<?xml version="1.0" encoding="UTF-8"?>
<scxml xmlns="http://www.coin3d.org/scxml/coin/1.0" initialstate="idle">
  <state id="base">
    <transition event="KeyboardEvent.DOWN.Alt" target="interact"/>
    <transition event="KeyboardEvent.UP.Ctrl" target="idle"/>
    <transition event="KeyboardEvent.DOWN.A" target="idle"/>
    <transition event="navigation.ViewAll">
      <invoke targettype="voly-labeller" src="ViewAll"/>
    </transition>
  </state>
  <final id="exit"/>
</scxml>

<?xml version="1.0" encoding="UTF-8"?>
<scxml xmlns="http://www.coin3d.org/scxml/coin/1.0" initialstate="idle">
  <state id="idle">
    <transition event="KeyboardEvent.DOWN.A" target="exit"/>
  </state>
  <state id="base">
    <transition event="KeyboardEvent.DOWN.Alt" target="interact"/>
    <transition event="KeyboardEvent.UP.Ctrl" target="idle"/>
    <transition event="KeyboardEvent.DOWN.A" target="idle"/>
    <transition event="navigation.ViewAll">
      <invoke targettype="voly-labeller" src="ViewAll"/>
    </transition>
  </state>
  <final id="exit"/>
</scxml>

Add transition from init to final state.
Add transition from init to final state.
