【世紀帝國4】貞德『游擊騎士』主動壓制保護商隊前行！宋朝槍弩反制如何走出家門｜貞德 vs 中國｜The Elite Classic III
安迪遊戲頻道
[{'start': '0.000', 'end': '6.700', 'text': "Hello everyone, welcome to Andy's Game Channel."}, {'start': '6.700', 'end': '9.700', 'text': "Today I'm going to bring you the Age of Empires 4 tournament campaign. We're"}, {'start': '9.700', 'end': '12.800', 'text': 'going to see the third Elite Classic Tournament, which is in'}, {'start': '12.800', 'end': '14.900', 'text': 'full swing into the second week.'}, {'start': '14.900', 'end': '17.900', 'text': 'This is the Day 2 event,'}, {'start': '17.900', 'end': '20.200', 'text': 'WAM01 vs. CsoH,'}, {'start': '20.200', 'end': '22.200', 'text': "China vs. Jeanne d'Arc."}, {'start': '22.200', 'end': '23.800', 'text': "So let's take a look at this match. In"}, {'start': '23.800', 'end': '28.100', 'text': 'this match, I looked at their current Civilization win rate.'}, {'start': '28.100', 'end': '31.700', 'text': 'Everyone thinks Lancaster is very strong, and'}, {'start': '31.700', 'end': '33.400', 'text': "professional players also say it's very strong."}, {'start': '33.400', 'end': '37.300', 'text': 'In fact, Lancaster'}, {'start': '37.300', 'end': '39.000', 'text': "'s win rate in the current matches is only 50%,"}, {'start': '39.000', 'end': '43.200', 'text': "but the Templars' win rate is now over 70%."}, {'start': '43.200', 'end': '44.800', 'text': 'This is quite interesting. The'}, {'start': '44.800', 'end': '47.800', 'text': 'influence of the pilot is still quite large.'}, {'start': '47.800', 'end': '51.800', 'text': 'However, I can only say that the win rate of professional matches is only for reference,'}, {'start': '51.800', 'end': '56.000', 'text': 'because they have many matchups, and their strength is not so evenly matched. For example, in the'}, {'start': '56.000', 'end': '59.600', 'text': 'early days, some small fish battles,'}, {'start': '59.600', 'end': '62.900', 'text': 'what should we say is the preliminaries? There were actually'}, {'start': '62.900', 'end': '66.400', 'text': 'many qualifying matches at that time, and'}, {'start': '66.400', 'end': '69.600', 'text': 'when you would encounter stronger players in the first round,'}, {'start': '69.600', 'end': '74.000', 'text': 'in fact, the strength is a bit inaccurate,'}, {'start': '74.000', 'end': '77.200', 'text': 'so the win rate in the match may only be a reference.'}, {'start': '77.200', 'end': '82.800', 'text': "Okay, since there are different civilizations, let's take a look. Let's take a"}, {'start': '82.800', 'end': '84.800', 'text': "look at this match, China and Jeanne d'Arc. Jeanne d'Arc"}, {'start': '84.800', 'end': '88.100', 'text': 'just wanted to eat the fruit trees in the early days.'}, {'start': '88.100', 'end': '92.100', 'text': 'He went over here and built a mill, then canceled it, and'}, {'start': '92.100', 'end': '96.100', 'text': 'finally gave up and came back to eat sheep obediently. The'}, {'start': '96.100', 'end': '100.600', 'text': 'current deployment of the two sides should'}, {'start': '100.600', 'end': '103.900', 'text': 'seem to be quite normal.'}, {'start': '103.900', 'end': '108.700', 'text': 'China also placed a mill one square away from the TC, just the'}, {'start': '108.700', 'end': '112.000', 'text': 'same as always.'}, {'start': '112.000', 'end': '115.300', 'text': 'However, he did not use the imperial officer in the early stage.'}, {'start': '115.300', 'end': '118.400', 'text': 'In order to accumulate the tax, there was no other way, as the'}, {'start': '118.400', 'end': '121.900', 'text': 'TC could not accumulate taxes.'}, {'start': '121.900', 'end': '123.800', 'text': 'So he could only build this mill,'}, {'start': '123.800', 'end': '126.400', 'text': 'that is, to eat the itch next to the mill to get taxes.'}, {'start': '126.400', 'end': '128.900', 'text': 'This map is our'}, {'start': '128.900', 'end': '132.000', 'text': 'Breeze and Measures,'}, {'start': '132.000', 'end': '136.500', 'text': 'and France would build a Chamber of Commerce when playing this map before.'}, {'start': '136.500', 'end': '140.500', 'text': "So let's see if Joan of Arc has a chance to use the Chamber of Commerce in this game."}, {'start': '140.500', 'end': '146.400', 'text': 'Because in my evaluation of Joan of Arc and France,'}, {'start': '146.400', 'end': '149.400', 'text': 'I think there is really too little difference between France and Joan of Arc. When'}, {'start': '149.400', 'end': '154.400', 'text': 'I see Joan of Arc, there is a 95% probability that she is equal to France.'}, {'start': '154.400', 'end': '157.200', 'text': 'Although there are some differences in their characteristics,'}, {'start': '157.200', 'end': '160.700', 'text': 'including that Joan of Arc can help win and Joan of Arc can call in soldiers,'}, {'start': '160.700', 'end': '165.100', 'text': 'but in fact, the play style and process are really not that different. In'}, {'start': '165.100', 'end': '170.900', 'text': 'theory, China had a normal start in the beginning, the'}, {'start': '170.900', 'end': '172.200', 'text': 'Imperial Academy.'}, {'start': '172.200', 'end': '175.400', 'text': 'After the Imperial Academy is built, China will start to produce its Imperial Officers,'}, {'start': '175.400', 'end': '181.800', 'text': "because China's Imperial Academy can still reduce the resources of the Imperial Officers,"}, {'start': '181.800', 'end': '184.200', 'text': 'so most of them will be produced from here. I have'}, {'start': '184.200', 'end': '189.400', 'text': 'also seen some players who would kill imperial officials at the very beginning,'}, {'start': '189.400', 'end': '192.800', 'text': "but I think the difference may not be that big, it's really just a"}, {'start': '192.800', 'end': '194.800', 'text': 'matter of one or two seconds.'}, {'start': '194.800', 'end': '199.100', 'text': 'I personally am not a person who cares about that one or two seconds.'}, {'start': '199.100', 'end': '202.800', 'text': 'I think you just need to not be too far off at the beginning.'}, {'start': '202.800', 'end': '204.300', 'text': 'I have always been talking about this.'}, {'start': '204.300', 'end': '210.300', 'text': 'So I think when some people get started with this Empire IV, they will feel that they did not'}, {'start': '211.500', 'end': '215.100', 'text': 'do the previous process well and accidentally made the villagers take one more step,'}, {'start': '215.100', 'end': '217.700', 'text': 'and then they will feel that they did not do the perfect process.'}, {'start': '217.700', 'end': '220.300', 'text': 'I would like to emphasize again that'}, {'start': '220.300', 'end': '228.200', 'text': 'unless you are researching to challenge the perfect world record of the fastest feudal and the fastest castle,'}, {'start': '228.200', 'end': '234.900', 'text': 'otherwise, basically, those extreme processes are useless in actual combat.'