Title: Why no positive reinforcement?
Product review: I'm a parent of 2 children, 5 and 2. Both find this, as well as all Humongous software, quite a bit of fun. My problem, as a parent, is that after working on clues and spending as much as an hour getting through the game, all the positive reinforcement goes to the onscreen character, (Freddi Fish/Putt-Putt) and the child is left empty. Why on earth doesn't Putt-Putt acknowledge the child as the reason the game was solved? Accolades are heaped on Putt-Putt, while my five year old looks on with an expression frustration hoping someone onscreen will talk with her. Great games from Humongous, but they need to work more directly with the children playing them.
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