/**
 * Bindings the runtime's random number generator (ISAAC).
 */

native "rust" mod rustrt {
    type rctx;
    fn rand_new() -> rctx;
    fn rand_next(rctx c) -> u32;
    fn rand_free(rctx c);
}

type rng = obj { fn next() -> u32; };

fn mk_rng() -> rng {
    obj rt_rng(rustrt.rctx c) {
        fn next() -> u32 {
            ret rustrt.rand_next(c);
        }
        drop {
            rustrt.rand_free(c);
        }
    }

    ret rt_rng(rustrt.rand_new());
}

// Local Variables:
// mode: rust;
// fill-column: 78;
// indent-tabs-mode: nil
// c-basic-offset: 4
// buffer-file-coding-system: utf-8-unix
// compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
// End:

/**
 * Bindings the runtime's random number generator (ISAAC).
 */

native "rust" mod rustrt {
  type rctx;
  fn rand_new() -> rctx;
  fn rand_next(rctx c) -> u32;
  fn rand_free(rctx c);
}

type rng = obj { fn next() -> u32; };

fn mk_rng() -> rng {
  obj rt_rng(rustrt.rctx c) {
    fn next() -> u32 {
      ret rustrt.rand_next(c);
    }
    drop {
      rustrt.rand_free(c);
    }
  }

  ret rt_rng(rustrt.rand_new());
}

--- 
+++ 
@@ -3,23 +3,32 @@
  */
 
 native "rust" mod rustrt {
-  type rctx;
-  fn rand_new() -> rctx;
-  fn rand_next(rctx c) -> u32;
-  fn rand_free(rctx c);
+    type rctx;
+    fn rand_new() -> rctx;
+    fn rand_next(rctx c) -> u32;
+    fn rand_free(rctx c);
 }
 
 type rng = obj { fn next() -> u32; };
 
 fn mk_rng() -> rng {
-  obj rt_rng(rustrt.rctx c) {
-    fn next() -> u32 {
-      ret rustrt.rand_next(c);
+    obj rt_rng(rustrt.rctx c) {
+        fn next() -> u32 {
+            ret rustrt.rand_next(c);
+        }
+        drop {
+            rustrt.rand_free(c);
+        }
     }
-    drop {
-      rustrt.rand_free(c);
-    }
-  }
 
-  ret rt_rng(rustrt.rand_new());
+    ret rt_rng(rustrt.rand_new());
 }
+
+// Local Variables:
+// mode: rust;
+// fill-column: 78;
+// indent-tabs-mode: nil
+// c-basic-offset: 4
+// buffer-file-coding-system: utf-8-unix
+// compile-command: "make -k -C .. 2>&1 | sed -e 's/\\/x\\//x:\\//g'";
+// End:
Reformat standard library; no code changes.
