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Title: awesome expansion for civ addicts
Review: I have never regretted buying Conquests the day it came out, even though I see now I could have saved $20 by waiting. The seven included scenarios are incredible, and each requires new thinking -- in the Mesoamerican scenario, for example, you can settle on mountains, and your javelin throwers can "enslave" the enemy, converting a defeated warrior into a worker. There are new mines to build and treasures to transport in the Age of Discovery, and you win by building ancient wonders in the ancient Mesopotamian scenario. Some of these changes are in the epic game (new wonders, new civs), but most are specific to the Conquest scenarios. There are a couple of bugs but gameplay is incredibly addicting for anyone who already finds they spend too much time trying to build one more Immortal so the Persians can kill those pesky Hoplites and destroy Greece... again.
