keyIsPressed :: GLFW.Window -> GLFW.Key -> IO Bool
keyIsPressed win key = isPress `fmap` GLFW.getKey win key
keyIsPressed :: GLFW.Window -> GLFW.Key -> IO Bool
keyIsPressed win key = isPress `fmap` GLFW.getKey win key
keyIsPressed win key = isPress `fmap` GLFW.getKey win key