}, {'start': '234.900', 'end': '236.600', 'text': 'I am telling you 100%,'}, {'start': '236.600', 'end': '238.900', 'text': 'I tell you that those extremely fast processes are almost useless'}, {'start': '238.900', 'end': '243.400', 'text': "because you can't achieve the extreme process in actual combat. The"}, {'start': '243.400', 'end': '244.400', 'text': 'opponent may have a fast attack, and the'}, {'start': '244.400', 'end': '247.500', 'text': 'opponent may have made a faster tactic in the early stage.'}, {'start': '247.500', 'end': '250.900', 'text': 'You come out today and preset what tactics I want to use.'}, {'start': '250.900', 'end': '253.600', 'text': 'You also have to see what civilization your opponent is.'}, {'start': '253.600', 'end': '256.200', 'text': 'They are all different. You should'}, {'start': '256.200', 'end': '257.700', 'text': 'apply what you have learned,'}, {'start': '257.700', 'end': '260.600', 'text': 'and you still have to use your own tactics flexibly. In'}, {'start': '260.600', 'end': '262.200', 'text': 'this game, I'}, {'start': '262.200', 'end': '263.700', 'text': 'also played the Guild of Commerce.'}, {'start': '263.700', 'end': '268.700', 'text': 'It seems that this map is really good for France and Joan of Arc. The'}, {'start': '268.700', 'end': '272.500', 'text': 'Chamber of Commerce is a very good choice for safe business travel'}, {'start': '272.500', 'end': '280.100', 'text': 'because the trade war on this map is actually just the right distance from your TC. You can'}, {'start': '280.100', 'end': '283.400', 'text': 'get a merchant right away'}, {'start': '283.400', 'end': '286.900', 'text': 'because you can use the economic technology you have developed. Did'}, {'start': '286.900', 'end': '288.600', 'text': "n't I talk about this last time? I"}, {'start': '288.600', 'end': '290.400', 'text': "haven't seen the Chamber of Commerce for a long time and I did"}, {'start': '290.400', 'end': '292.400', 'text': "n't even know I was talking about it."}, {'start': '292.400', 'end': '294.500', 'text': 'This is the landmark of the Chamber of Commerce.'}, {'start': '294.500', 'end': '297.100', 'text': 'In addition to being used as a market,'}, {'start': '297.100', 'end': '300.600', 'text': 'you can train a merchant for free by researching an economic technology.'}, {'start': '300.600', 'end': '302.900', 'text': 'Joan of Arc is the same as France.'}, {'start': '302.900', 'end': '304.500', 'text': 'Her economic technology has exemptions.'}, {'start': '304.500', 'end': '307.500', 'text': 'So in the early days, you can build the mill,'}, {'start': '307.500', 'end': '309.500', 'text': 'survival technology,'}, {'start': '309.500', 'end': '310.800', 'text': 'carts, and'}, {'start': '310.800', 'end': '312.600', 'text': 'double broad axes.'}, {'start': '313.600', 'end': '314.500', 'text': 'After you build them, the money is cheap. After you build them, she will'}, {'start': '316.600', 'end': '317.900', 'text': 'give you a merchant. How much does a merchant cost?'}, {'start': '319.100', 'end': '319.900', 'text': 'You can see the cost of'}, {'start': '319.900', 'end': '321.500', 'text': '120. So as long as your technology is below'}, {'start': '321.500', 'end': '324.500', 'text': "120, it's"}, {'start': '324.500', 'end': '325.800', 'text': 'like giving it to'}, {'start': '325.800', 'end': '326.900', 'text': "you and you still make a profit. Even if it's above 120,"}, {'start': '328.300', 'end': '330.800', 'text': '120 resources will be returned to you. So, in the feudal era, France and Joan of Arc will try their best to'}, {'start': '334.100', 'end': '338.900', 'text': 'improve their economic technology.'}, {'start': '338.900', 'end': '339.800', 'text': 'This is very normal. It means that you can exchange merchants for free. China went straight to the Song Dynasty, right? The second landmark, the Fiery Sun Gate, was also pulled down.'}, {'start': '339.800', 'end': '341.400', 'text': 'The location of this gate seems to be pretty good.'}, {'start': '352.300', 'end': '354.900', 'text': "The gold mine is quite good. The two gold mines are all gathered together. China doesn't have to be"}, {'start': '357.700', 'end': '361.200', 'text': 'too afraid of gold in the early stage. Is it going to move halfway? Look at China. There are horses and'}, {'start': '363.300', 'end': '367.400', 'text': 'military camps here.'}, {'start': '367.400', 'end': '372.700', 'text': 'In fact, if you play this kind of map, if you really know how to open a chamber of'}, {'start': '372.700', 'end': '374.500', 'text': 'commerce, or if you know how to open a chamber of commerce, the pressure is relatively low. Because if I play it myself,'}, {'start': '380.100', 'end': '382.700', 'text': "if you encounter some I don't need to do it myself. Normally, in France and Joan of Arc, there"}, {'start': '382.700', 'end': '386.500', 'text': 'will definitely be a royal knight rushing to your face and starting to hit your villagers at about four minutes. You will still be hit to death if'}, {'start': '390.600', 'end': '392.400', 'text': 'you are not careful, even if you are a professional, you may be hit to death because the'}, {'start': '395.100', 'end': '398.300', 'text': "royal knight's stuff is more shameless."}, {'start': '398.300', 'end': '400.100', 'text': 'You just charge and speed up, bounce and hit, and then chop you. And his running'}, {'start': '401.700', 'end': '404.600', 'text': "speed must be faster than your villagers. That is to say, if you don't develop textiles in the early stage,"}, {'start': '408.100', 'end': '411.500', 'text': 'your villagers will not be hit by him. If you hit them, they will definitely die. So it becomes very demanding on'}, {'start': '413.700', 'end': '415.500', 'text': 'operation'}, {'start': '415.500', 'end': '418.500', 'text': 'and reaction ability. In the early'}, {'start': '418.500', 'end': '420.100', 'text': 'stage, you have to build a military camp before that time. At that time,'}, {'start': '420.100', 'end': '422.900', 'text': 'building a military'}, {'start': '422.900', 'end': '425.700', 'text': "camp actually consumes a lot of wood. A military camp like this requires 150 wood It's not Japan."