module.exports = nativeDescription: "čeština", englishDescription: "Czech", translation:
#  new_home:
#    slogan: "The most engaging way to learn real code."
#    classroom_edition: "Classroom Edition:"
#    learn_to_code: "Learn to code:"
#    play_now: "Play Now"
#    im_a_teacher: "I'm a Teacher"
#    im_a_student: "I'm a Student"
#    learn_more: "Learn more"
#    classroom_in_a_box: "A classroom in-a-box for teaching computer science."
#    codecombat_is: "CodeCombat is a platform <strong>for students</strong> to learn computer science while playing through a real game."
#    our_courses: "Our courses have been specifically playtested <strong>to excel in the classroom</strong>, even for teachers with little to no prior programming experience."
#    watch_how: "Watch how CodeCombat is transforming the way people learn computer science."
#    top_screenshots_hint: "Students write code and see their changes update in real-time"
#    designed_with: "Designed with teachers in mind"
#    real_code: "Real, typed code"
#    from_the_first_level: "from the first level"
#    getting_students: "Getting students to typed code as quickly as possible is critical to learning programming syntax and proper structure."
#    educator_resources: "Educator resources"
#    course_guides: "and course guides"
#    teaching_computer_science: "Teaching computer science does not require a costly degree, because we provide tools to support educators of all backgrounds."
#    accessible_to: "Accessible to"
#    everyone: "everyone"
#    democratizing: "Democratizing the process of learning coding is at the core of our philosophy. Everyone should be able to learn to code."
#    forgot_learning: "I think they actually forgot that they were learning something."
#    wanted_to_do: " Coding is something I've always wanted to do, and I never thought I would be able to learn it in school."
#    builds_concepts_up: "I like how CodeCombat builds the concepts up. It's really easy to understand and fun to figure it out."
#    why_games: "Why is learning through games important?"
#    games_reward: "Games reward the productive struggle."
#    encourage: "Gaming is a medium that encourages interaction, discovery, and trial-and-error. A good game challenges the player to master skills over time, which is the same critical process students go through as they learn."
#    excel: "Games excel at rewarding"
#    struggle: "productive struggle"
#    kind_of_struggle: "the kind of struggle that results in learning that’s engaging and"
#    motivating: "motivating"
#    not_tedious: "not tedious."
#    gaming_is_good: "Studies suggest gaming is good for children’s brains. (it’s true!)"
#    game_based: "When game-based learning systems are"
#    compared: "compared"
#    conventional: "against conventional assessment methods, the difference is clear: games are better at helping students retain knowledge, concentrate and"
#    perform_at_higher_level: "perform at a higher level of achievement"
#    feedback: "Games also provide real-time feedback that allows students to adjust their solution path and understand concepts more holistically, instead of being limited to just “correct” or “incorrect” answers."
#    real_game: "A real game, played with real coding."
#    great_game: "A great game is more than just badges and achievements - it’s about a player’s journey, well-designed puzzles, and the ability to tackle challenges with agency and confidence."
#    agency: "CodeCombat is a game that gives players that agency and confidence with our robust typed code engine, which helps beginner and advanced students alike write proper, valid code."
#    request_demo_title: "Get your students started today!"
#    request_demo_subtitle: "Request a demo and get your students started in less than an hour."
#    get_started_title: "Set up your class today"
#    get_started_subtitle: "Set up a class, add your students, and monitor their progress as they learn computer science."
#    request_demo: "Request a Demo"
#    setup_a_class: "Set Up a Class"
#    have_an_account: "Have an account?"
#    logged_in_as: "You are currently logged in as"
#    computer_science: "Our self-paced courses cover basic syntax to advanced concepts"
#    ffa: "Free for all students"
#    coming_soon: "More coming soon!"
#    courses_available_in: "Courses are available in JavaScript and Python. Web Development courses utilize HTML, CSS, and jQuery."
#    boast: "Boasts riddles that are complex enough to fascinate gamers and coders alike."
#    winning: "A winning combination of RPG gameplay and programming homework that pulls off making kid-friendly education legitimately enjoyable."
#    run_class: "Everything you need to run a computer science class in your school today, no CS background required."
#    goto_classes: "Go to My Classes"
#    view_profile: "View My Profile"
#    view_progress: "View Progress"
#    go_to_courses: "Go to My Courses"
#    want_coco: "Want CodeCombat at your school?"

  nav:
    map: "Mapa"
    play: "Úrovně" # The top nav bar entry where players choose which levels to play
    community: "Komunita"
    courses: "Kurzy"
    blog: "Blog"
    forum: "Fórum"
    account: "Účet"
    my_account: "Můj Účet"
    profile: "Profil"
    home: "Domů"
    contribute: "Přispívat"
    legal: "Licence"
    privacy: "Soukromí"
    about: "O stránkách"
    contact: "Kontakt"
    twitter_follow: "Sledovat na Twitteru"
    my_classrooms: "Moje Třídy"
    my_courses: "Moje Kurzy"
    careers: "Kariéry"
    facebook: "Facebook"
    twitter: "Twitter"
    create_a_class: "Vytvořit Třídu"
    other: "Jiné"
    learn_to_code: "Nauč se kódit!"
    toggle_nav: "Přepnout navigaci"
    schools: "Školy"
    get_involved: "Zapojit se"
    open_source: "Open source (GitHub)"
    support: "Podpora"
    faqs: "FAQ"
#    copyright_prefix: "Copyright"
#    copyright_suffix: "All Rights Reserved."
    help_pref: "Potřebujete pomoc? Email"
    help_suff: "a my se ozveme!"
    resource_hub: "Resource Hub"
#    apcsp: "AP CS Principles"
#    parent: "Parents"

  modal:
    close: "Zavřít"
    okay: "Budiž"

  not_found:
    page_not_found: "Stránka nenalezena"

  diplomat_suggestion:
    title: "Pomozte přeložit CodeCombat!" # This shows up when a player switches to a non-English language using the language selector.
    sub_heading: "Potřebujeme vaše dovednosti."
    pitch_body: "Přestože vyvíjíme CodeCombat v angličtině, máme spoustu hráčů z celého světa a mnozí z nich by si rádi zahráli česky, neboť anglicky neumí. Pokud anglicky umíte, přihlaste se prosím jako Diplomat a pomozte nám v překladu webu i jednotlivých úrovní."
    missing_translations: "Dokud nebude vše přeloženo, bude se vám na zatím nepřeložených místech zobrazovat text anglicky."
    learn_more: "Dozvědět se více o Diplomatech"
    subscribe_as_diplomat: "Přihlásit se jako Diplomat"

  play:
#    anon_signup_title_1: "CodeCombat has a"
#    anon_signup_title_2: "Classroom Version!"
#    anon_signup_enter_code: "Enter Class Code:"
#    anon_signup_ask_teacher: "Don't have one? Ask your teacher!"
#    anon_signup_create_class: "Want to create a class?"
#    anon_signup_setup_class: "Set up a class, add your students, and monitor progress!"
#    anon_signup_create_teacher: "Create free teacher account"
    play_as: "Hrát jako" # Ladder page
    get_course_for_class: "Přiřaď Herní Vývoj a jiné do svých tříd!"
    request_licenses: "Kontaktujte specialisty naší školy pro více detailů."
    compete: "Soupeřit!" # Course details page
    spectate: "Dívat se" # Ladder page
    players: "hráči" # Hover over a level on /play
    hours_played: "hodin nahráno" # Hover over a level on /play
    items: "Předměty" # Tooltip on item shop button from /play
    unlock: "Odemknout" # For purchasing items and heroes
    confirm: "Potvrdit"
    owned: "Vlastněné" # For items you own
    locked: "Zamčené"
    available: "Dostupné"
    skills_granted: "Nabyté dovednosti" # Property documentation details
    heroes: "Hrdinové" # Tooltip on hero shop button from /play
    achievements: "Úspěchy" # Tooltip on achievement list button from /play
    settings: "Nastavení" # Tooltip on settings button from /play
    poll: "Hlasování" # Tooltip on poll button from /play
    next: "Další" # Go from choose hero to choose inventory before playing a level
    change_hero: "Změnit hrdinu" # Go back from choose inventory to choose hero
    change_hero_or_language: "Změnit hrdinu nebo jazyk"
    buy_gems: "Zakoupit drahokamy"
    subscribers_only: "Pouze předplatitelé!"
    subscribe_unlock: "Předplaťte si pro odemknutí!"
    subscriber_heroes: "Předplaťte si dnes pro okamžité odemčení Amary, Hushbauma a Hattoriho!"
    subscriber_gems: "Předplaťte si dnes pro nákup tohoto hrdiny za drahokamy!"
    anonymous: "Anonymní hráč"
    level_difficulty: "Obtížnost: "
    awaiting_levels_adventurer_prefix: "Vypouštíme pět úrovní každý týden." # {change}
    awaiting_levels_adventurer: "Přihlašte se jako Dobrodruh"
    awaiting_levels_adventurer_suffix: "abyste jako první hráli nejnovější úrovně."
    adjust_volume: "Nastavení hlasitosti"
    campaign_multiplayer: "Multiplayer Aréna"
    campaign_multiplayer_description: "...ve které programujete proti jiným hráčům."
#    brain_pop_done: "You’ve defeated the Ogres with code! You win!"
#    brain_pop_challenge: "Challenge yourself to play again using a different programming language!"
#    replay: "Replay"
#    back_to_classroom: "Back to Classroom"
#    teacher_button: "For Teachers"
#    get_more_codecombat: "Get More CodeCombat"

#  code:
#    if: "if" # Keywords--these translations show up on hover, so please translate them all, even if it's kind of long. (In the code editor, they will still be in English.)
#    else: "else"
#    elif: "else if"
#    while: "while"
#    loop: "loop"
#    for: "for"
#    break: "break"
#    continue: "continue"
#    pass: "pass"
#    return: "return"
#    then: "then"
#    do: "do"
#    end: "end"
#    function: "function"
#    def: "define"
#    var: "variable"
#    self: "self"
#    hero: "hero"
#    this: "this"
#    or: "or"
#    "||": "or"
#    and: "and"
#    "&&": "and"
#    not: "not"
#    "!": "not"
#    "=": "assign"
#    "==": "equals"
#    "===": "strictly equals"
#    "!=": "does not equal"
#    "!==": "does not strictly equal"
#    ">": "is greater than"
#    ">=": "is greater than or equal"
#    "<": "is less than"
#    "<=": "is less than or equal"
#    "*": "multiplied by"
#    "/": "divided by"
#    "+": "plus"
#    "-": "minus"
#    "+=": "add and assign"
#    "-=": "subtract and assign"
#    True: "True"
#    true: "true"
#    False: "False"
#    false: "false"
#    undefined: "undefined"
#    null: "null"
#    nil: "nil"
#    None: "None"

  share_progress_modal:
    blurb: "Děláš velké pokroky!  Řekni někomu, co jsi se už naučil s CodeCombat." # {change}
    email_invalid: "Neplatná e-mailová adresa."
    form_blurb: "Vložte jejich e-mail níže a my už je kontaktujeme!"
    form_label: "E-mailová adresa"
    placeholder: "e-mailová adresa"
    title: "Výborná práce, učni"

  login:
    sign_up: "Vytvořit účet"
#    email_or_username: "Email or username"
    log_in: "Přihlásit"
    logging_in: "Přihlašování"
    log_out: "Odhlásit"
    forgot_password: "Zapomenuté heslo?"
    finishing: "Dokončování"
    sign_in_with_facebook: "Přihlásit přes Facebook"
    sign_in_with_gplus: "Přihlásit přes Google+"
    signup_switch: "Chcete si založit účet?"

  signup:
#    complete_subscription: "Complete Subscription"
    create_student_header: "Vytvořit účet pro studenta"
    create_teacher_header: "Vytvořit účet pro učitele"
    create_individual_header: "Vytvořit účet pro jednotlivce"
    email_announcements: "Dostávat novinky emailem" # {change}
#    sign_in_to_continue: "Sign in or create an account to continue"
#    teacher_email_announcements: "Keep me updated on new teacher resources, curriculum, and courses!"
    creating: "Vytvářím účet..."
    sign_up: "Přihlášení"
    log_in: "zadejte vaše heslo"
    required: "Nejprve se musíte přihlásit."
    login_switch: "Máte již účet?"
#    optional: "optional"
#    connected_gplus_header: "You've successfully connected with Google+!"
#    connected_gplus_p: "Finish signing up so you can log in with your Google+ account."
#    connected_facebook_header: "You've successfully connected with Facebook!"
#    connected_facebook_p: "Finish signing up so you can log in with your Facebook account."
#    hey_students: "Students, enter the class code from your teacher."
    birthday: "Datum narození"
#    parent_email_blurb: "We know you can't wait to learn programming &mdash; we're excited too! Your parents will receive an email with further instructions on how to create an account for you. Email {{email_link}} if you have any questions."
#    classroom_not_found: "No classes exist with this Class Code. Check your spelling or ask your teacher for help."
    checking: "Kontroluji..."
    account_exists: "Tento email se již používá:"
    sign_in: "Přihlašte se"
    email_good: "Email se zdá být v pořádku!"
    name_taken: "Uživatelské jméno je zabrané! Co tak {{suggestedName}}?"
    name_available: "Uživatelské jméno je k dispozici!"
    name_is_email: "Uživatelské jméno nesmí být email"
    choose_type: "Zvolte si typ účtu:"
    teacher_type_1: "Vyučujte programování s CodeCombatem!"
    teacher_type_2: "Nastavte si svou třídu"
#    teacher_type_3: "Access Course Guides"
    teacher_type_4: "Prohlížejte si pokroky studentů"
    signup_as_teacher: "Založit účet jako učitel"
    student_type_1: "Nauč se programovat při hraní zajímavé hry!"
    student_type_2: "Hrej si se svou třídou"
    student_type_3: "Soutěž v arénach"
    student_type_4: "Vyber si svého hrdinu!"
    student_type_5: "Připrav si svůj třídní kód!"
    signup_as_student: "Založit účet jako student"
    individuals_or_parents: "Jednotlivci a rodiče"
    individual_type: "Pro hráče, kteří se učí programovat samostatně. Rodiče by si měli založit účet zde."
    signup_as_individual: "Založit účet jako jednotlivec"
    enter_class_code: "Zadej svůj třídní kód"
    enter_birthdate: "Zadejte datum narození:"
    parent_use_birthdate: "Rodiče, použijte své vlastní datum narození."
    ask_teacher_1: "Požádej svého učitele o třídní kód."
    ask_teacher_2: "Nejste součástí žádné třídy? Vytvořte si "
    ask_teacher_3: "účet pro jednotlivce"
    ask_teacher_4: "."
#    about_to_join: "You're about to join:"
#    enter_parent_email: "Enter your parent’s email address:"
#    parent_email_error: "Something went wrong when trying to send the email. Check the email address and try again."
#    parent_email_sent: "We’ve sent an email with further instructions on how to create an account. Ask your parent to check their inbox."
    account_created: "Účet vytvořen!"
#    confirm_student_blurb: "Write down your information so that you don't forget it. Your teacher can also help you reset your password at any time."
    confirm_individual_blurb: "Zapište si přihlašovací údaje, budete je později potřebovat. Ověřte svůj email, abyste si mohl/a obnovit účet v případě, že zapomenete heslo - zkontrolujte si příchozí poštu!"
    write_this_down: "Zapište si:"
    start_playing: "Začít hrát!"
#    sso_connected: "Successfully connected with:"
    select_your_starting_hero: "Vyber si svého výchozího hrdinu:"
    you_can_always_change_your_hero_later: "Hrdinu si můžeš kdykoli změnit."
#    finish: "Finish"
#    teacher_ready_to_create_class: "You're ready to create your first class!"
#    teacher_students_can_start_now: "Your students will be able to start playing the first course, Introduction to Computer Science, immediately."
#    teacher_list_create_class: "On the next screen you will be able to create a new class."
#    teacher_list_add_students: "Add students to the class by clicking the View Class link, then sending your students the Class Code or URL. You can also invite them via email if they have email addresses."
#    teacher_list_resource_hub_1: "Check out the"
#    teacher_list_resource_hub_2: "Course Guides"
#    teacher_list_resource_hub_3: "for solutions to every level, and the"
#    teacher_list_resource_hub_4: "Resource Hub"
#    teacher_list_resource_hub_5: "for curriculum guides, activities, and more!"
#    teacher_additional_questions: "That’s it! If you need additional help or have questions, reach out to __supportEmail__."
#    dont_use_our_email_silly: "Don't put our email here! Put your parent's email."
#    want_codecombat_in_school: "Want to play CodeCombat all the time?"
#    eu_confirmation: "I agree to allow CodeCombat to store my data on US servers."
#    eu_confirmation_place_of_processing: "Learn more about the possible risks"
#    eu_confirmation_student: "If you are not sure, ask your teacher."
#    eu_confirmation_individual: "If you do not want us to store your data on US servers, you can always keep playing anonymously without saving your code."

  recover:
    recover_account_title: "Obnovení účtu"
    send_password: "Zaslat nové heslo"
    recovery_sent: "Email s obnovením byl zaslán."

