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Title: The best book yet for learning DirectX and Win32 programming
Review: Yet another incredible offering from Andre Lamothe. This book gives an excellent treatment to Win32 programming before diving into DirectX. It's an extremely easy read. It's been less than 3 weeks since I've bought this book and I'm already well underway to converting my old DOS library (based on Andre Lamothe's Black Art of 3D Game Programming) to work in DirectX. If you're looking to make 3D games, I still recommend this book, but you will need some additional text (perhaps Tricks of the 3D Game Programming Gurus). A must-have book for anyone who's interested in Windows game development.