}, {'start': '428.500', 'end': '429.900', 'text': 'Japan only needs 75, or'}, {'start': '429.900', 'end': '431.100', 'text': "Ottomans have less. What is Ottomans now? I forgot whether it's 100 or 95. Anyway, Ottoman barracks"}, {'start': '431.100', 'end': '432.100', 'text': "are cheaper now. Isn't it that Japanese and Ottoman barracks are cheaper? Military buildings are cheaper, but other civilizations need to spend 150 resources. You also have to build spearmen. Some spearmen are not only available in feudal civilizations, and you"}, {'start': '441.000', 'end': '443.700', 'text': "have to spend a small amount of gold to upgrade them. From dark to feudal, all these things add up. In fact, France and Joan of Arc both slowed down the opponent's rhythm when they"}, {'start': '443.700', 'end': '445.500', 'text': "produced royal knights in the feudal era. One to one, it's a loss for this"}, {'start': '455.700', 'end': '458.700', 'text': "village and this merchant to be killed, because I saw that Joan of Arc would produce merchants in the early stage. I can't tell whether she used gods or not,"}, {'start': '470.100', 'end': '471.700', 'text': "because I don't know how many merchants"}, {'start': '476.300', 'end': '477.300', 'text': 'she will line up with based on the economy and technology. There are no one, two, three, four, or five merchants. There'}, {'start': '486.200', 'end': '488.900', 'text': "should be at least five merchants, and the rest should still be being built, because if you run business, you still need a certain number of caravans, and the snowball speed will be faster. Tiancha is here, and now China has produced horses, just like barracks, and only one was produced at the beginning, and it killed an opponent's merchant. With so much"}, {'start': '490.900', 'end': '493.000', 'text': 'profit,'}, {'start': '493.000', 'end': '494.500', 'text': 'you should have killed some. There should be some killed in the middle. It seems that the value of the killed items is'}, {'start': '494.500', 'end': '497.800', 'text': 'quite high. Wow,'}, {'start': '499.800', 'end': '502.400', 'text': 'China has reached the third era so quickly. More than eight minutes is already a direct city. Eight and a'}, {'start': '514.300', 'end': '516.500', 'text': 'half minutes is almost eight and a half minutes. Eight and forty minutes is the astronomical clock tower. Should we'}, {'start': '524.000', 'end': '527.000', 'text': 'go directly to the castle to send out spear cavalry to suppress? We should rush for time. Because it is not a good thing to fight feudalism with the real one. Ah, it is really the most hurtful to fight feudalism with the real one, because the real one will accumulate'}, {'start': '538.700', 'end': '540.000', 'text': 'experience all the time. It'}, {'start': '542.100', 'end': '544.400', 'text': 'is not very rational to fight feudalism with France and the real one, but sometimes you have to fight. When his life points are over, it'}, {'start': '544.400', 'end': '548.000', 'text': "is very dangerous if you can't go to the castle. So when fighting this, you"}, {'start': '548.000', 'end': '550.600', 'text': 'should go to the castle quickly'}, {'start': '550.600', 'end': '553.900', 'text': 'with France, or go to the castle quickly, because'}, {'start': '555.700', 'end': '557.500', 'text': 'after you go to the castle, do you have troops?'}, {'start': '557.500', 'end': '559.900', 'text': 'You'}, {'start': '559.900', 'end': '563.700', 'text': 'can send troops or promote units. It is relatively easier to deal with royal knights. Even if you really want to send out archers with royal'}, {'start': '567.800', 'end': '571.000', 'text': 'knights, it is not so easy to fight against armored units. Everyone is right. The real one is to protect its own trade routes and'}, {'start': '571.000', 'end': '573.500', 'text': "rely on royal knights for protection. So it is also quite reasonable. I don't know why this set of tactics seems to be the only one This is the"}, {'start': '579.600', 'end': '584.400', 'text': 'only map that everyone likes to use, but I always feel that some maps with similar characteristics should also work, like high mountains and deep valleys.'}, {'start': '596.200', 'end': '600.500', 'text': 'But it may be because of the characteristics of this map. Another thing is that your PC will be at the very end, so your guild is relatively safe. For other maps, your guild may be farther away, and you have to add another market and then move the merchants there.'}, {'start': '604.500', 'end': '607.500', 'text': "This may also be because of this routine, so other maps don't use this thing"}, {'start': '611.000', 'end': '613.400', 'text': "very much. China really didn't move the deer in this game. China didn't move the deer. China"}, {'start': '614.200', 'end': '615.700', 'text': 'can move deer quite well in this map, but he should choose'}, {'start': '615.700', 'end': '617.000', 'text': 'Zhicheng and wait for a lot of resources. He'}, {'start': '626.900', 'end': '629.600', 'text': "didn't move the deer at the first time, but he"}, {'start': '629.600', 'end': '631.700', 'text': "didn't move it later. In fact, it"}, {'start': '634.500', 'end': '637.000', 'text': 'should be okay to move it or not, because this map also has that small pond. This small pond is very fat. Look at 1234, six of them are six fish, and there are three here. His pond is a little super fat. You only have these six fish here, one fish is 515, that is 3000, and you rely on the villager to eat.'}, {'start': '637.000', 'end': '638.400', 'text': 'The resources enter the station'}, {'start': '638.400', 'end': '639.800', 'text': "very quickly. It's incredible. Okay, it's really ready to"}, {'start': '643.200', 'end': '644.600', 'text': 'enter the third era, and then you can take a look at'}, {'start': '644.600', 'end': '648.600', 'text': 'this broadcast. There is really that'}, {'start': '651.800', 'end': '654.200', 'text': 'child'}, {'start': '654.200', 'end': '657.600', 'text': "here. Look here to know that it's true What is the experience point now? It's great. It's so touching."}, {'start': '657.600', 'end': '660.100', 'text': 'You know, the other side healed a mouthful of'}, {'start': '664.800', 'end': '666.500', 'text': 'holy recovery,'}, {'start': '671.600', 'end': '674.300', 'text': 'and then the bow and arrow can really use the holy sword, causing 40 points of real damage. This should be the real damage. 40 points of real'}, {'start': '678.200', 'end': '679.600', 'text': 'damage is still'}, {'start': '682.400', 'end': '683.100', 'text': 'quite painful. Think about this unit hitting, maybe 9'}, {'start': '695.000', 'end': '696.900', 'text': 'points of blood will be deducted. He will directly hit 40 points with one shot. So no matter what, you hit it out and you have contributed, that is, you'}, {'start': '700.400', 'end': '701.900', 'text': "have deducted the opponent's blood. Okay, what should I do now? China is watching this and has been running business all the time. I feel that I can't stop it. The gold income is quite"}, {'start': '710.200', 'end': '711.700', 'text': 'high. In'}, {'start': '711.700', 'end': '715.600', 'text': 'China, I see gold entering the business. China has sent three villages to eat gold. It really'}, {'start': '721.800', 'end': '728.500', 'text': 'sent 14 villages to eat gold. This gold is eaten. Of course, it feels that the number is also quite large.'}, {'start': '728.500', 'end': '733.200', 'text': '12 living medicine merchants, really now the pressure on the Huang family knight has become not so high. It has come out to eat the small pond outside. You can still eat it when the map is still available. Hurry up and go in.'