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Title: classic pre-rpg
Review: Fun for uncertain reasons, other than it was the best RPG you could get at the time. Finally out of the dungeons and into the open air. Somewhat of a 3-D feel; but it wasn't, that is an illusion. The vault of a dungeon replaced by a just as immovable tree or body of water. The mapping system is great. The story is almost incomprehensible garbage. Incredibly, incredibly difficult to complete -- they want you to play this thing forever.But it's still fun to have a party and increase their strength through experience -- and the dialogue system?! You get to type in actual questions if you want! No matter that it doesn't work most of the time, unless you mention a triggering word or phrase. It's still what I want in a dialogue system: to be able to ask whatever I want, not to have things pre-selected for me.Final word: as games of this type go, Might and Magic is what you want to buy, but still, the Wizardry titles are not so bad.
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