), /*hidden argument*/List_1__ctor_m581423473_RuntimeMethod_var);
		__this->set_m_Lines_7(L_4);
		TextGenerator_Init_m2835255125(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.TextGenerator::Finalize()
extern "C"  void TextGenerator_Finalize_m3033244656 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (TextGenerator_Finalize_m3033244656_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Exception_t3285241636 * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t3285241636 * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	int32_t __leave_target = 0;
	NO_UNUSED_WARNING (__leave_target);
	{
	}

IL_0001:
	try
	{ // begin try (depth: 1)
		InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t971480393_il2cpp_TypeInfo_var, __this);
		IL2CPP_LEAVE(0x13, FINALLY_000c);
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t3285241636 *)e.ex;
		goto FINALLY_000c;
	}

FINALLY_000c:
	{ // begin finally (depth: 1)
		Object_Finalize_m3696538117(__this, /*hidden argument*/NULL);
		IL2CPP_END_FINALLY(12)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(12)
	{
		IL2CPP_JUMP_TBL(0x13, IL_0013)
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t3285241636 *)
	}

IL_0013:
	{
		return;
	}
}
// System.Void UnityEngine.TextGenerator::System.IDisposable.Dispose()
extern "C"  void TextGenerator_System_IDisposable_Dispose_m1341300146 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method)
{
	{
		TextGenerator_Dispose_cpp_m3624568491(__this, /*hidden argument*/NULL);
		return;
	}
}
// UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::ValidatedSettings(UnityEngine.TextGenerationSettings)
extern "C"  TextGenerationSettings_t2955391441  TextGenerator_ValidatedSettings_m3744012953 (TextGenerator_t1838611233 * __this, TextGenerationSettings_t2955391441  ___settings0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (TextGenerator_ValidatedSettings_m3744012953_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	TextGenerationSettings_t2955391441  V_0;
	memset(&V_0, 0, sizeof(V_0));
	{
		Font_t1580130639 * L_0 = (&___settings0)->get_font_0();
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_0, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_002b;
		}
	}
	{
		Font_t1580130639 * L_2 = (&___settings0)->get_font_0();
		NullCheck(L_2);
		bool L_3 = Font_get_dynamic_m1368413874(L_2, /*hidden argument*/NULL);
		if (!L_3)
		{
			goto IL_002b;
		}
	}
	{
		TextGenerationSettings_t2955391441  L_4 = ___settings0;
		V_0 = L_4;
		goto IL_00e2;
	}

IL_002b:
	{
		int32_t L_5 = (&___settings0)->get_fontSize_2();
		if (L_5)
		{
			goto IL_0043;
		}
	}
	{
		int32_t L_6 = (&___settings0)->get_fontStyle_6();
		if (!L_6)
		{
			goto IL_008d;
		}
	}

IL_0043:
	{
		Font_t1580130639 * L_7 = (&___settings0)->get_font_0();
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_8 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_7, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_8)
		{
			goto IL_007c;
		}
	}
	{
		Font_t1580130639 * L_9 = (&___settings0)->get_font_0();
		ObjectU5BU5D_t3885370135* L_10 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)1));
		Font_t1580130639 * L_11 = (&___settings0)->get_font_0();
		NullCheck(L_11);
		String_t* L_12 = Object_get_name_m1438513735(L_11, /*hidden argument*/NULL);
		NullCheck(L_10);
		ArrayElementTypeCheck (L_10, L_12);
		(L_10)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t2324836986_il2cpp_TypeInfo_var);
		Debug_LogWarningFormat_m4125348817(NULL /*static, unused*/, L_9, _stringLiteral2266523459, L_10, /*hidden argument*/NULL);
	}

IL_007c:
	{
		(&___settings0)->set_fontSize_2(0);
		(&___settings0)->set_fontStyle_6(0);
	}

IL_008d:
	{
		bool L_13 = (&___settings0)->get_resizeTextForBestFit_9();
		if (!L_13)
		{
			goto IL_00db;
		}
	}
	{
		Font_t1580130639 * L_14 = (&___settings0)->get_font_0();
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_15 = Object_op_Inequality_m68474028(NULL /*static, unused*/, L_14, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_15)
		{
			goto IL_00d2;
		}
	}
	{
		Font_t1580130639 * L_16 = (&___settings0)->get_font_0();
		ObjectU5BU5D_t3885370135* L_17 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)1));
		Font_t1580130639 * L_18 = (&___settings0)->get_font_0();
		NullCheck(L_18);
		String_t* L_19 = Object_get_name_m1438513735(L_18, /*hidden argument*/NULL);
		NullCheck(L_17);
		ArrayElementTypeCheck (L_17, L_19);
		(L_17)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_19);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t2324836986_il2cpp_TypeInfo_var);
		Debug_LogWarningFormat_m4125348817(NULL /*static, unused*/, L_16, _stringLiteral1956399547, L_17, /*hidden argument*/NULL);
	}

IL_00d2:
	{
		(&___settings0)->set_resizeTextForBestFit_9((bool)0);
	}

IL_00db:
	{
		TextGenerationSettings_t2955391441  L_20 = ___settings0;
		V_0 = L_20;
		goto IL_00e2;
	}

