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Title: Excellent Fun
Review: Okay, so it may just be that someone, somewhere, wanted more money so they wrote a supplemental Handbook. But gosh darn it! This book is a lot of fun! There are great new classes and the possibility to expand the old player classes even more. I'm running a duskblade in one campaign, and my rogue is getting ready to go Super Rogue in another. It is SO much fun to have something a little different than was available in the regular Player's Handbook. Without the Handbook II, I wouldn't have any way to combine the fighter and magic user classes except to go through the painful dual class system. I hate that. So for me, this book is absolutely worth the money. I share it with my fellow players at D&D night, and we all use it for a reference at least once per game. I'd definitely recommend that at least one of these be present at your games, if not more.
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