Handheld Horror Games
Oaktaro
[{'start': '2.240', 'end': '7.200', 'text': "Let's look back on some 20th century"}, {'start': '4.520', 'end': '8.639', 'text': 'handhelds. Tokyo toy company Epoch had'}, {'start': '7.200', 'end': '10.400', 'text': 'some interesting contributions to video'}, {'start': '8.639', 'end': '13.040', 'text': 'games. From their home console that was'}, {'start': '10.400', 'end': '15.200', 'text': 'also a wireless controller in 1975 to'}, {'start': '13.040', 'end': '17.520', 'text': "their 1984 Game Pocket computer's"}, {'start': '15.200', 'end': '20.320', 'text': 'ability to store games locally on top of'}, {'start': '17.520', 'end': '22.800', 'text': 'separate cartridges. In 1981, Epoch'}, {'start': '20.320', 'end': '24.560', 'text': 'would introduce Monster Panic. We'}, {'start': '22.800', 'end': '26.800', 'text': 'rewarded for every ascension of three'}, {'start': '24.560', 'end': '28.320', 'text': 'floors of iconic monsters from Donkey'}, {'start': '26.800', 'end': '29.840', 'text': 'Konging a mummy to sword fighting a'}, {'start': '28.320', 'end': '31.760', 'text': "skeleton. The following year, they'd"}, {'start': '29.840', 'end': '33.120', 'text': 'released Dracula House, which was more'}, {'start': '31.760', 'end': '35.360', 'text': 'complex, having you break into the'}, {'start': '33.120', 'end': '37.200', 'text': 'vampires house to find where they sleep'}, {'start': '35.360', 'end': '39.120', 'text': 'and rob their caskets while trying not'}, {'start': '37.200', 'end': '41.280', 'text': 'to get caught, even having to worry to'}, {'start': '39.120', 'end': '43.280', 'text': "unlock doors. Epoch wouldn't be alone in"}, {'start': '41.280', 'end': '44.719', 'text': 'releasing these games, either. Bandai'}, {'start': '43.280', 'end': '46.719', 'text': 'are always the first I think of when'}, {'start': '44.719', 'end': '48.480', 'text': "thinking of early '80s handhelds. They"}, {'start': '46.719', 'end': '50.239', 'text': 'even advertised solar power for your'}, {'start': '48.480', 'end': '52.160', 'text': 'handheld and released a variety of games'}, {'start': '50.239', 'end': '54.079', 'text': "from 1982's Mystery of the Sunken Ship"}, {'start': '52.160', 'end': '56.480', 'text': 'where you enjoy fun with sharks to'}, {'start': '54.079', 'end': '58.559', 'text': "Invaders of the Mummy's Tomb where the"}, {'start': '56.480', 'end': '61.120', 'text': 'Rising Dead might spook you, but not'}, {'start': '58.559', 'end': '63.199', 'text': 'away from a little Tomb Raid. 1982 would'}, {'start': '61.120', 'end': '65.199', 'text': 'also bring the world terror house, which'}, {'start': '63.199', 'end': '66.880', 'text': 'is the Bandai handheld I see brought up'}, {'start': '65.199', 'end': '68.400', 'text': 'the most to this day. You have'}, {'start': '66.880', 'end': '70.400', 'text': 'terrorists to jive before even making it'}, {'start': '68.400', 'end': '71.840', 'text': 'into the house of iconic monsters. And'}, {'start': '70.400', 'end': '73.760', 'text': 'when Epoch released their new handheld'}, {'start': '71.840', 'end': '76.400', 'text': 'with separate softable cartridges, so'}, {'start': '73.760', 'end': '78.080', 'text': 'did Bandai. The 1984 Digi Cassette,'}, {'start': '76.400', 'end': '79.680', 'text': 'short for digital cassette, would have'}, {'start': '78.080', 'end': '81.439', 'text': 'its cartridges take up the entire top'}, {'start': '79.680', 'end': '83.040', 'text': 'half of the device, though the cake is'}, {'start': '81.439', 'end': '85.200', 'text': "still taken for me by the Micro Vision's"}, {'start': '83.040', 'end': '86.400', 'text': 'massive cartridges in the 70s. With the'}, {'start': '85.200', 'end': '88.320', 'text': 'Digi Cassette, the screen is actually'}, {'start': '86.400', 'end': '91.360', 'text': 'built into the cartridges themselves and'}, {'start': '88.320', 'end': '93.439', 'text': 'would have Mount Fuji explosion. Can you'}, {'start': '91.360', 'end': '95.520', 'text': 'imagine that happening? But believe it'}, {'start': '93.439', 'end': '97.680', 'text': 'or not, the lava may not be your biggest'}, {'start': '95.520', 'end': '99.759', 'text': 'worry, as there are monsters about to'}, {'start': '97.680', 'end': '101.119', 'text': 'keep down. Now, these handhelds that'}, {'start': '99.759', 'end': '102.720', 'text': 'supported separate softball games