{"commit":"504da85f494846fc5aa7bf0ae259d0b7241186ac","subject":"Stop jetpack on release of jump","message":"Stop jetpack on release of jump\n","repos":"CrimsonTautology\/sm_jetpack_plus","old_file":"addons\/sourcemod\/scripting\/jetpack_plus.sp","new_file":"addons\/sourcemod\/scripting\/jetpack_plus.sp","new_contents":"\/**\n * vim: set ts=4 :\n * =============================================================================\n * Jetpack Plus\n * TODO: Describe this plugin\n *\n * Copyright 2014 CrimsonTautology\n * =============================================================================\n *\n *\/\n\n#pragma semicolon 1\n\n#include \n#include \n#include \n\n#define PLUGIN_VERSION \"0.1\"\n\n#define MOVECOLLIDE_DEFAULT\t\t0\n#define MOVECOLLIDE_FLY_BOUNCE\t1\n\npublic Plugin:myinfo =\n{\n name = \"Jetpack Plus\",\n author = \"CrimsonTautology\",\n description = \"TODO: description\",\n version = PLUGIN_VERSION,\n url = \"https:\/\/github.com\/CrimsonTautology\/sm_jetpack_plus\"\n};\n\n\nnew Handle:g_Cvar_Enabled = INVALID_HANDLE;\n\nnew g_Offset_movecollide = -1;\n\nnew bool:g_IsUsingJetpack[MAXPLAYERS+1] = {false, ...};\n\n\npublic APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)\n{\n if (LibraryExists(\"jetpack_plus\"))\n {\n strcopy(error, err_max, \"Jetpack Plus already loaded, aborting.\");\n return APLRes_Failure;\n }\n\n RegPluginLibrary(\"jetpack_plus\"); \n\n return APLRes_Success;\n}\n\npublic OnPluginStart()\n{\n LoadTranslations(\"jetpack_plus.phrases\");\n\n g_Cvar_Enabled = CreateConVar(\"sm_jetpack_enabled\", \"1\", \"Enabled\");\n\n RegConsoleCmd(\"sm_test\", Command_Test, \"TODO: TEST\");\n \/\/RegConsoleCmd(\"+sm_jetpack\", Command_JetpackStart, \"\", FCVAR_GAMEDLL); \/\/TODO remove\n \/\/RegConsoleCmd(\"-sm_jetpack\", Command_JetpackStop, \"\", FCVAR_GAMEDLL);\n\n if((g_Offset_movecollide = FindSendPropOffs(\"CBaseEntity\", \"movecollide\")) == -1)\n LogError(\"Could not find offset for CBaseEntity::movecollide\");\n}\n\npublic OnClientDisconnect(client)\n{\n StopJetpack(client);\n}\n\npublic OnGameFrame()\n{\n if(AreJetpacksEnabled())\n {\n for (new client=1; client <= MaxClients; client++)\n {\n \/\/For each client using a jetpack\n if(IsClientUsingJetpack(client))\n {\n JetpackStep(client);\n }\n\n }\n\n }\n}\n\npublic Action:OnPlayerRunCmd(client, &buttons, &impulse, Float:vel[3], Float:angles[3], &weapon, &subtype, &cmdnum, &tickcount, &seed, mouse[2])\n{\n if(!AreJetpacksEnabled()) return Plugin_Continue;\n\n if(buttons & IN_JUMP && !IsClientUsingJetpack(client))\n {\n \/\/TODO send player id, not client id\n CreateTimer(0.2, HeldJump, client);\n }\n\n return Plugin_Continue;\n}\n\n\/\/Call back for when a player presses jump. Checks if jump is still held down\npublic Action:HeldJump(Handle:timer, any:client)\n{\n \/\/TODO retrieve client id from player id\n if(!IsClientInGame(client)) return Plugin_Handled;\n\n if(GetClientButtons(client) & IN_JUMP)\n {\n StartJetpack(client);\n }\n\n return Plugin_Handled;\n}\n\npublic Action:Command_Test(client, args)\n{\n return Plugin_Handled;\n}\n\npublic Action:Command_JetpackStart(client, args)\n{\n StartJetpack(client);\n return Plugin_Continue;\n}\n\npublic Action:Command_JetpackStop(client, args)\n{\n StopJetpack(client);\n return Plugin_Continue;\n}\n\nbool:IsClientUsingJetpack(client)\n{\n return g_IsUsingJetpack[client];\n}\n\nbool:AreJetpacksEnabled()\n{\n return GetConVarBool(g_Cvar_Enabled);\n}\n\nStartJetpack(client)\n{\n SetEntityMoveType(client, MOVETYPE_FLY);\n SetEntityMoveCollide(client, MOVECOLLIDE_FLY_BOUNCE);\n g_IsUsingJetpack[client] = true;\n}\n\nStopJetpack(client)\n{\n SetEntityMoveType(client, MOVETYPE_WALK);\n SetEntityMoveCollide(client, MOVECOLLIDE_DEFAULT);\n g_IsUsingJetpack[client] = false;\n}\n\n\/\/Called each frame