 In each component amount, increase the display precision sufficiently
-- to render it exactly (showing all significant decimal digits).
mixedAmountSetFullPrecision :: MixedAmount -> MixedAmount
mixedAmountSetFullPrecision = mapMixedAmountUnsafe amountSetFullPrecision

--
mixedAmountSetFullPrecision :: MixedAmount -> MixedAmount
mixedAmountSetFullPrecision = mapMixedAmountUnsafe amountSetFullPrecision
mixedAmountSetFullPrecision = mapMixedAmountUnsafe amountSetFullPrecision