-- This starts our gamein a window with a give size, running at 30 frames per second.
--
-- The argument 'World (0, 0)' is the initial state of our game world, where our character is at the centre of the
-- window. 
--
main = play (InWindow "Slime is here!" (600, 400) (50, 50)) white 30 (World (0, 0)) draw handle []
main = play (InWindow "Slime is here!" (600, 400) (50, 50)) white 30 (World (0, 0)) draw handle []
main = play (InWindow "Slime is here!" (600, 400) (50, 50)) white 30 (World (0, 0)) draw handle []