Jeffrey McClanahan

Jeffrey McClanahan is a Texas novelist who writes with her sister, Pam Cumbie, under the joint pen name of Dixie Cash. McClanahan is also an “award-winning author of six western romance novels under the name of Anna Jeffrey.” For her 2009 novel, McClanahan has taken on a third pseudonym: “Sadie Callahan”.
Personal life.
McClanahan “grew up in West Texas during the great oil boom. Pam has always had a zany sense of humor, and Jeffrey has always had a dry wit. Surrounded by cowboys and steeped in country-western music, when they can stop laughing long enough, they work together creating hilarity on paper.”
Jeffery lives with her husband, in “a small town not far from Fort Worth,” Texas and worked as “both a real estate professional and a retailer for most of her adult life, also professions that beg for a sense of humor.”
Cumbie asserts that McClanahan “loves books... like I love earrings and anything liquid that contains liquor. Her home looks like a library. She writes beautiful prose and steamy sex, and then I come along and junk it up with trash."
Writing process.
Glenn Dromgoole writes that “Cumbie makes up the stories and characters…then McClanahan edits and rewrites.” Cumbie explains that the sisters send pages back and forth between them as they work on a novel.
Critical reception and awards.
"Affaire de Coeur", "Medwest Book Review", All About Romance, and Romance Reade at Heart, for example, have all praised "Salvation, Texas", calling it "A first-class Romantic suspense tale," a "fine thriller," "a treat to read a good book set in Texas that really felt authentic," and "A good solid read, with great characters and a fast paced plot," respectively. Another reviewer, declared, "This book is like “Dallas” crossed with a police procedural. We’ve got wealth, we’ve got crime, we’ve got greed and we’ve got hot sex. And all the men wear cowboy hats. I like view of small town Texas life where everybody knows just about everything about each other and everybody lives for Friday night high school football and weekend rodeos." Marilyn Weigel writes, "Readers, however, will delight in the scene-setting descriptions, where the prose is especially vivid and enjoyable." One other reviewer graded the book as a B+.
"Sweet Water" by Anna Jeffrey won a number of awards, including Golden Quill Contest Finalist, Single Title Contemporary, 2007; More Than Magic Contest Finalist, Romance Writers Ink, Single Title Contemporary, 2007; Desert Rose Finalist, Single Title Contemporary, 2007; and Write Touch Readers Award Winner, Single Title Contemporary, 2007. "Sweet Return" won a similar number of awards, including Award of Excellence Contest Finalist, Colorado Romance Writers, Single Title Contemporary, 2008; Gayle Wilson Award of Excellence Contest Finalist, Single Title Contemporary, 2008; More Than Magic Contest Winner, Romance Writers Ink, Single Title Contemporary, 2008; and Aspen Gold Winner, Single Title Contemporary, 2008.


Extended Cold Weather Clothing System

The Extended Cold Weather Clothing System (ECWCS ) is a protective clothing system developed in the 1980s by the United States Army Natick Soldier Research, Development and Engineering Center, Natick, Massachusetts. The first generation ECWCS consisted of parka and trousers plus 20 other individual clothing, handwear, headwear and footwear items which are used in various combinations to meet the cold weather environmental requirements of the US military (and others). The Gen III ECWCS is designed to maintain adequate environmental protection in temperatures ranging between -60 and +40 Fahrenheit (about -51 and +4 Celsius)
1st Generation.
The entire ECWCS ensemble (1st generation) consists of:
The system is to be used in an insulated, triple-layering fashion, with the polypropylene undergarments as Layer 1, the polyester shirt/bib, liners and cotton/nylon trousers as Layer 2, and Gore-Tex outer garments as Layer 3.
The parka and trousers (which have been adapted to the civilian outdoor clothing market) are themselves constructed in a three-layer fashion consisting of an outer layer of abrasion-resistant taslan nylon, an intermediate layer of durably waterproof, windproof, and Gore-Tex membrane (protected with a layer of nylon tricot and originally in a four-color camouflage print), and a hung inner layer of unlaminated nylon. The whole is seam-sealed.
The ECWCS parka.
The parka – which is a particularly popular component – is characterized by a cobra hood (which fits over a combat helmet) with woven nylon drawstring adjustable pulls and an attachment piece that allows fastening of a fur ruff (early models of the parka lacked this attachment piece). There is a two-way, full-front slide fastener to provide full-face protection, leaving only the eyes uncovered. The parka has Raglan shoulders/sleeves, a non-freezing, double-pull zipper with storm flap and seven snap closure, a flap-covered pocket on the left sleeve with hook and loop (Velcro) closure, adjustable hook and loop wrist cuffs, armpit ventilation zippers and double reinforced elbows. A badge/insignia tab with snap is located on the storm flap. There is an interior back ventilation opening, two slash (handwarmer) cargo pockets on the lower front (with extra large flaps and double hook and loop single snap closure on each) and an inside draft skirt (windskirt) with elastic drawcords and barrel-locks at the waist (without pulls). There are also two concealed map pockets at the front zipper with hook and loop closures that can be opened without unzipping the parka.
Unfortunately, due to the limitations of "waterproof-breathable" fabric, the parka did not breathe well in field use by active troops.
2nd Generation.
The second generation (2G) ECWCS included two different layers made with Polartec fabrics: the Polartec Classic 300 shirt and the Polartec Classic 200 overalls. When used in combination with other layers in the ECWCS system, the system provides protection between +40 °F and −40 °F (+4 °C and −40 °C). The parka was improved by vents to help deal with the condensation problems resulting from the use of "waterproof-breathable" fabric.
A lightweight underwear set was also introduced to combine with or substitute the polypro undergarments.
3rd Generation.
The third generation 3G or GEN III Extended Climate Warfighter Clothing System is a radical re-design of the system. It features seven new layers of insulation including three Polartec fabrics: two layers of Polartec Power Dry and a layer of Polartec Thermal Pro High Loft. It has also featured PrimaLoft® Silver Insulation USA in the extreme cold weather parka and trousers. The 12 components of the GEN III ECWCS include:
Initial fielding of the system began in August 2007 to the 73rd Cavalry Regiment in Afghanistan.
The water-resistant "soft shell" is far more breathable than any "waterproof-breathable" garment and is used for most field applications, back-stopped by a waterproof nylon parka.


Ralph Eggleston

Ralph Eggleston (born October 18, 1965) is an American animator, art director, storyboard artist, writer, film director and production designer at Pixar Animation Studios.
Born in Lake Charles, Louisiana, Eggleston began his career at Kroyer Films working on projects such as "Computer Warriors" and "". He was hired by Pixar in 1992 during the development of "Toy Story", his work on which won him the Annie Award for Best Art Direction.
Eggleston also wrote and directed the Oscar-winning Pixar short film "For the Birds". He worked as Production Designer on the film "Inside Out" for six years; this film received the Annie Award for Best Production Design.


Suttirat Anne Larlarb

Suttirat Anne Larlarb (born 1971)
is an American costume designer, art director and production designer.
She is also an Associate Professor in Costume Design at Carnegie Mellon University.
Life.
Larlarb's parents are both Thai, and came to the US as Fulbright scholars. Her father went on to become a heart surgeon.
Larlarb was born in North Carolina
and raised in Ventura County, California. She was interested in drawing from an early age, and attended Stanford University where she studied studio art, before winning a Jacob K. Javits Fellowship and entering Yale University's School of Drama MFA program, where she studied under Ming Cho Lee. She joined the faculty of the Carnegie Mellon School of Drama in October 2013.
Larlarb moved to London after graduating, and worked as Assistant Designer, responsible for sets and costumes, to theatrical designer Richard Hudson. The first major film on which she worked was Danny Boyle's "The Beach"; Larlarb has worked many times with Boyle since, both in film productions ("Sunshine", "Slumdog Millionaire", "127 Hours" and "Trance"), theatrical productions ("Frankenstein"), and for the 2012 Summer Olympics opening ceremony in London.
Larlarb was Designer of the 2012 Summer Olympics opening ceremony, together with Mark Tildesley. She also designed the costumes and the 'dove bikes'.
She spoke of the creative brainstorming process in developing the ceremony between Boyle, Tildesley and writer Frank Cottrell Boyce: "It was so open. It could be anything. We were bouncing around every idea that came into your head about what was essentially British. Not being British, I could represent what the world thought Britain meant. Our mantra was that everything should feel human-scale: individual and idiosyncratic, less about slickness and perfection."
For her work on the ceremony, Larlarb was listed as one of "London's 1000 most influential people 2012" by the "London Evening Standard", which commented that "the extraordinary dove bikes [were] her proudest achievement."
Selected stage work.
and Broadway.


Jack Rogers (retailer)

Jack Rogers is a retail women's footwear company that was founded in 1960 in Palm Beach, Florida and is now headquartered in New York, New York. Jack Rogers offers sandals, flats, sneakers, boots, and booties, as well as men’s and kids’ shoes, and accessories.
Known for its signature sandal, the Classic Jack, this style is characterized by whipstitched leather trim and features an iconic rondelle design. The brands classic line of sandals are commonly referred to as "Jacks" and are available in a range of metallic and bright colored leathers. They can also be in customized in 250+ different color combinations and can be personalized with an embroidered monogram.
History.
During a trip to Capri, Italy, Jackie Kennedy came across a pair of flat leather sandals with whipstitched detailing that she loved and decided to bring them back to her local cobbler in Palm Beach, Florida for him to replicate in various colors. From there, the Jack Rogers brand was born.
In April 2017, Jack Rogers partnered with Draper James to launch three different styles of the classic Jack Rogers sandal.
Today, Jack Rogers’ shoes are sold at more than 400 high-end independent retailers and department stores including Nordstrom, Bergdorf Goodman, Bloomingdales, Neiman Marcus, and Belk. In addition to its online store, the company currently has three brick and mortar store locations in Atlanta, Charlotte, NC, and New York City, its flagship store.


Antihero (video game)

Antihero is a turn-based strategy video game developed by Tim Conkling and published by Versus Evil.
Gameplay.
"Antihero" is a Victorian-themed turn-based strategy video game with role-playing and 4X gameplay elements. Players take control of a thieves' guild and carry operations like stealing goods and blackmailing the wealthy. The game features a single-player story campaign and asynchronous multiplayer that enables multiple matches to be played simultaneously.
Development and release.
"Antihero" was developed by Tim Conkling. Development began in 2013. Although Conkling had initially been working on the game alone, he had increased the development team size to four people by September 2014. In 2014, the game was submitted to the community voting initiative, Greenlight, on the digital distribution service Steam. They planned to release an in-development version of the game commercially in 2015, using the early access model. The game was being developed for personal computers (PCs) and mobile devices with the intention of supporting cross-platform play. Windows and macOS versions were planned to launch in early 2016, but they were ultimately released on 10 July 2017, with Versus Evil publishing the game. The mobile version is scheduled to be released in the future.
Reception.
"Antihero" received "generally favourable" reviews from professional critics according to review aggregator website Metacritic.