a client is using a jetpack\nJetpackStep(client)\n{\n new buttons = GetClientButtons(client);\n if(IsPlayerAlive(client) && (buttons & IN_JUMP))\n {\n JetpackPush(client, 8.0);\n }\n else\n {\n StopJetpack(client);\n }\n}\n\nJetpackPush(client, Float:force)\n{\n new Float:vec[3];\n Entity_GetBaseVelocity(client, vec);\n vec[2] += force;\n Entity_SetBaseVelocity(client, vec);\n}\n\nSetEntityMoveCollide(entity, movecollide)\n{\n if(g_Offset_movecollide == -1) return;\n SetEntData(entity, g_Offset_movecollide, movecollide);\n}\n","old_contents":"\/**\n * vim: set ts=4 :\n * =============================================================================\n * Jetpack Plus\n * TODO: Describe this plugin\n *\n * Copyright 2014 CrimsonTautology\n * =============================================================================\n *\n *\/\n\n#pragma semicolon 1\n\n#include \n#include \n#include \n\n#define PLUGIN_VERSION \"0.1\"\n\n#define MOVECOLLIDE_DEFAULT\t\t0\n#define MOVECOLLIDE_FLY_BOUNCE\t1\n\npublic Plugin:myinfo =\n{\n name = \"Jetpack Plus\",\n author = \"CrimsonTautology\",\n description = \"TODO: description\",\n version = PLUGIN_VERSION,\n url = \"https:\/\/github.com\/CrimsonTautology\/sm_jetpack_plus\"\n};\n\n\nnew Handle:g_Cvar_Enabled = INVALID_HANDLE;\n\nnew g_Offset_movecollide = -1;\n\nnew bool:g_IsUsingJetpack[MAXPLAYERS+1] = {false, ...};\n\n\npublic APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)\n{\n if (LibraryExists(\"jetpack_plus\"))\n {\n strcopy(error, err_max, \"Jetpack Plus already loaded, aborting.\");\n return APLRes_Failure;\n }\n\n RegPluginLibrary(\"jetpack_plus\"); \n\n return APLRes_Success;\n}\n\npublic OnPluginStart()\n{\n LoadTranslations(\"jetpack_plus.phrases\");\n\n g_Cvar_Enabled = CreateConVar(\"sm_jetpack_enabled\", \"1\", \"Enabled\");\n\n RegConsoleCmd(\"sm_test\", Command_Test, \"TODO: TEST\");\n RegConsoleCmd(\"+sm_jetpack\", Command_JetpackStart, \"\", FCVAR_GAMEDLL);\n RegConsoleCmd(\"-sm_jetpack\", Command_JetpackStop, \"\", FCVAR_GAMEDLL);\n\n if((g_Offset_movecollide = FindSendPropOffs(\"CBaseEntity\", \"movecollide\")) == -1)\n LogError(\"Could not find offset for CBaseEntity::movecollide\");\n}\n\npublic OnClientDisconnect(client)\n{\n StopJetpack(client);\n}\n\npublic OnGameFrame()\n{\n if(AreJetpacksEnabled())\n {\n for (new client=1; client <= MaxClients; client++)\n {\n \/\/For each client using a jetpack\n if(IsClientUsingJetpack(client))\n {\n JetpackStep(client);\n }\n\n }\n\n }\n}\n\npublic Action:OnPlayerRunCmd(client, &buttons, &impulse, Float:vel[3], Float:angles[3], &weapon, &subtype, &cmdnum, &tickcount, &seed, mouse[2])\n{\n if(!AreJetpacksEnabled()) return Plugin_Continue;\n\n if(buttons & IN_JUMP && !IsClientUsingJetpack(client))\n {\n \/\/TODO send player id, not client id\n \/\/CreateTimer(0.2, HeldJump, client);\n }\n\n return Plugin_Continue;\n}\n\n\/\/Call back for when a player presses jump. Checks if jump is still held down\npublic Action:HeldJump(Handle:timer, any:client)\n{\n \/\/TODO retrieve client id from player id\n if(!IsClientInGame(client)) return Plugin_Handled;\n\n if(GetClientButtons(client) & IN_JUMP)\n {\n StartJetpack(client);\n }\n\n return Plugin_Handled;\n}\n\npublic Action:Command_Test(client, args)\n{\n return Plugin_Handled;\n}\n\npublic Action:Command_JetpackStart(client, args)\n{\n StartJetpack(client);\n return Plugin_Continue;\n}\n\npublic Action:Command_JetpackStop(client, args)\n{\n StopJetpack(client);\n return Plugin_Continue;\n}\n\nbool:IsClientUsingJetpack(client)\n{\n return g_IsUsingJetpack[client];\n}\n\nbool:AreJetpacksEnabled()\n{\n return GetConVarBool(g_Cvar_Enabled);\n}\n\nStartJetpack(client)\n{\n SetEntityMoveType(client, MOVETYPE_FLY);\n SetEntityMoveCollide(client, MOVECOLLIDE_FLY_BOUNCE);\n