}, {'start': '737.000', 'end': '739.900', 'text': 'Fortunately, the'}, {'start': '739.900', 'end': '742.700', 'text': 'villagers have a way to enter this at the last time. Shao Zhan is'}, {'start': '748.900', 'end': '750.200', 'text': 'inside, but one still died. Usually if you play a game, be more stable, that is, your outside villagers, it is best to have as many Shao Zhan as you can stuff'}, {'start': '750.200', 'end': '752.900', 'text': 'in. Just send as many as you can to eat the natural resources outside, otherwise'}, {'start': '760.100', 'end': '762.500', 'text': 'it will be really painful to be harassed. Of course, when'}, {'start': '762.500', 'end': '764.000', 'text': 'playing in the ladder, sometimes it may not matter if you steal'}, {'start': '766.300', 'end': '768.100', 'text': 'a little, because I often see many people who play and hear will steal the villagers. Because in fact, the intensity of the ladder is not that high. When it is not that high, not everyone will be so active to catch'}, {'start': '768.100', 'end': '771.300', 'text': 'you to eat the resources outside, the villagers. So'}, {'start': '775.800', 'end': '778.600', 'text': 'sometimes it is not necessarily a big deal if you steal a little. But this also means that'}, {'start': '797.600', 'end': '798.800', 'text': "if you know this, you can actually get a lot of rewards by going outside to steal and look at the opponent's resource points. It's just that you must first know where he will eat these resources because you still need continuous reconnaissance. I believe that the scout is running around the whole game. The scout you bring with you is"}, {'start': '801.900', 'end': '804.500', 'text': 'very important, and the reconnaissance cannot be stopped. Really, three scouts were also sent here. I wonder if they'}, {'start': '804.500', 'end': '808.700', 'text': 'are going to move the deer by the way. No, so his scout is really for opening the field of vision. Opening the field of vision is important. You have to see what kind of resources are in this field of vision, and then predict whether the opponent will step on these resources,'}, {'start': '808.700', 'end': '811.600', 'text': 'and'}, {'start': '836.400', 'end': '840.300', 'text': "then counter in advance. You send the cavalry out and go directly to his fruit trees or fish schools. After going there in advance, the opponent won't have time to react to that villager, and most of them will die miserably. So what about China? They also"}, {'start': '842.700', 'end': '844.500', 'text': "sent a lot of Chang'an soldiers. Are there"}, {'start': '846.400', 'end': '848.500', 'text': 'crossbowmen in'}, {'start': '848.500', 'end': '849.700', 'text': "front? It's really the same as the Royal Knights combination. Now the experience is only one-third left, and it's about to be upgraded to the third level. Now it's really the same as the French Royal Knights, who are very, very strong."}, {'start': '854.700', 'end': '856.800', 'text': 'Yes, they are very busy. Yes, they will be restrained by the'}, {'start': '856.800', 'end': '858.600', 'text': 'long soldiers,'}, {'start': '858.600', 'end': '864.700', 'text': "but it doesn't matter. Anyway, there are enough of them. He can eat the Yangtze River"}, {'start': '864.700', 'end': '868.000', 'text': "soldiers. It's similar to the Japanese horse-riding samurai. Anyway, he can"}, {'start': '872.600', 'end': '879.200', 'text': 'recover blood, charge, and attack, so'}, {'start': '885.300', 'end': '890.500', 'text': "he can eat the opponent's units. But the combination here in China is spears and crossbowmen, which is basically completely restrained. This thought is fast, but I wow, it's okay. This Wam01 here is actually the second-generation second move. It's fast enough. I come"}, {'start': '890.500', 'end': '894.300', 'text': 'over and pull up the wall directly. The'}, {'start': '894.300', 'end': '896.300', 'text': "opponent can't run away. Wow,"}, {'start': '900.200', 'end': '901.900', 'text': 'this is a serious injury. Wow, this wave is really heavy in casualties. Basically all dead.'}, {'start': '901.900', 'end': '906.000', 'text': "Wow, I really feel like this. It's a pity that the value of his destructible items is pulled too high. 4400 kills are"}, {'start': '906.000', 'end': '913.000', 'text': 'really only 1900. Wow, this'}, {'start': '917.400', 'end': '921.800', 'text': 'Chinese one'}, {'start': '921.800', 'end': '925.000', 'text': 'is very strong and deadly. It really killed his'}, {'start': '925.000', 'end': '928.200', 'text': "main force. Fortunately, he still has the caravan. If there is a caravan, it needs 14 to keep increasing. But now it's a positive problem. China's"}, {'start': '931.900', 'end': '937.100', 'text': 'military value has now reached nearly'}, {'start': '937.100', 'end': '941.600', 'text': '6000. How to stop this wave? How to stop it depends on his mobile force. Because usually when the mobile force goes out, you'}, {'start': '944.800', 'end': '946.400', 'text': 'still have to spend some'}, {'start': '946.400', 'end': '948.300', 'text': 'units at home. So the normal operation is that you go out of your home to assemble the units. Now wait and be on standby at home. For example, I think if my main force goes out, if it is to fight'}, {'start': '953.500', 'end': '954.600', 'text': 'infantry, I will leave some'}, {'start': '959.200', 'end': '962.100', 'text': 'infantry at home, just like this. Okay, you'}, {'start': '964.700', 'end': '967.500', 'text': 'see, if you really enter the field at this time, can the infantry you go out at this time go home? No?'}, {'start': '970.500', 'end': '972.300', 'text': "You can't go home, then you can only fight. The only thing you can defend is the infantry that comes out behind you."}, {'start': '972.300', 'end': '975.200', 'text': 'So there is a disadvantage of your infantry rushing'}, {'start': '977.900', 'end': '980.600', 'text': 'forward, that is, your reinforcements behind you are basically easily cut off. Ah, here China chose a gameplay that wants to intercept the'}, {'start': '980.600', 'end': '981.600', 'text': 'trade route. He rushed directly to the caravan route. Here, he wanted to lie down directly on the'}, {'start': '981.600', 'end': '984.300', 'text': "merchant here. I didn't kill the real family's economic zone first. And I chose the Royal"}, {'start': '986.400', 'end': '988.200', 'text': 'Academy in this game. He did'}, {'start': '988.700', 'end': '989.600', 'text': "n't choose the Guild Hall, which means his resources. Now we've been fighting for a long time. He didn't make any money from those"}, {'start': '995.800', 'end': '1000.600', 'text': "resources. Because usually if you expect the game to last longer, you won't choose the Royal Academy. If you expect the"}, {'start': '1000.600', 'end': '1005.600', 'text': 'game to last longer and you expect this, you will choose the'}, {'start': '1005.600', 'end': '1007.200', 'text': "Guild Hall. His long-term accumulated resources save a lot. So I'm guessing that the real idea just now should be that his wave of Royal Knights can take advantage. But he was"}, {'start': '1007.700', 'end': '1012.500', 'text': 'directly surrounded by that wave of Chinese pushers. I threw air here.'