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Title: Warning: Read before buying!
Review: As a C++ developer recently tasked to design a "rules-engine" for a real-time application, I purchased this book with the hope of discovering an alternative to a "true" rule-engine (i.e., one that utilizes rule chaining and a pattern matching algorithm).Although this book does give a step-by-step description of how to implement a "rules-engine" using Microsoft Access and Visual Basic for Applications, there is absolutely no discussion of how a rules-engine could be implemented in any other development environment.The relevant material in the book could easily be presented in about 200 pages or less. Rules are not really addressed until chapter 15. Most of the early chapters deal with such topics that are tangential at best. Just one chapter discussing the differences between the type of rule-engine described in the book and an expert system type of rule-engine would have made the book useful.