g_IsUsingJetpack[client] = true;\n}\n\nStopJetpack(client)\n{\n SetEntityMoveType(client, MOVETYPE_WALK);\n SetEntityMoveCollide(client, MOVECOLLIDE_DEFAULT);\n g_IsUsingJetpack[client] = false;\n}\n\n\/\/Called each frame a client is using a jetpack\nJetpackStep(client)\n{\n if(IsPlayerAlive(client))\n {\n JetpackPush(client, 8.0);\n }\n else\n {\n StopJetpack(client);\n }\n}\n\nJetpackPush(client, Float:force)\n{\n new Float:vec[3];\n Entity_GetBaseVelocity(client, vec);\n vec[2] += force;\n Entity_SetBaseVelocity(client, vec);\n}\n\nSetEntityMoveCollide(entity, movecollide)\n{\n if(g_Offset_movecollide == -1) return;\n SetEntData(entity, g_Offset_movecollide, movecollide);\n}\n","returncode":0,"stderr":"","license":"mit","lang":"SourcePawn"} {"commit":"15a834d886ddc74ffed92f5102e35409e2bda8f4","subject":"Update jetpack_plus.sp","message":"Update jetpack_plus.sp\n\nBroadcast value of sm_jetpack","repos":"CrimsonTautology\/sm_jetpack_plus","old_file":"addons\/sourcemod\/scripting\/jetpack_plus.sp","new_file":"addons\/sourcemod\/scripting\/jetpack_plus.sp","new_contents":"\/**\n * vim: set ts=4 :\n * =============================================================================\n * Jetpack Plus\n * Rewrite of the Sourcemod plugin to make it easier to extend and modify.\n *\n * Copyright 2014 CrimsonTautology\n * =============================================================================\n *\n *\/\n\n#pragma semicolon 1\n\n#include \n#include \n#include \n#include \n\n#define PLUGIN_VERSION \"1.2.2\"\n#define PLUGIN_NAME \"Jetpack Plus\"\n\n#define JETPACK_TAG \"jetpack\"\n\n#define MOVECOLLIDE_DEFAULT\t\t0\n#define MOVECOLLIDE_FLY_BOUNCE\t1\n\npublic Plugin:myinfo =\n{\n name = PLUGIN_NAME,\n author = \"CrimsonTautology\",\n description = \"Let client's fly around by holding jump.\",\n version = PLUGIN_VERSION,\n url = \"https:\/\/github.com\/CrimsonTautology\/sm_jetpack_plus\"\n};\n\n\nnew Handle:g_Cvar_Enabled = INVALID_HANDLE;\nnew Handle:g_Cvar_JetpackForce = INVALID_HANDLE;\nnew Handle:g_Cvar_JumpDelay = INVALID_HANDLE;\n\nnew Handle:g_Forward_OnStartJetpack = INVALID_HANDLE;\nnew Handle:g_Forward_OnStartJetpackPost = INVALID_HANDLE;\nnew Handle:g_Forward_OnStopJetpack = INVALID_HANDLE;\nnew Handle:g_Forward_OnStopJetpackPost = INVALID_HANDLE;\nnew Handle:g_Forward_OnJetpackStep= INVALID_HANDLE;\n\nnew bool:g_IsUsingJetpack[MAXPLAYERS+1] = {false, ...};\nnew bool:g_AdvertShown[MAXPLAYERS+1] = {false, ...};\n\npublic APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)\n{\n if (LibraryExists(\"jetpack_plus\"))\n {\n strcopy(error, err_max, \"Jetpack Plus already loaded, aborting.\");\n return APLRes_Failure;\n }\n\n RegPluginLibrary(\"jetpack_plus\"); \n\n CreateNative(\"IsClientUsingJetpack\", _IsClientUsingJetpack);\n CreateNative(\"AreJetpacksEnabled\", _AreJetpacksEnabled);\n\n return APLRes_Success;\n}\n\npublic OnPluginStart()\n{\n LoadTranslations(\"jetpack_plus.phrases\");\n\n CreateConVar(\"sm_jetpack_version\", PLUGIN_VERSION, PLUGIN_NAME, FCVAR_PLUGIN | FCVAR_SPONLY | FCVAR_REPLICATED | FCVAR_NOTIFY | FCVAR_DONTRECORD);\n g_Cvar_Enabled = CreateConVar(\n \"sm_jetpack\",\n \"1\",\n \"Set to 1 to enable the jetpack plugin\",\n FCVAR_PLUGIN | FCVAR_REPLICATED | FCVAR_NOTIFY,\n true,\n 0.0,\n true,\n 1.0);\n g_Cvar_JetpackForce = CreateConVar(\n \"sm_jetpack_force\",\n \"8.0\",\n \"Strength at which the jetpack pushes the player\"\n );\n g_Cvar_JumpDelay = CreateConVar(\n \"sm_jetpack_jump_delay\",\n \"0.15\",\n \"The time in seconds the jump key needs to be pressed before the jetpack starts\"\n );\n\n \n HookEvent(\"player_spawn\", Event_PlayerSpawn);\n HookConVarChange(g_Cvar_Enabled, OnEnabledChange);\n AddServerTag3(JETPACK_TAG);\n\n g_Forward_OnStartJetpack = CreateGlobalForward(\"OnStartJetpack\", ET_Event, Param_Cell);\n