If a character's current HP reaches zero, they enter Danger Mode, during which the maximum HP cap steadily decreases; some enemies, such as Daemons, are able to lower the HP cap with their attacks.
If a character's current HP reaches zero, they enter Danger Mode, during which the maximum HP cap steadily decreases; the character is defeated when all of their maximum HP is lost. Some enemies, such as Daemons, are able to lower the HP cap with their attacks.