                        self.board.add_piece(&self.actual_piece, x_coordinate, y_coordinate);
                        return false;
                    }
                    y_coordinate -= 1
                }
                MoveDirection::Right => {
                    if y_coordinate >= self.board.columns - 1 {
                        self.board.add_piece(&self.actual_piece, x_coordinate, y_coordinate);
                        return false;
                    }
                    y_coordinate += 1
                }
            }