g_Forward_OnStartJetpackPost = CreateGlobalForward(\"OnStartJetpackPost\", ET_Ignore, Param_Cell);\n g_Forward_OnStopJetpack = CreateGlobalForward(\"OnStopJetpack\", ET_Event, Param_Cell);\n g_Forward_OnStopJetpackPost = CreateGlobalForward(\"OnStopJetpackPost\", ET_Ignore, Param_Cell);\n g_Forward_OnJetpackStep = CreateGlobalForward(\"OnJetpackStep\", ET_Event, Param_Cell, Param_FloatByRef, Param_CellByRef);\n}\n\npublic OnPluginEnd()\n{\n RemoveServerTag3(JETPACK_TAG);\n}\n\npublic OnClientConnected(client)\n{\n g_AdvertShown[client] = false;\n}\n\npublic OnClientDisconnect(client)\n{\n if(AreJetpacksEnabled())\n {\n StopJetpack(client);\n }\n}\n\npublic OnGameFrame()\n{\n if(AreJetpacksEnabled())\n {\n StepAllJetpacks();\n }\n}\n\npublic OnEnabledChange(Handle:cvar, const String:oldValue[], const String:newValue[])\n{\n if(cvar != g_Cvar_Enabled) return;\n\n new bool:was_on = !!StringToInt(oldValue);\n new bool:now_on = !!StringToInt(newValue);\n\n \/\/When changing from on to off\n if(was_on && !now_on)\n {\n StopAllJetpacks();\n RemoveServerTag3(JETPACK_TAG);\n }\n\n \/\/When changing from off to on\n if(!was_on && now_on)\n {\n AddServerTag3(JETPACK_TAG);\n PrintToChatAll(\"\\x04%t\", \"jetpack_enabled_on_server\");\n }\n}\n\npublic Action:OnPlayerRunCmd(client, &buttons, &impulse, Float:vel[3], Float:angles[3], &weapon, &subtype, &cmdnum, &tickcount, &seed, mouse[2])\n{\n if(!AreJetpacksEnabled()) return Plugin_Continue;\n\n if(!IsClientUsingJetpack(client) && buttons & IN_JUMP)\n {\n new player = GetClientUserId(client);\n new Float:delay = GetConVarFloat(g_Cvar_JumpDelay);\n CreateTimer(delay, HeldJump, player);\n }\n\n return Plugin_Continue;\n}\n\n\/\/Call back for when a player presses jump. Checks if jump is still held down\npublic Action:HeldJump(Handle:timer, any:player)\n{\n new client = GetClientOfUserId(player);\n\n if(!IsClientInGame(client)) return Plugin_Handled;\n if(!AreJetpacksEnabled()) return Plugin_Handled;\n\n if(!IsClientUsingJetpack(client) && GetClientButtons(client) & IN_JUMP)\n {\n StartJetpack(client);\n }\n\n return Plugin_Handled;\n}\n\npublic Event_PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)\n{\n new client = GetClientOfUserId(GetEventInt(event, \"userid\"));\n\n if(g_AdvertShown[client] || !IsClientInGame(client) || !AreJetpacksEnabled()) return;\n\n PrintToChat(client, \"\\x04%t\", \"jetpack_enabled_on_server\");\n g_AdvertShown[client] = true;\n}\n\npublic _IsClientUsingJetpack(Handle:plugin, args) { return _:IsClientUsingJetpack(GetNativeCell(1)); }\nbool:IsClientUsingJetpack(client)\n{\n return g_IsUsingJetpack[client];\n}\n\npublic _AreJetpacksEnabled(Handle:plugin, args) { return _:AreJetpacksEnabled(); }\nbool:AreJetpacksEnabled()\n{\n return GetConVarBool(g_Cvar_Enabled);\n}\n\nStartJetpack(client)\n{\n \/\/Forward event\n decl Action:result;\n Call_StartForward(g_Forward_OnStartJetpack);\n Call_PushCell(client);\n Call_Finish(result);\n if(result == Plugin_Handled) return;\n\n SetEntityMoveType(client, MOVETYPE_FLY);\n SetEntityMoveCollide(client, MOVECOLLIDE_FLY_BOUNCE);\n ChangeEdictState(client);\n g_IsUsingJetpack[client] = true;\n\n \/\/Forward post event\n Call_StartForward(g_Forward_OnStartJetpackPost);\n Call_PushCell(client);\n Call_Finish();\n}\n\nStopJetpack(client)\n{\n \/\/Forward event\n decl Action:result;\n Call_StartForward(g_Forward_OnStopJetpack);\n Call_PushCell(client);\n Call_Finish(result);\n if(result == Plugin_Handled) return;\n\n if(IsClientInGame(client))\n {\n SetEntityMoveType(client, MOVETYPE_WALK);\n SetEntityMoveCollide(client, MOVECOLLIDE_DEFAULT);\n ChangeEdictState(client);\n }\n g_IsUsingJetpack[client] = false;\n\n \/\/Forward post event\n Call_StartForward(g_Forward_OnStopJetpackPost);\n Call_PushCell(client);\n