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Title: Great introductory book!
Review: This is actually a good book, though it does not provide a "step by step" introduction, but more of a coarse overview of various topics. There's a small revision of mathematical basics, but I recommend you buy a complimentary book like Roger's "Mathematical Elements for Computer Graphics" to fill the gap if you're not mathematically liberate.Actually one of the key features is the large bibliography with references to tons of books, papers and websites.I recommend this book to everyone new to the topic, as it really helps to get a foot in the door and provides a great overview of various 3D-related topics, plus many links to further resources. Though it lacks the necessary details to directly turn everything into code, it shows you which techniques are available and where to learn about them.Definetely recommended!
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