'' ZombiU '' was developed by Ubisoft Montpellier with an 80-person team ; Ubisoft Bucharest provided additional assistance . The game 's development paralleled that of '' Rayman Legends '' , another Montpellier project . It was produced by Guillaume Brunier , with Gabrielle Shrager its director and lead writer ; Brunier and Shrager had collaborated on the development of '' From Dust '' . The team was approached by Nintendo to develop a mature game for their Wii U platform . Since the hardware design was incomplete , the team made a number of prototypical games and decided that the new title would extensively utilize the Wii U GamePad . Originally conceived as a tie-in for '' Raving Rabbids '' , '' ZombiU '' was described as an experiment by Montpellier in adapting the Rabbids franchise for a more " hardcore " audience . According to Guillaume , the monsters were based on the Rabbids because some people found the sound generated by the Rabbids annoying ; in the game , players can " trash and destroy " them . The association with Rabbids was eliminated by Ubisoft during development , since they thought that turning Rabbids into monsters did not suit the '' Raving Rabbids '' franchise . Announced at E3 2011 as '' Killer Freaks from Outer Space '' , the arcade first-person shooter had players with extravagant weapons killing small monsters
E3 2011
E3 2011
ZombiU