  items:
    primary: "Hlavní"
    secondary: "Vedlejší"
    armor: "Zbroj"
    accessories: "Doplňky"
    misc: "Různé"
    books: "Spisy"

  common:
    back: "Zpět" # When used as an action verb, like "Navigate backward"
    coming_soon: "Již brzy!"
    continue: "Pokračovat" # When used as an action verb, like "Continue forward"
#    next: "Next"
#    default_code: "Default Code"
    loading: "Načítání..."
#    overview: "Overview"
#    processing: "Processing..."
    solution: "Řešení"
#    table_of_contents: "Table of Contents"
    intro: "Intro"
    saving: "Ukládání..."
    sending: "Odesílání..."
    send: "Odeslat"
    sent: "Odeslané"
    cancel: "Zrušit"
    save: "Uložit"
    publish: "Publikovat"
    create: "Vytvořit"
    fork: "Klonovat"
    play: "Hrát" # When used as an action verb, like "Play next level"
    retry: "Znovu"
    actions: "Akce"
    info: "Info"
    help: "Pomoc"
    watch: "Sledovat"
    unwatch: "Odsledovat"
    submit_patch: "Odeslat opravu"
    submit_changes: "Odeslat změny"
    save_changes: "Uložit změny"
    required_field: "povinné pole"

  general:
    and: "a"
    name: "Jméno"
    date: "Datum"
    body: "Tělo"
    version: "Verze"
    pending: "Nevyřízeno"
    accepted: "Přijato"
    rejected: "Odmítnuto"
    withdrawn: "Uzavřeno"
#    accept: "Accept"
#    accept_and_save: "Accept&Save"
#    reject: "Reject"
#    withdraw: "Withdraw"
    submitter: "Odesílatel"
    submitted: "Odesláno"
    commit_msg: "Popisek ukládání"
    version_history: "Seznam změn"
    version_history_for: "Seznam změn pro: "
    select_changes: "Vyberte dvě změny pro porovnání."
    undo_prefix: "Zpět"
    undo_shortcut: "(Ctrl+Z)"
    redo_prefix: "Znovu dopředu"
    redo_shortcut: "(Ctrl+Shift+Z)"
    play_preview: "Přehrát náhled současné úrovně"
    result: "Výsledek"
    results: "Výsledky"
    description: "Popis"
    or: "nebo"
    subject: "Předmět"
    email: "Email"
    password: "Heslo"
#    confirm_password: "Confirm Password"
    message: "Zpráva"
    code: "Kód"
    ladder: "Žebříček"
    when: "Když"
    opponent: "Protivník"
    rank: "Pořadí"
    score: "Skóre"
    win: "Vyhrané"
    loss: "Prohrané"
    tie: "Remízy"
    easy: "Jednoduché"
    medium: "Střední"
    hard: "Těžké"
    player: "Hráč"
    player_level: "Úroveň" # Like player level 5, not like level: Dungeons of Kithgard
    warrior: "Válečník"
    ranger: "Odstřelovač"
    wizard: "Kouzelník"
    first_name: "Jméno"
    last_name: "Příjmení"
    last_initial: "Střední iniciála"
    username: "Uživatelské jméno"
    contact_us: "Kontaktujte nás"
    close_window: "Zavřít okno"
    learn_more: "Víc informací"
#    more: "More"
#    fewer: "Fewer"
#    with: "with"

  units:
    second: "sekunda"
    seconds: "sekund"
#    sec: "sec"
    minute: "minuta"
    minutes: "minut"
    hour: "hodina"
    hours: "hodin"
    day: "den"
    days: "dní"
    week: "týden"
    weeks: "týdnů"
    month: "měsíc"
    months: "měsíců"
    year: "rok"
    years: "roků"

  play_level:
#    back_to_map: "Back to Map"
#    directions: "Directions"
#    edit_level: "Edit Level"
#    keep_learning: "Keep Learning"
#    explore_codecombat: "Explore CodeCombat"
#    finished_hoc: "I'm finished with my Hour of Code"
#    get_certificate: "Get your certificate!"
#    level_complete: "Level Complete"
#    completed_level: "Completed Level:"
#    course: "Course:"
    done: "Hotovo"
    next_level: "Další úroveň"
#    combo_challenge: "Combo Challenge"
#    concept_challenge: "Concept Challenge"
#    challenge_unlocked: "Challenge Unlocked"
#    combo_challenge_unlocked: "Combo Challenge Unlocked"
#    concept_challenge_unlocked: "Concept Challenge Unlocked"
#    concept_challenge_complete: "Concept Challenge Complete!"
#    combo_challenge_complete: "Combo Challenge Complete!"
#    combo_challenge_complete_body: "Great job, it looks like you're well on your way to understanding __concept__!"
#    replay_level: "Replay Level"
#    combo_concepts_used: "__complete__/__total__ Concepts Used"
#    combo_all_concepts_used: "You used all concepts possible to solve the challenge. Great job!"
#    combo_not_all_concepts_used: "You used __complete__ out of the __total__ concepts possible to solve the challenge. Try to get all __total__ concepts next time!"
#    start_challenge: "Start Challenge"
    next_game: "Další hra"
    languages: "Jazyky"
#    programming_language: "Programming language"
#    show_menu: "Show game menu"
    home: "Domů" # Not used any more, will be removed soon.
    level: "Úroveň" # Like "Level: Dungeons of Kithgard"
    skip: "Přeskočit"
    game_menu: "Herní menu"
    restart: "Restartovat"
    goals: "Cíle"
    goal: "Cíl"
#    challenge_level_goals: "Challenge Level Goals"
#    challenge_level_goal: "Challenge Level Goal"
#    concept_challenge_goals: "Concept Challenge Goals"
#    combo_challenge_goals: "Challenge Level Goals"
#    concept_challenge_goal: "Concept Challenge Goal"
#    combo_challenge_goal: "Challenge Level Goal"
    running: "Běžící..."
    success: "Úspěch!"
    incomplete: "Nedokončený"
    timed_out: "Vypršel čas"
    failing: "Selhání"
    reload: "Znovu načíst"
    reload_title: "Znovu načíst veškerý kód?"
    reload_really: "Opravdu chcete resetovat tuto úroveň do počátečního stavu?"
    reload_confirm: "Znovu načíst vše"
#    test_level: "Test Level"
    victory: "Vítězství"
    victory_title_prefix: ""
    victory_title_suffix: " Hotovo"
    victory_sign_up: "Přihlásit se pro uložení postupu"
    victory_sign_up_poke: "Chcete uložit váš kód? Vytvořte si účet zdarma!"
    victory_rate_the_level: "Ohodnoťte tuto úroveň: " # {change}
    victory_return_to_ladder: "Vrátit se na Žebříček"
    victory_saving_progress: "Ukládání postupu"
    victory_go_home: "Přejít domů"
    victory_review: "Připomínky!"
#    victory_review_placeholder: "How was the level?"
    victory_hour_of_code_done: "Skončili jste?"
    victory_hour_of_code_done_yes: "Ano, pro dnešek jsem skončil!"
    victory_experience_gained: "Získáno zkušeností"
    victory_gems_gained: "Získáno drahokamů"
#    victory_new_item: "New Item"
#    victory_new_hero: "New Hero"
#    victory_viking_code_school: "Holy smokes, that was a hard level you just beat! If you aren't already a software developer, you should be. You just got fast-tracked for acceptance with Viking Code School, where you can take your skills to the next level and become a professional web developer in 14 weeks."
#    victory_become_a_viking: "Become a Viking"
#    victory_no_progress_for_teachers: "Progress is not saved for teachers. But, you can add a student account to your classroom for yourself."
    tome_cast_button_run: "Spustit"
    tome_cast_button_running: "Spuštěné"
    tome_cast_button_ran: "Spuštěno"
    tome_submit_button: "Odeslat"
    tome_reload_method: "Znovu načíst původní kód pro tuto metodu" # {change}
    tome_available_spells: "Dostupná kouzla"
    tome_your_skills: "Vaše dovednosti"
    hints: "Nápověda"
    hints_title: "Nápověda č. {{number}}"
    code_saved: "Kód uložen"
    skip_tutorial: "Přeskočit (esc)"
    keyboard_shortcuts: "Klávesové zkratky"
    loading_start: "Začít úroveň"
#    loading_start_combo: "Start Combo Challenge"
#    loading_start_concept: "Start Concept Challenge"
    problem_alert_title: "Oprav si kód"
    time_current: "Nyní:"
    time_total: "Max:"
    time_goto: "Jít na:"
#    non_user_code_problem_title: "Unable to Load Level"
    infinite_loop_title: "Detekován nekonečný cyklus"
#    infinite_loop_description: "The initial code to build the world never finished running. It's probably either really slow or has an infinite loop. Or there might be a bug. You can either try running this code again or reset the code to the default state. If that doesn't fix it, please let us know."
#    check_dev_console: "You can also open the developer console to see what might be going wrong."
#    check_dev_console_link: "(instructions)"
    infinite_loop_try_again: "Zkusit znovu"
    infinite_loop_reset_level: "Resetovat úroveň"
    infinite_loop_comment_out: "Zakomentovat můj kód"
    tip_toggle_play: "Přepněte přehrávání/pauzu pomocí Ctrl+P."
    tip_scrub_shortcut: "Ctrl+[ a Ctrl+] pro přetočení a rychlý přesun." # {change}
    tip_guide_exists: "Klikněte na průvode uvnitř herního menu (nahoře na stránce), pro užitečné informace."
    tip_open_source: "CodeCombat je 100% open source!" # {change}
#    tip_tell_friends: "Enjoying CodeCombat? Tell your friends about us!"
    tip_beta_launch: "CodeCombat spustil svoji beta verzi v Říjnu, 2013."
    tip_think_solution: "Myslete na řešení, ne na problém."
    tip_theory_practice: "Teoreticky není žádný rozdíl mezi teorií a praxí. Ale v praxi ten rozdíl je. - Yogi Berra"
    tip_error_free: "Jsou dva způsoby jak psát programy bez chyb; jenom ten třetí funguje. - Alan Perlis"
    tip_debugging_program: "Pokud je ladění proces, při kterém se odstraňují chyby, programování tedy musí být proces, kterým se chyby přidávají. - Edsger W. Dijkstra"
    tip_forums: "Jděte na naše fóra a řekněte nám, co si myslíte!"
    tip_baby_coders: "V budoucnu budou i mimina Arcikouzelníky."
    tip_morale_improves: "Načítání bude probíhat, dokud se nezlepší morálka."
    tip_all_species: "Věříme ve stejné možnosti učení se programovat pro všechny druhy."
    tip_reticulating: "Síťování páteří."
    tip_harry: "Hej kouzelníku, "
    tip_great_responsibility: "S velkými dovednosti v programování přichází velká odpovědnost ladění."
    tip_munchkin: "Pokud nebudeš jíst zeleninu, munchkin půjde po tobě mezitím co budeš spát."
    tip_binary: "Je jenom 10 typů lidí na tomto světě: ti, kteří rozumí binání soustavě a ti, kteří jí nerozumí."
    tip_commitment_yoda: "Programátor musí mít nejhlubší oddanost, nejvážnější mysl. - Yoda"
    tip_no_try: "Dělej. Nebo nedělej. Avšak nikdy nezkoušej. - Yoda"
    tip_patience: "Trpělivost musíš mít, mladý Padawan. - Yoda"
    tip_documented_bug: "Zadokumentovaná chyba není chyba; je to funkce."
    tip_impossible: "Vždy se to zdá nemožné dokud to není dokončeno. - Nelson Mandela"
    tip_talk_is_cheap: "Mluvení je pro slabé. Ukaž mi kód. - Linus Torvalds"
    tip_first_language: "Nejvíce zničující věc, kterou se můžeš naučit je tvůj první programovací jazyk. - Alan Kay"
    tip_hardware_problem: "Q: Kolik programátorů je potřeba k výměně žárovky? Žádný. To je problém hardwaru."
    tip_hofstadters_law: "Hofstadterův zákon: Vše vždy trvá déle, než očekáváme, a to i když bereme v úvahu Hofstadterův zákon."
    tip_premature_optimization: "Předčasná optimalizace je původce všeho zla. - Donald Knuth"
    tip_brute_force: "V případě pochybností, použijte brute force. - Ken Thompson"
    tip_extrapolation: "Jsou jenom dva druhy lidí: ti, kteří mohou extrapolovat z nekompletních dat..."
    tip_superpower: "Kódování by se téměř dalo srovnávat se superschopnostmi."
    tip_control_destiny: "V opravdovém open source máte právo řídit svůj osud. - Linus Torvalds"
    tip_no_code: "Žádný kód není rychlejší než žádný kód."
    tip_code_never_lies: "Kód nikdy nelže, komentáře někdy ano. — Ron Jeffries"
    tip_reusable_software: "Předtím, než může být software znovu použitelný, musí být nejprve použitelný."
    tip_optimization_operator: "Každý jazyk má své optimalizace. Ve většině jazyku to je \"//\""
    tip_lines_of_code: "Měření postupu v programování podle počtu řádků je jako měření postupu stavby letadla podle váhy. — Bill Gates"
    tip_source_code: "Chci změnit svět, ale nechtějí mě dát k němu zdrojový kód."
    tip_javascript_java: "Porovnávat Javu a JavaScript je stejné, jako porovnávat auto a autoritu. - Chris Heilmann"
    tip_move_forward: "Ať už děláš cokoliv, vždy jdi dopředu. - Martin Luther King Jr."
    tip_google: "Máš problém, který nemůžeš vyřešit? Vygoogluj to!"
    tip_adding_evil: "Přidávání špetky zla."
#    tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven"
    tip_open_source_contribute: "Můžeš nám pomoct zlepšit CodeCombat!"
#    tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch"
#    tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus"
#    tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha"
#    tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen."
#    tip_solve_then_write: "First, solve the problem. Then, write the code. - John Johnson"
    tip_compiler_ignores_comments: "Někdy mám pocit, že kompilátor ignoruje moje komentáře."
    tip_understand_recursion: "Jediný způsob, jak pochopit rekurzi, je pochopit rekurzi."
#    tip_life_and_polymorphism: "Open Source is like a totally polymorphic heterogeneous structure: All types are welcome."
#    tip_mistakes_proof_of_trying: "Mistakes in your code are just proof that you are trying."
#    tip_adding_orgres: "Rounding up ogres."
#    tip_sharpening_swords: "Sharpening the swords."
#    tip_ratatouille: "You must not let anyone define your limits because of where you come from. Your only limit is your soul. - Gusteau, Ratatouille"
#    tip_nemo: "When life gets you down, want to know what you've gotta do? Just keep swimming, just keep swimming. - Dory, Finding Nemo"
#    tip_internet_weather: "Just move to the internet, it's great here. We get to live inside where the weather is always awesome. - John Green"
#    tip_nerds: "Nerds are allowed to love stuff, like jump-up-and-down-in-the-chair-can't-control-yourself love it. - John Green"
#    tip_self_taught: "I taught myself 90% of what I've learned. And that's normal! - Hank Green"
#    tip_luna_lovegood: "Don't worry, you're just as sane as I am. - Luna Lovegood"
#    tip_good_idea: "The best way to have a good idea is to have a lot of ideas. - Linus Pauling"
#    tip_programming_not_about_computers: "Computer Science is no more about computers than astronomy is about telescopes. - Edsger Dijkstra"
#    tip_mulan: "Believe you can, then you will. - Mulan"
#    project_complete: "Project Complete!"
#    share_this_project: "Share this project with friends or family:"
#    ready_to_share: "Ready to publish your project?"
#    click_publish: "Click \"Publish\" to make it appear in the class gallery, then check out what your classmates built! You can come back and continue to work on this project. Any further changes will automatically be saved and shared with your classmates."
#    already_published_prefix: "Your changes have been published to the class gallery."
#    already_published_suffix: "Keep experimenting and making this project even better, or see what the rest of your class has built! Your changes will automatically be saved and shared with your classmates."
#    view_gallery: "View Gallery"
#    project_published_noty: "Your level has been published!"
#    keep_editing: "Keep Editing"

#  apis:
#    methods: "Methods"
#    events: "Events"
#    handlers: "Handlers"
#    properties: "Properties"
#    snippets: "Snippets"
#    spawnable: "Spawnable"
#    html: "HTML"
#    math: "Math"
#    array: "Array"
#    object: "Object"
#    string: "String"
#    function: "Function"
#    vector: "Vector"
#    date: "Date"
#    jquery: "jQuery"
#    json: "JSON"
#    number: "Number"
#    webjavascript: "JavaScript"

#  amazon_hoc:
#    title: "Keep Learning with Amazon!"
#    congrats: "Congratulations on conquering that challenging Hour of Code!"
#    educate_1: "Now, keep learning about coding and cloud computing with AWS Educate, an exciting, free program from Amazon for both students and teachers. With AWS Educate, you can earn cool badges as you learn about the basics of the cloud and cutting-edge technologies such as gaming, virtual reality, and Alexa."
#    educate_2: "Learn more and sign up here"
#    future_eng_1: "You can also try to build your own school facts skill for Alexa"
#    future_eng_2: "here"
#    future_eng_3: "(device is not required). This Alexa activity is brought to you by the"
#    future_eng_4: "Amazon Future Engineer"
#    future_eng_5: "program which creates learning and work opportunities for all K-12 students in the United States who wish to pursue computer science."

#  play_game_dev_level:
#    created_by: "Created by {{name}}"
#    created_during_hoc: "Created during Hour of Code"
#    restart: "Restart Level"
#    play: "Play Level"
#    play_more_codecombat: "Play More CodeCombat"
#    default_student_instructions: "Click to control your hero and win your game!"
#    goal_survive: "Survive."
#    goal_survive_time: "Survive for __seconds__ seconds."
#    goal_defeat: "Defeat all enemies."
#    goal_defeat_amount: "Defeat __amount__ enemies."
#    goal_move: "Move to all the red X marks."
#    goal_collect: "Collect all the items."
#    goal_collect_amount: "Collect __amount__ items."

  game_menu:
    inventory_tab: "Inventář"
    save_load_tab: "Uložit/Načíst"
    options_tab: "Možnosti"
    guide_tab: "Průvodce"
    guide_video_tutorial: "Video Tutoriál"
    guide_tips: "Tipy"
    multiplayer_tab: "Multiplayer"
    auth_tab: "Registrovat se"
    inventory_caption: "Vybavte svého hrdinu"
    choose_hero_caption: "Vyberte hrdinu, jazyk"
    options_caption: "Konfigurace nastavení"
    guide_caption: "Dokumentace a tipy"
    multiplayer_caption: "Hrajte s přáteli!"
    auth_caption: "Uložte váš postup."

  leaderboard:
    view_other_solutions: "Zobrazit jiné řešení" # {change}
    scores: "Skóre"
    top_players: "Nejlepší hráči"
    day: "Dnes"
    week: "Tento týden"
    all: "Celkově"
#    latest: "Latest"
    time: "Čas"
    damage_taken: "Obdrženo zranění"
    damage_dealt: "Uděleno zranění"
    difficulty: "Obtížnost"
    gold_collected: "Sebráno zlata"
#    survival_time: "Survived"
#    defeated: "Enemies Defeated"
#    code_length: "Lines of Code"
#    score_display: "__scoreType__: __score__"

  inventory:
    equipped_item: "Nasazeno"
    required_purchase_title: "Vyžadováno"
    available_item: "Dostupné"
    restricted_title: "Omezeno"
    should_equip: "(dvojklik pro nasazení)"
    equipped: "(nasazeno)"
    locked: "(zamčeno)"
    restricted: "(omezeno v této úrovni)"
    equip: "Nasadit"
    unequip: "Sundat"
    warrior_only: "Jenom válečník"
    ranger_only: "Jenom strážce"
    wizard_only: "Jenom kouzelník"

  buy_gems:
    few_gems: "Pár drahokamů"
    pile_gems: "Hromada drahokamů"
    chest_gems: "Truhlice drahokamů"
    purchasing: "Probíhá nákup..."
    declined: "Vaše karta byla odmítnuta"
    retrying: "Chyba serveru, obnovování."
    prompt_title: "Nedostatek drahokamů"
    prompt_body: "Chcete získat více?"
    prompt_button: "Vstoupit do obchodu"
    recovered: "Obnovení již zakoupených drahokamů proběhlo úspěšně. Aktualizujte stránku prosím."
    price: "x{{gems}} / měs."
#    buy_premium: "Buy Premium"
#    purchase: "Purchase"
#    purchased: "Purchased"

#  subscribe_for_gems:
#    prompt_title: "Not Enough Gems!"
#    prompt_body: "Subscribe to Premium to get gems and access to even more levels!"

