//----------------------------------------------------------------------------
/** @file GoPlayerMove.cpp */
//----------------------------------------------------------------------------

#include "GoPlayerMove.h"

#include <iostream>

//----------------------------------------------------------------------------

std::ostream& operator<<(std::ostream& out, GoPlayerMove mv)
{
    out << (mv.Color() == SG_BLACK ? "B " : "W ") << SgWritePoint(mv.Point());
    return out;
}

//----------------------------------------------------------------------------
