{
  "name": "arcade-polygons-plugin",
  "version": "1.0.0",
  "description": "A Phaser plugin that enables polygons in arcade physics.",
  "main": "dist/phaser-arcade-slopes.js",
  "scripts": {},
  "repository": {
    "type": "git",
    "url": "git@github.com:michaeljcalkins/arcade-polygons-plugin.git"
  },
  "keywords": [
    "phaser",
    "plugin",
    "arcade",
    "physics",
    "polygons",
    "collision",
    "collisions",
    "collision handling",
    "collision detection",
    "games"
  ],
  "author": "Michael Calkins <michaeljamescalkins@gmail.com>",
  "license": "MIT",
  "homepage": "https://github.com/michaeljcalkins/arcade-polygon-plugin",
  "standard": {
    "globals": [
      "Phaser",
      "SAT"
    ]
  },
  "dependencies": {
    "gulp": "^3.9.1",
    "gulp-concat": "^2.6.1",
    "gulp-rename": "^1.2.2",
    "gulp-uglify": "^2.0.1",
    "gulp-util": "^3.0.8",
    "sat": "^0.6.0"
  }
}

{
  "name": "arcade-polygons-plugin",
  "version": "1.0.0",
  "description": "A Phaser plugin that enables polygons in arcade physics.",
  "main": "dist/phaser-arcade-slopes.js",
  "scripts": {
    "start": "gulp watch",
    "build": "gulp build"
  },
  "repository": {
    "type": "git",
    "url": "git@github.com:michaeljcalkins/arcade-polygons-plugin.git"
  },
  "keywords": [
    "phaser",
    "plugin",
    "arcade",
    "physics",
    "polygons",
    "collision",
    "collisions",
    "collision handling",
    "collision detection",
    "games"
  ],
  "author": "Michael Calkins <michaeljamescalkins@gmail.com>",
  "license": "MIT",
  "homepage": "https://github.com/michaeljcalkins/arcade-polygon-plugin",
  "standard": {
    "globals": [
      "Phaser",
      "SAT"
    ]
  },
  "dependencies": {
    "gulp": "^3.9.1",
    "gulp-concat": "^2.6.1",
    "gulp-rename": "^1.2.2",
    "gulp-uglify": "^2.0.1",
    "gulp-util": "^3.0.8",
    "sat": "^0.6.0"
  }
}

Add npm start and build scripts
Add npm start and build scripts
