-- | Renders a cube with edges of a specified length.
cube :: GLfloat -> IO ()
cube w = renderPrimitive Quads $ mapM_ vertex3f (cubeVertices w)
cube :: GLfloat -> IO ()
cube w = renderPrimitive Quads $ mapM_ vertex3f (cubeVertices w)
cube w = renderPrimitive Quads $ mapM_ vertex3f (cubeVertices w)