{-# LANGUAGE OverloadedStrings #-}

module Hrpg.Game.Resources.Zones.UpperCape 
      ( upperCape
      ) where

import Hrpg.Game.Resources.Mobs.SpawnTables (commonSpawns)
import Hrpg.Framework.Zones.Zone

upperCape = Zone (ZoneId 1000) "Upper Cape" "Woods on the bay" [] commonSpawns