Call_Finish();\n}\n\n\/\/Called each frame a client is using a jetpack\nJetpackStep(client)\n{\n new Float:force = GetConVarFloat(g_Cvar_JetpackForce);\n new bool:force_stop = false;\n\n \/\/Forward event\n decl Action:result;\n Call_StartForward(g_Forward_OnJetpackStep);\n Call_PushCell(client);\n Call_PushFloatRef(force);\n Call_PushCellRef(force_stop);\n Call_Finish(result);\n if(result == Plugin_Handled) return;\n\n new buttons = GetClientButtons(client);\n if(!force_stop && IsPlayerAlive(client) && (buttons & IN_JUMP))\n {\n JetpackPush(client, force);\n }\n else\n {\n StopJetpack(client);\n }\n}\n\nStepAllJetpacks()\n{\n for (new client=1; client <= MaxClients; client++)\n {\n \/\/For each client using a jetpack\n if(IsClientUsingJetpack(client))\n {\n JetpackStep(client);\n }\n }\n}\n\nStopAllJetpacks()\n{\n for (new client=1; client <= MaxClients; client++)\n {\n \/\/For each client using a jetpack\n if(IsClientUsingJetpack(client))\n {\n StopJetpack(client);\n }\n }\n}\n\nJetpackPush(client, Float:force)\n{\n new Float:vec[3];\n Entity_GetBaseVelocity(client, vec);\n vec[2] += force;\n Entity_SetBaseVelocity(client, vec);\n ChangeEdictState(client);\n}\n\nSetEntityMoveCollide(entity, movecollide)\n{\n SetEntProp(entity, Prop_Data, \"m_MoveCollide\", movecollide);\n}\n","old_contents":"\/**\n * vim: set ts=4 :\n * =============================================================================\n * Jetpack Plus\n * Rewrite of the Sourcemod plugin to make it easier to extend and modify.\n *\n * Copyright 2014 CrimsonTautology\n * =============================================================================\n *\n *\/\n\n#pragma semicolon 1\n\n#include \n#include \n#include \n#include \n\n#define PLUGIN_VERSION \"1.2.1\"\n#define PLUGIN_NAME \"Jetpack Plus\"\n\n#define JETPACK_TAG \"jetpack\"\n\n#define MOVECOLLIDE_DEFAULT\t\t0\n#define MOVECOLLIDE_FLY_BOUNCE\t1\n\npublic Plugin:myinfo =\n{\n name = PLUGIN_NAME,\n author = \"CrimsonTautology\",\n description = \"Let client's fly around by holding jump.\",\n version = PLUGIN_VERSION,\n url = \"https:\/\/github.com\/CrimsonTautology\/sm_jetpack_plus\"\n};\n\n\nnew Handle:g_Cvar_Enabled = INVALID_HANDLE;\nnew Handle:g_Cvar_JetpackForce = INVALID_HANDLE;\nnew Handle:g_Cvar_JumpDelay = INVALID_HANDLE;\n\nnew Handle:g_Forward_OnStartJetpack = INVALID_HANDLE;\nnew Handle:g_Forward_OnStartJetpackPost = INVALID_HANDLE;\nnew Handle:g_Forward_OnStopJetpack = INVALID_HANDLE;\nnew Handle:g_Forward_OnStopJetpackPost = INVALID_HANDLE;\nnew Handle:g_Forward_OnJetpackStep= INVALID_HANDLE;\n\nnew bool:g_IsUsingJetpack[MAXPLAYERS+1] = {false, ...};\nnew bool:g_AdvertShown[MAXPLAYERS+1] = {false, ...};\n\npublic APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)\n{\n if (LibraryExists(\"jetpack_plus\"))\n {\n strcopy(error, err_max, \"Jetpack Plus already loaded, aborting.\");\n return APLRes_Failure;\n }\n\n RegPluginLibrary(\"jetpack_plus\"); \n\n CreateNative(\"IsClientUsingJetpack\", _IsClientUsingJetpack);\n CreateNative(\"AreJetpacksEnabled\", _AreJetpacksEnabled);\n\n return APLRes_Success;\n}\n\npublic OnPluginStart()\n{\n LoadTranslations(\"jetpack_plus.phrases\");\n\n CreateConVar(\"sm_jetpack_version\", PLUGIN_VERSION, PLUGIN_NAME, FCVAR_PLUGIN | FCVAR_SPONLY | FCVAR_REPLICATED | FCVAR_NOTIFY | FCVAR_DONTRECORD);\n g_Cvar_Enabled = CreateConVar(\n \"sm_jetpack\",\n \"1\",\n \"Set to 1 to enable the jetpack plugin\",\n 0,\n true,\n 0.0,\n true,\n 1.0);\n g_Cvar_JetpackForce = CreateConVar(\n \"sm_jetpack_force\",\n \"8.0\",\n \"Strength at which the jetpack pushes the player\"\n );\n g_Cvar_JumpDelay = CreateConVar(\n \"sm_jetpack_jump_delay\",\n \"0.15\",\n \"The time in seconds the jump key needs to be pressed before the jetpack starts\"\n );\n\n \n HookEvent(\"player_spawn\", Event_PlayerSpawn);\n