--CSFML_AUDIO_API void sfListener_setDirection(sfVector3f orientation);


-- | Get the current orientation of the listener in the scene.
getListenerDirection :: IO Vec3f
getListenerDirection = alloca $ \ptr -> sfListener_getDirection_helper ptr >> peek ptr
getListenerDirection :: IO Vec3f
getListenerDirection = alloca $ \ptr -> sfListener_getDirection_helper ptr >> peek ptr
getListenerDirection = alloca $ \ptr -> sfListener_getDirection_helper ptr >> peek ptr