Kelvin (microarchitecture)

Kelvin is the codename for a GPU microarchitecture developed by Nvidia, and released in 2001, as the successor to Celsius microarchitecture. It was named with reference to William Thomson (Baron Kelvin) and used with the GeForce 4 and 3 series.
Graphics Features.
Due to the lack of unified shaders you will not be able to run recent games at all (DirectX 10 mini).