#  earn_gems:
#    prompt_title: "Not Enough Gems"
#    prompt_body: "Keep playing to earn more!"

  subscribe:
#    best_deal: "Best Deal!"
#    confirmation: "Congratulations! You now have a CodeCombat Premium Subscription!"
#    premium_already_subscribed: "You're already subscribed to Premium!"
    subscribe_modal_title: "CodeCombat Premium"
    comparison_blurb: "Sharpen your skills with a CodeCombat subscription!" # {change}
    must_be_logged: "Musíte se nejdříve přihlásit. Prosím vytvořte si účet nebo se přihlaste z menu nahoře."
    subscribe_title: "Předplatné" # Actually used in subscribe buttons, too
    unsubscribe: "Zrušit předplatné"
    confirm_unsubscribe: "Potvrdit zrušení"
    never_mind: "To nevadí, pořád tě miluji"
    thank_you_months_prefix: "Děkujeme za vaši podporu v posledních"
    thank_you_months_suffix: "měsících."
    thank_you: "Děkujeme za podporu CodeCombatu."
    sorry_to_see_you_go: "To je škoda! Dejte nám prosím vědět, co můžeme udělat lépe."
    unsubscribe_feedback_placeholder: "Co jsme spolu dokázali?"
    stripe_description: "Měsíční předplatné"
#    buy_now: "Buy Now"
    subscription_required_to_play: "Pro hraní této úrovně potřebujete předplatné."
    unlock_help_videos: "Kupte si předplatné pro odemčení všech tutoriálových videí."
#    personal_sub: "Personal Subscription" # Accounts Subscription View below
#    loading_info: "Loading subscription information..."
#    managed_by: "Managed by"
#    will_be_cancelled: "Will be cancelled on"
#    currently_free: "You currently have a free subscription"
#    currently_free_until: "You currently have a subscription until"
#    free_subscription: "Free subscription"
#    was_free_until: "You had a free subscription until"
#    managed_subs: "Managed Subscriptions"
#    subscribing: "Subscribing..."
#    current_recipients: "Current Recipients"
#    unsubscribing: "Unsubscribing"
#    subscribe_prepaid: "Click Subscribe to use prepaid code"
#    using_prepaid: "Using prepaid code for monthly subscription"
#    feature_level_access: "Access 300+ levels available"
#    feature_heroes: "Unlock exclusive heroes and pets"
#    feature_learn: "Learn to make games and websites"
#    month_price: "$__price__"
#    first_month_price: "Only $__price__ for your first month!"
#    lifetime: "Lifetime Access"
#    lifetime_price: "$__price__"
#    year_subscription: "Yearly Subscription"
#    year_price: "$__price__/year"
#    support_part1: "Need help with payment or prefer PayPal? Email"
#    support_part2: "support@codecombat.com"

#  announcement:
#    now_available: "Now available for subscribers!"
#    subscriber: "subscriber"
#    cuddly_companions: "Cuddly Companions!" # Pet Announcement Modal
#    kindling_name: "Kindling Elemental"
#    kindling_description: "Kindling Elementals just want to keep you warm at night. And during the day. All the time, really."
#    griffin_name: "Baby Griffin"
#    griffin_description: "Griffins are half eagle, half lion, all adorable."
#    raven_name: "Raven"
#    raven_description: "Ravens are excellent at gathering shiny bottles full of health for you."
#    mimic_name: "Mimic"
#    mimic_description: "Mimics can pick up coins for you. Move them on top of coins to increase your gold supply."
#    cougar_name: "Cougar"
#    cougar_description: "Cougars like to earn a PhD by Purring Happily Daily."
#    fox_name: "Blue Fox"
#    fox_description: "Blue foxes are very clever and love digging in the dirt and snow!"
#    pugicorn_name: "Pugicorn"
#    pugicorn_description: "Pugicorns are some of the rarest creatures and can cast spells!"
#    wolf_name: "Wolf Pup"
#    wolf_description: "Wolf pups excel in hunting, gathering, and playing a mean game of hide-and-seek!"
#    ball_name: "Red Squeaky Ball"
#    ball_description: "ball.squeak()"
#    collect_pets: "Collect pets for your heroes!"
#    each_pet: "Each pet has a unique helper ability!"
#    upgrade_to_premium: "Become a {{subscriber}} to equip pets."
#    play_second_kithmaze: "Play {{the_second_kithmaze}} to unlock the Wolf Pup!"
#    the_second_kithmaze: "The Second Kithmaze"
#    keep_playing: "Keep playing to discover the first pet!"
#    coming_soon: "Coming soon"
#    ritic: "Ritic the Cold" # Ritic Announcement Modal
#    ritic_description: "Ritic the Cold. Trapped in Kelvintaph Glacier for countless ages, finally free and ready to tend to the ogres that imprisoned him."
#    ice_block: "A block of ice"
#    ice_description: "There appears to be something trapped inside..."
#    blink_name: "Blink"
#    blink_description: "Ritic disappears and reappears in a blink of an eye, leaving nothing but a shadow."
#    shadowStep_name: "Shadowstep"
#    shadowStep_description: "A master assassin knows how to walk between the shadows."
#    tornado_name: "Tornado"
#    tornado_description: "It is good to have a reset button when one's cover is blown."
#    wallOfDarkness_name: "Wall of Darkness"
#    wallOfDarkness_description: "Hide behind a wall of shadows to prevent the gaze of prying eyes."

#  premium_features:
#    get_premium: "Get<br>CodeCombat<br>Premium" # Fit into the banner on the /features page
#    master_coder: "Become a Master Coder by subscribing today!"
#    paypal_redirect: "You will be redirected to PayPal to complete the subscription process."
#    subscribe_now: "Subscribe Now"
#    hero_blurb_1: "Get access to __premiumHeroesCount__ super-charged subscriber-only heroes! Harness the unstoppable power of Okar Stompfoot, the deadly precision of Naria of the Leaf, or summon \"adorable\" skeletons with Nalfar Cryptor."
#    hero_blurb_2: "Premium Warriors unlock stunning martial skills like Warcry, Stomp, and Hurl Enemy. Or, play as a Ranger, using stealth and bows, throwing knives, traps! Try your skill as a true coding Wizard, and unleash a powerful array of Primordial, Necromantic or Elemental magic!"
#    hero_caption: "Exciting new heroes!"
#    pet_blurb_1: "Pets aren't just adorable companions, they also provide unique functionality and methods. The Baby Griffin can carry units through the air, the Wolf Pup plays catch with enemy arrows, the Cougar is fond of chasing ogres around, and the Mimic attracts coins like a magnet!"
#    pet_blurb_2: "Collect all the pets to discover their unique abilities!"
#    pet_caption: "Adopt pets to accompany your hero!"
#    game_dev_blurb: "Learn game scripting and build new levels to share with your friends! Place the items you want, write code for unit logic and behavior, and see if your friends can beat the level!"
#    game_dev_caption: "Design your own games to challenge your friends!"
#    everything_in_premium: "Everything you get in CodeCombat Premium:"
#    list_gems: "Receive bonus gems to buy gear, pets, and heroes"
#    list_levels: "Gain access to __premiumLevelsCount__ more levels"
#    list_heroes: "Unlock exclusive heroes, include Ranger and Wizard classes"
#    list_game_dev: "Make and share games with friends"
#    list_web_dev: "Build websites and interactive apps"
#    list_items: "Equip Premium-only items like pets"
#    list_support: "Get Premium support to help you debug tricky code"
#    list_clans: "Create private clans to invite your friends and compete on a group leaderboard"

  choose_hero:
    choose_hero: "Vyberte vašeho hrdinu"
    programming_language: "Programovací jazyk"
    programming_language_description: "Jaký programovací jazyk chcete použít?"
    default: "Výchozí"
    experimental: "Pokusný"
    python_blurb: "Jednoduchý byť silný, dobrý pro začátečníky i pokročilé."
    javascript_blurb: "Jazyk webových stránek. (Není stejný jako Java.)"
    coffeescript_blurb: "Hezčí JavaScript syntaxe."
    lua_blurb: "Jazyk pro skriptování her."
#    java_blurb: "(Subscriber Only) Android and enterprise."
    status: "Stav"
    weapons: "Zbraně"
    weapons_warrior: "Meče - Krátká vzdálenost, Žádná magie"
    weapons_ranger: "Kuše, Zbraně - Dlouhá vzdálenost, Žádná magie"
    weapons_wizard: "Hole, Tyče - Dlouhá vzdálenost, Magie"
    attack: "Poškození" # Can also translate as "Attack"
    health: "Zdraví"
    speed: "Rychlost"
    regeneration: "Regenerace"
    range: "Vzdálenost" # As in "attack or visual range"
    blocks: "Blokuje" # As in "this shield blocks this much damage"
    backstab: "Zapíchnutí do zad" # As in "this dagger does this much backstab damage"
    skills: "Dovednosti"
#    attack_1: "Deals"
#    attack_2: "of listed"
#    attack_3: "weapon damage."
#    health_1: "Gains"
#    health_2: "of listed"
#    health_3: "armor health."
#    speed_1: "Moves at"
#    speed_2: "meters per second."
    available_for_purchase: "Dostupné pro zakoupení" # Shows up when you have unlocked, but not purchased, a hero in the hero store
    level_to_unlock: "Úrovně pro odemknutí:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
    restricted_to_certain_heroes: "Pouze určití hrdinové mohou hrát tuto úroveň."

  skill_docs:
#    function: "function" # skill types
#    method: "method"
#    snippet: "snippet"
#    number: "number"
#    array: "array"
#    object: "object"
#    string: "string"
    writable: "zapisovatelná" # Hover over "attack" in Your Skills while playing a level to see most of this
    read_only: "jen pro čtení"
    action: "Akce"
    spell: "Kouzlo"
    action_name: "název"
    action_cooldown: "Zabere"
    action_specific_cooldown: "Cooldown"
    action_damage: "Poškození"
    action_range: "Vzdálenost"
    action_radius: "Dosah"
    action_duration: "Trvání"
    example: "Příklad"
    ex: "př." # Abbreviation of "example"
    current_value: "Aktuální hodnota"
    default_value: "Výchozí hodnota"
    parameters: "Parametry"
#    required_parameters: "Required Parameters"
#    optional_parameters: "Optional Parameters"
    returns: "Vrací"
    granted_by: "Poskytnutné od"

  save_load:
    granularity_saved_games: "Uložené"
    granularity_change_history: "Historie"

  options:
    general_options: "Obecné nastavení" # Check out the Options tab in the Game Menu while playing a level
    volume_label: "Hlasitost"
    music_label: "Hudba"
    music_description: "Vypnout/zapnout hudbu v pozadí."
    editor_config_title: "Konfigurace editoru"
    editor_config_livecompletion_label: "Živé automatické dokončování"
    editor_config_livecompletion_description: "Ukáže návrhy automatického doplňování během psaní."
    editor_config_invisibles_label: "Zobrazit neviditelné"
    editor_config_invisibles_description: "Ukáže neviditelné jako mezery atd."
    editor_config_indentguides_label: "Zobrazit odsazení"
    editor_config_indentguides_description: "Ukáže vertikální čáry pro jednoduché vidění odsazení."
    editor_config_behaviors_label: "Chytré chování"
    editor_config_behaviors_description: "Automaticky doplňovat závorky a uvozovky."

  about:
#    learn_more: "Learn More"
#    main_title: "If you want to learn to program, you need to write (a lot of) code."
#    main_description: "At CodeCombat, our job is to make sure you're doing that with a smile on your face."
#    mission_link: "Mission"
#    team_link: "Team"
#    story_link: "Story"
#    press_link: "Press"
#    mission_title: "Our mission: make programming accessible to every student on Earth."
#    mission_description_1: "<strong>Programming is magic</strong>. It's the ability to create things from pure imagination. We started CodeCombat to give learners the feeling of wizardly power at their fingertips by using <strong>typed code</strong>."
#    mission_description_2: "As it turns out, that enables them to learn faster too. WAY faster. It's like having a conversation instead of reading a manual. We want to bring that conversation to every school and to <strong>every student</strong>, because everyone should have the chance to learn the magic of programming."
#    team_title: "Meet the CodeCombat team"
#    team_values: "We value open and respectful dialog, where the best idea wins. Our decisions are grounded in customer research and our process is focused on delivering tangible results for them. Everyone is hands-on, from our CEO to our GitHub contributors, because we value growth and learning in our team."
    nick_title: "Programátor" # {change}
    matt_title: "Programátor" # {change}
#    cat_title: "Game Designer"
    scott_title: "Programátor" # {change}
#    maka_title: "Customer Advocate"
#    robin_title: "Senior Product Manager"
#    nolan_title: "Sales Manager"
#    lisa_title: "Business Development Manager"
#    sean_title: "Territory Manager"
#    liz_title: "Territory Manager"
#    jane_title: "Customer Success Manager"
#    david_title: "Marketing Lead"
#    retrostyle_title: "Illustration"
    retrostyle_blurb: "RetroStyle Games"
#    bryukh_title: "Gameplay Developer"
#    bryukh_blurb: "Constructs puzzles"
#    daniela_title: "Content Crafter"
#    daniela_blurb: "Creates stories"
#    community_title: "...and our open-source community"
#    community_subtitle: "Over 500 contributors have helped build CodeCombat, with more joining every week!"
#    community_description_3: "CodeCombat is a"
#    community_description_link_2: "community project"
#    community_description_1: "with hundreds of players volunteering to create levels, contribute to our code to add features, fix bugs, playtest, and even translate the game into 50 languages so far. Employees, contributors and the site gain by sharing ideas and pooling effort, as does the open source community in general. The site is built on numerous open source projects, and we are open sourced to give back to the community and provide code-curious players a familiar project to explore and experiment with. Anyone can join the CodeCombat community! Check out our"
#    community_description_link: "contribute page"
#    community_description_2: "for more info."
#    number_contributors: "Over 450 contributors have lent their support and time to this project."
#    story_title: "Our story so far"
#    story_subtitle: "Since 2013, CodeCombat has grown from a mere set of sketches to a living, thriving game."
#    story_statistic_1a: "5,000,000+"
#    story_statistic_1b: "total players"
#    story_statistic_1c: "have started their programming journey through CodeCombat"
#    story_statistic_2a: "We’ve been translated into over 50 languages — our players hail from"
#    story_statistic_2b: "190+ countries"
#    story_statistic_3a: "Together, they have written"
#    story_statistic_3b: "1 billion lines of code and counting"
#    story_statistic_3c: "across many different programming languages"
#    story_long_way_1: "Though we've come a long way..."
#    story_sketch_caption: "Nick's very first sketch depicting a programming game in action."
#    story_long_way_2: "we still have much to do before we complete our quest, so..."
#    jobs_title: "Come work with us and help write CodeCombat history!"
#    jobs_subtitle: "Don't see a good fit but interested in keeping in touch? See our \"Create Your Own\" listing."
#    jobs_benefits: "Employee Benefits"
#    jobs_benefit_4: "Unlimited vacation"
#    jobs_benefit_5: "Professional development and continuing education support – free books and games!"
#    jobs_benefit_6: "Medical (gold), dental, vision, commuter, 401K"
#    jobs_benefit_7: "Sit-stand desks for all"
#    jobs_benefit_9: "10-year option exercise window"
#    jobs_benefit_10: "Maternity leave: 12 weeks paid, next 6 @ 55% salary"
#    jobs_benefit_11: "Paternity leave: 12 weeks paid"
#    jobs_custom_title: "Create Your Own"
#    jobs_custom_description: "Are you passionate about CodeCombat but don't see a job listed that matches your qualifications? Write us and show how you think you can contribute to our team. We'd love to hear from you!"
#    jobs_custom_contact_1: "Send us a note at"
#    jobs_custom_contact_2: "introducing yourself and we might get in touch in the future!"
#    contact_title: "Press & Contact"
#    contact_subtitle: "Need more information? Get in touch with us at"
#    screenshots_title: "Game Screenshots"
#    screenshots_hint: "(click to view full size)"
#    downloads_title: "Download Assets & Information"
#    about_codecombat: "About CodeCombat"
#    logo: "Logo"
#    screenshots: "Screenshots"
#    character_art: "Character Art"
#    download_all: "Download All"
#    previous: "Previous"
#    location_title: "We're located in downtown SF:"

#  teachers:
#    licenses_needed: "Licenses needed"

#  special_offer:
#    special_offer: "Special Offer"
#    project_based_title: "Project-Based Courses"
#    project_based_description: "Web and Game Development courses feature shareable final projects."
#    great_for_clubs_title: "Great for clubs and electives"
#    great_for_clubs_description: "Teachers can purchase up to __maxQuantityStarterLicenses__ Starter Licenses." #
#    low_price_title: "Just __starterLicensePrice__ per student"
#    low_price_description: "Starter Licenses are active for __starterLicenseLengthMonths__ months from purchase."
#    three_great_courses: "Three great courses included in the Starter License:"
#    license_limit_description: "Teachers can purchase up to __maxQuantityStarterLicenses__ Starter Licenses. You have already purchased __quantityAlreadyPurchased__. If you need more, contact __supportEmail__. Starter Licenses are valid for __starterLicenseLengthMonths__ months."
#    student_starter_license: "Student Starter License"
#    purchase_starter_licenses: "Purchase Starter Licenses"
#    purchase_starter_licenses_to_grant: "Purchase Starter Licenses to grant access to __starterLicenseCourseList__"
#    starter_licenses_can_be_used: "Starter Licenses can be used to assign additional courses immediately after purchase."
#    pay_now: "Pay Now"
#    we_accept_all_major_credit_cards: "We accept all major credit cards."
#    cs2_description: "builds on the foundation from Introduction to Computer Science, diving into if-statements, functions, events and more."
#    wd1_description: "introduces the basics of HTML and CSS while teaching skills needed for students to build their first webpage."
#    gd1_description: "uses syntax students are already familiar with to show them how to build and share their own playable game levels."
#    see_an_example_project: "see an example project"
#    get_started_today: "Get started today!"
#    want_all_the_courses: "Want all the courses? Request information on our Full Licenses."
#    compare_license_types: "Compare License Types:"
#    cs: "Computer Science"
#    wd: "Web Development"
#    wd1: "Web Development 1"
#    gd: "Game Development"
#    gd1: "Game Development 1"
#    maximum_students: "Maximum # of Students"
#    unlimited: "Unlimited"
#    priority_support: "Priority support"
#    yes: "Yes"
#    price_per_student: "__price__ per student"
#    pricing: "Pricing"
#    free: "Free"
#    purchase: "Purchase"
#    courses_prefix: "Courses"
#    courses_suffix: ""
#    course_prefix: "Course"
#    course_suffix: ""

