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Title: Too much like a role playing game
Review: Obviously being based on TSR's role playing game setting, you need to draw on the standard fantasy role playing elements: magic, fantastic creatures, diamond-in-the-rough heroines, dastardly villains, etc. All of which the author draws upon frequently. Unfortunately that's all she utilizes. Concepts such as character development, plot, pacing, and good storytelling are neglected. The book is essentially a series of combat scenes clearly based on sitting around the gaming table that are thinly connected by a weak narrative. There are much better books within the Dragonlance franchise