IL_00e2:
	{
		TextGenerationSettings_t2955391441  L_21 = V_0;
		return L_21;
	}
}
// System.Void UnityEngine.TextGenerator::Invalidate()
extern "C"  void TextGenerator_Invalidate_m1307583196 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method)
{
	{
		__this->set_m_HasGenerated_3((bool)0);
		return;
	}
}
// System.Void UnityEngine.TextGenerator::GetCharacters(System.Collections.Generic.List`1<UnityEngine.UICharInfo>)
extern "C"  void TextGenerator_GetCharacters_m3070669632 (TextGenerator_t1838611233 * __this, List_1_t369525373 * ___characters0, const RuntimeMethod* method)
{
	{
		List_1_t369525373 * L_0 = ___characters0;
		TextGenerator_GetCharactersInternal_m2640027672(__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.TextGenerator::GetLines(System.Collections.Generic.List`1<UnityEngine.UILineInfo>)
extern "C"  void TextGenerator_GetLines_m4086371989 (TextGenerator_t1838611233 * __this, List_1_t1470875743 * ___lines0, const RuntimeMethod* method)
{
	{
		List_1_t1470875743 * L_0 = ___lines0;
		TextGenerator_GetLinesInternal_m4053054016(__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.TextGenerator::GetVertices(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
extern "C"  void TextGenerator_GetVertices_m2648380066 (TextGenerator_t1838611233 * __this, List_1_t2359577098 * ___vertices0, const RuntimeMethod* method)
{
	{
		List_1_t2359577098 * L_0 = ___vertices0;
		TextGenerator_GetVerticesInternal_m937574849(__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Single UnityEngine.TextGenerator::GetPreferredWidth(System.String,UnityEngine.TextGenerationSettings)
extern "C"  float TextGenerator_GetPreferredWidth_m2494406489 (TextGenerator_t1838611233 * __this, String_t* ___str0, TextGenerationSettings_t2955391441  ___settings1, const RuntimeMethod* method)
{
	Rect_t3345319094  V_0;
	memset(&V_0, 0, sizeof(V_0));
	float V_1 = 0.0f;
	{
		(&___settings1)->set_horizontalOverflow_14(1);
		(&___settings1)->set_verticalOverflow_13(1);
		(&___settings1)->set_updateBounds_12((bool)1);
		String_t* L_0 = ___str0;
		TextGenerationSettings_t2955391441  L_1 = ___settings1;
		TextGenerator_Populate_m614341003(__this, L_0, L_1, /*hidden argument*/NULL);
		Rect_t3345319094  L_2 = TextGenerator_get_rectExtents_m128057140(__this, /*hidden argument*/NULL);
		V_0 = L_2;
		float L_3 = Rect_get_width_m1618071060((&V_0), /*hidden argument*/NULL);
		V_1 = L_3;
		goto IL_0036;
	}

IL_0036:
	{
		float L_4 = V_1;
		return L_4;
	}
}
// System.Single UnityEngine.TextGenerator::GetPreferredHeight(System.String,UnityEngine.TextGenerationSettings)
extern "C"  float TextGenerator_GetPreferredHeight_m3668791684 (TextGenerator_t1838611233 * __this, String_t* ___str0, TextGenerationSettings_t2955391441  ___settings1, const RuntimeMethod* method)
{
	Rect_t3345319094  V_0;
	memset(&V_0, 0, sizeof(V_0));
	float V_1 = 0.0f;
	{
		(&___settings1)->set_verticalOverflow_13(1);
		(&___settings1)->set_updateBounds_12((bool)1);
		String_t* L_0 = ___str0;
		TextGenerationSettings_t2955391441  L_1 = ___settings1;
		TextGenerator_Populate_m614341003(__this, L_0, L_1, /*hidden argument*/NULL);
		Rect_t3345319094  L_2 = TextGenerator_get_rectExtents_m128057140(__this, /*hidden argument*/NULL);
		V_0 = L_2;
		float L_3 = Rect_get_height_m2713477301((&V_0), /*hidden argument*/NULL);
		V_1 = L_3;
		goto IL_002e;
	}

IL_002e:
	{
		float L_4 = V_1;
		return L_4;
	}
}
// System.Boolean UnityEngine.TextGenerator::PopulateWithErrors(System.String,UnityEngine.TextGenerationSettings,UnityEngine.GameObject)
extern "C"  bool TextGenerator_PopulateWithErrors_m2106001595 (TextGenerator_t1838611233 * __this, String_t* ___str0, TextGenerationSettings_t2955391441  ___settings1, GameObject_t2923855588 * ___context2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (TextGenerator_PopulateWithErrors_m2106001595_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	bool V_1 = false;
	{
		String_t* L_0 = ___str0;
		TextGenerationSettings_t2955391441  L_1 = ___settings1;
		int32_t L_2 = TextGenerator_PopulateWithError_m1090609619(__this, L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		int32_t L_3 = V_0;
		if (L_3)
		{
			goto IL_0017;
		}
	}
	{
		V_1 = (bool)1;
		goto IL_0064;
	}

IL_0017:
	{
		int32_t L_4 = V_0;
		if (!((int32_t)((int32_t)L_4&(int32_t)1)))
		{
			goto IL_003a;
		}
	}
	{
		GameObject_t2923855588 * L_5 = ___context2;
		ObjectU5BU5D_t3885370135* L_6 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)1));
		Font_t1580130639 * L_7 = (&___settings1)->get_font_0();
		NullCheck(L_6);
		ArrayElementTypeCheck (L_6, L_7);
		(L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_7);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t2324836986_il2cpp_TypeInfo_var);
		Debug_LogErrorFormat_m242749776(NULL /*static, unused*/, L_5, _stringLiteral475378281, L_6, /*hidden argument*/NULL);
	}

