Negative Positive
Title: The worst handbook to date!
Review: I am sorry for all of you that believe this book was the best one of the series. I am afraid to say it, but TSR really struggled when trying to make this. The kits were weak. They lacked reason for playing. Unlike the other books, this one did an extremely poor job with kits. It merely described the role and description of them. Whereas the other books added to the suggested proficiencies and special benefits and hindrances. That is what many people are looking for when buying handbooks. It is easy to decide to play an acrobatic thief, but it is difficult to determine benefits and hindrances. Perhaps they could have added something to the extent of acrobat thieves, being members of a traveling circus. Having the benefits of wealth and contacts, but the hindrance of always travelling. However, I did have to give the book two stars for its section on guilds.
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