Title: Fighting + Choice = Awesome
Product review: In most RTS games, the accumulation of resources is the first and foremost goal of any player. Without enough resources, you're sure to lose to better equipped enemies. While this is true in Dawn of War, the resources are Requisition and Power, which advance at a constant rate depending on the number of strategic points you hold and the number of power stations you've built. This means that, while your primary goal is to get resources (particularly requisition), to do this you must fight everyone else for the strategic points, placing fighting (the true reason to play an RTS) as the primary goal, instead of "waiting for my civilian to collect enough wood."Further, with The Dark Crusade, the campaign takes on a whole new level: the level of Risk, where you must gain control of provinces individually to win the entire game. This gives the player another level of tactical choices to use, and the more choice, the better.
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