          withCString "get_point_path" $
            \ methodNamePtr ->
              godot_method_bind_get_method clsNamePtr methodNamePtr

get_point_path ::
                 (AStar2D :< cls, Object :< cls) =>
                 cls -> Int -> Int -> IO PoolVector2Array
get_point_path cls arg1 arg2
  = withVariantArray [toVariant arg1, toVariant arg2]