#  teachers_quote:
#    subtitle: "Get your students started in less than an hour. You'll be able to <strong>create a class, add students, and monitor their progress</strong> as they learn computer science."
#    email_exists: "User exists with this email."
#    phone_number: "Phone number"
#    phone_number_help: "What's the best number to reach you?"
#    primary_role_label: "Your Primary Role"
#    role_default: "Select Role"
#    primary_role_default: "Select Primary Role"
#    purchaser_role_default: "Select Purchaser Role"
#    tech_coordinator: "Technology coordinator"
#    advisor: "Curriculum Specialist/Advisor"
#    principal: "Principal"
#    superintendent: "Superintendent"
#    parent: "Parent"
#    purchaser_role_label: "Your Purchaser Role"
#    influence_advocate: "Influence/Advocate"
#    evaluate_recommend: "Evaluate/Recommend"
#    approve_funds: "Approve Funds"
#    no_purchaser_role: "No role in purchase decisions"
#    district_label: "District"
#    district_name: "District Name"
#    district_na: "Enter N/A if not applicable"
#    organization_label: "School"
#    school_name: "School Name"
#    city: "City"
#    state: "State"
#    country: "Country"
#    num_students_help: "How many students will use CodeCombat?"
#    num_students_default: "Select Range"
#    education_level_label: "Education Level of Students"
#    education_level_help: "Choose as many as apply."
#    elementary_school: "Elementary School"
#    high_school: "High School"
#    please_explain: "(please explain)"
#    middle_school: "Middle School"
#    college_plus: "College or higher"
#    referrer: "How did you hear about us?"
#    referrer_help: "For example: from another teacher, a conference, your students, Code.org, etc."
#    referrer_default: "Select One"
#    referrer_hoc: "Code.org/Hour of Code"
#    referrer_teacher: "A teacher"
#    referrer_admin: "An administrator"
#    referrer_student: "A student"
#    referrer_pd: "Professional trainings/workshops"
#    referrer_web: "Google"
#    referrer_other: "Other"
#    anything_else: "What kind of class do you anticipate using CodeCombat for?"
#    thanks_header: "Request Received!"
#    thanks_sub_header: "Thanks for expressing interest in CodeCombat for your school."
#    thanks_p: "We'll be in touch soon! If you need to get in contact, you can reach us at:"
#    back_to_classes: "Back to Classes"
#    finish_signup: "Finish creating your teacher account:"
#    finish_signup_p: "Create an account to set up a class, add your students, and monitor their progress as they learn computer science."
#    signup_with: "Sign up with:"
#    connect_with: "Connect with:"
#    conversion_warning: "WARNING: Your current account is a <em>Student Account</em>. Once you submit this form, your account will be updated to a Teacher Account."
#    learn_more_modal: "Teacher accounts on CodeCombat have the ability to monitor student progress, assign licenses and manage classrooms. Teacher accounts cannot be a part of a classroom - if you are currently enrolled in a class using this account, you will no longer be able to access it once you update to a Teacher Account."
#    create_account: "Create a Teacher Account"
#    create_account_subtitle: "Get access to teacher-only tools for using CodeCombat in the classroom.  <strong>Set up a class</strong>, add your students, and <strong>monitor their progress</strong>!"
#    convert_account_title: "Update to Teacher Account"
#    not: "Not"

  versions:
    save_version_title: "Uložit novou verzi"
    new_major_version: "Nová hlavní verze"
    submitting_patch: "Odesílání opravy..."
    cla_prefix: "Před uložením musíte souhlasit s"
    cla_url: "licencí"
    cla_suffix: "."
    cla_agree: "SOUHLASÍM"
    owner_approve: "Než se vaše změny projeví, bude je muset schválit vlastník."

  contact:
    contact_us: "Konktujte CodeCombat"
    welcome: "Rádi od vás uslyšíme. Použijte tento formulář pro odeslání emailu. "
    forum_prefix: "Pro ostatní veřejné věci, prosím zkuste "
    forum_page: "naše fórum"
    forum_suffix: "."
    faq_prefix: "Také máme "
    faq: "FAQ"
    subscribe_prefix: "Pokud potřebujete pomoc s nějakou úrovní, prosím"
    subscribe: "zakupte si CodeCombat předplatné"
    subscribe_suffix: "a rádi vám pomůžeme s vaším kódem."
    subscriber_support: "Již jste CodeCombat předplatitel, takže vaše emaily budou vyřízeny dříve."
    screenshot_included: "Snímek obrazovky zahrnut."
    where_reply: "Kam máme odpovědět?"
    send: "Odeslat připomínku"

  account_settings:
    title: "Nastavení účtu"
    not_logged_in: "Přihlaste se, nebo vytvořte si účet pro uložení nastavení."
    me_tab: "O mne"
    picture_tab: "Obrázek"
    delete_account_tab: "Smazat váš účet"
    wrong_email: "Špatný email"
    wrong_password: "Neplatné heslo"
    delete_this_account: "Smazat tento účet natrvalo"
    reset_progress_tab: "Resetovat všechen postup"
    reset_your_progress: "Smazat všechen postup a začít znovu"
    god_mode: "God mód"
    emails_tab: "Emaily"
    admin: "Admin"
    manage_subscription: "Klikněte zde ke správě vašeho předplatného."
    new_password: "Nové heslo"
    new_password_verify: "Potvrdit"
    type_in_email: "Zadejte svůj email nebo uživatelské jméno pro potvrzení smazání účtu."
    type_in_email_progress: "Zadejte svůj email pro potvrzení smazání vašeho postupu."
    type_in_password: "A taky zadejte své heslo."
    email_subscriptions: "Odebírat emailem"
    email_subscriptions_none: "Žádné odebírání emailem."
    email_announcements: "Oznámení"
    email_announcements_description: "Zasílat emaily o posledních novinkách a o postupu ve vývoji CodeCombat."
    email_notifications: "Upozornění"
    email_notifications_summary: "Ovládání osobních, automatických emailových upozornění o vaší CodeCombat aktivitě."
    email_any_notes: "Jakékoliv upozornění"
    email_any_notes_description: "Vypněte pro zastavení všech emailů spojených s upozorněními o aktivitě."
    email_news: "Novinky"
    email_recruit_notes: "Pracovní příležitosti"
    email_recruit_notes_description: "Pokud budete hrát velmi dobře, můžeme vás kontaktovat a nabídnou vám (lepší) práci."
    contributor_emails: "Emaily pro přispívatele"
    contribute_prefix: "Hledáme další přispívatele! Čtěte prosím "
    contribute_page: "stránku přispívatelům"
    contribute_suffix: " pro více informací."
    email_toggle: "Zvolit vše"
    error_saving: "Chyba při ukládání"
    saved: "Změny uloženy"
    password_mismatch: "Hesla nesouhlasí."
    password_repeat: "Opakujte prosím vaše heslo."

  keyboard_shortcuts:
    keyboard_shortcuts: "Klávesové zkratky"
    space: "Mezerník"
    enter: "Enter"
    press_enter: "zmáčkněte enter"
    escape: "Escape"
    shift: "Shift"
    run_code: "Spustit současný kód."
    run_real_time: "Spustit v reálném čase."
    continue_script: "Pokračovat v současném skriptu."
    skip_scripts: "Přeskočit všechny přeskočitelné skripty."
    toggle_playback: "Přepnout přehrávání/pauzu."
    scrub_playback: "Procházet zpět a vpřed skrz čas."
    single_scrub_playback: "Procházet zpět a vpřed skrz čas po jednotlivých snímcíche."
    scrub_execution: "Procházet skrz stávající provádění kouzla."
    toggle_debug: "Přepnout displej ladění."
    toggle_grid: "Přepnout překrytí mřížkou."
    toggle_pathfinding: "Přepnout překrytí nalezání cesty."
    beautify: "Udělejte váš kod hezčí standardizováním jeho formátu."
    maximize_editor: "Maximalizovat/minimalizovat editor kódu."

  community:
    main_title: "CodeCombat Komunita"
    introduction: "Koukněte se na způsoby, jak se můžete zapojit níže a rozhodněte se co vám nejvíce vyhovuje. Těšíme se na pracování s vámi!"
    level_editor_prefix: "Použít CodeCombat"
    level_editor_suffix: "pro vytvoření a upravení úrovní. Uživatelé vytvořili úrovně pro jejich třídy, přátele, hackatony, studenty, a sourozence. Pokud se bojít vytváření nové úrovně, můžete začít Klonováním jednoho z našich!"
    thang_editor_prefix: "Jednotky ve hře nazýváme 'thangy'. Použij"
    thang_editor_suffix: "pro upravení CodeCombat grafiky. Povol jednotkám házet projektily, změň směr animací, změň body zásahů jednotek nebo nahraj vlastní grafické návrhy."
    article_editor_prefix: "Vidíš nějakou chybu v naší dokumentaci? Chcete vytvořit instrukce pro vlastní tvorbu? Podívejte se na"
    article_editor_suffix: "a pomožte CodeCombat hráčům dostat co nejvíce z jejich stráveného času."
    find_us: "Najdete nás na těchto stránkách"
#    social_github: "Check out all our code on GitHub"
    social_blog: "Přečtěte si CodeCombat blog na Sett"
    social_discource: "Vstupte do diskuze na našem Discourse fóru"
    social_facebook: "Dejte Like CodeCombat na Facebooku"
    social_twitter: "Sledujte CodeCombat na Twitteru"
    social_gplus: "Připojte se k CodeCombat na Google+"
#    social_slack: "Chat with us in the public CodeCombat Slack channel"
    contribute_to_the_project: "Přispějte tomuto projektu"

  clans:
    clan: "Klan"
    clans: "Klany"
    new_name: "Jméno nového klanu"
    new_description: "Popis nového klanu"
    make_private: "Označit jako soukromý klan"
    subs_only: "Jenom předplatitelé"
    create_clan: "Vytvořit nový klan"
    private_preview: "Náhled"
    private_clans: "Soukromé klany"
    public_clans: "Veřejné klany"
    my_clans: "Moje klany"
    clan_name: "Jméno klanu"
    name: "Jméno"
    chieftain: "Vůdce"
    edit_clan_name: "Upravit jméno klanu"
    edit_clan_description: "Upravit popis klanu"
    edit_name: "upravit jméno"
    edit_description: "upravit popis"
    private: "(soukromý)"
    summary: "Shrnutí"
#    average_level: "Average Level"
#    average_achievements: "Average Achievements"
    delete_clan: "Smazat klan"
    leave_clan: "Opustit klan"
    join_clan: "Vstoupit do klanu"
    invite_1: "Pozvat:"
    invite_2: "*Zašlete hráčům tento link a pozvěte je do tohoto klanu."
    members: "Členové"
#    progress: "Progress"
#    not_started_1: "not started"
#    started_1: "started"
#    complete_1: "complete"
#    exp_levels: "Expand levels"
#    rem_hero: "Remove Hero"
    status: "Status"
#    complete_2: "Complete"
#    started_2: "Started"
#    not_started_2: "Not Started"
    view_solution: "Klikni pro zobrazení řešení."
#    view_attempt: "Click to view attempt."
#    latest_achievement: "Latest Achievement"
#    playtime: "Playtime"
#    last_played: "Last played"
#    leagues_explanation: "Play in a league against other clan members in these multiplayer arena instances."
#    track_concepts1: "Track concepts"
#    track_concepts2a: "learned by each student"
#    track_concepts2b: "learned by each member"
#    track_concepts3a: "Track levels completed for each student"
#    track_concepts3b: "Track levels completed for each member"
#    track_concepts4a: "See your students'"
#    track_concepts4b: "See your members'"
    track_concepts5: "řešení"
#    track_concepts6a: "Sort students by name or progress"
#    track_concepts6b: "Sort members by name or progress"
#    track_concepts7: "Requires invitation"
#    track_concepts8: "to join"
#    private_require_sub: "Private clans require a subscription to create or join."

  courses:
    create_new_class: "Vytvořit novou třídu"
#    hoc_blurb1: "Try the"
#    hoc_blurb2: "Code, Play, Share"
#    hoc_blurb3: "activity! Construct four different minigames to learn the basics of game development, then make your own!"
#    solutions_require_licenses: "Level solutions are available for teachers who have licenses."
    unnamed_class: "Bezejmenná třída"
    edit_settings1: "Upravit nastavení třídy"
    add_students: "Přidat studenty"
    stats: "Statistika"
#    student_email_invite_blurb: "Your students can also use class code <strong>__classCode__</strong> when creating a Student Account, no email required."
    total_students: "Počet studentů:"
    average_time: "Průměrná doba hraní úrovně:"
    total_time: "Celková doba hraní:"
    average_levels: "Průměrný počet splněných úrovní:"
    total_levels: "Celkový počet splněných úrovní:"
    students: "Studenti"
    concepts: "Koncepty"
    play_time: "Doba hraní:"
    completed: "Splněno:"
    enter_emails: "Oddělte emailové adresy čárkou nebo novým řádkem"
    send_invites: "Pozvat studenty"
#    number_programming_students: "Number of Programming Students"
#    number_total_students: "Total Students in School/District"
#    enroll: "Enroll"
#    enroll_paid: "Enroll Students in Paid Courses"
#    get_enrollments: "Get More Licenses"
#    change_language: "Change Course Language"
#    keep_using: "Keep Using"
#    switch_to: "Switch To"
#    greetings: "Greetings!"
    back_classrooms: "Zpět na moje třídy"
#    back_classroom: "Back to classroom"
    back_courses: "Zpět na moje kurzy"
#    edit_details: "Edit class details"
#    purchase_enrollments: "Purchase Student Licenses"
    remove_student: "odstranit studenta"
#    assign: "Assign"
#    to_assign: "to assign paid courses."
    student: "Student"
    teacher: "Učitel"
    arena: "Aréna"
    available_levels: "Dostupné úrovně"
#    started: "started"
#    complete: "complete"
#    practice: "practice"
#    required: "required"
#    welcome_to_courses: "Adventurers, welcome to Courses!"
    ready_to_play: "Připraven hrát?"
    start_new_game: "Začít novou hru"
#    play_now_learn_header: "Play now to learn"
#    play_now_learn_1: "basic syntax to control your character"
#    play_now_learn_2: "while loops to solve pesky puzzles"
#    play_now_learn_3: "strings & variables to customize actions"
#    play_now_learn_4: "how to defeat an ogre (important life skills!)"
#    welcome_to_page: "My Student Dashboard"
#    my_classes: "Current Classes"
#    class_added: "Class successfully added!"
#    view_levels: "view all levels"
#    view_project_gallery: "view my classmates' projects"
#    join_class: "Join A Class"
#    join_class_2: "Join class"
#    ask_teacher_for_code: "Ask your teacher if you have a CodeCombat class code! If so, enter it below:"
#    enter_c_code: "<Enter Class Code>"
#    join: "Join"
#    joining: "Joining class"
#    course_complete: "Course Complete"
#    play_arena: "Play Arena"
#    view_project: "View Project"
#    start: "Start"
#    last_level: "Last level played"
#    not_you: "Not you?"
#    continue_playing: "Continue Playing"
#    option1_header: "Invite Students by Email"
#    remove_student1: "Remove Student"
#    are_you_sure: "Are you sure you want to remove this student from this class?"
#    remove_description1: "Student will lose access to this classroom and assigned classes. Progress and gameplay is NOT lost, and the student can be added back to the classroom at any time."
#    remove_description2: "The activated paid license will not be returned."
#    license_will_revoke: "This student's paid license will be revoked and made available to assign to another student."
#    keep_student: "Keep Student"
#    removing_user: "Removing user"
#    subtitle: "Review course overviews and levels" # Flat style redesign
#    changelog: "View latest changes to course levels."
#    select_language: "Select language"
#    select_level: "Select level"
#    play_level: "Play Level"
#    concepts_covered: "Concepts covered"
#    view_guide_online: "Level Overviews and Solutions"
#    grants_lifetime_access: "Grants access to all Courses."
#    enrollment_credits_available: "Licenses Available:"
#    language_select: "Select a language" # ClassroomSettingsModal
#    language_cannot_change: "Language cannot be changed once students join a class."
#    avg_student_exp_label: "Average Student Programming Experience"
#    avg_student_exp_desc: "This will help us understand how to pace courses better."
#    avg_student_exp_select: "Select the best option"
#    avg_student_exp_none: "No Experience - little to no experience"
#    avg_student_exp_beginner: "Beginner - some exposure or block-based"
#    avg_student_exp_intermediate: "Intermediate - some experience with typed code"
#    avg_student_exp_advanced: "Advanced - extensive experience with typed code"
#    avg_student_exp_varied: "Varied Levels of Experience"
#    student_age_range_label: "Student Age Range"
#    student_age_range_younger: "Younger than 6"
#    student_age_range_older: "Older than 18"
#    student_age_range_to: "to"
#    create_class: "Create Class"
#    class_name: "Class Name"
#    teacher_account_restricted: "Your account is a teacher account and cannot access student content."
#    account_restricted: "A student account is required to access this page."
#    update_account_login_title: "Log in to update your account"
#    update_account_title: "Your account needs attention!"
#    update_account_blurb: "Before you can access your classes, choose how you want to use this account."
#    update_account_current_type: "Current Account Type:"
#    update_account_account_email: "Account Email/Username:"
#    update_account_am_teacher: "I am a teacher"
#    update_account_keep_access: "Keep access to classes I've created"
#    update_account_teachers_can: "Teacher accounts can:"
#    update_account_teachers_can1: "Create/manage/add classes"
#    update_account_teachers_can2: "Assign/enroll students in courses"
#    update_account_teachers_can3: "Unlock all course levels to try out"
#    update_account_teachers_can4: "Access new teacher-only features as we release them"
#    update_account_teachers_warning: "Warning: You will be removed from all classes that you have previously joined and will not be able to play as a student."
#    update_account_remain_teacher: "Remain a Teacher"
#    update_account_update_teacher: "Update to Teacher"
#    update_account_am_student: "I am a student"
#    update_account_remove_access: "Remove access to classes I have created"
#    update_account_students_can: "Student accounts can:"
#    update_account_students_can1: "Join classes"
#    update_account_students_can2: "Play through courses as a student and track your own progress"
#    update_account_students_can3: "Compete against classmates in arenas"
#    update_account_students_can4: "Access new student-only features as we release them"
#    update_account_students_warning: "Warning: You will not be able to manage any classes that you have previously created or create new classes."
#    unsubscribe_warning: "Warning: You will be unsubscribed from your monthly subscription."
#    update_account_remain_student: "Remain a Student"
#    update_account_update_student: "Update to Student"
#    need_a_class_code: "You'll need a Class Code for the class you're joining:"
#    update_account_not_sure: "Not sure which one to choose? Email"
#    update_account_confirm_update_student: "Are you sure you want to update your account to a Student experience?"
#    update_account_confirm_update_student2: "You will not be able to manage any classes that you have previously created or create new classes. Your previously created classes will be removed from CodeCombat and cannot be restored."
#    instructor: "Instructor: "
#    youve_been_invited_1: "You've been invited to join "
#    youve_been_invited_2: ", where you'll learn "
#    youve_been_invited_3: " with your classmates in CodeCombat."
#    by_joining_1: "By joining "
#    by_joining_2: "will be able to help reset your password if you forget or lose it. You can also verify your email address so that you can reset the password yourself!"
#    sent_verification: "We've sent a verification email to:"
#    you_can_edit: "You can edit your email address in "
#    account_settings: "Account Settings"
#    select_your_hero: "Select Your Hero"
#    select_your_hero_description: "You can always change your hero by going to your Courses page and clicking \"Change Hero\""
#    select_this_hero: "Select this Hero"
#    current_hero: "Current Hero:"
#    current_hero_female: "Current Hero:"
#    web_dev_language_transition: "All classes program in HTML / JavaScript for this course.  Classes that have been using Python will start with extra JavaScript intro levels to ease the transition.  Classes that are already using JavaScript will skip the intro levels."
#    course_membership_required_to_play: "You'll need to join a course to play this level."
#    license_required_to_play: "Ask your teacher to assign a license to you so you can continue to play CodeCombat!"
#    update_old_classroom: "New school year, new levels!"
#    update_old_classroom_detail: "To make sure you're getting the most up-to-date levels, make sure you create a new class for this semester by clicking Create a New Class on your"
#    teacher_dashboard: "teacher dashboard"
#    update_old_classroom_detail_2: "and giving students the new Class Code that appears."
#    view_assessments: "View Assessments"
#    view_challenges: "view challenge levels"
#    challenge: "Challenge:"
#    challenge_level: "Challenge Level:"
#    status: "Status:"
#    assessments: "Assessments"
#    challenges: "Challenges"
#    level_name: "Level Name:"
#    keep_trying: "Keep Trying"
#    start_challenge: "Start Challenge"
#    locked: "Locked"
#    concepts_used: "Concepts Used:"
#    show_change_log: "Show changes to this course's levels"
#    hide_change_log: "Hide changes to this course's levels"

