initGame :: Game Action Level ()
initGame = do
    loadLevel levelOne

    actor player != Name "Player"
    actor player != inventoryList [(Item.longswordP2, 1), (Item.redPotion, 32)]
    baseHP <# actor player != 50

    game
initGame :: Game Action Level ()
initGame = do
    loadLevel levelOne

    actor player != Name "Player"
    actor player != inventoryList [(Item.longswordP2, 1), (Item.redPotion, 32)]
    baseHP <# actor player != 50

    game
initGame = do
    loadLevel levelOne

    actor player != Name "Player"
    actor player != inventoryList [(Item.longswordP2, 1), (Item.redPotion, 32)]
    baseHP <# actor player != 50

    game