whole_func_string: function () {
          var me = this;
  
          if (me.active) {
              me.active = null;
              me.onStop();
              me.fireEvent('stop', me);
          }
      }
func_code_string: function () {
          var me = this;
  
          if (me.active) {
              me.active = null;
              me.onStop();
              me.fireEvent('stop', me);
          }
      }
func_documentation_string: Stops this object. If this object is not started, nothing happens.