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Title: Badly Named
Review: The first 5 chapters of this book cover story writing and storyboarding. The premise behind this is that you can't design a character without having a story. The next few chapters dealt primarily with how you would use very expensive digitizing equipment (think laser telemetry), and how to touch up data artifacts. The last few chapters deal with outputting your project. I saw nothing on modeling and animation using Lightwave as the primary tool. I'll give away the big secret of the book right here: Build a clay model and photograph it.
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