-- (3) Redefine the following version of (&&) using conditionals rather than patterns:
-- True && True = True
-- _    && _    = False
and' :: Bool -> Bool -> Bool
and' x y = if x == True then (if y == True then True else False) else False
and' :: Bool -> Bool -> Bool
and' x y = if x == True then (if y == True then True else False) else False
and' x y = if x == True then (if y == True then True else False) else False