Title: An excellent resource for beginners, yet seriously outdated.
Product review: This book provides you with the basics of game design, development, and 3d graphics. It seemed quite good until I reached the part on 3d graphics. It starts out talking about the many forms of 3d grahics engine, yet only discusses one, ray casting. It shows you how to make a Wolfenstein 3d type graphics engine, which was fine at the time the book was written, yet dosn't cut it anymore. It donsn't even touch z-buffering, lighting, fog, or any other particle affects, and dosn't give you a clue how to display any graphics that are up to todays standards. The bottom line is, good for beginners, but very outdated.
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