If the Info War was an RPG (hint: it is,) then Donald Trump would be the Main Tank of the Sovereign Alliance.

And if you'll allow me to stretch this analogy a bit further, I think you'll get where I'm coming from, even if you're not a gamer.

So, when it comes to Role Playing Games, characters tend to be designed with certain attributes in mind that favor certain play styles.

For every darting, dashing rogue, there is a damage-dealing warrior class. For every battlefield-managing wizard or sorcerer, there is a ranged combatant, such as an archer or a sniper. And for every support class healer, there is a main battle tank.

The exact make-up of these archetypes varies by game and by virtual world, but, generally speaking, these are templates most modern gamers have been trained to recognize at a glance, and while each comes with its own unique advantages and disadvantages, the key trait that separates truly great, long-lasting RPG games from flavors of the week is the overall game balance that creates the conditions to require a full squad or party made up of each archetype in order to thrive in the game world.

Perhaps we can explore other members of the Sovereign Alliance under this framing in the future, but for now, I want to focus on the unique attributes Donald Trump brings to the table that makes him an ideal Sovereign Alliance tank.

Contrary to what the image might imply, the "main tank" does not usually deal the most damage in the game world ... he is rather able to TAKE the most damage.

Big deal, you say. Who cares if he can take a lot of damage? What does it matter in the context of the group?

Well, that's where the term 'aggro' comes into play.

Short for 'aggression,' 'aggro' in the context of a virtual game world refers to base programming threaded into the enemies that inhabit the world--those controlled by the AI, NOT by human players. These are ubiquitous to RPG games, and yes, this is where the NPC (non player character) term comes from, and the ensuing and enduring meme template.

When you 'aggro' an NPC, or a group of them (known as a 'mob,') you're triggering them to attack, yes ... but you're also triggering them to act on their innate programming. This isn't a choice for game world NPCs. It's simply what they do.

A battle tank character is one who isn't particularly strong or fast, but who is meant to 'aggro' enemy mobs, drawing the slings and arrows (literally) of the bulk of the enemy forces so that the rest of the party might get into the ideal position that suits their respective play style (read: their WAR style) most, since they cannot withstand the sheer avalanche of damage the tank is able to endure.

Now apply this template to Trump vs. the Media, the DOJ, Hollywood and the Globalist Hegemon.

The Deep State aggro'd Trump the Tank. In addition to wasting precious ammo, they missed the rest of the squad getting into position.

The game was over before it started, but it's going to be fun to watch it play out.