never'}, {'start': '101.119', 'end': '104.079', 'text': "seem to set the world on fire. I'm"}, {'start': '102.720', 'end': '105.200', 'text': 'surprised games built into wristwatches'}, {'start': '104.079', 'end': '106.720', 'text': 'were more the direction things went in'}, {'start': '105.200', 'end': '108.240', 'text': 'from a convenience standpoint, but I'}, {'start': '106.720', 'end': '109.360', 'text': 'could see their button form factor not'}, {'start': '108.240', 'end': '111.119', 'text': 'being the feat of engineering I'}, {'start': '109.360', 'end': '112.960', 'text': 'envisioned of Breakout being played with'}, {'start': '111.119', 'end': '115.119', 'text': 'the rotating clickable vessel vortex'}, {'start': '112.960', 'end': '116.560', 'text': 'style. I guess the one game built in'}, {'start': '115.119', 'end': '118.719', 'text': 'handhelds were a lower price, more'}, {'start': '116.560', 'end': '120.399', 'text': "digestible purchase. You don't even need"}, {'start': '118.719', 'end': '122.719', 'text': 'batteries or Bandai solar powered games'}, {'start': '120.399', 'end': '125.439', 'text': "like Escape from the Devil's Doom where"}, {'start': '122.719', 'end': '127.600', 'text': 'you attempt to ascend to the heavens.'}, {'start': '125.439', 'end': '128.879', 'text': "And speaking of which, Nintendo's been"}, {'start': '127.600', 'end': '131.680', 'text': 'in the commercial video game business'}, {'start': '128.879', 'end': '133.520', 'text': 'since before P. And since April of 1980'}, {'start': '131.680', 'end': '135.040', 'text': 'had been slowly earning the handheld'}, {'start': '133.520', 'end': '137.200', 'text': 'market with their one game built-in game'}, {'start': '135.040', 'end': '138.720', 'text': 'and watches. I was surprised to see some'}, {'start': '137.200', 'end': '139.840', 'text': 'of these in horror game lists, but'}, {'start': '138.720', 'end': '141.520', 'text': "that's probably because I'm in the"}, {'start': '139.840', 'end': '143.599', 'text': "minority who aren't absolutely terrified"}, {'start': '141.520', 'end': '145.280', 'text': 'of sharks. You had games like Lifeboat'}, {'start': '143.599', 'end': '147.440', 'text': 'where you steer said lifeboat through'}, {'start': '145.280', 'end': '149.760', 'text': 'sharkinfested waters to rescue survivors'}, {'start': '147.440', 'end': '151.360', 'text': 'of a burning ship, or Parachute, where'}, {'start': '149.760', 'end': '154.400', 'text': 'the waters those parachuters are landing'}, {'start': '151.360', 'end': '156.080', 'text': 'in are also riddled with sharks.'}, {'start': '154.400', 'end': '157.680', 'text': 'There is a charm and use for the quick'}, {'start': '156.080', 'end': '158.800', 'text': 'fun game, but as home games took'}, {'start': '157.680', 'end': '159.840', 'text': 'advantage of being able to keep people'}, {'start': '158.800', 'end': '161.920', 'text': 'in front of the screen for longer'}, {'start': '159.840', 'end': '163.760', 'text': 'experiences than arcades. Portable games'}, {'start': '161.920', 'end': '165.599', 'text': 'followed in that direction. April of'}, {'start': '163.760', 'end': '166.959', 'text': '1989 would see Nintendo be the one to'}, {'start': '165.599', 'end': '168.640', 'text': 'finally launch a handheld supporting'}, {'start': '166.959', 'end': '170.480', 'text': 'swappable games into the stratosphere'}, {'start': '168.640', 'end': '171.920', 'text': 'with the Game Boy. Its games often'}, {'start': '170.480', 'end': '173.120', 'text': "mirror the game design of Nintendo's"}, {'start': '171.920', 'end': '175.440', 'text': 'family computer, which was the most'}, {'start': '173.120', 'end': '177.599', 'text': 'popular home PC of its time. As a matter'}, {'start': '175.440', 'end': '179.200', 'text': 'of fact, it shared quite a portion of'}, {'start': '177.599', 'end': '181.200', 'text': 'its library like Swamp Thing, Kid'}, {'start': '179.200', 'end': '183.120', 'text': 'Dracula, Gremlins 2, Alien 3, Bram'}, {'start': '181.200', 'end': '184.560', 'text': "Stoker's Dracula, and it even got ports"}, {'start': '183.120', 'end': '186.800', 'text': "the family computer didn't like Bubble"}, {'start': '184.560', 'end': '188.319', 'text': 'Ghost, Godzilla, and The Infamous Case,'}, {'start': '186.800', 'end': '190.000', 'text': 'where Chemco cloned the puzzle'}, {'start': '188.319', 'end': '192.159', 