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Title: Bad Rap, but who cares?!
Review: For some reason this was lauded as one of those greatest "one game too far" in franchising history. But this is a great game. I remember playing this game for hours on-end. It requires solid combined arms tactics. And the mechanical units gave it an extra dimension. The complexity level was just right for a light wargamer like me. The fantasy background allowed the creators to make focused, storied scenarios that are easy to grasp. In contrast, the other games of the series were bound to include so many units to be historically accurate that the scenarios are daunting to look at, requiring you to study the map for a good half an hour before even making your first move. Guess what, I could've blasted two or three fun-filled scenarios in FanGen.
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