
        public float RelativeHumidity { get; set; } = 0;

        public float FogLevel { get; set; } = 0;

        public IIRacingEventFactory.IRacingCategoryEnum RaceCategory { get; set; } = IIRacingEventFactory.IRacingCategoryEnum.Road;

        public SessionFlags SessionFlags { get; set; } = SessionFlags.None;