'text': 'platformer PP Hammer in the pneummonic'}, {'start': '190.000', 'end': '194.319', 'text': 'weapon as Mickey Mouse 4: The Labyrinth'}, {'start': '192.159', 'end': '196.959', 'text': 'of Magic and brought it to Europe as'}, {'start': '194.319', 'end': '200.400', 'text': "Garfield's Labyrinth before bringing it"}, {'start': '196.959', 'end': '201.599', 'text': 'to the US as the real Ghostbusters. As'}, {'start': '200.400', 'end': '203.280', 'text': 'you might suspect, this results in'}, {'start': '201.599', 'end': '204.640', 'text': 'regions IPS feeling like unfitting skins'}, {'start': '203.280', 'end': '207.280', 'text': 'over pneummonic weapon, like using your'}, {'start': '204.640', 'end': '208.879', 'text': 'proton pack to just dig up things. So,'}, {'start': '207.280', 'end': '211.200', 'text': 'thankfully, the Game Boy already had how'}, {'start': '208.879', 'end': '212.480', 'text': "Laboratory's Ghostbusters 2, a more"}, {'start': '211.200', 'end': '214.319', 'text': "dedicated experience that's an example"}, {'start': '212.480', 'end': '216.159', 'text': 'of a Game Boy game having a home console'}, {'start': '214.319', 'end': '217.840', 'text': 'sequel. The Ghost and Goblin spin-off'}, {'start': '216.159', 'end': '219.840', 'text': 'Gargo Quest is another example of this'}, {'start': '217.840', 'end': '221.360', 'text': 'and an interesting concept for gameplay.'}, {'start': '219.840', 'end': '222.959', 'text': 'I usually see it compared to Dragon'}, {'start': '221.360', 'end': '224.319', 'text': 'Quest, but I might compare it more to'}, {'start': '222.959', 'end': '225.840', 'text': 'Zelda 2, where you have quite the top'}, {'start': '224.319', 'end': '227.599', 'text': 'down world to explore with towns and'}, {'start': '225.840', 'end': '229.200', 'text': 'people to talk to with random battles'}, {'start': '227.599', 'end': '230.720', 'text': 'and dungeons taking place in a real-time'}, {'start': '229.200', 'end': '232.400', 'text': 'sidescrolling perspective that has the'}, {'start': '230.720', 'end': '234.640', 'text': "verticality you'd more expect of ghosts"}, {'start': '232.400', 'end': '236.720', 'text': 'and goblins. And you are a wing gargoyle'}, {'start': '234.640', 'end': '238.159', 'text': "after all. You'd think handhelds would"}, {'start': '236.720', 'end': '239.920', 'text': 'be the domain of the simple quick game'}, {'start': '238.159', 'end': '241.760', 'text': 'and watch style game, but it ended up'}, {'start': '239.920', 'end': '243.840', 'text': 'being a mix alongside these much larger'}, {'start': '241.760', 'end': '245.280', 'text': 'games that needed save systems. The Game'}, {'start': '243.840', 'end': '246.640', 'text': 'Boy, of course, is the birthplace of the'}, {'start': '245.280', 'end': '248.959', 'text': 'highest grossing media franchise in'}, {'start': '246.640', 'end': '250.640', 'text': "humanity's history, Pokémon, which"}, {'start': '248.959', 'end': '252.159', 'text': 'itself loves to use horror, like its'}, {'start': '250.640', 'end': '254.159', 'text': "initial game's deaf themed dungeon being"}, {'start': '252.159', 'end': '256.959', 'text': "a town that's gained quite the sizable"}, {'start': '254.159', 'end': '259.440', 'text': 'fan base as a horror location, inspiring'}, {'start': '256.959', 'end': '260.720', 'text': 'much horror. And on a side note, I'}, {'start': '259.440', 'end': '262.160', 'text': 'always find it funny that people express'}, {'start': '260.720', 'end': '264.120', 'text': 'how scary they find the error messages'}, {'start': '262.160', 'end': '266.479', 'text': "in the Game Boy's camera to"}, {'start': '264.120', 'end': '268.240', 'text': "be. I can't tell if they're intentional"}, {'start': '266.479', 'end': '270.160', 'text': 'given the sound either. It has that this'}, {'start': '268.240', 'end': '272.000', 'text': "isn't PS2 software. Fun is infinite"}, {'start': '270.160', 'end': '273.520', 'text': "energy. If you're ever in charge of"}, {'start': '272.000', 'end': '275.680', 'text': 'software, make the error messages as'}, {'start': '273.520', 'end': '277.440', 'text': "scary as possible. I'm a weirdo by the"}, {'start': '275.680', 'end': '278.960', 'text': 'crying child in the shoot mode, but I'}, {'start': '277.440', 'end': '280.880', 'text': 'love hearing people describe what scares'}, {'start': '278.960', 'end': '282.880', 