whole_func_string: function storeEventTarget(HTMLElement, eventReference) {
  	var i = void 0;
  
  	if (!eventStore$1.hasOwnProperty(eventReference)) {
  		eventStore$1[eventReference] = [HTMLElement];
  	} else {
  		var eventStoreRef = eventStore$1[eventReference];
  
  		if (!eventStoreRef.includes(HTMLElement)) {
  			eventStore$1.push(HTMLElement);
  		}
  	}
  }
func_code_string: function storeEventTarget(HTMLElement, eventReference) {
  	var i = void 0;
  
  	if (!eventStore$1.hasOwnProperty(eventReference)) {
  		eventStore$1[eventReference] = [HTMLElement];
  	} else {
  		var eventStoreRef = eventStore$1[eventReference];
  
  		if (!eventStoreRef.includes(HTMLElement)) {
  			eventStore$1.push(HTMLElement);
  		}
  	}
  }
func_documentation_string: /*
  An eventReference is meant only for an element
  or elements that may co-exist as the same element between patches