Sort chosen tasks by id

Sort chosen tasks by id

import Model from require 'lapis.db.model'
class Applications extends Model
    @relations: {
        { "chosen_tasks", has_many: "ChosenTasks", order: "task" }
        { "uploads", has_many: "Uploads" }
    }

class ChosenTasks extends Model
    @relations: {
        { "application", belongs_to: "Application" }
    }

class Uploads extends Model
    @relations: {
        { "application", belongs_to: "Application" }
    }

{ :Applications, :ChosenTasks, :Uploads }

import Model from require 'lapis.db.model'
class Applications extends Model
    @relations: {
        { "chosen_tasks", has_many: "ChosenTasks" }
        { "uploads", has_many: "Uploads" }
    }

class ChosenTasks extends Model
    @relations: {
        { "application", belongs_to: "Application" }
    }

class Uploads extends Model
    @relations: {
        { "application", belongs_to: "Application" }
    }

{ :Applications, :ChosenTasks, :Uploads }


imageupload: use full prefix for better URLs

{:simplehttp, :json, :urlEncode} = require'util'
html2unicode = require 'html'
nixio = require'nixio'
fs = require'nixio.fs'
ltn12 = require'ltn12'

urlbase = '/image/'

safe = (fn) ->
  f, ext = fn\match'^(.*)%.(.-)$'
  f = f\gsub '[^%w%-]', ''
  return f..'.'..ext

ivar2.webserver.regUrl "#{urlbase}(.*)$", (req, res) ->
  send = (body, code, content_type) ->
    if not code then code = 200
    if not content_type then content_type = 'text/html'
    res\set_status code
    res\set_header 'Content-Type', content_type
    res\set_header 'Content-Length', #body
    res\set_body body
    res\send!
    res.on_error = (res, req, err) ->
      ivar2\Log 'error', 'imageupload: error: %s', err

  file = req.url\match '/file/(.*)$'
  if file
    fn = "cache/images/#{safe file}"
    size = nixio.fs.stat(fn).size
    fd = ltn12.source.file(io.open fn, 'rb')
    --body = fd\read '*a'
    --fd\close!
    content_type = 'image/jpeg'
    if file\match '.png'
      content_type = 'image/png'
    if file\match '.svg'
      content_type = 'image/svg'
    if file\match '.mp4'
      content_type = 'video/mp4'
    if file\match '.mp3'
      content_type = 'audio/mp3'

    res\set_status code
    res\set_header 'Content-Type', content_type
    res\set_header 'Content-Length', size
    res\set_body fd
    res\send!
    ivar2\Log 'error', 'imageupload: serving: %s', fn

    return

  channel = req.url\match('channel=(.+)%s*')
  unless channel
    send 'Invalid channel', 404
    return

  channel = html2unicode channel
  unescaped_channel = channel\gsub '%%23', '#'

  html = [[
  <!DOCTYPE html>

  <meta charset="utf-8">
  <meta http-equiv="X-UA-Compatible" content="IE=Edge">
  <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
  <meta name="mobile-web-app-capable" content="yes">
  <meta name="apple-mobile-web-app-status-bar-style" content="black">
  <meta name="apple-mobile-web-app-title" content="IRCSNAP ]]..unescaped_channel..[[">
  <meta name="theme-color" content="#8f4099">

  <title>IRCSNAP</title>

Share to IRC app - ]]..unescaped_channel..[[ edition

Fill in your nick/name and optional text and then click on one of the yellow buttons to attach image. It will appear instantly on IRC!

    <form>

        <input id="sender" type="text" required>

        Your name

        <input id="text" type="text" required>

        Attach text

    </form>

Uploading. Percent complete: 0 %

      📷 Snap picture! <input type="file" accept="image/*" id="capturei" capture="camera" style="visibility:hidden;">
      📂 Browse gallery! <input type="file" accept="image/*" id="capturef" style="visibility:hidden;">
      🎥 Capture video! <input type="file" accept="video/*" capture="camcorder" id="capturev" style="visibility:hidden;">
      🎥 Upload video! <input type="file" accept="video/*" id="capturevf" style="visibility:hidden;">

        What is this?

Share to IRC is a simple web app for sharing media directly from your device to an IRC channel.

Click Tools -> Add to homescreen to create a convenient shortcut for easy and fast access to sharing

  ]]
  if req.method == 'POST'
    fn = req.headers['X-Filename']
    sender = req.headers['X-Sender'] or ''
    text = req.headers['X-Text'] or ''
    file = req.filename
    ivar2\Log 'info', "imageupload: Recieved file name: <#{fn}> datalen: #{#file}, sender: <#{sender}> text: <#{text}>, channel: <#{unescaped_channel}>"
    if fn and file
      html = 'Ok'
      realfn = "#{os.time!}-#{safe fn}"
      save = ->
        --fd = nixio.open "cache/images/#{realfn}", 'w+', 0400
        --written = fd\write file
        --fd\sync!
        --fd\close!
        -- Move tempfile to real location
        fs.move req.filename, "cache/images/#{realfn}"
        if sender ~= ''
          sender = "<#{sender\sub(1, 100)}> "
        if text ~= ''
          text = text\sub(1, 100) .. ' '
        msg = "[IRCSNAP] #{sender}#{text}#{ivar2.config.webserverprefix}#{urlbase}file/#{realfn}"
        ivar2\Privmsg unescaped_channel, msg
      ok, err = pcall(save)
      unless ok
        ivar2\Log 'error', "imageupload: Error during saving upload: %s", err
    else
      html = 'Not OK'

  send html

-- Attempt to create the cache folder.
nixio.fs.mkdir('cache/images')

PRIVMSG:
  '^%pircsnap$': (source, destination) =>
    channel = urlEncode destination
    say "#{ivar2.config.webserverprefix}#{urlbase}?channel=#{channel}"

{:simplehttp, :json, :urlEncode} = require'util'
html2unicode = require 'html'
nixio = require'nixio'
fs = require'nixio.fs'
ltn12 = require'ltn12'

urlbase = '/image/'

safe = (fn) ->
  f, ext = fn\match'^(.*)%.(.-)$'
  f = f\gsub '[^%w%-]', ''
  return f..'.'..ext

ivar2.webserver.regUrl "#{urlbase}(.*)$", (req, res) ->
  send = (body, code, content_type) ->
    if not code then code = 200
    if not content_type then content_type = 'text/html'
    res\set_status code
    res\set_header 'Content-Type', content_type
    res\set_header 'Content-Length', #body
    res\set_body body
    res\send!
    res.on_error = (res, req, err) ->
      ivar2\Log 'error', 'imageupload: error: %s', err

  file = req.url\match '/file/(.*)$'
  if file
    fn = "cache/images/#{safe file}"
    size = nixio.fs.stat(fn).size
    fd = ltn12.source.file(io.open fn, 'rb')
    --body = fd\read '*a'
    --fd\close!
    content_type = 'image/jpeg'
    if file\match '.png'
      content_type = 'image/png'
    if file\match '.svg'
      content_type = 'image/svg'
    if file\match '.mp4'
      content_type = 'video/mp4'
    if file\match '.mp3'
      content_type = 'audio/mp3'

    res\set_status code
    res\set_header 'Content-Type', content_type
    res\set_header 'Content-Length', size
    res\set_body fd
    res\send!
    ivar2\Log 'error', 'imageupload: serving: %s', fn

    return

  channel = req.url\match('channel=(.+)')
  unless channel
    send 'Invalid channel', 404
    return

  channel = html2unicode channel
  unescaped_channel = channel\gsub '%%23', '#'

  html = [[
  <!DOCTYPE html>

  <meta charset="utf-8">
  <meta http-equiv="X-UA-Compatible" content="IE=Edge">
  <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
  <meta name="mobile-web-app-capable" content="yes">
  <meta name="apple-mobile-web-app-status-bar-style" content="black">
  <meta name="apple-mobile-web-app-title" content="IRCSNAP ]]..unescaped_channel..[[">
  <meta name="theme-color" content="#8f4099">

  <title>IRCSNAP</title>

Share to IRC app - ]]..unescaped_channel..[[ edition

Fill in your nick/name and optional text and then click on one of the yellow buttons to attach image. It will appear instantly on IRC!

    <form>

        <input id="sender" type="text" required>

        Your name

        <input id="text" type="text" required>

        Attach text

    </form>

Uploading. Percent complete: 0 %

      📷 Snap picture! <input type="file" accept="image/*" id="capturei" capture="camera" style="visibility:hidden;">
      📂 Browse gallery! <input type="file" accept="image/*" id="capturef" style="visibility:hidden;">
      🎥 Capture video! <input type="file" accept="video/*" capture="camcorder" id="capturev" style="visibility:hidden;">
      🎥 Upload video! <input type="file" accept="video/*" id="capturevf" style="visibility:hidden;">

        What is this?

Share to IRC is a simple web app for sharing media directly from your device to an IRC channel.

