whole_func_string: function updateSeekTooltip(event) {
  	    var _this5 = this;
  
  	    // Bail if setting not true
  	    if (!this.config.tooltips.seek || !is$1.element(this.elements.inputs.seek) || !is$1.element(this.elements.display.seekTooltip) || this.duration === 0) {
  	      return;
  	    } // Calculate percentage
  
  
  	    var percent = 0;
  	    var clientRect = this.elements.progress.getBoundingClientRect();
  	    var visible = "".concat(this.config.classNames.tooltip, "--visible");
  
  	    var toggle = function toggle(_toggle) {
  	      toggleClass(_this5.elements.display.seekTooltip, visible, _toggle);
  	    }; // Hide on touch
  
  
  	    if (this.touch) {
  	      toggle(false);
  	      return;
  	    } // Determine percentage, if already visible
  
  
  	    if (is$1.event(event)) {
  	      percent = 100 / clientRect.width * (event.pageX - clientRect.left);
  	    } else if (hasClass(this.elements.display.seekTooltip, visible)) {
  	      percent = parseFloat(this.elements.display.seekTooltip.style.left, 10);
  	    } else {
  	      return;
  	    } // Set bounds
  
  
  	    if (percent < 0) {
  	      percent = 0;
  	    } else if (percent > 100) {
  	      percent = 100;
  	    } // Display the time a click would seek to
  
  
  	    controls.updateTimeDisplay.call(this, this.elements.display.seekTooltip, this.duration / 100 * percent); // Set position
  
  	    this.elements.display.seekTooltip.style.left = "".concat(percent, "%"); // Show/hide the tooltip
  	    // If the event is a moues in/out and percentage is inside bounds
  
  	    if (is$1.event(event) && ['mouseenter', 'mouseleave'].includes(event.type)) {
  	      toggle(event.type === 'mouseenter');
  	    }
  	  }
func_code_string: function updateSeekTooltip(event) {
  	    var _this5 = this;
  
  	    // Bail if setting not true
  	    if (!this.config.tooltips.seek || !is$1.element(this.elements.inputs.seek) || !is$1.element(this.elements.display.seekTooltip) || this.duration === 0) {
  	      return;
  	    } // Calculate percentage
  
  
  	    var percent = 0;
  	    var clientRect = this.elements.progress.getBoundingClientRect();
  	    var visible = "".concat(this.config.classNames.tooltip, "--visible");
  
  	    var toggle = function toggle(_toggle) {
  	      toggleClass(_this5.elements.display.seekTooltip, visible, _toggle);
  	    }; // Hide on touch
  
  
  	    if (this.touch) {
  	      toggle(false);
  	      return;
  	    } // Determine percentage, if already visible
  
  
  	    if (is$1.event(event)) {
  	      percent = 100 / clientRect.width * (event.pageX - clientRect.left);
  	    } else if (hasClass(this.elements.display.seekTooltip, visible)) {
  	      percent = parseFloat(this.elements.display.seekTooltip.style.left, 10);
  	    } else {
  	      return;
  	    } // Set bounds
  
  
  	    if (percent < 0) {
  	      percent = 0;
  	    } else if (percent > 100) {
  	      percent = 100;
  	    } // Display the time a click would seek to
  
  
  	    controls.updateTimeDisplay.call(this, this.elements.display.seekTooltip, this.duration / 100 * percent); // Set position
  
  	    this.elements.display.seekTooltip.style.left = "".concat(percent, "%"); // Show/hide the tooltip
  	    // If the event is a moues in/out and percentage is inside bounds
  
  	    if (is$1.event(event) && ['mouseenter', 'mouseleave'].includes(event.type)) {
  	      toggle(event.type === 'mouseenter');
  	    }
  	  }
func_documentation_string: Update hover tooltip for seeking