'text': 'them in games. It can be the silliest'}, {'start': '280.880', 'end': '284.160', 'text': 'thing sometimes. While Nintendo would'}, {'start': '282.880', 'end': '285.759', 'text': 'remain dominant in the market with this'}, {'start': '284.160', 'end': '286.880', 'text': 'affordable device, the more power'}, {'start': '285.759', 'end': '288.240', 'text': 'hungry, of course, always had the option'}, {'start': '286.880', 'end': '289.720', 'text': 'to pay more than twice as much for a'}, {'start': '288.240', 'end': '291.680', 'text': 'less compact device with more'}, {'start': '289.720', 'end': '293.840', 'text': 'horsepower. Releasing the same year as'}, {'start': '291.680', 'end': '297.040', 'text': 'the Game Boy, the Atari Links offered'}, {'start': '293.840', 'end': '299.840', 'text': 'full color 16-bit games. But for horror'}, {'start': '297.040', 'end': '301.520', 'text': "fans, 1991's Dracula the Undead would"}, {'start': '299.840', 'end': '303.600', 'text': 'not exactly take advantage of that color'}, {'start': '301.520', 'end': '305.520', 'text': 'capability, as it mimics the look of a'}, {'start': '303.600', 'end': '308.160', 'text': 'sepia tone film from the time of Bram'}, {'start': '305.520', 'end': '310.240', 'text': "Stoker's 1897 novel, which this game has"}, {'start': '308.160', 'end': '311.919', 'text': 'him read to you. You take on the role of'}, {'start': '310.240', 'end': '313.759', 'text': 'John Harker trying to survive this'}, {'start': '311.919', 'end': '315.280', 'text': 'classic horror. But to avoid hitting you'}, {'start': '313.759', 'end': '317.360', 'text': 'with too much exposition and lack of'}, {'start': '315.280', 'end': '318.880', 'text': 'gameplay, you can see Bram skips pages'}, {'start': '317.360', 'end': '320.800', 'text': 'and summarizes parts that I really liked'}, {'start': '318.880', 'end': '322.800', 'text': 'in the book. I guess he wants to skip to'}, {'start': '320.800', 'end': '324.160', 'text': 'the good parts, but I miss the mood'}, {'start': '322.800', 'end': '326.080', 'text': 'setting of some of the parts he rushes'}, {'start': '324.160', 'end': '327.360', 'text': 'through. Now, competitors of course had'}, {'start': '326.080', 'end': '329.520', 'text': 'always been around every corner in the'}, {'start': '327.360', 'end': '331.360', 'text': "handheld market. Among them, Nintendo's"}, {'start': '329.520', 'end': '332.720', 'text': 'chief competitor in the home market'}, {'start': '331.360', 'end': '333.759', 'text': 'would aim to compete with the Game Boy'}, {'start': '332.720', 'end': '335.600', 'text': 'with the strength they held over'}, {'start': '333.759', 'end': '337.120', 'text': 'Nintendo in that home market, being that'}, {'start': '335.600', 'end': '339.680', 'text': 'they had a fourth generation home'}, {'start': '337.120', 'end': '342.000', 'text': 'console out for years, and Nintendo'}, {'start': '339.680', 'end': '343.280', 'text': "still hadn't. Though, they perhaps"}, {'start': '342.000', 'end': '344.560', 'text': "didn't want to sacrifice too much"}, {'start': '343.280', 'end': '346.000', 'text': 'sleekness and affordability for'}, {'start': '344.560', 'end': '348.080', 'text': 'horsepower like many viewed the Atari'}, {'start': '346.000', 'end': '349.759', 'text': 'links doing. It fit in a middle ground'}, {'start': '348.080', 'end': '351.039', 'text': 'between the two. And apart from games'}, {'start': '349.759', 'end': '353.199', 'text': 'that released on both their home and'}, {'start': '351.039', 'end': '354.400', 'text': "portable console, Sega's Game Gear had"}, {'start': '353.199', 'end': '357.280', 'text': 'some interesting exclusives, like a'}, {'start': '354.400', 'end': '358.880', 'text': "sequel to 1987's Alien Syndrome, the"}, {'start': '357.280', 'end': '360.240', 'text': 'original saw Ricky and Mary rescuing'}, {'start': '358.880', 'end': '362.560', 'text': 'comrade through a horrifying'}, {'start': '360.240', 'end': '364.240', 'text': 'infestation. The sequel released 5 years'}, {'start': '362.560', 'end': '366.080', 'text': 'later sees a space transport that a'}, {'start': '364.240', 'end': '368.240', 'text': "mayday as they're faced with an unknown"}, {'start': '366.080', 'end': '369.840', 'text': 'creature, plunging Ricky and Mary back'}, {'start': '368.240', 'end': '372.160', 'text': "into action against its