Click Tools -> Add to homescreen to create a convenient shortcut for easy and fast access to sharing

  ]]
  if req.method == 'POST'
    fn = req.headers['X-Filename']
    sender = req.headers['X-Sender'] or ''
    text = req.headers['X-Text'] or ''
    file = req.filename
    ivar2\Log 'info', "imageupload: Recieved file name: <#{fn}> datalen: #{#file}, sender: <#{sender}> text: <#{text}>, channel: <#{unescaped_channel}>"
    if fn and file
      html = 'Ok'
      realfn = "#{os.time!}-#{safe fn}"
      save = ->
        --fd = nixio.open "cache/images/#{realfn}", 'w+', 0400
        --written = fd\write file
        --fd\sync!
        --fd\close!
        -- Move tempfile to real location
        fs.move req.filename, "cache/images/#{realfn}"
        if sender ~= ''
          sender = "<#{sender\sub(1, 100)}> "
        if text ~= ''
          text = text\sub(1, 100) .. ' '
        msg = "[IRCSNAP] #{sender}#{text}http://irc.lart.no:#{ivar2.config.webserverport}#{urlbase}file/#{realfn}"
        ivar2\Privmsg unescaped_channel, msg
      ok, err = pcall(save)
      unless ok
        ivar2\Log 'error', "imageupload: Error during saving upload: %s", err
    else
      html = 'Not OK'

  send html

-- Attempt to create the cache folder.
nixio.fs.mkdir('cache/images')

PRIVMSG:
  '^%pircsnap$': (source, destination) =>
    channel = urlEncode destination
    say "http://irc.lart.no:#{ivar2.config.webserverport}#{urlbase}?channel=#{channel}"


github: strip email quote, cleanup

github: strip email quote, cleanup

Former-commit-id: da451f5f06996b45a436641de46e7229171f15fb
Former-commit-id: 39fb0a51acc5d3c7326c763e36964776b81bf115

util = require 'util'
hmac = require "openssl.hmac" -- from luaossl

hex_to_char = (x) ->
  string.char(tonumber(x, 16))

tohex = (b) ->
  x = ""
  for i = 1, #b do
    x = x .. string.format("%.2x", string.byte(b, i))
  return 'sha1='..x

unescape = (url) ->
  url\gsub("%%(%x%x)", hex_to_char)

acolor = (action) ->
  if action == 'opened'
    return util.green action
  if action == 'closed'
    return util.red action
  if action == 'deleted'
    return util.red action
  if action == 'synchronize'
    return util.purple action
  if action == 'labeled'
    return util.yellow action

  return action

strip_email = (text) ->
  out = {}
  for line in text\gmatch'[^\r\n]+'
    unless line\match'^%s*>'
      out[#out+1] = line
  table.concat out

handlers = {
  push: (repo, destination, json) ->
    branch = util.bold(json.ref\gsub 'refs/heads/', '')
    for i, c in pairs(json.commits)
      if i > 3
        break
      message = c.message\gsub '\n.*', ''
      if i == 1
        message = message .. ' ' .. json.compare
      ivar2\Msg 'privmsg', destination, nil, "[#{repo}]: #{branch}, #{util.nonickalertword c.author.username}: #{message}"
    if #json.commits >= 4
      ivar2\Msg 'privmsg', destination, nil, "[#{repo}]: #{branch}, #{#json.commits-3} more commits not displayed."
  watch: (repo, destination, json) ->
    action = json.action
    if action == 'started'
      "[#{repo}]: #{util.nonickalertword json.sender.login}: +1 #{util.yellow '★'} (Total: #{json.repository.stargazers_count})"
    else
      "[#{repo}]: #{util.nonickalertword json.sender.login}: #{action} watching"
  ping: (repo, destination, json) ->
    "[#{repo}]: ping"
  commit_comment: (repo, destination, json) ->
    --commenter = json.comment.user.login
    body = json.comment.body
    "[#{repo}]: <#{util.nonickalertword json.sender.login}> #{body}"
  pull_request: (repo, destination, json) ->
    action = acolor json.action
    number = util.bold json.number
    "[#{repo}]: #{util.nonickalertword json.sender.login}: #{action} PR ##{number}: #{json.pull_request.title} #{json.pull_request.html_url}"
  pull_request_review_comment: (repo, destination, json) ->
    body = json.comment.body
    number = util.bold json.pull_request.number
    "[#{repo}]: PR ##{number} <#{util.nonickalertword json.sender.login}> #{body}"
  issues: (repo, destination, json) ->
    action = acolor json.action
    nr = util.bold json.issue.number
    extra = ''
    if json.action == 'labeled' -- Add label and color if action is label
      extra = "#{json.label.name}, ##{json.label.color} "
    "[#{repo}]: #{util.nonickalertword json.sender.login}: #{action} issue ##{nr}: #{extra}#{json.issue.title} #{json.issue.html_url}"
  issue_comment: (repo, destination, json) ->
    action = acolor json.action
    nr = util.bold json.issue.number
    "[#{repo}]: Issue ##{nr} <#{util.nonickalertword json.sender.login}> #{strip_email json.comment.body} #{json.issue.html_url}"
  fork: (repo, destination, json) ->
    "[#{repo}]: #{util.nonickalertword json.sender.login}: forked to #{json.forkee.html_url}"
  create: (repo, destination, json) ->
    "[#{repo}]: #{util.nonickalertword json.sender.login}: created #{json.ref_type} #{util.bold json.ref}"
  delete: (repo, destination, json) ->
    "[#{repo}]: #{util.nonickalertword json.sender.login}: deleted #{json.ref_type} #{util.bold json.ref}"
  gollum: (repo, destination, json) ->
    return
  release: (repo, destination, json) ->
    return
  status: (repo, destination, json) -> -- Travis CI event
    -- NYI
    return

}

ivar2.webserver.regUrl '/github/(.*)', (req, res) =>
  destination = req.url\match('/github/(.+)/?$')
  destination = unescape(destination)
  json = util.json.decode(req.body)

  repo = json.repository.full_name

  secret = req.headers['x-hub-signature']
  if secret
    confsecret = ivar2.config.channels[destination].githubSecret
    if not confsecret
      ivar2\Log('error', 'github event, no secret configured for destination: %s', destination)
      return
    mysum = tohex(hmac.new(confsecret)\final(req.body))
    if tostring(mysum) != tostring(secret)
      ivar2\Log('error', 'github event with invalid signature for destination: %s', destination)
      res\append ':status', "403"
      res\append 'Content-Type', 'text/plain'
      req\write_headers(res, false, 30)
      req\write_body_from_string('invalid secret', 30)
      return

  event = req.headers['x-github-event']
  handler = handlers[event]
  if handler
    if message = handler(repo, destination, json)
      ivar2\Msg 'privmsg', destination, nil, message
  else
    ivar2\Log('error', 'Unknown github event: %s', event)

  res\append ':status', "200"
  res\append 'Content-Type', 'text/plain'
  req\write_headers(res, false, 30)
  req\write_body_from_string('ok', 30)

util = require 'util'
hmac = require "openssl.hmac" -- from luaossl

hex_to_char = (x) ->
  string.char(tonumber(x, 16))

tohex = (b) ->
  x = ""
  for i = 1, #b do
    x = x .. string.format("%.2x", string.byte(b, i))
  return 'sha1='..x

unescape = (url) ->
  url\gsub("%%(%x%x)", hex_to_char)

acolor = (action) ->
  if action == 'opened'
    return util.green action
  if action == 'closed'
    return util.red action
  if action == 'deleted'
    return util.red action
  if action == 'synchronize'
    return util.purple action
  if action == 'labeled'
    return util.yellow action

  return action

handlers = {
  push: (repo, destination, json) ->
    branch = util.bold(json.ref\gsub 'refs/heads/', '')
    for i, c in pairs(json.commits)
      if i > 3
        break
      message = c.message\gsub '\n.*', ''
      if i == 1
        message = message .. ' ' .. json.compare
      ivar2\Msg 'privmsg', destination, nil, "[#{repo}]: #{branch}, #{util.nonickalertword c.author.username}: #{message}"
    if #json.commits >= 4
      ivar2\Msg 'privmsg', destination, nil, "[#{repo}]: #{branch}, #{#json.commits-3} more commits not displayed."
  watch: (repo, destination, json) ->
    action = json.action
    if action == 'started'
      "[#{repo}]: #{util.nonickalertword json.sender.login}: +1 #{util.yellow '★'} (Total: #{json.repository.stargazers_count})"
    else
      "[#{repo}]: #{util.nonickalertword json.sender.login}: #{action} watching"
  ping: (repo, destination, json) ->
    "[#{repo}]: ping"
  commit_comment: (repo, destination, json) ->
    --commenter = json.comment.user.login
    body = json.comment.body
    "[#{repo}]: <#{util.nonickalertword json.sender.login}> #{body}"
  pull_request: (repo, destination, json) ->
    action = acolor json.action
    number = util.bold json.number
    "[#{repo}]: #{util.nonickalertword json.sender.login}: #{action} PR ##{number}: #{json.pull_request.title} #{json.pull_request.html_url}"
  pull_request_review_comment: (repo, destination, json) ->
    body = json.comment.body
    number = util.bold json.pull_request.number
    "[#{repo}]: PR ##{number} <#{util.nonickalertword json.sender.login}> #{body}"
  issues: (repo, destination, json) ->
    action = acolor json.action
    nr = util.bold json.issue.number
    extra = ''
    if json.action == 'labeled' -- Add label and color if action is label
      extra = "#{json.label.name}, ##{json.label.color} "
    "[#{repo}]: #{util.nonickalertword json.sender.login}: #{action} issue ##{nr}: #{extra}#{json.issue.title} #{json.issue.html_url}"
  issue_comment: (repo, destination, json) ->
    action = acolor json.action
    nr = util.bold json.issue.number
    "[#{repo}]: Issue ##{nr} <#{util.nonickalertword json.sender.login}> #{json.comment.body} #{json.issue.html_url}"
  fork: (repo, destination, json) ->
    "[#{repo}]: #{util.nonickalertword json.sender.login}: forked to #{json.forkee.html_url}"
  create: (repo, destination, json) ->
    "[#{repo}]: #{util.nonickalertword json.sender.login}: created #{json.ref_type} #{util.bold json.ref}"
  delete: (repo, destination, json) ->
    "[#{repo}]: #{util.nonickalertword json.sender.login}: deleted #{json.ref_type} #{util.bold json.ref}"
  gollum: (repo, destination, json) ->
    return
  release: (repo, destination, json) ->
    return
  status: (repo, destination, json) -> -- Travis CI event
    -- NYI
    return

