//////////////////////////////////////////////////////////////////////////////
//
// License Agreement:
//
// The following are Copyright © 2008, Daniel Önnerby
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
//    * Redistributions of source code must retain the above copyright notice,
//      this list of conditions and the following disclaimer.
//
//    * Redistributions in binary form must reproduce the above copyright
//      notice, this list of conditions and the following disclaimer in the
//      documentation and/or other materials provided with the distribution.
//
//    * Neither the name of the author nor the names of other contributors may
//      be used to endorse or promote products derived from this software
//      without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////

#pragma once

#include <boost/shared_ptr.hpp>
#include <boost/function.hpp>

#include <vector>
#include <sigslot/sigslot.h>

#include <core/config.h>
#include <core/Query/Base.h>
#include <core/tracklist/LibraryList.h>

//////////////////////////////////////////////////////////////
// Forward declarations
//////////////////////////////////////////////////////////////
namespace musik{ namespace core{
    namespace Library{
        class  Base;
    }
} }


namespace musik{ namespace core{
    namespace Query{

        class  PlaylistSave : public Query::Base{
            public:
                PlaylistSave(void);
                ~PlaylistSave(void);

                void SavePlaylist(const utfstring playlistName,int playlistId=0,musik::core::tracklist::Base *tracklist=NULL);

                sigslot::signal1<int> PlaylistSaved;

            protected:

                bool RunCallbacks(Library::Base *library);

                int playlistId;
                utfstring playlistName;

                std::vector<int> tracks;

                friend class Library::Base;
                friend class Library::LocalDB;

                virtual bool ParseQuery(Library::Base *library,db::Connection &db);

                Ptr copy() const;

            private:

        };

    }
} }


