#include "Collision.h"

namespace Virgin
{

//#define		COLLISIONTOLERANCE		0.1f 
//#define		PENETRATIONTOLERANCE	0.05f
//#define		CONTACTTOLERANCE		0.1f
float Collision::CollisionTolerance = 0.1f;
float Collision::PenetrationTolerance = 0.05f;
float Collision::ContactTolerance = 0.1f;

}

