'' Treasure Tracker '' was well-received upon its reveal at E3 2014 . Calling it " the best Nintendo spin-off in years , " Eurogamer described the game as the lead character 's " proper introduction " and " the fully-realised experience that his earlier debut in '' Super Mario 3D World '' deserved . " Polygon declared that the game " will make you fall in love with the mine cart level , " comparing some levels to a " Super Mario desert environment , " and others to a " Luigi 's Mansion-style ghost house . " The game received a positive reception , according to review aggregator Metacritic . Marty Sliva of IGN stated he enjoyed the sense of discovery when looking around stages with the right-stick-controlled camera , exploring every area , and finding what he could interact with using the GamePad 's touch screen . Sliva thought the variety of stages kept the game " feeling fresh " during his entire playthrough . However , he found that the use of the controller 's gyroscope would cause the camera to " spin out of control whenever he moved his wrists , " and that paging through the storybook-themed menus to find optional objectives is needlessly time-consuming . Giant Bomb 's Dan Ryckert thought the game was " plenty of fun " and greatly appreciated the replay value when finding the three optional Super Gems in each level , but he found the ultimate goal in each stage repetitive and that , even at an MSRP two-thirds that of a full-priced game , " the offering felt a bit thin . " He awarded the game three stars out of five . Hardcore Gamer 's Dermot Creegan gave the game a 4.5 / 5 , calling it a " delightful experience " and praising the level design , creativity and art direction . He criticized the forced gyroscope functionality , but was more praising of the other Wii U features saying they " succeed in bringing a dash of extra variety and creativity from time to time . " Nintendo World Report 's Curtis Bonds liked the " very tricky and clever level design " and thought that finding all the collectibles in each level was " extremely satisfying . " While the game made " clever " use of the GamePad , he found the gyroscopic camera controls " annoying " and was disappointed by the game 's spartan menus in addition to assets recycled from '' Super Mario 3D World ''
E3 2014
E3 2014
Captain Toad: Treasure Tracker