Title: With todays standardsm this book is good
Product review: As the previous reviews said, the book covers direct3d, directDraw, directInput and DirectSound, which i found no other book which does.It does however ALSO cover 3d-maths and theorems, physics, some AI, clever optimizations in 3d-rendering and some other tricks of the trade, some of them being so new, only the latest 3d-cards have implemented them. The included cd has demos or freeware of all the software needed to make a complete game, save the c++ compiler.The fact that it uses the directX API only, is of course because this is what people today, using c++, most likely will use.In conclusion, i would've given this book 5 stars, if it wasn't for the fact that it has no complete source code examples, making it necesary to know window-management and include-requirements.
Would you say this review depicts the product in a flattering or unflattering light?