#  project_gallery:
#    no_projects_published: "Be the first to publish a project in this course!"
#    view_project: "View Project"
#    edit_project: "Edit Project"

#  teacher:
#    assigning_course: "Assigning course"
#    back_to_top: "Back to Top"
#    click_student_code: "Click on any level that the student has started or completed below to view the code they wrote."
#    code: "__name__'s Code"
#    complete_solution: "Complete Solution"
#    course_not_started: "Student has not started this course yet."
#    hoc_happy_ed_week: "Happy Computer Science Education Week!"
#    hoc_blurb1: "Learn about the free"
#    hoc_blurb2: "Code, Play, Share"
#    hoc_blurb3: "activity, download a new teacher lesson plan, and tell your students to log in to play!"
#    hoc_button_text: "View Activity"
#    no_code_yet: "Student has not written any code for this level yet."
#    open_ended_level: "Open-Ended Level"
#    partial_solution: "Partial Solution"
#    removing_course: "Removing course"
#    solution_arena_blurb: "Students are encouraged to solve arena levels creatively. The solution provided below meets the requirements of the arena level."
#    solution_challenge_blurb: "Students are encouraged to solve open-ended challenge levels creatively. One possible solution is displayed below."
#    solution_project_blurb: "Students are encouraged to build a creative project in this level. Please refer to curriculum guides in the Resource Hub for information on how to evaluate these projects."
#    students_code_blurb: "A correct solution to each level is provided where appropriate. In some cases, it’s possible for a student to solve a level using different code. Solutions are not shown for levels the student has not started."
#    course_solution: "Course Solution"
#    level_overview_solutions: "Level Overview and Solutions"
#    no_student_assigned: "No students have been assigned this course."
#    paren_new: "(new)"
#    student_code: "__name__'s Student Code"
#    teacher_dashboard: "Teacher Dashboard" # Navbar
#    my_classes: "My Classes"
#    courses: "Course Guides"
#    enrollments: "Student Licenses"
#    resources: "Resources"
#    help: "Help"
#    language: "Language"
#    edit_class_settings: "edit class settings"
#    access_restricted: "Account Update Required"
#    teacher_account_required: "A teacher account is required to access this content."
#    create_teacher_account: "Create Teacher Account"
#    what_is_a_teacher_account: "What's a Teacher Account?"
#    teacher_account_explanation: "A CodeCombat Teacher account allows you to set up classrooms, monitor students’ progress as they work through courses, manage licenses and access resources to aid in your curriculum-building."
#    current_classes: "Current Classes"
#    archived_classes: "Archived Classes"
#    archived_classes_blurb: "Classes can be archived for future reference. Unarchive a class to view it in the Current Classes list again."
#    view_class: "view class"
#    archive_class: "archive class"
#    unarchive_class: "unarchive class"
#    unarchive_this_class: "Unarchive this class"
#    no_students_yet: "This class has no students yet."
#    no_students_yet_view_class: "View class to add students."
#    try_refreshing: "(You may need to refresh the page)"
#    create_new_class: "Create a New Class"
#    class_overview: "Class Overview" # View Class page
#    avg_playtime: "Average level playtime"
#    total_playtime: "Total play time"
#    avg_completed: "Average levels completed"
#    total_completed: "Total levels completed"
#    created: "Created"
#    concepts_covered: "Concepts covered"
#    earliest_incomplete: "Earliest incomplete level"
#    latest_complete: "Latest completed level"
#    enroll_student: "Enroll student"
#    apply_license: "Apply License"
#    revoke_license: "Revoke License"
#    revoke_licenses: "Revoke All Licenses"
#    course_progress: "Course Progress"
#    not_applicable: "N/A"
#    edit: "edit"
#    edit_2: "Edit"
#    remove: "remove"
#    latest_completed: "Latest completed:"
#    sort_by: "Sort by"
#    progress: "Progress"
#    concepts_used: "Concepts used by Student:"
#    concept_checked: "Concept checked:"
#    completed: "Completed"
#    practice: "Practice"
#    started: "Started"
#    no_progress: "No progress"
#    not_required: "Not required"
#    view_student_code: "Click to view student code"
#    select_course: "Select course to view"
#    progress_color_key: "Progress color key:"
#    level_in_progress: "Level in Progress"
#    level_not_started: "Level Not Started"
#    project_or_arena: "Project or Arena"
#    students_not_assigned: "Students who have not been assigned {{courseName}}"
#    course_overview: "Course Overview"
#    copy_class_code: "Copy Class Code"
#    class_code_blurb: "Students can join your class using this Class Code. No email address is required when creating a Student account with this Class Code."
#    copy_class_url: "Copy Class URL"
#    class_join_url_blurb: "You can also post this unique class URL to a shared webpage."
#    add_students_manually: "Invite Students by Email"
#    bulk_assign: "Select course"
#    assigned_msg_1: "{{numberAssigned}} students were assigned {{courseName}}."
#    assigned_msg_2: "{{numberEnrolled}} licenses were applied."
#    assigned_msg_3: "You now have {{remainingSpots}} available licenses remaining."
#    assign_course: "Assign Course"
#    removed_course_msg: "{{numberRemoved}} students were removed from {{courseName}}."
#    remove_course: "Remove Course"
#    not_assigned_modal_title: "Courses were not assigned"
#    not_assigned_modal_starter_body_1: "This course requires a Starter License. You do not have enough Starter Licenses available to assign this course to all __selected__ selected students."
#    not_assigned_modal_starter_body_2: "Purchase Starter Licenses to grant access to this course."
#    not_assigned_modal_full_body_1: "This course requires a Full License. You do not have enough Full Licenses available to assign this course to all __selected__ selected students."
#    not_assigned_modal_full_body_2: "You only have __numFullLicensesAvailable__ Full Licenses available (__numStudentsWithoutFullLicenses__ students do not currently have a Full License active)."
#    not_assigned_modal_full_body_3: "Please select fewer students, or reach out to __supportEmail__ for assistance."
#    assigned: "Assigned"
#    enroll_selected_students: "Enroll Selected Students"
#    no_students_selected: "No students were selected."
#    show_students_from: "Show students from" # Enroll students modal
#    apply_licenses_to_the_following_students: "Apply Licenses to the Following Students"
#    students_have_licenses: "The following students already have licenses applied:"
#    all_students: "All Students"
#    apply_licenses: "Apply Licenses"
#    not_enough_enrollments: "Not enough licenses available."
#    enrollments_blurb: "Students are required to have a license to access any content after the first course."
#    how_to_apply_licenses: "How to Apply Licenses"
#    export_student_progress: "Export Student Progress (CSV)"
#    send_email_to: "Send Recover Password Email to:"
#    email_sent: "Email sent"
#    send_recovery_email: "Send recovery email"
#    enter_new_password_below: "Enter new password below:"
#    change_password: "Change Password"
#    changed: "Changed"
#    available_credits: "Available Licenses"
#    pending_credits: "Pending Licenses"
#    empty_credits: "Exhausted Licenses"
#    license_remaining: "license remaining"
#    licenses_remaining: "licenses remaining"
#    one_license_used: "1 out of __totalLicenses__ licenses has been used"
#    num_licenses_used: "__numLicensesUsed__ out of __totalLicenses__ licenses have been used"
#    starter_licenses: "starter licenses"
#    start_date: "start date:"
#    end_date: "end date:"
#    get_enrollments_blurb: " We'll help you build a solution that meets the needs of your class, school or district."
#    how_to_apply_licenses_blurb_1: "When a teacher assigns a course to a student for the first time, we’ll automatically apply a license. Use the bulk-assign dropdown in your classroom to assign a course to selected students:"
#    how_to_apply_licenses_blurb_2: "Can I still apply a license without assigning a course?"
#    how_to_apply_licenses_blurb_3: "Yes — go to the License Status tab in your classroom and click \"Apply License\" to any student who does not have an active license."
#    request_sent: "Request Sent!"
#    assessments: "Assessments"
#    license_status: "License Status"
#    status_expired: "Expired on {{date}}"
#    status_not_enrolled: "Not Enrolled"
#    status_enrolled: "Expires on {{date}}"
#    select_all: "Select All"
#    project: "Project"
#    project_gallery: "Project Gallery"
#    view_project: "View Project"
#    unpublished: "(unpublished)"
#    view_arena_ladder: "View Arena Ladder"
#    resource_hub: "Resource Hub"
#    pacing_guides: "Classroom-in-a-Box Pacing Guides"
#    pacing_guides_desc: "Learn how to incorporate all of CodeCombat's resources to plan your school year!"
#    pacing_guides_elem: "Elementary School Pacing Guide"
#    pacing_guides_middle: "Middle School Pacing Guide"
#    pacing_guides_high: "High School Pacing Guide"
#    getting_started: "Getting Started"
#    educator_faq: "Educator FAQ"
#    educator_faq_desc: "Frequently asked questions about using CodeCombat in your classroom or school."
#    teacher_getting_started: "Teacher Getting Started Guide"
#    teacher_getting_started_desc: "New to CodeCombat? Download this Teacher Getting Started Guide to set up your account, create your first class, and invite students to the first course."
#    student_getting_started: "Student Quick Start Guide"
#    student_getting_started_desc: "You can distribute this guide to your students before starting CodeCombat so that they can familiarize themselves with the code editor. This guide can be used for both Python and JavaScript classrooms."
#    ap_cs_principles: "AP Computer Science Principles"
#    ap_cs_principles_desc: "AP Computer Science Principles gives students a broad introduction to the power, impact, and possibilities of Computer Science. The course emphasizes computational thinking and problem solving while also teaching the basics of programming."
#    cs1: "Introduction to Computer Science"
#    cs2: "Computer Science 2"
#    cs3: "Computer Science 3"
#    cs4: "Computer Science 4"
#    cs5: "Computer Science 5"
#    cs1_syntax_python: "Course 1 Python Syntax Guide"
#    cs1_syntax_python_desc: "Cheatsheet with references to common Python syntax that students will learn in Introduction to Computer Science."
#    cs1_syntax_javascript: "Course 1 JavaScript Syntax Guide"
#    cs1_syntax_javascript_desc: "Cheatsheet with references to common JavaScript syntax that students will learn in Introduction to Computer Science."
#    coming_soon: "Additional guides coming soon!"
#    engineering_cycle_worksheet: "Engineering Cycle Worksheet"
#    engineering_cycle_worksheet_desc: "Use this worksheet to teach students the basics of the engineering cycle: Assess, Design, Implement and Debug. Refer to the completed example worksheet as a guide."
#    engineering_cycle_worksheet_link: "View example"
#    progress_journal: "Progress Journal"
#    progress_journal_desc: "Encourage students to keep track of their progress via a progress journal."
#    cs1_curriculum: "Introduction to Computer Science - Curriculum Guide"
#    cs1_curriculum_desc: "Scope and sequence, lesson plans, activities and more for Course 1."
#    arenas_curriculum: "Arena Levels - Teacher Guide"
#    arenas_curriculum_desc: "Instructions on how to run Wakka Maul, Cross Bones and Power Peak multiplayer arenas with your class."
#    cs2_curriculum: "Computer Science 2 - Curriculum Guide"
#    cs2_curriculum_desc: "Scope and sequence, lesson plans, activities and more for Course 2."
#    cs3_curriculum: "Computer Science 3 - Curriculum Guide"
#    cs3_curriculum_desc: "Scope and sequence, lesson plans, activities and more for Course 3."
#    cs4_curriculum: "Computer Science 4 - Curriculum Guide"
#    cs4_curriculum_desc: "Scope and sequence, lesson plans, activities and more for Course 4."
#    cs5_curriculum_js: "Computer Science 5 - Curriculum Guide (JavaScript)"
#    cs5_curriculum_desc_js: "Scope and sequence, lesson plans, activities and more for Course 5 classes using JavaScript."
#    cs5_curriculum_py: "Computer Science 5 - Curriculum Guide (Python)"
#    cs5_curriculum_desc_py: "Scope and sequence, lesson plans, activities and more for Course 5 classes using Python."
#    cs1_pairprogramming: "Pair Programming Activity"
#    cs1_pairprogramming_desc: "Introduce students to a pair programming exercise that will help them become better listeners and communicators."
#    gd1: "Game Development 1"
#    gd1_guide: "Game Development 1 - Project Guide"
#    gd1_guide_desc: "Use this to guide your students as they create their first shareable game project in 5 days."
#    gd1_rubric: "Game Development 1 - Project Rubric"
#    gd1_rubric_desc: "Use this rubric to assess student projects at the end of Game Development 1."
#    gd2: "Game Development 2"
#    gd2_curriculum: "Game Development 2 - Curriculum Guide"
#    gd2_curriculum_desc: "Lesson plans for Game Development 2."
#    gd3: "Game Development 3"
#    gd3_curriculum: "Game Development 3 - Curriculum Guide"
#    gd3_curriculum_desc: "Lesson plans for Game Development 3."
#    wd1: "Web Development 1"
#    wd1_curriculum: "Web Development 1 - Curriculum Guide"
#    wd1_curriculum_desc: "Lesson plans for Web Development 1."
#    wd1_headlines: "Headlines & Headers Activity"
#    wd1_headlines_example: "View sample solution"
#    wd1_headlines_desc: "Why are paragraph and header tags important? Use this activity to show how well-chosen headers make web pages easier to read. There are many correct solutions to this!"
#    wd1_html_syntax: "HTML Syntax Guide"
#    wd1_html_syntax_desc: "One-page reference for the HTML style students will learn in Web Development 1."
#    wd1_css_syntax: "CSS Syntax Guide"
#    wd1_css_syntax_desc: "One-page reference for the CSS and Style syntax students will learn in Web Development 1."
#    wd2: "Web Development 2"
#    wd2_jquery_syntax: "jQuery Functions Syntax Guide"
#    wd2_jquery_syntax_desc: "One-page reference for the jQuery functions students will learn in Web Development 2."
#    wd2_quizlet_worksheet: "Quizlet Planning Worksheet"
#    wd2_quizlet_worksheet_instructions: "View instructions & examples"
#    wd2_quizlet_worksheet_desc: "Before your students build their personality quiz project at the end of Web Development 2, they should plan out their quiz questions, outcomes and responses using this worksheet. Teachers can distribute the instructions and examples for students to refer to."
#    student_overview: "Overview"
#    student_details: "Student Details"
#    student_name: "Student Name"
#    no_name: "No name provided."
#    no_username: "No username provided."
#    no_email: "Student has no email address set."
#    student_profile: "Student Profile"
#    playtime_detail: "Playtime Detail"
#    student_completed: "Student Completed"
#    student_in_progress: "Student in Progress"
#    class_average: "Class Average"
#    not_assigned: "has not been assigned the following courses"
#    playtime_axis: "Playtime in Seconds"
#    levels_axis: "Levels in"
#    student_state: "How is"
#    student_state_2: "doing?"
#    student_good: "is doing well in"
#    student_good_detail: "This student is keeping pace with the class."
#    student_warn: "might need some help in"
#    student_warn_detail: "This student might need some help with new concepts that have been introduced in this course."
#    student_great: "is doing great in"
#    student_great_detail: "This student might be a good candidate to help other students working through this course."
#    full_license: "Full License"
#    starter_license: "Starter License"
#    trial: "Trial"
#    hoc_welcome: "Happy Computer Science Education Week"
#    hoc_intro: "There are three ways for your class to participate in Hour of Code with CodeCombat"
#    hoc_self_led: "Self-Led Gameplay"
#    hoc_self_led_desc: "Students can play through two Hour of Code CodeCombat tutorials on their own"
#    hoc_game_dev: "Game Development"
#    hoc_and: "and"
#    hoc_programming: "JavaScript/Python Programming"
#    hoc_teacher_led: "Teacher-Led Lessons"
#    hoc_teacher_led_desc1: "Download our"
#    hoc_teacher_led_link: "Introduction to Computer Science lesson plans"
#    hoc_teacher_led_desc2: "to introduce your students to programming concepts using offline activities"
#    hoc_group: "Group Gameplay"
#    hoc_group_desc_1: "Teachers can use the lessons in conjunction with our Introduction to Computer Science course to track student progress. See our"
#    hoc_group_link: "Getting Started Guide"
#    hoc_group_desc_2: "for more details"
#    hoc_additional_desc1: "For additional CodeCombat resources and activities, see our"
#    hoc_additional_desc2: "Questions"
#    hoc_additional_contact: "Get in touch"
#    revoke_confirm: "Are you sure you want to revoke a Full License from {{student_name}}? The license will become available to assign to another student."
#    revoke_all_confirm: "Are you sure you want to revoke Full Licenses from all students in this class?"
#    revoking: "Revoking..."
#    unused_licenses: "You have unused Licenses that allow you to assign students paid courses when they're ready to learn more!"
#    remember_new_courses: "Remember to assign new courses!"
#    more_info: "More Info"
#    how_to_assign_courses: "How to Assign Courses"
#    select_students: "Select Students"
#    select_instructions: "Click the checkbox next to each student you want to assign courses to."
#    choose_course: "Choose Course"
#    choose_instructions: "Select the course from the dropdown menu you’d like to assign, then click “Assign to Selected Students.”"
#    push_projects: "We recommend assigning Web Development 1 or Game Development 1 after students have finished Introduction to Computer Science! See our {{resource_hub}} for more details on those courses."
#    teacher_quest: "Teacher's Quest for Success"
#    quests_complete: "Quests Complete"
#    teacher_quest_create_classroom: "Create Classroom"
#    teacher_quest_add_students: "Add Students"
#    teacher_quest_teach_methods: "Help your students learn how to `call methods`."
#    teacher_quest_teach_methods_step1: "Get 75% of at least one class through the first level, __Dungeons of Kithgard__"
#    teacher_quest_teach_methods_step2: "Print out the [Student Quick Start Guide](http://files.codecombat.com/docs/resources/StudentQuickStartGuide.pdf) in the Resource Hub."
#    teacher_quest_teach_strings: "Don't string your students along, teach them `strings`."
#    teacher_quest_teach_strings_step1: "Get 75% of at least one class through __True Names__"
#    teacher_quest_teach_strings_step2: "Use the Teacher Level Selector on [Course Guides](/teachers/courses) page to preview __True Names__."
#    teacher_quest_teach_loops: "Keep your students in the loop about `loops`."
#    teacher_quest_teach_loops_step1: "Get 75% of at least one class through __Fire Dancing__."
#    teacher_quest_teach_loops_step2: "Use the __Loops Activity__ in the [CS1 Curriculum guide](/teachers/resources/cs1) to reinforce this concept."
#    teacher_quest_teach_variables: "Vary it up with `variables`."
#    teacher_quest_teach_variables_step1: "Get 75% of at least one class through __Known Enemy__."
#    teacher_quest_teach_variables_step2: "Encourage collaboration by using the [Pair Programming Activity](/teachers/resources/pair-programming)."
#    teacher_quest_kithgard_gates_100: "Escape the Kithgard Gates with your class."
#    teacher_quest_kithgard_gates_100_step1: "Get 75% of at least one class through __Kithgard Gates__."
#    teacher_quest_kithgard_gates_100_step2: "Guide students to think through hard problems using the [Engineering Cycle Worksheet](http://files.codecombat.com/docs/resources/EngineeringCycleWorksheet.pdf)."
#    teacher_quest_wakka_maul_100: "Prepare to duel in Wakka Maul."
#    teacher_quest_wakka_maul_100_step1: "Get 75% of at least one class to __Wakka Maul__."
#    teacher_quest_wakka_maul_100_step2: "See the [Arena Guide](/teachers/resources/arenas) in the [Resource Hub](/teachers/resources) for tips on how to run a successful arena day."
#    teacher_quest_reach_gamedev: "Explore new worlds!"
#    teacher_quest_reach_gamedev_step1: "[Get licenses](/teachers/licenses) so that your students can explore new worlds, like Game Development and Web Development!"
#    teacher_quest_done: "Want your students to learn even more code? Get in touch with our [school specialists](mailto:schools@codecombat.com) today!"
#    teacher_quest_keep_going: "Keep going! Here's what you can do next:"
#    teacher_quest_more: "See all quests"
#    teacher_quest_less: "See fewer quests"
#    refresh_to_update: "(refresh the page to see updates)"
#    view_project_gallery: "View Project Gallery"
#    office_hours: "Teacher Webinars"
#    office_hours_detail: "Learn how to keep up with with your students as they create games and embark on their coding journey! Come and attend our"
#    office_hours_link: "teacher webinar"
#    office_hours_detail_2: "sessions."
#    success: "Success"
#    in_progress: "In Progress"
#    not_started: "Not Started"
#    mid_course: "Mid-Course"
#    end_course: "End of Course"
#    none: "None detected yet"
#    explain_open_ended: "Note: Students are encouraged to solve this level creatively — one possible solution is provided below."
#    level_label: "Level:"
#    time_played_label: "Time Played:"
#    back_to_resource_hub: "Back to Resource Hub"
#    back_to_course_guides: "Back to Course Guides"
#    print_guide: "Print this guide"
#    combo: "Combo"
#    combo_explanation: "Students pass Combo challenge levels by using at least one listed concept. Review student code by clicking the progress dot."
#    concept: "Concept"

