xtureFiltering target TFMagOnly =
    GL.textureFilter target GL.$= ((GL.Nearest, Nothing        ), GL.Linear')

set
setTextureFiltering target TFMagOnly =
    GL.textureFilter target GL.$= ((GL.Nearest, Nothing        ), GL.Linear')
setTextureFiltering target TFMagOnly =
    GL.textureFilter target GL.$= ((GL.Nearest, Nothing        ), GL.Linear')