#include <stdlib.h>

/**
 * @author: Hendrik Werner
 */

#define BOARD_HEIGHT 50
#define BOARD_WIDTH 50

typedef struct Position {
	int row;
	int col;
} Position;

typedef enum Cell {
	EMPTY
	,SNAKE
	,FOOD
} Cell;

int main() {
	return EXIT_SUCCESS;
}

#include <stdlib.h>

/**
 * @author: Hendrik Werner
 */

#define BOARD_HEIGHT 50
#define BOARD_WIDTH 50

typedef struct Position {
	int row;
	int col;
} Position;

int main() {
	return EXIT_SUCCESS;
}

--- 
+++ 
@@ -12,6 +12,12 @@
 	int col;
 } Position;
 
+typedef enum Cell {
+	EMPTY
+	,SNAKE
+	,FOOD
+} Cell;
+
 int main() {
 	return EXIT_SUCCESS;
 }
Enumerate possible values for cells.