}

ivar2.webserver.regUrl '/github/(.*)', (req, res) ->
  destination = req.url\match('/github/(.+)/?$')
  destination = unescape(destination)
  json = util.json.decode(req.body)

  repo = json.repository.full_name

  secret = req.headers['x-hub-signature']
  if secret
    confsecret = ivar2.config.channels[destination].githubSecret
    if not confsecret
      ivar2\Log('error', 'github event, no secret configured for destination: %s', destination)
      return
    mysum = tohex(hmac.new(confsecret)\final(req.body))
    if tostring(mysum) != tostring(secret)
      ivar2\Log('error', 'github event with invalid signature for destination: %s', destination)
      res\append ':status', "403"
      res\append 'Content-Type', 'text/plain'
      req\write_headers(res, false, 30)
      req\write_body_from_string('invalid secret', 30)
      return

  event = req.headers['x-github-event']
  handler = handlers[event]
  if handler
    if message = handler(repo, destination, json)
      ivar2\Msg 'privmsg', destination, nil, message
  else
    ivar2\Log('error', 'Unknown github event: %s', event)

  res\append ':status', "200"
  res\append 'Content-Type', 'text/plain'
  req\write_headers(res, false, 30)
  req\write_body_from_string('ok', 30)

return {}


Fixed legs in vehicles

Fixed legs in vehicles

--
-- Copyright (C) 2017-2018 DBot

-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
-- of the Software, and to permit persons to whom the Software is furnished to do so,
-- subject to the following conditions:

-- The above copyright notice and this permission notice shall be included in all copies
-- or substantial portions of the Software.

-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
-- INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
-- PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
-- FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-- DEALINGS IN THE SOFTWARE.

import PPM2 from _G

ENABLE_FLASHLIGHT_PASS = CreateConVar('ppm2_flashlight_pass', '1', {FCVAR_ARCHIVE}, 'Enable flashlight render pass. This kills FPS.')
ENABLE_LEGS = CreateConVar('ppm2_draw_legs', '1', {FCVAR_ARCHIVE}, 'Draw pony legs.')
USE_RENDER_OVERRIDE = CreateConVar('ppm2_legs_new', '1', {FCVAR_ARCHIVE}, 'Use RenderOverride function for legs drawing')
LEGS_RENDER_TYPE = CreateConVar('ppm2_render_legstype', '0', {FCVAR_ARCHIVE}, 'When render legs. 0 - Before Opaque renderables; 1 - after Translucent renderables')
ENABLE_STARE = CreateConVar('ppm2_render_stare', '1', {FCVAR_ARCHIVE}, 'Make eyes follow players and move when idling')

class PonyRenderController extends PPM2.ControllerChildren
	@AVALIABLE_CONTROLLERS = {}
	@MODELS = {'models/ppm/player_default_base.mdl', 'models/ppm/player_default_base_nj.mdl', 'models/cppm/player_default_base.mdl', 'models/cppm/player_default_base_nj.mdl'}

	CompileTextures: => @GetTextureController()\CompileTextures() if @GetTextureController and @GetTextureController()
	new: (controller) =>
		super(controller)
		@hideModels = false
		@modelCached = controller\GetModel()
		@IGNORE_DRAW = false
		@CompileTextures() if @GetEntity()\IsValid()
		@CreateLegs() if @GetEntity() == LocalPlayer()
		@socksModel = controller\GetSocksModel()
		@socksModel\SetNoDraw(false) if IsValid(@socksModel)
		@newSocksModel = controller\GetNewSocksModel()
		@newSocksModel\SetNoDraw(false) if IsValid(@newSocksModel)
		@lastStareUpdate = 0
		@staringAt = NULL
		@rotatedHeadTarget = false
		@idleEyes = true
		@idleEyesActive = false
		@nextRollEyes = 0
		if @GetEntity()\IsValid()
			@CreateFlexController()
			@CreateEmotesController()

	GetModel: => @controller\GetModel()

	GetLegs: =>
		return NULL if not @isValid
		return NULL if @GetEntity() ~= LocalPlayer()
		@CreateLegs() if not IsValid()
		return @legsModel

	CreateLegs: =>
		return NULL if not @isValid
		return NULL if @GetEntity() ~= LocalPlayer()
		for _, ent in ipairs ents.GetAll()
			if ent.isPonyLegsModel
				ent\Remove()

		with @legsModel = ClientsideModel(@modelCached)
			.isPonyLegsModel = true
			.lastRedrawFix = 0
			\SetNoDraw(true)
			.__PPM2_PonyData = @GetData()
			--\PPMBonesModifier()

		@GetData()\GetWeightController()\UpdateWeight(@legsModel)

		@lastLegUpdate = CurTimeL()
		@legClipPlanePos = Vector(0, 0, 0)
		@legBGSetup = CurTimeL()
		@legUpdateFrame = 0
		@legClipDot = 0
		@duckOffsetHack = @@LEG_CLIP_OFFSET_STAND
		@legsClipPlane = @@LEG_CLIP_VECTOR
		return @legsModel

	@LEG_SHIFT_CONST = 24
	@LEG_SHIFT_CONST_VEHICLE = 14
	@LEG_Z_CONST = 0
	@LEG_Z_CONST_VEHICLE = 20
	@LEG_ANIM_SPEED_CONST = 1
	@LEG_CLIP_OFFSET_STAND = 28
	@LEG_CLIP_OFFSET_DUCK = 12
	@LEG_CLIP_OFFSET_VEHICLE = 11

	UpdateLegs: =>
		return if not @isValid
		return if not ENABLE_LEGS\GetBool()
		return unless IsValid(@legsModel)
		return if @legUpdateFrame == FrameNumberL()
		@legUpdateFrame = FrameNumberL()
		ctime = CurTimeL()
		ply = @GetEntity()
		seq = ply\GetSequence()
		legsModel = @legsModel

		with @legsModel
			PPM2.EntityBonesModifier.ThinkObject(ply.__ppmBonesModifiers) if ply.__ppmBonesModifiers

			for boneid = 0, ply\GetBoneCount() - 1
				\ManipulateBonePosition(0, ply\GetManipulateBonePosition(0))
				\ManipulateBoneAngles(0, ply\GetManipulateBoneAngles(0))
				\ManipulateBoneScale(0, ply\GetManipulateBoneScale(0))

			if seq ~= @legSeq
				@legSeq = seq
				\ResetSequence(seq)

			if @legBGSetup < ctime
				@legBGSetup = ctime + 1
				for _, group in ipairs ply\GetBodyGroups()
					\SetBodygroup(group.id, ply\GetBodygroup(group.id))

			\FrameAdvance(ctime - @lastLegUpdate)
			\SetPlaybackRate(@@LEG_ANIM_SPEED_CONST * ply\GetPlaybackRate())
			@lastLegUpdate = ctime
			\SetPoseParameter('move_x',       (ply\GetPoseParameter('move_x')     * 2) - 1)
			\SetPoseParameter('move_y',       (ply\GetPoseParameter('move_y')     * 2) - 1)
			\SetPoseParameter('move_yaw',     (ply\GetPoseParameter('move_yaw')   * 360) - 180)
			\SetPoseParameter('body_yaw',     (ply\GetPoseParameter('body_yaw')   * 180) - 90)
			\SetPoseParameter('spine_yaw',    (ply\GetPoseParameter('spine_yaw')  * 180) - 90)

		if ply\InVehicle()
			local bonePos

			if bone = @legsModel\LookupBone('LrigNeck1')
				if boneData = @legsModel\GetBonePosition(bone)
					bonePos = boneData

			veh = ply\GetVehicle()
			vehAng = veh\GetAngles()
			eyepos = EyePos()
			vehAng\RotateAroundAxis(vehAng\Up(), 90)

			clipAng = Angle(vehAng.p, vehAng.y, vehAng.r)
			clipAng\RotateAroundAxis(clipAng\Right(), -90)