Derek R. Hill

Derek Hill is an American production designer. Hill has numerous feature films and Emmy nominated television series to his credit and collaborated with such acclaimed directors as Antoine Fuqua, Kevin Costner, Oliver Stone, Sean Penn, Gore Verbinski, Joe and Anthony Russo, Kevin Reynolds, Bruce Beresford and Jason Bateman to name a few. He has also been honored with several Emmy nominations for his designs on television and recognition for his feature films such as "Ozark", "The Gifted", "All Eyez on Me", "The Magnificent Seven", "Southpaw", "Surviving Compton", "Cleveland Abduction", "The Forger", "Olympus Has Fallen", "Hatfields & McCoys", "Community", "Bonnie & Clyde", "Happy Endings", "Into the Wild", "Extraordinary Measures", "W.", "House, M.D.", "What About Brian", "", "Any Given Sunday", "Three Kings", "Hurlyburly", "The Postman", and "JFK".


Dansko

Dansko is a comfort footwear company based in West Grove, Pennsylvania. Dansko was founded in 1990 by husband and wife team, Peter Kjellerup and Mandy Cabot. Most well known for its clogs, Dansko also makes dress and casual shoes, sandals, and boots.
History.
On a trip to Denmark in the late 1980s, Mandy Cabot and Peter Kjellerup came across clogs that worked well for their equestrian needs. The couple operated a farm where they worked as horse trainers and dressage instructors. After bringing back clogs for their farm staff on several trips to Denmark, Cabot and Kjellerup decided to establish Dansko in 1990. Dansko has since added several shoe styles, including sandals, boots, heels, flats, and more types of clogs. "Inc. Magazine" named Dansko in its list of 500 fastest-growing private companies in 1999 and 2000.
In 2012, 80% of Dansko's shoes were made in China; 20% in Italy. In early years, the company worked with a Danish partner and manufactured shoes in Europe (including Poland). Beginning in 1995, the company attempted to manufacture some product in the US but challenges related to lack of expertise in the labor force were deemed insurmountable and much manufacturing was shifted to China.
In an effort to increase operational efficiency, Dansko opened a new, larger facility with 46 Kiva robots to assist with processing order fulfillment needs in November 2012. Also, at the new facility, distance walked by employees during a workday decreased.
The Dansko Foundation, a non-profit run by employees, was founded in 2003. In 2005, Dansko launched its Employee Stock Ownership Plan (ESOP), which fosters employee ownership. The company was able to buy back all previously-issued stock and operate as a completely employee owned company by 2012. In 2007, Dansko started selling beyond North America, with vendors in Australia, New Zealand, Asia and Europe. Dansko is sold at 2,500 retailers which include department stores, shoe stores, and online retailers.
In July 2014, Dansko clogs were featured in a photo displaying the Normcore fashion trend alongside Dolce & Gabbana. "Today Style" featured Dansko's Trista clog as one of the most comfy shoes. In September 2014, Dansko was recognized on B Corp's "Best for Workers" list.
Shoe features.
Dansko clogs feature anatomically contoured arch support, a rocker-bottom sole and a slightly raised heel. These features are meant to offer increased shock absorbency, extra stability and ease leg and back muscles of wearers who stand or walk for many hours a day. Dansko shoes are particularly popular with occupational professionals who spend most of the day on their feet, like teachers, chefs, and those in the medical field, but are also worn by others for comfort and support. Most Dansko shoes have the Seal of Acceptance from the American Podiatric Medical Association (APMA) and many styles are slip-resistant. "Footwear Plus Magazine" has awarded Dansko with the "Plus Award" in the Women's Comfort category eight times.
Dansko Foundation.
The Dansko Foundation is a nonprofit corporation founded in 2003 to benefit philanthropy, voluntarism, and grant making foundations. The Dansko Foundation is staffed by Dansko employees, who are given 20 hours of paid time off a year with which to volunteer. Dansko also makes a charitable donation equal to the employee's salary for hours an employee volunteered.
Certifications.
The Delaware Valley Green Building Council and the American Sustainable Business Council have recognized Dansko's environmental efforts. Both Dansko's headquarters and distribution center are LEED certified buildings. Dansko has been a B-Corporation certified company since December 2007. The American Podiatric Medical Association (APMA) has awarded many Dansko shoe styles its Seal of Acceptance, which recognizes products that promote quality foot health.


Lloyd Chandler

Lloyd Chandler (1896–1978) was an American Appalachian Folk musician and Free Will Baptist preacher from Madison County, North Carolina.
Research has asserted that Chandler is the writer of "O, Death", a song featured on the acclaimed "O Brother, Where Art Thou? soundtrack". Ralph Stanley won a Grammy Award for Best Male Country Vocal Performance for his rendition of this song.
Indiana University Press' "The Journal of Folklore Research" features articles in a 2004 issue asserting that "O, Death" is Chandler's song "A Conversation with Death", which he performed for several years while preaching in Appalachia.
One of the articles is from folklorist Carl Lindahl, who researched claims from Western North Carolina that "O Brother's" "O, Death" is Chandler's composition. The article states that Chandler authored the song after a vision from God in 1916. Lindahl also chronicles his unsuccessful research in trying to find any trace of the song before Chandler's version, debunking previous claims that the song traces back to a 16th-century British composition. The other article is from Chandler's daughter-in-law, Barbara, who asserts that "O, Death" was based on Chandler's composition.
"A Conversation with Death" appears on Rounder Records 1975 release "High Atmosphere: Ballads and Banjo Tunes from Virginia and North Carolina", a collection of recordings made by John Cohen.
Notes and references.


Gunship (band)

Gunship is a British synthwave band formed in 2014 by Dan Haigh and Alex Westaway and later joined by drummer Alex Gingell.
History.
After Alex Westaway and Dan Haigh's other musical act, Fightstar, went on hiatus in 2010, Westaway and Haigh decided to focus on other musical ventures, including forming Gunship. They are joined by their long-time collaborator and close friend, Alex Gingell. Their debut release, self-titled "Gunship", was released in 2015 to positive reviews. Their follow up, "Dark All Day", was released 5 October 2018.
In 2019 Gunship appeared in the documentary film The Rise of the Synths which explored the origins and growth of the Synthwave genre. Westaway, Haigh and Gingell appeared alongside various other composers from the scene, including John Carpenter who also starred in and narrated the film.
Equipment and gear.
Gunship have a large collection of synthesizers including the Juno 106, DSI Prophet 12, DSI Prophet 6, MOOG Minimoog, MOOG Mother 32, and various Oberheim units.
Collaborators.
"GUNSHIP".
The first Gunship album featured collaborations with:
"Dark All Day".
The second Gunship album featured collaborations with:
"The Video Game Champion (single)".
The single featured a collaboration with the guitarist *Thomas McRocklin
Discography.
Studio albums
Collaborations and other releases
Remixes.
The following artists have remixed Gunship songs:


Motor Kombat


HappyTech

HappyTech is a collective that brings together all the innovative actors working around the well-being of professionals and employees.
Goal.
This collective wishes to make France the country of well-being at work and wishes to bring together the existing technological solutions in a toolbox for large companies.
This collective is open to all actors who bring a technological innovation around well-being at work.


Jessica Walsh

Jessica Walsh (born October 30, 1986) is an American designer, art director, illustrator and educator. She was a parter of the design studio "Sagmeister & Walsh" (2010–2019), and the founder of the creative agency "&Walsh" (2019–present). She has taught at the School of Visual Arts (SVA).
Early life and education.
Walsh was born on October 30, 1986 in New York and raised in Ridgefield, Connecticut. She began coding and designing websites at age 11. Walsh went on to study graphic design at the Rhode Island School of Design (RISD), where she received a BFA degree in 2008.
Career.
After earning her Bachelor of Fine Arts from RISD in 2008, Walsh moved to New York City. to intern at the notable design firm Pentagram. She turned down a job at Apple where she was offered nearly $100,000 annually to accept the internship under Paula Scher at Pentagram, where she would stay for nearly a year. She then worked as an associate art director at "Print" magazine and had design work and illustrations featured in various books, magazines and newspapers, including the "New York Times" and "New York Times Magazine". In reflections about her time at Print magazine, she identifies it as one of the best things to happen in her career as it was how she found and developed her personal style.
Sagmeister & Walsh.
In 2010, Walsh met Stefan Sagmeister. He looked through her portfolio and offered her a job at his design studio, Sagmeister Inc. In June 2012, after two years at the firm, Walsh was made partner, at age 25. In homage to a nude self-portrait Sagmeister had sent out to announce the formation of his own firm 19 years prior, the new partners released a photo of themselves naked in their office to announce the renaming of the firm to Sagmeister & Walsh.
Blending handcraft, photography and painting with digital design, Walsh works primarily on branding, typography, website design and art installations. Her signature style has been described as "bold, emotional and provocative" with the occasional surrealistic flourish, and her art has been said to look "hand-made and at times quite daring." Walsh has worked on projects for clients including Levi's, Aizone, Adobe and Colab Eyewear, and rebranding efforts for The Jewish Museum of New York and the Aldrich Contemporary Art Museum in Connecticut. Walsh and Sagmeister collaborated on "Six Things: Sagmeister & Walsh", an exhibition that opened at the Jewish Museum in March 2013, and ran for five months. For the exhibit, an exploration of happiness, they created a sound-activated sculpture and five short films.
&Walsh.
In July 2019, Walsh announced she was going to leave Sagmeister & Walsh and forming her own studio, &Walsh. Walsh has said that the studio is a fulfillment of her dreams as a teen to run her own business and the studio will become one of 36 female-led creative studios in the United States.
"40 Days of Dating".
In 2013, Walsh and fellow designer and friend Tim Goodman decided to date for 40 days to see if they could overcome their relationship issues and fall in love. They documented the social experiment on a blog, "40 Days of Dating", launched in July 2013. In support of the blog, which earned more than 5 million unique visitors in less than a year, they appeared in segments on talk shows "Today" and "The View". In September 2013, Warner Brothers purchased the film rights, with a screenplay to be written by Lorene Scafaria, and Michael Sucsy attached to direct. Walsh and Goodman will serve as consulting writers on the script and also wrote a book for Abrams, "40 Days of Dating: An Experiment", out in early 2015.
"12 Kinds of Kindness".
In 2016, Walsh and Goodman began a second project together, which they described as a "12-step experiment designed to open [their] hearts, eyes, and minds". They set up twelve tasks in which they displayed kindness to people and recorded the results. The experiment was live from January 13 to March 15, 2016.
Ladies Wine and Design.
Walsh started Ladies, Wine & Design, a nonprofit organization to encourage women to work together rather than compete, in 2016. , the organization has 273 local chapters around the world.
Other work.
Walsh teaches design and typography at the School of Visual Arts in New York. She is represented by Creative Artists Agency.
Personal life.
Walsh lives in New York City with her husband, cinematographer Zak Mulligan.


