        pixelQueue.pop();
}

bool BgFifo::coordsInsideWindow(uint16_t xPos, uint16_t yPos)
{
    // remember: the window is drawn from Wx - 7
    // screen is 160 wide, 144 tall: so x is between 0..159 and y 0..143
    // we have to render window if screenx >= Wx-7 and screeny >= Wy
    return (xPos >= ppu->getWx() - 7) && (yPos >= ppu->getWy());
}