	[CanEditMultipleObjects]
	public class PathMagicTorusEditor : PathMagicMeshEditor
	{
		/// <summary>
		/// Allow to configure specific torus attributes in the inspector.
		/// </summary>
		public override void GenerateInspectorGUI ()
		{
			EditorGUILayout.BeginHorizontal ();
			EditorGUILayout.PropertyField (serializedObject.FindProperty ("radiusType"),
				new GUIContent ("Radius type", "The type of the radius"));

			if (serializedObject.FindProperty ("radiusType").enumValueIndex == 0) {