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Title: VC++ 6 Crash course & a dab of gaming programming
Review: If you are a beginner with intermediate attributes(or one level up from beginner but not yet an intermediate programmer) in C or Java, this VC++ 101 crash course is for you. Sousa does not go into much detail with Dx but rather uses Mirus to deal with Directx. Which means you have to use Mirus header files to program games. Which brings questions like: Why use an intermediary? Why not go straight to the source?Although I did enjoyed Chapter 17: Data Structure and Algorithms, I do think that the book spends too much time teaching VC6 and encompasses too little on game programming.This book did not give justice to it's Title.
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