Title: Great book, a must buy
Product review: This book is a great book for anyone who wants to learn how to create photorealistic 3D art. This is the only book I've seen that covers it all, from modeling to texturing to camera and lightning angles. It covers how to put dents and dings in your models, how to put dust, dirt and grime layers on them, and a lot of other techniques. There are tutorials in almost every chapter, which can be applied in almost every 3d package. There are also appendices at the back with information on different materials, metal, plastic, and rubber, giving all information neccessary to recreate them using procedural textures. There are also sections giving IOR values for various transparent materials and light colors in Kelvins for various light sources.This book is something I've been looking for for a long time. Run out and get it right away!
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