<!DOCTYPE html>
<html>

<head>
	<meta charset="utf-8">
	<title>skinview3d</title>
	<link href="https://fonts.googleapis.com/css?family=Archivo+Black" rel="stylesheet">

</head>

<body>

	<div id="skin_container"></div>

	<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/three.js/92/three.min.js"></script>

	<script type="text/javascript" src="../build/skinview3d.js"></script>

	<script>
		let skinViewer = new skinview3d.SkinViewer({
			domElement: document.getElementById("skin_container"),
			width: 400,
			height: 400,
			skinUrl: "./1_8_texturemap_redux.png"
		});

		// By default, the skin model is automatically detected. You can turn it off in this way:
		// skinViewer.detectModel = false;
		// skinViewer.playerObject.skin.slim = true;

		let control = new skinview3d.createOrbitControls(skinViewer);
		skinViewer.animation = new skinview3d.CompositeAnimation();

		let walk = skinViewer.animation.add(skinview3d.WalkingAnimation);
		//walk.speed = 1.5;

	</script>


</body>

</html>

<!DOCTYPE html>
<html>

<head>
	<meta charset="utf-8">
	<title>skinview3d</title>
	<link href="https://fonts.googleapis.com/css?family=Archivo+Black" rel="stylesheet">
	<style>
		html,
		body {
			margin: 0;
			padding: 0;
			background-color: #1e1e1e;
		}
	</style>
</head>

<body>

	<div id="skin_container"></div>

	<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/three.js/92/three.min.js"></script>

	<script type="text/javascript" src="../build/skinview3d.browser.js"></script>

	<script>
		let skinViewer = new skinview3d.SkinViewer({
			domElement: document.getElementById("skin_container"),
			width: 900,
			height: 900,
			skinUrl: "./1_8_texturemap_redux.png"
		});

		// By default, the skin model is automatically detected. You can turn it off in this way:
		// skinViewer.detectModel = false;
		// skinViewer.playerObject.skin.slim = true;

		let control = new skinview3d.createOrbitControls(skinViewer);
		skinViewer.animation = new skinview3d.CompositeAnimation();

		let walk = skinViewer.animation.add(skinview3d.WalkingAnimation);
		walk.speed = 1.5;

	</script>


</body>

</html>

Change path to the bundled js file and add some basic style
Change path to the bundled js file and add some basic style