IL_003a:
	{
		int32_t L_8 = V_0;
		if (!((int32_t)((int32_t)L_8&(int32_t)2)))
		{
			goto IL_005d;
		}
	}
	{
		GameObject_t2923855588 * L_9 = ___context2;
		ObjectU5BU5D_t3885370135* L_10 = ((ObjectU5BU5D_t3885370135*)SZArrayNew(ObjectU5BU5D_t3885370135_il2cpp_TypeInfo_var, (uint32_t)1));
		Font_t1580130639 * L_11 = (&___settings1)->get_font_0();
		NullCheck(L_10);
		ArrayElementTypeCheck (L_10, L_11);
		(L_10)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_11);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t2324836986_il2cpp_TypeInfo_var);
		Debug_LogErrorFormat_m242749776(NULL /*static, unused*/, L_9, _stringLiteral2537927702, L_10, /*hidden argument*/NULL);
	}

IL_005d:
	{
		V_1 = (bool)0;
		goto IL_0064;
	}

IL_0064:
	{
		bool L_12 = V_1;
		return L_12;
	}
}
// System.Boolean UnityEngine.TextGenerator::Populate(System.String,UnityEngine.TextGenerationSettings)
extern "C"  bool TextGenerator_Populate_m614341003 (TextGenerator_t1838611233 * __this, String_t* ___str0, TextGenerationSettings_t2955391441  ___settings1, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	bool V_1 = false;
	{
		String_t* L_0 = ___str0;
		TextGenerationSettings_t2955391441  L_1 = ___settings1;
		int32_t L_2 = TextGenerator_PopulateWithError_m1090609619(__this, L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		int32_t L_3 = V_0;
		V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
		goto IL_0014;
	}

IL_0014:
	{
		bool L_4 = V_1;
		return L_4;
	}
}
// UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateWithError(System.String,UnityEngine.TextGenerationSettings)
extern "C"  int32_t TextGenerator_PopulateWithError_m1090609619 (TextGenerator_t1838611233 * __this, String_t* ___str0, TextGenerationSettings_t2955391441  ___settings1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (TextGenerator_PopulateWithError_m1090609619_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	{
		bool L_0 = __this->get_m_HasGenerated_3();
		if (!L_0)
		{
			goto IL_003b;
		}
	}
	{
		String_t* L_1 = ___str0;
		String_t* L_2 = __this->get_m_LastString_1();
		IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
		bool L_3 = String_op_Equality_m767991535(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
		if (!L_3)
		{
			goto IL_003b;
		}
	}
	{
		TextGenerationSettings_t2955391441  L_4 = __this->get_m_LastSettings_2();
		bool L_5 = TextGenerationSettings_Equals_m872373524((&___settings1), L_4, /*hidden argument*/NULL);
		if (!L_5)
		{
			goto IL_003b;
		}
	}
	{
		int32_t L_6 = __this->get_m_LastValid_4();
		V_0 = L_6;
		goto IL_0055;
	}

IL_003b:
	{
		String_t* L_7 = ___str0;
		TextGenerationSettings_t2955391441  L_8 = ___settings1;
		int32_t L_9 = TextGenerator_PopulateAlways_m980987704(__this, L_7, L_8, /*hidden argument*/NULL);
		__this->set_m_LastValid_4(L_9);
		int32_t L_10 = __this->get_m_LastValid_4();
		V_0 = L_10;
		goto IL_0055;
	}

IL_0055:
	{
		int32_t L_11 = V_0;
		return L_11;
	}
}
// UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateAlways(System.String,UnityEngine.TextGenerationSettings)
extern "C"  int32_t TextGenerator_PopulateAlways_m980987704 (TextGenerator_t1838611233 * __this, String_t* ___str0, TextGenerationSettings_t2955391441  ___settings1, const RuntimeMethod* method)
{
	TextGenerationSettings_t2955391441  V_0;
	memset(&V_0, 0, sizeof(V_0));
	int32_t V_1 = 0;
	int32_t V_2 = 0;
	{
		String_t* L_0 = ___str0;
		__this->set_m_LastString_1(L_0);
		__this->set_m_HasGenerated_3((bool)1);
		__this->set_m_CachedVerts_8((bool)0);
		__this->set_m_CachedCharacters_9((bool)0);
		__this->set_m_CachedLines_10((bool)0);
		TextGenerationSettings_t2955391441  L_1 = ___settings1;
		__this->set_m_LastSettings_2(L_1);
		TextGenerationSettings_t2955391441  L_2 = ___settings1;
		TextGenerationSettings_t2955391441  L_3 = TextGenerator_ValidatedSettings_m3744012953(__this, L_2, /*hidden argument*/NULL);
		V_0 = L_3;
		String_t* L_4 = ___str0;
		Font_t1580130639 * L_5 = (&V_0)->get_font_0();
		Color_t267620335  L_6 = (&V_0)->get_color_1();
		int32_t L_7 = (&V_0)->get_fontSize_2();
		float L_8 = (&V_0)->get_scaleFactor_5();
		float L_9 = (&V_0)->get_lineSpacing_3();
		int32_t L_10 = (&V_0)->get_fontStyle_6();
		bool L_11 = (&V_0)->get_richText_4();
		bool L_12 = (&V_0)->get_resizeTextForBestFit_9();
		int32_t L_13 = (&V_0)->get_resizeTextMinSize_10();
		int32_t L_14 = (&V_0)->get_resizeTextMaxSize_11();
		int32_t L_15 = (&V_0)->get_verticalOverflow_13();
		int32_t L_16 = (&V_0)->get_horizontalOverflow_14();
		bool L_17 = (&V_0)->get_updateBounds_12();
		int32_t L_18 = (&V_0)->get_textAnchor_7();
		Vector2_t3854014517  L_19 = (&V_0)->get_generationExtents_15();
		Vector2_t3854014517  L_20 = (&V_0)->get_pivot_16();
		bool L_21 = (&V_0)->get_generateOutOfBounds_17();
		bool L_22 = (&V_0)->get_alignByGeometry_8();
		TextGenerator_Populate_Internal_m93079026(__this, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, L_15, L_16, L_17, L_18, L_19, L_20, L_21, L_22, (&V_1), /*hidden argument*/NULL);
		int32_t L_23 = V_1;
		__this->set_m_LastValid_4(L_23);
		int32_t L_24 = V_1;
		V_2 = L_24;
		goto IL_00c9;
	}

