/*      _______   __   __   __   ______   __   __   _______   __   __
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 *
 * Copyright (c) 2004, 2005, 2006, 2007 Olof Naessén and Per Larsson
 *
 *                                                         Js_./
 * Per Larsson a.k.a finalman                          _RqZ{a<^_aa
 * Olof Naessén a.k.a jansem/yakslem                _asww7!uY`>  )\a//
 *                                                 _Qhm`] _f "'c  1!5m
 * Visit: http://guichan.darkbits.org             )Qk<P ` _: :+' .'  "{[
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#ifndef GCN_DIRECTX3DIMAGE_HPP
#define GCN_DIRECTX3DIMAGE_HPP

#include <d3d9.h>
#include <d3dx9.h>

#include <string>

#include "guichan/color.hpp"
#include "guichan/platform.hpp"
#include "guichan/image.hpp"

namespace gcn
{
    /**
     * DirectX implementation of Image.
     */
    class GCN_EXTENSION_DECLSPEC DirectX3DImage : public Image
    {
    public:
        /**
         * Constructor. Load an image from a DirectX surface.
         *
         * @param surface The surface from which to load.
         * @param device The D3D device to use when converting the image to display format.
         * @param autoFree True if the surface should automatically be deleted.
         */
        DirectX3DImage(LPDIRECT3DSURFACE9 surface,   
                       LPDIRECT3DDEVICE9 device,
                       int width,
                       int height,
                       bool autoFree);

        /**
         * Destructor.
         */
        virtual ~DirectX3DImage();

        /**
         * Gets the D3D texture for the image.
         *
         * @return The D3D texture handle for the image.
         */

        virtual LPDIRECT3DTEXTURE9 getTexture() const;

        /**
         * Gets the D3D texture width of the image.
         *
         * @return The D3D texture width of the image.
         */
        virtual int getTextureWidth() const;
        
        /**
         * Gets the D3D texture height of the image.
         *
         * @return The D3D texture height of the image.
         */
        virtual int getTextureHeight() const;


        // Inherited from Image

        virtual void free();

        virtual int getWidth() const;

        virtual int getHeight() const;

        virtual Color getPixel(int x, int y);

        virtual void putPixel(int x, int y, const Color& color);

        virtual void convertToDisplayFormat();

    protected:
        /**
         * Holds the surface image. This surface is NULL after the image
         * has been converted to display format. 
         */
        LPDIRECT3DSURFACE9 mSurface;

        /**
         * Holds the texture of the image. This texture isn't initialized until
         * the image is converted to display format.
         */
        LPDIRECT3DTEXTURE9 mTexture;

        /**
         * Holds the D3D device used when converting the image to display format.
         */
        LPDIRECT3DDEVICE9 mDevice;

        /**
         * True if the image should be auto freed.
         */
        bool mAutoFree;

        /**
         * Holds the width of the image.
         */
        int mWidth;

        /**
         * Holds the height of the image.
         */
        int mHeight;

        /**
         * Holds the texture width of the image.
         */ 
        int mTextureWidth;

        /**
         * Holds the texture height of the image.
         */
        int mTextureHeight;
    };
}

#endif // end GCN_DIRECTX3DIMAGE_HPP
