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Title: This book is required reading
Review: I can do more than recommend this book; I've made it the required text for a series of courses that I teach on Computer Game Design at a Midwestern U.S. University.There are many good 'code' books. We've all bought them and they have a practical life of about 6 months before new hardware makes them obsolete. "Game Architecture and Design" is not just a 'code' book. It is the first comprehensive study that I've read that deals specifically with the issues of Computer Game Design and Computer Game Team Management.This book is a great read. It is a well thought out explanation of the intricacies of the Computer Game Industry and the entire process of Computer Game Development from start to finish.
