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Title: SimCity is [fading]
Review: I've played since the original SimCity, on a Commodore 128. The last SimCity, SimCity 3000, was a letdown, and after a week of play, it seems as if the folks at EA/Maxis have lost sight of what this game is all about. You now have to chase after every little fire, there is no sandbox mode for creative play and city building, it's impossible to build a small town with a high living standard, and so on.My impression is that EA thinks Will Wright designed SimCity to be a strategy game. He didn't. He designed it to be a TOY. Something that creative types - especially older gamers such as myself - could sculpt with. Apparently EA/Maxis believes that all gamers have the mentality of 12 year old males with water on the brain. They don't.The second star is for the graphics. They're nice. So what. "Tropico" and "Stronghold," more modest games, are soothing compared to all this micromanagement, constriction, and inanity.
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