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Title: An essential book for every serious graphics developer
Review: This is a mammoth undertaking that was necessary in today's market of Windows-dominated graphics applications. This book may be too much for a beginner. However, for the serious graphics developer, this is a must-have reference and handbook all-in-one. Before seeing this book, my favourite hard-core computer graphics book was "Computer Graphics" by James D. Foley and Andries van Dam. This "black book" does an better job when it comes to the Microsoft Windows-specific approach of doing things. From page one it jumps into a direct explanation of topics. It cuts through the chase when it comes to developing high-performance applications. The examples are in C++ however as a Delphi developer, I used it effectively in a major project that involved both video capturing and image processing in the medical software industry.
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