Rajesh Touchriver

Rajesh Touchriver (M. S. Rajesh) is an Indian filmmaker, production designer and scriptwriter. He has won several state awards, national and international awards for his feature films, documentaries and short films. He worked with the National School of Drama, New Delhi as a designer in 1995. By the year 1998, he had directed more than 30 plays in Malayalam, English and Telugu languages. Rajesh won the Charles Wallace Trust Award in 2001 and pursued his master's degree in visual language/scenography and direction from the Wimbledon College of Art, London.
In 2002 he directed "In the Name of Buddha" which was later screened in the Spotlight on India section at the 2003 Cannes Film Festival. In 2013, he directed Na Bangaaru Talli which won four Nandi awards (from the state of Andhra Pradesh), the National Film Award for Best Feature Film in Telugu, Best Music Direction (Background Score), and five international awards.
He has also served on the jury of 62nd National Film Awards, Govt. of India, 2014, ALIIF 2016, IIFF 2016, 65th National Film Awards, Govt. of India,2017, Filmfare awards 2017.
Early life.
Rajesh Touchriver was born in Arakulam, Idukki district, Kerala, India as the youngest son of Mr Siva Sankaran Nair and Mrs Rukmini Amma. He had some early training in Kalaripayattu. He took his bachelor's degree in Design and Direction from the School of Drama and Fine Arts in 1992, Trissur, Kerala.
Film career.
Rajesh's debut film "In the Name of Buddha" (2002) was premiered at the Oslo International Film Festival and won critical acclaim. Controversial in theme, the film is a treatment of the ethnic conflict then raging in Sri Lanka. The film was screened at international film festivals in 2003 and won the Best Foreign Film award at the Beverly Hills International Film Festival, the Newport Beach International Film Festival and at the Wine Country International Film Festival in the same year.
Rajesh directed two Telugu films in the interim: 10 the Strangers and Alex, the Blue Fox. In 2013, he directed the Malayalam film Ente. Its Telugu version "Naa Bangaaru Talli" won the national film award for the Best Feature Film in Telugu in 2013, Best Feature Film Award at the 2013 Trinity International Film Festival and Film maker of the Year and Award of Excellence from IFFCRM, Indonesia in 2013, and Nandi Awards 2013 from the Andhra Pradesh Government.
Documentaries and short films.
Rajesh has made several short films and documentaries on human trafficking, HIV/AIDS and communal riots that support the media advocacy initiatives of the United Nations and NGOs, national and international. His film for the United Nations, "One Life, No Price" for social sensitisation against human trafficking was well received by civil society organisations internationally. Amitabh Bachchan, Preity Zinta and John Abraham appear in the film as spokespersons for the cause.
"Anamika, the Nameless" on a similar theme which was shot in the red light areas of India in Mumbai, Kolkata, Pune and Delhi, won the AC award under the "Best Foreign Award – Documentary Short Film" category and the Best Documentary Film Award at the Hyderabad International Film Festival. The film has been included in the curriculum of National Police Academy and National Judicial Academy.
"The Sacred Face", a short film on child sexual abuse, sent the audience back home unsettled at its screening in Hyderabad.
Music videos.
Following the success of in the Name of Buddha, Rajesh directed the music video for "Sunshowers" for Maya Arulpragasam (M.I.A.). He directed "Ente Malayalam", for the Manorama Music channel to commemorate the 50th year of Kerala formation.
Awards.
The Indie Gathering International Film Festival, Ohio, USA
National Film Awards
Nandi Awards (Govt of Andhra Pradesh State Awards)
International Awards


John J. Lloyd

John J. Lloyd (June 30, 1922 – September 20, 2014) was an American art director and production designer known for his work on such films as "National Lampoon's Animal House", "The Blues Brothers", "The Thing", "Big Trouble in Little China", and "" His death at the age of 92 was announced in October 2014.
Early life.
He was born in Dearborn, Michigan in 1922 but moved with his family to California in the mid-1920s. They first settled in Ramona, where Lloyd assisted his parents in operating a local mercantile store and a turkey ranch. Lloyd and his family later moved to Culver City, where his father and uncle found jobs at MGM Studios.
Lloyd served in the U.S. Navy during World War II. He was stationed at Norman, Oklahoma, where he instructed airmen on aircraft flight mechanics and aerodynamics — skills he himself learned while washing airplanes at an airfield in Culver City. After the war, Lloyd attended and graduated from Chouinard Art Institute in Los Angeles.
Career.
Lloyd began his career in the 1950s as an art director at Lew Wasserman's Revue Studios (later Universal Television), where he worked on television shows including "Studio 57", "Leave It To Beaver", "The Jack Benny Program", and 137 episodes of "Alfred Hitchcock Presents". He was one of the original art directors on "The Munsters", where he developed the rising staircase seen in the title sequences of the show's first season. He also established the look for several pilots that were picked up to series, including "Columbo", "Emergency!", and "Kojak".
He was nominated for an Emmy Award for his work on "General Electric Theater" in 1957 and again for "Alfred Hitchcock Presents" in 1960. He won an Emmy in 1961 for Outstanding Achievement in Art Direction and Scenic Design on the detective series "Checkmate" and went on to be nominated again for the 1971 two-part movie "Vanished" and as production designer of the 1977 TV movie "It Happened One Christmas".
He moved into feature films in the late 1960s, starting with the art direction of the 1966 release "Munster, Go Home!" His subsequent film credits as art director include "", "The Day of the Locust" and "Animal House". His first film as production designer was 1977's "MacArthur".
After working with Lloyd on "Animal House", director John Landis recruited him as production designer on Landis' 1980 hit, "The Blues Brothers". Lloyd and Landis collaborated for a third and final time on the 1985 release "Into the Night". Lloyd also served as production designer on two films for John Carpenter: "The Thing" and "Big Trouble in Little China". Lloyd subsequently designed such productions as ' and the first two films in the "Naked Gun" series, ' and "".
Death.
Lloyd died of congestive heart failure at his home in Woodland Hills, Los Angeles, California, on September 20, 2014. He was 92. He is survived by a son, two daughters and two grandchildren.


Michael Schacht

Michael Schacht (born 1964 in Wiesbaden) is a German game designer, graphician and owner of the small publishing company "Spiele aus Timbuktu".
Life and work.
Schacht studied graphic design at the FH Darmstadt. About 15 years he worked as Art Director in different advertising agencies. 2005 he quit the branch and became one of the few full-time board game designer in Germany. He is married and lives presently (2010) in Frankfurt/Main.
Developing started for him with a boardgame designing contest. His first publication was in 1992 the game "Taxi" in the magazine "Spielerei". His biggest success so far was in 2007 his game Zooloretto that received Spiel des Jahres (game of the year) in Germany.


Michael Corenblith

Michael Corenblith (born 1951) is an art director and production designer. He was nominated for two Academy Awards in the category for Best Art Direction.


Andre Harris

Andre "Dre" Harris is an American songwriter and record producer.
Biography.
Born and raised in Philadelphia, Pennsylvania, Harris grew up in a city known for its contributions to Black American music, namely the sub-genre of Philly soul. Deriving his inspiration from the local musicians that played with a lot of the major artists that came out of the City of Brotherly Love, as well as his musical family, he started playing drums in the church when he was just seven years old. Harris kept with his love for music throughout his youth; eventually teaching himself to play piano, guitar and bass during his teenage years.
His professional break came when he was introduced to DJ Jazzy Jeff as a musician in the early 1990s, and began collaborating with him and other producers at his studio. There, Harris spent a lot of time in the studio working with local Philly acts that were a part of the city’s neo-soul scene. In 1995, Harris signed a production agreement with the legendary hip-hop DJ & producer, and became a part of his A Touch of Jazz team along with five other emerging producers. During the five years he spent under Jazzy Jeff's guidance, Harris worked with Jill Scott, Musiq Soulchild, Floetry, Will Smith, and Michael Jackson, to name a few.
In 2000, Harris and fellow A Touch of Jazz alumnus Vidal Davis decided to go off on their own and work as Dre & Vidal. The two were inspired by another famous Philadelphia songwriter/producer duo – Gamble & Huff. The writing and producing duo is credited with creating hits for Usher ("Caught Up"), Chris Brown ("Yo [Excuse Me Miss]), Ciara ("Oh"), Mariah Carey ("Clown"), Destiny's Child ("T-Shirt"), Musiq Soulchild ("Love"), Floetry ("Say Yes"), and Jill Scott ("The Way"), among others.
They went on to win two Grammy Awards in 2005 for their work on Alicia Keys’ The Diary of Alicia Keys, and Usher's "Confessions". In 2009, they won a third Grammy Award for Best Contemporary R&B Album for Mary J. Blige's "Growing Pains".
Since 2010, Harris has been working independently as a producer. Most recently, he lent his soulful production to BurnaBoy Justin Bieber, Kanye West, Melanie Fiona, Mali Music, and Pharrell's I Am Other signee Cris Cab. He also co-executive produced Jill Scott's album "Woman". Harris' signature style of mixing live instruments with studio production continues to be one of his most sought-after sounds.


