{
	"html": "exalted2e.html",
	"css": "exalted2e.css",
	"authors": "Brian Shields, Benjamin Bandelow",
	"preview": "exalted2e.jpg",
	"instructions": ""
}
{
	"html": "exalted2e.html",
	"css": "exalted2e.css",
	"authors": "Brian Shields, Benjamin Bandelow",
	"preview": "exalted2e.jpg",
	"instructions": "The roll buttons assume you have two rollable tables, one named `exalted` and one named `exalted-damage`.\n\nThe table `exalted` should have the following table items:\n* \"botch\" (weight 1)\n* \"0\" (weight 5)\n* \"1\" (weight 3)\n* \"2\" (weight 1)\n\nThe table `exalted-damage` should have the following table items:\n* \"0\" (weight 6)\n* \"1\" (weight 4)\n\nIf your campaign includes Sidereals throwing around Ascending and/or Descending Destinies, you will either need the API (a mentor feature) or alternate rollable tables, and the roll buttons on the sheet will not be correct."
}

Update instructions for rollable tables
Update instructions for rollable tables