Title: Lightweight and narrow
Product review: This book preaches about how to make a clone of an action game without really explaining the principles behind why a good game is good or the art of computer game design.I found that it often contradicted Game Design Theory & Practice by Richard Rouse which is a much better book as it explains the principles of design with support from many experts rather than just saying that all games should be done a certain way.Bates' book is quick and easy to read but not inspiring or thought provoking. Most of it was just common sense.
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