While Sekai Project had initially begun work on porting the game to the Unity game engine themselves in order to release the game on the PlayStation Vita , they announced in February 2016 that they had instead decided to contract an outside company to do the PlayStation Vita port . At E3 2016 , it was announced that the game would also be ported to the PlayStation 4 and PlayStation Vita ; both console ports are handled by Mighty Rabbit Studios . The console versions are to get a limited physical release , done in a partnership between Sekai Games and Limited Run Games . However , it was later announced that the game would be coming to the Nintendo Switch , with all three console versions to be released in 2019 . For the console releases , new art replacing stock background images from the original release was made , a new score was composed by Luiza Carvalho , and the user interface was updated . The updates also came to the PC version in March 2018
E3 2016
E3 2016
Fault Milestone One