initialMGunnerGlobals :: MGunnerGlobals
initialMGunnerGlobals =
  MGunnerGlobals { _mGunnerSoundPain   = 0
                 , _mGunnerSoundPain2  = 0
                 , _mGunnerSoundDeath  = 0
                 , _mGunnerSoundIdle   = 0
                 , _mGunnerSoundOpen   = 0
                 , _mGunnerSoundSearch = 0
                 , _mGunnerSoundSight  = 0
                 }
initialMGunnerGlobals :: MGunnerGlobals
initialMGunnerGlobals =
  MGunnerGlobals { _mGunnerSoundPain   = 0
                 , _mGunnerSoundPain2  = 0
                 , _mGunnerSoundDeath  = 0
                 , _mGunnerSoundIdle   = 0
                 , _mGunnerSoundOpen   = 0
                 , _mGunnerSoundSearch = 0
                 , _mGunnerSoundSight  = 0
                 }
initialMGunnerGlobals =
  MGunnerGlobals { _mGunnerSoundPain   = 0
                 , _mGunnerSoundPain2  = 0
                 , _mGunnerSoundDeath  = 0
                 , _mGunnerSoundIdle   = 0
                 , _mGunnerSoundOpen   = 0
                 , _mGunnerSoundSearch = 0
                 , _mGunnerSoundSight  = 0
                 }