fight gear = outcome 100 (max 1 (8 - itemArmor gear)) 104 (max 1 (itemDamage gear - 1))
fight gear = outcome 100 (max 1 (8 - itemArmor gear)) 104 (max 1 (itemDamage gear - 1))
fight gear = outcome 100 (max 1 (8 - itemArmor gear)) 104 (max 1 (itemDamage gear - 1))