whole_func_string: function serializeState( reducers, state, action ) {
  	if ( state === undefined ) {
  		return undefined;
  	}
  
  	return reduce(
  		reducers,
  		( result, reducer, reducerKey ) => {
  			const serialized = reducer( state[ reducerKey ], action );
  			if ( serialized !== undefined ) {
  				if ( ! result ) {
  					// instantiate the result object only when it's going to have at least one property
  					result = new SerializationResult();
  				}
  				if ( reducer.storageKey ) {
  					result.addKeyResult( reducer.storageKey, serialized );
  				} else {
  					result.addRootResult( reducerKey, serialized );
  				}
  			}
  			return result;
  		},
  		undefined
  	);
  }
func_code_string: function serializeState( reducers, state, action ) {
  	if ( state === undefined ) {
  		return undefined;
  	}
  
  	return reduce(
  		reducers,
  		( result, reducer, reducerKey ) => {
  			const serialized = reducer( state[ reducerKey ], action );
  			if ( serialized !== undefined ) {
  				if ( ! result ) {
  					// instantiate the result object only when it's going to have at least one property
  					result = new SerializationResult();
  				}
  				if ( reducer.storageKey ) {
  					result.addKeyResult( reducer.storageKey, serialized );
  				} else {
  					result.addRootResult( reducerKey, serialized );
  				}
  			}
  			return result;
  		},
  		undefined
  	);
  }
func_documentation_string: SERIALIZE needs behavior that's slightly different from `combineReducers` from Redux: - `undefined` is a valid value returned from SERIALIZE reducer, but `combineReducers` would throw an exception when seeing it. - if a particular subreducer returns `undefined`, then that property won't be included in the result object at all. - if none of the subreducers produced anything to persist, the combined result will be `undefined` rather than an empty object. - if the state to serialize is `undefined` (happens when some key in state is missing) the serialized value is `undefined` and there's no need to reduce anything.