Title: Valiant attempt by Avalon Hill, but a flawed one all the same..
Product review: This attempt by Avalon Hill to create a Word War I air fighting game is basically flawed, but that does not mean it is not fun in a way.The game is very simple to learn and play, but with enough rules that simulate fairly ok dog fihgts in World War I. What dooms the game is, basically, it's letality. The "mpossible maneuver" that the rules allows you to makes that everyone fires at anyone at every turn.Such was the concept wrong, that Avalon Hill tried to correct that by releasing the much more complex (and realistic) "KNIGHTS OF THE AIR".RICHTHOFEN'S WAR is not bad. But there's no sense in playing it again and again. AIR FORCE (World War II) is so much superior to it. KNIGHTS OF THE AIR also is (although it is not so easy to explain to first-timpe players).
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