/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield 
 *
 * This library is open source and may be redistributed and/or modified under  
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
 * OpenSceneGraph Public License for more details.
*/
//osgParticle - Copyright (C) 2002 Marco Jez

#ifndef OSGPARTICLE_EXPORT_
#define OSGPARTICLE_EXPORT_ 1

#if defined(WIN32) && !(defined(__CYGWIN__) || defined(__MINGW32__))
    #pragma warning( disable : 4244 )
    #pragma warning( disable : 4251 )
    #pragma warning( disable : 4275 )
    #pragma warning( disable : 4786 )
    #pragma warning( disable : 4290 )
    #pragma warning( disable : 4305 )
    #pragma warning( disable : 4996 )
#endif


#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__)  || defined( __MWERKS__)
    #  if defined( OSG_LIBRARY_STATIC )
    #    define OSGPARTICLE_EXPORT
    #  elif defined( OSGPARTICLE_LIBRARY )
    #    define OSGPARTICLE_EXPORT   __declspec(dllexport)
    #  else
    #    define OSGPARTICLE_EXPORT   __declspec(dllimport)
    #  endif
#else
    #  define OSGPARTICLE_EXPORT
#endif
  
/**

\namespace osgParticle

The osgParticle library is a NodeKit that extends the core scene graph to support particle effects.
*/


#endif
