<div class="well well-sm">
    {% if server.is_up %}

        {% if server.current_session %}
            <span class="label label-success">{{ server.current_session.get_connected_members|length }}</span>
            <a href="{{ server.current_session.get_absolute_url }}">{{ server.current_session }}</a>
            {{ server.current_session.get_nice_state }}
            <br>
        {% else %}
            <span class="label label-success">❯</span>
        {% endif %}

    {% else %}
        <span class="label label-danger">✖</span>
    {% endif %}

    <a href="{{ server.get_absolute_url }}">{{ server.name }}</a>

    {% if server.is_up and server.average_player_latency %}
        <span class="label
            {% if server.average_player_latency < 50 %}label-success
            {% elif server.average_player_latency < 100 %}label-info
            {% elif server.average_player_latency > 250 %}label-danger
            {% elif server.average_player_latency > 150 %}label-warning
            {% else %}label-default
            {% endif %}
        ">{{ server.average_player_latency }} ms</span>
    {% endif %}
</div>

<div class="well well-sm">
    {% if server.is_up %}

        {% if server.current_session %}
            <span class="label label-success">{{ server.current_session.get_connected_members|length }} drivers</span>
            <a href="{{ server.current_session.get_absolute_url }}">{{ server.current_session }}</a>
            {{ server.current_session.get_nice_state }}
            <br>
        {% else %}
            <span class="label label-success">❯</span>
        {% endif %}

    {% else %}
        <span class="label label-danger">✖</span>
    {% endif %}

    <a href="{{ server.get_absolute_url }}">{{ server.name }}</a>

    {% if server.is_up and server.average_player_latency %}
        <span class="label
            {% if server.average_player_latency < 50 %}label-success
            {% elif server.average_player_latency < 100 %}label-info
            {% elif server.average_player_latency > 250 %}label-danger
            {% elif server.average_player_latency > 150 %}label-warning
            {% else %}label-default
            {% endif %}
        ">{{ server.average_player_latency }} ms</span>
    {% endif %}
</div>

Add player count to server badge
Add player count to server badge