Tim Walsh (game inventor)

Tim Walsh (born December 25, 1964) is an American game inventor, writer and former sportsman.
He attended Colgate University, with a major in biology and minors in art and art history. Here, he invented the game "TriBond" together with classmates Dave Yearick, and Ed Muccini in 1990. He invented "Blurt!" in 1994. After inventing "TriBond" he got a job at the game's license holder, Patch Products, as Corporate VP of Product Development and Marketing.
At college, Walsh played varsity football and was a baseball pitcher. He also played baseball in Mexico, as well as for the barnstorming team Indianapolis Clowns in 1988.
He later pursued a career as a game writer. He self-published the book "The Playmakers: Amazing Origins of Timeless Toys" after it was refused by publishers. It was later picked up by Andrews McMeel Universal and published as "Timeless Toys". A history book about the company Wham-O, "Wham-O Super-Book: Celebrating 60 Years Inside the Fun Factory", followed on Chronicle Books in 2008. In his book "Monopoly: The World's Most Famous Game—And How it Got that Way", Philip Orbanes called "Timeless Toys" "a must-have reference among toy and game collectors, include Monopolyphiles".
Walsh currently lives in Sarasota, Florida.


Linda Mussmann

Linda Mussmann(born April 20, 1947) is an American avant-garde playwright, visual artist, a multimedia set and lighting designer, and an activist whose multi-disciplinary work has addressed problems of representation and language using elements of theater, movement and music. Mussmann is the founder of Time Space Limited Theater Inc., a theater company and performance space.
Mussmann directed and adapted over 30 classic plays. Since 1978, Mussmann has been writing her own performance works and adapted from literature for theater and radio. Mussmann currently lives in Hudson, NY. She is the co-director of Time and Space Limited, (TSL) with Claudia Bruce, her wife and lifelong collaborator. Since 2017, Mussmann holds an elected position as the Fourth Ward Supervisor for Columbia County, NY.
Early life.
Mussmann was born in Gary, Indiana, one of America's industrial centers, to Harold and Hilda Mussmann, third generation German-Americans farmers. Mussmann grew up on the family farm until the age of 18 when she left to attend Purdue University.
Career.
Mussmann began her work in the theater while a student at Purdue University (1965-1969) where she became the recipient of The Stewart Scholarship for Outstanding Theater Achievement and The Purdue University Outstanding Director Award. During the Summer of 1968, Mussmann studied in Chicago at the Hull House Theater (formerly the settlement house created by Jane Adams.)
Linda Mussmann has been described as a contemporary artist in the Gertrude Stein tradition.." Her texts involve elaborate wordplay and free associations. She has rejected narrative line and subverted dramatic structure to express a concern with problems of representation and perspective. Her work has addressed the problem of meaning, speaking words, perception and intention. Her multi-media projects utilize 8mm films, audio and video tapes, overhead projections, and special lighting designs in site-specific installations.
In 1973, Musmann founded Time & Space Limited and became a director in residence at the Universalist Church, on 76th Street. Three years later she was joined by the artist Claudia Bruce with whom she began a life-long collaboration.
Between 1987 and 1989, Mussmann wrote the six-part Civil War Chronicles (If Kansas Goes, Blue Scene Grey, Cross Way Cross, Mary Surratt, Go Between Gettysburg, Lincoln Speak ) in collaboration with composer Semih Firincioglu and Bruce as the lead performer and choreographer. The Civil War Chronicles were produced in New York City at Marymount Theater, Merce Cunningham's Dance Space, The Whitney Museum, Cooper Union, The Theatre at The Riverside Church, all in NYC. In 1988, Women and Performance: A Journal of Feminist Theory published an academic analysis of the Civil War Chronicles and the script of Cross Way Cross.
Mussman has been the recipient of grants from the Japan United States Friendship Commission, the former Goethe House now Goethe Institut, the New York Foundation for the Arts, Westdeutscher Rundfunk, The Whitney Museum of American Art (Equitable Center and Philip Morris). She has been resident director at the Universalist Church, the Manhattan Theater Club and La Mama.
In 1991 Time & Space Limited refused a grant from the National Endowment for the Arts that mandated an anti-obscenity pledge. That event, combined with the rising costs in NYC, led the organization to relocate Time & Space Limited, to Hudson, NY, where Mussmann and Bruce are the co-directors of TSL.


Vilya (Middle-earth)


Chris Cobb

Chris Cobb (born ca. 1964) is a British computer scientist and Pro Vice-Chancellor, Chief Operating Officer at the University of London. He has been Pro Vice-Chancellor at University of Roehampton, London, England and prior to that was at London School of Economics. In 2020, he was appointed as Chief Executive of the Associated Board of the Royal Schools of Music, despite not having any professional background in music.
Life and work.
Cobb received his degree in Business and Computing in the late 1980s, and started his career at the London School of Economics and Political Science (LSE) as an analyst programmer, and later becoming Director of Business Systems and Services in 1996. In 2005 he was appointed Pro Vice-Chancellor at Roehampton University, and in 2011 back at the University of London, he became Chief Operating Officer and University Secretary. He was promoted to PVC in 2014.
Cobb taught University IT Management on the ESMU – HUMANE Winter School for Senior University Administrators and has undertaken JISC funded research in the use of IT in Chinese Universities as part of the Leadership Foundation for Higher Education Sino-UK exchange programme.
Previously Cobb was a member of the AHUA National Executive (2014–2016) where he led in liaison with Jisc and Universities UK on cybersecurity. Previously he has sat on a number of national working groups relating to IT in Higher Education, including the Jisc Organisation Support Committee, Board membership of JISC infoNet. and chairing the Universities and Colleges Information Systems Association (UCISA) CISG between 2003 and 2005. He also chaired a Universities and Colleges Admissions Service (UCAS) working group investigating improvements to the recruitment and admittance of part-time students into Higher Education.
Cobb is an advocate of sharing services across universities and speaks regularly on the advantages of efficiency, quality and cost. He has been awarded several grants to develop new services and was a member of the Higher Education Funding Council for England (HEFCE) Shared Services working group. He now chairs Co Sector Ltd, the University of London's shared services organisation.
Cobb provides consultancy to other universities on the use of IT and in 2008 (on behalf of the European University Association) provided advice on the integration on IT infrastructure and systems for the merger of four universities in Strasbourg; Louis Pasteur University, Robert Schuman University, Marc Bloch University and l'Institut Universitaire de Formation des Maîtres d'Alsace. In 2008 Cobb led a successful funding bid from the JISC to experiment in the use of enterprise architecture within a university context with the specific aim of developing a service-oriented architecture to systems integration and thus enabling greater accessibility to shared services. This project concluded in mid-2010. In 2013 Cobb is involved in developing the University of London into a "significant provider of shared services to higher education". Cobb participated in the Ian Diamond Efficiency Reviews and regularly speaks on University Efficiency.
He is a judge on the "Times Higher Education" Awards and the "Times Higher Education" Leadership and Management Awards and is on the National Executive Committee of the Association of Heads of University Administration. He is elected Fellow of the Royal Society of Arts. He is also a Freeman of the Worshipful Company of Information Technologists and the City of London. He is also a member of Oracle Education and Research Strategy Council www.oracle.com and a Governor of Goodenough College http://www.goodenough.ac.uk and Chair of the Leadership Foundation Integrated Reporting Advisory Group, https://www.lfhe.ac.uk/en/news/index.cfm/IntegratedThinkingannoucement
In addition, he is a member of the HESA Data Futures Group http://www.hefce.ac.uk/funding/finsustain/fssg/
and a member of the Emerge Education HE Growth Board http://emerge.education/ and also a member of the HUMANE Roundtable http://www.humane.eu/about/governing-bodies/
He also sits on the HE Financial Sustainability Strategy Group http://www.hefce.ac.uk/funding/finsustain/fssg/
Controversy.
Cobb came under fire from student activists and left-wing politicians for his handling of a series of protests by students and workers, and in an Early day motion in the House of Commons, George Galloway described Cobb as being "nakedly mendacious" for saying that the University supported peaceful protest.
Quotes.
Chris Cobb (2014) “Battle for the Warburg” Times Higher 25 October 2014
“Universities that receive less than 50 per cent of their income from public sources already have discretion on whether to follow European procurement rules. The same logic should apply to FoI. As public funding recedes, it is only fair to give universities the wherewithal to survive in an ever more competitive world.”
Chris Cobb (2014) “Should Universities be exempt from the FOI Act?” in Times Higher 20 November 2014.
“Technology is also driving the design of our physical estate and pedagogic approaches. Ubiquitous high-speed Wi-Fi is now a baseline student expectation on open days. Demand for large lecture theatres is diminishing with the advent of ‘flipped classrooms’, where students watch lectures online so that face-time with lecturers can be more focused. Library book shelves are giving way to ‘BYOD’ (bring your own device) study spaces and librarians are redeploying their expertise from cataloguing to discerning discovery of digital resources.”


Rebecca Alleway

Rebecca Alleway is an English set decorator. She was nominated at the 81st Academy Awards in the category of Best Art Direction for her work on the film "The Duchess". She shared her nomination with art director Michael Carlin.


