Title: Sophomore slump
Review: The SoU expansion pack was no where near as good as the core NWN campaign. The story line was uninspiring, the maps were rather boring, the whole adventure was just too linear. You really had very few options of any kind, it just kind of spoon fed each step to you. I also found the coding of the maps to be weak. There were parts of floors I couldn't walk on, extremely awkward paths my character would be forced to take to navigate obstacles. Plus, halfway thru the campaign, Tomi just flat out stopped trying to deactivate traps or unlock doors, despite me trying to modify his behavior repeatedly. That really s**ked because I didn't have nearly the deactivate trap or unlock skills I needed at that point. Treasure chest and barrels were a LOT more sparse than the base campaign. All in all, it looked like someone just threw it together too quickly, with little real play testing, and a ho-hum story.
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