universe's"}, {'start': '369.840', 'end': '373.520', 'text': 'unsung monster designs. It can be really'}, {'start': '372.160', 'end': '375.039', 'text': 'fun exploring and not knowing what'}, {'start': '373.520', 'end': '377.199', 'text': "you're going to run into. There was even"}, {'start': '375.039', 'end': '378.560', 'text': 'a third game for the PSP in 2007, taking'}, {'start': '377.199', 'end': '381.039', 'text': 'place a 100 years later and seeing'}, {'start': '378.560', 'end': '383.199', 'text': 'Lieutenant Eileen Harding enter a ship'}, {'start': '381.039', 'end': '384.240', 'text': 'fall into the syndrome on a rescue'}, {'start': '383.199', 'end': '386.560', 'text': 'mission where you get to see some of'}, {'start': '384.240', 'end': '388.000', 'text': 'these monsters rendered in polygons. But'}, {'start': '386.560', 'end': '389.520', 'text': 'the Game Gear ultimately seemed to lean'}, {'start': '388.000', 'end': '391.360', 'text': 'closer to the links than it did the Game'}, {'start': '389.520', 'end': '393.280', 'text': 'Boy and it success seemed to mirror'}, {'start': '391.360', 'end': '394.560', 'text': 'that. Perhaps similarly, you rarely hear'}, {'start': '393.280', 'end': '395.919', 'text': 'about how the PC engine known as'}, {'start': '394.560', 'end': '398.240', 'text': 'starting the fourth generation had a'}, {'start': '395.919', 'end': '400.800', 'text': 'handheld at this time that took its home'}, {'start': '398.240', 'end': '402.160', 'text': 'consoles physical games. a true'}, {'start': '400.800', 'end': '403.840', 'text': "companion you don't need to rebuild the"}, {'start': '402.160', 'end': '405.759', 'text': 'library for, including Samurai Ghost,'}, {'start': '403.840', 'end': '407.360', 'text': "Devil's Crush. But CD games like Horror"}, {'start': '405.759', 'end': '408.960', 'text': 'Story, Godzilla Legends, and the parody'}, {'start': '407.360', 'end': '410.720', 'text': "it came from the desert won't play on"}, {'start': '408.960', 'end': '413.600', 'text': 'it, unless you have a workaround to hook'}, {'start': '410.720', 'end': '415.759', 'text': 'up the home system CD attachment, which'}, {'start': '413.600', 'end': '417.360', 'text': 'I guess is doable, if not cumbersome.'}, {'start': '415.759', 'end': '419.120', 'text': 'Doubling as a portable television, you'}, {'start': '417.360', 'end': '421.039', 'text': 'can use the GT as a portable monitor to'}, {'start': '419.120', 'end': '422.639', 'text': 'play home systems themselves. And I'}, {'start': '421.039', 'end': '424.080', 'text': 'guess with a car adapter, just about any'}, {'start': '422.639', 'end': '425.599', 'text': 'home system can be made portable with'}, {'start': '424.080', 'end': '427.919', 'text': 'this putting them in that stereotypical'}, {'start': '425.599', 'end': '430.240', 'text': 'Game Boy form factor. But at this point,'}, {'start': '427.919', 'end': '431.919', 'text': "we're really stretching the definitions."}, {'start': '430.240', 'end': '433.280', 'text': 'Without all that, the GT is still'}, {'start': '431.919', 'end': '435.360', 'text': "farther than I've ever seen a handheld"}, {'start': '433.280', 'end': '436.960', 'text': 'take things. I know the Sega Nomad took'}, {'start': '435.360', 'end': '438.479', 'text': 'home games, but last gen home games by'}, {'start': '436.960', 'end': '439.759', 'text': 'the time it came out, compared to the'}, {'start': '438.479', 'end': '441.120', 'text': 'Game Boy, which would soon slim down'}, {'start': '439.759', 'end': '443.599', 'text': 'even more. These things were like'}, {'start': '441.120', 'end': '445.039', 'text': 'carrying a 1970s cell phone. And keep in'}, {'start': '443.599', 'end': '446.960', 'text': 'mind, this is a time when most people'}, {'start': '445.039', 'end': '448.880', 'text': 'are buying batteries every time the'}, {'start': '446.960', 'end': '450.560', 'text': 'power hungry things ran out of juice.'