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Title: The cover looks cute, but the inside is horror.
Review: The book does not cover DirectX in a good general ways, like books "DirectX 7.0 in 24 Hours" do. The code is explained, but as soon as you want to make a game which is different from the game explained in the book, you will have to seek a lot of tutorials. The directdraw techniques are the worsed, I could not even get my code to show me good 24 bits graphics instead of the 16 bits used in the book. Others books explain how DirectX functions work, what you can do with it. This book is not a good start for DirectX understanding, there are much better books out there. If you want to learn game programming, use general DirectX books, they will explain what you can need to know. You will understand yourself how to put your DirectX knowledge to game programming use. This book just looks cute on the bookshell. -- Words of some one who is programming DirectX for a few years, and has read the right books on it.