IL_00c9:
	{
		int32_t L_25 = V_2;
		return L_25;
	}
}
// System.Collections.Generic.IList`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::get_verts()
extern "C"  RuntimeObject* TextGenerator_get_verts_m2493230849 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method)
{
	RuntimeObject* V_0 = NULL;
	{
		bool L_0 = __this->get_m_CachedVerts_8();
		if (L_0)
		{
			goto IL_0021;
		}
	}
	{
		List_1_t2359577098 * L_1 = __this->get_m_Verts_5();
		TextGenerator_GetVertices_m2648380066(__this, L_1, /*hidden argument*/NULL);
		__this->set_m_CachedVerts_8((bool)1);
	}

IL_0021:
	{
		List_1_t2359577098 * L_2 = __this->get_m_Verts_5();
		V_0 = (RuntimeObject*)L_2;
		goto IL_002d;
	}

IL_002d:
	{
		RuntimeObject* L_3 = V_0;
		return L_3;
	}
}
// System.Collections.Generic.IList`1<UnityEngine.UICharInfo> UnityEngine.TextGenerator::get_characters()
extern "C"  RuntimeObject* TextGenerator_get_characters_m4169986014 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method)
{
	RuntimeObject* V_0 = NULL;
	{
		bool L_0 = __this->get_m_CachedCharacters_9();
		if (L_0)
		{
			goto IL_0021;
		}
	}
	{
		List_1_t369525373 * L_1 = __this->get_m_Characters_6();
		TextGenerator_GetCharacters_m3070669632(__this, L_1, /*hidden argument*/NULL);
		__this->set_m_CachedCharacters_9((bool)1);
	}

IL_0021:
	{
		List_1_t369525373 * L_2 = __this->get_m_Characters_6();
		V_0 = (RuntimeObject*)L_2;
		goto IL_002d;
	}

IL_002d:
	{
		RuntimeObject* L_3 = V_0;
		return L_3;
	}
}
// System.Collections.Generic.IList`1<UnityEngine.UILineInfo> UnityEngine.TextGenerator::get_lines()
extern "C"  RuntimeObject* TextGenerator_get_lines_m1377364226 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method)
{
	RuntimeObject* V_0 = NULL;
	{
		bool L_0 = __this->get_m_CachedLines_10();
		if (L_0)
		{
			goto IL_0021;
		}
	}
	{
		List_1_t1470875743 * L_1 = __this->get_m_Lines_7();
		TextGenerator_GetLines_m4086371989(__this, L_1, /*hidden argument*/NULL);
		__this->set_m_CachedLines_10((bool)1);
	}

IL_0021:
	{
		List_1_t1470875743 * L_2 = __this->get_m_Lines_7();
		V_0 = (RuntimeObject*)L_2;
		goto IL_002d;
	}

IL_002d:
	{
		RuntimeObject* L_3 = V_0;
		return L_3;
	}
}
// System.Void UnityEngine.TextGenerator::Init()
extern "C"  void TextGenerator_Init_m2835255125 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method)
{
	typedef void (*TextGenerator_Init_m2835255125_ftn) (TextGenerator_t1838611233 *);
	static TextGenerator_Init_m2835255125_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextGenerator_Init_m2835255125_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::Init()");
	_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.TextGenerator::Dispose_cpp()
extern "C"  void TextGenerator_Dispose_cpp_m3624568491 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method)
{
	typedef void (*TextGenerator_Dispose_cpp_m3624568491_ftn) (TextGenerator_t1838611233 *);
	static TextGenerator_Dispose_cpp_m3624568491_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextGenerator_Dispose_cpp_m3624568491_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::Dispose_cpp()");
	_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.TextGenerator::Populate_Internal(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,UnityEngine.VerticalWrapMode,UnityEngine.HorizontalWrapMode,System.Boolean,UnityEngine.TextAnchor,UnityEngine.Vector2,UnityEngine.Vector2,System.Boolean,System.Boolean,UnityEngine.TextGenerationError&)
extern "C"  bool TextGenerator_Populate_Internal_m93079026 (TextGenerator_t1838611233 * __this, String_t* ___str0, Font_t1580130639 * ___font1, Color_t267620335  ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, Vector2_t3854014517  ___extents15, Vector2_t3854014517  ___pivot16, bool ___generateOutOfBounds17, bool ___alignByGeometry18, int32_t* ___error19, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (TextGenerator_Populate_Internal_m93079026_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	uint32_t V_0 = 0;
	bool V_1 = false;
	bool V_2 = false;
	{
		V_0 = 0;
		Font_t1580130639 * L_0 = ___font1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_m1674932247(NULL /*static, unused*/, L_0, (Object_t1332387349 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_001b;
		}
	}
	{
		int32_t* L_2 = ___error19;
		*((int32_t*)(L_2)) = (int32_t)4;
		V_1 = (bool)0;
		goto IL_006b;
	}

