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Review title: In the right direction, but ...
Product review: This game adds the supply dimension into the RTS equation. All military units consume food every month, and all units fielded in the battlefield will gradually wear off, and have to rest in camps. This makes the game so much more strategical (as opposed to tactical), as players have to balance a big army and financial feasibility.However, the game is so TEDIOUS !! The game does not start with a fast scout unit with good line of sight, and the fog of war is not designed well. So a player has to spend a lot of time scouting. Before a battle, a player has to build a supply wagon, and assign villagers to stock it up with food. And it takes FOREVER !!So, with so much meaningless micro-management required, there is little time to think about strategy. And without strategy, this game is definitely inferior to some of the better titles on the market.