			@legsClipPlane = clipAng\Forward()
			@legsModel\SetRenderAngles(vehAng)

			drawPos = Vector(@@LEG_SHIFT_CONST_VEHICLE, 0, @@LEG_Z_CONST_VEHICLE)
			drawPos\Rotate(vehAng)
			@legsModel\SetPos(eyepos - drawPos)
			@legsModel\SetRenderOrigin(eyepos - drawPos)

			if not bonePos
				legClipPlanePos = Vector(0, 0, @@LEG_CLIP_OFFSET_VEHICLE)
				legClipPlanePos\Rotate(vehAng)
				@legClipPlanePos = eyepos - legClipPlanePos
			else
				@legClipPlanePos = bonePos

		else
			@legsClipPlane = @@LEG_CLIP_VECTOR
			eangles = EyeAngles()
			yaw = eangles.y - ply\GetPoseParameter('head_yaw') * 180 + 90
			newAng = Angle(0, yaw, 0)
			rad = math.rad(yaw)
			sin, cos = math.sin(rad), math.cos(rad)
			pos = ply\GetPos()
			{:x, :y, :z} = pos
			newPos = Vector(x - cos * @@LEG_SHIFT_CONST, y - sin * @@LEG_SHIFT_CONST, z + @@LEG_Z_CONST)
			if ply\Crouching()
				@duckOffsetHack = @@LEG_CLIP_OFFSET_DUCK
			else
				@duckOffsetHack = Lerp(0.1, @duckOffsetHack, @@LEG_CLIP_OFFSET_STAND)

			@legsModel\SetRenderAngles(newAng)
			@legsModel\SetAngles(newAng)
			@legsModel\SetRenderOrigin(newPos)
			@legsModel\SetPos(newPos)

			if bone = @legsModel\LookupBone('LrigNeck1')
				if boneData = @legsModel\GetBonePosition(bone)
					@legClipPlanePos = boneData
				else
					@legClipPlanePos = Vector(x, y, z + @duckOffsetHack)
			else
				@legClipPlanePos = Vector(x, y, z + @duckOffsetHack)

		@legClipDot = @legsClipPlane\Dot(@legClipPlanePos)

	@LEG_CLIP_VECTOR = Vector(0, 0, -1)
	@LEGS_MAX_DISTANCE = 60 ^ 2
	DrawLegs: (start3D = false) =>
		return if not @isValid
		return if not ENABLE_LEGS\GetBool()
		return if not @GetEntity()\Alive()
		return if @GetEntity()\InVehicle() and EyeAngles().p < 30
		return if not @GetEntity()\InVehicle() and EyeAngles().p < 60
		@CreateLegs() unless IsValid(@legsModel)
		return unless IsValid(@legsModel)
		return if @GetEntity()\ShouldDrawLocalPlayer()
		return if (@GetEntity()\GetPos() + @GetEntity()\GetViewOffset())\DistToSqr(EyePos()) > @@LEGS_MAX_DISTANCE

		if USE_RENDER_OVERRIDE\GetBool()
			@legsModel\SetNoDraw(false)
			rTime = RealTimeL()
			if @legsModel.lastRedrawFix < rTime
				@legsModel\DrawModel()
				@legsModel.lastRedrawFix = rTime + 5
			if not @legsModel.RenderOverride
				@legsModel.RenderOverride = -> @DrawLegsOverride()
				@legsModel\DrawModel()
			return
		else
			@legsModel\SetNoDraw(true)

		@UpdateLegs()

		oldClip = render.EnableClipping(true)
		render.PushCustomClipPlane(@legsClipPlane, @legClipDot)
		cam.Start3D() if start3D

		@GetTextureController()\PreDrawLegs(@legsModel)
		@legsModel\DrawModel()
		@GetTextureController()\PostDrawLegs(@legsModel)

		if LEGS_RENDER_TYPE\GetBool() and ENABLE_FLASHLIGHT_PASS\GetBool()
			render.PushFlashlightMode(true)
			@GetTextureController()\PreDrawLegs(@legsModel)
			if sizes = @GetData()\GetSizeController()
				sizes\ModifyNeck(@legsModel)
				sizes\ModifyLegs(@legsModel)
				sizes\ModifyScale(@legsModel)
			@legsModel\DrawModel()
			@GetTextureController()\PostDrawLegs(@legsModel)
			render.PopFlashlightMode()

		render.PopCustomClipPlane()
		cam.End3D() if start3D
		render.EnableClipping(oldClip)

	DrawLegsOverride: =>
		return if not @isValid
		return if not ENABLE_LEGS\GetBool()
		return if not @GetEntity()\Alive()
		return if @GetEntity()\InVehicle() and EyeAngles().p < 30
		return if not @GetEntity()\InVehicle() and EyeAngles().p < 60
		return if @GetEntity()\ShouldDrawLocalPlayer()
		return if (@GetEntity()\GetPos() + @GetEntity()\GetViewOffset())\DistToSqr(EyePos()) > @@LEGS_MAX_DISTANCE
		@UpdateLegs()

		oldClip = render.EnableClipping(true)
		render.PushCustomClipPlane(@legsClipPlane, @legClipDot)

		@GetTextureController()\PreDrawLegs(@legsModel)
		@legsModel\DrawModel()
		@GetTextureController()\PostDrawLegs(@legsModel)

		render.PopCustomClipPlane()
		render.EnableClipping(oldClip)

	DrawLegsDepth: (start3D = false) =>
		return if not @isValid
		return if not ENABLE_LEGS\GetBool()
		return if not @GetEntity()\Alive()
		return if @GetEntity()\InVehicle() and EyeAngles().p < 30
		return if not @GetEntity()\InVehicle() and EyeAngles().p < 60
		@CreateLegs() unless IsValid(@legsModel)
		return unless IsValid(@legsModel)
		return if @GetEntity()\ShouldDrawLocalPlayer()
		return if (@GetEntity()\GetPos() + @GetEntity()\GetViewOffset())\DistToSqr(EyePos()) > @@LEGS_MAX_DISTANCE
		@UpdateLegs()

		oldClip = render.EnableClipping(true)
		render.PushCustomClipPlane(@legsClipPlane, @legClipDot)
		cam.Start3D() if start3D

		@GetTextureController()\PreDrawLegs(@legsModel)
		if sizes = @GetData()\GetSizeController()
			sizes\ModifyNeck(@legsModel)
			sizes\ModifyLegs(@legsModel)
			sizes\ModifyScale(@legsModel)
		@legsModel\DrawModel()
		@GetTextureController()\PostDrawLegs()

		render.PopCustomClipPlane()
		cam.End3D() if start3D
		render.EnableClipping(oldClip)

	IsValid: => IsValid(@GetEntity()) and @isValid

	Reset: =>
		@flexes\Reset() if @flexes and @flexes.Reset
		@emotes\Reset() if @emotes and @emotes.Reset
		@GetTextureController()\Reset() if @GetTextureController and @GetTextureController() and @GetTextureController().Reset
		@GetTextureController()\ResetTextures() if @GetTextureController and @GetTextureController()

	Remove: =>
		@flexes\Remove() if @flexes
		@emotes\Remove() if @emotes
		@GetTextureController()\Remove() if @GetTextureController and @GetTextureController()
		@isValid = false

	PlayerDeath: =>
		return if not @isValid
		if @emotes
			@emotes\Remove()
			@emotes = nil
		@HideModels(true)
		@GetTextureController()\ResetTextures() if @GetTextureController() and @GetEntity()\IsPony()

	PlayerRespawn: =>
		return if not @isValid
		@GetEmotesController()
		@HideModels(false) if @GetEntity()\IsPony()
		@flexes\PlayerRespawn() if @flexes
		@GetTextureController()\ResetTextures() if @GetTextureController()

	DrawModels: =>
		@socksModel\DrawModel() if IsValid(@socksModel)
		@newSocksModel\DrawModel() if IsValid(@newSocksModel)

	ShouldHideModels: => @hideModels or @GetEntity()\GetNoDraw()

	DoHideModels: (status) =>
		@socksModel\SetNoDraw(status) if IsValid(@socksModel)
		@newSocksModel\SetNoDraw(status) if IsValid(@newSocksModel)

	HideModels: (status = true) =>
		return if @hideModels == status
		@DoHideModels(status)
		@hideModels = status

	CheckTarget: (epos, pos) =>
		return not util.TraceLine({
			start: epos,
			endpos: pos,
			filter: @GetEntity(),
			mask: MASK_BLOCKLOS
		}).Hit

	UpdateStare: =>
		ctime = RealTimeL()
		return if @lastStareUpdate > ctime

		if (not @idleEyes or not ENABLE_STARE\GetBool()) and @idleEyesActive
			@staringAt = NULL
			@GetEntity()\SetEyeTarget(Vector())
			@idleEyesActive = false
			return

		return if not @idleEyes or not ENABLE_STARE\GetBool()
		@idleEyesActive = true
		@lastStareUpdate = ctime + 0.2
		lpos = @GetEntity()\EyePos()

		if IsValid(@staringAt)
			trNew = util.TraceLine({
				start: lpos,
				endpos: lpos + @GetEntity()\EyeAnglesFixed()\Forward() * 270,
				filter: @GetEntity(),
			})

			if trNew.Entity\IsValid() and trNew.Entity\IsPlayer()
				@staringAt = trNew.Entity

			epos = @staringAt\EyePos()
			if epos\Distance(lpos) < 300 and DLib.combat.inPVS(@GetEntity(), @staringAt) and @CheckTarget(lpos, epos)
				@GetEntity()\SetEyeTarget(epos)
				return
			@staringAt = NULL
			@GetEntity()\SetEyeTarget(Vector())

		if player.GetCount() ~= 1
			local last
			max = 300
			local lastpos
			for _, ply in ipairs player.GetAll()
				if @GetEntity() ~= ply
					epos = ply\EyePos()
					dist = epos\Distance(lpos)
					if dist < max and DLib.combat.inPVS(@GetEntity(), ply) and @CheckTarget(lpos, epos)
						max = dist
						last = ply
						lastpos = epos
			if last
				@GetEntity()\SetEyeTarget(lastpos)
				@staringAt = last
				return

		return if @nextRollEyes > ctime
		@nextRollEyes = ctime + math.random(4, 16) / 6
		ang = @GetEntity()\EyeAnglesFixed()
		@eyeRollTargetPos = Vector(math.random(200, 400), math.random(-80, 80), math.random(-20, 20))
		@prevRollTargetPos = @prevRollTargetPos or @eyeRollTargetPos
		-- @GetEntity()\SetEyeTarget(@prevRollTargetPos)

