include build/platform-darwin.mk
CXX = clang++
CC = clang
SDK = 7.0
ifneq ($(filter %86 x86_64, $(ARCH)),)
SDKTYPE = iPhoneSimulator
else
SDKTYPE = iPhoneOS
endif
SDK_MIN = 5.1

SDKROOT = /Applications/Xcode.app/Contents/Developer/Platforms/$(SDKTYPE).platform/Developer/SDKs/$(SDKTYPE)$(SDK).sdk
CFLAGS += -arch $(ARCH) -isysroot $(SDKROOT) -miphoneos-version-min=$(SDK_MIN)
LDFLAGS += -arch $(ARCH) -isysroot $(SDKROOT) -miphoneos-version-min=$(SDK_MIN)


Add a platform file for building for iOS using the makefile build system
Add a platform file for building for iOS using the makefile build system

This doesn't build the actual demo apps that you can run on the
phone (not yet at least), but is useful for easily testing compilation
in different setups, and for building a precompiled static library for
use in external projects.
