// Updated : 2010-09-16
// Licence : This source is under MIT licence
// File    : test/gtc/matrix_transform.cpp
///////////////////////////////////////////////////////////////////////////////////////////////////

#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>

int main()
{
	int Error = 0;
	
	glm::mat4 Pick = glm::pickMatrix(glm::vec2(1, 2), glm::vec2(3, 4), glm::ivec4(0, 0, 320, 240));
