	/*************************************************************/
	/* Edition des Modules: Routines de modification des textes	 */
	/*			 sur les MODULES								  */
	/*************************************************************/

			/* Fichier EDTXTMOD.CPP */

#include "fctsys.h"
#include "gr_basic.h"

#include "common.h"
#include "pcbnew.h"
#include "trigo.h"

#include "protos.h"


/* Routines Locales */
static void Show_MoveTexte_Module(WinEDA_DrawPanel * panel, wxDC * DC, bool erase);
static void ExitTextModule(WinEDA_DrawFrame * frame, wxDC *DC);

/* local variables */
wxPoint MoveVector;	// Move vector for move edge, exported to dialog_edit mod_text.cpp
static wxPoint CursorInitialPosition;	// Mouse cursor inital position for move command


/******************************************************************************/
TEXTE_MODULE * WinEDA_BasePcbFrame::CreateTextModule(MODULE * Module, wxDC * DC)
/******************************************************************************/
/* Add a new graphical text to the active module (footprint)
	Note there always are 2 texts: reference and value.
	New texts have the member TEXTE_MODULE.m_Type set to TEXT_is_DIVERS
*/
{
TEXTE_MODULE * Text;

	Text = new TEXTE_MODULE(Module);

	/* Chainage de la nouvelle structure en tete de liste drawings */
	Text->Pnext = Module->m_Drawings;
	Text->Pback = Module;

	if( Module->m_Drawings )
		Module->m_Drawings->Pback = Text;
	Module->m_Drawings = Text;
	Text->m_Flags = IS_NEW;

	Text->m_Text = wxT("text");

	Text->m_Size = ModuleTextSize;
	Text->m_Width = ModuleTextWidth;
	Text->m_Pos = GetScreen()->m_Curseur;
	Text->SetLocalCoord();

	InstallTextModOptionsFrame(Text, NULL, wxPoint(-1,-1) );

	Text->m_Flags = 0;
	Text->Draw(DrawPanel, DC, wxPoint(0,0), GR_OR );

	Affiche_Infos_E_Texte(this, Module, Text);

	return Text;
}

/**************************************************************************/
void WinEDA_BasePcbFrame::RotateTextModule(TEXTE_MODULE * Text, wxDC * DC)
/**************************************************************************/
/* Rotation de 90 du texte d'un module */
{
MODULE * Module;

	if ( Text == NULL ) return;

	Module = (MODULE*)Text->m_Parent;

	Text->Draw(DrawPanel, DC, wxPoint(0,0), GR_XOR );

	Text->m_Orient += 900 ;
	while (Text->m_Orient >= 1800) Text->m_Orient -= 1800 ;

	/* Redessin du Texte */
	Text->Draw(DrawPanel, DC, wxPoint(0,0), GR_XOR );

	Affiche_Infos_E_Texte(this, Module,Text);

	((MODULE*)Text->m_Parent)->m_LastEdit_Time = time(NULL);
	GetScreen()->SetModify();
}

/**************************************************************************/
void WinEDA_BasePcbFrame::DeleteTextModule(TEXTE_MODULE * Text, wxDC * DC)
/**************************************************************************/
/*
 Supprime 1 texte sur module (si ce n'est pas la référence ou la valeur)
*/
{
MODULE * Module;

	if (Text == NULL) return;

	Module = (MODULE*)Text->m_Parent;

	if(Text->m_Type == TEXT_is_DIVERS)
	{
		Text->Draw(DrawPanel, DC, wxPoint(0,0), GR_XOR );

		/* liberation de la memoire : */
		DeleteStructure(Text);
		GetScreen()->SetModify();
		Module->m_LastEdit_Time = time(NULL);
	}
}



/*************************************************************/
static void ExitTextModule(WinEDA_DrawFrame * frame, wxDC *DC)
/*************************************************************/
/*
 Routine de sortie du menu edit texte module
Si un texte est selectionne, ses coord initiales sont regenerees
*/
{
BASE_SCREEN * screen = frame->GetScreen();
TEXTE_MODULE * Text = (TEXTE_MODULE *) screen->m_CurrentItem;
MODULE * Module;

	screen->ManageCurseur = NULL;
	screen->ForceCloseManageCurseur = NULL;

	if ( Text == NULL ) return;

	Module = ( MODULE *) Text->m_Parent;
	Text->Draw(frame->DrawPanel, DC, MoveVector, GR_XOR );

	/* Redessin du Texte */
	Text->Draw(frame->DrawPanel, DC, wxPoint(0,0), GR_OR );

	Text->m_Flags = 0;
	Module->m_Flags = 0;

	screen->m_CurrentItem = NULL;
}

/****************************************************************************/
void WinEDA_BasePcbFrame::StartMoveTexteModule(TEXTE_MODULE * Text, wxDC * DC)
/****************************************************************************/
/* Routine d'initialisation du deplacement d'un texte sur module
*/
{
MODULE * Module;

	if( Text == NULL ) return;

	Module = (MODULE*) Text->m_Parent;

	Text->m_Flags |= IS_MOVED;
	Module->m_Flags |= IN_EDIT;

	MoveVector.x = MoveVector.y = 0;
	CursorInitialPosition = Text->m_Pos;

	Affiche_Infos_E_Texte(this, Module, Text);

	GetScreen()->m_CurrentItem = Text;
	GetScreen()->ManageCurseur = Show_MoveTexte_Module;
	GetScreen()->ForceCloseManageCurseur = ExitTextModule;
	
	GetScreen()->ManageCurseur(DrawPanel, DC, TRUE);
}


/*************************************************************************/
void WinEDA_BasePcbFrame::PlaceTexteModule(TEXTE_MODULE * Text, wxDC * DC)
/*************************************************************************/
/* Routine complementaire a StartMoveTexteModule().
	Place le texte en cours de deplacement ou nouvellement cree
*/
{

	if (Text != NULL )
	{
		Text->m_Pos = GetScreen()->m_Curseur;
		/* mise a jour des coordonnées relatives a l'ancre */
		MODULE * Module = ( MODULE *) Text->m_Parent;
		if (Module )
		{
			int px = Text->m_Pos.x - Module->m_Pos.x;
			int py = Text->m_Pos.y - Module->m_Pos.y;
			RotatePoint( &px, &py, - Module->m_Orient);
			Text->m_Pos0.x = px;
			Text->m_Pos0.y = py;
			Text->m_Flags = 0;
			Module->m_Flags = 0;
			Module->m_LastEdit_Time = time(NULL);
			GetScreen()->SetModify();

			/* Redessin du Texte */
			Text->Draw(DrawPanel, DC, wxPoint(0,0), GR_OR );
		}
	}

	GetScreen()->ManageCurseur = NULL;
	GetScreen()->ForceCloseManageCurseur = NULL;
}


/********************************************************************************/
static void Show_MoveTexte_Module(WinEDA_DrawPanel * panel, wxDC * DC, bool erase)
/********************************************************************************/
{
BASE_SCREEN * screen = panel->GetScreen();
TEXTE_MODULE * Text = (TEXTE_MODULE *) screen->m_CurrentItem;
MODULE * Module;

	if (Text == NULL ) return ;

	Module = ( MODULE *) Text->m_Parent;
	/* effacement du texte : */

	if ( erase )
		Text->Draw(panel, DC, MoveVector, GR_XOR );

	MoveVector.x = -(screen->m_Curseur.x - CursorInitialPosition.x);
	MoveVector.y = -(screen->m_Curseur.y - CursorInitialPosition.y);

	/* Redessin du Texte */
	Text->Draw(panel, DC, MoveVector, GR_XOR );
}

