struct Point { x: i32, y: i32, z: i32 }

fn main() {
    let mut point = Point { x: 0, y: 0, z: 0 };

    {
        let borrowed_point = &point;
        let another_borrow = &point;

        // Data can be accessed via the references and the original owner
        println!("Point has coordinates: ({}, {}, {})",
                 borrowed_point.x, another_borrow.y, point.z);

        // Error! Can't borrow point as mutable because it's currently
        // borrowed as immutable.
        //let mutable_borrow = &mut point;
        // TODO ^ Try uncommenting this line

        // Immutable references go out of scope
    }

    {
        let mutable_borrow = &mut point;

        // Change data via mutable reference
        mutable_borrow.x = 5;
        mutable_borrow.y = 2;
        mutable_borrow.z = 1;

        // Error! Can't borrow `point` as immutable because it's currently
        // borrowed as mutable.
        //let y = &point.y;
        // TODO ^ Try uncommenting this line

        // Error! Can't print because `println!` takes an immutable reference.
        //println!("Point Z coordinate is {}", point.z);
        // TODO ^ Try uncommenting this line

        // Mutable reference goes out of scope
    }

    // Immutable references to point are allowed again
    println!("Point now has coordinates: ({}, {}, {})",
             point.x, point.y, point.z);
}

struct Point { x: i32, y: i32, z: i32 }

fn main() {
    let mut point = Point { x: 0, y: 0, z: 0 };

    {
        let borrowed_point = &point;
        let another_borrow = &point;

        // Data can be accessed via the references and the original owner
        println!("Point has coordinates: ({}, {}, {})",
                 borrowed_point.x, another_borrow.y, point.z);

        // Error! Can't borrow point as mutable because it's currently
        // borrowed as immutable.
        //let mutable_borrow = &mut point;
        // TODO ^ Try uncommenting this line

        // Immutable references go out of scope
    }

    {
        let mutable_borrow = &mut point;

        // Change data via mutable reference
        mutable_borrow.x = 5;
        mutable_borrow.y = 2;
        mutable_borrow.z = 1;

        // Error! Can't borrow `point` as immutable because it's currently
        // borrowed as mutable.
        //let y = &point.y;
        // TODO ^ Try uncommenting this line

        // Error! Can't print because `println!` takes an immutable reference.
        //println!("Point Z coordinate is {}", point.z);
        // TODO ^ Try uncommenting this line

        // Ok! Mutable references can be passed as immutable to `println!`
        println!("Point has coordinates: ({}, {}, {})",
                 mutable_borrow.x, mutable_borrow.y, mutable_borrow.z);

        // Mutable reference goes out of scope
    }

    // Immutable references to point are allowed again
    let borrowed_point = &point;
    println!("Point now has coordinates: ({}, {}, {})",
             borrowed_point.x, borrowed_point.y, borrowed_point.z);
}

Clarify single mutable reference vs mutliple references
Clarify single mutable reference vs mutliple references
