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Title: Should be titled Windows Game Programming
Review: I am not saying the book is all bad, but it sure doesn't follow its title. What I don't understand is why the author fails to mention DirectX in the title, although there is a three-hundred-page-long chapter on that.On the other hand, the author seemed to believe that the word multiplayer will describe the book's contents well. I don't think that's very fair, because you won't find any solutions to real problems on multiplayer game development. When you are looking for such stuff in this book, you will find importnant chapters like Network Synchronization, covered on one complete page!All in all you might like the book if you want to learn some DirectX programming, but if you would like to learn language independent multiplayer game programming, there is not much this book can do for you.
