#include "GameLogic.h"

namespace QtOgre
{
	GameLogic::GameLogic(void)
		:mApplication(0)
	{
	}

	void GameLogic::initialise(void)
	{
	}

	void GameLogic::update(void)
	{
	}

	void GameLogic::shutdown(void)
	{
	}

	void GameLogic::onKeyPress(QKeyEvent* event)
	{
	}

	void GameLogic::onKeyRelease(QKeyEvent* event)
	{
	}

	void GameLogic::onMousePress(QMouseEvent* event)
	{
	}

	void GameLogic::onMouseRelease(QMouseEvent* event)
	{
	}

	void GameLogic::onMouseDoubleClick(QMouseEvent* event)
	{
	}

	void GameLogic::onMouseMove(QMouseEvent* event)
	{
	}

	void GameLogic::onWheel(QWheelEvent* event)
	{
	}
}