Diego Dubcovsky

Diego Dubcovsky (born Buenos Aires) is an Argentine film producer, production manager, and production designer.
He works in the cinema of Argentina.
In 1995, he launched his own production company together with Daniel Burman, BD Cine (Burman and Dubcovsky Cine).
Tambien es jugador de poker. Ha obtenido muy buenos resultados tanto a nivel local como internacional. Donde se destaca una 12 posición en un evento de Wsop, 2011.
Filmography.
Producer


Aimee Chan

Aimee Chan (born 1 April 1981) or Chan Yan-mei (Traditional Chinese: 陳茵媺) is a Canadian born actress based in Hong Kong. She was the winner of Miss Hong Kong 2006 and was offered a TVB contract shortly after.
Biography.
Aimee was born in Toronto, Ontario, Canada. Her parents were immigrants from Hong Kong. She began her modeling career at the age of 16. She attended Woodbridge College in Woodbridge, Ontario. After high school, Aimee studied at the Ontario College of Art & Design. She graduated at the age of 23 and became a Graphic Designer. One year later, she entered a modelling competition and won the title. Later she competed in her first beauty pageant. Shortly thereafter, she moved to Hong Kong in 2005.
She married Moses Chan in June 2013. The couple have three children: sons Aiden Joshua Chan (born December 4, 2013) and Nathan Lucas Chan (born February 26, 2015) and daughter Camilla Chan (born April 27, 2016).
Chan reportedly has left TVB after her contract ended two months ago, while she was still in hiatus to take care of her two sons. Sources claimed that Chan didn't make her departure known since husband Moses Chan is still working with TVB. Allegedly, Moses has been busy with dramas and show appearances as a way of paying his wife's debt to the company.
Pageant career.
Miss Chinese Toronto 2004.
Competing with 9 other delegates in the Miss Chinese Toronto Pageant 2004, she did not place in the top 3. The eventual winner of the pageant was Lena Ma. She later started to host Toronto's What's On TV show at Fairchild.
Miss Hong Kong 2006.
After losing in the Miss Chinese Toronto pageant, she competed in the Miss Hong Kong Pageant in 2006. Though coming from Toronto, she went back to Hong Kong to compete. She made the top 21 of the Hong Kong group. After going into camp for 5 days training in Group C, she made the top 16. After filming with Seven in Korea, she competed on 12 August 2006 for the title. Though being a favorite, there were negative reports circulating about plastic surgery. Despite this she won the crown, audience favourite and won the Miss International Goodwill title as well.
Miss World 2006.
As the Miss World Organization no longer accepts runners-up as contestants in the Miss World pageant, Aimee was asked to compete in the Miss World 2006 pageant in Warsaw, Poland. However Aimee did not compete in Miss World 2006 due to being overage, first runner-up Janet Chow replaced her.
Miss Chinese International 2007.
In January 2007, Aimee competed in the Miss Chinese International 2007 pageant, representing Hong Kong. She was a favorite to win the title and was expected to at least make the top 5. However, due to an average performance in the interview stages, she placed in the top 10 only. Aimee became the fifth Miss Hong Kong to not place in the top 5, after Winnie Yeung in 1996 and her predecessor, (Hoyan Mok) 1994, Kate Tsui in 2005, and Tracy Ip in 2006. The pageant was eventually won by Sarah Song of Sydney.
After Miss Hong Kong.
Upon winning Miss Hong Kong, Aimee was signed by TVB and began a career in television, initially starting in MC duties at large charity shows, award shows and other live broadcasts. In 2007 Aimee was featured in TVB's Children's Music Awards. Upon passing her crown, Aimee reaffirmed her interest in design - stating that she intends to work on her own brand in the future. She starred in the highly acclaimed TV drama series: Best Selling Secrets. She earned a best supporting actress nomination and won most improved actress for her work in Burning Flame III, Off Pedder and E.U.. She also starred in Every Move You Make alongside Bowie Lam and Bosco Wong.
External links.
! colspan="3" style="background: #DAA520;" | TVB Anniversary Awards


Z Application Assist Processor

The IBM System z Application Assist Processor (zAAP), previously known as the zSeries Application Assist Processor, is a mainframe processor introduced by IBM in 2004. zAAP engines are dedicated to running specific Java and XML workloads under z/OS, accelerating performance. zAAPs are available for zSeries 990 and 890 servers and later zSeries and zEnterprise models. Beginning with the IBM z13, the zAAP functionality is integrated with zIIP processors (zAAP on zIIP).
Currently a zAAP engine contains the same underlying hardware as any other mainframe engine. However, IBM uses microcode to limit code execution to Java and XML workloads only. As with Integrated Facility for Linux (IFL) and zIIP, zAAPs are not specifically optimized to run Java faster or better. IBM does not change the "software model" or MSU rating on its mainframes with the installation of zAAPs. Consequently, IBM's customers do not incur software license charges for their zAAPs, reducing their costs of running Java- and XML-oriented applications. The number of zAAPs cannot exceed the number of central processors (CPs, general purpose engines) within a zSeries/z9 machine.
IBM made the zAAP feature (i.e. the microcode) generally available on June 30, 2004, although the required z/OS release was not generally available until September 24, 2004. zAAPs work with z/OS V1R6 and higher, and Java 1.4.1 and higher. IBM modified the z/OS dispatcher and Workload Manager (WLM) to switch pure Java workload to the dedicated engines. These modifications are completely transparent to Java applications. However, because Java must at least occasionally call native system services (I/O services, for example), some conventional processor (CP) capacity must be available to initiate and sustain a zAAP engine. Major software subsystems that could benefit from zAAP (i.e. that rely on Java workloads) include WebSphere Application Server, WebSphere Business Integration Server Foundation, WebSphere Process Server, WebSphere Message Broker, DB2, CICS Transaction Server, CICS Transaction Gateway, IMS, and (JZOS and z/OS UNIX System Services) Batch, among others. In 2007, IBM added zAAP support to the XML System Services for z/OS, so now products such as DB2 9 for z/OS can also take advantage of zAAPs for XML-related processing.
The first commercial production workload for zAAP began on September 1, 2004, at an undisclosed Midwestern U.S. insurance company performing claims processing. The company used Java 1.4.2, WebSphere Application Server Version 5.1, and a near-final z/OS V1R6 build on a zSeries 990 (2084-304/A08 with two zAAPs). This deployment is probably a mainframe record for speed of both development and adoption, since IBM only began its zAAP design project in 2003.
Support for zAAPs.
Third-party independent software vendors (ISVs) have introduced support for execution of their products on zAAP Specialty Engines by using Java or XML Services toolkit from IBM.
For example, Ivory Server for z/OS and Ivory Server for CICS from GT Software, Inc. provide zAAP support for XML parsing using the optional IBM z/OS XML Services feature. The Ivory Server for Java will also take advantage of the zAAP in addition to supporting zIIP and the Integrated Facility for Linux (IFL).


Esha Sethi Thirani

Esha Sethi Thirani (born in Kolkata, 9 October 1986) is an Indian fashion designer with her own label based in the cultural city of Calcutta, once the capital of British India, situated in the eastern part of the country. She is deeply inspired by shapes, architecture and nature which ultimately find their way into her eclectic aesthetic. Her attention to detail, and curiosity for style beyond the ordinary, presented itself in luxurious fabrications and embroideries that is a signature for her creations. With its roots dug in quality craftsmanship and sophisticated tailoring, Esha Sethi Thirani creates modern designs combined with traditional Indian art and craft. Her technical knowledge of a garment’s proper fit and design, combined with her artistic eye and design sensibility, results in an effortless, affordable and wearable line that reflects the kind of woman she is herself; strong, fun, and fearless. She showcased her Autumn Winter 2018 Couture Collection ‘QALAMKAR' at The Intercontinental, Le Grand Palais, Paris, during The Paris Fashion Week.
Career.
Upon graduating from Lancaster University in the UK with an M.A in Human Resources and Knowledge management in 2008, Esha returned to Kolkata realizing her true calling was in the field of fashion and creative arts.
She began her career studying fashion design at The Bhawanipur Education Society College, where she won the ‘Designer of the Year’ award in 2012.
She started her eponymous label ‘Esha Sethi Thirani' in 2013.
In 2018, Esha Sethi Thirani showcased her Autumn Winter 2018 Couture Collection ‘QALAMKAR' on 3 March 2018 at The Intercontinental, Le Grand Palais, Paris, during The Paris Fashion Week.
Bollywood and Esha.
Esha Sethi Thirani has styled celebrities like Shraddha Kapoor, Sonakshi Sinha, Aditi Rao Hydari, Taapsee Pannu, Lara Dutta, Amyra Dastur, Shriya Saran, Gauhar Khan, etc.


Flag of the British Antarctic Territory

The flag of the British Antarctic Territory was granted on 1 August 1963, a year after the British Antarctic Territory, a British Overseas Territory, was created. Previously, the Territory was a part of the Falkland Islands Dependencies and used the same flag.
Description.
The flag is a white ensign, without a cross, with the Union Flag in the canton, defaced with the coat of arms of the British Antarctic Territory, introduced in 1952. The coat of arms features a lion, representing the United Kingdom, and a penguin, representing the native wildlife. The crest of the coat of arms is the RRS "Discovery", which first took Robert Falcon Scott and Ernest Shackleton to Antarctica as part of the British National Antarctic Expedition in 1901. She is currently a museum ship in Dundee. The motto on the coat of arms is "Research and Discovery".
The official description is as follows:
Use and related flags.
The flag flies over the British research stations in the Territory and at the headquarters of the British Antarctic Survey in Cambridge. Vessels of the British Antarctic Survey use a blue ensign defaced with the shield from the coat of arms, which can be seen below. This ensign was introduced by Royal Warrant on 30 May 1969. The flag of the Commissioner for the British Antarctic Territory, a position currently held by Ben Merrick, is also seen below.
The flag is the only flag of any British dependency to have ever used the white ensign.


Foreskin piercing

Foreskin piercing is a piercing that passes through the foreskin of the penis. It is the male equivalent of a clitoral hood piercing in females.
It is a generally fast-healing piercing and involves a relatively simple procedure. The only true requirement is the male must have not been circumcised (or at least have sufficient foreskin left from his circumcision).
Foreskin piercings have been used for male infibulation.
History.
Reference to foreskin piercing has been found in ancient writings dating as far back as the first century.
Kuno piercing.
A specific type of foreskin piercing that is done under the foreskin end under the glans is referred to as a "kuno piercing". Its name is supposedly derived from "kynodesme".


Bean Boots

Bean Boots (originally named Maine Hunting Shoes) are a type of water-resistant "duck boots" manufactured by L.L.Bean. They are constructed from a rubber sole and a leather upper. The boots were created in 1911 and were an instant success. The boots became an item of clothing connected to elite prep schools. In the 2010s, the boots experienced a resurgence in popularity leading to a shortage, as demand exceeded production capacity.
Creation.
The first pairs of Bean Boots were created in 1911. Leon Leonwood Bean was an avid outdoorsman and hunter from Freeport, Maine. On one of his hunting trips, Bean noticed that his feet were getting wet and cold in his usual pair of hunting boots. He decided to combine the rubber soles of rain boots with leather uppers, and convinced a local cobbler to assemble the shoes. In 1912, Bean formed the L.L. Bean Company to market and sell the shoes.
While the first 100 pairs of the boots sold quickly, they had a defect in the connection between the rubber and the leather. Bean returned all of his customers' money, and convinced US Rubber to make specialty soles for his boots. After the switch to the specialty soles, the boots were an instant success. The only subsequent change to the boots was the addition of a chain pattern design in 1947.
Fashion.
Bean Boots are considered to be part of prep fashion due to their classic design and use at elite prep schools in New England. "The Official Preppy Handbook" calls them "the second most important shoe (after Weejun loafers) in the preppy male's wardrobe." In the 2010s, the boots became trendy. This has led to widespread shortages of the shoes. While some suspected that the shortage was manufactured, the company maintained that it is because the shoes are still made in Maine and stitched by hand, and points to the price not changing as evidence that they weren't taking advantage of the trend.