Arizona Sunshine

Arizona Sunshine is a zombie survival first-person shooter video game released on December 6, 2016. The game is compatible with the HTC Vive, Oculus Rift, Oculus Quest, Valve Index and PlayStation VR virtual reality headsets.
Gameplay.
"Arizona Sunshine" requires motion controllers for play. The controllers are used to manipulate virtual firearms as well as to interact with the player's inventory and the environment. The player can carry a firearm in each hand, as well as two more in holstered positions, one on either side of the hips. The game supports room scale tracking. In the original version of the game traveling long distances required teleporting by pointing the controller and pressing the appropriate button but a January 2017 update to the game made artificial locomotion (free-roaming) available as an option.
The game includes a campaign in which the player explores environments and finds the tools needed to advance, and a horde mode in which players are confined to a small camp and try to survive against increasingly difficult waves of zombie attacks. The zombies themselves spawn according to the player's chosen difficulty level. On higher levels, zombies can spawn in larger numbers, and tougher zombies with "armor" (e.g. Motorcycle helmets, army uniforms, etc.) spawn more frequently. Both the campaign and the horde mode can be played in single-player and multiplayer modes.
During the campaign the player constantly encounters small groups of zombies which are relatively easy to dispatch. But certain player actions, like picking up certain objects needed to advance the story, trigger a large zombie horde from which the player has to defend themselves by using their weapons and surroundings.
Plot.
The unnamed player character awakes in a cave in an Arizona river valley. While exploring his surroundings and killing zombies he encounters, he finds a radio, turns it on and hears, among much static, something which sounds like a human voice. Searching for the source of the signal, the player encounters another radio with a stronger signal and comes to the conclusion that it is sent from a refinery which has been reinforced by the military. But when he reaches the refinery, he sees that it has been overrun by zombies. The player kills them all in a fit of rage and then has a breakdown. After staying the night in a safe room in the refinery, he continues the next morning, aimless and desperate. But after finding another radio, he notices that the signal is still there and is being sent from a town called "Sunshine, Arizona". The player continues to the town and finally reaches the radio station, only to find out that no one in the station is alive and the signal is sent automatically. But when he screams his frustrations into the radio station microphone, someone answers him and tells him to wait outside, where he is rescued by a helicopter after withstanding a massive horde of zombies.
Reception.
"Arizona Sunshine" received positive reviews for the PC version of the game, while the PlayStation 4 version received mixed reviews. On Metacritic, the game holds scores of 81/100 for the PC version (based on 5 reviews) and 63/100 for the PlayStation 4 version (based on 31 reviews).
Core i7 exclusivity scandal.
Shortly after the game's release, players discovered that certain unadvertised features in "Arizona Sunshine" were only available on systems with an Intel Core i7 CPU, due to a deal formed between Vertigo Games and Intel. PC Gamer referred to the hardware lockout as "unprecedented" in a video game. After fans expressed concerns, developer Vertigo Games announced that the restricted modes would become available to all players in March 2017. The lockout drew a large negative backlash from the player community, and Vertigo Games unlocked the features to all players a day after the lockout was discovered.


Rosie Mercado

Rosie Mercado (born March 28, 1980) is an American plus-size model, celebrity makeup artist, fashion designer and television personality of Mexican descent. She is best known for starring in reality television show "Curvy Girls" on NuvoTV and featuring on National Geographic Channel's "Taboo". She is currently a special correspondent and life coach on Emmy award winning shows The Doctors and Dr. Phil and now a co-host on a new entertainment talk show called Face The Truth on Fox.
Early life.
Mercado was born in Los Angeles, California and grew up in Riverside, California but she spent most of her life in Las Vegas, Nevada when her parents moved their business there.
Mercado is of Latino descent; her parents are from Mexico in Guadalajara and Zacatecas. Her parents have a business in Las Vegas and she comes from an entrepreneurial background. Mercado credits her father as "a visionary in all the businesses he has created". Mercado's parents have always has been supportive of her in life and her career.
She attended Bishop Gorman High School and left in 1999. She was one of five Latinos who attended the private school. In high school, she was a 'tomboy' and felt that she did not fit in because of her size (which has driven her to promote plus-size diversity in the entertainment industry). She was called "a big girl with a pretty face" or "the girl with the pretty face and the big ass", and was bullied because of her weight. Mercado studied Business Management at University of Nevada, Las Vegas.
Since she was young, Mercado had the desire to make it in the fashion industry, but she had insecurities primarily fueled by her weight issues. She admired Jennifer Lopez and Queen Latifah.
Modeling career.
Mercado broke into the fashion industry within four years. She started off in modeling as a photographer; she was trying to build her business but didn't have the money to hire professional models. A celebrity photographer told her that she had a beautiful face and that she should be modeling. She had taken pictures of herself but was often rejected because of her size. Many times fashion industry people liked her face in her portfolio but balked after seeing her in person due to her size, and told her that if she lost weight she would have more work.
Media career.
Mercado started working at the age of 15, Mercado was a radio personality in Las Vegas as an early morning host. She went on to work for Telemundo and Univision doing red carpet interviews with high profile latino celebrities. She did voiceover work for english and Spanish national and international commercials.
In 2011, Mercado featured on National Geographic Channel's "Taboo". She has appeared on National and International Television, From Telemundo and Univision and is currently working as a special correspondent with Emmy award winning show "Dr. Phil and The Doctors " on CBS.SHe is considered one of the top 6 influential latinas to follow by Latina Magazine and Univsion. In 2012 and 2013, she starred in season one and two of NuvoTV's reality television show "Curvy Girls" which captured the daily life of four plus-size models as they realized their dreams in the fashion world. In June 2013, she was a special guest on "The Ricki Lake Show", speaking about plus-size swim fashions. She is currently a co-host on a new entertainment talkshow produced by Dr.Phil called Face The Truth on CBS and has her book coming out in 2019 with publishing company Harper Collins One.
Makeup and fashion design.
Mercado turned her makeup skills into a career. She was a celebrity makeup artist who worked in magazines, TV and film. She also took her designing skills and launched her first collection of dresses in 2013 celebrating the beauty of plus size women around the world.
Weight.
After letting her weight increase to well over 400 pounds, Mercado managed to start losing weight to deal with mobility issues and embarrassment as she became larger and larger. She was chosen to be the face of Full Figured Fashion Week in 2010 still weighing over 350 pounds. By 2012, she had gotten her weight down to 178 pounds. Though once a size 32/34 at her biggest, she is currently a size 12, and now advocates that it is unhealthy for other women to be overweight. In August 2017 Mercado implied to US weekly that she is currently about 160 pounds.
Personal life.
Mercado lives in Las Vegas, Nevada and Los Angeles, California. She is a single mom of three children, a daughter (born 2000) and two sons (born 2006 and 2007).
In 2013, Mercado graduated from Tony Robbins Mastery University. She promotes body diversity and is now a lifestyle coach that inspires women to embrace their authentic beauty and self love and acceptance.


Ian Gardiner (artist)

Ian Gardiner (1943–2008) was a Melbourne-based artist whose practice ranged from screen printing, linocuts and photographs through to woodblock prints, monoprint, collage and montage. Gardiner also returned to painting late in his career.
Gardiner held seven solo shows throughout his life and participated in group exhibitions both in Australia and abroad. His prints are held in the collections of the Museum of Modern Art, New York, Nantenshi Gallery, Japan, National Gallery of Victoria, Melbourne, National Gallery of Australia, Canberra, Victoria and Albert Museum, Tasmania, and other gallaries throughout Australia. Gardiner was a participant in the formative years of the Australian Print Council and a lecturer at Melbourne TAFE Colleges for 20 years.
Early years: 1961–67.
Ian Gardiner spent four years at Swinburne Technical College in Hawthorn, Victoria, graduating in 1964 with a Certificate and Diploma of Art.
His early work consisted of broken, swirling lines and strong colour contrasts. The combined influences of contemporary abstraction, traveling in Asia and a greater exposure to Eastern and Western art impacted upon Gardiner's work and he became interested in how colour could be arranged to set up optical effects independently of subject matter. He experimented with vertical and horizontal formats, surface and depth and worked with irregular linocut blocks that were overlapped to suggest movement and the unfolding of time in space. His works were influenced by the painter Josef Albers and featured broken black, purple, mauve and grey squares within squares; two of these prints were purchased by the Museum of Modern Art, New York, when Ian Gardiner and his wife Judith were resident in Japan.
Japan 1971–74.
From late 1971, Ian and Judith Gardiner lived in Tokyo. Gardiner made contact with Japanese artists and gallery managers and exhibited new works at Nantenshi Gallery and Isetan Gallery. While in Tokyo, he was awarded a teaching certificate in 1973 and he began part-time post-graduate studies specialising in prints. He became friends with a number of the Spanish and American students. Access to a print studio, new and varied resources and the sharing of knowledge turned Gardiner's interest in linocuts to the making of etchings and woodcuts. He learnt about traditional Japanese paper making techniques and began collecting ukiyo-e prints.
American artist Richard J. Flavin was also an important informative influence. A fellow Masters student at Tokyo's Geijutsu Daigaku, Flavin specialised in paper making techniques and eventually settled permanently in Japan. Gardiner's second one-man show of etchings at Gin Gallery in 1974 was well received by Anita Feldman writing in a Tokyo newspaper.
South Melbourne: 1970s and 80s.
Ian and Judith Gardiner returned to Australia in the spring of 1974. They staying initially in Surrey Hills and then eventually settled in South Melbourne.
Ian Gardiner was appointed art teacher at the outer Melbourne Ringwood Technical School from October 1974 through to 1979. During this four-year period, he focused on extending the methods and techniques of etching and linocuts that he had picked up and developed in Japan. This work culminated in a solo exhibition at Clive Parry Gallery in Melbourne in 1978.
In 1979 Gardiner changed his focus to making woodcuts and it is for this medium that he ultimately became best known. While the linocuts continued with the coloured gridded formats of earlier etchings, critics such as the Melbourne "Herald's" Alan McCulloch suggested the woodcuts were more ‘painterly’ with free-form shapes superimposed over the gridded backgrounds.
A comprehensive exhibition of Gardiner's work was held at Stuart Gerstman Galleries, Richmond, in 1983. Having just turned forty, it was the penultimate solo show that he would participate in. According to the art critic, Patrick McCaughey, "Night Rift", 1983, a colour woodblock acquired from the exhibition by Griffith University, Brisbane, exemplifies the way Gardiner built up the surface texture of his prints to create a shadowy and mysterious world.
In 1984, Gardiner joined Box Hill TAFE. During this time Gardiner's subject matter, style and techniques took a number of divergent paths. There are a group of woodcuts and drawings that reference things close at hand such as observing rituals involving family pets and dogs walking (or defecating) in local parks, scenes of Pickle Street, South Melbourne, the beach at Albert Park or exploring the wetlands under Melbourne's Westgate Bridge. There is an interest in exercise, dance and acrobatics; activities that Gardiner participated in and believed tested the potentialities and limits of the human body. There is also a body of works that explore his sexuality and state of mind.
Ian and Judith Gardiner returned to Japan as often as circumstances permitted. These experiences, and the many photographs that he took, became a major source for Gardiner's art.
Drawing became a major focus for his work in the 1980s and 90s. Gardiner was inspired by the clear plastic rubbish bags put out each day for collection in Japan. A 1981 series of drawings focused on their contents and the juxtaposition of transparency with solid forms. By 1988 this interest in the detritus of Japanese street culture had developed into a series of unusual viewpoints of the city and construction sites taken from high vantage points such as "Thirty-Views", 1989, and in collages of packaging, billboards, magazine stands and ads. The portraits of Japanese street hawkers, people walking dogs and street-wise youth were part of his ongoing fascination with Japanese types that had been influenced by the impact of Western consumerism and individualism.
Visits to Italy in 1989, Chicago, and to Boston, New York and Washington in 1990 provided additional subject matter for Gardiner to record daily rituals, people and events as he surveyed city streets, forms and buildings under construction and in ruin. Like his interest in the human body, Gardiner responded to athletic or muscular frames and the building up of forms as well as their breaking down or decay.
Master of Arts 1991-91.
In 1991, Gardiner commenced study for a Master of Arts (Research), School of Art and Design, at Monash University. The works he produced were based on his experiences and material that he had sourced in Japan, including photographs and extensive visual diaries that he sometimes completed in less than a week. His intended plan of study proposed an ongoing exploration of the physical and cultural environment of Japan juxtaposed with the material environment of the local scene.
The Masters took him over four years to complete. The final exhibition held at Monash University in February 1995 was a large-scale installation of woodblock prints printed from edge to edge. Dark in tone, Gardiner limited the presence of light by drawing on Japanese cinematic traditions to create a shadowy world filled with tension in which the spectator was drawn in.
You Yangs, Somers and the Mornington Peninsula.
During the late 1990s and early 2000s Gardiner started to go on regular fortnightly sketching field trips with his Box Hill TAFE colleagues Sue Shaw and Laurel McKenzie. They travelled to the You Yangs, nearby Anakie and the Brisbane Ranges, situated between Melbourne and Geelong. During this time he had stopped making woodcuts altogether as the cutting and printing became physically too demanding. He worked on small panels and, like the Monash University installation, was able to achieve a sense of scale by gridding them into a larger mass.
In 1999, Ian and Judith Gardiner purchased a house at Somers on Westernport Bay. This became a second studio for Ian Gardiner and the catalyst for new work. Gardiner painted the dry hills and surrounding paddocks and farms, and the rock formations and ocean pools from Hastings around to Flinders and Cape Schanck, and became obsessed with trees, water and rocks. Starting with realist depictions, he developed the motifs into brightly painted abstract compositions comprising cubes and stripes. Many of these works were assembled for a posthumous exhibition organised for Judith Gardiner by their friend Kate Bêchet at Brightspace Gallery, St Kilda, in 2009.
Ian Gardiner's aim was to combine his respect for artistic traditions with immediacy, experimentation and chance. Although in the end he believed that figuration had a greater capacity than abstraction to invest meaning in art, the raison d’être of his practice remained constant throughout: rigorous self-examination carried by the aesthetic power of art.
Ian Gardiner died in 2008 from complications arising from cancer.
Collections.
Museum of Modern Art, New York
Nantenshi Gallery, Japan
National Gallery of Australia, Canberra
National Gallery of Victoria, Melbourne
Queen Victoria Museum, Launceston
Australian Print Council Archive, Melbourne
Burnie Regional Art Gallery, Tasmania
City of Whitehorse, Melbourne (Formerly City of Box Hill)
Griffith University, Brisbane
Mornington Peninsula Regional Gallery
Swinburne University of Technology
University of Tasmania, Hobart
Wagga Wagga Regional Art Gallery
Warrnambool Art Gallery, Victoria


