Title: It should be called "Stories about terrain for teenagers"
Product review: I am beginner to terrain programming but:If you want to learn how to load heightmap or to generate it, this book is for you. If you want to learn something about algorithms, you would bless whitepapers after reading that. Trents explanations on algorithms are kind of:"Phew! That's a lot of pseudo-code and lot of ugly little bit shifting/masking ops! Well, never fear. It's all a lot simpler than it looks." - explanation to extremely hard to understand code (a lot of k,cx,ix, (index==0?1:-1)&3 type of code, etc)Style of this book gives me idea that it was written for about 15-year old teenagers, his jokes are even not funny at all. (about 10% of book are his jokes)Code is pretty slow and he USES OPENGL, making his programs completly useless for game developers. I'm really disapointed wasting my money. I gave 2 stars because now I know few ways for generating heightmaps and for whitepapers available to download for free from elsewhere...
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