-- Description of a level as a scene. Scenes depend on the state of the world, which means their rendering changes as the
-- world changes. Here, we have the character, where both its location and animation depend on the world state.
level = translating spritePosition (animating spriteAnimation slimeSprite)
level = translating spritePosition (animating spriteAnimation slimeSprite)
level = translating spritePosition (animating spriteAnimation slimeSprite)