Title: Tedious and Slow
Product review: I've had this game for a few months now. At first I loved it. Learning about each individual element of the game (e.g., the miracles, the creature, the villagers, the islands, the opposing gods) was fun and promised for exciting gameplay. Unfortunately, knitting all of the elements together into a comprehensive whole is one area where Black & White needs work. For instance, in order to accomplish anything, you are forced to "increase your influence"--that is, you cannot interact directly with any area of the island that is not under your influence. To gain influence, you have to demonstrate to the neighboring villagers that you are a powerful god by tossing rocks, trees, people, fireballs, whatever over their heads so they fear and/or are amazed by you. This becomes very tedious. It takes ages to gain the influence you need and the process to gain it is not very fun.Alas, I wanted so much to love this game, but it's just too repetitive and slow.
Would you say this review depicts the product in a flattering or unflattering light?
