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Title: Not what the world needs
Review: On page 7: "[UI] must have complexity, be interesting, have intensity, depth and richness, and be distinctive. It must have length, in its finish and in our memory, engage our minds, make us think about it."If all my software had a user interface as defined by the term above, I would get no work done. And with the number of software titles available, if they all tried to be complex and deep, and distinctive, surely users will suffer. This is just one example, but I strongly believe that this book starts off on the wrong foot. And it even says to come back to that chapter so to remind yourself which foot you are suppose to be starting from. This book is NOT going to improve interfaces.
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