+
+
+
+
+
+
+
new State(scope, optsopt)
+
+
+
+
+
+
+ State constructor
+
+
+
+
+
+
+
+
+
+
+
Parameters:
+
+
+
+
+
+
+ Name |
+
+
+ Type |
+
+
+ Attributes |
+
+
+
+
+ Description |
+
+
+
+
+
+
+
+
+ scope |
+
+
+
+
+
+Object
+
+
+
+ |
+
+
+
+
+
+
+
+
+ |
+
+
+
+
+ |
+
+
+
+
+
+
+ opts |
+
+
+
+
+
+Object
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+ Initial state options
+ Properties
+
+
+
+
+
+
+ Name |
+
+
+ Type |
+
+
+ Attributes |
+
+
+
+ Default |
+
+
+ Description |
+
+
+
+
+
+
+
+
+ projection |
+
+
+
+
+
+String
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ DEFAULT_PROJECTION
+
+ |
+
+
+ Initial projection
+type. |
+
+
+
+
+
+
+ allowControls |
+
+
+
+
+
+Boolean
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ true
+
+ |
+
+
+ Allow special controls to be
+user. |
+
+
+
+
+
+
+ forceFocus |
+
+
+
+
+
+Boolean
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ false
+
+ |
+
+
+ Force focus to axis frame. This
+will hijack mouse and key events. |
+
+
+
+
+
+
+ resizable |
+
+
+
+
+
+Boolean
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ false
+
+ |
+
+
+ Allow the axis frame to be
+resizable. |
+
+
+
+
+
+
+ isClickable |
+
+
+
+
+
+Boolean
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ true
+
+ |
+
+
+ Allow the axis frame to be
+clickable. |
+
+
+
+
+
+
+ inverted |
+
+
+
+
+
+Boolean
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ false
+
+ |
+
+
+ Inverts directional controls. |
+
+
+
+
+
+
+ radius |
+
+
+
+
+
+Number
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ 400
+
+ |
+
+
+ = Geometry radius. |
+
+
+
+
+
+
+ height |
+
+
+
+
+
+Number
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ |
+
+
+ Frame height. |
+
+
+
+
+
+
+ width |
+
+
+
+
+
+Number
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ |
+
+
+ Frame width. |
+
+
+
+
+
+
+ muted |
+
+
+
+
+
+Boolean
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ false
+
+ |
+
+
+ Initial vieo muted state. |
+
+
+
+
+
+
+ allowWheel |
+
+
+
+
+
+Boolean
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ false
+
+ |
+
+
+ Use mouse wheel for zooming. |
+
+
+
+
+
+
+ scrollVelocity |
+
+
+
+
+
+Number
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ DEFAULT_SCROLL_VELOCITY
+
+ |
+
+
+ Scroll velocity. |
+
+
+
+
+
+
+ autoplay |
+
+
+
+
+
+Boolean
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ false
+
+ |
+
+
+ Indicates whether a video should
+autoplay after loading. |
+
+
+
+
+
+
+ fov |
+
+
+
+
+
+Number
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ |
+
+
+ Field of view. |
+
+
+
+
+
+
+ isImage |
+
+
+
+
+
+Boolean
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ false
+
+ |
+
+
+ Force rendering of image instead of
+a video. |
+
+
+
+
+
+
+ friction |
+
+
+
+
+
+Number
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ DEFAULT_FRICTION
+
+ |
+
+
+ Friction to
+apply to x and y coordinates. |
+
+
+
+
+
+
+ mouseFriction |
+
+
+
+
+
+Number
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ DEFAULT_MOUSE_MOVEMENT_FRICTION
+
+ |
+
+
+ Friction fractor to apply to mouse movements. |
+
+
+
+
+
+
+ interpolationFactor |
+
+
+
+
+
+Number
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ DEFAULT_INTERPOLATION_FACTOR
+
+ |
+
+
+ Interpolation factor to apply to quaternion rotations. |
+
+
+
+
+
+
+ updateTimeout |
+
+
+
+
+
+Number
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ DEFAULT_CONTROLLER_UPDATE_TIMEOUT
+
+ |
+
+
+ View controller update timeout. |
+
+
+
+
+
+
+ webgl |
+
+
+
+
+
+Boolean
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ true
+
+ |
+
+
+ Use WebGL rendering. |
+
+
+
+
+
+
+ isPreviewFrame |
+
+
+
+
+
+Boolean
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ false
+
+ |
+
+
+ Indicates frame is a
+preview frame preventing a refresh loop from occurring unless explicitly
+called. |
+
+
+
+
+
+
+ lockPoles |
+
+
+
+
+
+Boolean
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+
+ true
+
+ |
+
+
+ Locks orientation at north and
+south poles (-PI/2, PI/2). |
+
+
+
+
+
+
+ |
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Extends
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Members
+
+
+
+allowControls
+
+
+
+
+
+ Predicate indicating control are allowed.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+allowWheel
+
+
+
+
+
+ Predicate indicating the use of the mouse wheel.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+animationFrameID
+
+
+
+
+
+ Animation frame ID.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+cache
+
+
+
+
+
+ State cache.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+center
+
+
+
+
+
+ Known center for frame of reference.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+controllerUpdateTimeout
+
+
+
+
+
+ Controller update timeout value.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+currentTime
+
+
+
+
+
