Title: Good ideas, bad fiction
Review: I enjoyed this book overall; I'd happily read nonfiction from this author, and I'd love to see the roleplaying campaign this story is obviously adapted from. (Which puts it above Ed Greenwood's books...not that this is strong praise).That said, the ending is one of the most poorly-designed and anticlimactic set pieces in the history of fiction. Allies and villains pop up and fall down like rodents in a whack-a-mole game, and display about as much depth and character development. Many parts of the plot read like the author came up with them by rolling percentile dice and checking some sort of random adventure table.This is a book I could happily quote from, but not one I could recommend.
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