/*
-----------------------------------------------------------------------------
Filename:    BaseApplication.h
-----------------------------------------------------------------------------


This source file is generated by the
   ___                   _              __    __ _                  _ 
  /___\__ _ _ __ ___    /_\  _ __  _ __/ / /\ \ (_)______ _ _ __ __| |
 //  // _` | '__/ _ \  //_\\| '_ \| '_ \ \/  \/ / |_  / _` | '__/ _` |
/ \_// (_| | | |  __/ /  _  \ |_) | |_) \  /\  /| |/ / (_| | | | (_| |
\___/ \__, |_|  \___| \_/ \_/ .__/| .__/ \/  \/ |_/___\__,_|_|  \__,_|
      |___/                 |_|   |_|                                 
      Ogre 1.7.x Application Wizard for VC9 (August 2010)
      http://code.google.com/p/ogreappwizards/
-----------------------------------------------------------------------------
*/
#ifndef __BaseApplication_h_
#define __BaseApplication_h_

#include <OgreCamera.h>
#include <OgreEntity.h>
#include <OgreLogManager.h>
#include <OgreRoot.h>
#include <OgreViewport.h>
#include <OgreSceneManager.h>
#include <OgreRenderWindow.h>
#include <OgreConfigFile.h>

#include <OISEvents.h>
#include <OISInputManager.h>
#include <OISKeyboard.h>
#include <OISMouse.h>

#include <SdkTrays.h>
#include <SdkCameraMan.h>

class BaseApplication : public Ogre::FrameListener, public Ogre::WindowEventListener, public OIS::KeyListener, public OIS::MouseListener, OgreBites::SdkTrayListener
{
public:
    BaseApplication(void);
    virtual ~BaseApplication(void);

    virtual void go(void);
OIS::Keyboard* 	    getKeyboard    () { return mKeyboard; }
protected:
    virtual bool setup();
    virtual bool configure(void);
    virtual void chooseSceneManager(void);
    virtual void createCamera(void);
    virtual void createFrameListener(void);
    virtual void createScene(void) = 0; // Override me!
    virtual void destroyScene(void);
    virtual void createViewports(void);
    virtual void setupResources(void);
    virtual void createResourceListener(void);
    virtual void loadResources(void);

    // Ogre::FrameListener
    virtual bool frameRenderingQueued(const Ogre::FrameEvent& evt);

    // OIS::KeyListener
    virtual bool keyPressed( const OIS::KeyEvent &arg );
    virtual bool keyReleased( const OIS::KeyEvent &arg );
    // OIS::MouseListener
    virtual bool mouseMoved( const OIS::MouseEvent &arg );
    virtual bool mousePressed( const OIS::MouseEvent &arg, OIS::MouseButtonID id );
    virtual bool mouseReleased( const OIS::MouseEvent &arg, OIS::MouseButtonID id );

    // Ogre::WindowEventListener
    //Adjust mouse clipping area
    virtual void windowResized(Ogre::RenderWindow* rw);
    //Unattach OIS before window shutdown (very important under Linux)
    virtual void windowClosed(Ogre::RenderWindow* rw);

    Ogre::Root *mRoot;
    Ogre::Camera* mCamera;
    Ogre::SceneManager* mSceneMgr;
    Ogre::RenderWindow* mWindow;
    Ogre::String mResourcesCfg;
    Ogre::String mPluginsCfg;

    // OgreBites
    OgreBites::SdkTrayManager* mTrayMgr;
    OgreBites::SdkCameraMan* mCameraMan;     // basic camera controller
    OgreBites::ParamsPanel* mDetailsPanel;   // sample details panel
    bool mCursorWasVisible;                  // was cursor visible before dialog appeared
    bool mShutDown;

    //OIS Input devices
    OIS::InputManager* mInputManager;
    OIS::Mouse*    mMouse;
    OIS::Keyboard* mKeyboard;
};

#endif // #ifndef __BaseApplication_h_
