fun OMGrid( lat: Double, lon: Double, x: Int, y: Int, vResolution: Double, hResolution: Double, data: Array<IntArray?>? ) { setRenderType(RENDERTYPE_OFFSET) set(lat, lon, x, y, vResolution, hResolution, data) }
Create a OMGrid that covers a x/y screen area , anchored to a lat/lon point . Column major by default . If your data is row major , use null for the data , set the major direction , and then set the data .