berserkFramesAttackSpike :: V.Vector MFrameT
berserkFramesAttackSpike =
    V.fromList [ MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 (Just berserkSwing)
               , MFrameT (Just GameAI.aiCharge) 0 (Just berserkAttackSpike)
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               ]
berserkFramesAttackSpike :: V.Vector MFrameT
berserkFramesAttackSpike =
    V.fromList [ MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 (Just berserkSwing)
               , MFrameT (Just GameAI.aiCharge) 0 (Just berserkAttackSpike)
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               ]
berserkFramesAttackSpike =
    V.fromList [ MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 (Just berserkSwing)
               , MFrameT (Just GameAI.aiCharge) 0 (Just berserkAttackSpike)
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               , MFrameT (Just GameAI.aiCharge) 0 Nothing
               ]