Title: Good for All Ages
Product review: This game had four kids, ages 14 to 8 playing it on the floor at Grandma's house. We already owned "Rush hour" so we thought this game was very similar. Younger kids might need adult assistance to get started. It teaches spatial relationships and process thinking because you have to get the guy (who looks like the guy in the old Mousetrap game) from here to there by a series of of connected movements. Players have to decide which towers to knock over to build a path to help the guy reach the red cube. When the 14 year old played "advanced level," she had some challenge with this. It's not electronic, which is a plus, and requires some concentration, another plus, and materials are colorful and durable. One or more child can play, so this could be a good "waiting room" diversion. It might be more fun if it had a timer so you could play in teams. Easily done.
Would you say this review depicts the product in a flattering or unflattering light?