	UpdateEyeRoll: =>
		return if not ENABLE_STARE\GetBool() or not @idleEyes or not @eyeRollTargetPos or IsValid(@staringAt)
		@prevRollTargetPos = LerpVector(FrameTime() * 6, @prevRollTargetPos, @eyeRollTargetPos)
		roll = Vector(@prevRollTargetPos)
		roll\Rotate(@GetEntity()\EyeAnglesFixed())
		@GetEntity()\SetEyeTarget(@GetEntity()\EyePos() + roll)

	PreDraw: (ent = @GetEntity(), drawingNewTask = false) =>
		return if not @isValid

		with @GetTextureController()
			\PreDraw(ent, drawingNewTask)

		if drawingNewTask
			with bones = ent\PPMBonesModifier()
				ent\ResetBoneManipCache()
				\ResetBones()
				hook.Call('PPM2.SetupBones', nil, ent, @controller)
				\Think(true)
				ent.__ppmBonesModified = true
				ent\ApplyBoneManipulations()

		@flexes\Think(ent) if @flexes
		@emotes\Think(ent) if @emotes
		if @GetEntity()\IsPlayer()
			@UpdateStare()
			@UpdateEyeRoll()

		if ent.RenderOverride and not ent.__ppm2RenderOverride and @GrabData('HideManes') and @GrabData('HideManesSocks')
			@socksModel\SetNoDraw(true) if IsValid(@socksModel)
			@newSocksModel\SetNoDraw(true) if IsValid(@newSocksModel)
		else
			@socksModel\SetNoDraw(@ShouldHideModels()) if IsValid(@socksModel)
			@newSocksModel\SetNoDraw(@ShouldHideModels()) if IsValid(@newSocksModel)

	PostDraw: (ent = @GetEntity(), drawingNewTask = false) =>
		return if not @isValid
		@GetTextureController()\PostDraw(ent, drawingNewTask)

	@ARMS_MATERIAL_INDEX = 0
	PreDrawArms: (ent) =>
		return if not @isValid
		if ent and not @armsWeightSetup
			@armsWeightSetup = true
			weight = 1 + (@GetData()\GetWeight() - 1) * 0.4
			vec = LVector(weight, weight, weight)
			ent\ManipulateBoneScale2Safe(i, vec) for i = 1, 13
		ent\SetSubMaterial(@@ARMS_MATERIAL_INDEX, @GetTextureController()\GetBodyName())
	PostDrawArms: (ent) =>
		return if not @isValid
		ent\SetSubMaterial(@@ARMS_MATERIAL_INDEX, '')

	DataChanges: (state) =>
		return if not @isValid
		return if not @GetEntity()
		@GetTextureController()\DataChanges(state)
		@flexes\DataChanges(state) if @flexes
		@emotes\DataChanges(state) if @emotes
		switch state\GetKey()
			when 'Weight'
				@armsWeightSetup = false
				@GetData()\GetWeightController()\UpdateWeight(@legsModel) if IsValid(@legsModel)
			when 'SocksModel'
				@socksModel = @GetData()\GetSocksModel()
				@socksModel\SetNoDraw(@ShouldHideModels()) if IsValid(@socksModel)
				@GetTextureController()\UpdateSocks(@GetEntity(), @socksModel) if @GetTextureController() and IsValid(@socksModel)
			when 'NewSocksModel'
				@newSocksModel = @GetData()\GetNewSocksModel()
				@newSocksModel\SetNoDraw(@ShouldHideModels()) if IsValid(@newSocksModel)
				@GetTextureController()\UpdateNewSocks(@GetEntity(), @newSocksModel) if @GetTextureController() and IsValid(@newSocksModel)
			when 'NoFlex'
				if state\GetValue()
					@flexes\ResetSequences() if @flexes
					@flexes = nil
				else
					@CreateFlexController()
	GetTextureController: =>
		return @renderController if not @isValid
		if not @renderController
			cls = PPM2.GetTextureController(@modelCached)
			@renderController = cls(@)
		@renderController.ent = @GetEntity()
		return @renderController

	CreateFlexController: =>
		return @flexes if not @isValid
		return if @GetData()\GetNoFlex()
		if not @flexes
			cls = PPM2.GetFlexController(@modelCached)
			return if not cls
			@flexes = cls(@)
		@flexes.ent = @GetEntity()
		return @flexes

	CreateEmotesController: =>
		return @emotes if not @isValid
		if not @emotes or not @emotes\IsValid()
			cls = PPM2.GetPonyExpressionsController(@modelCached)
			return if not cls
			@emotes = cls(@)
		@emotes.ent = @GetEntity()
		return @emotes

	GetFlexController: => @flexes
	GetEmotesController: => @emotes

class NewPonyRenderController extends PonyRenderController
	@MODELS = {'models/ppm/player_default_base_new.mdl', 'models/ppm/player_default_base_new_nj.mdl'}

	new: (data) =>
		super(data)
		@upperManeModel = data\GetUpperManeModel()
		@lowerManeModel = data\GetLowerManeModel()
		@tailModel = data\GetTailModel()
		@upperManeModel\SetNoDraw(@ShouldHideModels()) if IsValid(@upperManeModel)
		@lowerManeModel\SetNoDraw(@ShouldHideModels()) if IsValid(@lowerManeModel)
		@tailModel\SetNoDraw(@ShouldHideModels()) if IsValid(@tailModel)
	__tostring: => "[#{@@__name}:#{@objID}|#{@GetData()}]"

	DataChanges: (state) =>
		return if not @GetEntity()
		return if not @isValid
		switch state\GetKey()
			when 'UpperManeModel'
				@upperManeModel = @GetData()\GetUpperManeModel()
				@upperManeModel\SetNoDraw(@ShouldHideModels()) if IsValid(@upperManeModel)
				@GetTextureController()\UpdateUpperMane(@GetEntity(), @upperManeModel) if @GetTextureController() and IsValid(@upperManeModel)
			when 'LowerManeModel'
				@lowerManeModel = @GetData()\GetLowerManeModel()
				@lowerManeModel\SetNoDraw(@ShouldHideModels()) if IsValid(@lowerManeModel)
				@GetTextureController()\UpdateLowerMane(@GetEntity(), @lowerManeModel) if @GetTextureController() and IsValid(@lowerManeModel)
			when 'TailModel'
				@tailModel = @GetData()\GetTailModel()
				@tailModel\SetNoDraw(@ShouldHideModels()) if IsValid(@tailModel)
				@GetTextureController()\UpdateTail(@GetEntity(), @tailModel) if @GetTextureController() and IsValid(@tailModel)
		super(state)

	DrawModels: =>
		@upperManeModel\DrawModel() if IsValid(@upperManeModel)
		@lowerManeModel\DrawModel() if IsValid(@lowerManeModel)
		@tailModel\DrawModel() if IsValid(@tailModel)
		super()

	DoHideModels: (status) =>
		super(status)
		@upperManeModel\SetNoDraw(status) if IsValid(@upperManeModel)
		@lowerManeModel\SetNoDraw(status) if IsValid(@lowerManeModel)
		@tailModel\SetNoDraw(status) if IsValid(@tailModel)

	PreDraw: (ent = @GetEntity(), drawingNewTask = false) =>
		super(ent, drawingNewTask)

		if ent.RenderOverride and not ent.__ppm2RenderOverride and @GrabData('HideManes')
			@upperManeModel\SetNoDraw(true) if IsValid(@upperManeModel) and @GrabData('HideManesMane')
			@lowerManeModel\SetNoDraw(true) if IsValid(@lowerManeModel) and @GrabData('HideManesMane')
			@tailModel\SetNoDraw(true) if IsValid(@tailModel) and @GrabData('HideManesTail')
		else
			@upperManeModel\SetNoDraw(@ShouldHideModels()) if IsValid(@upperManeModel)
			@lowerManeModel\SetNoDraw(@ShouldHideModels()) if IsValid(@lowerManeModel)
			@tailModel\SetNoDraw(@ShouldHideModels()) if IsValid(@tailModel)

hook.Add 'NotifyShouldTransmit', 'PPM2.RenderController', (should) =>
	if data = @GetPonyData()
		if renderer = data\GetRenderController()
			renderer\HideModels(not should)

PPM2.PonyRenderController = PonyRenderController
PPM2.NewPonyRenderController = NewPonyRenderController
PPM2.GetPonyRenderController = (model = 'models/ppm/player_default_base.mdl') -> PonyRenderController.AVALIABLE_CONTROLLERS[model\lower()] or PonyRenderController
PPM2.GetPonyRendererController = PPM2.GetPonyRenderController
PPM2.GetRenderController = PPM2.GetPonyRenderController
PPM2.GetRendererController = PPM2.GetPonyRenderController

--
-- Copyright (C) 2017-2018 DBot

-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
-- of the Software, and to permit persons to whom the Software is furnished to do so,
-- subject to the following conditions:

-- The above copyright notice and this permission notice shall be included in all copies
-- or substantial portions of the Software.