HookConVarChange(g_Cvar_Enabled, OnEnabledChange);\n AddServerTag3(JETPACK_TAG);\n\n g_Forward_OnStartJetpack = CreateGlobalForward(\"OnStartJetpack\", ET_Event, Param_Cell);\n g_Forward_OnStartJetpackPost = CreateGlobalForward(\"OnStartJetpackPost\", ET_Ignore, Param_Cell);\n g_Forward_OnStopJetpack = CreateGlobalForward(\"OnStopJetpack\", ET_Event, Param_Cell);\n g_Forward_OnStopJetpackPost = CreateGlobalForward(\"OnStopJetpackPost\", ET_Ignore, Param_Cell);\n g_Forward_OnJetpackStep = CreateGlobalForward(\"OnJetpackStep\", ET_Event, Param_Cell, Param_FloatByRef, Param_CellByRef);\n}\n\npublic OnPluginEnd()\n{\n RemoveServerTag3(JETPACK_TAG);\n}\n\npublic OnClientConnected(client)\n{\n g_AdvertShown[client] = false;\n}\n\npublic OnClientDisconnect(client)\n{\n if(AreJetpacksEnabled())\n {\n StopJetpack(client);\n }\n}\n\npublic OnGameFrame()\n{\n if(AreJetpacksEnabled())\n {\n StepAllJetpacks();\n }\n}\n\npublic OnEnabledChange(Handle:cvar, const String:oldValue[], const String:newValue[])\n{\n if(cvar != g_Cvar_Enabled) return;\n\n new bool:was_on = !!StringToInt(oldValue);\n new bool:now_on = !!StringToInt(newValue);\n\n \/\/When changing from on to off\n if(was_on && !now_on)\n {\n StopAllJetpacks();\n RemoveServerTag3(JETPACK_TAG);\n }\n\n \/\/When changing from off to on\n if(!was_on && now_on)\n {\n AddServerTag3(JETPACK_TAG);\n PrintToChatAll(\"\\x04%t\", \"jetpack_enabled_on_server\");\n }\n}\n\npublic Action:OnPlayerRunCmd(client, &buttons, &impulse, Float:vel[3], Float:angles[3], &weapon, &subtype, &cmdnum, &tickcount, &seed, mouse[2])\n{\n if(!AreJetpacksEnabled()) return Plugin_Continue;\n\n if(!IsClientUsingJetpack(client) && buttons & IN_JUMP)\n {\n new player = GetClientUserId(client);\n new Float:delay = GetConVarFloat(g_Cvar_JumpDelay);\n CreateTimer(delay, HeldJump, player);\n }\n\n return Plugin_Continue;\n}\n\n\/\/Call back for when a player presses jump. Checks if jump is still held down\npublic Action:HeldJump(Handle:timer, any:player)\n{\n new client = GetClientOfUserId(player);\n\n if(!IsClientInGame(client)) return Plugin_Handled;\n if(!AreJetpacksEnabled()) return Plugin_Handled;\n\n if(!IsClientUsingJetpack(client) && GetClientButtons(client) & IN_JUMP)\n {\n StartJetpack(client);\n }\n\n return Plugin_Handled;\n}\n\npublic Event_PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)\n{\n new client = GetClientOfUserId(GetEventInt(event, \"userid\"));\n\n if(g_AdvertShown[client] || !IsClientInGame(client) || !AreJetpacksEnabled()) return;\n\n PrintToChat(client, \"\\x04%t\", \"jetpack_enabled_on_server\");\n g_AdvertShown[client] = true;\n}\n\npublic _IsClientUsingJetpack(Handle:plugin, args) { return _:IsClientUsingJetpack(GetNativeCell(1)); }\nbool:IsClientUsingJetpack(client)\n{\n return g_IsUsingJetpack[client];\n}\n\npublic _AreJetpacksEnabled(Handle:plugin, args) { return _:AreJetpacksEnabled(); }\nbool:AreJetpacksEnabled()\n{\n return GetConVarBool(g_Cvar_Enabled);\n}\n\nStartJetpack(client)\n{\n \/\/Forward event\n decl Action:result;\n Call_StartForward(g_Forward_OnStartJetpack);\n Call_PushCell(client);\n Call_Finish(result);\n if(result == Plugin_Handled) return;\n\n SetEntityMoveType(client, MOVETYPE_FLY);\n SetEntityMoveCollide(client, MOVECOLLIDE_FLY_BOUNCE);\n ChangeEdictState(client);\n g_IsUsingJetpack[client] = true;\n\n \/\/Forward post event\n Call_StartForward(g_Forward_OnStartJetpackPost);\n Call_PushCell(client);\n Call_Finish();\n}\n\nStopJetpack(client)\n{\n \/\/Forward event\n decl Action:result;\n Call_StartForward(g_Forward_OnStopJetpack);\n Call_PushCell(client);\n Call_Finish(result);\n if(result == Plugin_Handled) return;\n\n if(IsClientInGame(client))\n {\n SetEntityMoveType(client, MOVETYPE_WALK);\n SetEntityMoveCollide(client, MOVECOLLIDE_DEFAULT);\n