The Heiress

The Heiress is a 1949 American romance film produced and directed by William Wyler and starring Olivia de Havilland as Catherine Sloper, Montgomery Clift as Morris Townsend, and Ralph Richardson as Dr. Sloper. Written by Ruth and Augustus Goetz, adapted from their 1947 play "The Heiress". The play was suggested by the 1880 novel "Washington Square" by Henry James. The film is about a young naive woman (de Havilland) who falls in love with a handsome young man (Clift) despite the objections of her emotionally abusive father who suspects the man of being a fortune hunter.
In 1996, "The Heiress" was selected for preservation in the United States National Film Registry by the Library of Congress as being "culturally, historically, or aesthetically significant".
Plot.
In 1850's New York City, Catherine Sloper (Olivia de Havilland) is a plain, painfully shy woman whose exacting and emotionally detached father, physician Austin Sloper (Ralph Richardson), makes no secret of his disappointment in her. Catherine, as her father painfully reminds her, has limited talent and cannot "hold a candle" to her deceased mother. Sloper is terribly bitter about losing his charming and beautiful wife, whom he feels fate replaced with a simple, unalluring daughter. However, Catherine is devoted to her father and too innocent to fully comprehend his mistreatment or its reasons. Catherine enjoys quiet pursuits, such as caring for her father and embroidery, and seldom ventures out socially.
Catherine's gregarious Aunt Lavinia Penniman (Miriam Hopkins) moves into the household after becoming widowed and attempts to prod Catherine into being more social and find a husband. When she meets the handsome Morris Townsend (Montgomery Clift) at a ball, Catherine is taken by the attention he lavishes upon her, attention she's never received before and desperately wanted. At first uncomprehending and reluctant to accept his advances, she flourishes under his affections. Catherine falls madly in love with Morris, and they plan to marry.
Catherine is of age, receiving $10,000 per year from her mother's estate, and is expected to receive an additional $20,000 per year on top of this after her father's passing. Dr. Sloper believes Morris, being far more attractive and charming than Catherine, but poor and with few prospects after he wasted his own inheritance, is an idler courting Catherine only to get her sizable income. Aunt Lavinia favors the match regardless, being both romantic and pragmatic enough to view this as Catherine's chance at a happy married life. Morris is genuinely fond of Catherine's honesty and kindness despite his largely monetary motivations, and treats her with respect, unlike her father.
A frank discussion with Morris's sister confirms Dr. Sloper's opinion of Morris as a gold digger. The doctor tells the young couple he believes Morris is attempting to dupe plain, gullible Catherine. The doctor takes his daughter to Europe for an extended time to separate them. Still, she cannot forget her betrothed, especially since he frequents the house to visit Aunt Lavinia in their absence, who enables the two to keep in contact. When they return to New York, Dr. Sloper threatens to disinherit his daughter if she marries Morris, and they have a bitter argument in which the doctor makes his disdain and distaste for her abundantly clear. She finally realizes how poorly he really views her.
Catherine and Morris make plans to elope with the help of Aunt Lavinia. Catherine tells Morris that, even if her father didn't disinherit her, she never wants to see him again and she would refuse his money. According to their plan, Catherine eagerly packs her bags and waits for Morris to come and take her away to happiness. She is impatient to cut off all contact with her father and desperate to prove him and Aunt Lavinia incorrect: Someone does love her, not her money, and she has not been stupid to think so. Her confidence is shaken when Lavinia tells Catherine she shouldn't have let Morris know she was rejecting her inheritance. Catherine waits all night, but he never comes. She drags her luggage back upstairs and puts her belongings away.
Catherine is heartbroken and grows cold, now painfully aware of her father's opinion of her, but trapped caring for him nonetheless. Soon afterward, Dr. Sloper reveals he is dying. He tells Catherine that he is proud she resisted Morris, but Catherine vengefully tells her father she still loves Morris and dares him to change his will if he is afraid they will waste his money after he dies. He does not alter the will and dies, fretful, leaving her his entire estate. Catherine refuses to see him on his death bed.
A few years later, Catherine has a visit from her cousin, and she is a different person, wearing fashionable clothes, being easy in her manner and becoming lovleier, now that her face is no longer a mask of tension and sadness. Morris returns from California, poorer, having made nothing of himself, and having even fewer prospects for his efforts. Aunt Lavinia arranges for Morris to visit Catherine. He finds Catherine wealthy and unmarried and is more attracted to her than before. He claims that he only left her behind because he could not bear to see her disinherited by her father and is quick to proclaim his love for her and his desire for her affections. Aunt Lavinia is thrilled for her niece, thinking this is Catherine's last chance. Catherine ignites Morris's hopes when she requests that he recreate their previous plan to elope. She gives Morris a gift of ruby buttons that she had bought for him in Paris. Morris eagerly promises to come back for her that night, and she tells him she will start packing her bags. As she goes upstairs, Morris greedily surveys the house he believes will be his new home.
After Morris leaves, Catherine informs her aunt that she does not believe his renewed protestations of love and that she has no intention of offering her love to him. Her aunt asks her if she can be so cruel, and Catherine coldly responds "Yes, I can be very cruel. I have been taught by masters." When Morris arrives later that night with the promised carriage, he rings the bell, and Catherine calmly orders the maid to bolt the door, leaving Morris locked outside, shouting her name and repeatedly banging on the locked door. The film fades out with Catherine silently ascending the stairs with a faint smile of triumph while Morris' despairing cries echo unanswered in the darkness.
Production.
After seeing "The Heiress" on Broadway, Olivia de Havilland approached William Wyler about directing her in a screen adaptation of the play. He agreed and encouraged executives at Paramount Pictures to purchase the rights from the playwrights (Ruth and Augustus Goetz) for $250,000 and offer them $10,000 per week to write the screenplay. The couple were asked to make Morris less of a villain than he was in their play and the original novel in deference to the studio's desire to capitalize on Montgomery Clift's reputation as a romantic leading man.
The film premiered at Radio City Music Hall in New York City on October 6, 1949.
Ralph Richardson reprised the role of Austin Sloper in a London production of the play.
Reception.
"The Heiress" received universal critical acclaim and won four Academy Awards.
Bosley Crowther for "The New York Times" wrote that the film "crackles with allusive life and fire in its tender and agonized telling of an extraordinarily characterful tale" and added Wyler "has given this somewhat austere drama an absorbing intimacy and a warming illusion of nearness that it did not have on the stage. He has brought the full-bodied people very closely and vividly to view, while maintaining the clarity and sharpness of their personalities, their emotions and their styles..."The Heiress" is one of the handsome, intense and adult dramas of the year."
The "Brooklyn Eagle" found the film "an intensely satisfying drama that holds a high level of interest throughout, building relentlessly to a moving climax." Praise for the principals lauded de Havilland especially: "the transformation of Catherine Sloper from a pathetically shy girl to a cold, handsome woman" being "handled with finished skill."
"The Philadelphia Inquirer" praised the Goetzes for a skillful transformation of their stage version, finding it "in almost every way...superior." Prospects of an Academy Award for de Havilland were judged "thoroughly reasonable" as well.
"TV Guide" rates the film five out of a possible five stars and add, "This powerful and compelling drama...owes its triumph to the deft hand of director William Wyler and a remarkable lead performance by Olivia de Havilland.
"Time Out London" calls the film "typically plush, painstaking and cold...highly professional and heartless."
Channel 4 stated "de Havilland's portrayal...is spine-chilling...Clift brings a subtle ambiguity to one of his least interesting roles, and Richardson is also excellent."
In popular culture.
In 1975, the twenty-first episode of the eighth season of "The Carol Burnett Show" featured a take-off of the film titled "The Lady Heir", with Carol Burnett as Catherine and Roddy McDowell as Morris.
The film's Philippine adaptation, titled "Ikaw Pa Lang ang Minahal", was made in 1992. The adaptation was written by Raquel Villavicencio, produced by Armida Siguion-Reyna, and directed by Carlos Siguion-Reyna. The film stars Maricel Soriano and Richard Gomez as Adela and David.


Christian T. Petersen

Christian T. Petersen is a game designer who has worked primarily on board games and role-playing games.
Early life.
Christian T. Petersen was born in the United States, but grew up in Denmark; he was still in high school there when he founded Pegasus Spil Import – a company that imported Avalon Hill games into Scandinavia – and Games Weekend – Denmark's second gaming convention. Petersen returned to the United States in 1991 and began studying for his BA in Economics at St. Olaf College in Northfield, Minnesota.
Fantasy Flight Games.
In June 1995, after four years of college, Petersen founded Fantasy Flight Publishing. The name for Fantasy Flight originates with Petersen's first company, Pegasus Spil Imports; Petersen originally wanted to call his new company Pegasus Publishing but he found Pegasus used too often by other companies and instead he chose a name that was representative of the pegasus: a fantasy flight.
The original idea for the Fantasy Flight Games company came from Petersen's love of European comics, and by negotiating with European publishers Petersen came up with the rights to three comic books: "Lucky Luke", "Spirou & Fantasio" and "Percevan". He started off publishing the comics he had licensed, and when he found out that people wanted more popular European comics like "Asterix" and "Tintin", he started importing and distributing those and when he discovered that people were interested in him distributing even more books, he started doing that too, creating Downtown Distribution. From reading "Comics & Games Retailer", Petersen had good data about the gaming field available to him, so, combining this with his Danish gaming expertise, Petersen started getting into game publication by designing "Twilight Imperium" (1997).
Fantasy Flight Publishing became known as Fantasy Flight Games (FFG), and by early 1998 Fantasy Flight sold off Downtown Distribution – which represented the last remnant of its comic business – and thereafter focused almost entirely on the gaming market. Petersen was a long-time fan of Chaosium's "Call of Cthulhu", and because of this interest, Petersen decided that he would like his new publishing company to produce "Call of Cthulhu" material – and so he acquired a license from Chaosium to publish a series of supplements. With Darrell Hardy, Petersen wrote the "Nocturnum" trilogy of adventures for "Call of Cthulhu": "Long Shades" (1997), "Hollow Winds" (1998) and "Deep Secrets" (1999). Petersen and Kevin Wilson designed the "Game of Thrones" (2003) wargame, and "" (2004).
As CEO of Fantasy Flight Games, Petersen led the company to publish more than 400 titles, making it one of the most successful publishers in the hobby games industry. In addition to his responsibilities as CEO, Petersen managed the day-to-day operations of Fantasy Flight's development and design department. Petersen designed many of Fantasy Flight's games throughout the years, including "Twilight Imperium" (all editions), the "A Game of Thrones" board game, ', and "The Lord of the Rings Trivia Game", and his credits as co-designer include "Diskwars" and "Vortex" (also entitled "Maelstrom") with Tom Jolly, the "A Game of Thrones" CCG with Eric Lang, and ' with Corey Konieczka. Christian T. Petersen served as its CEO until FFG's merger with Asmodee in 2014, at which time he moved into his role as CEO of Asmodee North America. On Jul 30, 2018 it was announced that Peterson would be stepping down from his role as CEO of Asmodee North America at the end of 2018.


