
#pragma once

// assume that visuals and code are the same here....
// and also assuming our screen is square :)

#define VISUALS_WIDTH 504
#define VISUALS_HEIGHT 504

#define CODE_WIDTH VISUALS_WIDTH
#define CODE_HEIGHT VISUALS_HEIGHT

#define CODE_X_POS 520      // via the tech staff

//if this is defined, we will wait for type animation
//#define TYPE_ANIMATION

#define USE_MIDI_PARAM_SYNC

// if this is defined, we will disable all sound playback inside this app, and instead send
// OpenSoundControl messages which can be used to trigger sounds in another program (e.g. Ableton Live)
//#define USE_EXTERNAL_SOUNDS

#pragma once

// assume that visuals and code are the same here....
// and also assuming our screen is square :)

#define VISUALS_WIDTH 504
#define VISUALS_HEIGHT 504

#define CODE_WIDTH VISUALS_WIDTH
#define CODE_HEIGHT VISUALS_HEIGHT

#define CODE_X_POS 520      // via the tech staff

//if this is defined, we will wait for type animation
#define TYPE_ANIMATION

#define USE_MIDI_PARAM_SYNC

// if this is defined, we will disable all sound playback inside this app, and instead send
// OpenSoundControl messages which can be used to trigger sounds in another program (e.g. Ableton Live)
//#define USE_EXTERNAL_SOUNDS
--- 
+++ 
@@ -13,7 +13,7 @@
 #define CODE_X_POS 520      // via the tech staff
 
 //if this is defined, we will wait for type animation
-#define TYPE_ANIMATION
+//#define TYPE_ANIMATION
 
 #define USE_MIDI_PARAM_SYNC
 
Revert accidental uncommenting of TYPE_ANIMATION