ChangeEdictState(client);\n }\n g_IsUsingJetpack[client] = false;\n\n \/\/Forward post event\n Call_StartForward(g_Forward_OnStopJetpackPost);\n Call_PushCell(client);\n Call_Finish();\n}\n\n\/\/Called each frame a client is using a jetpack\nJetpackStep(client)\n{\n new Float:force = GetConVarFloat(g_Cvar_JetpackForce);\n new bool:force_stop = false;\n\n \/\/Forward event\n decl Action:result;\n Call_StartForward(g_Forward_OnJetpackStep);\n Call_PushCell(client);\n Call_PushFloatRef(force);\n Call_PushCellRef(force_stop);\n Call_Finish(result);\n if(result == Plugin_Handled) return;\n\n new buttons = GetClientButtons(client);\n if(!force_stop && IsPlayerAlive(client) && (buttons & IN_JUMP))\n {\n JetpackPush(client, force);\n }\n else\n {\n StopJetpack(client);\n }\n}\n\nStepAllJetpacks()\n{\n for (new client=1; client <= MaxClients; client++)\n {\n \/\/For each client using a jetpack\n if(IsClientUsingJetpack(client))\n {\n JetpackStep(client);\n }\n }\n}\n\nStopAllJetpacks()\n{\n for (new client=1; client <= MaxClients; client++)\n {\n \/\/For each client using a jetpack\n if(IsClientUsingJetpack(client))\n {\n StopJetpack(client);\n }\n }\n}\n\nJetpackPush(client, Float:force)\n{\n new Float:vec[3];\n Entity_GetBaseVelocity(client, vec);\n vec[2] += force;\n Entity_SetBaseVelocity(client, vec);\n ChangeEdictState(client);\n}\n\nSetEntityMoveCollide(entity, movecollide)\n{\n SetEntProp(entity, Prop_Data, \"m_MoveCollide\", movecollide);\n}\n","returncode":0,"stderr":"","license":"mit","lang":"SourcePawn"} {"commit":"e7a504117045d9098b32f3a9f04c5ecbac91a47a","subject":"\u9593\u9694\u3092\u77ed\u304f","message":"\u9593\u9694\u3092\u77ed\u304f\n","repos":"utgwkk\/ex2-2016-hardware","old_file":"kadai2\/2.sp","new_file":"kadai2\/2.sp","new_contents":"* kadai2-2\n.include logic.cir\n.options post temp=27\n\nv1 in 0 pwl ( 0.0n 0.0\n+ 0.49n 0.0\n+ 0.5n 2.5\n+ 0.99n 2.5\n+ 1.0n 0.0\n+ 1.49n 0.0\n+ 1.5n 2.5)\nvdd 1 0 2.5\nx1 in out 1 inv\nx2 out out 0 1 nor2\n\n.tran 0.0005n 2n\n.end\n\n* down: 0.56525e-09 - 0.49000e-09 = 0.07525ns\n* up: 1.08225e-09 - 0.99000e-09 = 0.09225ns\n","old_contents":"* kadai2-2\n.include logic.cir\n.options post temp=27\n\nv1 in 0 pwl ( 0.0n 0.0\n+ 4.9n 0.0\n+ 5.0n 2.5\n+ 9.9n 2.5\n+ 10.0n 0.0\n+ 14.9n 0.0\n+ 15.0n 2.5)\nvdd 1 0 2.5\nx1 in out 1 inv\nx2 out out 0 1 nor2\n\n.tran 0.0005n 20n\n.end\n","returncode":0,"stderr":"","license":"apache-2.0","lang":"SourcePawn"} {"commit":"d17de7cb5b9b49ee69c50331cfaf100d8be73ed1","subject":"Remove 'SBR_VERSION'","message":"Remove 'SBR_VERSION'\n\n","repos":"Sarabveer\/SourceBans,Sarabveer\/SourceBans,Sarabveer\/SourceBans,Sarabveer\/SourceBans","old_file":"game\/addons\/sourcemod\/scripting\/sbpp_main.sp","new_file":"game\/addons\/sourcemod\/scripting\/sbpp_main.sp","new_contents":"\/\/ *************************************************************************\n\/\/ This file is part of SourceBans++.\n\/\/\n\/\/ Copyright (C) 2014-2016 SourceBans++ Dev Team \n\/\/\n\/\/ SourceBans++ is free software: you can redistribute it and\/or modify\n\/\/ it under the terms of the GNU General Public License as published by\n\/\/ the Free Software Foundation, per version 3 of the License.\n\/\/\n\/\/ SourceBans++ is distributed in the hope that it will be useful,\n\/\/ but WITHOUT ANY WARRANTY; without even the implied warranty of\n\/\/ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n\/\/ GNU General Public License for more details.\n\/\/\n\/\/ You should have received a copy of the GNU General Public License\n\/\/ along with SourceBans++. If not, see .\n\/\/\n\/\/ This file is based off work(s) covered by the following copyright(s):\n\/\/\n\/\/ SourceBans 1.4.11\n\/\/ Copyright (C) 2007-2015 SourceBans Team - Part of GameConnect\n\/\/ Licensed under GNU GPL version 3, or later.