Pan Zuyin

Pan Zuyin (1830–1890) was a high-ranking Qing dynasty mandarin and a major art collector. He was president of the Board of Works (), president of Board of War (), and grand councilor (). In 1860, Zuo Zongtang (1812–1885), the Viceroy of Shaan-Gan was claimed to impeachment in the court. At that time, Pan Zuyin, a politician in the Qing governor to Zuo Zongtang submitted three petitions to the Xianfeng Emperor (1831–1861). Pan said that the country could not do without Hunan and Hunan could not do without Zuo Zongtang. It moved the Xianfeng Emperor greatly and saved Zuo Zongtang. In 1875, Zuo Zongtang presented Da Yu ding he treasured as a gift to Pan Zuyin in return for his great assist. Pan Zuyin was a famous collector with rich knowledge in Chinese characters. In Beijing, he has "Pangu Pavilion" () to preserve antiques including ancient bronzes.　In 1872, he wrote　"Pangu Pavilion Bronze inscriptions". Later, in 1890, Pan acquired the Da Ke ding, the second largest bronzeware of the Western Zhou dynasty after the Da Yu ding. These two tripods brought great credit to the Pan family. Pan couldn't get a son to inherit his family property. In 1883, Pan retired for his father's funeral. In 1890, Pan died in Beijing. His younger brother Pan Zunian (; 1870–1925) inherited the family property.


Maria De Matteis

Maria De Matteis (6 March 1898 – 9 December 1988) was an Italian costume designer. She was nominated at the 29th Academy Awards for Best Costumes-Color for the film "War and Peace".
She worked on over 90 films from 1937 to 1985.


Bathing dress

A bathing dress was a mode of dress used for ladies' swimming/bathing activities during the 19th century. These bathing costumes originally included ankle length dresses, long pants, and long sleeves. Around the 1880s the sleeves and hemlines of these dresses were shortened to improve range of motion and general comfort.
Uses and development.
As the 19th century progressed, women's "bathing" or swimming activities became increasingly popular. The use of the bathing machine provided greater privacy to bathers and reduced the need for complete modesty. Athletic activities such as swimming and bicycling became more socially acceptable, resulting in a need for a better range of motion and a reduction in the weight of the garment when wet.
The bathing dress was popularly used up through the 1910s, eventually giving way to what we commonly see today as a swimsuit, being closest to what we know as a one piece swimsuit.
References.
Other Resources.
The Victoria and Albert Museum, London, UK http://vam.ac.uk
The Fashion Institute of Technology Library Website https://web.archive.org/web/20100619133547/http://www3.fitnyc.edu/library/


Society for Photographing Relics of Old London

The Society for Photographing Relics of Old London was founded in 1875 in London, England, initially with the purpose of recording the Oxford Arms, a traditional galleried public house on Warwick Lane that was to be demolished as part of the redevelopment of the Old Bailey.
Alfred & John Bool took the photographs, and when the project was announced in a letter to The Times, the news received such a positive response that the society's work was continued, with a total of twelve issues being produced over twelve years, containing a total of 120 photographs.
The photographs were commissioned to preserve an architectural record of buildings, some of which were built before the Great Fire of London in 1666, and which were scheduled for demolition as part of the city's urban redevelopment measures at the end of the 19th century. It was important to choose a photographic technique that would last for generations.
In 1870, the pigment printing process was invented. Society member Henry Dixon mastered the process, and the photographic images are still of excellent technical quality today. The group continued to document the old buildings of London threatened with demolition until its dissolution in 1886.
List of photograph.
The 120 photographs published by the group over its lifetime were titled:


Space Quest III

Space Quest III: The Pirates of Pestulon is a 1989 graphic adventure game by Sierra On-Line, and the third game in the "Space Quest" series.
Plot.
Roger Wilco's escape pod from the end of "" is floating in space until it is picked up by an automated garbage freighter. Finding a derelict spaceship amongst the freighter's garbage, Roger sets out to repair the "Aluminum Mallard" and leave the scow.
Roger visits a variety of locations, including a fast food restaurant called Monolith Burger and a desert planet called Phleebhut. At the latter, he encounters trouble, as "Arnoid the Annihilator" (an Arnold Schwarzenegger-like android terminator) persecutes him for not paying for a whistle acquired in "Space Quest II". From information he picks up there and at Monolith Burger, Roger eventually uncovers the sinister activities of a video game company known as ScumSoft, run by the "Pirates of Pestulon".
Pestulon, a small moon of the volcanic planet Ortega, is covered in soft, moss-like vegetation, and dotted with twisted tree-like growths throughout. Elmo Pug, the CEO of ScumSoft, has abducted the Two Guys from Andromeda and is forcing them to design awful games.
Roger manages to sneak into the supposedly impregnable ScumSoft building and rescue the two programmers. He is discovered, and must battle Pug in a game that combines giant Mecha-style combat with Rock 'Em Sock 'Em Robots. After winning, Roger and the Two Guys escape. After fighting off several ScumSoft space ships, the trio realize that the warp drive is broken. After tinkering with it and no warp course set in, the trio are warped into a parallel dimension. In the game's conclusion, Roger delivers the two game designers to Sierra On-Line's president, Ken Williams, on Earth, before Roger departs the planet after being turned down for a janitorial job.
Gameplay.
PC versions of the game support mouse movement and a new, heavily improved text parser. Mouse movement was still in a primitive state at the time of the game's release, so Roger is unable to automatically find his way around obstacles in the game world, instead stopping if he encounters a barrier. Computer mice were relatively new at the time, and Sierra's mouse movement would greatly improve in subsequent games.
"Astro Chicken".
"Astro Chicken" is an arcade minigame in "Space Quest III". Gameplay consists of attempting to land a chicken on a trampoline. The mechanics of the game are similar to those of "Lunar Lander", with the exception that the chicken rebounds unharmed if it strikes the trampoline too forcefully. Achieving a high score reveals a hidden distress message left by the Two Guys from Andromeda. The "Astro Chicken" theme music is a variation on Chicken Reel, a traditional folk song best known for its use in animated cartoons. Sierra released the "Astro Chicken" minigame as a demo to promote "Space Quest III".
Development.
"Space Quest III" was developed using an early version of Sierra's SCI engine. Unlike the series' previous installments, the player is no longer able to choose the protagonist's name. From this game onward, the character is known as Roger Wilco, the name that had previously been the default.
It features music composed by Supertramp drummer Bob Siebenberg, and was one of the first games to support the new Sound Blaster sound card. Sound effects include digitized audio sampling, such as the voice of Roger saying "Where am I?" during the introduction. The digitized effects can be heard in the Tandy, Amiga and Macintosh versions of the game. Though "Space Quest III" was designed to utilize the Sound Blaster's ability to play digital samples, the inclusion of an incorrect audio driver left the effects unavailable to IBM PC users with the Sound Blaster card.
"Space Quest III" was released on March 24, 1989.
"SQ III" is the only game in the series to not have originated or have been remade (officially or unofficially) beyond the EGA graphics engine. Several attempts got cancelled. On 2003, a non playing demo was released.
Reception.
According to Sierra On-Line, combined sales of the "Space Quest" series surpassed 1.2 million units by the end of March 1996.
In the September 1998 edition of C&VG (Issue 94), the reviewer gave the Atari ST version of "Space Quest III" a score of 83%, calling it "enjoyable and addictive". In 1989, "Dragon" gave the game 4 out of 5 stars. The Macintosh & PC/MS-DOS versions of the game were also given 4 out of 5 stars. "Compute!" praised the game's graphics and sound card audio, stating that they were the best of the series. "STart" also praised the ST version's graphics and sound. While warning that "Space Quest III" was "essentially a text adventure" with syntax guessing and frequent saved game reloading, the magazine described it as "not-too-difficult" and suitable for those new to adventure games. "Computer Gaming World" gave the game a positive review, noting improvements in the presentation and action sequences over its predecessors. In 1989 the magazine gave it a Special Award for Achievement in Sound, and in 1996 listed the player's body parts being sold at a butcher shop as #2 on its list of "the 15 best ways to die in computer gaming".
The editors of "Game Player's PC Strategy Guide" gave "Space Quest III" their 1989 "Best PC Adventure Role-Playing Game" and "Best PC EGA Graphics" awards.
In the May 1990 edition of "Games International", John Scott called this program "Brilliant! The graphics are super." He also thought the musical soundtrack was "the best I have yet encountered in any computer game." He noted the streak of humour running through the game, saying, "sometimes it's warped, sometimes cruel, but it's always funny." He did criticize the long loading times for each screen, and the computer's habit of prompting a disk change before the save sequence was finished. Nevertheless he gave both the gameplay and graphics an excellent rating of 9, saying, "I think you'll like this. I did. A lot."