+ Currently played video time.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+dragstart
+
+
+
+
+
+ Points representing a drag offset.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+duration
+
+
+
+
+
+ Total duration in seconds for video.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+euler
+
+
+
+
+
+ Current euler rotation angles.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+forceFocus
+
+
+
+
+
+ Predicate indicating focus should be forced.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+forceVideo
+
+
+
+
+
+ Predicate indicating if video rendering should be forced.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+fov
+
+
+
+
+
+ Current field of view.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+friction
+
+
+
+
+
+ Friction to apply to x and y coordinates.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+geometry
+
+
+
+
+
+ Current geometry type.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+height
+
+
+
+
+
+ Known frame height.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+interpolationFactor
+
+
+
+
+
+ Interpolation factor to apply to quaternion rotations.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+intervalRotations
+
+
+
+
+
+ Interval rotations.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isAnimating
+
+
+
+
+
+ Predicate indicating an animation is occuring.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isClickable
+
+
+
+
+
+ Predicate to indicating if Axis is clickable.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isCrossOrigin
+
+
+
+
+
+ Predicate indicating if media resource is cross origin.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isEnded
+
+
+
+
+
+ Predicate indicating if video has ended.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isFocused
+
+
+
+
+
+ Predicate indicating if Axis is focused.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isFullscreen
+
+
+
+
+
+ Predicate indicating fullscreen is active.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isHMDAvailable
+
+
+
+
+
+ Predicate indicating if an HMD device is connected.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isHMDPositionSensorAvailable
+
+
+
+
+
+ Predicate indicating if an HMD device sensor is connected.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isImage
+
+
+
+
+
+ Predicate indicating if frame is an image.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isInverted
+
+
+
+
+
+ Inverted state.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isKeydown
+
+
+
+
+
+ Predicate indicating if key is down.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isMousedown
+
+
+
+
+
+ Predicate indicating the mouse is down.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isMuted
+
+
+
+
+
+ Predicate indicating if video is muted.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isPaused
+
+
+
+
+
+ Predicate indicating is video is paused.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isPlaying
+
+
+
+
+
+ Predicate indicating if video is playing.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isPreviewFrame
+
+
+
+
+
+ Preview frame state predicate..
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isReady
+
+
+
+
+
+ Predicate indicating if Axis is ready.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isResizable
+
+
+
+
+
+ Predicate indicating axis is resizable.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isStopped
+
+
+
+
+
+ Predicate indicating if video was stopped.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isTouching
+
+
+
+
+
+ Predicate indicating if touching.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isVREnabled
+
+
+
+
+
+ Predicate indicating VR support.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+isVRPossible
+
+
+
+
+
+ Predicate indicating if VR display is possible.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+lastDevicePixelRatio
+
+
+
+
+
+ Last known device pixel ratio.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+lastDimensions
+
+
+
+
+
+ Last known dimensions.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+lastRefresh
+
+
+
+
+
+ Last known refresh.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+lastSize
+
+
+
+
+
+ Last known size.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+lastVolume
+
+
+
+
+
+ Last known volume level.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+lockPoles
+
+
+
+
+
+ Predicate indicating if north/south pole orientation should be locked.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+mousedownTimestamp
+
+
+
+
+
+ Last known mousedown interaction.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+mouseFriction
+
+
+
+
+
+ Friction to apply to mouse movements.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+orientation
+
+
+
+
+
+ Current device orientation.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+orientationQuaternion
+
+
+
+
+