Nargis (magazine)

Nargis (pronounced [NH-AR-GHIS], Azerbaijani “nərgiz” – “narcissus”) is a magazine about fashion, lifestyle, beauty, art, cinema and music, published since 2012 in Azerbaijan.
History.
The magazine was named in honor of the rector of the Lomonosov Moscow State University Baku Branch, the professor Nargiz Pashayeva, who was on the cover of the first issue. The First Lady of Azerbaijan Mehriban Aliyeva attended the presentation of the first issue, that was held on January 13, 2013. The magazine has printed issue in Russian language and web-version in three languages: Azerbaijani, Russian and English.
Nargis magazine has celebrated its fifth anniversary in Paris within Haute Couture Fashion Week in January 2018. Also, Nargis invited one of the legendary Parisian photo studios – Studio Harcourt. As noted by the sales director of Studio Harcourt Pauline Rust Johnkman, for the first time studio agreed for Nargis to place its logo on the photos along with the name of the magazine. This is the first precedent, because the policy of Studio Harcourt assumes the presence on the pictures only of the studio logo.
One of the Nargis publishing house projects is a charity Nargis fund, which was founded in 2012 and started its activity in 2013. “Cold hands-warm heart” charity Christmas fair is being conducted by Nargis Fund since 2013.
A doll created by Tilmann Grawe specially for Nargis, was exhibited at Theatre du Chatelet on November 18, 2014.
International editions.
Nargis Magazine was presented in Tbilisi on February 28, 2014. Later that year, Nargis Magazine Georgia was launched on December 22.
The fashion model and organiser of Tbilisi Fashion Week Tako Chkheidze became editor-in-chief of Nargis Georgia magazine and the First Lady of Georgia, Maka Chichua appeared on the cover.


Akihiko Yoshida

 is a Japanese game artist. Yoshida was born in 1967 and joined Square in 1995, before the company merged with Enix. He then left Square Enix in September 2013 and became freelance. In October 2014, he became the company director of CyDesignation, a subsidiary of Cygames.
He is well known for his work on the "Final Fantasy" series. He is a frequent collaborator of game designer Yasumi Matsuno.
Biography.
In 1995, Yoshida joined Square and with each project he took on, he experimented with different styles of graphic design. He has compared his use of color to that of "Kingdom Hearts" character designer Tetsuya Nomura, and the keeping of color consistent between the characters and the game world.
For the game "Tactics Ogre", pencil etchings and CG coloration were used together for the first time. Yoshida considers the tone and style of the game to be the "ideal" art style and thus within his comfort zone. The original tarot card illustrations for the game were done for dot graphics, and reflected a limited color index. When remade for the PlayStation Portable, some staff wanted to use the original illustrations, but Yoshida requested to redraw the illustrations with more detail and color than was possible or required previously.
In designing the character of Vaan for "Final Fantasy XII", initially the character was "rugged" and "tough", but after considering the demographics of the games audience, the character was made younger and thinner. Once the actors motion captured and voice actor Kohei Takeda did the part, the character became slightly less effeminate than was originally designed.
Yoshida set out to create a cast of characters who looked unlike any previous "Final Fantasy" cast. He also stated that the character reflected what Japanese audiences want, but that they try to design characters everyone likes.
In addition to his work in video games, Yoshida designed the original characters for the 2018 directorial debut film of screenwriter Mari Okada entitled "".
Reception.
He has been cited as a "fantastic" artist by Kotaku, and his work on "Vagrant Story" and "Final Fantasy XII" was called "brilliant" and "refined" by IGN.


Hum Honorary Music Award

The Hum Honorary Music Award is awarded annually (as of first ceremony) by the Board of Directors of the Hum Television Network and Entertainment Channel (HTNEC) at the annual ceremony for an individual's outstanding contribution to Music, all the nominations and voting for this category are restricted to HTNEC.
This award is one of honorary awards of Hum Awards which is given to individuals every year or particular year. Winners of this award are given same Hum Statuette, which is given to other Merits categories. As of 1st Hum Awards there have been one award presented.
Honorary Music Award incepted with the origin of first Awards, as of first ceremony Indian born Pakistani Starists Ustad Rais Khan was honoured.
Recipients.
Following is the listing of the recipients of Hum Honorary Music Award:


Primetime Emmy Award for Outstanding Makeup (Non-Prosthetic)

This is a list of winners and nominees of the Primetime Emmy Award for Outstanding Contemporary Makeup (Non-Prosthetic) and Outstanding Period and/or Character Makeup (Non-Prosthetic). Before 2002, the category was called Outstanding Makeup for a Miniseries, Movie, or Special and included prosthetic and special effects makeup. Prior to 2020, awards were split between miniseries or movies and ongoing series.
In the following list, the first titles listed in gold are the winners; those not in gold are nominees, which are listed in alphabetical order. The years given are those in which the ceremonies took place:
Winners and nominations.
1960s.
Outstanding Individual Achievement in the Visual Arts (Makeup)
1970s.
Outstanding Achievement in Makeup


Uthara Menon

Uthara Menon is an Indian costume designer, who has worked in the Tamil, Telugu and Malayalam film industries.
Career.
Uthara began her career as a fashion stylist for a soft drink commercial directed by her brother Gautham Menon featuring Asin. Gautham subsequently offered her the opportunity to work on his films, beginning with "Yennai Arindhaal" (2015). She has since worked with him on films including "Achcham Yenbadhu Madamaiyada" (2016), "Enai Noki Paayum Thota" (2019) and "Dhruva Natchathiram" (2021). In their collaborations, she notably worked on dressing Ajith Kumar as a police officer, Trisha as a bohemian dancer, and Dhanush across several different looks through time. For Trisha's character of Hemanika, Uthara made dresses out of Kanchi cottons and used retro brocade for her dance costumes, while basing her look on actress Shobana. For both projects, she won awards from film portal Behindwoods and magazine Ananda Vikatan. Uthara has also worked with Gautham on his music videos for Ondraga Originals.
Uthara has also worked as a stylist on Telugu language films, with "Sye Raa Narasimha Reddy" (2019) being her largest project to date. The film is set in the 1800s and features characters representing the British regiments, native villagers, tribals and zamindars of British India. She worked for over two years on the film, and styled actors including Amitabh Bachchan, Chiranjeevi and Nayanthara. She has also worked on other Telugu films such as "Sarrainodu" (2016) and "Nani's Gang Leader" (2019), while she assisted on "Manam" (2014) as a set designer with Rajeevan.
Early life.
Uthara is the sister of film director Gautham Menon.


Stefania Malmsten

Stefania Malmsten (born October 16, 1967) is a Swedish art director, graphic designer and film producer.
Career.
Malmsten was born to Bodil Malmsten (1944-2016) and (1945-2011) in Huddinge, a municipality in Stockholm County in east central Sweden.
She is one of the founders of the magazines "Pop" and "Bibel", followed by a position as art director of Vogue Hommes International in Paris.
She has also worked on the design of books and catalogs, graphics for films, and brand identities and campaigns. Malmsten received the , for 2006. She was the creative director of fashion and culture magazine "Rodeo", between 2012 and 2015. She is a senior lecturer in Visual Communication at and a board member of Malmstenbutiken in Stockholm.
Malmsten Hellberg.
In July 2013, Stefania Malmsten and Ulrika Hellberg founded a design studio, Malmsten Hellberg. They used to work in the intersection between fashion and art, where they already have an established network both locally in Sweden and internationally. Their clients include BACK, Färgfabriken, The Hasselblad Foundation, IKEA, Moderna Museet and Story.