#  share_licenses:
#    share_licenses: "Share Licenses"
#    shared_by: "Shared By:"
#    add_teacher_label: "Enter exact teacher email:"
#    add_teacher_button: "Add Teacher"
#    subheader: "You can make your licenses available to other teachers in your organization. Each license can only be used for one student at a time."
#    teacher_not_found: "Teacher not found. Please make sure this teacher has already created a Teacher Account."
#    teacher_not_valid: "This is not a valid Teacher Account. Only teacher accounts can share licenses."
#    already_shared: "You've already shared these licenses with that teacher."
#    teachers_using_these: "Teachers who can access these licenses:"
#    footer: "When teachers revoke licenses from students, the licenses will be returned to the shared pool for other teachers in this group to use."
#    you: "(you)"
#    one_license_used: "(1 license used)"
#    licenses_used: "(__licensesUsed__ licenses used)"
#    more_info: "More info"

#  sharing:
#    game: "Game"
#    webpage: "Webpage"
#    your_students_preview: "Your students will click here to see their finished projects! Unavailable in teacher preview."
#    unavailable: "Link sharing not available in teacher preview."
#    share_game: "Share This Game"
#    share_web: "Share This Webpage"
#    victory_share_prefix: "Share this link to invite your friends & family to"
#    victory_share_prefix_short: "Invite people to"
#    victory_share_game: "play your game level"
#    victory_share_web: "view your webpage"
#    victory_share_suffix: "."
#    victory_course_share_prefix: "This link will let your friends & family"
#    victory_course_share_game: "play the game"
#    victory_course_share_web: "view the webpage"
#    victory_course_share_suffix: "you just created."
#    copy_url: "Copy URL"
#    share_with_teacher_email: "Send to your teacher"

#  game_dev:
#    creator: "Creator"

#  web_dev:
#    image_gallery_title: "Image Gallery"
#    select_an_image: "Select an image you want to use"
#    scroll_down_for_more_images: "(Scroll down for more images)"
#    copy_the_url: "Copy the URL below"
#    copy_the_url_description: "Useful if you want to replace an existing image."
#    copy_the_img_tag: "Copy the <img> tag"
#    copy_the_img_tag_description: "Useful if you want to insert a new image."
#    copy_url: "Copy URL"
#    copy_img: "Copy <img>"
#    how_to_copy_paste: "How to Copy/Paste"
#    copy: "Copy"
#    paste: "Paste"
#    back_to_editing: "Back to Editing"

  classes:
    archmage_title: "Arcikouzelník"
    archmage_title_description: "(Programátor)"
    archmage_summary: "Pokud jste vývojář se zájmem o kódování vzdělávacích her, staňte se Arcikouzelníkem, abyste nám mohli pomoct s vývojem CodeCombat!"
    artisan_title: "Řemeslník"
    artisan_title_description: "(Tvůrce úrovní)"
    artisan_summary: "Stavte a sdílejte úrovně, abyste si na nich mohli zhrát i s přáteli. Staňte se Řemeslníkem, abyste se učili umění učit jiné programovat."
    adventurer_title: "Dobrodruh"
    adventurer_title_description: "(Tester úrovní)"
    adventurer_summary: "Dostaňte nové úrovně (dokonce i obsah pro předplatitele) zdarma s týdenním předstihem a pomozte nám vyřešit chyby před vydáním."
    scribe_title: "Písař"
    scribe_title_description: "(Editor článků)"
    scribe_summary: "Dobrý kód potřebuje dobrou dokumentaci. Pište, upravuje a vylepšujte dokumentaci, kterou čtou miliony hráčů po celé zemi."
    diplomat_title: "Diplomat"
    diplomat_title_description: "(Překladatel)"
    diplomat_summary: "CodeCombat je přeložen do 45+ jazyků našimi Diplomaty. Pomozte nám a přispějte se svými překlady."
    ambassador_title: "Velvyslanec"
    ambassador_title_description: "(Podpora)"
    ambassador_summary: "Kroťte naše uživatele na fóru a poskytujte odpovědi těm, kteří se ptají. Naši Velvyslanci reprezentují CodeCombat ve světě."
#    teacher_title: "Teacher"

  editor:
    main_title: "Editory CodeCombatu"
    article_title: "Editor článků"
    thang_title: "Editor Thangů - objektů"
    level_title: "Editor úrovní"
    course_title: "Editor kurzů"
    achievement_title: "Editor Úspěchů"
    poll_title: "Editor dotazníků"
    back: "Zpět"
    revert: "Vrátit"
    revert_models: "Vrátit modely"
    pick_a_terrain: "Vybrat terén"
    dungeon: "Dungeon"
    indoor: "Úkryt"
    desert: "Poušť"
    grassy: "Travnatý"
    mountain: "Hora"
    glacier: "Ledovec"
    small: "Malý"
    large: "Velký"
    fork_title: "Forkovat novou verzi"
    fork_creating: "Vytváření Forku..."
    generate_terrain: "Generování terénu"
    more: "Více"
    wiki: "Wiki"
    live_chat: "Živý Chat"
    thang_main: "Hlavní"
    thang_spritesheets: "Spritesheety"
    thang_colors: "Barvy"
    level_some_options: "Volby?"
    level_tab_thangs: "Thangy"
    level_tab_scripts: "Skripty"
    level_tab_components: "Komponenty"
    level_tab_systems: "Systémy"
    level_tab_docs: "Dokumentace"
    level_tab_thangs_title: "Současné Thangy"
    level_tab_thangs_all: "Všechny"
    level_tab_thangs_conditions: "Výchozí prostředí"
    level_tab_thangs_add: "Přidat Thangy"
#    level_tab_thangs_search: "Search thangs"
    add_components: "Přidat součásti"
    component_configs: "Nastavení součástí"
    config_thang: "Dvoj-klik pro konfiguraci thangu"
    delete: "Smazat"
    duplicate: "Duplikovat"
    stop_duplicate: "Zastavit duplikování"
    rotate: "Otočit"
    level_component_tab_title: "Současné komponenty"
    level_component_btn_new: "Vytvořit novou komponentu"
    level_systems_tab_title: "Současné systémy"
    level_systems_btn_new: "Vytvořit nový systém"
    level_systems_btn_add: "Přidat systém"
    level_components_title: "Zpět na všechny Thangy"
    level_components_type: "Druh"
    level_component_edit_title: "Editovat komponentu"
    level_component_config_schema: "Konfigurační schéma"
    level_system_edit_title: "Editovat systém"
    create_system_title: "Vytvořit nový systém"
    new_component_title: "Vytvořit novou komponentu"
    new_component_field_system: "Systém"
    new_article_title: "Vytvořit nový článek"
    new_thang_title: "Vytvořit nový typ Thangu"
    new_level_title: "Vytvořit novou úroveň"
    new_article_title_login: "Přihlašte se pro vytvoření nového článku"
    new_thang_title_login: "Přihlašte se pro vytvoření nového typu Thangu"
    new_level_title_login: "Přihlašte se pro vytvoření nové úrovně"
    new_achievement_title: "Vytvořit nový Úspěch"
    new_achievement_title_login: "Přihlašte se pro vytvoření nového Úspěchu"
    new_poll_title: "Vytvořit nový dotazník"
#    new_poll_title_login: "Log In to Create a New Poll"
    article_search_title: "Vyhledat články"
    thang_search_title: "Vyhledat typy Thangů"
    level_search_title: "Vyhledat úrovně"
    achievement_search_title: "Hledat Úspěchy"
#    poll_search_title: "Search Polls"
    read_only_warning2: "Poznámka: nemůžete ukládat žádné změny, protože nejste přihlášeni."
    no_achievements: "Pro tuto úroveň ještě nebyly přidány úspěchy."
    achievement_query_misc: "Klíčové úspěchy ostatních"
    achievement_query_goals: "Klíčové úspěchy cílů úrovní"
    level_completion: "Dokončení úrovně"
    pop_i18n: "Osídlit I18N"
    tasks: "Úkoly"
#    clear_storage: "Clear your local changes"
#    add_system_title: "Add Systems to Level"
#    done_adding: "Done Adding"

  article:
    edit_btn_preview: "Náhled"
    edit_article_title: "Editovat článek"

  polls:
    priority: "Priorita"

  contribute:
    page_title: "Přispívání"
    intro_blurb: "CodeCombat je 100% open source! Stovky nadšených hráčů již pomohli postavit hru do podoby, kterou vidíte dnes. Připojte se a napište další kapitolu CodeCombatu, ve kterém se učí celý svět kódovat!" # {change}
    alert_account_message_intro: "Vítejte!"
    alert_account_message: "Pro odebírání třídních emailů musíte být nejdříve přihlášeni."
    archmage_introduction: "Jedna z nejlepších věcí na vytváření her je to, že se jedná o spojení různých procesů. Grafika, zvuk, síťování v reálném čase, mezilidské vztahy a samozřejmě také spousta běžných aspektů programování, od nízkoúrovňového managementu databáze přes administraci serverů až po tvorbu uživatelská rozhraní. Je zde spousta práce a pokud jste zkušený programátor a všeuměl připravený k ponoření se do hloubek CodeCombatu, tato skupina je pro vás. Budeme moc rádi za vaši pomoc při tvorbě té nejlepší programovací hry."
    class_attributes: "Vlastnosti"
    archmage_attribute_1_pref: "Znáte "
    archmage_attribute_1_suf: "nebo se jej chcete naučit. Je v něm většina našeho kódu. Je-li vaším oblíbeným jazykem Ruby nebo Python, budete se cítit jako doma. Je to JavaScript, ale s lepší syntaxí."
    archmage_attribute_2: "Zkušenosti s programováním a osobní iniciativa. Pomůžeme vám se zorientovat, ale nemůžeme vás učit."
    how_to_join: "Jak se přidat"
    join_desc_1: "Pomoct může kdokoliv! Pro začátek se podívejte na naši stránku na "
    join_desc_2: " , zaškrtněte políčko níže - označíte se tím jako statečný Arcimág a začnete dostávat informace o novinkách emailem. Chcete popovídat o tom jak začít? "
    join_desc_3: ", nebo se s námi spojte v naší "
    join_desc_4: "!"
    join_url_email: "Pošlete nám email"
#    join_url_slack: "public Slack channel"
    archmage_subscribe_desc: "Dostávat emailem oznámení a informacemi nových programovacích příležitostech"
    artisan_introduction_pref: "Musíme vytvářet další úrovně! Lidé nás prosí o další obsah, ale sami zvládáme vytvořit jen málo. Naším prvním pracovním zastavením je první úroveň. Editor úrovní je tak-tak použitelný i pro jeho vlastní tvůrce. Máte-li vizi pro vytvoření vnořených úrovní alá "
    artisan_introduction_suf: "pak neváhejte, toto je vaše destinace."
    artisan_attribute_1: "Předchozí zkušenosti s vytvářením podobného obsahu by byly vítány, například z editorů úrovní Blizzardu, ale nejsou vyžadovány!"
    artisan_attribute_2: "Připraveni ke spoustě testování a pokusů. K vytvoření dobré úrovně je potřeba je představit ostatním, nechat je hrát a pak je z velké části měnit a opravovat."
    artisan_attribute_3: "Pro teď, stejné jako Dobrodruh - tester úrovní. Náš editor úrovní je ve velmi raném stádiu a frustrující při používání. Varovali jsme vás!"
    artisan_join_desc: "Použijte editor úrovní v těchto postupných krocích:"
    artisan_join_step1: "Přečtěte si dokumentaci."
    artisan_join_step2: "Vytvořte novou úroveň a prozkoumejte existující úrovně."
    artisan_join_step3: "Požádejte nás o pomoc ve veřejné  Slack místnosti."
    artisan_join_step4: "Zveřejněte vaši úroveň na fóru pro připomínkování."
    artisan_subscribe_desc: "Dostávat emailem oznámení a informace o aktualizacích editoru úrovní."
    adventurer_introduction: "Ujasněme si dopředu jednu věc o vaší roli: budete jako tank. Projdete ohněm. Potřebujeme někoho, kdo odzkouší zbrusu nové úrovně a pomůže identifikovat kde je možno je zlepšit. Ten boj bude ohromný - tvorba her je dlouhý proces, který nikdo nezvládne na první pokus. Máte-li na to a vydržíte-li to, pak toto je vaše skupina."
    adventurer_attribute_1: "Touha po učení se. Vy se chcete naučit programovat a my vás to chceme naučit. Jenom, v tomto případě to budete vy, kdo bude vyučovat."
    adventurer_attribute_2: "Charismatický. Buďte mírný a pečlivě artikulujte co a jak je potřeba zlepšit."
    adventurer_join_pref: "Buďto se spojte (nebo si najděte!) Dobrodruha a pracujte s ním, nebo zaškrtněte políčko níže a dostávejte emaily o dostupnosti nových úrovní k testování. Budeme také posílat informace o nových úrovních k recenzím na sociálních webech, "
    adventurer_forum_url: " našem fóru"
    adventurer_join_suf: "takže pokud chcete být v obraze, připojte se k nám!"
    adventurer_subscribe_desc: "Dostávat emailem oznámení a informace nových úrovních k testování."
    scribe_introduction_pref: "CodeCombat nebude pouze kupa úrovní. Bude také zahrnovat informační zdroje a wiki programovacích konceptů na které se úrovně mohou navázat. Takto, namísto toho aby každý Řemeslník musel sám do detailu popsatco který operátor dělá, mohou jednoduše nalinkovat svoji úroveň na článek existující k edukaci hráčů.  Něco ve stylu "
    scribe_introduction_url_mozilla: "Mozilla Developer Network"
    scribe_introduction_suf: ". Jestliže vás baví popisovat a předávat koncept programování v Markdown editoru, pak tato role může být právě pro vás."
    scribe_attribute_1: "Zkušenost s psaním je jediné co budete potřebovat. Nejen gramatika, ale také schopnost popsat složité koncepty a myšlenky ostatním."
    contact_us_url: "Spojte se s námi" # {change}
    scribe_join_description: "dejte nám o vás vědět, o vašich zkušenostech s programováním a o čm byste rádi psali. Od toho začneme!"
    scribe_subscribe_desc: "Dostávat emailem oznámení a informace o článcích."
    diplomat_introduction_pref: "Jedna z věcí, kterou jsme zjistili během "
    diplomat_launch_url: "zahájení v Říjnu"
    diplomat_introduction_suf: "bylo, že o CodeCombat je velký zájem i v jiných zemích, obzvláště v Brazílii! Chystáme regiment překladatelů ke zpřístupnění CodeCombatu světu. Pokud chcete nakouknout pod pokličku, dozvědět se o připravovaných novinkách a zpřístupnit úrovně vašim národním kolegům, toto je role pro vás."
    diplomat_attribute_1: "Plynulost v angličtině a v jazyce do kterého budete překládat. Při předávání komplexních myšlenek je důležité si být jisti výrazy v obou jazycích!"
    diplomat_i18n_page_prefix: "Můžete začít překládat naše úrovně přejítím na naše"
    diplomat_i18n_page: "stránky překladů"
    diplomat_i18n_page_suffix: ", nebo naše prostředí a stránky na GitHub."
    diplomat_join_pref_github: "Najděte soubor pro svůj jazyk "
    diplomat_github_url: "na GitHub"
    diplomat_join_suf_github: ", upravte ho online a zašlete pull request. Také zaškrtněte toto políčko, abyste zůstali informováni o novém vývoji internacionalizace!"
    diplomat_subscribe_desc: "Dostávat emailem oznámení a informace o internacionalizaci a o úrovních k překladu."
    ambassador_introduction: "Zde se tvoří komunita a vy jste její spojení. Využíváme chat, emaily a sociální sítě se spoustou lidí k informování a diskuzím a seznámení s naší hrou. Chcete-li pomoci lidem se přidat a pobavit se a získat dobrý náhled na CodeCombat a kam směřujeme, pak toto je vaše role."
    ambassador_attribute_1: "Komunikační schopnosti. Schopnost identifikovat problémy hráčů a pomoci jim je řešit. Naslouchat co hráči říkají, co mají rádi a co rádi nemají a komunikovat to zpět ostatním!"
    ambassador_join_desc: "dejte nám o sobě vědět, o tom co děláte a co byste rádi dělali. Od toho začneme!"
    ambassador_join_note_strong: "Poznámka"
    ambassador_join_note_desc: "Jedna z našich priorit je vytvoření vícehráčové hry, kde hráč, který má problém s řešením úrovní může oslovit a požádat o pomoc zkušenější kouzelníky. To je přesně ten případ a místo pro pomoc Velvyslance . Dáme vám vědět více!"
    ambassador_subscribe_desc: "Dostávat emailem oznámení a informace o vývoji v podpoře a vícehráčové hře."
#    teacher_subscribe_desc: "Get emails on updates and announcements for teachers."
    changes_auto_save: "Změny jsou automaticky uloženy při kliknutí na zaškrtávací políčka."
    diligent_scribes: "Naši pilní Písaři:"
    powerful_archmages: "Naši mocní Arcimágové:"
    creative_artisans: "Naši kreativní Řemeslníci:"
    brave_adventurers: "Naši stateční Dobrodruzi:"
    translating_diplomats: "Naši překladatelští Diplomati:"
    helpful_ambassadors: "Naši nápomocní Velvyslanci:"

