include build/platform-darwin.mk
CXX = clang++
CC = clang
SDK = 7.0
ifneq ($(filter %86 x86_64, $(ARCH)),)
SDKTYPE = iPhoneSimulator
else
SDKTYPE = iPhoneOS
endif
SDK_MIN = 5.1

SDKROOT = /Applications/Xcode.app/Contents/Developer/Platforms/$(SDKTYPE).platform/Developer/SDKs/$(SDKTYPE)$(SDK).sdk
CFLAGS += -arch $(ARCH) -isysroot $(SDKROOT) -miphoneos-version-min=$(SDK_MIN) -DAPPLE_IOS
LDFLAGS += -arch $(ARCH) -isysroot $(SDKROOT) -miphoneos-version-min=$(SDK_MIN)


ARCH = armv7
include build/platform-darwin.mk
CXX = clang++
CC = clang
SDK = 7.0
ifneq ($(filter %86 x86_64, $(ARCH)),)
SDKTYPE = iPhoneSimulator
else
SDKTYPE = iPhoneOS
endif
SDK_MIN = 5.1

SDKROOT = /Applications/Xcode.app/Contents/Developer/Platforms/$(SDKTYPE).platform/Developer/SDKs/$(SDKTYPE)$(SDK).sdk
CFLAGS += -arch $(ARCH) -isysroot $(SDKROOT) -miphoneos-version-min=$(SDK_MIN) -DAPPLE_IOS
LDFLAGS += -arch $(ARCH) -isysroot $(SDKROOT) -miphoneos-version-min=$(SDK_MIN)


Set the arch to armv7 by default when building for iOS
Set the arch to armv7 by default when building for iOS

Otherwise it would build for the simulator by default, which
in most cases probably isn't what was intended.
