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Title: Seems like a first story adventure
Review: This adventure is full of puzzles and the storyline idea behind it can easily be beaten with a DM's creative mind or using a free mini-game storyline from a link or magazine. The whole comcept is very "cliche" with spinx, crags on the beach. The items dont makes much sense for players to figure out unless it is trial and error. ie: they find silly putty which about 4 maps later must use it on a sign to store its lettering so that they dont forget due to the "forget" spell on the sign. Feels like a video game where you must try out every single found item on each clue just to figure out the combination. Out of the whole 3 book series, this is the weakest.
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