Warlords Battlecry

Warlords Battlecry is a real-time strategy video game released in July 2000 for Microsoft Windows. It was the first of new series of RTS games set in Steve Fawkner's "Warlords" franchise.
Gameplay.
The game introduced a hero-building system, combining real time strategy elements with roleplaying elements (hero development, stats and skills). This makes the series the first to be called "roleplaying strategy", a term coined by its creator, Steve Fawkner. There are nine races organized in sets of three:
There are four professions, Warrior, Wizard, Rogue, and Priest. Each profession has at least three specialties, which give access to different skills and spheres of magic.
The game also featured a campaign, which follows a Human Hero from Guardia as he seeks to recover the two tears of dawn. At a pivotal moment, the campaign will branch out into two paths. In the path of light in which the Hero continues to follow orders from his general while resolving to recover Navarre. In the path of darkness, the Hero turns on Guardia and seeks to take Lucifus before Navarre and ultimately, take revenge.
Reception.
Jim Preston reviewed the PC version of the game for "Next Generation", rating it four stars out of five, and stated that "Players who look underneath the ordinary surface will find a highly entertaining mix of strategy and role-playing."
"Warlords Battlecry" was commercially unsuccessful in the United States, and journalists Mark Asher and Tom Chick noted that it "didn't even hit PC Data's charts". Writing for CNET Gamecenter, Asher reported in September 2000 that the game's sales in the United States had reached 8,608 units, which drew revenues of $332,662.
"Warlords Battlecry" received positive reviews. It has an average score of 78 per cent at GameRankings, based on an aggregate of 27 reviews. The editors of "Computer Games Magazine" nominated "Warlords Battlecry" for their 2000 "Real-time Strategy Game of the Year" award.
Sequels.
Two sequels were released: "Warlords Battlecry II" in 2002 and "Warlords Battlecry III" in 2004.
Although released in different times, the three games essentially share the same 2D graphics engine, a gameplay closely resembling that of "" or "StarCraft" and have a high number of playable races/sides (ranging from the 9 of WBC 1, to the 12 of WBC II and the 16 of WBC III).
The games feature a hero building system which preceded ""'s own one and combine real time strategy elements with roleplaying elements (hero development, stats and skills), thus making its creator labelling the series as "roleplaying strategy" games.
Although the games share the same basic gameplay and graphics engine, and the series is generally well received among "Warlords" fans and hunters, the community around them has always been small (but loyal), and no serious modding efforts have been done until the third installment was released, although all three installments ended up supported by community (Fan patches) rather than developer patches and mods.


Pinball FX 2

Pinball FX 2 (stylized as Pinball FX2) is a pinball video game for Xbox 360, Xbox One, and Microsoft Windows (XP and higher) and is the sequel to "Pinball FX". It was developed by Zen Studios and published by Microsoft Studios. It was released on October 27, 2010 via the Xbox Live Arcade service. The game includes several new features, such as local multiplayer and the ability to tweak table settings. Players can also import all of the tables from "Pinball FX" they had previously purchased. The Windows 8 version of "Pinball FX 2" was released on the Windows Store on October 27, 2012, two years after the original XBLA release. The game was subsequently released for other Windows platforms via Steam on May 10, 2013. "Pinball FX 2" was announced for Windows Phone in February 2012.
Gameplay.
"Pinball FX 2" uses the same basic rules as a physical pinball machine, but in a virtual environment. As with a traditional pinball machine, the player fires a steel ball onto the playfield using a plunger. Once the ball is in play the player controls the flippers and can nudge the machine to influence the path of the ball. Each of the game's tables become more complex as the game advances, opening new paths and opportunities.
The game allows use of the Xbox Live Vision camera to operate the flippers and to video chat with Xbox Live opponents. It also features leaderboards and online multiplayer for up to four players. Players can also participate in split-screen multiplayer. Multiplayer games are won by being the first to achieve the set high score, which can be adjusted from 10 to 100 million points. Penalties can also be set for losing a ball with players losing anywhere from 5 to 25 percent of their score when a ball is lost.
Tables.
"Pinball FX 2" is available free of charge and includes tables that can be played with a set time limit (Xbox and Steam) or fully with video advertisements (Windows 8). Players can choose to download an expansion pack dubbed "Pinball FX 2 Core" which unlocks four tables: BioLab, Pasha, Rome, and Secrets of the Deep. Additional tables can be purchased individually, or via compilations. The first compilation, titled "Pinball FX Classic", contains four tables from the original "Pinball FX". As the original "Pinball FX" was delisted from Xbox Live Marketplace, people who purchased "Pinball FX" receive the Classic collection, as well as other tables they purchased for that title, for free. The second compilation, "Marvel Pinball", has four pinball tables based on major Marvel Comics characters: Blade, Iron Man, Spider-Man, and Wolverine. Achievements are based on the table rather than the game, allowing "Pinball FX 2" to have a record 2050 gamerscore and 97 achievements on Xbox Live Arcade. Each table can also be tweaked and configured via the game's Operators menu. This allows players to adjust where certain parts of the table are located and how many points unlock special sections and features of the table. On April 20, 2011, the Mars table was released. Themed around the planet of the same name, it is the first new individual table since the release of "Pinball FX 2". On August 31, 2011, "Pinball FX 2" received its first original individual table with the release of "Ms. Splosion Man", a table based on the Xbox Live Arcade platformer of the same name developed by Twisted Pixel Games. From October 26 to November 2, 2011, the full version of the Paranormal table was given away for free as a gift to the game's fans. On September 4, 2012, a table based on the popular PopCap Games title "Plants vs. Zombies" was released for both "Pinball FX 2" and the newly released "Zen Pinball 2" for the PlayStation 3 and PlayStation Vita. On December 12, 2012, four tables from "Zen Pinball" were released for "Pinball FX 2", leaving only one PlayStation 3-exclusive table from the original "Zen Pinball" remaining on that platform. Said last table, a table based on "Ninja Gaiden Sigma 2", was finally released on the Xbox One version on December 4, 2014, thus removing all table exclusivity for "Zen Pinball".
Development and marketing.
"Pinball FX 2"'s existence was first leaked to the public via the Australian Classification Board website on August 11, 2010. It was officially announced on August 31, 2010. The game was originally slated for release on October 13, 2010, however last minute delays pushed the game back two weeks. It was released for the Xbox 360 via the Xbox Live Arcade Marketplace on October 27, 2010 as part of Microsoft's Game Feast promotion. The development team consisted of roughly 15 individuals, and development lasted 18 months.
Zen Studios Managing Director Zsolt Kigyossy detailed the reasons for focusing primarily on pinball games. "We have guys in the studio who have spent countless hours and pockets full of money at arcades playing pinball." Kigyossy explained that the design process for the tables begins with a conceptual design on paper. Basic 3D models and shapes are then created and implemented into a test environment. The artists then add graphical details and animations. Once gameplay and visual design is complete a final pass is made "properly lighting the table, so the tables becomes lifelike." Simultaneously other designers work on the LED display system, sound and gameplay mechanics. The game then spends two to three months in testing before the table is considered ready for release. The entire process takes approximately six months per table. Kigyossy further stated the team plans to "keep the tables coming, support our games long term, and give fans a great selection to choose from."
The developers stated that they listened to fan responses from the first game and implemented those ideas into the sequel. "We have been listening to our fans and building the pinball game that they envisioned," stated Kigyossy. "It took a little longer than expected, but we have designed a game that unifies the online community, and takes all the social features to the next level." The game was made available free of charge and gives players the ability to try any table for a limited time. Players can then elect to download "Pinball FX 2 Core" which unlocks full versions of the "Pinball FX 2" tables. Owners of the original "Pinball FX" can import their existing tables, then selectively choose which of the new tables they want to download. Players who do not own "Pinball FX" can purchase the "Pinball FX Classic" pack, which contains the three original tables along with the free downloadable table from the original game. Kigyossy hinted that some of the exclusive tables from "Zen Pinball" would be coming in the future to "Pinball FX 2", which was realized when the Mars table was released on April 20, 2011. Zen Studios announced on February 29, 2012 that the game would be available for free along with the Sorcerer's Lair table for Windows 8 users, with the additional tables available as premium downloadable content. It was released on the new OS for download from the Windows Store on October 27, 2012, although the Mars table was provided for free instead.
A port of "Pinball FX 2" to Xbox One was announced in March 2014. In July 2014, Zen Studios set a launch date for July 31, 2014 and further announced that the front-end would be free to download and include "Sorcerer's Lair", with the game running in 1080p and at 60 frames per second. The announcement also noted that owners of the Xbox 360 edition of the game would have to repurchase Xbox One versions of tables they already owned on Xbox 360. Later that month, however, Zen Studios announced a delay of the release of "Pinball FX 2" into August 2014, but added the delay was necessary in order to update the game to permit players to transfer their tables from Xbox 360 to Xbox One at no additional charge. On August 14, 2014, Zen Studios announced that "Pinball FX 2" was officially available for Xbox One, including the ability to import tables from the Xbox 360 version. In October 2014, the Windows 8 version of the game was updated with a new pane-based UI and the ability to play all available tables in the game for free with video advertisements playing before each game. The option to buy full tables were maintained, as buying full tables in the new Windows 8 version removes the adverts and allows access to the tables' operator's menu feature. However, the update was plagued with issues, including some of the tables being (initially) removed post-update and problems of restoring the full ad-free versions of tables if they were purchased pre-update, including the restoration of the then-fully free Mars table.
"Pinball FX2 VR", a version of the game that supports virtual reality headset the Oculus Rift, was released on March 28, 2016. The VR-enabled version would initially include three tables (Mars, Secrets of the Deep, and Epic Quest), placing these tables in a virtual beach-side house.
Reception.
"Pinball FX 2" received positive reviews from critics. On the aggregate sites GameRankings and Metacritic, it holds a score of 86.13% and 88/100, respectively. Both sites report a majority review scores of 80% and higher. Sales were high its first week of release, moving over 19,000 units. 2010 sales have exceeded 82,000 units for the Core pack. Individual downloadable table sales have ranged from 47,000 to 97,000 units. Reviewers felt the game was an improvement over its predecessor, "Pinball FX". GamesRadar's Matthew Keast stated "You'll forget you're not playing an actual table." Nick Chester of Destructoid added "Zen [Studios] already has pinball on consoles nailed."
Critics praised the game's ability to play updated versions of the tables previously available for "Pinball FX". Andrew Reiner of "Game Informer" expressed satisfaction with the functionality, indicating that the new social scoring mechanics provided incentive to play the tables again in the new engine. Eurogamer's Kristan Reed noted that all of the tables from both games are available for demo play. Several reviewers also praised the upgraded physics, feeling that they were lifelike. Richard Basset of TeamXbox noted that the game's graphics were a vast improvement, noting that tables from "Pinball FX" also received visual upgrades. Table design itself was also given high marks, with Reed calling them "excellent". GameSpot's Justin Calvert noted the wide variety of tables, but expressed frustration regarding the purchasing of new tables. "It's unfortunate that not all of the tables are available to buy individually" stated Calvert, adding "you have to buy at least one of the four-packs before you have the option to play any of the singles."
The game's updated multiplayer and other new features also received high marks. TeamXbox's Richard Basset praised the addition of split-screen multiplayer, as did GameSpot's Justin Calvert. Calvert also noted the addition of four player, turn-based local multiplayer was a welcome addition. Kristan Reed of Eurogamer noted the new ability to adjust settings on the tables, allowing for enthusiasts to tweak the game to their liking. He also lauded the new social features, calling them the "real genius" of the game. Some reviewers mentioned that while the online multiplayer was impressive they had difficulty finding games to join.
Sequel.
A sequel, "Pinball FX 3", was released in 2017, which is also the sequel to the non-Microsoft parallel installment, "Zen Pinball 2".


