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Title: An Absolute Must NOT Buy
Review: The whole point of a six button controller like the Quantum Fighter pad is to give players of Capcom fighting games which use a six button layout 6 buttons, instead of 4 buttons with 2 triggers or shoulder buttons. The problem with shoulder buttons is the action of pressing them with your index finger forces your thumb to pull away from the D-pad, making special moves very hard to pull off.Well, the 2 extra buttons on the Quantum pad, instead of performing the action of the shoulder buttons, perform the action of the A and X buttons, which acomplishes absolutely nothing. Furthermore, the shoulder buttons on the Quantum are big, and take a long time to push, hindering your timing on special moves even more. I'm returning mine immediately.If you want a 6 button pad, go with a Madcatz or an Ascii!
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