ptr_glInvalidateNamedFramebufferData :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> IO ())
ptr_glInvalidateNamedFramebufferData = unsafePerformIO $ getCommand "glInvalidateNamedFramebufferData"
ptr_glInvalidateNamedFramebufferData :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> IO ())
ptr_glInvalidateNamedFramebufferData = unsafePerformIO $ getCommand "glInvalidateNamedFramebufferData"
ptr_glInvalidateNamedFramebufferData = unsafePerformIO $ getCommand "glInvalidateNamedFramebufferData"