Rollerball (video game)

 is a video game produced by HAL Laboratory in 1984 for the MSX. A Nintendo Entertainment System version of the game was released in 1988. It is designed to be played by one to four players, in turn. It is an emulation of a pinball machine.
The pinball machine rendered in "Rollerball" is composed of four screens, which, by proportion, would be about as long as two standard pinball tables if it were a real table. The graphics on two of the four screens are based on various aspects of the New York City skyline. The topmost screen (hereafter called the "bonus screen") merely shows some clouds and a blimp. The second screen (the "main screen") shows the top of the Empire State Building, while the third screen ("intermediate") shows the lower skyline and the Statue of Liberty. The lowest ("final") screen shows only a blue backdrop, representing the Ocean.
Gameplay.
Main screen.
In the main mode, each player launches the ball directly into the main screen. To the top is a small loop marked "SLOT"; if the player sends the ball through this loop, a slot machine display in the center of the screen cycles, with various penalties or rewards given when one of the three symbols (an eggplant, a pair of cherries, or a bell) appears three times. The center of the SLOT loop is open, allowing the player to enter the bonus screen.
There is a pair of kickback holes in the upper left of the main screen, with a bumper in proximity to the upper one. The lower one will shoot the ball straight up, relying on the curvature of the wall to direct it into the upper hole if the player is lucky. If the ball falls in the upper hole, one of two things can happen. If the kickback slot in the bonus screen is empty, the ball will be transferred to that slot and another ball will be released to the plunger to enter play. If the kickback slot is already filled, the ball is relaunched from the lower hole.
Intermediate screen.
When in the intermediate screen, the most viable way of returning to the main screen is by a kickback hole on the upper left of the screen. It initially fires up to the main screen when entered, but switches directions every time it is used. If the player gets three cherries on the main screen slot, this hole will always shoot the ball upwards. Otherwise, there are some chances to score in this screen, but it is not a desirable place to have the ball.
There are three sets of three drop targets, and a set of three slots. When the game begins, a light (with the letter A) is lit above the first slot, and one set of three drop targets is chosen and marked with a flashing green light. Additionally, a bonus tally on this screen begins at 3,000 points. Completing a set of drop targets increases this bonus tally; sending the ball through a slot when its light is lit (one can move the light by flipping the flippers) adds the current tally to the player's score.
Lower screen.
The lower screen, however, is the least desirable place to be. The ball can only be officially drained from this screen. However, some options are still available to the player:
Bonus screen.
While on the bonus screen, the player must shoot the ball over each of seven sensors, with the letters in the phrase "SKY HIGH" written on them, in a random but forced order. (That is, the player must shoot the ball over the flashing letter to light it and activate it; passing over non-flashing or already activated letters has no effect.) After this is done and the ball is placed in the kickback hole at the top of the screen, the letters turn into bumpers which must be hit numerous times to remove and start the bonus game again. Successfully finishing this bonus gives the player a large sum of points, as well as an extra ball (the first time completed) or an increase of the bonus multiplier (any other completion).
Two sets of four targets, similar to drop targets, are in the top corners of the bonus screen. When all activated, the upper left targets, labeled "RAISE THE SAVER", place a stopper at the gap between the left wall and the left flipper apparatus. The upper right targets, labeled "OPEN THE GATE", open a kickback slot in the lower right corner. Locking a ball in the kickback slot will send the ball into play as part of a two-ball multiball event when the bonus game is enabled. If the slot is opened when a ball is already locked, the locked ball will kick the entering ball back into play.
Losing a ball.
If the ball passes the flippers on the lower screen, on either side or between the flippers, it is drained and the end-of-ball bonus is calculated. A tally of the current bonus is kept during gameplay and shown on the lower screen; this bonus starts at 1,000 points and is increased in intervals of 1,000 points during play. Upon draining the ball, the bonus is counted down to 0 points and added to the player's score; to represent any increase in the bonus multiplier, this count is repeated. The bonus multiplier can be increased by finishing the bonus game more than once, or by receiving three cherries or three bells on the main screen slot machine.
The game ends after three balls (in addition to any extra balls from the bonus screen) are drained; a typical final score can be around 300,000 points. Scoring 1,000,000 points enables the credits after the final ball is drained.
Match play.
The alternate mode is a two-player game called Match Play. In this mode, a much smaller table, only one screen tall, houses a number of buttons and switches that lower the score of the player on that side by various amounts. Four sensors in the middle of the table will switch the scores of the two players whenever they all become lit. A slot machine is spun by the buttons on the outer walls, and its bonus is enacted by hitting the button on the top wall. The first player to lose all his or her points loses.
Two animals in the middle of each player's area show an emotion, from ecstasy to sadness, through neutral indifference, depending on that player's score and the score margin between the two players. In the Japanese version, the left player's animal is an elephant, and the right player's is a giraffe. In the English version, the giraffe was changed to a donkey, likely in reference to the Republican and Democratic U.S. political parties.


The Clan (composers)

The Clan was a collective name for a group of Motown composers which consisted of R. Dean Taylor, Frank Wilson, Pam Sawyer and Deke Richards assembled in late 1967 to replace the songwriting trio of Holland–Dozier–Holland. The group's first effort was "Love Child", a US #1 single for Diana Ross and the Supremes in the fall of 1968, followed by "I'm Livin' in Shame" the following year. They disbanded in 1969 and themselves were replaced by another hit-making songwriting team known as The Corporation (which also contained Deke Richards), who went on to produce The Jackson 5.


Costume Designers Guild Award for Excellence in Period Television

The Costume Designers Guild Award for Excellence in Period Costume Design for Television Series was awarded for the first time in 2000, honoring 1999 television. While it did honor period costumes, it also honored fantasy television, and the award was titled Costume Designers Guild Award for Excellence in Period/Fantasy Television Series. Those two genres were separated into their own awards categories in 2016, resulting in the current award designation.
Winners.
1990s.
Excellence in Period/Fantasy for Television
2010s.
Excellence in Period Television


Stephen R. Marsh

Stephen R. (Steve) Marsh is an American game designer and lawyer best known for his contributions to early editions of TSR's "Dungeons & Dragons" fantasy tabletop role-playing game (RPG). Some of the creatures he created for the original edition of "D&D" in 1975 have been included in every subsequent edition of the game.
Game design career.
Early to mid-1970s: Original D&D.
While attending high school, Marsh began to play military boardgames. His interest led him to attempt to design what would now be called a roleplaying game based on his board games and using "The Golden Bough" as the basis for a magic system. However, he was unable to come up with a satisfactory system until he borrowed a copy of the recently published D&D rules from classmate Sandy Petersen. (Petersen would go on to create the "Call of Cthulhu" RPG in 1981.) After reading the rules of this new game, Marsh began to correspond with D&D co-creator Gary Gygax.
His Catoblepas appeared in the TSR house magazine The Strategic Review and is still in 5th Edition D&D.
Marsh eventually sent his own vision of an elemental plane of water to Gygax, who incorporated a number of the underwater creatures and magic items into Dave Arneson's "Blackmoor" supplement published in 1975, to expand significantly on Arneson's swamp and oceanic content. Marsh's material introduced several new and soon to be iconic aquatic creatures, including the sahuagin, ixitchitchitl, and Aquatic Elves. Marsh also suggested a new character class, the mystic, that could teleport to various planes of existence via mental powers. Although the character class concept was not published, some of the mental abilities of the mystic were altered and then published in the "Eldritch Wizardry" supplement the following year as the first psionic powers for "D&D". Marsh was not paid for his creative contributions to either of these rules supplements. Marsh was credited with "Special Thanks" on the credits page "for Suggestions and Contributions".
1977-: Advanced D&D.
Marsh claimed that when Gary Gygax was developing "Advanced Dungeons & Dragons", he convinced Gygax to add a Good and Evil axis to D&D's character alignment system. (Originally, characters could only be Lawful, Chaotic or Neutral. By adding a second axis, the number of possible alignments based on combinations of Law, Chaos, Good, Evil and Neutral grew from three to nine.)
In 1977, most of Marsh's aquatic creature creations were converted to the new AD&D game system by Gary Gygax for use in the "Monster Manual"; in the preface Gygax credited Marsh "for devising the creatures for undersea encounters which originally appeared in BLACKMOOR, as I have radically altered them herein." All of these creatures have been incorporated into each subsequent edition of D&D.
After earning his B.A. (Economics) from California State University-Los Angeles in 1979, Marsh enrolled in law school at Brigham Young University. During the 1980 summer break, he worked at TSR, where he was lead writer on the 1981 version of "Dungeons & Dragons Expert Set". He also reviewed and approved licensed Judges Guild products, and helped create the minigame "Saga", for which he received one royalty payment — the only time he received compensation for creative work other than his salary.
Steve Marsh completed law school and was admitted to the bar in 1982. He continued to correspond with Gygax in the hopes of creating a hardcover book for which he would be paid royalties, and he convinced Gygax that a rule book about travel to different planes would be worthwhile. Together, Marsh and Gygax started to develop a new AD&D rulebook, "The Planes of Existence", which Gygax mentioned in his column in the March 1980 issue of "Dragon". A color cube illustrating how their planes would interface appeared in the May 1983 issue of "Dragon". However, just as the manuscript was being readied for a 1986 publication date, Gygax was forced out of TSR, all Gygax-related projects were immediately shelved, and the book was never published.
Recent years.
In 2008, several previously unpublished Lovecraft-inspired monsters created by Marsh for his home campaign were published in "Monsters of Myth", an e-book published by the First Edition Society.
He attends North Texas RPG Con every year and has been demonstrating examples of plane related play each year. For 2015 those who played in his event were given a three hundred page convention module on the plane of shadows. In 2016 Marsh ran a reprise of City of the Revenant and the Planes of Fire and Ice. In 2017 ran 3 scenarios including the City of the Revenant, An OD&D scenario and one other.
Legal career.
Marsh in 1985 became a litigator.
He was first cited in the Code of Federal Regulations circa 1999.


Copernic tax project

Copernic project is undergoing a major modernisation programme in France that will recast and upgrade the entire fiscal information system in the country. Copernic project is set to run over 10 years (2001–2009) by "Direction générale des Impôts" and "Direction générale de la Comptabilité publique". It covers 70 individual IT projects, employs over 600 personnel and has a budget of almost 1 billion euros.
Objective.
Its objective is to enable the French tax administration to offer new, citizen-centered services and to boost the efficiency of its internal processes. Copernic will provide a simplified unique fiscal account for all French taxpayers, both individuals and businesses. They will be provided with 24/7 online access to their fiscal account and will be able to trace and follow-up processed data. Ultimately, users will be able to check their fiscal account at any time and execute all fiscal transactions and declarations online, while the tax administration will be able to provide new services such as payment reminders and information alerts. In addition to the Internet, e-tax services will be delivered through a variety of channels, including call centers and traditional physical service. The
Copernic program will also open the possibility of implementing a new income tax recovery system as of 2007.
Architecture.
Copernic wanted a service-oriented architecture (SOA) featuring complete control of IT systems, long-term sustainability and vendor independence. To cover all the fiscal information and its processing for 55 million citizens and 3 million enterprises, it decided to use free and open-source software.
Copernic deployed 4000 Linux servers and application architecture is based upon Java EE. It has full FOSS system monitoring (Nagios, Multi Router Traffic Grapher (MRTG)) and software development platform (Eclipse). The presenter added, "FOSS is now our standard policy even for critical applications." They also needed a unique Enterprise JavaBean (EJB) reference implementation. After a tough competition between many candidates (Oracle Weblogic Server, IBM WebSphere, Oracle Database, JBoss application server), they finally chose an open source middleware, JBoss. This is due to its known reliability, modularity, security and more importantly its independence from traditional industry constraints.
References.
http://cpaexpress.info/


Fu Lian Cheng

Fu Lian Cheng (), initially known as Xi Lian Cheng (), was a Peking Opera school established in 1904 in Beijing, the capital of the Qing dynasty. It closed in 1948, during the Chinese Civil War. It was the Peking opera school with the longest history, the largest scale, and the greatest number of graduates.
Fu Lian Cheng was sponsored by the Jilin merchant Niu Zihou, and run by the Peking opera performer Ye Chunshan. In forty-four years, it trained seven classes of almost 700 students, including some of the greatest Peking opera artists, like Mei Lanfang, Zhou Xinfang, Ma Lianliang, Xiao Cuihua (Yu Lianquan), Tan Fuying, Ma Fulu, and Ye Shengzhang.
In popular culture.
In 1995, the story of Fu Lian Cheng was dramatized as a 28-episode television series titled "Niu Zihou and Fu Lian Cheng" ().
In 2014, Niu Zihou's story was made into a television film titled "Godfather of Peking Opera" ().


