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Title: A great handbook for a horrible class
Review: The handbook was great. It was detailed and built off of a rarely used class to give it lots of room to work with. It could have been done right. But the issues of power and balance were ignored.Compared to other classes the warrior starts powerful and grows weak. The mage and cleric starts weak and grows powerful. The necromancer starts very weak and grows godlike. The psionist starts powerful and grows godlike. THE PSIONISIST IS MORE POWERFUL THAN THE DM! The psionic spells ("abilities") are more powerful than mage spells, they don't give one saving throws, and they go by a point system (giving a wider variety of spells, making them more powerful) This class unbalances everything. If you are a dm, don't let these characters in the game. My favorite world/campaign setting is dragonlance and I'm lucky because psionics don't exist on krynn! I found a reason to get rid of them! Woohoo
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