}, {'start': '1020.800', 'end': '1023.100', 'text': 'This is completely throwing air. The villagers are sent to this position to make the opponent unaware that he will eat the wild air outside'}, {'start': '1029.900', 'end': '1032.500', 'text': 'so quickly. Because in this way, try your best to take the'}, {'start': '1032.500', 'end': '1034.200', 'text': 'map.'}, {'start': '1034.200', 'end': '1035.600', 'text': "If you have a way, then of course you don't eat the mines you enter first, eat the mines far away first."}, {'start': '1035.600', 'end': '1037.000', 'text': 'For this, it is considered to be eating'}, {'start': '1038.600', 'end': '1041.700', 'text': 'the farthest mines. But the'}, {'start': '1042.500', 'end': '1047.000', 'text': 'process of going'}, {'start': '1051.900', 'end': '1054.800', 'text': 'back and forth in the middle is still quite'}, {'start': '1054.800', 'end': '1056.700', 'text': "far, because you pull so many villagers here, which means that there is a period of time in the middle when your villagers do not have any production capacity. But unfortunately, the Chinese wave did not kill directly in this time because their own home was also restrained by Jeanne d'Arc. This is what I"}, {'start': '1056.700', 'end': '1063.900', 'text': 'said before. You fight cavalry Although you will be'}, {'start': '1063.900', 'end': '1066.500', 'text': "restrained by this kind of infantry counter-unit, you also retain your mobility. Your harassment ability is in your hands. The initiative is in your hands. It's very annoying, because"}, {'start': '1066.500', 'end': '1067.600', 'text': "you don't have any way. You want to say, should I send out a"}, {'start': '1067.600', 'end': '1069.700', 'text': 'knight to fight him?'}, {'start': '1074.400', 'end': '1077.000', 'text': 'But your knight cannot beat'}, {'start': '1077.000', 'end': '1078.400', 'text': 'that real royal knight, so how can you fight him?'}, {'start': '1078.400', 'end': '1080.700', 'text': 'You have'}, {'start': '1080.700', 'end': '1082.200', 'text': 'no advantage in sending out a knight. You'}, {'start': '1082.200', 'end': '1088.900', 'text': 'can only send out this counter-unit. When'}, {'start': '1095.000', 'end': '1097.400', 'text': 'you send out a counter-unit, you are trapped at home and running around everywhere, which is also very annoying. Infantry can only wait until the strength and number of infantry are formed before you dare to go out. Otherwise, all your defense depends on these infantry. It seems that there are a lot of'}, {'start': '1097.400', 'end': '1099.000', 'text': 'infantry on the front line here, and these two are the hand-added.'}, {'start': '1104.300', 'end': '1105.600', 'text': "You don't know where he will go to harass, anyway, he will"}, {'start': '1108.000', 'end': '1110.700', 'text': 'run around everywhere, so at this time you have to do a good job of vision. For example, the vision here in China uses the outpost to expand the vision, so you will know'}, {'start': '1111.800', 'end': '1113.200', 'text': "when the opponent's"}, {'start': '1113.200', 'end': '1114.300', 'text': 'knight'}, {'start': '1120.100', 'end': '1122.600', 'text': 'walks here. Moreover, a villager has been discovered here. The whereabouts of the villager have been discovered, and he should be caught.'}, {'start': '1132.900', 'end': '1135.300', 'text': 'This side should have been seen. An orange light appears on the small map, and the villager is here The villagers in Elba Village should be doomed. And there are villagers who eat fish here. They are very stealthy. And the archers who really came out of the house are'}, {'start': '1137.300', 'end': '1138.700', 'text': "really about to be upgraded to level three. We are going to kill them here. This can take the spearmen head-on. It's"}, {'start': '1138.700', 'end': '1139.500', 'text': 'not enough. The crossbowmen are also okay. Anyway, the'}, {'start': '1148.500', 'end': '1150.300', 'text': 'knights should take it head-on. The Royal Knights are really'}, {'start': '1150.900', 'end': '1152.700', 'text': 'rogue. The three virtues have a 240-second cooldown for bringing the troops into position. Try to use it first. First call out the spearmen in front of you, and then fill in the position. But in fact, the number is still'}, {'start': '1166.900', 'end': '1168.600', 'text': 'not enough. This is just an experience pack. It is really impossible to'}, {'start': '1173.300', 'end': '1174.500', 'text': 'retreat here. You can'}, {'start': '1174.500', 'end': '1176.100', 'text': 'fight. But if the crossbowmen pull and'}, {'start': '1176.100', 'end': '1180.400', 'text': "fight like this, they will actually be seriously injured. So the archers chased me, and I chased them to China's home. Just now, the villagers here fled thousands of miles because they were caught here. Look at China. It is very difficult for China to catch villagers. They are just infantry. Even the spearmen run slower than the villagers. So the villagers are"}, {'start': '1180.400', 'end': '1181.900', 'text': 'not too afraid of the harassment of the'}, {'start': '1184.100', 'end': '1186.400', 'text': 'infantry. And the long'}, {'start': '1191.000', 'end': '1193.800', 'text': 'soldiers are only 1.25, and the villagers are 1.29. I can run'}, {'start': '1193.800', 'end': '1195.300', 'text': "if I want to. Currently, both sides have reached the third era Then it's"}, {'start': '1206.500', 'end': '1210.100', 'text': 'really the same to use this rogue, a combination of royal knights and archers. For China, continue to'}, {'start': '1210.100', 'end': '1212.700', 'text': 'fight infantry,'}, {'start': '1212.700', 'end': '1214.300', 'text': 'crossbowmen with spears. OK,'}, {'start': '1217.500', 'end': '1220.000', 'text': 'China is now in the Song Dynasty. Because of the map, it also focuses on eating natural resources. The'}, {'start': '1221.200', 'end': '1222.900', 'text': 'small pond in the middle, the villagers catch fish very quickly. I'}, {'start': '1225.400', 'end': '1229.200', 'text': "remember fishing along the coast, it's faster than eating"}, {'start': '1231.000', 'end': '1234.100', 'text': "wild boars. If there is such a small pond, it's actually very good if the villagers can go to eat. Of course, you still have to calculate the"}, {'start': '1234.100', 'end': '1237.600', 'text': 'moving distance. Because sometimes if the fish is here, the moving distance in the middle will'}, {'start': '1240.700', 'end': '1242.800', 'text': 'still lose a little bit of the collection efficiency. But you can'}, {'start': '1252.400', 'end': '1255.900', 'text': "look at the collection efficiency above. China's"}, {'start': '1261.600', 'end': '1265.300', 'text': 'current food collection income has reached 