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Title: Excellent way to get grounded in MAX3
Review: I read this book, almost cover to cover, without having had the opportunity to spend more than a few hours hands on with MAX. I thought that it gave me a tremendous amount of insight into the feature set of the product and allowed me to find a basis for forming my own opinion on its strengths and weaknesses versus Lightwave, Softimage, Maya, EI, etc.I particularly liked the fact that while Rob obviously loves MAX, he wasn't at all shy about pointing out its shortcomings (they all have them, you know) as well as trumpeting its more well designed, powerful features.Can't comment on the tutorials since I didn't have the software, but the rest read well enough to actually sit down and read.For those who don't own or have access to the program and the documentation that comes with it, this is a great way to get started. It goes down for me along with Anthony Rossano's Inside Softimage 3D as the best books I have read to learn about software I don't (yet) own.
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