whole_func_string: function addLabel(label, self) {
      if (!(label in self.labels)) {
        self.labels[label] = 1;
      }
      else {
        self.labels[label]++;
      }
    }
func_code_string: function addLabel(label, self) {
      if (!(label in self.labels)) {
        self.labels[label] = 1;
      }
      else {
        self.labels[label]++;
      }
    }
func_documentation_string: Add to the count of classes seen. Instantiate a new object to hold the
  classes and counts if it has not been seen yet.