IL_001b:
	{
		String_t* L_3 = ___str0;
		Font_t1580130639 * L_4 = ___font1;
		Color_t267620335  L_5 = ___color2;
		int32_t L_6 = ___fontSize3;
		float L_7 = ___scaleFactor4;
		float L_8 = ___lineSpacing5;
		int32_t L_9 = ___style6;
		bool L_10 = ___richText7;
		bool L_11 = ___resizeTextForBestFit8;
		int32_t L_12 = ___resizeTextMinSize9;
		int32_t L_13 = ___resizeTextMaxSize10;
		int32_t L_14 = ___verticalOverFlow11;
		int32_t L_15 = ___horizontalOverflow12;
		bool L_16 = ___updateBounds13;
		int32_t L_17 = ___anchor14;
		float L_18 = (&___extents15)->get_x_0();
		float L_19 = (&___extents15)->get_y_1();
		float L_20 = (&___pivot16)->get_x_0();
		float L_21 = (&___pivot16)->get_y_1();
		bool L_22 = ___generateOutOfBounds17;
		bool L_23 = ___alignByGeometry18;
		bool L_24 = TextGenerator_Populate_Internal_cpp_m2278858808(__this, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, L_15, L_16, L_17, L_18, L_19, L_20, L_21, L_22, L_23, (&V_0), /*hidden argument*/NULL);
		V_2 = L_24;
		int32_t* L_25 = ___error19;
		uint32_t L_26 = V_0;
		*((int32_t*)(L_25)) = (int32_t)L_26;
		bool L_27 = V_2;
		V_1 = L_27;
		goto IL_006b;
	}

IL_006b:
	{
		bool L_28 = V_1;
		return L_28;
	}
}
// System.Boolean UnityEngine.TextGenerator::Populate_Internal_cpp(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)
extern "C"  bool TextGenerator_Populate_Internal_cpp_m2278858808 (TextGenerator_t1838611233 * __this, String_t* ___str0, Font_t1580130639 * ___font1, Color_t267620335  ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, float ___extentsX15, float ___extentsY16, float ___pivotX17, float ___pivotY18, bool ___generateOutOfBounds19, bool ___alignByGeometry20, uint32_t* ___error21, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		String_t* L_0 = ___str0;
		Font_t1580130639 * L_1 = ___font1;
		int32_t L_2 = ___fontSize3;
		float L_3 = ___scaleFactor4;
		float L_4 = ___lineSpacing5;
		int32_t L_5 = ___style6;
		bool L_6 = ___richText7;
		bool L_7 = ___resizeTextForBestFit8;
		int32_t L_8 = ___resizeTextMinSize9;
		int32_t L_9 = ___resizeTextMaxSize10;
		int32_t L_10 = ___verticalOverFlow11;
		int32_t L_11 = ___horizontalOverflow12;
		bool L_12 = ___updateBounds13;
		int32_t L_13 = ___anchor14;
		float L_14 = ___extentsX15;
		float L_15 = ___extentsY16;
		float L_16 = ___pivotX17;
		float L_17 = ___pivotY18;
		bool L_18 = ___generateOutOfBounds19;
		bool L_19 = ___alignByGeometry20;
		uint32_t* L_20 = ___error21;
		bool L_21 = TextGenerator_INTERNAL_CALL_Populate_Internal_cpp_m2391936204(NULL /*static, unused*/, __this, L_0, L_1, (&___color2), L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, L_15, L_16, L_17, L_18, L_19, L_20, /*hidden argument*/NULL);
		V_0 = L_21;
		goto IL_0037;
	}

IL_0037:
	{
		bool L_22 = V_0;
		return L_22;
	}
}
// System.Boolean UnityEngine.TextGenerator::INTERNAL_CALL_Populate_Internal_cpp(UnityEngine.TextGenerator,System.String,UnityEngine.Font,UnityEngine.Color&,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)
extern "C"  bool TextGenerator_INTERNAL_CALL_Populate_Internal_cpp_m2391936204 (RuntimeObject * __this /* static, unused */, TextGenerator_t1838611233 * ___self0, String_t* ___str1, Font_t1580130639 * ___font2, Color_t267620335 * ___color3, int32_t ___fontSize4, float ___scaleFactor5, float ___lineSpacing6, int32_t ___style7, bool ___richText8, bool ___resizeTextForBestFit9, int32_t ___resizeTextMinSize10, int32_t ___resizeTextMaxSize11, int32_t ___verticalOverFlow12, int32_t ___horizontalOverflow13, bool ___updateBounds14, int32_t ___anchor15, float ___extentsX16, float ___extentsY17, float ___pivotX18, float ___pivotY19, bool ___generateOutOfBounds20, bool ___alignByGeometry21, uint32_t* ___error22, const RuntimeMethod* method)
{
	typedef bool (*TextGenerator_INTERNAL_CALL_Populate_Internal_cpp_m2391936204_ftn) (TextGenerator_t1838611233 *, String_t*, Font_t1580130639 *, Color_t267620335 *, int32_t, float, float, int32_t, bool, bool, int32_t, int32_t, int32_t, int32_t, bool, int32_t, float, float, float, float, bool, bool, uint32_t*);
	static TextGenerator_INTERNAL_CALL_Populate_Internal_cpp_m2391936204_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextGenerator_INTERNAL_CALL_Populate_Internal_cpp_m2391936204_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::INTERNAL_CALL_Populate_Internal_cpp(UnityEngine.TextGenerator,System.String,UnityEngine.Font,UnityEngine.Color&,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)");
	bool retVal = _il2cpp_icall_func(___self0, ___str1, ___font2, ___color3, ___fontSize4, ___scaleFactor5, ___lineSpacing6, ___style7, ___richText8, ___resizeTextForBestFit9, ___resizeTextMinSize10, ___resizeTextMaxSize11, ___verticalOverFlow12, ___horizontalOverflow13, ___updateBounds14, ___anchor15, ___extentsX16, ___extentsY17, ___pivotX18, ___pivotY19, ___generateOutOfBounds20, ___alignByGeometry21, ___error22);
	return retVal;
}
// UnityEngine.Rect UnityEngine.TextGenerator::get_rectExtents()
extern "C"  Rect_t3345319094  TextGenerator_get_rectExtents_m128057140 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method)
{
	Rect_t3345319094  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Rect_t3345319094  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		TextGenerator_INTERNAL_get_rectExtents_m4191808009(__this, (&V_0), /*hidden argument*/NULL);
		Rect_t3345319094  L_0 = V_0;
		V_1 = L_0;
		goto IL_0010;
	}

