Despite difficulties in dealing with the hardware limitations of the SNES, Kikuta tried to express in the music two "contrasting styles" to create an original score which would be neither pop music nor standard game music.
Despite difficulties in dealing with the hardware limitations of the SNES, Kikuta tried to express in the music two "contrasting styles", namely himself and the game. The purpose of this was to create an original score which would be neither pop music nor standard game music.