\n\/\/ Page: - \n\/\/\n\/\/ *************************************************************************\n\n#pragma semicolon 1\n\n#include \n#include \n\n#undef REQUIRE_PLUGIN\n#include \n#tryinclude \n\n#pragma newdecls required\n\n#define SB_VERSION \"1.7.0\"\n\n#if defined _updater_included\n#define UPDATE_URL \"https:\/\/sbpp.github.io\/updater\/updatefile.txt\"\n#endif\n\n\/\/GLOBAL DEFINES\n#define YELLOW\t\t\t\t0x01\n#define NAMECOLOR\t\t\t0x02\n#define TEAMCOLOR\t\t\t0x03\n#define GREEN\t\t\t\t0x04\n\n#define DISABLE_ADDBAN\t\t1\n#define DISABLE_UNBAN\t\t2\n\n#define FLAG_LETTERS_SIZE 26\n\n\/\/#define DEBUG\n\nenum State\/* ConfigState *\/\n{\n\tConfigStateNone = 0,\n\tConfigStateConfig,\n\tConfigStateReasons,\n\tConfigStateHacking,\n\tConfigStateTime\n}\n\nState ConfigState;\n\n#define Prefix \"[SourceBans++] \"\n\n\/* Admin Stuff*\/\nAdminCachePart loadPart;\n\nAdminFlag g_FlagLetters[FLAG_LETTERS_SIZE];\n\n\/* Cvar handle*\/\nConVar\n\tCvarHostIp\n\t, CvarPort;\n\n\/* Database handle *\/\nDatabase DB;\nDatabase SQLiteDB;\n\nchar\n\tServerIp[24]\n\t, ServerPort[7]\n\t, DatabasePrefix[10] = \"sb\"\n\t, WebsiteAddress[128]\n\t, groupsLoc[128] \/* Admin KeyValues *\/\n\t, adminsLoc[128]\n\t, overridesLoc[128]\n\t, logFile[256]; \/* Log Stuff *\/\n\nfloat RetryTime = 15.0;\n\nbool\n\tloadAdmins \/* Admin Stuff*\/\n\t, loadGroups\n\t, loadOverrides\n\t, LateLoaded\n\t, AutoAdd\n\t, g_bConnecting = false\n\t, requireSiteLogin = false \/* Require a lastvisited from SB site *\/\n\t, backupConfig = true\n\t, enableAdmins = true\n\t, PlayerStatus[MAXPLAYERS + 1]; \/* Player ban check status *\/\n\nint\n\tg_BanTarget[MAXPLAYERS + 1] = { -1, ... }\n\t, g_BanTime[MAXPLAYERS + 1] = { -1, ... }\n\t, curLoading\n\t, serverID = -1\n\t, ProcessQueueTime = 5\n\t, g_ownReasons[MAXPLAYERS + 1] = { false, ... } \/* Own Chat Reason *\/\n\t, CommandDisable; \/* Disable of addban and unban *\/\n\n\nSMCParser ConfigParser;\n\nHandle\n\tg_hFwd_OnBanAdded\n\t, g_hFwd_OnReportAdded\n\t, PlayerRecheck[MAXPLAYERS + 1] = { INVALID_HANDLE, ... }; \/* Timer handle *\/\n\nDataPack PlayerDataPack[MAXPLAYERS + 1] = { null, ... };\n\nTopMenu\thTopMenu = null;\n\nMenu\n\tTimeMenuHandle\n\t, ReasonMenuHandle\n\t, HackingMenuHandle;\n\npublic Plugin myinfo =\n{\n\tname = \"SourceBans++: Main Plugin\",\n\tauthor = \"SourceBans Development Team, SourceBans++ Dev Team\",\n\tdescription = \"Advanced ban management for the Source engine\",\n\tversion = SB_VERSION,\n\turl = \"https:\/\/sbpp.github.io\"\n};\n\npublic APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)\n{\n\tRegPluginLibrary(\"sourcebans++\");\n\n\tCreateNative(\"SBBanPlayer\", Native_SBBanPlayer);\n\tCreateNative(\"SBPP_BanPlayer\", Native_SBBanPlayer);\n\tCreateNative(\"SBPP_ReportPlayer\", Native_SBReportPlayer);\n\n\tg_hFwd_OnBanAdded = CreateGlobalForward(\"SBPP_OnBanPlayer\", ET_Ignore, Param_Cell, Param_Cell, Param_Cell, Param_String);\n\tg_hFwd_OnReportAdded = CreateGlobalForward(\"SBPP_OnReportPlayer\", ET_Ignore, Param_Cell, Param_Cell, Param_String);\n\n\tLateLoaded = late;\n\n\treturn APLRes_Success;\n}\n\npublic void OnPluginStart()\n{\n\tLoadTranslations(\"common.phrases\");\n\tLoadTranslations(\"plugin.basecommands\");\n\tLoadTranslations(\"sbpp_main.phrases\");\n\tLoadTranslations(\"basebans.phrases\");\n\tloadAdmins = loadGroups = loadOverrides = false;\n\n\tCvarHostIp = FindConVar(\"hostip\");\n\tCvarPort = FindConVar(\"hostport\");\n\tCreateConVar(\"sb_version\", SB_VERSION, _, FCVAR_SPONLY | FCVAR_REPLICATED | FCVAR_NOTIFY);\n\tRegServerCmd(\"sm_rehash\", sm_rehash, \"Reload SQL admins\");\n\tRegAdminCmd(\"sm_ban\", CommandBan, ADMFLAG_BAN, \"sm_ban <#userid|name> [reason]\", \"sourcebans\");\n\tRegAdminCmd(\"sm_banip\", CommandBanIp, ADMFLAG_BAN, \"sm_banip