whole_func_string: function when(properties, callback){
  
        // This function will trigger the callback to be invoked.
        var triggerCallback = debounce(function (){
          var args = properties.map(function(property){
            return values[property];
          });
          if(allAreDefined(args)){
            callback.apply(null, args);
          }
        });
  
        // Handle either an array or a single string.
        properties = (properties instanceof Array) ? properties : [properties];
  
        // Trigger the callback once for initialization.
        triggerCallback();
        
        // Trigger the callback whenever specified properties change.
        properties.forEach(function(property){
          on(property, triggerCallback);
        });
      }
func_code_string: function when(properties, callback){
  
        // This function will trigger the callback to be invoked.
        var triggerCallback = debounce(function (){
          var args = properties.map(function(property){
            return values[property];
          });
          if(allAreDefined(args)){
            callback.apply(null, args);
          }
        });
  
        // Handle either an array or a single string.
        properties = (properties instanceof Array) ? properties : [properties];
  
        // Trigger the callback once for initialization.
        triggerCallback();
        
        // Trigger the callback whenever specified properties change.
        properties.forEach(function(property){
          on(property, triggerCallback);
        });
      }
func_documentation_string: The functional reactive "when" operator.  * `properties` An array of property names (can also be a single property string). * `callback` A callback function that is called: * with property values as arguments, ordered corresponding to the properties array, * only if all specified properties have values, * once for initialization, * whenever one or more specified properties change, * on the next tick of the JavaScript event loop after properties change, * only once as a result of one or more synchronous changes to dependency properties.