1800, which is'}, {'start': '1273.100', 'end': '1275.100', 'text': 'very high. The number of villagers on both'}, {'start': '1275.100', 'end': '1276.800', 'text': "sides is not much different. It looks quite different. I don't know where the imperial officials are supervising. The imperial officials here haven't arrived. You see, there is no change of supervision. So I said that the imperial officials are"}, {'start': '1276.800', 'end': '1279.900', 'text': 'also very difficult to'}, {'start': '1281.500', 'end': '1282.600', 'text': 'operate. You see, this imperial official is still supervising this'}, {'start': '1282.600', 'end': '1283.600', 'text': 'useless logging mill. In'}, {'start': '1286.100', 'end': '1287.500', 'text': 'fact, the logging mill is here. If you collect taxes, there'}, {'start': '1287.500', 'end': '1289.500', 'text': "may be two imperial officials collecting taxes later. If it's a single one, it really depends on whether your taxes are so much. If"}, {'start': '1290.600', 'end': '1293.300', 'text': 'you start to explode your troops, in fact, the'}, {'start': '1293.300', 'end': '1296.300', 'text': 'tax is also a'}, {'start': '1296.300', 'end': '1298.300', 'text': 'very high benefit for China. Do'}, {'start': '1298.300', 'end': '1300.300', 'text': "n't underestimate the tax collection. It's"}, {'start': '1300.300', 'end': '1303.600', 'text': 'quite lucrative to collect taxes, especially after the'}, {'start': '1303.600', 'end': '1306.000', 'text': 'Imperial Academy developed the'}, {'start': '1306.000', 'end': '1307.800', 'text': "Imperial Exam. They doubled the tax, about 80 at a time. It's actually quite high to collect 80 taxes at a time."}, {'start': '1307.800', 'end': '1309.200', 'text': "Look at China now. Joan of Arc now has 22 Royal Knights. She's gradually switching to some"}, {'start': '1313.100', 'end': '1314.300', 'text': "crossbows, but she still mainly relies on archers. She doesn't have to"}, {'start': '1314.300', 'end': '1316.000', 'text': 'rush out'}, {'start': '1316.800', 'end': '1321.000', 'text': 'now. The reason may be because'}, {'start': '1323.200', 'end': '1324.600', 'text': "she's doing business. The caravan has accumulated to 23. This will"}, {'start': '1324.600', 'end': '1329.000', 'text': "snowball. As for China, it's the infantry that can't really go out. I've also experienced the pain of this kind of infantry warfare. When fighting the opponent's cavalry, you know that you have an advantage now, that is, you may have a military advantage,"}, {'start': '1332.600', 'end': '1336.000', 'text': "but you can't go out. The opponent doesn't have any units, and you can only stay at home and ca"}, {'start': '1359.700', 'end': '1362.300', 'text': "n't go out. It takes time to build a wall. It's not that simple. I mean, how can I divide some soldiers at home and quickly build a wall? Many people have left comments about these things, but they haven't thought about the competition. If the strength of both sides is equal, every second is"}, {'start': '1366.800', 'end': '1371.700', 'text': 'very limited. If you want to build a wall, then what about the resources you have'}, {'start': '1371.700', 'end': '1374.100', 'text': 'when you build the wall? You have so many resources to build a'}, {'start': '1374.100', 'end': '1375.300', 'text': "wall. You don't need to build"}, {'start': '1384.500', 'end': '1386.100', 'text': "units on your wall. This is a question that needs to be considered. It's not that I want to say that I just need to build"}, {'start': '1390.600', 'end': '1392.300', 'text': "a wall or I just need to build something. You need to consider the current resources of both sides. You see, as for China, they don't actually have that many resources left. They usually use them to blast troops or something. They"}, {'start': '1392.300', 'end': '1393.600', 'text': "won't really have a way to directly block the wall at the first time because if"}, {'start': '1407.900', 'end': '1409.000', 'text': 'you block the wall,'}, {'start': '1409.000', 'end': '1410.700', 'text': "you will have fewer units. The knights really come in here again. It's really cool to have mobility. The subsequent big battle needs to be upgraded to level four, which is actually not slow. If you continue to fight like this, and these infantry, it's not easy for"}, {'start': '1410.700', 'end': '1412.300', 'text': "you to surround the royal knights. You can't run away and catch up. The value of the army on both sides"}, {'start': '1412.300', 'end': '1416.200', 'text': 'is similar. So really, the'}, {'start': '1422.600', 'end': '1424.500', 'text': 'main force is still'}, {'start': '1425.500', 'end': '1426.600', 'text': 'here. Usually this side stays at the border for defense and ca'}, {'start': '1426.600', 'end': '1429.000', 'text': "n't go out. It really can't go out. While accumulating troops, if you have mobile units, you will send a small number of mobile units to harass the other side's home. At this time, the infantry country needs to consider how many"}, {'start': '1429.000', 'end': '1431.400', 'text': 'troops should I leave at home or should I go out now. As for China, has this'}, {'start': '1434.300', 'end': '1437.500', 'text': 'side decided to go out? Will it send these? Oh, he wants to'}, {'start': '1439.700', 'end': '1443.000', 'text': 'occupy the holy land'}, {'start': '1459.600', 'end': '1462.100', 'text': "in the middle. Just build a large tower, and then stay at the border for defense. Can't get out."}, {'start': '1462.100', 'end': '1464.400', 'text': "Really can't get out. Move the grass to"}, {'start': '1466.200', 'end': '1469.100', 'text': "the field. Not yet. The food here in China seems to be a bit cut off. The food has dropped quite low. Can't get out. China has to push forward. But there are really quite"}, {'start': '1474.500', 'end': '1476.600', 'text': 'a few troops at home. How to push? You see, the economy has really improved a bit now. His gold and his food are all in high quantities. My public soldiers directly killed the Huang Jiahui. The palace guards were directly killed by the public soldiers. The number was so large that the armored'}, {'start': '1480.600', 'end': '1483.000', 'text': "units couldn't stand it. They died very noticeably. Haha, really"}, {'start': '1483.000', 'end': '1484.600', 'text': "enter the emperor's palace. Let's take a look at the"}, {'start': '1490.600', 'end': '1492.400', 'text': 'battlefield in front of Zhongzheng first. The public soldiers first kill the crossbowmen in the back. In fact, they also go back to'}, {'start': '1496.500', 'end': '1497.700', 'text': "capture these crossbowmen first. What about the palace guards? In this battle situation, he is just a meat shield. He doesn't have any significant output ability. The armored"}, {'start': '1514.300', 'end': '1516.500', 'text': "infantry's"}, {'start': '1522.300', 'end': '1523.300', 'text': 'DPS is generally quite low. The attack speed is not that fast. He is