<html>
<head>
	<title>To-Draw Generator</title>
<script type="text/javascript">
var formats = ["8-Panel Strip", "9-Panel Strip", "6-Panel Strip", "4-Panel Strip", "New Yorker Style", "5-Minute Time Limit Scrawl Page", "Rough Pencils Only", "Carl Barks Panel Copy 4 Times", " the Alphabet. The whole thing. Slowly.", "A cartoon or comic strip character from memory. Then draw it looking at a reference.", "warm-up page. Get your hand and wrist and elbow and shoulder loose. Big quick movements."];
// TODO:Add CSS
// TODO:Add well-designed characters
// TODO:Add Stanchfield hands
// TODO:Add selector for types of random suggestion
// TODO:Add obstructions
// TODO:Multiple obstructions
// TODO:Pull from Google image search
// TODO:Add user input character names
// TODO:Add timer functionality
// TODO: Add a series of available warm-ups, let user input if this is first page of day

function displayDraw(){
	var pick = Math.floor(Math.random() * formats.length);
	document.getElementById("todraw").innerHTML = "Draw a " + formats[pick];
}

</script>
</head>
<body onload="displayDraw();">

<div id="todraw">

</div>
Process beats product, but a drawing is a product once the pen touches paper.
</body>
</html>
Add most basic random chooser.
Add most basic random chooser.
