a_zigzig_zig :: Splay Int
a_zigzig_zig = a
  where
#if METHOD == 1
    c = Node Leaf 3 Leaf
    b = Node Leaf 2 c
    e = Node Leaf 5 Leaf
    d = Node b    4 e
    f = Node d    6 Leaf
    a = Node Leaf 1 f
#else
    b = Node Leaf 2 Leaf
    d = Node Leaf 4 Leaf
    c = Node b    3 d
    f = Node Leaf 6 Leaf
    e = Node c    5 f
    a = Node Leaf 1 e
#endif
a_zigzig_zig :: Splay Int
a_zigzig_zig = a
  where
#if METHOD == 1
    c = Node Leaf 3 Leaf
    b = Node Leaf 2 c
    e = Node Leaf 5 Leaf
    d = Node b    4 e
    f = Node d    6 Leaf
    a = Node Leaf 1 f
#else
    b = Node Leaf 2 Leaf
    d = Node Leaf 4 Leaf
    c = Node b    3 d
    f = Node Leaf 6 Leaf
    e = Node c    5 f
    a = Node Leaf 1 e
#endif
a_zigzig_zig = a
  where
#if METHOD == 1
    c = Node Leaf 3 Leaf
    b = Node Leaf 2 c
    e = Node Leaf 5 Leaf
    d = Node b    4 e
    f = Node d    6 Leaf
    a = Node Leaf 1 f
#else
    b = Node Leaf 2 Leaf
    d = Node Leaf 4 Leaf
    c = Node b    3 d
    f = Node Leaf 6 Leaf
    e = Node c    5 f
    a = Node Leaf 1 e
#endif