IL_0010:
	{
		Rect_t3345319094  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.TextGenerator::INTERNAL_get_rectExtents(UnityEngine.Rect&)
extern "C"  void TextGenerator_INTERNAL_get_rectExtents_m4191808009 (TextGenerator_t1838611233 * __this, Rect_t3345319094 * ___value0, const RuntimeMethod* method)
{
	typedef void (*TextGenerator_INTERNAL_get_rectExtents_m4191808009_ftn) (TextGenerator_t1838611233 *, Rect_t3345319094 *);
	static TextGenerator_INTERNAL_get_rectExtents_m4191808009_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextGenerator_INTERNAL_get_rectExtents_m4191808009_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::INTERNAL_get_rectExtents(UnityEngine.Rect&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.TextGenerator::GetVerticesInternal(System.Object)
extern "C"  void TextGenerator_GetVerticesInternal_m937574849 (TextGenerator_t1838611233 * __this, RuntimeObject * ___vertices0, const RuntimeMethod* method)
{
	typedef void (*TextGenerator_GetVerticesInternal_m937574849_ftn) (TextGenerator_t1838611233 *, RuntimeObject *);
	static TextGenerator_GetVerticesInternal_m937574849_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextGenerator_GetVerticesInternal_m937574849_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::GetVerticesInternal(System.Object)");
	_il2cpp_icall_func(__this, ___vertices0);
}
// System.Int32 UnityEngine.TextGenerator::get_characterCount()
extern "C"  int32_t TextGenerator_get_characterCount_m3131948647 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*TextGenerator_get_characterCount_m3131948647_ftn) (TextGenerator_t1838611233 *);
	static TextGenerator_get_characterCount_m3131948647_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextGenerator_get_characterCount_m3131948647_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::get_characterCount()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Int32 UnityEngine.TextGenerator::get_characterCountVisible()
extern "C"  int32_t TextGenerator_get_characterCountVisible_m3955448162 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = TextGenerator_get_characterCount_m3131948647(__this, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)L_0-(int32_t)1));
		goto IL_000f;
	}

IL_000f:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.TextGenerator::GetCharactersInternal(System.Object)
extern "C"  void TextGenerator_GetCharactersInternal_m2640027672 (TextGenerator_t1838611233 * __this, RuntimeObject * ___characters0, const RuntimeMethod* method)
{
	typedef void (*TextGenerator_GetCharactersInternal_m2640027672_ftn) (TextGenerator_t1838611233 *, RuntimeObject *);
	static TextGenerator_GetCharactersInternal_m2640027672_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextGenerator_GetCharactersInternal_m2640027672_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::GetCharactersInternal(System.Object)");
	_il2cpp_icall_func(__this, ___characters0);
}
// System.Int32 UnityEngine.TextGenerator::get_lineCount()
extern "C"  int32_t TextGenerator_get_lineCount_m2861967458 (TextGenerator_t1838611233 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*TextGenerator_get_lineCount_m2861967458_ftn) (TextGenerator_t1838611233 *);
	static TextGenerator_get_lineCount_m2861967458_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextGenerator_get_lineCount_m2861967458_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::get_lineCount()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.TextGenerator::GetLinesInternal(System.Object)
extern "C"  void TextGenerator_GetLinesInternal_m4053054016 (TextGenerator_t1838611233 * __this, RuntimeObject * ___lines0, const RuntimeMethod* method)
{
	typedef void (*TextGenerator_GetLinesInternal_m4053054016_ftn) (TextGenerator_t1838611233 *, RuntimeObject *);
	static TextGenerator_GetLinesInternal_m4053054016_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextGenerator_GetLinesInternal_m4053054016_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::GetLinesInternal(System.Object)");
	_il2cpp_icall_func(__this, ___lines0);
}
// System.Void UnityEngine.TextMesh::set_text(System.String)
extern "C"  void TextMesh_set_text_m3108628191 (TextMesh_t2729623642 * __this, String_t* ___value0, const RuntimeMethod* method)
{
	typedef void (*TextMesh_set_text_m3108628191_ftn) (TextMesh_t2729623642 *, String_t*);
	static TextMesh_set_text_m3108628191_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextMesh_set_text_m3108628191_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextMesh::set_text(System.String)");
	_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Font UnityEngine.TextMesh::get_font()
extern "C"  Font_t1580130639 * TextMesh_get_font_m2863180815 (TextMesh_t2729623642 * __this, const RuntimeMethod* method)
{
	typedef Font_t1580130639 * (*TextMesh_get_font_m2863180815_ftn) (TextMesh_t2729623642 *);
	static TextMesh_get_font_m2863180815_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextMesh_get_font_m2863180815_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextMesh::get_font()");
	Font_t1580130639 * retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.TextMesh::set_font(UnityEngine.Font)
extern "C"  void TextMesh_set_font_m1802478126 (TextMesh_t2729623642 * __this, Font_t1580130639 * ___value0, const RuntimeMethod* method)
{
	typedef void (*TextMesh_set_font_m1802478126_ftn) (TextMesh_t2729623642 *, Font_t1580130639 *);
	static TextMesh_set_font_m1802478126_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextMesh_set_font_m1802478126_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextMesh::set_font(UnityEngine.Font)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.TextMesh::set_fontSize(System.Int32)
extern "C"  void TextMesh_set_fontSize_m2737382977 (TextMesh_t2729623642 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*TextMesh_set_fontSize_m2737382977_ftn) (TextMesh_t2729623642 *, int32_t);
	static TextMesh_set_fontSize_m2737382977_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextMesh_set_fontSize_m2737382977_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextMesh::set_fontSize(System.Int32)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.TextMesh::set_anchor(UnityEngine.TextAnchor)
extern "C"  void TextMesh_set_anchor_m3847081119 (TextMesh_t2729623642 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*TextMesh_set_anchor_m3847081119_ftn) (TextMesh_t2729623642 *, int32_t);
	static TextMesh_set_anchor_m3847081119_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextMesh_set_anchor_m3847081119_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextMesh::set_anchor(UnityEngine.TextAnchor)");
	_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Color UnityEngine.TextMesh::get_color()
extern "C"  Color_t267620335  TextMesh_get_color_m1387888700 (TextMesh_t2729623642 * __this, const RuntimeMethod* method)
{
	Color_t267620335  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Color_t267620335  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		TextMesh_INTERNAL_get_color_m2101696051(__this, (&V_0), /*hidden argument*/NULL);
		Color_t267620335  L_0 = V_0;
		V_1 = L_0;
		goto IL_0010;
	}

