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Title: Little practical information
Review: Developing Online Games: An Insider's Guide is worth reading if you are making an MMOG because the cost of admission is low relative to the cost of making an online game. I know this because of the three useful facts presented in the book:MMOGs are expensive to makeMMOGs require expensive support and development after launchMMOGs are complexYou probably knew this already though - in which case you would be wondering why you should buy the book? The answer is that the book drills these facts into your head through repetition over 500 pages. If you plan to spend 20 million to make an MMO it's good to get these facts clear.If you were looking for practical information from which to build an MMO you won't much in this book. While the the technical reviewer's qualifications are strong the authors have only worked in management positions.Developing Online Games wasn't useful to me as a developer but producers and managers should pick up a copy.
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