        private void OnSizeChangedCommand(SizeChangedEventArgs obj) {
            ControlHeight = obj.NewSize.Height;
            ControlWidth = obj.NewSize.Width;
            string strLanguage = "PuzzleTimer.Languages." + SettingsViewModel.Languages[settings.Language];
            ResourceManager LocRM = new ResourceManager(strLanguage, typeof(MainWindow).Assembly);
            if (ScrambleText != LocRM.GetString("Generating"))
                SetUnfoldsSizeAsync(ControlHeight - 50 - TextScrambleControlHeight);
                
        }
        private void OnSizeTextScrambleChangedCommand(SizeChangedEventArgs obj) {
            TextScrambleControlHeight = obj.NewSize.Height;
            string strLanguage = "PuzzleTimer.Languages." + SettingsViewModel.Languages[settings.Language];
            ResourceManager LocRM = new ResourceManager(strLanguage, typeof(MainWindow).Assembly);