	const static int kFindObjDuration = 44;

private:
	ProcessingTime pt;
	int depo = 0;
	int magnitflag = 1;
	int magnitlag = 0;
	int should_deposit =1;
	int deposit_num = 0;
	void magnit (char x);
};

// World2
class Game1_Masuda : public UserGame1