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Title: Great book
Review: This is an exceptional book about Game AI, hands down. I purchased this book to get a better idea of how to program game AI without the usage of massive switch statements and this is the holy grail. Every example he offers in the book is a real world, down to earth application of a game AI. It covers pathing graphics as well as Finite state machines, with a branch into Fuzzy state machines as well. I highly recommend this book. It also provides a good scripting reference and usage for LUA scripters. Great book, worth the price indeed.
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