-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
-- INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
-- PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
-- FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-- DEALINGS IN THE SOFTWARE.

import PPM2 from _G

ENABLE_FLASHLIGHT_PASS = CreateConVar('ppm2_flashlight_pass', '1', {FCVAR_ARCHIVE}, 'Enable flashlight render pass. This kills FPS.')
ENABLE_LEGS = CreateConVar('ppm2_draw_legs', '1', {FCVAR_ARCHIVE}, 'Draw pony legs.')
USE_RENDER_OVERRIDE = CreateConVar('ppm2_legs_new', '1', {FCVAR_ARCHIVE}, 'Use RenderOverride function for legs drawing')
LEGS_RENDER_TYPE = CreateConVar('ppm2_render_legstype', '0', {FCVAR_ARCHIVE}, 'When render legs. 0 - Before Opaque renderables; 1 - after Translucent renderables')
ENABLE_STARE = CreateConVar('ppm2_render_stare', '1', {FCVAR_ARCHIVE}, 'Make eyes follow players and move when idling')

class PonyRenderController extends PPM2.ControllerChildren
	@AVALIABLE_CONTROLLERS = {}
	@MODELS = {'models/ppm/player_default_base.mdl', 'models/ppm/player_default_base_nj.mdl', 'models/cppm/player_default_base.mdl', 'models/cppm/player_default_base_nj.mdl'}

	CompileTextures: => @GetTextureController()\CompileTextures() if @GetTextureController and @GetTextureController()
	new: (controller) =>
		super(controller)
		@hideModels = false
		@modelCached = controller\GetModel()
		@IGNORE_DRAW = false
		@CompileTextures() if @GetEntity()\IsValid()
		@CreateLegs() if @GetEntity() == LocalPlayer()
		@socksModel = controller\GetSocksModel()
		@socksModel\SetNoDraw(false) if IsValid(@socksModel)
		@newSocksModel = controller\GetNewSocksModel()
		@newSocksModel\SetNoDraw(false) if IsValid(@newSocksModel)
		@lastStareUpdate = 0
		@staringAt = NULL
		@rotatedHeadTarget = false
		@idleEyes = true
		@idleEyesActive = false
		@nextRollEyes = 0
		if @GetEntity()\IsValid()
			@CreateFlexController()
			@CreateEmotesController()

	GetModel: => @controller\GetModel()

	GetLegs: =>
		return NULL if not @isValid
		return NULL if @GetEntity() ~= LocalPlayer()
		@CreateLegs() if not IsValid()
		return @legsModel

	CreateLegs: =>
		return NULL if not @isValid
		return NULL if @GetEntity() ~= LocalPlayer()
		for _, ent in ipairs ents.GetAll()
			if ent.isPonyLegsModel
				ent\Remove()

		with @legsModel = ClientsideModel(@modelCached)
			.isPonyLegsModel = true
			.lastRedrawFix = 0
			\SetNoDraw(true)
			.__PPM2_PonyData = @GetData()
			--\PPMBonesModifier()

		@GetData()\GetWeightController()\UpdateWeight(@legsModel)

		@lastLegUpdate = CurTimeL()
		@legClipPlanePos = Vector(0, 0, 0)
		@legBGSetup = CurTimeL()
		@legUpdateFrame = 0
		@legClipDot = 0
		@duckOffsetHack = @@LEG_CLIP_OFFSET_STAND
		@legsClipPlane = @@LEG_CLIP_VECTOR
		return @legsModel

	@LEG_SHIFT_CONST = 24
	@LEG_SHIFT_CONST_VEHICLE = 14
	@LEG_Z_CONST = 0
	@LEG_Z_CONST_VEHICLE = 20
	@LEG_ANIM_SPEED_CONST = 1
	@LEG_CLIP_OFFSET_STAND = 28
	@LEG_CLIP_OFFSET_DUCK = 12
	@LEG_CLIP_OFFSET_VEHICLE = 11

	UpdateLegs: =>
		return if not @isValid
		return if not ENABLE_LEGS\GetBool()
		return unless IsValid(@legsModel)
		return if @legUpdateFrame == FrameNumberL()
		@legUpdateFrame = FrameNumberL()
		ctime = CurTimeL()
		ply = @GetEntity()
		seq = ply\GetSequence()
		legsModel = @legsModel

		with @legsModel
			PPM2.EntityBonesModifier.ThinkObject(ply.__ppmBonesModifiers) if ply.__ppmBonesModifiers

			for boneid = 0, ply\GetBoneCount() - 1
				\ManipulateBonePosition(0, ply\GetManipulateBonePosition(0))
				\ManipulateBoneAngles(0, ply\GetManipulateBoneAngles(0))
				\ManipulateBoneScale(0, ply\GetManipulateBoneScale(0))

			if seq ~= @legSeq
				@legSeq = seq
				\ResetSequence(seq)

			if @legBGSetup < ctime
				@legBGSetup = ctime + 1
				for _, group in ipairs ply\GetBodyGroups()
					\SetBodygroup(group.id, ply\GetBodygroup(group.id))

			\FrameAdvance(ctime - @lastLegUpdate)
			\SetPlaybackRate(@@LEG_ANIM_SPEED_CONST * ply\GetPlaybackRate())
			@lastLegUpdate = ctime
			\SetPoseParameter('move_x',       (ply\GetPoseParameter('move_x')     * 2) - 1)
			\SetPoseParameter('move_y',       (ply\GetPoseParameter('move_y')     * 2) - 1)
			\SetPoseParameter('move_yaw',     (ply\GetPoseParameter('move_yaw')   * 360) - 180)
			\SetPoseParameter('body_yaw',     (ply\GetPoseParameter('body_yaw')   * 180) - 90)
			\SetPoseParameter('spine_yaw',    (ply\GetPoseParameter('spine_yaw')  * 180) - 90)

		if ply\InVehicle()
			local bonePos

			if bone = @legsModel\LookupBone('LrigNeck1')
				if boneData = @legsModel\GetBonePosition(bone)
					bonePos = boneData

			veh = ply\GetVehicle()
			vehAng = veh\GetAngles()
			eyepos = EyePos()
			vehAng\RotateAroundAxis(vehAng\Up(), 90)

			clipAng = Angle(vehAng.p, vehAng.y, vehAng.r)
			clipAng\RotateAroundAxis(clipAng\Right(), -90)

			@legsClipPlane = clipAng\Forward()
			@legsModel\SetRenderAngles(vehAng)

			drawPos = Vector(@@LEG_SHIFT_CONST_VEHICLE, 0, @@LEG_Z_CONST_VEHICLE)
			drawPos\Rotate(vehAng)
			@legsModel\SetPos(eyepos - drawPos)
			@legsModel\SetRenderOrigin(eyepos - drawPos)

			if not bonePos
				legClipPlanePos = Vector(0, 0, @@LEG_CLIP_OFFSET_VEHICLE)
				legClipPlanePos\Rotate(vehAng)
				@legClipPlanePos = eyepos - legClipPlanePos
			else
				@legClipPlanePos = bonePos

		else
			@legsClipPlane = @@LEG_CLIP_VECTOR
			eangles = EyeAngles()
			yaw = eangles.y - ply\GetPoseParameter('head_yaw') * 180 + 90
			newAng = Angle(0, yaw, 0)
			rad = math.rad(yaw)
			sin, cos = math.sin(rad), math.cos(rad)
			pos = ply\GetPos()
			{:x, :y, :z} = pos
			newPos = Vector(x - cos * @@LEG_SHIFT_CONST, y - sin * @@LEG_SHIFT_CONST, z + @@LEG_Z_CONST)
			if ply\Crouching()
				@duckOffsetHack = @@LEG_CLIP_OFFSET_DUCK
			else
				@duckOffsetHack = Lerp(0.1, @duckOffsetHack, @@LEG_CLIP_OFFSET_STAND)

			@legsModel\SetRenderAngles(newAng)
			@legsModel\SetAngles(newAng)
			@legsModel\SetRenderOrigin(newPos)
			@legsModel\SetPos(newPos)

			if bone = @legsModel\LookupBone('LrigNeck1')
				if boneData = @legsModel\GetBonePosition(bone)
					@legClipPlanePos = boneData
				else
					@legClipPlanePos = Vector(x, y, z + @duckOffsetHack)
			else
				@legClipPlanePos = Vector(x, y, z + @duckOffsetHack)

		@legClipDot = @legsClipPlane\Dot(@legClipPlanePos)

