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Title: Should be called an adventure accessory instead of a novel
Review: This "novel" lacks the depth of other TSR books. It seems to be taken directly from a AD&D adventure: I don't like to read details about spells like a quote from the Dungeon Masters Guide. It is ok on a game but not on a novel. On a novel you describe the effects of a spell, not its name. The rest of the book follows the same style. Use it as a draft for a role play adventure. If you want a real good novel, apart from the classics, try Nightwatch, also from TSR.
