berserkSwing :: EntThink
berserkSwing =
  GenericEntThink "berserk_swing" $ \selfRef -> do
    soundPunch <- use $ mBerserkGlobals.mBerserkSoundPunch
    sound <- use $ gameBaseGlobals.gbGameImport.giSound
    sound (Just selfRef) Constants.chanWeapon soundPunch 1 Constants.attnNorm 0
    return True
berserkSwing :: EntThink
berserkSwing =
  GenericEntThink "berserk_swing" $ \selfRef -> do
    soundPunch <- use $ mBerserkGlobals.mBerserkSoundPunch
    sound <- use $ gameBaseGlobals.gbGameImport.giSound
    sound (Just selfRef) Constants.chanWeapon soundPunch 1 Constants.attnNorm 0
    return True
berserkSwing =
  GenericEntThink "berserk_swing" $ \selfRef -> do
    soundPunch <- use $ mBerserkGlobals.mBerserkSoundPunch
    sound <- use $ gameBaseGlobals.gbGameImport.giSound
    sound (Just selfRef) Constants.chanWeapon soundPunch 1 Constants.attnNorm 0
    return True