+ Original quaternion.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+originalfov
+
+
+
+
+
+ Original fov value.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+originalsize
+
+
+
+
+
+ Original content size.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+percentloaded
+
+
+
+
+
+ Percent of content loaded.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+pointerX
+
+
+
+
+
+ X coordinate.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+pointerY
+
+
+
+
+
+ Y coordinate.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+projection
+
+
+
+
+
+ Current projection type.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+radius
+
+
+
+
+
+ Current geometry radius.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+scope
+
+
+
+
+
+ Current scope for the instance.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+scrollVelocity
+
+
+
+
+
+ Scroll velocity.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+shouldAutoplay
+
+
+
+
+
+ Predicate indicating if a video should autoplay.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+shouldUpdate
+
+
+
+
+
+ Allow for updates to be skippped.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+src
+
+
+
+
+
+ Current frame source.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+tmp
+
+
+
+
+
+ Temporary values.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+touch
+
+
+
+
+
+ Known touch coordinates.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+useWebGL
+
+
+
+
+
+ Predicate indicating if WebGL is being used.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+vim
+
+
+
+
+
+ Vim mode ;)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+vrHMD
+
+
+
+
+
+ Currently connected VR HMD if applicable.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+vrPollID
+
+
+
+
+
+ VR polling ID.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+vrPositionSensor
+
+
+
+
+
+ Currently connected position sensor vr device.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+width
+
+
+
+
+
+ Known frame width.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+xAxisCenter
+
+
+
+
+
+ X axis center.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+zee
+
+
+
+
+
+ Zee quaternion.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Methods
+
+
+
+
+
+
+ isConstrainedWith(key) → {Boolean}
+
+
+
+
+
+
+ Predicate to determine if state is constrained by key.
+
+
+
+
+
+
+
+
+
+
+ Parameters:
+
+
+
+
+
+
+ Name |
+
+
+ Type |
+
+
+
+
+
+ Description |
+
+
+
+
+
+
+
+
+ key |
+
+
+
+
+
+String
+
+
+
+ |
+
+
+
+
+
+ Key path to determine if there is a constraint. |
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Returns:
+
+
+
+
+
+ -
+ Type
+
+ -
+
+Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ pollForVRDevice() → {Boolean}
+
+
+
+
+
+
+ Polls for a connected HMD
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Fires:
+
+
+
+
+
+
+
+
+
+
+Returns:
+
+
+
+
+
+ -
+ Type
+
+ -
+
+Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ ready()
+
+
+
+
+
+
+ Sets a ready state.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Fires:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ reset(overridesopt) → {Object}
+
+
+
+
+
+
+ Resets state values
+
+
+
+
+
+
+
+
+
+
+ Parameters:
+
+
+
+
+
+
+ Name |
+
+
+ Type |
+
+
+ Attributes |
+
+
+
+
+ Description |
+
+
+
+
+
+
+
+
+ overrides |
+
+
+
+
+
+Object
+
+
+
+ |
+
+
+
+
+ <optional>
+
+
+
+
+
+ |
+
+
+
+
+ Optionals overrides |
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Returns:
+
+
+
+
+
+ -
+ Type
+
+ -
+
+Object
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ toJSON() → {Object}
+
+
+
+
+
+
+ Converts state to a JSON serializable object.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Returns:
+
+
+
+
+
+ -
+ Type
+
+ -
+
+Object
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ update(key, value)
+
+
+
+
+
+
+ Updates state value by key
+
+
+
+
+
+
+
+
+
+
+ Parameters:
+
+
+
+
+
+
+ Name |
+
+
+ Type |
+
+
+
+
+
+ Description |
+
+
+
+
+
+
+
+
+ key |
+
+
+
+
+
+String
+
+
+
+ |
+
+
+
+
+
+ State key to update. |
+
+
+
+
+
+
+ value |
+
+
+
+
+
+Mixed
+
+
+
+ |
+
+
+
+
+
+ State value to update for key. |
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Fires:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Events
+
+
+
+
+
+
+ ready
+
+
+
+
+
+
+ Ready event.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ update
+
+
+
+
+
+
+ Update event.
+
+
+
+
+
+
+ Type:
+
+
+
+
+
+
+
+
+
+
+ Properties:
+
+
+
+
+
+
+
+ Name |
+
+
+ Type |
+
+
+
+
+
+ Description |
+
+
+
+
+
+
+
+
+ key |
+
+
+
+
+
+String
+
+
+
+ |
+
+
+
+
+
+ Updated property key |
+
+
+
+
+
+
+ value |
+
+
+
+
+
+Mixed
+
+
+
+ |
+
+
+
+
+
+ Updated property value |
+
+
+
+
+
+
+ previous |
+
+
+
+
+
+Mixed
+
+
+
+ |
+
+
+
+
+
+ Previous value before update. |
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Source:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+