just a meat shield. The advantage of China is that'}, {'start': '1527.800', 'end': '1530.000', 'text': 'his palace guards run faster and are better at harassment. The stacking is also relatively OK. How much is the benefit? The stacking is 1.69. Normally it is 1.38. This is very fast. This 1.38 is also equal to that. It seems that the running speed of the archer is'}, {'start': '1536.600', 'end': '1539.600', 'text': 'not fast. There is also the running speed after the God Taker increases by 10%. Yes, it is the Chinese infantry. The palace guards increase by 10%. Is this 10% increased? I'}, {'start': '1548.400', 'end': '1551.600', 'text': 'remember that the armored'}, {'start': '1551.600', 'end': '1554.200', 'text': 'infantry was originally slower. Anyway, he is faster. The palace guards are'}, {'start': '1554.200', 'end': '1556.800', 'text': 'faster. If you press here, you will really be pushed back home. But the harassment troops on the left are really leading. But it’s a'}, {'start': '1559.200', 'end': '1560.600', 'text': 'pity. It would be good if you can'}, {'start': '1560.600', 'end': '1564.200', 'text': 'absorb experience in this frontal wave.'}, {'start': '1564.200', 'end': '1568.200', 'text': 'Archers should be upgraded to elite first. There should be'}, {'start': '1568.200', 'end': '1569.800', 'text': 'no shortage of gold. Really, 23 people are going to hurt people now. The choice of the fourth era is still the Red Palace. The Red Palace can'}, {'start': '1571.400', 'end': '1574.500', 'text': 'also allow large towers and municipal centers to be equipped with crossbows. So it’s not easy for China to push. You can see that you'}, {'start': '1587.600', 'end': '1589.000', 'text': 'really go to the Red Palace. You can’t rush in without engineering weapons. Does China have to upgrade to the era'}, {'start': '1589.700', 'end': '1592.500', 'text': 'now? You still have to upgrade to the fourth era, but you can’t go'}, {'start': '1603.300', 'end': '1605.800', 'text': "out. How can China go out? I think this is a counter-trap you've fallen into. What should you say to the person? You seem to have no choice but to send it out. Otherwise, are you going to use a spear flag to block it? You can't block it with a spear flag. Joan of Arc keeps sending you"}, {'start': '1610.500', 'end': '1615.500', 'text': "this unit to raise troops. What can you do? You can only look for the opponent's mistakes, or you have to play better and better. You ca"}, {'start': '1618.500', 'end': '1623.800', 'text': "n't make mistakes. You can only win if the opponent makes mistakes. Otherwise, send out knights. Then"}, {'start': '1640.000', 'end': '1644.700', 'text': "you must send out spearmen for defense. You see, China was dragged at home and couldn't go out for the whole game. Look at China's vision. There are knights everywhere. Joan of Arc is doing business at home, and you can't deal with her. She is doing business at home, and her resources are rolling more and more. The resources here in"}, {'start': '1644.700', 'end': '1646.700', 'text': "China are so pathetic that it's impossible. Will China just do business on its own"}, {'start': '1646.700', 'end': '1648.300', 'text': 'next time? But it'}, {'start': '1659.600', 'end': '1662.000', 'text': "won't work either, because Joan of Arc makes others do business on such a map."}, {'start': '1662.000', 'end': '1664.500', 'text': 'She already has an advantage of cavalry. That is, her Royal Knights are already difficult to beat in'}, {'start': '1664.500', 'end': '1667.000', 'text': "feudalism. Her riding to do business on such a map is a matter of research. People would use this tactic on such a map, and it's not without consideration, right? The Royal Knights have also"}, {'start': '1667.000', 'end': '1669.600', 'text': 'reached the elite version here. Because China has been'}, {'start': '1681.700', 'end': '1683.300', 'text': "using crossbowmen and spearmen from the beginning to the end, and there is nothing he can't counter."}, {'start': '1683.300', 'end': '1688.200', 'text': 'We can always see France and Joan of Arc using this restrained unit to restrain the restraining unit. Later on the road, this wall is closed and it is'}, {'start': '1695.000', 'end': '1696.700', 'text': 'very comfortable to run. Zero tariff'}, {'start': '1696.700', 'end': '1697.800', 'text': 'business, right? With 24 active wounded people, there is basically no shortage of gold now. There are really only seven or 17 villagers with gold. And at this point in time, the'}, {'start': '1697.800', 'end': '1699.000', 'text': 'resources near home are almost eaten up. For'}, {'start': '1700.400', 'end': '1704.000', 'text': 'China, is it now switching fields? Ah, when you switch fields, the fish schools have been almost eaten up, so will you fall into a weak period when you switch fields in the middle?'}, {'start': '1708.000', 'end': '1710.600', 'text': "Because in the middle of this place, if you don't switch fields in advance, you have to keep the time for the fields. If you don't have a transition period, it's not smooth enough. The food"}, {'start': '1713.600', 'end': '1717.400', 'text': 'in the middle will suddenly run out, and'}, {'start': '1721.600', 'end': '1723.400', 'text': 'you will have a window for bursting'}, {'start': '1731.300', 'end': '1735.900', 'text': 'troops, which is equivalent to switching fields. I personally still think that you can switch fields slowly in the middle. Do'}, {'start': '1735.900', 'end': '1737.600', 'text': "n't wait until the food is cut off before you start sending a large number of villagers to switch fields. I think the"}, {'start': '1747.400', 'end': '1751.000', 'text': 'window in the middle is'}, {'start': '1751.000', 'end': '1754.600', 'text': 'quite dangerous. Sometimes your units will suddenly'}, {'start': '1757.400', 'end': '1761.900', 'text': "not be able to report. There are really artillery. The cannon has been called out. This shouldn't be called out. This should be built. This should be built. 900 resources are used to call out that cannon. Ah, really, now continue the multi-line harassment. The Chinese farmland area coming in from the left line is"}, {'start': '1766.100', 'end': '1768.900', 'text': 'harassed again. Those coming in from the front are just'}, {'start': '1770.300', 'end': '1772.200', 'text': "knights. It's not a big deal if they die. It really doesn't matter if"}, {'start': '1772.200', 'end': '1775.300', 'text': 'these things die. As long as'}, {'start': '1775.300', 'end': '1778.700', 'text': "you can hurt their economy and cause some damage, I don't think the death of your knights is a big deal."