}, {'start': '448.880', 'end': '451.919', 'text': "That's a big reason Nintendo remained at"}, {'start': '450.560', 'end': '454.639', 'text': 'the top of the handheld market in the'}, {'start': '451.919', 'end': '456.400', 'text': '1990s. They exercised so much caution to'}, {'start': '454.639', 'end': '458.240', 'text': 'sacrificing portability, affordability,'}, {'start': '456.400', 'end': '460.400', 'text': 'and power management to the hardware'}, {'start': '458.240', 'end': '462.080', 'text': 'being more powerful. They made it just'}, {'start': '460.400', 'end': '463.840', 'text': 'powerful enough for the fun factor of'}, {'start': '462.080', 'end': '465.599', 'text': 'third generation game design to do the'}, {'start': '463.840', 'end': '467.120', 'text': "rest. That's also why handhelds like the"}, {'start': '465.599', 'end': '469.199', 'text': 'Supervision and Bid corporations can'}, {'start': '467.120', 'end': '470.720', 'text': "feel too simple. Their library's game"}, {'start': '469.199', 'end': '472.160', 'text': 'design can feel a generation behind the'}, {'start': '470.720', 'end': '474.240', 'text': 'bar that the NES raised video games,'}, {'start': '472.160', 'end': '475.840', 'text': 'too. The Game Boy is a feat perhaps even'}, {'start': '474.240', 'end': '478.560', 'text': 'more impressive than the portable VR'}, {'start': '475.840', 'end': '480.639', 'text': "headset that followed in 1995. You'd"}, {'start': '478.560', 'end': '483.520', 'text': 'think VR and horror games would be a'}, {'start': '480.639', 'end': '484.800', 'text': 'match made in heaven. But despite VR'}, {'start': '483.520', 'end': '486.080', 'text': 'being around since at least the 60s,'}, {'start': '484.800', 'end': '487.759', 'text': "there's not a lot of 20th century"}, {'start': '486.080', 'end': '489.680', 'text': 'examples. Over those decades of'}, {'start': '487.759', 'end': '491.520', 'text': 'refinement, VR had, however, become so'}, {'start': '489.680', 'end': '493.120', 'text': 'approachable that Nintendo saw'}, {'start': '491.520', 'end': '495.120', 'text': 'opportunity to make a cheap portable'}, {'start': '493.120', 'end': '496.720', 'text': 'headset. Since the 80s, reflection'}, {'start': '495.120', 'end': '499.039', 'text': 'technology, Inc. was developing the'}, {'start': '496.720', 'end': '500.560', 'text': 'private eye. Monochrome Red VR, whose'}, {'start': '499.039', 'end': '502.319', 'text': 'perfect blacks created a greater'}, {'start': '500.560', 'end': '504.000', 'text': 'illusion of death for its red graphics'}, {'start': '502.319', 'end': '505.520', 'text': 'to contrast with. Apparently, everyone'}, {'start': '504.000', 'end': '506.639', 'text': 'from Hasbro to Sega passed on about the'}, {'start': '505.520', 'end': '507.680', 'text': 'concerns of the motion sickness and'}, {'start': '506.639', 'end': '509.479', 'text': 'being unimpressed by it being'}, {'start': '507.680', 'end': '512.000', 'text': 'monochrome. But you know what else was'}, {'start': '509.479', 'end': '513.839', 'text': 'monochrome? The Game Boy, and it was'}, {'start': '512.000', 'end': '515.440', 'text': 'dominating the market. The problem,'}, {'start': '513.839', 'end': '516.479', 'text': 'however, is portable VR means you can'}, {'start': '515.440', 'end': '517.680', 'text': 'walk around without seeing your'}, {'start': '516.479', 'end': '519.360', 'text': 'surroundings, which was a liability'}, {'start': '517.680', 'end': '521.519', 'text': 'concern Nintendo was ultimately too'}, {'start': '519.360', 'end': '523.039', 'text': 'afraid of. The compromise was to not'}, {'start': '521.519', 'end': '524.080', 'text': 'ship with a headstrap instead of desk'}, {'start': '523.039', 'end': '526.720', 'text': "stand for you to lead into like you're"}, {'start': '524.080', 'end': '528.320', 'text': 'watching a movie in the 1800s. To this'}, {'start': '526.720', 'end': '530.399', 'text': 'day, you need to buy third party head'}, {'start': '528.320', 'end': '531.680', 'text': 'straps for Nintendo VR. The cut down on'}, {'start': '530.399', 'end': '533.440', 'text': 'the amount of people walking down the'}, {'start': '531.680', 'end': '535.040', 'text': 'stairs while playing Breath of the Wild.'