The game was announced at E3 2012 . The developers ' intention was to play as Dracula for the first time in the '' Castlevania '' series and conclude the storyline started in the first '' Lords of Shadow '' . Although the previous game was well-received , the designers noted it had several flaws which they wanted to fix while improving the gameplay . This includes reducing the game 's over-reliance on quick time events , removing the fixed camera in favor of a 360 field , and improving the framerate . Rather than recycling elements from previous games , the team decided to redesign the game engine . The developers also felt '' Lords of Shadow '' was too linear , which introduced another change for the sequel : it will have an open world to give players a sense of exploration and avoid transitions between levels . Despite an initially linear path , players will be given multiple options as they progress . This was also intended to contrast with other action series such as '' Tenchu '' , '' Legacy of Kain '' and '' Devil May Cry '' . Designing the modern setting created difficulties for the developers . The team had previously done open world games but were disappointed with their quality and believe '' Lords of Shadow 2 '' will be an improvement over those
E3 2012
E3 2012
Castlevania: Lords of Shadow 2