Laura Fares

Laura Fares, known as LAU or Lau Fares (born February 14, 1978, Buenos Aires) is an Argentine singer-songwriter, drummer, and producer from Argentina, and currently based in the United Kingdom. She is also the founder of Aztec Records with Ariel Amejeiras.
Biography.
Self taught as a drummer and guitarist from the age of 17, she formed her first music band in Argentina, called Isis. Based in the UK since 1999, LAU studied music at City & Islington College and got a degree in Popular Music Performance at the London College of Music & Media, through Thames Valley University and Drumtech. Soon after finishing her degree, LAU went off on tour as a session drummer for different pop stars like Jont, Sam Sparro, Taio Cruz, Ricky Martin, Big Black Delta and others, opening for artists like Robyn, Adele, The Presets and One Direction. She became a songwriter simultaneously and was first published by Oval Music, funded by legendary BBC Radio Charlie Gillett and mentored by BBC music composer David Lowe.
She was co-founder of Disco Damage in 2007, and professional DJ since 2008. She set up independent Synthpop/synthwave record label Aztec Records in 2010 with her friend Ariel Amejeiras, where she is the Creative Director. Synthpop/synthwave is a sub-genre determined by modern electronic music and nostalgia for the pop culture of the 80s. The label has released artists such as Bright Light Bright Light, NINA and many others.
In 2010 LAU teamed up with NINA to write two albums "Sleepwalking" and "Synthian", which took them on several tours around the world, including opening for Erasure in 2014 on their Violet Flame Tour in the United States. The duo also co-wrote a song called "The Wire", which was remixed by Ricky Wilde and had Kim Wilde featuring on it. The writing duo also remixed five tracks form the "Drive" soundtrack by Cliff Martinez, due to be released by Lakeshore Records in 2020. The duo also appeared in the London movie premiere for "The Rise of the Synths", where their songs were used.
In 2020 LAU launched her solo project as a retrowave/synthpop singer and songwriter and released four singles, ahead of her debut album due in early 2021.


Da! collective

The DA! collective is an art collective that squats in London, England, co-founded by Simon and Bogna McAndrew, Stephanie Smith, Samuel Conrad, Julika Vaci, Aishlinn Dowling, Sam Padfield and Murat Bulut Aysan. After squatting in three buildings, they received national attention when they squatted a townhouse in Mayfair, Westminster, Greater London in October 2008. The property, at 18 Upper Grosvenor Street, is a 30-room grade II-listed 1730s mansion worth an estimated £6.25 million owned by the billionaire Duke of Westminster, Britain's wealthiest private landlord.
Formation and First Three Spaces.
Simon McAndrew (b. 1979), a hairdresser, co-founded DA! after squatting at Chez Robert in Paris. In 2005, he and partner Bogna McAndrew formed "a London equivalent of Chez Robert" in a six-story home on Kensington High Street. The collective has been self described as "a mix of visual, performance and conceptual artists, writers, musicians, thinkers, art students, students of other disciplines." McAndrew and Bogna lived in the home for a year, and attracted new members such as Stephanie Smith. DA! continued to use spots at Knightsbridge and Tottenham Court Road before finding the spot at Grosvenor Street.
Grosvenor Street Squatting and Media Attention.
The group had been observing the home for six months, putting tape on the keyhole to see if it was in use and checking the letterbox. One October 2010 night, several members wore high-visibility jackets (such as a construction worker) and climbed to an unlocked window. The members held a 24-hour occupancy in keeping with Land Registration Act 2002, which states that squatters must occupy for ten years before applying for ownership - at the time, squatting in a residential property was still a civil offense. McAndrew referred to this space as MADA!, combining "MA" from Mayfair with DA!.
In a statement delivered from the balcony (bedecked with a blacked-out tattered Union Jack), Stephanie Smith declared:
Two art shows were put on in MADA! on 8 November and 21 November. Visual installations, music, and performance art were among the projects displayed in the home. Word-of-mouth spread MADA!, and the occupation was reported in "The Guardian", "The Sun", "Telegraph", "The Daily Mail", "Architects' Journal", and more.
By the end of November 2010, DA! was given an eviction notice by lease owners Deltaland Resources Ltd. and left Grosvenor Street.
After Grosvenor.
"The Temporary School of Thought".
Immediately after being evicted, DA! occupied a £22.5m property nearby in Clarges Mews. This project was titled "The Temporary School of Thought", and featured free and open group activities such as deschooling sessions, labyrinth-building and French book-binding. They remained undetected until the lease owners, Timekeeper Ltd., noticed a Christmas tree in the window. In mid-December 2010, they were evicted from this property.
m@ke-u.se.
In 2011, McAndrew started a project called InEmptyBuildings - later named ma.ke-u.se (stylized as m@ke-u.se) which aimed to "enable artists, to support and stimulate each other; by using vacant commercial buildings in central London, at very low cost, on a short term basis." Later, as the Legal Aid, Sentencing and Punishment of Offenders Act 2012 implemented harsher offenses for squatting, the project shifted to creating a "practical, media savvy, pro-squatting campaign to reverse the direction in which the law is currently heading". m@ke-u.se has not been updated since March 2014.
Possible Resurrection.
After lying dormant with no projects for three years, the DA! Facebook page hinted in December 2013 "Is 2014 the year DA! returns?" The Facebook page has remained active.


Young Rhineland

Young Rhineland (Das Junge Rheinland) was an association of avant-garde artists formed in Düsseldorf on 24 February 1919.
History.
The poet Herbert Eulenberg was one of the main instigators of the group, along with painter Arthur Kaufmann and the writer and illustrator Adolf Uzarski. The group was formed following the lack of any Rhenish artists in the Great Berlin Exhibition. The art historian, Walter Cohen came up with the name in 1918 when he was organising the first exhibition of the group in the Kölnischer Kunstverein. Some earliest members of Young Rhineland included Heinrich Nauen, Adolf Uzarski, Arthur Kaufmann, Carlo Mense, Walter Ophey, Werner Heuser, and Wilhelm Kreis.


Hum Award for Best Comic Actor

Performance by an Comic Actor is one of the Hum Awards of Merit presented annually by the Hum Television Network and Entertainment Channel (HTNEC) to recognize a comic actor who has delivered an outstanding performance while working within the Television industry. Since its inception, however, the award has commonly been referred to as the hum for Best comic Actor. While actors are nominated for this award by Hum members who are actors and actresses themselves, winners are selected by the Hum membership as a whole.
History.
Hum Television Network and Entertainment Channel presented this award to one of the finest actors of Pakistani TV industry, as of first ceremony total of four actors were nominated and currently Uroosa Siddiqui was honored at 1st Hum Awards ceremony 2012 for his performance in "Fun Khana".
Category.
As of first ceremony Best Comic Actor, preserve and awarded in solo category for both Male and Female actors, Among them winner was concluded.
Winners and nominees.
In the list below, winners are listed first in the colored row, followed by the other nominees. Following the hum's practice, the sitcoms below are listed by year of their Pakistan qualifying run, which is usually (but not always) the sitcom's year of release.
For the first ceremony, the eligibility period spanned full calendar years. For example, the 1st Hum Awards presented on April 28, 2013, to recognized comic actors of sitcoms that were released between January, 2012, and December, 2012, the period of eligibility is the full previous calendar year from January 1 to December 31.
Date and the award ceremony shows that the 2010 is the period from 2010-2020 (10 years-decade), while the year above winners and nominees shows that the dramas year in which they were telecast, and the figure in bracket shows the ceremony number, for example; an award ceremony is held for the dramas of its previous year.


Ephraim Hertzano

Ephraim Hertzano (1912– September 1987) was a Romanian-born Israeli board game designer. He is the inventor of the board game, Rummikub.
Biography.
Ephraim Hertzano was born in Romania, to a Jewish family. He originally sold toothbrushes and cosmetics. He invented the tile game "Rummikub" in the 1940s when card-playing was outlawed under the Fascist regime. In the 1950s, after immigrating to British Mandate of Palestine (now Israel) after World War II, the former perfume seller developed the first sets with his family in the backyard of his home in Bat Yam.
Over the years, the family licensed it to other countries and Rummikub became Israel's best selling export game. In 1977, it became a best-selling game in the United States. The following year Hertzano published an Official Rummikub Book, which describes three different versions of the game: American, Sabra, and International. The game was first made by Lemada Light Industries Ltd, founded by Hertzano in 1978 and today is one of the most popular family games of all time.
Hertzano died in September 1987.


Source Sandals

Source Sandals, known in Hebrew as Shoresh Sandals (), are outdoor, trekking and hiking sandals marketed as having a "Non-Slip sole even in wet conditions" and a typical patented x-strap-design. They have a strong tradition especially in the world of backpackers. They are manufactured in Tirat Carmel in northern Israel and sold all over the world.
History.
Yoram "Yoki" Gill and his wife Daniella developed the design of Source Sandals in the late 1980s and established Source Vagabond Systems in 1990. Since then, Source (Shoresh) sandals have become popular among Israeli backpackers, to the point where travelling Israelis often recognize fellow Israelis by their footwear. More than 180,000 pairs are sold per year, with a growing share also outside of Israel.
Product.
The brand can be recognized by the straps forming an “x” below the ankle. Other typical features include: The sandals are delivered in a fabric bag instead of a cardboard box (the bags are often used by the travelers for toiletry and other purposes). And they feature a 'Green Dot' lifetime warranty. Every sandal bears a tag with a unique id-number, through which the sandal's manufacturing-history can be looked up. The sandals are manufactured in the company's factory in Tirat Carmel in northern Israel.
In recent years, Source has added a line of socks and hydration systems, selling to consumers and armies all over the world.