IL_0010:
	{
		Color_t267620335  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.TextMesh::set_color(UnityEngine.Color)
extern "C"  void TextMesh_set_color_m3708437087 (TextMesh_t2729623642 * __this, Color_t267620335  ___value0, const RuntimeMethod* method)
{
	{
		TextMesh_INTERNAL_set_color_m3627446082(__this, (&___value0), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.TextMesh::INTERNAL_get_color(UnityEngine.Color&)
extern "C"  void TextMesh_INTERNAL_get_color_m2101696051 (TextMesh_t2729623642 * __this, Color_t267620335 * ___value0, const RuntimeMethod* method)
{
	typedef void (*TextMesh_INTERNAL_get_color_m2101696051_ftn) (TextMesh_t2729623642 *, Color_t267620335 *);
	static TextMesh_INTERNAL_get_color_m2101696051_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextMesh_INTERNAL_get_color_m2101696051_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextMesh::INTERNAL_get_color(UnityEngine.Color&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.TextMesh::INTERNAL_set_color(UnityEngine.Color&)
extern "C"  void TextMesh_INTERNAL_set_color_m3627446082 (TextMesh_t2729623642 * __this, Color_t267620335 * ___value0, const RuntimeMethod* method)
{
	typedef void (*TextMesh_INTERNAL_set_color_m3627446082_ftn) (TextMesh_t2729623642 *, Color_t267620335 *);
	static TextMesh_INTERNAL_set_color_m3627446082_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (TextMesh_INTERNAL_set_color_m3627446082_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextMesh::INTERNAL_set_color(UnityEngine.Color&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Texture::.ctor()
extern "C"  void Texture__ctor_m3948473377 (Texture_t2354860603 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Texture__ctor_m3948473377_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Object_t1332387349_il2cpp_TypeInfo_var);
		Object__ctor_m1201776117(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Int32 UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture)
extern "C"  int32_t Texture_Internal_GetWidth_m1728621115 (RuntimeObject * __this /* static, unused */, Texture_t2354860603 * ___t0, const RuntimeMethod* method)
{
	typedef int32_t (*Texture_Internal_GetWidth_m1728621115_ftn) (Texture_t2354860603 *);
	static Texture_Internal_GetWidth_m1728621115_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Texture_Internal_GetWidth_m1728621115_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture)");
	int32_t retVal = _il2cpp_icall_func(___t0);
	return retVal;
}
// System.Int32 UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture)
extern "C"  int32_t Texture_Internal_GetHeight_m2677419952 (RuntimeObject * __this /* static, unused */, Texture_t2354860603 * ___t0, const RuntimeMethod* method)
{
	typedef int32_t (*Texture_Internal_GetHeight_m2677419952_ftn) (Texture_t2354860603 *);
	static Texture_Internal_GetHeight_m2677419952_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Texture_Internal_GetHeight_m2677419952_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture)");
	int32_t retVal = _il2cpp_icall_func(___t0);
	return retVal;
}
// System.Int32 UnityEngine.Texture::get_width()
extern "C"  int32_t Texture_get_width_m3222511853 (Texture_t2354860603 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = Texture_Internal_GetWidth_m1728621115(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
// System.Int32 UnityEngine.Texture::get_height()
extern "C"  int32_t Texture_get_height_m2661125960 (Texture_t2354860603 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = Texture_Internal_GetHeight_m2677419952(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000d;
	}