	@LEG_CLIP_VECTOR = Vector(0, 0, -1)
	@LEGS_MAX_DISTANCE = 60 ^ 2
	DrawLegs: (start3D = false) =>
		return if not @isValid
		return if not ENABLE_LEGS\GetBool()
		return if not @GetEntity()\Alive()
		return if EyeAngles().p < 60
		@CreateLegs() unless IsValid(@legsModel)
		return unless IsValid(@legsModel)
		return if @GetEntity()\ShouldDrawLocalPlayer()
		return if (@GetEntity()\GetPos() + @GetEntity()\GetViewOffset())\DistToSqr(EyePos()) > @@LEGS_MAX_DISTANCE

		if USE_RENDER_OVERRIDE\GetBool()
			@legsModel\SetNoDraw(false)
			rTime = RealTimeL()
			if @legsModel.lastRedrawFix < rTime
				@legsModel\DrawModel()
				@legsModel.lastRedrawFix = rTime + 5
			if not @legsModel.RenderOverride
				@legsModel.RenderOverride = -> @DrawLegsOverride()
				@legsModel\DrawModel()
			return
		else
			@legsModel\SetNoDraw(true)

		@UpdateLegs()

		oldClip = render.EnableClipping(true)
		render.PushCustomClipPlane(@legsClipPlane, @legClipDot)
		cam.Start3D() if start3D

		@GetTextureController()\PreDrawLegs(@legsModel)
		@legsModel\DrawModel()
		@GetTextureController()\PostDrawLegs(@legsModel)

		if LEGS_RENDER_TYPE\GetBool() and ENABLE_FLASHLIGHT_PASS\GetBool()
			render.PushFlashlightMode(true)
			@GetTextureController()\PreDrawLegs(@legsModel)
			if sizes = @GetData()\GetSizeController()
				sizes\ModifyNeck(@legsModel)
				sizes\ModifyLegs(@legsModel)
				sizes\ModifyScale(@legsModel)
			@legsModel\DrawModel()
			@GetTextureController()\PostDrawLegs(@legsModel)
			render.PopFlashlightMode()

		render.PopCustomClipPlane()
		cam.End3D() if start3D
		render.EnableClipping(oldClip)

	DrawLegsOverride: =>
		return if not @isValid
		return if not ENABLE_LEGS\GetBool()
		return if not @GetEntity()\Alive()
		return if EyeAngles().p < 60
		return if @GetEntity()\ShouldDrawLocalPlayer()
		return if (@GetEntity()\GetPos() + @GetEntity()\GetViewOffset())\DistToSqr(EyePos()) > @@LEGS_MAX_DISTANCE
		@UpdateLegs()

		oldClip = render.EnableClipping(true)
		render.PushCustomClipPlane(@legsClipPlane, @legClipDot)

		@GetTextureController()\PreDrawLegs(@legsModel)
		@legsModel\DrawModel()
		@GetTextureController()\PostDrawLegs(@legsModel)

		render.PopCustomClipPlane()
		render.EnableClipping(oldClip)

	DrawLegsDepth: (start3D = false) =>
		return if not @isValid
		return if not ENABLE_LEGS\GetBool()
		return if not @GetEntity()\Alive()
		return if EyeAngles().p < 60
		@CreateLegs() unless IsValid(@legsModel)
		return unless IsValid(@legsModel)
		return if @GetEntity()\ShouldDrawLocalPlayer()
		return if (@GetEntity()\GetPos() + @GetEntity()\GetViewOffset())\DistToSqr(EyePos()) > @@LEGS_MAX_DISTANCE
		@UpdateLegs()

		oldClip = render.EnableClipping(true)
		render.PushCustomClipPlane(@legsClipPlane, @legClipDot)
		cam.Start3D() if start3D

		@GetTextureController()\PreDrawLegs(@legsModel)
		if sizes = @GetData()\GetSizeController()
			sizes\ModifyNeck(@legsModel)
			sizes\ModifyLegs(@legsModel)
			sizes\ModifyScale(@legsModel)
		@legsModel\DrawModel()
		@GetTextureController()\PostDrawLegs()

		render.PopCustomClipPlane()
		cam.End3D() if start3D
		render.EnableClipping(oldClip)

	IsValid: => IsValid(@GetEntity()) and @isValid

	Reset: =>
		@flexes\Reset() if @flexes and @flexes.Reset
		@emotes\Reset() if @emotes and @emotes.Reset
		@GetTextureController()\Reset() if @GetTextureController and @GetTextureController() and @GetTextureController().Reset
		@GetTextureController()\ResetTextures() if @GetTextureController and @GetTextureController()

	Remove: =>
		@flexes\Remove() if @flexes
		@emotes\Remove() if @emotes
		@GetTextureController()\Remove() if @GetTextureController and @GetTextureController()
		@isValid = false

	PlayerDeath: =>
		return if not @isValid
		if @emotes
			@emotes\Remove()
			@emotes = nil
		@HideModels(true)
		@GetTextureController()\ResetTextures() if @GetTextureController() and @GetEntity()\IsPony()

	PlayerRespawn: =>
		return if not @isValid
		@GetEmotesController()
		@HideModels(false) if @GetEntity()\IsPony()
		@flexes\PlayerRespawn() if @flexes
		@GetTextureController()\ResetTextures() if @GetTextureController()

	DrawModels: =>
		@socksModel\DrawModel() if IsValid(@socksModel)
		@newSocksModel\DrawModel() if IsValid(@newSocksModel)

	ShouldHideModels: => @hideModels or @GetEntity()\GetNoDraw()

	DoHideModels: (status) =>
		@socksModel\SetNoDraw(status) if IsValid(@socksModel)
		@newSocksModel\SetNoDraw(status) if IsValid(@newSocksModel)

	HideModels: (status = true) =>
		return if @hideModels == status
		@DoHideModels(status)
		@hideModels = status

	CheckTarget: (epos, pos) =>
		return not util.TraceLine({
			start: epos,
			endpos: pos,
			filter: @GetEntity(),
			mask: MASK_BLOCKLOS
		}).Hit

	UpdateStare: =>
		ctime = RealTimeL()
		return if @lastStareUpdate > ctime

		if (not @idleEyes or not ENABLE_STARE\GetBool()) and @idleEyesActive
			@staringAt = NULL
			@GetEntity()\SetEyeTarget(Vector())
			@idleEyesActive = false
			return

		return if not @idleEyes or not ENABLE_STARE\GetBool()
		@idleEyesActive = true
		@lastStareUpdate = ctime + 0.2
		lpos = @GetEntity()\EyePos()

		if IsValid(@staringAt)
			trNew = util.TraceLine({
				start: lpos,
				endpos: lpos + @GetEntity()\EyeAnglesFixed()\Forward() * 270,
				filter: @GetEntity(),
			})

			if trNew.Entity\IsValid() and trNew.Entity\IsPlayer()
				@staringAt = trNew.Entity

			epos = @staringAt\EyePos()
			if epos\Distance(lpos) < 300 and DLib.combat.inPVS(@GetEntity(), @staringAt) and @CheckTarget(lpos, epos)
				@GetEntity()\SetEyeTarget(epos)
				return
			@staringAt = NULL
			@GetEntity()\SetEyeTarget(Vector())

		if player.GetCount() ~= 1
			local last
			max = 300
			local lastpos
			for _, ply in ipairs player.GetAll()
				if @GetEntity() ~= ply
					epos = ply\EyePos()
					dist = epos\Distance(lpos)
					if dist < max and DLib.combat.inPVS(@GetEntity(), ply) and @CheckTarget(lpos, epos)
						max = dist
						last = ply
						lastpos = epos
			if last
				@GetEntity()\SetEyeTarget(lastpos)
				@staringAt = last
				return

		return if @nextRollEyes > ctime
		@nextRollEyes = ctime + math.random(4, 16) / 6
		ang = @GetEntity()\EyeAnglesFixed()
		@eyeRollTargetPos = Vector(math.random(200, 400), math.random(-80, 80), math.random(-20, 20))
		@prevRollTargetPos = @prevRollTargetPos or @eyeRollTargetPos
		-- @GetEntity()\SetEyeTarget(@prevRollTargetPos)

	UpdateEyeRoll: =>
		return if not ENABLE_STARE\GetBool() or not @idleEyes or not @eyeRollTargetPos or IsValid(@staringAt)
		@prevRollTargetPos = LerpVector(FrameTime() * 6, @prevRollTargetPos, @eyeRollTargetPos)
		roll = Vector(@prevRollTargetPos)
		roll\Rotate(@GetEntity()\EyeAnglesFixed())
		@GetEntity()\SetEyeTarget(@GetEntity()\EyePos() + roll)

	PreDraw: (ent = @GetEntity(), drawingNewTask = false) =>
		return if not @isValid

		with @GetTextureController()
			\PreDraw(ent, drawingNewTask)

		if drawingNewTask
			with bones = ent\PPMBonesModifier()
				ent\ResetBoneManipCache()
				\ResetBones()
				hook.Call('PPM2.SetupBones', nil, ent, @controller)
				\Think(true)
				ent.__ppmBonesModified = true
				ent\ApplyBoneManipulations()

