createLives (x,y) playerPicture i = let
                        lives1 = createLives (x,y) playerPicture (i+1)
                in
                        (createGameObjectImgObject (x,y-i*50) (30,50) playerPicture): lives1
createLives (x,y) playerPicture i = let
                        lives1 = createLives (x,y) playerPicture (i+1)
                in
                        (createGameObjectImgObject (x,y-i*50) (30,50) playerPicture): lives1
createLives (x,y) playerPicture i = let
                        lives1 = createLives (x,y) playerPicture (i+1)
                in
                        (createGameObjectImgObject (x,y-i*50) (30,50) playerPicture): lives1