  ladder:
    my_matches: "Mé souboje"
    simulate: "Simulovat"
    simulation_explanation: "Simulováním hry odehrajete hru rychleji!"
#    simulation_explanation_leagues: "You will mainly help simulate games for allied players in your clans and courses."
    simulate_games: "Simulovat hry!"
    games_simulated_by: "Hry simulovány vámi:"
    games_simulated_for: "Hry simulovány pro vás:"
#    games_in_queue: "Games currently in the queue:"
    games_simulated: "Her simulováno"
    games_played: "Her hráno"
    ratio: "Poměr"
    leaderboard: "Žebříček"
    battle_as: "Bojovat jako "
    summary_your: "Vašich "
    summary_matches: "Soubojů - "
    summary_wins: " Vyhráno, "
    summary_losses: " Prohráno"
    rank_no_code: "Žádný nový kód pro ohodnocení"
    rank_my_game: "Ohodnotit mou hru!"
    rank_submitting: "Odesílání..."
    rank_submitted: "Odesláno pro ohodnocení"
    rank_failed: "Chyba při ohodnocení"
    rank_being_ranked: "Hra je ohodnocována"
    rank_last_submitted: "odesláno "
    help_simulate: "Pomoc simulovat hry?"
    code_being_simulated: "Váš nový kód je právě simulován jiným hráčem pro ohodnocení."
    no_ranked_matches_pre: "Žádné ohodnocené souboje pro "
    no_ranked_matches_post: " tým! Hraj proti soupeřům a poté přijď zpět pro ohodnocení své hry."
    choose_opponent: "Vybrat soupeře"
    select_your_language: "Vyber svůj jazyk!"
    tutorial_play: "Hrát Tutoriál"
    tutorial_recommended: "Doporučeno, pokud jste ještě nikdy nehráli"
    tutorial_skip: "Přeskočit Tutoriál"
    tutorial_not_sure: "Nejste si jisti, co se děje?"
    tutorial_play_first: "Hrát nejprve Tutoriál."
    simple_ai: "Jednoduchá obtížnost" # {change}
    warmup: "Rozehřátí"
    friends_playing: "Přátel hraje"
    log_in_for_friends: "Pro hraní s přáteli se nejprve přihlašte!"
    social_connect_blurb: "Připojte se a hrajte proti svým přátelům!"
    invite_friends_to_battle: "Pozvěte své přátele, abyste spolu bojovali!"
    fight: "Boj!"
    watch_victory: "Sledovat vaši výhru"
    defeat_the: "Poraženo"
#    watch_battle: "Watch the battle"
#    tournament_started: ", started"
    tournament_ends: "Turnaj končí"
    tournament_ended: "Turnaj ukončen"
    tournament_rules: "Pravidla turnaje"
    tournament_blurb: "Pište kód, sbírejte zlato, budujte armádu, zabijte nepřátele, vyhrajte ceny a vylepšte si svou kariéru v našem turnaji o $40,000 dolarů! Podívejte se na detaily"
    tournament_blurb_criss_cross: "Vyhrajte nabídky, budujte cesty, přelstěte nepřátele, seberte drahokamy a velepšte si svou kariéru v našem Křížovkářském turnaji! Podívejte se na detaily"
#    tournament_blurb_zero_sum: "Unleash your coding creativity in both gold gathering and battle tactics in this alpine mirror match between red sorcerer and blue sorcerer. The tournament began on Friday, March 27 and will run until Monday, April 6 at 5PM PDT. Compete for fun and glory! Check out the details"
#    tournament_blurb_ace_of_coders: "Battle it out in the frozen glacier in this domination-style mirror match! The tournament began on Wednesday, September 16 and will run until Wednesday, October 14 at 5PM PDT. Check out the details"
    tournament_blurb_blog: "na našem blogu"
    rules: "Pravidla"
    winners: "Vítězové"
#    league: "League"
#    red_ai: "Red CPU" # "Red AI Wins", at end of multiplayer match playback
#    blue_ai: "Blue CPU"
#    wins: "Wins" # At end of multiplayer match playback
#    humans: "Red" # Ladder page display team name
#    ogres: "Blue"

  user:
    stats: "Statistiky"
    singleplayer_title: "Singleplayer Úrovně"
    multiplayer_title: "Multiplayer Úrovně"
    achievements_title: "Úspěchy"
    last_played: "Poslední hraná"
    status: "Stav"
    status_completed: "Dokončeno"
    status_unfinished: "Nedokončeno"
    no_singleplayer: "Zatím žádné Singleplayer hry nebyly hrány."
    no_multiplayer: "Zatím žádné Multiplayer hry nebyly hrány."
    no_achievements: "Zatím žádné Úspěchy."
    favorite_prefix: "Oblíbený jazky: "
    favorite_postfix: "."
    not_member_of_clans: "Zatím není členem žádného klanu."
#    certificate_view: "view certificate"
#    certificate_click_to_view: "click to view certificate"
#    certificate_course_incomplete: "course incomplete"
#    certificate_of_completion: "Certificate of Completion"
#    certificate_endorsed_by: "Endorsed by"
#    certificate_stats: "Course Stats"
#    certificate_lines_of: "lines of"
#    certificate_levels_completed: "levels completed"
#    certificate_for: "For"

  achievements:
    last_earned: "Poslední obdržený"
    amount_achieved: "Množství"
    achievement: "Úspěch"
    current_xp_prefix: ""
    current_xp_postfix: " celkem"
    new_xp_prefix: ""
    new_xp_postfix: " získáno"
    left_xp_prefix: ""
    left_xp_infix: " do úrovně "
    left_xp_postfix: ""

  account:
    payments: "Platby"
    prepaid_codes: "Předplacené kódy"
    purchased: "Zaplaceno"
#    subscribe_for_gems: "Subscribe for gems"
    subscription: "Předplatné"
    invoices: "Faktury"
    service_apple: "Apple"
    service_web: "Web"
    paid_on: "Zaplaceno přes"
    service: "Služba"
    price: "Cena"
    gems: "Drahokamy"
    active: "Aktivní"
    subscribed: "Odebíráno"
    unsubscribed: "Zrušeno odebírání"
    active_until: "Aktivní do"
    cost: "Náklady"
    next_payment: "Další platba"
    card: "Karta"
    status_unsubscribed_active: "Nejste předplatitel a nebude vám nic zaúčtováno, ale váš účet je pořád aktivní."
    status_unsubscribed: "Dostaňte přístup k novým úrovním, hrdinům, předmětům a bonusovým drahokamům s CodeCombat předplatným!"
#    not_yet_verified: "Not yet verified."
#    resend_email: "Resend email"
#    email_sent: "Email sent! Check your inbox."
#    verifying_email: "Verifying your email address..."
#    successfully_verified: "You've successfully verified your email address!"
#    verify_error: "Something went wrong when verifying your email :("
#    unsubscribe_from_marketing: "Unsubscribe __email__ from all CodeCombat marketing emails?"
#    unsubscribe_button: "Yes, unsubscribe"
#    unsubscribe_failed: "Failed"
#    unsubscribe_success: "Success"

#  account_invoices:
#    amount: "Amount in US dollars"
#    declined: "Your card was declined"
#    invalid_amount: "Please enter a US dollar amount."
#    not_logged_in: "Log in or create an account to access invoices."
#    pay: "Pay Invoice"
#    purchasing: "Purchasing..."
#    retrying: "Server error, retrying."
#    success: "Successfully paid. Thanks!"

#  account_prepaid:
#    purchase_code: "Purchase a Subscription Code"
#    purchase_code1: "Subscription Codes can be redeemed to add premium subscription time to one or more accounts for the Home version of CodeCombat." #
#    purchase_code2: "Each CodeCombat account can only redeem a particular Subscription Code once."
#    purchase_code3: "Subscription Code months will be added to the end of any existing subscription on the account."
#    purchase_code4: "Subscription Codes are for accounts playing the Home version of CodeCombat, they cannot be used in place of Student Licenses for the Classroom version."
#    purchase_code5: "For more information on Student Licenses, reach out to"
#    users: "Users"
#    months: "Months"
#    purchase_total: "Total"
#    purchase_button: "Submit Purchase"
#    your_codes: "Your Codes"
#    redeem_codes: "Redeem a Subscription Code"
#    prepaid_code: "Prepaid Code"
#    lookup_code: "Lookup prepaid code"
#    apply_account: "Apply to your account"
#    copy_link: "You can copy the code's link and send it to someone."
#    quantity: "Quantity"
#    redeemed: "Redeemed"
#    no_codes: "No codes yet!"
#    you_can1: "You can"
#    you_can2: "purchase a prepaid code"
#    you_can3: "that can be applied to your own account or given to others."

  loading_error:
    could_not_load: "Chyba při načítání ze serveru" # {change}
    connection_failure: "Chyba připojení."
#    connection_failure_desc: "It doesn’t look like you’re connected to the internet! Check your network connection and then reload this page."
    login_required: "Vyžadováno přihlášení"
#    login_required_desc: "You need to be logged in to access this page."
    unauthorized: "Musíte se přihlásit. Máte zapnuté cookies?"
    forbidden: "Nemáte oprávnění."
#    forbidden_desc: "Oh no, there’s nothing we can show you here! Make sure you’re logged into the correct account, or visit one of the links below to get back to programming!"
    not_found: "Nenalezeno."
#    not_found_desc: "Hm, there’s nothing here. Visit one of the following links to get back to programming!"
    not_allowed: "Metoda není povolena."
    timeout: "Vypršel časový limit serveru." # {change}
    conflict: "Konflikt zdrojů."
    bad_input: "Špatný vstup."
    server_error: "Chyba serveru."
    unknown: "Neznámá chyba." # {change}
#    error: "ERROR"
#    general_desc: "Something went wrong, and it’s probably our fault. Try waiting a bit and then refreshing the page, or visit one of the following links to get back to programming!"

  resources:
    level: "Úroveň"
    patch: "Oprava"
    patches: "Opravy"
    system: "Systém"
    systems: "Systémy"
    component: "Součást"
    components: "Součásti"
    hero: "Hrdina"
    campaigns: "Kampaně"

  concepts:
#    advanced_css_rules: "Advanced CSS Rules"
#    advanced_css_selectors: "Advanced CSS Selectors"
#    advanced_html_attributes: "Advanced HTML Attributes"
#    advanced_html_tags: "Advanced HTML Tags"
#    algorithm_average: "Algorithm Average"
#    algorithm_find_minmax: "Algorithm Find Min/Max"
#    algorithm_search_binary: "Algorithm Search Binary"
#    algorithm_search_graph: "Algorithm Search Graph"
#    algorithm_sort: "Algorithm Sort"
#    algorithm_sum: "Algorithm Sum"
    arguments: "Parametry"
    arithmetic: "Aritmetika"
    array_2d: "2D Pole"
    array_index: "Indexování pole"
#    array_iterating: "Iterating Over Arrays"
#    array_literals: "Array Literals"
    array_searching: "Vyhledávání v poli"
    array_sorting: "Třídění pole"
    arrays: "Pole"
#    basic_css_rules: "Basic CSS rules"
#    basic_css_selectors: "Basic CSS selectors"
#    basic_html_attributes: "Basic HTML Attributes"
#    basic_html_tags: "Basic HTML Tags"
    basic_syntax: "Základní syntaxe"
#    binary: "Binary"
#    boolean_and: "Boolean And"
#    boolean_inequality: "Boolean Inequality"
#    boolean_equality: "Boolean Equality"
#    boolean_greater_less: "Boolean Greater/Less"
#    boolean_logic_shortcircuit: "Boolean Logic Shortcircuiting"
#    boolean_not: "Boolean Not"
#    boolean_operator_precedence: "Boolean Operator Precedence"
#    boolean_or: "Boolean Or"
#    boolean_with_xycoordinates: "Coordinate Comparison"
#    bootstrap: "Bootstrap"
    break_statements: "Příkaz Break"
    classes: "Třídy"
    continue_statements: "Příkaz Continue"
#    dom_events: "DOM Events"
#    dynamic_styling: "Dynamic Styling"
#    events: "Events"
#    event_concurrency: "Event Concurrency"
#    event_data: "Event Data"
#    event_handlers: "Event Handlers"
#    event_spawn: "Spawn Event"
    for_loops: "For cykly"
    for_loops_nested: "Vnořené For Cykly"
#    for_loops_range: "For Loops Range"
    functions: "Funkce"
#    functions_parameters: "Parameters"
#    functions_multiple_parameters: "Multiple Parameters"
#    game_ai: "Game AI"
#    game_goals: "Game Goals"
#    game_spawn: "Game Spawn"
    graphics: "Grafika"
    graphs: "Grafy"
    heaps: "Haldy"
#    if_condition: "Conditional If Statements"
#    if_else_if: "If/Else If Statements"
    if_else_statements: "Konstrukce If/Else"
    if_statements: "Konstrukce If"
    if_statements_nested: "Vnořené konstrukce If" # {change}
    indexing: "Indexy pole"
#    input_handling_flags: "Input Handling - Flags"
#    input_handling_keyboard: "Input Handling - Keyboard"
#    input_handling_mouse: "Input Handling - Mouse"
#    intermediate_css_rules: "Intermediate CSS Rules"
#    intermediate_css_selectors: "Intermediate CSS Selectors"
#    intermediate_html_attributes: "Intermediate HTML Attributes"
#    intermediate_html_tags: "Intermediate HTML Tags"
    jquery: "jQuery"
#    jquery_animations: "jQuery Animations"
#    jquery_filtering: "jQuery Element Filtering"
#    jquery_selectors: "jQuery Selectors"
    length: "Délka pole"
#    math_coordinates: "Coordinate Math"
    math_geometry: "Geometrie"
    math_operations: "Matematické operace"
#    math_proportions: "Proportion Math"
    math_trigonometry: "Trigonometrie"
#    object_literals: "Object Literals"
    parameters: "Parametry"
#    programs: "Programs"
#    properties: "Properties"
#    property_access: "Accessing Properties"
#    property_assignment: "Assigning Properties"
#    property_coordinate: "Coordinate Property"
    queues: "Datové struktury - fronty"
#    reading_docs: "Reading the Docs"
    recursion: "Rekurze"
    return_statements: "Příkaz return"
    stacks: "Datové struktury - zásobníky"
    strings: "Řetězce"
    strings_concatenation: "Spojování řetězců"
    strings_substrings: "Podřetězec"
    trees: "Datové struktury - stromy"
    variables: "Proměnné"
    vectors: "Vektory"
    while_condition_loops: "Cykly while s podmínkami"
    while_loops_simple: "Cykly while"
    while_loops_nested: "Vnořené cykly while"
    xy_coordinates: "Kartézské souřadnice"
    advanced_strings: "Pokročilé řetězce" # Rest of concepts are deprecated
    algorithms: "Algoritmy"
    boolean_logic: "Booleovská logika"
    basic_html: "Základní HTML"
    basic_css: "Základní CSS"
#    basic_web_scripting: "Basic Web Scripting"
    intermediate_html: "Středně pokročilé HTML"
    intermediate_css: "Středně pokročilé CSS"
#    intermediate_web_scripting: "Intermediate Web Scripting"
    advanced_html: "Pokročilé HTML"
    advanced_css: "Pokročilé CSS"
#    advanced_web_scripting: "Advanced Web Scripting"
    input_handling: "Zpracování vstupu"
    while_loops: "Cykly"
#    place_game_objects: "Place game objects"
#    construct_mazes: "Construct mazes"
#    create_playable_game: "Create a playable, sharable game project"
#    alter_existing_web_pages: "Alter existing web pages"
#    create_sharable_web_page: "Create a sharable web page"
#    basic_input_handling: "Basic Input Handling"
#    basic_game_ai: "Basic Game AI"
#    basic_javascript: "Basic JavaScript"
#    basic_event_handling: "Basic Event Handling"
#    create_sharable_interactive_web_page: "Create a sharable interactive web page"

#  anonymous_teacher:
#    notify_teacher: "Notify Teacher"
#    create_teacher_account: "Create free teacher account"
#    enter_student_name: "Your name:"
#    enter_teacher_email: "Your teacher's email:"
#    teacher_email_placeholder: "teacher.email@example.com"
#    student_name_placeholder: "type your name here"
#    teachers_section: "Teachers:"
#    students_section: "Students:"
#    teacher_notified: "We've notified your teacher that you want to play more CodeCombat in your classroom!"