		@flexes\Think(ent) if @flexes
		@emotes\Think(ent) if @emotes
		if @GetEntity()\IsPlayer()
			@UpdateStare()
			@UpdateEyeRoll()

		if ent.RenderOverride and not ent.__ppm2RenderOverride and @GrabData('HideManes') and @GrabData('HideManesSocks')
			@socksModel\SetNoDraw(true) if IsValid(@socksModel)
			@newSocksModel\SetNoDraw(true) if IsValid(@newSocksModel)
		else
			@socksModel\SetNoDraw(@ShouldHideModels()) if IsValid(@socksModel)
			@newSocksModel\SetNoDraw(@ShouldHideModels()) if IsValid(@newSocksModel)

	PostDraw: (ent = @GetEntity(), drawingNewTask = false) =>
		return if not @isValid
		@GetTextureController()\PostDraw(ent, drawingNewTask)

	@ARMS_MATERIAL_INDEX = 0
	PreDrawArms: (ent) =>
		return if not @isValid
		if ent and not @armsWeightSetup
			@armsWeightSetup = true
			weight = 1 + (@GetData()\GetWeight() - 1) * 0.4
			vec = LVector(weight, weight, weight)
			ent\ManipulateBoneScale2Safe(i, vec) for i = 1, 13
		ent\SetSubMaterial(@@ARMS_MATERIAL_INDEX, @GetTextureController()\GetBodyName())
	PostDrawArms: (ent) =>
		return if not @isValid
		ent\SetSubMaterial(@@ARMS_MATERIAL_INDEX, '')

	DataChanges: (state) =>
		return if not @isValid
		return if not @GetEntity()
		@GetTextureController()\DataChanges(state)
		@flexes\DataChanges(state) if @flexes
		@emotes\DataChanges(state) if @emotes
		switch state\GetKey()
			when 'Weight'
				@armsWeightSetup = false
				@GetData()\GetWeightController()\UpdateWeight(@legsModel) if IsValid(@legsModel)
			when 'SocksModel'
				@socksModel = @GetData()\GetSocksModel()
				@socksModel\SetNoDraw(@ShouldHideModels()) if IsValid(@socksModel)
				@GetTextureController()\UpdateSocks(@GetEntity(), @socksModel) if @GetTextureController() and IsValid(@socksModel)
			when 'NewSocksModel'
				@newSocksModel = @GetData()\GetNewSocksModel()
				@newSocksModel\SetNoDraw(@ShouldHideModels()) if IsValid(@newSocksModel)
				@GetTextureController()\UpdateNewSocks(@GetEntity(), @newSocksModel) if @GetTextureController() and IsValid(@newSocksModel)
			when 'NoFlex'
				if state\GetValue()
					@flexes\ResetSequences() if @flexes
					@flexes = nil
				else
					@CreateFlexController()
	GetTextureController: =>
		return @renderController if not @isValid
		if not @renderController
			cls = PPM2.GetTextureController(@modelCached)
			@renderController = cls(@)
		@renderController.ent = @GetEntity()
		return @renderController

	CreateFlexController: =>
		return @flexes if not @isValid
		return if @GetData()\GetNoFlex()
		if not @flexes
			cls = PPM2.GetFlexController(@modelCached)
			return if not cls
			@flexes = cls(@)
		@flexes.ent = @GetEntity()
		return @flexes

	CreateEmotesController: =>
		return @emotes if not @isValid
		if not @emotes or not @emotes\IsValid()
			cls = PPM2.GetPonyExpressionsController(@modelCached)
			return if not cls
			@emotes = cls(@)
		@emotes.ent = @GetEntity()
		return @emotes

	GetFlexController: => @flexes
	GetEmotesController: => @emotes

class NewPonyRenderController extends PonyRenderController
	@MODELS = {'models/ppm/player_default_base_new.mdl', 'models/ppm/player_default_base_new_nj.mdl'}

	new: (data) =>
		super(data)
		@upperManeModel = data\GetUpperManeModel()
		@lowerManeModel = data\GetLowerManeModel()
		@tailModel = data\GetTailModel()
		@upperManeModel\SetNoDraw(@ShouldHideModels()) if IsValid(@upperManeModel)
		@lowerManeModel\SetNoDraw(@ShouldHideModels()) if IsValid(@lowerManeModel)
		@tailModel\SetNoDraw(@ShouldHideModels()) if IsValid(@tailModel)
	__tostring: => "[#{@@__name}:#{@objID}|#{@GetData()}]"

	DataChanges: (state) =>
		return if not @GetEntity()
		return if not @isValid
		switch state\GetKey()
			when 'UpperManeModel'
				@upperManeModel = @GetData()\GetUpperManeModel()
				@upperManeModel\SetNoDraw(@ShouldHideModels()) if IsValid(@upperManeModel)
				@GetTextureController()\UpdateUpperMane(@GetEntity(), @upperManeModel) if @GetTextureController() and IsValid(@upperManeModel)
			when 'LowerManeModel'
				@lowerManeModel = @GetData()\GetLowerManeModel()
				@lowerManeModel\SetNoDraw(@ShouldHideModels()) if IsValid(@lowerManeModel)
				@GetTextureController()\UpdateLowerMane(@GetEntity(), @lowerManeModel) if @GetTextureController() and IsValid(@lowerManeModel)
			when 'TailModel'
				@tailModel = @GetData()\GetTailModel()
				@tailModel\SetNoDraw(@ShouldHideModels()) if IsValid(@tailModel)
				@GetTextureController()\UpdateTail(@GetEntity(), @tailModel) if @GetTextureController() and IsValid(@tailModel)
		super(state)

	DrawModels: =>
		@upperManeModel\DrawModel() if IsValid(@upperManeModel)
		@lowerManeModel\DrawModel() if IsValid(@lowerManeModel)
		@tailModel\DrawModel() if IsValid(@tailModel)
		super()

	DoHideModels: (status) =>
		super(status)
		@upperManeModel\SetNoDraw(status) if IsValid(@upperManeModel)
		@lowerManeModel\SetNoDraw(status) if IsValid(@lowerManeModel)
		@tailModel\SetNoDraw(status) if IsValid(@tailModel)

	PreDraw: (ent = @GetEntity(), drawingNewTask = false) =>
		super(ent, drawingNewTask)

		if ent.RenderOverride and not ent.__ppm2RenderOverride and @GrabData('HideManes')
			@upperManeModel\SetNoDraw(true) if IsValid(@upperManeModel) and @GrabData('HideManesMane')
			@lowerManeModel\SetNoDraw(true) if IsValid(@lowerManeModel) and @GrabData('HideManesMane')
			@tailModel\SetNoDraw(true) if IsValid(@tailModel) and @GrabData('HideManesTail')
		else
			@upperManeModel\SetNoDraw(@ShouldHideModels()) if IsValid(@upperManeModel)
			@lowerManeModel\SetNoDraw(@ShouldHideModels()) if IsValid(@lowerManeModel)
			@tailModel\SetNoDraw(@ShouldHideModels()) if IsValid(@tailModel)

hook.Add 'NotifyShouldTransmit', 'PPM2.RenderController', (should) =>
	if data = @GetPonyData()
		if renderer = data\GetRenderController()
			renderer\HideModels(not should)

PPM2.PonyRenderController = PonyRenderController
PPM2.NewPonyRenderController = NewPonyRenderController
PPM2.GetPonyRenderController = (model = 'models/ppm/player_default_base.mdl') -> PonyRenderController.AVALIABLE_CONTROLLERS[model\lower()] or PonyRenderController
PPM2.GetPonyRendererController = PPM2.GetPonyRenderController
PPM2.GetRenderController = PPM2.GetPonyRenderController
PPM2.GetRendererController = PPM2.GetPonyRenderController


bugfix: forgot the fillage parameter

bugfix: forgot the fillage parameter

export ^

class Item
-- used for things on the map that minions can pick up

class Energy extends Item
    draw: =>
        love.graphics.setColor(66, 145, 135)
        love.graphics.rectangle("fill", -5, -5, 10, 10)

class Material extends Item
    draw: =>
        love.graphics.setColor(243, 127, 183)
        love.graphics.rectangle("fill", -5, -5, 10, 10)

class Fudge extends Item -- not sure of the name? pre-food stuff
    draw: =>
        love.graphics.setColor(87, 119, 32)
        love.graphics.rectangle("fill", -5, -5, 10, 10)

class Food extends Item
    draw: =>
        love.graphics.setColor(159, 112, 19)
        love.graphics.rectangle("fill", -5, -5, 10, 10)

class Gun extends Item
    draw: =>
        love.graphics.setColor(0, 0, 0)
        love.graphics.rectangle("fill", -5, -5, 10, 10)

export ^

class Item
-- used for things on the map that minions can pick up

class Energy extends Item
    draw: =>
        love.graphics.setColor(66, 145, 135)
        love.graphics.rectangle(-5, -5, 10, 10)

class Material extends Item
    draw: =>
        love.graphics.setColor(243, 127, 183)
        love.graphics.rectangle(-5, -5, 10, 10)

class Fudge extends Item -- not sure of the name? pre-food stuff
    draw: =>
        love.graphics.setColor(87, 119, 32)
        love.graphics.rectangle(-5, -5, 10, 10)

class Food extends Item
    draw: =>
        love.graphics.setColor(159, 112, 19)
        love.graphics.rectangle(-5, -5, 10, 10)

class Gun extends Item
    draw: =>
        love.graphics.setColor(0, 0, 0)
        love.graphics.rectangle(-5, -5, 10, 10)