whole_func_string: function statsToManifest(stats) {
  	const jsChunksByName = {};
  	const cssChunksByName = {};
  	const jsChunksById = {};
  	const cssChunksById = {};
  	let file;
  	for (const chunk of stats.compilation.chunks) {
  		for (let i = 0; i < chunk.files.length; i++) {
  			file = chunk.files[i];
  			if (/\.css$/.test(file)) {
  				cssChunksById[chunk.id] = file;
  				if (chunk.name) {
  					cssChunksByName[chunk.name] = file;
  				}
  			} else if (/^((?!hot-update).)*\.js$/.test(file)) {
  				// Ensure we're building a manifest that includes the main JS bundle, not any simple hot updates
  				jsChunksById[chunk.id] = file;
  				if (chunk.name) {
  					jsChunksByName[chunk.name] = file;
  				}
  			}
  		}
  	}
  	return {
  		jsChunksByName,
  		jsChunksById,
  		cssChunksByName,
  		cssChunksById,
  		hash: stats.hash,
  	};
  }
func_code_string: function statsToManifest(stats) {
  	const jsChunksByName = {};
  	const cssChunksByName = {};
  	const jsChunksById = {};
  	const cssChunksById = {};
  	let file;
  	for (const chunk of stats.compilation.chunks) {
  		for (let i = 0; i < chunk.files.length; i++) {
  			file = chunk.files[i];
  			if (/\.css$/.test(file)) {
  				cssChunksById[chunk.id] = file;
  				if (chunk.name) {
  					cssChunksByName[chunk.name] = file;
  				}
  			} else if (/^((?!hot-update).)*\.js$/.test(file)) {
  				// Ensure we're building a manifest that includes the main JS bundle, not any simple hot updates
  				jsChunksById[chunk.id] = file;
  				if (chunk.name) {
  					jsChunksByName[chunk.name] = file;
  				}
  			}
  		}
  	}
  	return {
  		jsChunksByName,
  		jsChunksById,
  		cssChunksByName,
  		cssChunksById,
  		hash: stats.hash,
  	};
  }
func_documentation_string: takes in the stats object from a successful compilation and returns a manifest object that characterizes the results of the compilation for CSS/JS loading and integrity checking. the manifest has the following entries: jsChunksByName: an object that maps chunk names to their JS entrypoint file. cssChunksByName: an object that maps chunk names to their CSS file. Note that not all named chunks necessarily have a CSS file, so not all names will show up as a key in this object. jsChunksById: an object that maps chunk ids to their JS entrypoint file. hash: the overall hash of the build, which can be used to check integrity with prebuilt sources.