}, {'start': '533.440', 'end': '536.480', 'text': 'But unlike how modern Nintendo VR'}, {'start': '535.040', 'end': '537.760', 'text': 'supports head-tracking, knowing the'}, {'start': '536.480', 'end': '539.360', 'text': 'Virtual Boy would be leaned into like'}, {'start': '537.760', 'end': '541.440', 'text': 'coin operated binoculars made them ditch'}, {'start': '539.360', 'end': '542.640', 'text': "the headtracking in the '90s. And I know"}, {'start': '541.440', 'end': '544.399', 'text': 'some VR heads might consider'}, {'start': '542.640', 'end': '547.279', 'text': 'head-tracking to be the reason to use'}, {'start': '544.399', 'end': '548.480', 'text': 'VR. But within the niche of VR, Virtual'}, {'start': '547.279', 'end': '550.399', 'text': 'Boy is one of the most well-known'}, {'start': '548.480', 'end': '552.320', 'text': 'headsets in history. And if a game can'}, {'start': '550.399', 'end': '554.720', 'text': 'only have one color, red would be the'}, {'start': '552.320', 'end': '557.279', 'text': 'stereotypical one for horror games. Ins'}, {'start': '554.720', 'end': '559.480', 'text': 'Mouse is a 1995 firstperson portable VR'}, {'start': '557.279', 'end': '561.279', 'text': 'survival horror game set in 1922'}, {'start': '559.480', 'end': '562.480', 'text': 'Massachusetts. Remember, the game looked'}, {'start': '561.279', 'end': '564.320', 'text': 'more 3D when viewing it through the'}, {'start': '562.480', 'end': '566.080', 'text': 'headset, but you play as a detective'}, {'start': '564.320', 'end': '568.000', 'text': 'offered an incredible payday if you find'}, {'start': '566.080', 'end': '570.080', 'text': 'a book in the infamous forest locals are'}, {'start': '568.000', 'end': '572.160', 'text': 'too scared to go near. Once you find'}, {'start': '570.080', 'end': '574.839', 'text': 'this book, however, you realize what'}, {'start': '572.160', 'end': '577.720', 'text': "this is all about. It's the"}, {'start': '574.839', 'end': '580.080', 'text': 'Necronomicon, and the curiosity was'}, {'start': '577.720', 'end': '583.200', 'text': 'irresistible. You had to crack open the'}, {'start': '580.080', 'end': '584.880', 'text': 'book to just get a peek. And with that,'}, {'start': '583.200', 'end': '585.920', 'text': 'you have quite the horror adventure to'}, {'start': '584.880', 'end': '588.000', 'text': 'hopefully get to one of the games'}, {'start': '585.920', 'end': '589.440', 'text': 'multiple endings. What Lovecraft'}, {'start': '588.000', 'end': '590.560', 'text': 'inspired horrors will you encounter as'}, {'start': '589.440', 'end': '592.640', 'text': 'you explore this mansion with the'}, {'start': '590.560', 'end': '593.920', 'text': 'limited inventory looking for an escape?'}, {'start': '592.640', 'end': '595.519', 'text': 'Now, the Virtual Boy was not as'}, {'start': '593.920', 'end': '597.519', 'text': 'relatively cheap as buying an attachment'}, {'start': '595.519', 'end': '599.440', 'text': 'for your phone in 2014. You can buy'}, {'start': '597.519', 'end': '600.959', 'text': 'three Game Boys for the price of it. But'}, {'start': '599.440', 'end': '602.519', 'text': 'having gained a reputation as the'}, {'start': '600.959', 'end': '605.279', 'text': 'popular cheap alternative to even'}, {'start': '602.519', 'end': '606.480', 'text': "Nintendo is Tiger Electronics. They're"}, {'start': '605.279', 'end': '608.240', 'text': 'probably best known for their one game'}, {'start': '606.480', 'end': '609.760', 'text': 'built-in handhelds, but did have ones'}, {'start': '608.240', 'end': '611.360', 'text': 'with swappable games like the Quiz Wiz'}, {'start': '609.760', 'end': '613.839', 'text': 'testing your knowledge with Monster'}, {'start': '611.360', 'end': '616.320', 'text': 'Mania or the Arzone, which really exudes'}, {'start': '613.839', 'end': '618.800', 'text': "Tiger's reputation. You could pay $180"}, {'start': '616.320', 'end': '621.680', 'text': "for Nintendo's portable VR headset, or"}, {'start': '618.800', 'end': '623.360', 'text': '$30 for Tiger Electronics OneEyed AR'}, {'start': '621.680', 'end': '625.279', 'text': 'games and enjoy perhaps sub-second'}, {'start': '623.360', 'end': '628.240', 'text': 'console generation games like Area 51'}, {'start': '625.279', 'end': '629.839', 'text': 'reflected off a transparent lens. Yo,'}, {'start': '628.240', 'end': '631.440', 'text': 'get your hand out of your pocket. They'}, {'start': '629.839', 'end': '633.279', 'text': 'did try to release a premium handheld'}, {'start': '631.440', 'end': '634.880', 'text': 'console for $70 that had everything from'}, {'start': '633.279', 'end': '636.399', 'text': 'a touchcreen and stylus to native'}, {'start': '634.880', 'end': '638.240', 'text': 'internet, but it sold so poorly they'}, {'start': '636.399', 'end': '640.560', 'text': 'quickly refined it to also being $30 by'}, {'start': '638.240', 'end': '641.680', 'text': "the end of the '90s. The 1990s are when"}, {'start': '640.560', 'end': '643.279', 