}, {'start': '1778.700', 'end': '1780.100', 'text': 'Because in the later stage, when the troops are bursting, the resources just need to be'}, {'start': '1780.100', 'end': '1781.600', 'text': 'delayed like this, and the'}, {'start': '1786.800', 'end': '1789.000', 'text': "food will drop immediately. Moreover, if you, the royal knight, don't send"}, {'start': '1789.000', 'end': '1791.800', 'text': 'some infantry with'}, {'start': '1791.800', 'end': '1792.800', 'text': "equivalent combat effectiveness to stay at home, you can't stop the defense. This is a hard cut. Ah, this is a hard"}, {'start': '1794.400', 'end': '1797.600', 'text': 'cut again. How can the wall stop you?'}, {'start': '1797.600', 'end': '1799.100', 'text': 'No matter how you block it, there will always be a loophole.'}, {'start': '1799.100', 'end': '1802.200', 'text': 'You will always be penetrated. It is'}, {'start': '1802.200', 'end': '1804.000', 'text': 'difficult for the wall to be useful from beginning to'}, {'start': '1804.000', 'end': '1806.100', 'text': 'end. Especially in this kind of map, it is really difficult to build a wall. This is small and there are so many small woods. Your wall will be easily burned'}, {'start': '1828.200', 'end': '1831.400', 'text': 'through. Then you can only repair the stone wall. Ah, repairing the stone wall, this stone wall is not built very quickly. Stone, it is also expensive to build a stone wall. People say that if this is played perfectly, I wrote this. The Great Wall Gate Tower'}, {'start': '1834.900', 'end': '1836.900', 'text': 'may not even be'}, {'start': '1840.100', 'end': '1842.000', 'text': 'able to be pulled up. He was just about to pull up the Great Wall Gate Tower. Do you know what he is pulling? It looks like the Great Wall'}, {'start': '1842.000', 'end': '1844.300', 'text': "Gate Tower. Hey, it won't be knocked down. Is he going to pull up the Great"}, {'start': '1847.000', 'end': '1848.600', 'text': 'Wall Gate Tower? His'}, {'start': '1848.600', 'end': '1850.700', 'text': 'resources were directly soaked up by the dragon cannon, right? I see that the resources have not'}, {'start': '1850.700', 'end': '1852.700', 'text': 'returned. He'}, {'start': '1852.700', 'end': '1857.500', 'text': "didn't shoot halfway and then was directly demolished. Wow,"}, {'start': '1861.700', 'end': '1862.700', 'text': "that's a loss. Because it seems that this construction method is to put down"}, {'start': '1870.000', 'end': '1873.500', 'text': 'the Great Wall Gate Tower. Ah, I saw that after the Great Wall Gate Tower was retreated, the resources did not seem to be returned. Wow, hey, the group of Royal Knights who died in the early Joan of Arc, I thought she was dead, but she was gone. She was trapped at home by mobility in the middle of the game. This'}, {'start': '1873.500', 'end': '1875.600', 'text': 'set of play, this set of play, is actually not a tactical advantage,'}, {'start': '1885.900', 'end': '1889.000', 'text': 'right? Just like'}, {'start': '1889.000', 'end': '1893.600', 'text': "in this case, we can only say that the opponent is operating this vaguely. Uh, tactics, do you use tactics to infer what you think? Consider it this way. Do you think it is right to use a Royal Knight to fight the opponent's crossbowmen and spearmen? Most people will say that you need to send out counter units. Then counterattack back? But in fact, in most cases, in the"}, {'start': '1900.600', 'end': '1901.800', 'text': "professional arena, you will see many situations that actually, even if the opponent's"}, {'start': '1903.400', 'end': '1906.000', 'text': 'Royal'}, {'start': '1906.000', 'end': '1907.800', 'text': 'Knight is'}, {'start': '1907.800', 'end': '1908.800', 'text': "restrained, it doesn't matter. What"}, {'start': '1910.400', 'end': '1913.600', 'text': 'he has to do is to increase his combat losses. Ah, this is what those so-called armchair strategists will not understand. Ah, those armchair strategists will say that you'}, {'start': '1915.200', 'end': '1918.400', 'text': 'should switch'}, {'start': '1918.400', 'end': '1919.400', 'text': 'troops.'}, {'start': '1919.400', 'end': '1921.100', 'text': 'Ah, but the professional will tell you that it'}, {'start': '1921.100', 'end': '1922.800', 'text': "doesn't matter, I can just"}, {'start': '1923.700', 'end': '1924.300', 'text': 'rely on control. Then let me explain again. Now the appearance rate of organ cannons has suddenly become very high. I'}, {'start': '1927.900', 'end': '1929.100', 'text': 'found that now the organ cannon'}, {'start': '1936.600', 'end': '1939.100', 'text': 'may be a little underestimated. That is, if'}, {'start': '1939.100', 'end': '1941.800', 'text': 'you encounter this kind of situation with a lot of frontal infantry, your organ cannon can be secretly mixed in the army. So the'}, {'start': '1941.800', 'end': '1945.000', 'text': 'opponent must'}, {'start': '1945.000', 'end': '1951.000', 'text': 'use a ranged unit to directly counterattack because the organ cannon actually has very low ranged defense. Otherwise, the organ cannon will be directly killed by its output to your'}, {'start': '1955.000', 'end': '1956.300', 'text': 'front row of infantry. So if the opponent has no ranged, and only pure infantry or is'}, {'start': '1956.300', 'end': '1958.000', 'text': 'stationed, your organ cannon is very effective. Well, GG in this'}, {'start': '1961.400', 'end': '1963.000', 'text': 'case. There is really no way to fight. When you are caught in a'}, {'start': '1963.000', 'end': '1965.800', 'text': 'mobile battle by, uh,'}, {'start': '1965.800', 'end': '1967.000', 'text': 'Joan of Arc of France, ah, it is very'}, {'start': '1973.200', 'end': '1975.400', 'text': "embarrassing. You can't switch troops even if you want to, that's what I just said, even if you send out spears, you can't beat his royal knights. Ah, if you don't send out infantry, then you"}, {'start': '1977.200', 'end': '1980.000', 'text': "can't stop his frontal attack, so you have to harass. Maybe you send out cavalry and knights to harass the French at home. France"}, {'start': '1980.500', 'end': '1982.100', 'text': "can also defend. There are a lot of back and forth, a lot of beautiful corners. Anyway, that's it,"}, {'start': '1982.100', 'end': '1984.000', 'text': 'okay?'}, {'start': '1984.000', 'end': '1985.300', 'text': "Then it's really the same as winning the"}, {'start': '1992.900', 'end': '1994.600', 'text': "game on such a map by running trade. China can't survive to the late stage, uh, it can't attack and is constantly harassed, and the"}, {'start': '1994.600', 'end': '1997.900', 'text': 'economy of the family is also collapsed,'}, {'start': '1997.900', 'end': '2000.300', 'text': "so there is no way to continue, there is no way to continue, right, there is no way to proceed. Okay, that's all for today's battle. Thank you for watching. Don't forget to like and support. Consider sponsoring the channel."}, {'start': '2013.500', 'end': '2015.200', 'text': "That's it. We look forward to more Elite League battle commentary next time, and help"}, {'start': '2016.400', 'end': '2017.900', 'text': 'you find more games.'}, {'start': '2074.600', 'end': '2076.800', 'text': 'See you in the'}, {'start': '2076.800', 'end': '2078.200', 'text': 'next video, bye.'}]