<!doctype html>
<html>
  <head>
  </head>
  <body>
    <div id="stage" tabindex=1>
      <canvas id="canvas" width=500 height=500>your browser does not support canvas and it is required</canvas>
    </div>
    <p>just a testbed!</p>
    <p>controls: wasd moves the player, m cycle maps, z spawns little critters (limit 1/100ms)</p>
    <p>You can read the code and see my paragraph-length commit messages at <a href="https://github.com/wcarss/creek">github.com/wcarss/creek</a>.</p>

    <script src="js/quadtree.js"></script>
    <script src="resources/maps/field.js"></script>
    <script src="resources/maps/test_map.js"></script>
    <script src="js/config.js"></script>
    <script src="js/creek.js"></script>
    <script src="js/app.js"></script>
  </body>
</html>

<!doctype html>
<html>
  <head>
  </head>
  <body>
    <div id="stage" tabindex=1>
      <canvas id="canvas" width=500 height=500>your browser does not support canvas and it is required</canvas>
    </div>
    <p>just a testbed!</p>
    <p>controls: wasd moves the player, m cycle maps, z spawns little critters (limit 1/100ms), and l will make the player lol.</p>
    <p>You can read the code and see my paragraph-length commit messages at <a href="https://github.com/wcarss/creek">github.com/wcarss/creek</a>.</p>

    <script src="js/quadtree.js"></script>
    <script src="resources/maps/field.js"></script>
    <script src="resources/maps/test_map.js"></script>
    <script src="js/config.js"></script>
    <script src="js/creek.js"></script>
    <script src="js/app.js"></script>
  </body>
</html>

Add new control to instructions.
Add new control to instructions.
