ARCH = armv7
include $(SRC_PATH)build/platform-darwin.mk
CXX = clang++
CC = clang
ifneq ($(filter %86 x86_64, $(ARCH)),)
SDKTYPE = iPhoneSimulator
else
SDKTYPE = iPhoneOS
endif
SDK = $(shell xcrun --sdk $(shell echo $(SDKTYPE) | tr A-Z a-z) --show-sdk-version)
SDK_MIN = 5.1

XCODE=$(shell xcode-select -p)
SDKROOT = $(XCODE)/Platforms/$(SDKTYPE).platform/Developer/SDKs/$(SDKTYPE)$(SDK).sdk
CFLAGS += -arch $(ARCH) -isysroot $(SDKROOT) -miphoneos-version-min=$(SDK_MIN) -DAPPLE_IOS -fembed-bitcode
LDFLAGS += -arch $(ARCH) -isysroot $(SDKROOT) -miphoneos-version-min=$(SDK_MIN)


ARCH = armv7
include $(SRC_PATH)build/platform-darwin.mk
CXX = clang++
CC = clang
ifneq ($(filter %86 x86_64, $(ARCH)),)
SDKTYPE = iPhoneSimulator
else
SDKTYPE = iPhoneOS
endif
SDK_MIN = 5.1

SDKROOT = $(shell xcrun --sdk $(shell echo $(SDKTYPE) | tr A-Z a-z) --show-sdk-path)
CFLAGS += -arch $(ARCH) -isysroot $(SDKROOT) -miphoneos-version-min=$(SDK_MIN) -DAPPLE_IOS -fembed-bitcode
LDFLAGS += -arch $(ARCH) -isysroot $(SDKROOT) -miphoneos-version-min=$(SDK_MIN)


Simplify getting the iOS SDK path
Simplify getting the iOS SDK path

Since some time ago, the SDK is actually in a directory named
iPhoneOS.sdk, and the one with a version number (like iPhoneOS10.0.sdk)
is only a symbolic link to the other one. Therefore we don't actually
need to query for the current SDK version.

Additionally, xcrun has got another option for getting the full
SDK path, all in one run, instead of having to manually hardcode
the path within the xcode app bundle, and query xcode-select for the
path to the xcode app bundle.
