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Title: An Electronic Eye Chart
Review: Is there a point to this game? No, not really. It seems that Activision wants to test our vision and ruin our hearing at a stroke. Inherent Evil contains no puzzles that involve logic, you simply must be able to spot the tiny, little clue in a tiny, little corner of the screen at a place in the game you thought you had thoroughly searched before. Also, while optically straining, the game manages to be auditorily cruel. The music and dialogue are at incompatable levels; the former engulfing the latter and rendering it indecipherable. In order to hear the dialogue, so that you may follow the story, you must allow yourself to be punished with music that is vaugely tolerable when it is not insanely off key.So do yourself a favor, if you buy this game and for the holy love of Mary, shut off your volume whenever you enter the elevator; this is the true Evil inherent in the game: The Elevator Music.
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