<?xml version="1.0" encoding="utf-8"?>
<FrameLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="wrap_content">

    <ImageView
        android:id="@+id/post_media_image"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:adjustViewBounds="true"
        android:scaleType="fitXY"
        tools:src="@drawable/carter"/>

    <ProgressBar
        android:id="@+id/post_media_image_progress"
        style="@style/Widget.AppCompat.ProgressBar"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center"/>

</FrameLayout>

<?xml version="1.0" encoding="utf-8"?>
<FrameLayout
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="wrap_content">

    <ImageView
        android:id="@+id/post_media_image"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        tools:src="@drawable/carter"/>

    <ProgressBar
        android:id="@+id/post_media_image_progress"
        style="@style/Widget.AppCompat.ProgressBar"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center"/>

</FrameLayout>

Allow Glide to handle rescale of image so bitmap isn't too large to be uploaded into the texture
Allow Glide to handle rescale of image so bitmap isn't too large to be uploaded into the texture