Cogs (video game)

Cogs is a puzzle video game released in 2009 by Lazy 8 Studios, originally released as a Microsoft Windows title, but receiving subsequent ports to other operating systems, mobile platforms, and game consoles. The game requires the player to manipulate a three-dimensional object's sides as sliding block puzzles as to complete specific goals, such as meshing gears to complete a clockwork mechanism or routing gas flow through pipes to a balloon.
"Cogs" was named as the 2010 Indie Game Challenge Grand Prize winner.
Gameplay.
"Cogs" is built on a number of puzzles that mimic sliding block puzzles. Each level, representing some three-dimensional object, has various objectives, but generally involve moving tiles to connect sets of gears, piping, and other physical elements to make that object behave in a specific manner, such as providing gear power to turn wheels. As objects are three dimensional, the player may need to manipulate puzzles on multiple faces or faces that wrap around the object, or consider the front and back-sides of tiles. The player is free to rotate the virtual object to identify how to arrange the tiles correctly.
The basic physical elements that the player may need to manipulate include: gears which can turn other gears it is meshed with as well as transmission gears of different sizes that affect the rate of rotation of subsequent gears; pipes which carry (coloured) steam or gas, which may be necessary to drive motors for the gears or fill balloons; and bell strikers, which must be set at the right time to make a specific melody for the puzzle. Early puzzles features one type of mechanic, but later puzzles may include many of these spread on multiple faces.
The player can earn up to ten stars for completing a puzzle; three stars are awarded for completing the puzzle, and the player can earn an additional zero to three stars based on the number of moves and the time needed to complete the puzzle. Earning the maximum number of stars in each category awards the player a tenth final star. The player unlocks more puzzles by earning more stars.
Each puzzle also features a special challenge mode to finish the puzzle within a few seconds or with a limited number of moves; completing these earns additional stars for the player.
Platforms.
"Cogs" was originally available for Windows, Mac OS X, and iOS platforms upon release. The game was released on Linux in July 2011 as a part of the Humble Indie Bundle 3. A version for Android was released in the Humble Bundle for Android 2. A 3D version was released in PlayStation Home (the PlayStation 3's social gaming network) on November 3, 2011.
Reception and awards.
Cogs was, in 2010, the "Grand Prize Winner" at the Indie Game Challenge, in the professional category, having also received the "Achievement in Art Direction" and "Achievement in Gameplay" on the same contest. The game was also a finalist at the 2010 Independent Games Festival and 2009 IndieCade "Cogs" was one of thirteen games that were part of the alternative reality game, the Potato Sack that preluded the release of "Portal 2"; during this time, additional puzzles relating to the Potato Sack and "Portal 2" were added to the game.


List of shoe styles

This is a list of shoe styles and designs. A shoe is an item of footwear intended to protect and comfort the human foot while doing various activities. Shoes are also used as an item of decoration. The design of shoes has varied enormously through time and from culture to culture, with appearance originally being tied to function. Additionally, fashion has often dictated many design elements, such as whether shoes have very high heels or flat ones. Contemporary footwear varies widely in style, complexity and cost. Shoemaking is the process of making footwear. Originally, shoes were made one at a time by hand. Traditional handicraft shoemaking has now been largely superseded in volume of shoes produced by industrial mass production of footwear, but not necessarily in quality, attention to detail, or craftsmanship.
Shoe styles.
Shoe designers have described a very large number of shoe styles


Andy Nicholson (production designer)

Andy Nicholson is an English production designer who has worked on various films, including "Gravity", "Divergent", "Assassin's Creed", and "". Nicholson has also worked as an art director for numerous films, including several by director Tim Burton.
Career.
Art director.
Nicholson has worked several times with director Tim Burton, starting in 1999 as an art director on "Sleepy Hollow". Nicholson subsequently worked as an art director on Burton's "Charlie and the Chocolate Factory" (2005), and later collaborated with Burton as a supervising art director on "Alice in Wonderland" (2010) and as a visual development art director on "Frankenweenie" (2012). Other art direction credits include Tony Scott's "Spy Game" (2001), Neil Jordan's "The Good Thief" (2002), and Wolfgang Petersen's "Troy" (2004).
His credits as a supervising art director include Anthony Minghella's "Breaking and Entering" (2006), Nancy Meyers' "The Holiday" (2006), Guy Ritchie's "RocknRolla" (2008), and Joe Johnston's "The Wolfman" (2010).
Further art director credits include Paul Greengrass's "The Bourne Ultimatum" (2007), Chris Weitz's "The Golden Compass" (2007), and Johnston's "" (2011).
Production designer.
As a production designer, Nicholson worked with director Alfonso Cuarón on the 2013 film "Gravity", as well as the 2013 film "The Host", directed by Andrew Niccol. He also served as the production designer on the 2014 science fiction action film "Divergent" for director Neil Burger, and served in the same position on the 2016 film "Assassin's Creed" under the direction of Justin Kurzel. After working for director J. A. Bayona on the 2018 film "", Nicholson began design work on the 2019 film "Captain Marvel" for directors Anna Boden and Ryan Fleck.
Awards and nominations.
Nicholson won an Art Directors Guild (ADG) Award for his work on "Sleepy Hollow", and was nominated for another ADG Award for his work as an art director on "Charlie and the Chocolate Factory". Nicholson won another ADG Award for his work on "The Golden Compass", and received ADG Award nominations for "The Bourne Ultimatum" and "Captain America: The First Avenger". For his work on "Gravity", Nicholson was nominated for a BAFTA and an Academy Award for Best Production Design at the 86th Academy Awards.


Dante (crossword compiler)


Natasha Kroll

Natasha Kroll (1914-2004) was a display and production designer born in Moscow, who moved to Germany with her family in 1922. Most widely known for her production design at the BBC in the late 1950s and early 1960s, Kroll went on to design several feature films.
Her archive is held at the University of Brighton Design Archives.
Education.
Kroll attended the renowned Reimann School in Berlin specialising in display design, and joined the staff as an assistant teacher when the school moved to London in 1936.
Career.
Shop display.
Kroll established her career as a window display designer. Some of her early commissions included Rowntree's department stores in York and Scarborough.
In 1942 Kroll was appointed to the position of display manager for the large retail store Simpson (Piccadilly) Ltd. Her pioneering approach and her display philosophy, with its roots in European modernism, complemented the innovative new premises designed by Joseph Emberton. Kroll stayed at Simpsons twelve years, working her way up from the role of display manager to taking full responsibility for all the store's design, publicity and display work. During this time she recruited illustrator André François and gave Terence Conran his first display commission.
Kroll was also involved in the design of the interior of the restaurant "Sugar and Spice", which opened in Dunstable in 1966, and was owned by J Lyons & Co.
Exhibition design.
Natasha Kroll was also involved in the display design of the following exhibitions:
Production design.
In 1956 Kroll joined the production design department of the BBC. As a member of the design department under Richard Levin, Kroll devised innovative settings for factual programmes and talks. As with her window displays, ideas originating from European modernism and contemporary design were given popular exposure. Of particular note is the studio design she devised for Huw Weldon's ground-breaking arts programme "Monitor".
Kroll left the BBC to go freelance in 1966, specialising in period dramas. These included "Mary Queen of Scots" (1969) and "Love's Labour's Lost" (1975).
Kroll gained several feature film credits as a production designer, including:
Awards.
Natasha Kroll was elected to the Faculty of Royal Designers for Industry in 1966. This award from the Royal Society of Arts recognized both spheres of Kroll's work.
In 1974 Kroll won the BAFTA for Best Art Direction for "The Hireling" (1973).


Julie Verhoeven

Julie Verhoeven (born 16 May 1969) is a British illustrator and designer who has collaborated with brands such as Louis Vuitton, Versace and Peter Jensen. While she is recognised primarily for her work in fashion, she has also contributed illustrations to books, magazines and album covers. Her work has been widely exhibited, including at London's Hayward Gallery. She is a design academic at both Central Saint Martins and the Royal College of Art.
With recurring retro references – particularly to the 1970s and pop culture – her illustrations have been described as "whimsical" and "Rock & Roll meets rainbow". The Institute of Contemporary Arts (ICA) noted that: "Her drawings, sculptures, assemblages, installations and video combine a rawness, at times reminiscent of punk, with a bewildering sensuality and a strong sense of colour and texture".
In a 2008 interview, she said: "For the moment I am doing artist/designer... I would like to be regarded as an artist eventually". In 2012, the Victoria & Albert Museum (V&A) acquired a large archive of her work (over 100 illustrations) for its permanent collection.
Background and early career.
Verhoeven studied fashion at Kent Institute of Art & Design (now University for the Creative Arts), graduating in 1987. She worked first as an assistant for John Galliano, and later for Martine Sitbon in Paris.
In 2002, the Gibo by Julie Verhoeven fashion line was first shown at London Fashion Week, returning for the spring 2003 shows.
Fashion collaborations.
Following Gibo, Verhoeven focused on consulting and design collaborations. She has worked with many major fashion brands, including Louis Vuitton, Versace, Mulberry and H&M. She also worked with Suzanne Clements and Inacio Ribeiro during their design direction at Cacharel.
Exhibitions.
Verhoeven's illustrations have been widely exhibited internationally, including MU, Eindhoven and Vera Gliem, Cologne. London exhibitions included "Saint James's in Bloom" at the Economist Plaza in 2006. She has also delivered a presentation at the V&A and held an exhibition, "Fannying Around", at the Hayward Gallery's space Concrete. In 2013, she designed the artwork and created an installation – "Ladies Let's Rip!" – for Bath in Fashion 2013 at the Holburne Museum. 2014 activities included a collaborative exhibition with Jimmy Merris at Hordaland Art Centre, Bergen.
Academic role.
Verhoeven combines illustration projects and design collaborations with part-time teaching. She has been a tutor on the MA fashion course at Central Saint Martins since 1996 and teaches on the womenswear programme at the RCA, where she is also an honorary fellow.