IL_000d:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
// UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
extern "C"  int32_t Texture_get_wrapMode_m3905008577 (Texture_t2354860603 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*Texture_get_wrapMode_m3905008577_ftn) (Texture_t2354860603 *);
	static Texture_get_wrapMode_m3905008577_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Texture_get_wrapMode_m3905008577_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
extern "C"  Vector2_t3854014517  Texture_get_texelSize_m1064583269 (Texture_t2354860603 * __this, const RuntimeMethod* method)
{
	Vector2_t3854014517  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Vector2_t3854014517  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		Texture_INTERNAL_get_texelSize_m1640036898(__this, (&V_0), /*hidden argument*/NULL);
		Vector2_t3854014517  L_0 = V_0;
		V_1 = L_0;
		goto IL_0010;
	}

IL_0010:
	{
		Vector2_t3854014517  L_1 = V_1;
		return L_1;
	}
}
// System.Void UnityEngine.Texture::INTERNAL_get_texelSize(UnityEngine.Vector2&)
extern "C"  void Texture_INTERNAL_get_texelSize_m1640036898 (Texture_t2354860603 * __this, Vector2_t3854014517 * ___value0, const RuntimeMethod* method)
{
	typedef void (*Texture_INTERNAL_get_texelSize_m1640036898_ftn) (Texture_t2354860603 *, Vector2_t3854014517 *);
	static Texture_INTERNAL_get_texelSize_m1640036898_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Texture_INTERNAL_get_texelSize_m1640036898_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::INTERNAL_get_texelSize(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
extern "C"  void Texture2D__ctor_m400428107 (Texture2D_t1384570725 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Texture2D__ctor_m400428107_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Texture__ctor_m3948473377(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___width0;
		int32_t L_1 = ___height1;
		IntPtr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->get_Zero_1();
		Texture2D_Internal_Create_m2456905009(NULL /*static, unused*/, __this, L_0, L_1, 4, (bool)1, (bool)0, L_2, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)
extern "C"  void Texture2D_Internal_Create_m2456905009 (RuntimeObject * __this /* static, unused */, Texture2D_t1384570725 * ___mono0, int32_t ___width1, int32_t ___height2, int32_t ___format3, bool ___mipmap4, bool ___linear5, IntPtr_t ___nativeTex6, const RuntimeMethod* method)
{
	typedef void (*Texture2D_Internal_Create_m2456905009_ftn) (Texture2D_t1384570725 *, int32_t, int32_t, int32_t, bool, bool, IntPtr_t);
	static Texture2D_Internal_Create_m2456905009_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Texture2D_Internal_Create_m2456905009_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)");
	_il2cpp_icall_func(___mono0, ___width1, ___height2, ___format3, ___mipmap4, ___linear5, ___nativeTex6);
}
// UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
extern "C"  Texture2D_t1384570725 * Texture2D_get_whiteTexture_m3889823561 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
{
	typedef Texture2D_t1384570725 * (*Texture2D_get_whiteTexture_m3889823561_ftn) ();
	static Texture2D_get_whiteTexture_m3889823561_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Texture2D_get_whiteTexture_m3889823561_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
	Texture2D_t1384570725 * retVal = _il2cpp_icall_func();
	return retVal;
}
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
extern "C"  Color_t267620335  Texture2D_GetPixelBilinear_m4026853624 (Texture2D_t1384570725 * __this, float ___u0, float ___v1, const RuntimeMethod* method)
{
	Color_t267620335  V_0;
	memset(&V_0, 0, sizeof(V_0));
	Color_t267620335  V_1;
	memset(&V_1, 0, sizeof(V_1));
	{
		float L_0 = ___u0;
		float L_1 = ___v1;
		Texture2D_INTERNAL_CALL_GetPixelBilinear_m1520279901(NULL /*static, unused*/, __this, L_0, L_1, (&V_0), /*hidden argument*/NULL);
		Color_t267620335  L_2 = V_0;
		V_1 = L_2;
		goto IL_0012;
	}

IL_0012:
	{
		Color_t267620335  L_3 = V_1;
		return L_3;
	}
}
// System.Void UnityEngine.Texture2D::INTERNAL_CALL_GetPixelBilinear(UnityEngine.Texture2D,System.Single,System.Single,UnityEngine.Color&)
extern "C"  void Texture2D_INTERNAL_CALL_GetPixelBilinear_m1520279901 (RuntimeObject * __this /* static, unused */, Texture2D_t1384570725 * ___self0, float ___u1, float ___v2, Color_t267620335 * ___value3, const RuntimeMethod* method)
{
	typedef void (*Texture2D_INTERNAL_CALL_GetPixelBilinear_m1520279901_ftn) (Texture2D_t1384570725 *, float, float, Color_t267620335 *);
	static Texture2D_INTERNAL_CALL_GetPixelBilinear_m1520279901_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Texture2D_INTERNAL_CALL_GetPixelBilinear_m1520279901_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::INTERNAL_CALL_GetPixelBilinear(UnityEngine.Texture2D,System.Single,System.Single,UnityEngine.Color&)");
	_il2cpp_icall_func(___self0, ___u1, ___v2, ___value3);
}
// System.Void UnityEngine.ThreadAndSerializationSafeAttribute::.ctor()
extern "C"  void ThreadAndSerializationSafeAttribute__ctor_m3729301985 (ThreadAndSerializationSafeAttribute_t669741721 * __this, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m574845334(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