  delta:
    added: "Přidáno"
    modified: "Změněno"
    not_modified: "Nezměněno"
    deleted: "Smazáno"
    moved_index: "Index přemístěn"
    text_diff: "Rozdíl textu"
    merge_conflict_with: "SLOUČIT V ROZPORU S"
    no_changes: "Žádné změny"

  legal:
    page_title: "Licence"
#    opensource_introduction: "CodeCombat is part of the open source community."
    opensource_description_prefix: "Podívejte se na "
    github_url: "naši stránku na GitHubu"
    opensource_description_center: "a pokud se vám chce, můžete i pomoct! CodeCombat je vystavěn na několika oblíbených svobodných projektech. Podívejte se na"
    archmage_wiki_url: "naši wiki Arcikouzelníků "
    opensource_description_suffix: "pro seznam projektů, díky kterým může tato hra existovat."
    practices_title: "Doporučené postupy"
    practices_description: "Toto je příslib našeho přístupu v jednoduchém jazyce."
    privacy_title: "Soukromí"
    privacy_description: "Neprodáme žádné vaše osobní informace."
    security_title: "Zabezpečení"
    security_description: "Usilujeme o to, abychom udrželi vaše osobní informace v bezpečí. Jako otevřený projekt jsme přístupni komukoliv k provedení kontroly kódu pro zlepšení našich bezpečnostních systémů."
    email_title: "Email"
    email_description_prefix: "Nebudeme vás zaplavovat nevyžádanou korespondencí. Pomocí "
    email_settings_url: " nastavení emailu"
    email_description_suffix: "nebo skrze odkazy v odeslaných emailech si můžete nastavit nebo se kdykoliv odhlásit z naší korespondence."
    cost_title: "Cena"
#    cost_description: "CodeCombat is free to play for all of its core levels, with a ${{price}} USD/mo subscription for access to extra level branches and {{gems}} bonus gems per month. You can cancel with a click, and we offer a 100% money-back guarantee."
    copyrights_title: "Copyrights a Licence"
    contributor_title: "Licenční ujednání přispívatelů (CLA)"
    contributor_description_prefix: "Všichni přispívatelé jak na webu tak do projektu na GitHubu spadají pod naše "
    cla_url: "CLA"
    contributor_description_suffix: "se kterým je nutno souhlasit před tím, nežli přispějete."
    code_title: "Kód - MIT" # {change}
#    client_code_description_prefix: "All client-side code for codecombat.com in the public GitHub repository and in the codecombat.com database, is licensed under the"
    mit_license_url: "MIT licencí"
    code_description_suffix: "Zahrnut je veškerý kód v systémech a komponentech, které jsou zpřístupněné CodeCombatem pro vytváření úrovní."
    art_title: "Obrázky/Hudba - Creative Commons "
    art_description_prefix: "Veškerý obecný obsah je dostupný pod "
    cc_license_url: "Mezinárodní Licencí Creative Commons Attribution 4.0"
    art_description_suffix: "Obecným obsahem se rozumí vše dostupné na CodeCombatu, určené k vytváření úrovní. To zahrnuje:"
    art_music: "Hudbu"
    art_sound: "Zvuky"
    art_artwork: "Umělecká díla"
    art_sprites: "Doplňkový kód"
    art_other: "A veškeré další kreativní práce použité při vytváření úrovní."
    art_access: "Momentálně neexistuje jednoduchý systém pro stažení těchto součástí, částí úrovní a podobně. Lze je stáhnout z URL adres na tomto webu, můžete nás kontaktovat se žádostí o informace nebo nám i pomoci ve sdílení a vytváření systému pro jednoduché sdílení těchto doplňkových součástí."
    art_paragraph_1: "Při uvádění zdroje, uvádějte prosím jméno a odkaz na codecombat.com v místech, která jsou vhodná a kde je to možné. Například:"
    use_list_1: "Při použití ve filmu uveďte codecombat.com v titulcích."
    use_list_2: "Při použití na webu, zahrňte odkaz například pod obrázkem/odkazem, nebo na stránce uvádějící zdroj, kde také zmíníte další Creative Commons díla a další použité open source projekty. Ostatní, na CodeCombat odkazující se práce (například článek na blogu zmiňující CodeCombat) není nutno separátně označovat a uvádět zdroj."
    art_paragraph_2: "Využíváte-li obsah vytvořený některým uživatelem na codecombat.com, uvádějte odkaz na zdroj přímo na tohoto autora a následujte doporučení uvádění zdroje daného obsahu, je-li uvedeno."
    rights_title: "Práva vyhrazena"
    rights_desc: "Všechna práva jsou vyhrazena jednotlivým samostatným úrovním. To zahrnuje"
    rights_scripts: "Skripty"
    rights_unit: "Unit konfigurace"
    rights_writings: "Zápisy"
    rights_media: "Média (zvuky, hudba) a další tvořivý obsah vytvořený specificky pro tuto úroveň, který nebyl zpřístupněn při vytváření úrovně."
    rights_clarification: "Pro ujasnění - vše, co je dostupné v editoru úrovní při vytváření úrovně spadá pod CC, ale obsah vytvořený v editoru úrovní nebo nahraný při vytváření spadá pod úroveň."
    nutshell_title: "Ve zkratce"
    nutshell_description: "Vše co je poskytnuto v editoru úrovní  je zdarma a mžete toho využít při vytváření úrovní. Ale vyhrazujeme si právo omezit distribuci úrovní samotných (těch, které byly vytvořeny na codecombat.com), takže v budoucnu bude možno tyto zpoplatnit, bude-li to v nejhorším případě nutné"
#    nutshell_see_also: "See also:"
    canonical: "Anglická verze tohoto dokumentu je původní, rozhodující verzí. Nastane-li rozdíl v překladu, Anglická verze bude mít vždy přednost."
#    third_party_title: "Third Party Services"
#    third_party_description: "CodeCombat uses the following third party services (among others):"
#    cookies_message: "CodeCombat uses a few essential and non-essential cookies."
#    cookies_deny: "Decline non-essential cookies"

  ladder_prizes:
    title: "Ceny v turnaji" # This section was for an old tournament and doesn't need new translations now.
    blurb_1: "Tyto ceny budou rozdány v souladu s"
    blurb_2: "pravidly turnaje"
    blurb_3: "nejlepším lidským a zlobřím hráčům."
    blurb_4: "Dva týmy znamenají dvojnásobek cen!"
    blurb_5: "(Budou dvě první místa, dvě druhá místa, atd.)"
    rank: "Umístění"
    prizes: "Ceny"
    total_value: "Celková hodnota"
    in_cash: "v penězích"
    custom_wizard: "Vlastní CodeCombat Kouzelník"
    custom_avatar: "Vlastní CodeCombat avatar"
    heap: "na šest měsíců \"Startup\" přístupu"
    credits: "tvůrci"
    one_month_coupon: "kupon: vybrat buď Rails nebo HTML"
    one_month_discount: "30% sleva: vybrat buď Rails nebo HTML"
    license: "licence"
    oreilly: "ebook vlastního výběru"

  calendar:
    year: "Rok"
    day: "Den"
    month: "Měsíc"
    january: "leden"
    february: "únor"
    march: "březen"
    april: "duben"
    may: "květen"
    june: "červen"
    july: "červenec"
    august: "srpen"
    september: "září"
    october: "říjen"
    november: "listopad"
    december: "prosinec"

#  code_play_create_account_modal:
#    title: "You did it!" # This section is only needed in US, UK, Mexico, India, and Germany
#    body: "You are now on your way to becoming a master coder. Sign up to receive an extra <strong>100 Gems</strong> & you will also be entered for a chance to <strong>win $2,500 & other Lenovo Prizes</strong>."
#    sign_up: "Sign up & keep coding ▶"
#    victory_sign_up_poke: "Create a free account to save your code & be entered for a chance to win prizes!"
#    victory_sign_up: "Sign up & be entered to <strong>win $2,500</strong>"

#  server_error:
#    email_taken: "Email already taken"
#    username_taken: "Username already taken"

#  esper:
#    line_no: "Line $1: "
#    uncaught: "Uncaught $1" # $1 will be an error type, eg "Uncaught SyntaxError"
#    reference_error: "ReferenceError: "
#    argument_error: "ArgumentError: "
#    type_error: "TypeError: "
#    syntax_error: "SyntaxError: "
#    error: "Error: "
#    x_not_a_function: "$1 is not a function"
#    x_not_defined: "$1 is not defined"
#    spelling_issues: "Look out for spelling issues: did you mean `$1` instead of `$2`?"
#    capitalization_issues: "Look out for capitalization: `$1` should be `$2`."
#    py_empty_block: "Empty $1. Put 4 spaces in front of statements inside the $2 statement."
#    fx_missing_paren: "If you want to call `$1` as a function, you need `()`'s"
#    unmatched_token: "Unmatched `$1`.  Every opening `$2` needs a closing `$3` to match it."
#    unterminated_string: "Unterminated string. Add a matching `\"` at the end of your string."
#    missing_semicolon: "Missing semicolon."
#    missing_quotes: "Missing quotes. Try `$1`"
#    argument_type: "`$1`'s argument `$2` should have type `$3`, but got `$4`: `$5`."
#    argument_type2: "`$1`'s argument `$2` should have type `$3`, but got `$4`."
#    target_a_unit: "Target a unit."
#    attack_capitalization: "Attack $1, not $2. (Capital letters are important.)"
#    empty_while: "Empty while statement. Put 4 spaces in front of statements inside the while statement."
#    line_of_site: "`$1`'s argument `$2` has a problem. Is there an enemy within your line-of-sight yet?"
#    need_a_after_while: "Need a `$1` after `$2`."
#    too_much_indentation: "Too much indentation at the beginning of this line."
#    missing_hero: "Missing `$1` keyword; should be `$2`."
#    takes_no_arguments: "`$1` takes no arguments."
#    no_one_named: "There's no one named \"$1\" to target."
#    separated_by_comma: "Function calls paramaters must be seperated by `,`s"
#    protected_property: "Can't read protected property: $1"
#    need_parens_to_call: "If you want to call `$1` as function, you need `()`'s"
#    expected_an_identifier: "Expected an identifier and instead saw '$1'."
#    unexpected_identifier: "Unexpected identifier"
#    unexpected_end_of: "Unexpected end of input"
#    unnecessary_semicolon: "Unnecessary semicolon."
#    unexpected_token_expected: "Unexpected token: expected $1 but found $2 while parsing $3"
#    unexpected_token: "Unexpected token $1"
#    unexpected_token2: "Unexpected token"
#    unexpected_number: "Unexpected number"
#    unexpected: "Unexpected '$1'."
#    escape_pressed_code: "Escape pressed; code aborted."
#    target_an_enemy: "Target an enemy by name, like `$1`, not the string `$2`."
#    target_an_enemy_2: "Target an enemy by name, like $1."
#    cannot_read_property: "Cannot read property '$1' of undefined"
#    attempted_to_assign: "Attempted to assign to readonly property."
#    unexpected_early_end: "Unexpected early end of program."
#    you_need_a_string: "You need a string to build; one of $1"
#    unable_to_get_property: "Unable to get property '$1' of undefined or null reference" # TODO: Do we translate undefined/null?
#    code_never_finished_its: "Code never finished. It's either really slow or has an infinite loop."
#    unclosed_string: "Unclosed string."
#    unmatched: "Unmatched '$1'."
#    error_you_said_achoo: "You said: $1, but the password is: $2. (Capital letters are important.)"
#    indentation_error_unindent_does: "Indentation Error: unindent does not match any outer indentation level"
#    indentation_error: "Indentation error."
#    need_a_on_the: "Need a `:` on the end of the line following `$1`."
#    attempt_to_call_undefined: "attempt to call '$1' (a nil value)"
#    unterminated: "Unterminated `$1`"
#    target_an_enemy_variable: "Target an $1 variable, not the string $2. (Try using $3.)"
#    error_use_the_variable: "Use the variable name like `$1` instead of a string like `$2`"
#    indentation_unindent_does_not: "Indentation unindent does not match any outer indentation level"
#    unclosed_paren_in_function_arguments: "Unclosed $1 in function arguments."
#    unexpected_end_of_input: "Unexpected end of input"
#    there_is_no_enemy: "There is no `$1`. Use `$2` first." # Hints start here
#    try_herofindnearestenemy: "Try `$1`"
#    there_is_no_function: "There is no function `$1`, but `$2` has a method `$3`."
#    attacks_argument_enemy_has: "`$1`'s argument `$2` has a problem."
#    is_there_an_enemy: "Is there an enemy within your line-of-sight yet?"
#    target_is_null_is: "Target is $1. Is there always a target to attack? (Use $2?)"
#    hero_has_no_method: "`$1` has no method `$2`."
#    there_is_a_problem: "There is a problem with your code."
#    did_you_mean: "Did you mean $1? You do not have an item equipped with that skill."
#    missing_a_quotation_mark: "Missing a quotation mark. "
#    missing_var_use_var: "Missing `$1`. Use `$2` to make a new variable."
#    you_do_not_have: "You do not have an item equipped with the $1 skill."
#    put_each_command_on: "Put each command on a separate line"
#    are_you_missing_a: "Are you missing a '$1' after '$2'? "
#    your_parentheses_must_match: "Your parentheses must match."

#  apcsp:
#    syllabus: "AP CS Principles Syllabus"
#    syllabus_description: "Use this resource to plan CodeCombat curriculum for your AP Computer Science Principles class."
#    computational_thinking_practices: "Computational Thinking Practices"
#    learning_objectives: "Learning Objectives"
#    curricular_requirements: "Curricular Requirements"
#    unit_1: "Unit 1: Creative Technology"
#    unit_1_activity_1: "Unit 1 Activity: Technology Usability Review"
#    unit_2: "Unit 2: Computational Thinking"
#    unit_2_activity_1: "Unit 2 Activity: Binary Sequences"
#    unit_2_activity_2: "Unit 2 Activity: Computing Lesson Project"
#    unit_3: "Unit 3: Algorithms"
#    unit_3_activity_1: "Unit 3 Activity: Algorithms - Hitchhiker's Guide"
#    unit_3_activity_2: "Unit 3 Activity: Simulation - Predator & Prey"
#    unit_3_activity_3: "Unit 3 Activity: Algorithms - Pair Design and Programming"
#    unit_4: "Unit 4: Programming"
#    unit_4_activity_1: "Unit 4 Activity: Abstractions"
#    unit_4_activity_2: "Unit 4 Activity: Searching & Sorting"
#    unit_4_activity_3: "Unit 4 Activity: Refactoring"
#    unit_5: "Unit 5: The Internet"
#    unit_5_activity_1: "Unit 5 Activity: How the Internet Works"
#    unit_5_activity_2: "Unit 5 Activity: Internet Simulator"
#    unit_5_activity_3: "Unit 5 Activity: Chat Room Simulation"
#    unit_5_activity_4: "Unit 5 Activity: Cybersecurity"
#    unit_6: "Unit 6: Data"
#    unit_6_activity_1: "Unit 6 Activity: Introduction to Data"
#    unit_6_activity_2: "Unit 6 Activity: Big Data"
#    unit_6_activity_3: "Unit 6 Activity: Lossy & Lossless Compression"
#    unit_7: "Unit 7: Personal & Global Impact"
#    unit_7_activity_1: "Unit 7 Activity: Personal & Global Impact"
#    unit_7_activity_2: "Unit 7 Activity: Crowdsourcing"
#    unit_8: "Unit 8: Performance Tasks"
#    unit_8_description: "Prepare students for the Create Task by building their own games and practicing key concepts."
#    unit_8_activity_1: "Create Task Practice 1: Game Development 1"
#    unit_8_activity_2: "Create Task Practice 2: Game Development 2"
#    unit_8_activity_3: "Create Task Practice 3: Game Development 3"
#    unit_9: "Unit 9: AP Review"
#    unit_10: "Unit 10: Post-AP"
#    unit_10_activity_1: "Unit 10 Activity: Web Quiz"

#  parent_landing:
#    slogan_quote: "\"CodeCombat is really fun, and you learn a lot.\""
#    quote_attr: "5th Grader, Oakland, CA"
#    refer_teacher: "Refer a Teacher"
#    focus_quote: "Unlock your child's future"
#    value_head1: "The most engaging way to learn typed code"
#    value_copy1: "CodeCombat is child’s personal tutor. Covering material aligned with national curriculum standards, your child will program algorithms, build websites and even design their own games."
#    value_head2: "Building critical skills for the 21st century"
#    value_copy2: "Your kids will learn how to navigate and become citizens in the digital world. CodeCombat is a solution that enhances your child’s critical thinking and resilience."
#    value_head3: "Heroes that your child will love"
#    value_copy3: "We know how important fun and engagement is for the developing brain, so we’ve packed in as much learning as we can while wrapping it up in a game they'll love."
#    dive_head1: "Not just for software engineers"
#    dive_intro: "Computer science skills have a wide range of applications. Take a look at a few examples below!"
#    medical_flag: "Medical Applications"
#    medical_flag_copy: "From mapping of the human genome to MRI machines, coding allows us to understand the body in ways we’ve never been able to before."
#    explore_flag: "Space Exploration"
#    explore_flag_copy: "Apollo got to the Moon thanks to hardworking human computers, and scientists use computer programs to analyze the gravity of planets and search for new stars."
#    filmaking_flag: "Filmmaking and Animation"
#    filmaking_flag_copy: "From the robotics of Jurassic Park to the incredible animation of Dreamworks and Pixar, films wouldn’t be the same without the digital creatives behind the scenes."
#    dive_head2: "Games are important for learning"
#    dive_par1: "Multiple studies have found that game-based learning promotes"
#    dive_link1: "cognitive development"
#    dive_par2: "in kids while also proving to be"
#    dive_link2: "more effective"
#    dive_par3: "in helping students"
#    dive_link3: "learn and retain knowledge"
#    dive_par4: ","
#    dive_link4: "concentrate"
#    dive_par5: ", and perform at a higher level of achievement."
#    dive_par6: "Game based learning is also good for developing"
#    dive_link5: "resilience"
#    dive_par7: ", cognitive reasoning, and"
#    dive_par8: ". Science is just telling us what learners already know. Children learn best by playing."
#    dive_link6: "executive functions"
#    dive_head3: "Team up with teachers"
#    dive_3_par1: "In the future, "
#    dive_3_link1: "coding is going to be as fundamental as learning to read and write"
#    dive_3_par2: ". We’ve worked closely with teachers to design and develop our content, and we can't wait to get your kids learning. Educational technology programs like CodeCombat work best when the teachers implement them consistently. Help us make that connection by introducing us to your child’s teachers!"
#    mission: "Our mission: to teach and engage"
#    mission1_heading: "Coding for today's generation"
#    mission2_heading: "Preparing for the future"
#    mission3_heading: "Supported by parents like you"
#    mission1_copy: "Our education specialists work closely with teachers to meet children where they are in the educational landscape. Kids learn skills that can be applied outside of the game because they learn how to solve problems, no matter what their learning style is."
#    mission2_copy: "A 2016 survey showed that 64% of girls in 3-5th grade want to learn how to code. There were 7 million job openings in 2015 required coding skills. We built CodeCombat because every child should be given a chance to create their best future."
#    mission3_copy: "At CodeCombat, we’re parents. We’re coders. We’re educators. But most of all, we’re people who believe in giving our kids the best opportunity for success in whatever it is they decide to do."

#  parent_modal:
#    refer_teacher: "Refer Teacher"
#    name: "Your Name"
#    parent_email: "Your Email"
#    teacher_email: "Teacher's Email"
#    message: "Message"
#    custom_message: "I just found CodeCombat and thought it'd be a great program for your classroom! It's a computer science learning platform with standards-aligned curriculum.\n\nComputer literacy is so important and I think this would be a great way to get students engaged in learning to code."
#    send: "Send Email"

#  hoc_2018:
#    banner: "Happy Computer Science Education Week 2018!"
#    page_heading: "Your students will learn to code by building their own game!"
#    step_1: "Step 1: Watch Video Overview"
#    step_2: "Step 2: Try it Yourself"
#    step_3: "Step 3: Download Lesson Plan"
#    try_activity: "Try Activity"
#    download_pdf: "Download PDF"
#    teacher_signup_heading: "Turn Hour of Code into a Year of Code"
#    teacher_signup_blurb: "Everything you need to teach computer science, no prior experience needed."
#    teacher_signup_input_blurb: "Get first course free:"
#    teacher_signup_input_placeholder: "Teacher email address"
#    teacher_signup_input_button: "Get CS1 Free"
#    activities_header: "More Hour of Code Activities"
#    activity_label_1: "Escape the Dungeon!"
#    activity_label_2: " Beginner: Build a Game!"
#    activity_label_3: "Advanced: Build an Arcade Game!"
#    activity_button_1: "View Lesson"
#    about: "About CodeCombat"
#    about_copy: "A game-based, standards-aligned computer science program that teaches real, typed Python and JavaScript."
#    point1: "✓ Scaffolded"
#    point2: "✓ Differentiated"
#    point3: "✓ Assessments"
#    point4: "✓ Project-based courses"
#    point5: "✓ Student tracking"
#    point6: "✓ Full lesson plans"
#    title: "HOUR OF CODE 2018"
#    acronym: "HOC"

#  hoc_2018_interstitial:
#    welcome: "Welcome to CodeCombat's Hour of Code 2018!"
#    educator: "I'm an educator"
#    show_resources: "Show me teacher resources!"
#    student: "I'm a student"
#    ready_to_code: "I'm ready to code!"

#  hoc_2018_completion:
#    congratulations: "Congratulations on completing <b>Code, Play, Share!</b>"
#    send: "Send your Hour of Code game to friends and family!"
#    copy: "Copy URL"
#    get_certificate: "Get a certificate of completion to celebrate with your class!"
#    get_cert_btn: "Get Certificate"
#    first_name: "First Name"
#    last_initial: "Last Initial"
#    teacher_email: "Teacher's email address"