Mary Ann Bell

Mary Ann Bell (fl. 1806 – fl. 1831), was a British fashion merchant, fashion designer and fashion journalist. She was a leading figure in the British fashion industry of her day, particularly during the Napoleonic era, when Great Britain was in many ways isolated from the French fashion.
She had an agent in Paris, who informed her about the latest fashion, which she regularly displayed in her shop in London twice a week. She was a designer, and the inventor of the Chapeau Bras (1820), a cap which could be folded, as well as the Bandage Corset (1819), a corset specially designed for support during pregnancy, which was purchased by Princess Victoria of Saxe-Coburg-Saalfeld, giving her the right to refer to herself as 'Corset Maker to her Royal Highness, the Duchess of Kent'. She participated as a fashion editor of the La Belle Assemblée as well as the 'World of Fashion and Continental Feuilletons', in which she displayed her own designed models. In 1830, she officially supported the boycott of French fashion, though in practice made use of them in her own shop.


Chris Perkins (game designer)

Christopher Perkins (born February 29, 1968) is a Canadian American game designer and editor who is known for his work on Wizards of the Coast's "Dungeons & Dragons" role-playing game, currently as the senior story designer.
Career.
Under the pen name "Christopher Zarathustra", Perkins got his career start in 1988 writing the adventure "Wards of Witching Ways" for "Dungeon" magazine #11. He later officially joined Wizards of the Coast in 1997 as the editor of "Dungeon" magazine. A few years later, he was promoted to editor-in-chief of Wizards periodicals.
Perkins later became the senior producer for the "Dungeons & Dragons" role-playing game, leading the team of designers, developers, and editors who produce "Dungeons & Dragons" products. Perkins was the story manager for "Dungeons & Dragons" in 2007 before the release of the game's fourth edition. Perkins was working on the "Star Wars Saga Edition" while "Dungeons & Dragons" fourth edition was being developed, and ideas flowed freely back and forth between Perkins and the fourth edition team. He was also on the SCRAMJET team, led by Richard Baker, and including James Wyatt, Matthew Sernett, Ed Stark, Michele Carter, and Stacy Longstreet; this team updated the setting and cosmology of "Dungeons & Dragons" as the fourth edition was being developed. Perkins was the Lead Story Designer of the Ravenloft fifth edition reboot "Curse of Strahd", released in 2016.
Perkins wrote a blog, "The Dungeon Master Experience", on the Wizards of the Coast website for over two years, where he shared tricks and advice about the challenge of "dungeon mastering" a campaign through the lens of his homebrew world, Iomandra. However, in the penultimate posting of March 2013, he announced the following posting would be the last "at least for a while", whereupon the blog became inactive.
He was also the longtime Dungeon Master for the Acquisitions Incorporated "Dungeons & Dragons" games at the Penny Arcade Expo (PAX), until PAX Unplugged 2018.
Livestreams.
From 2016 to 2019, Perkins was the Dungeon Master in the Twitch livestream "Dice, Camera, Action," which was a live play-through of "Dungeons & Dragons"' latest story lines. He has also guest starred twice on the "Dungeons & Dragons"-based show, "Critical Role".
Personal life.
In his free time, Perkins runs a "Dungeons & Dragons" campaign set in his homegrown world of Iomandra.


Crystal Caliburn

Crystal Caliburn is a 1993 video game by Japanese studio LittleWing () and published by StarPlay for Macintosh and Windows; it was later released for Windows Mobile and iOS.
Gameplay.
"Crystal Caliburn" is a pinball game with multiball action.
Reception.
In 1996, "Computer Gaming World" declared "Crystal Caliburn" the 140th-best computer game ever released.


Riley Baugus

Riley Baugus is an American old-time guitarist, banjo player, fiddler, singer and instrument builder from North Carolina.
Early life.
Baugus grew up in the Regular Baptist tradition, which gave him a solid foundation in unaccompanied singing. He began playing the fiddle at age 10 and grew up with the fiddler Kirk Sutphin. As a youth, he also had the opportunity to study with old-time musicians from Surry County, North Carolina and Grayson County, Virginia, including Tommy Jarrell, Robert Sykes, Dix Freeman, Verlin Clifton, and Paul Sutphin. He is influenced particularly by the Round Peak style of Surry County, North Carolina.
Career.
Baugus worked as a welder and blacksmith for 18 years before becoming a professional musician. He has performed throughout the United States, as well as in Canada, Ireland, Scotland, and England. He has played with several old-time string bands, including The Farmer's Daughters, The Konnarock Critters, The Red Hots, Backstep, and the Old Hollow Stringband. He tours regularly with Dirk Powell and Tim O'Brien, and frequently performs and tours with the dancer Ira Bernstein, with the duo show Appalachian Roots. He often performs as a guest musician with the Dirk Powell Band and the North Carolina folk band Polecat Creek. He sang on the soundtrack to the 2003 film "Cold Mountain". He has recorded with Robert Plant, Alison Krauss, Willie Nelson, Dirk Powell, and Martha Scanlan. He has taught banjo at the Augusta Heritage Center's Old Time Week in Elkins, West Virginia and at the Midwest Banjo Camp, in Olivet, Michigan.
Baugus released his first album, "Life of Riley", in 2001. A second album, "Long Steel Rail", was released in 2006.
He lives in Walkertown, North Carolina.


Rodolfo Bernardelli

José Maria Oscar Rodolfo Bernardelli y Thierry (18 December 1852, Guadalajara - 7 April 1931, Rio de Janeiro) was a Mexican-born Brazilian sculptor and art professor, of Italian ancestry.
Biography.
He was the oldest of four children born to a violinist and a dancer. His brothers, Félix and Henrique, also became artists, and Félix was a musician as well. Due to his parents' profession, the family moved frequently; to several places in Mexico, Chile, and eventually Rio Grande do Sul, Brazil. There, they met Emperor Pedro II, who invited them to live in Rio de Janeiro and become tutors to his children. By that time, Rodolfo was fourteen, and displaying artistic talent.
He sat in on classes taught by Francisco Manuel Chaves Pinheiro, who noticed his enthusiasm and suggested that he become a formal student. He was therefore enrolled at the Academia Imperial de Belas Artes, winning several academic awards. In 1876, he received a stipend for study abroad. He initially intended to study in Paris, as was customary, but found himself unimpressed by the artistic milieu there, and the academies were crowded. As a result, he decided to go to his ancestral homeland and settled in Rome, where he studied with Giulio Monteverde. Although he expressed a preference for Classicism, he soon found himself influenced by contemporary trends, and the examples he sent back to the Academia came under criticism.
After completing his studies, he returned to Brazil in 1885. In October of that year, he held an exhibition of the works he had created in Italy and, as a result, was appointed Professor of Statuary at the Academia, succeeding his former teacher, Chaves Pinheiro, who had retired. With support from the Imperial family, he received several important commissions, including monuments for Generals Manuel Luís Osório and Duque de Caxias. When the monarchy fell, in 1889, he resigned his position in solidarity. However, by invitation of the new Republican government, he was reinstated in 1890. In that position, he collaborated on a project that converted the Academia Imperial into the Escola Nacional de Belas Artes, and liberalized its teaching methods. He then became its first Director; serving until 1915.
In 1893, he was responsible for selecting the works that would represent Brazil at the World's Columbian Exposition in Chicago. In 1904, he was part of a judging committee for choosing new façades on the Avenida Central, and served on a commission to select an architect for the proposed Teatro Municipal. He would contribute six ornamental statues for the Teatro.
He was the most influential sculptor of his generation. His workshop in central Rio de Janeiro was a meeting place for numerous cultural and political figures, including Quintino Bocaiúva, Olavo Bilac, Machado de Assis, Raul Pompéia, Leopoldo Miguez, Angelo Agostini and Pereira Passos. Nevertheless, his public image was less flattering, with a significant number of critics who considered him to be vain, arrogant and mediocre. Much of that criticism derived from his dismissal of several prominent artists when he became Director of the Escola Nacional. They included Victor Meirelles, Antônio Parreiras and Décio Villares.
In any event, he served as Director for twenty-five years and held a virtual monopoly on artistic education in the capital. During his tenure, there were very few sculpture students at the school, as they were apparently discouraged at the thought of being eclipsed by him. In 1915, a group of students and teachers managed to have him removed. His final years would pass mostly in solitude, working at his new studio in Copacabana. In 1919, he was named an "Honorary Academician" at the Real Academia de Bellas Artes de San Fernando, in Madrid.
Following his death in 1931, the , a progressive artists' society, was created to honor him and his brother, Henrique. A considerable number of his smaller, less monumental works were donated to the Pinacoteca do Estado and the Museu Mariano Procópio.