Nikolai Ushin

Nikolai Alexeyevich Ushin (, 1898 – 6 April 1942) was a Soviet graphic artist, theatre designer and book illustrator.
Born in Saint Petersburg, Ushin studied in the Academy of Fine Arts in 1923–1928. In the 1920s Ushin began designing theatrical decorations for scenic performances. He creatively adapted the themes of medieval Russian painting and Palekh miniature. Ushin in particular illustrated the Russian translation of "One Thousand and One Nights" published in eight volumes by Academia. His illustrations for "One Thousand and One Nights" were awarded a gold medal at the 1937 Paris Exposition. Ushin also made lithographs and bookplates. He died in besieged Leningrad in 1942 (as his brother, graphic artist and book illustrator Aleksey Ushin). Ushin's works are kept in several Saint Petersburg museums. His nephew, Andrey Ushin also became a graphic artist.


4 Wheel Thunder

4 Wheel Thunder is a racing game developed by Kalisto Entertainment and published by Midway Games. While the game had been in development for some time prior as a separate title, it was eventually decided to rebrand the game into Midway's "Thunder" series.
Gameplay.
Having 12 tracks across six locations, "4 Wheel Thunder" consists of races with vehicles like monster trucks, ATV, or buggy. All of them have different racing features. The goal is to defeat the opponents by coming to the finish line as fast as possible. There are shortcuts on each track which can be taken to drive faster through certain sections, and the players can use a special turbo button for a speed increase. The starting position is always the last place, which forces the use of blue and red turbo boosts scattered throughout the tracks. Being an arcade styled racing game, triggers are used as the accelerator/brake, and the analog stick to navigate the vehicles.
In the single-player segment, there are three game modes: Championship, Indoor/Outdoor Arcade and Practice. In Championship, the player has to be either first or second to finish in order to unlock more tracks, while Indoor/Outdoor Arcade includes a series of races with specific differences between the tracks (outdoor ones are longer, and indoor ones have more sharper turns). The additional mode section offers play modes for a multi-player game with two people: balloon, bomb, bomb race and tag battle. In the bomb mode, explosives are tied to the vehicle, with an objective to transfer those to the opponents by ramming them. Bomb race is a variation of bomb, except it has to be all done within a time limit. In balloon mode, collecting balloons gives an extra time with a winning condition being either winning the race itself or collecting the most balloons.
Reception.
The game received "favorable" reviews according to the review aggregation website GameRankings. The game has been praised for its realistic graphics and fun gameplay, but criticized for its high difficulty level. Midway's influence has been met with mixed reactions, with claims that the game suffers from an "identity crisis" due to elements of the "Thunder" series being implemented toward the end of the development process. Jeff Lundrigan of "Next Generation" said that the game "has far too many flaws for its slim gameplay value".


Renato Balestra

Renato Balestra (born May 3, 1924) is an Italian fashion designer.
Born in Trieste, Renato Balestra comes from a family of architects and engineers. After a childhood steeped in the Mid-European cultural environment of the area, he too began studying for a degree in civil engineering. However, from a very young age, he dedicated much of his time to artistic activities, including both painting and music, and devoted several hours a day to studying the piano.
It was not until the last year of his engineering studies, however, that he became involved in fashion, creating a design in response to a bet made among friends.
It is fair to say that fashion chose Renato Balestra, rather than Renato Balestra choosing fashion.
Without his knowledge, the result was sent to Milan and, to his great surprise, he was invited by the Italian Fashion Center (Centro Italiano della Moda, CMI) to participate in the creation of an haute couture collection.
Renato Balestra gave up his university studies and completed an apprenticeship under Jole Veneziani in Milan. In 1954 he moved to Rome.
In the capital he was soon considered "the painter" of fashion and began working as a designer for some of the most important fashion houses, such as Emilio Schuberth, Maria Antonelli and the Sorelle Fontana.
In 1958 he opened his own atelier at Via Gregoriana 36 and subsequently Via Sistina 67. Beginning in 1961 his collections were presented on the catwalks in Palazzo Barberini in Rome and in Palazzo Pitti in Florence. In the same period, he spent some months in the United States, between New York and Los Angeles, where he made dresses for Hollywood stars such as Zsa Zsa Gabor, Tina Louise, Joan Bennett, Linda Christian, Natalie Wood and Carrol Baker. At the same time, he promoted his prêt-à-porter line in the major American department stores. He took part in business trips organized by the Italian Foreign Trade Institute (ICE) to promote Italian fashion abroad.
He presented his collections in a number of countries around the world and enjoyed great success in the Middle East and Far East. He fashioned clothes for Farah Diba, Empress of Persia, for Imelda Marcos, first lady of the Philippines, for Saudi princesses, and Princess Noor bint Asem of Jordan on the occasion of her marriage to Prince Hamzah bin Hussein (2003). In 198, in honor of Queen Sirikit of Thailand, the Mandarin Oriental in Bangkok presented the 1985 Spring/Summer collection made entirely in local mudmee silk.
Renato Balestra designed also the uniforms for the Philippines Airlines (1985), for Alitalia Airlines (1986) and for the managers of the Agip Petroli plants (1988).
He designed the costumes for "Cosi è (se vi pare)" directed by Franco Zeffirelli (1985), for "Fiore di Cactus", directed by Giorgio Albertazzi (1987), for Rossini’s "Cenerentola" at the Belgrade Opera House (1988), For "Der Rosenkavaller" by Strauss at the Teatro Verdi in Trieste, marking the opening of the opera season (1999).
In 1988 he directed his own column within the "Rosa Chic" (Rai 1) TV program and in 2001 and 2002 he participated at the TV show "Chiambretti C’è" (Rai 2), on air for three nights a week.
In 1991 he wrote the book published by the publishing house Rusconi entitled "Alla Ricerca dello Stile Perduto" ("In Search of the Lost Style") that won two literary prizes.
Throughout his career, Renato Balestra has been invited to present his Collections all over the world, with enormous International success. He has also been awarded prestigious prizes in recognition of his talent.
When in Beijing, he had the great honour of being awarded the title of Honorary Professor of the Fashion Academy.
Currently the house of Balestra has its headquarters at Piazza Barberini 12 in Rome.


Rafe Stefanini

Rafe Stefanini is an old-time banjo player, fiddler, guitarist, singer, teacher, violin maker, and restorer.
He was born in Italy and grew up in Bologna. He first visited the United States in the late 1970s and came to live in the U.S. in 1983. He is a permanent resident of the U.S. and lives in Elkins Park, Pennsylvania, a suburb of Philadelphia. In addition to playing music, he is also trained in violin making and restores violins.
He has performed with the Wildcats (along with Carol Elizabeth Jones and Stefan Senders. Along with Dirk Powell and Bruce Molsky he has performed with a trio called the L-7s. He has also performed with Molsky and guitarist Beverly Smith in a group called Big Hoedown, a group that disbanded in 2000. Along with Meredith McIntosh, John Hermann, and Bev Smith, he has performed in the Rockinghams. He has also recorded with Bob Herring. He performs with his wife Nikki and daughter Clelia (who plays fiddle, guitar, double bass, and ukulele) as "Nine Pound Hammer."
He has recorded for the Rounder, County, Marimac, Heritage, Yodel-ay-hee, 5-String Productions, and World Music Network labels.
Stefanini has performed on "A Prairie Home Companion" and at the Mount Airy Fiddlers Convention. He has performed throughout the United States as well as in Finland, Germany, Singapore, Thailand, Indonesia, Malaysia, and Brunei.
His brothers Gianni and Bruno also play old-time music and the three performed in The Moonshine Brothers, which formed in the late 1970s and remained together until Stefanini moved to the U.S. in 1983.


Cathy Busby

Cathy Busby is Canadian artist based in Vancouver, BC. Born in Toronto, Ontario, on April 20, 1958, Busby is an artist who has a long-time interest in posters and printed matter and their potential for grassroots communication. She worked as an artist-activist in the 80's and has been exhibiting her work internationally over the past 20 years. She has a PhD in Communication (Concordia University, Montreal, 1999) and was a Fulbright Scholar at New York University (1995–96).
Background.
Education.
Busby completed a Bachelor of Fine Arts (1984) from the Nova Scotia College of Art and Design. She has an MA in Media Studies (Concordia University, 1992) and a PhD in Communication from Concordia University (Montreal, 1999).
Teaching and Writing.
Busby is currently an Adjunct Professor of visual art in the UBC Department of Art History, Visual Art and Theory.
Busby is co-editor of and contributor to the anthology When Pain Strikes (University of Minnesota, 1999). Her critical writing and artworks have been published in Image, Index and Inscription: Essays on Contemporary Canadian Photography (Gallery 44, YYZ Press, 2005) and General Idea Editions 1967–1995 (Blackwood Gallery, 2003), as well as C Magazine, Fuse, Tessara, Border/lines and Archivaria. She has a BFA from the Nova Scotia College of Art and Design, an MA in Media Studies (1992) and a PhD in Communication (1999) from Concordia University, Montreal.
Artwork.
Busby has shown in Berlin at the Emerson Gallery of posters collected in Halifax entitled The North End. Other recent exhibitions include Sorry, Saint Mary's University Art Gallery, Halifax and McMaster Museum of Art, Hamilton (2005); Totalled, Carleton University Art Gallery, Ottawa (2004); Testdrive, eyelevelgallery, Halifax (2002); How…, Gallery 101, Ottawa (2001). Her work is held in the collection of the National Gallery of Canada.
Collections.
Busby has works in the public collections of several galleries, including the Winnipeg Art Gallery, National Gallery of Canada, Carleton University Art Gallery, Nova Scotia Art Bank, Canada Council (Art Bank), City of Ottawa, and the Nova Scotia College of Art and Design.
Selected Works.
WE CALL.
Busby's "WE CALL" uses the Truth and Reconciliation Commission of Canada's (TRC) 94 "Calls to Action" to draw attention to the ways in which the government skirts responsibilities towards Indigenous rights and title. "WE CALL" was produced as an installation at the Teck Gallery (Simon Fraser University) and was a part of community based project in Hazelton, BC at the Gitksan Wet'suwet'en Education Society (GWES).
We Are Sorry.
One of Cathy Busby's best-known works, We Are Sorry (Melbourne 2009 / Winnipeg 2010), commemorated public apologies by Canadian and Australian heads of state to the Indian Residential School survivors in Canada and the Stolen Generations in Australia. While these landmark apologies had been relatively fleeting media moments when they were first delivered, We Are Sorry prolonged their public presence. In Melbourne, We Are Sorry took place outdoors as part of the Laneway Commissions and the following year it was presented in Eckhardt Hall at the Winnipeg Art Gallery in conjunction with the launch of the Truth and Reconciliation Commission (2010).