ptr_glGetnCompressedTexImage :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr a -> IO ())
ptr_glGetnCompressedTexImage = unsafePerformIO $ getCommand "glGetnCompressedTexImage"
ptr_glGetnCompressedTexImage :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr a -> IO ())
ptr_glGetnCompressedTexImage = unsafePerformIO $ getCommand "glGetnCompressedTexImage"
ptr_glGetnCompressedTexImage = unsafePerformIO $ getCommand "glGetnCompressedTexImage"