Contemporary British Painting

Contemporary British Painting is an artists' collective of over 60 members, founded in 2013 by Robert Priseman with the assistance of Simon Carter. It is a platform for contemporary painting in the UK "seeking to explore and promote critical context and dialogue in current painting practice through a series of solo and group exhibitions; talks, publications and an art prize". ‘Contemporary British Painting’ also facilitates the donation of paintings to art collections, galleries and museums in the UK and around the world.
History.
In 2013 British artist and curator Robert Priseman developed a series of solo painting exhibitions for the Crypt in St Marylebone Parish Church in collaboration with The Revd Canon Stephen Evans (Rector of St Marylebone) and artist Simon Carter. The aim of the project was to explore themes from the perspective of practicing painters which held a particular 21st century resonance. Following the initial programme of solo exhibitions at the crypt a group drawn from the exhibited painters formed an advisory board. Out of this, a series of group exhibitions was developed along with a series of talks, reading groups and the donation of paintings by members of the group to art collections, galleries and museums in the UK and around the world. This was further enabled through the formation of an external advisory board including members Michael Peppiatt (owner and publisher of Art International 1985-1995 and board member of the Palazzo delle Esposizioni, Rome), Amanda Geitner (Senior Curator of the Sainsbury Centre for Visual Arts, 1998-2015 and Director East Anglian Art Fund), Professor Rebecca Fortnum (Director of Graduate Studies in Fine Art Middlesex University and Dr Lisa Wade (Head of Department, Arts and Humanities, University Campus Suffolk).
In 2014 ‘Contemporary British Painting’ launched ‘Painting of the Day’, a platform for artists to submit images of their paintings, with those selected being featured on the groups social media platforms in ‘Painting of the day’ at 11.00am each day. This was followed in 2015 by the development of a monthly ‘Reading Group’ for painters in collaboration with Westminster Art Library and The Minories, Colchester and a painting prize which was launched in 2016.
The Contemporary British Painting Prize.
‘The Contemporary British Painting Prize’, was launched in 2016 and is open to artists of any age and nationality living and working in the UK. The winner is awarded a solo exhibition at Swindon Art Gallery, a £2,000 purchase prize of their painting which enters the ‘Priseman Seabrook Collection of 21st Century British Painting’ and a critical essay on their practice. Shortlisted artists participate in a group show at The Riverside Gallery, Museum of Richmond, London and Huddersfield Art Gallery.
Members.
Artist members include: David Ainley, Iain Andrews, Amanda Ansell, Claudia Böse, Julian Brown, Simon Burton, Simon Carter, Lucy Cox, Jules Clarke, Andrew Crane, Pen Dalton, Lisa Denyer, Annabel Dover, Natalie Dowse, Nathan Eastwood, Terry Greene, Susan Gunn, Susie Hamilton, Alex Hanna, Marguerite Horner, Phil Illingworth,
Linda Ingham, Matthew Krishanu, Andrew Litten, Cathy Lomax, Paula MacArthur, Nicholas Middleton, Stephen Newton, Mandy Payne, Alison Pilkington, Narbi Price, James Quin, Greg Rook, Wendy Saunders, Stephen Snoddy, Judith Tucker, Mary Webb and Sean Williams.


Sophie Hicks

Sophie Hicks is a British architect and former fashion editor.
Early career in fashion.
Hicks started work at the age of 17, as a guest fashion editor for the fashion magazine "Harpers & Queen’s" first teenage issue. She remained in fashion for a little over 10 years.
For most of this period, she worked for fashion magazines. She became a fashion editor for "British Vogue" and "Tatler" and worked with photographers Peter Lindbergh, Paolo Roversi, Arthur Elgort, Bruce Weber and David Bailey. Early in her career, she undertook a lifeswap with the American journalist and biographer, Bob Colacello, then editor of Andy Warhol's "Interview Magazine".
Hicks appeared in the June 1984 cover of i-D Magazine. She was photographed by David Bailey. i-D staff included this cover in their list for the top 35 covers of the history of the magazine.
In 1986, Hicks left the magazine world to work, for two years, with the fashion designer, Azzedine Alaia, styling photographic shoots to record his oeuvre for the Alaia publication, AA.
In the same year, she also had a part in the last film to be directed by Federico Fellini: L’Intervista.
Career in architecture.
In 1988, at the age of 28, Hicks returned to education, studying to become an architect at the Architectural Association in London. She qualified as a chartered architect in 1994.
Hicks set up her architectural practice whilst still a student. Her architectural career spans private residences, offices, fashion stores and art exhibitions (including, in 1997, SENSATION: Young British Artists from the Saatchi Collection).
In 1998, Hicks designed Paul Smith's first flagship store, Westbourne House in London followed by the Milan flagship store at Palazzo Gallarati Scotti. At the end of 2002, Chloé at the time under the creative direction of Phoebe Philo, asked Hicks to create a concept for their stores. In 2008, Hicks designed Yohji Yamamoto's Paris flagship store. In 2014, the architect contributed a text for the publication "Yamamoto & Yohji" published by Rizzoli.
Sophie Hicks Architects’ clients include Yohji Yamamoto, Paul Smith, Chloé, Acne Studios and The Royal Academy of Arts.
Hicks has participated in debate panels and talks at the Barbican Center, the Design Museum in occasion of Paul Smith's 2014 touring exhibition, at the Institute of Contemporary Arts for the panel discussion "Culture Shop: The Art of Branding", and the Victoria and Albert Museum. In 2015, Hicks together with Alice Rawsthorn gave the inaugural AA XX 100 lecture at the Architectural Association.
From 1997–1999, Hicks was Vice President of the Architectural Association Council.


Timelapse (video game)

Timelapse is a 1996 graphic adventure game developed and published by GTE Entertainment. Inspired by the game "Myst", it tasks the player with the rescue of an archaeologist trapped in another dimension. The player navigates a series of time portals to locations such as ancient Egypt, Maya and the prehistoric Puebloan civilization, while solving puzzles and searching for clues to the archaeologist's whereabouts.
"Timelapse" was commercially successful, with sales of 250,000 units by late 2000.
Gameplay.
"Timelapse" is a first-person graphic adventure patterned after games such as "Myst". Gameplay consists of the exploration of various ancient temples and cities, and the solving of complex and difficult puzzles. The game is made up of five areas: Easter Island, Egypt, Maya, Anasazi and Atlantis.
Plot.
Professor Alexander Nichols, a friend of the unnamed and silent player character, has called the player to Easter Island, where he believes he has found a link to the legendary city of Atlantis. The player arrives at the island, picking up the Professor's Camera and Journal, only to realize the Professor is already gone. The Player then explores the island, finding the Professor's camp abandoned, and eventually stumbles upon a cave which contains a Timegate, with the Professor trapped inside. The player then uses this time gate to go to one of three time periods; Ancient Egypt, the Maya civilization, and the Anasazi civilisation. Each civilisation is deserted or almost deserted, with the people having recently left in mass exoduses. The player may visit the three civilisations in any order, but the Professor's journal claims that he visited them in the order listed; this is also the order of the game's four CD-ROMs. The player encounters a robot which appears to be constructed out of energy in each civilisation; this robot is not named in the game, but is referred to as "The Guardian" in official materials. The player's main goal in each civilisation is to collect a device known as a Gene Pod, which contains DNA from the culture, and install it into the Timegate.
Once the Genepods of the Egyptians, Mayans, and Anasazi are collected, the player is able to access Atlantis. The player traps the Guardian inside a stasis tube and discovers the Atlantis timegate, with Professor Nichols still trapped inside. The Professor failed to complete the timegate connections with the genepods before attempting to access Atlantis, so he remains trapped until the player character can free him. However, when the Professor is released back to Easter Island, the Timegate is destroyed, and a two-minute countdown begins, at the end of which Atlantis will launch into space.
If the player waits for the countdown to run out, the game plays a cutscene of Atlantis launching into space with the player aboard, then warping to the Atlantean homeworld. The player then sees a Message sent by the Guardian to the homeworld stating that he has with him crew members and 1 Terran (the player), who have been placed in Stasis for the remainder of the journey, and states that he was damaged, and that being in stasis repaired him. Instead of letting the countdown run out, however, the player can choose to escape from Atlantis. At this point the game shows a cutscene of Atlantis blasting off from the point of view of the player in an escape pod. The game ends with a series of newspaper headlines indicating that the Atlantean finds make the player rich and famous.
Development.
Origins.
"Timelapse" was conceived in early 1994 by lead designer and producer Lori Nichols, who had worked at GTE Entertainment since 1991. Her main inspiration for the project was "Myst", which she later said had "combined puzzles, graphics, and story in a style that I had never seen before." She sought to build a superior game upon this foundation that drew from her fascination with archaeology, ancient cultures, science fiction and the myth of Atlantis. Obtaining permission from GTE Entertainment head Richard Robinson to start the project—on the condition that she work on it concurrently with her regular job at the company—Nichols approached artist Ed Deren to flesh out the idea and design a proof of concept demo.
"Timelapse" remained in the prototyping stage for six months: Nichols and Deren collaborated with programmer Tim Bank to create part of the Egyptian world as their demo. The art direction and game design of this early sequence were handled by Deren. Research and development of the game's technology were key focuses during this time, as the team planned to use ray-traced and pre-rendered visuals at a resolution of 640x480, a technique that Nichols said "hadn't been done before" in a game. According to marketing manager Mike Yuen, the team worked extensively with focus groups while prototyping, both to refine "Timelapse" and to determine players' opinions on "Myst" and similar adventure titles. A camera was included because these players felt that the feature would have improved "Myst". Similarly, tester criticism that "Myst" was "devoid of life" led to an emphasis on animation in the worlds of "Timelapse", according to Deren.
Following the completion of "Timelapse"s demo, the team submitted it for approval by the internal "product review" board at GTE Entertainment, and the company agreed to move the game into full production.
Production.
Creation of "Timelapse" was highly collaborative. Developer CyberFlix assisted in finishing the game near the end of development. "Timelapse" was displayed at the 1996 Electronic Entertainment Expo (E3) in June. At the show, a writer for Computer Games Strategy Plus described it as a "visually stunning game, with full-screen ray-traced graphics".
"Timelapse" was released on October 16, 1996, with a list price of $70. The game shipped first in the United States, simultaneously with its Prima Games strategy book—an effort by GTE to increase bundled sales of "Timelapse" and its guide. At the time, GTE announced that South American, Asian, Japanese, European and British editions of the game were set to launch soon after the initial release.
Reception.
Sales and distribution.
In January 1997, "Variety" reported that "Timelapse" and the GTE-published "" were both "selling well". However, on the 7th of that month, GTE announced its plan to shutter the majority of GTE Entertainment by March, with a final closure set for June. According to GTE's Richard Scott, the parent company "made a strategic decision that it does not need to be a primary participant in the creation and management of content." The plan to close GTE Entertainment outright came after it was unable to find a suitable buyer. Following the company's collapse, "Timelapse" fell out of print.
The rights to "Timelapse" were obtained in February 1998 by the company Barracuda, founded by Michael Kaye and Mike Yuen of the game's original team. By that point, the title's global sales had surpassed 200,000 units, of which half were sold in the United States. It had been localized in Japanese, German, French and Portuguese, and been shipped in 30 regions worldwide. In the United States, the game's strategy guide had sold above 30,000 units. Barracuda returned the game to store shelves in June, relaunched its official site in September and began selling it through online mail order in October. In mid-1999, the company announced a distribution deal with DICE Computer Games to re-distribute "Timelapse" in more than 12 countries across Europe. Sales of the game rose above 250,000 units worldwide by October 2000. In 2014, the game was digitally rereleased by Night Dive Studios on GOG.com.
Critical reviews.
Inside Mac Games nominated "Timelapse" as its pick for 1996's best adventure game, but ultimately gave the award to "". The editors called it "the only "Myst"-style game of the year that 'worked'." "PC Magazine" included "Timelapse" in its 1996 holiday shopping recommendations guide.
"Entertainment Weekly" gave the game a C.