Title: Nowhere near the others
Review: As far role-playing concerned, this game is awful.The replay value is nil, because the plot is too centralized to the game, and you can only go to one place at a time. That would be vaguely annoying if not for the forced play: The areas are not an expansive wilderness packed with quests to complete and people to help. The wilderness is packed with monsters, usually exclaiming the same thing every time they die, until you get to the big lead bad guy who just says "How did I fail?" Then collapses. Then you go back to town and get congratulated for saving everybody once again, or return to fix some problem, and start over, doing the same, monotonous thing over and over again.The dungeon crawls are bearable, but overall, I wouldn't suggest buying this game. It's a better waste of time to just replay Baldur's Gate 2, Torment, or one of those.(Also, I couldn't find a single 2nd level spell scroll for my wizard after playing through the game twice. What's up with that?)
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