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Title: Thoughts after day one
Review: I enjoy it very much so far.By the way as someone who played(or not as the case maybe) EQ, AC, and AO on their first day, Dark age of Camelot has had an amazingly stable launch.<knock on wood>Rough idea with DAoC is all all players on server pick one of three realms.Albion:English, Hibernia:Celtic, Midgard:VikingThe main focus of the game is to have the players of these 3 realms fight with each other. This isn't sane until you reach a lowish middle level ~20 (level cap is 50 currently). The game has large quests, usually made up of 3 or more steps, and small quests, task they are called which a single step. It features crafting which is in not depentant on character level, and is very anti Carpal Tunnel (Crafting skills depentant on having items in bulk, using skills on timers). Still little problems on thier launch day, bigest one being none of the thief classes are actually complete.
