whole_func_string: function () {
          var me = this;
  
          if (!me.active) {
              me.active = new Date();
              me.startTime = me.getTime();
              me.onStart();
              me.fireEvent('start', me);
          }
      }
func_code_string: function () {
          var me = this;
  
          if (!me.active) {
              me.active = new Date();
              me.startTime = me.getTime();
              me.onStart();
              me.fireEvent('start', me);
          }
      }
func_documentation_string: Starts this object. If this object is already started, nothing happens.