Besides combat, button-pressing sequences are used to interact with the environment, such as knocking down obstacles to create passageways, or as parts of platforming sequences in which Conan climbs walls and jumps from ledge to ledge.
Besides combat, button-pressing sequences are used in knocking down pillars to create bridges and in pulling down walls to open up passageways. They are also used to open doors and as parts of platforming sequences in which Conan climbs walls and jumps from ledge to ledge.