    [SerializeField] private Animator transition;
    private GlobalDataHolder globalDataHolder;
    private GameObject cherryIcon;

    private void Awake()
    {
        globalDataHolder = GameObject.Find("GlobalDataHolder").GetComponent<GlobalDataHolder>();
        globalDataHolder.LoadGlobalDataHolder();
        cherryIcon = GameObject.FindGameObjectWithTag("CherryIcon");
        globalDataHolder.SetCherryIcon(cherryIcon);