'text': 'smartphones started popping up as'}, {'start': '641.680', 'end': '645.120', 'text': 'everything was becoming a PDA to replace'}, {'start': '643.279', 'end': '646.560', 'text': 'daybooks. You can also imagine phone'}, {'start': '645.120', 'end': '648.640', 'text': 'games were popping up as anything with a'}, {'start': '646.560', 'end': '650.240', 'text': 'screen tends to see video games. This'}, {'start': '648.640', 'end': '652.399', 'text': "would eat into some people's need to buy"}, {'start': '650.240', 'end': '653.760', 'text': 'a separate handheld to play games, but'}, {'start': '652.399', 'end': '655.680', 'text': 'even the simplest of games could still'}, {'start': '653.760', 'end': '658.000', 'text': 'sell hardware. While people were playing'}, {'start': '655.680', 'end': '659.200', 'text': 'their Giga Pet Salem the Cat, Bandai,'}, {'start': '658.000', 'end': '660.880', 'text': 'who had found much success with'}, {'start': '659.200', 'end': '662.240', 'text': 'Tamagotchi, was trying to figure out how'}, {'start': '660.880', 'end': '664.640', 'text': 'to get male players involved in this'}, {'start': '662.240', 'end': '666.399', 'text': 'virtual pet craze, Pokémon pulled it off'}, {'start': '664.640', 'end': '668.480', 'text': 'the previous year. So, Bandai would'}, {'start': '666.399', 'end': '670.399', 'text': 'become their competitor with the digital'}, {'start': '668.480', 'end': '672.000', 'text': 'monster, raising and caring for'}, {'start': '670.399', 'end': '673.839', 'text': 'collectible pets to battle each other.'}, {'start': '672.000', 'end': '675.519', 'text': 'Both Pocket and Digital Monsters became'}, {'start': '673.839', 'end': '677.760', 'text': 'the handheld equivalent of the ancient'}, {'start': '675.519', 'end': '679.440', 'text': 'pastime of kids collecting bugs to'}, {'start': '677.760', 'end': '681.120', 'text': 'battle each other. And this tiny'}, {'start': '679.440', 'end': '683.600', 'text': 'keychain form factor would continue from'}, {'start': '681.120', 'end': '685.279', 'text': 'big companies. 1998 would see Sega'}, {'start': '683.600', 'end': '687.120', 'text': 'release a visual memory in July with a'}, {'start': '685.279', 'end': '689.200', 'text': 'digital monster-like green Godzilla'}, {'start': '687.120', 'end': '690.640', 'text': 'edition. Its name being for its planned'}, {'start': '689.200', 'end': '692.240', 'text': 'purpose of being a companion to their'}, {'start': '690.640', 'end': '693.760', 'text': 'upcoming sixth generation console,'}, {'start': '692.240', 'end': '694.959', 'text': 'serving as portable storage, a second'}, {'start': '693.760', 'end': '696.399', 'text': 'screen experience was slid into'}, {'start': '694.959', 'end': '697.839', 'text': 'controllers. And being a dedicated'}, {'start': '696.399', 'end': '699.200', 'text': 'handheld, some Dreamcast games would'}, {'start': '697.839', 'end': '700.800', 'text': 'even have companion games for you to'}, {'start': '699.200', 'end': '702.959', 'text': 'earn rewards on the go to transfer into'}, {'start': '700.800', 'end': '703.760', 'text': "the home game. PlayStation's mascot Toro"}, {'start': '702.959', 'end': '705.200', 'text': 'actually comes from their similar'}, {'start': '703.760', 'end': '706.640', 'text': 'handheld, the Pocket Station released 6'}, {'start': '705.200', 'end': '707.920', 'text': 'months later to also serve as a'}, {'start': '706.640', 'end': '709.600', 'text': 'dedicated handheld that can double as a'}, {'start': '707.920', 'end': '710.880', 'text': 'memory card for their home systems.'}, {'start': '709.600', 'end': '712.320', 'text': 'Despite their interesting libraries,'}, {'start': '710.880', 'end': '713.920', 'text': 'both will be discontinued in about 3'}, {'start': '712.320', 'end': '715.279', 'text': 'years after their release. I find'}, {'start': '713.920', 'end': '716.959', 'text': "they're less looked back on than other"}, {'start': '715.279', 'end': '718.000', 'text': 'handhelds. Usually only raising the'}, {'start': '716.959', 'end': '719.040', 'text': 'curiosity of people seeing them'}, {'start': '718.000', 'end': '720.320', 'text': 'referenced in more remembered home'}, {'start': '719.040', 'end': '721.839', 'text': 'games, including people going back to'}, {'start': '720.320', 'end': '723.120', 'text': 'play through long run series and finding'}, {'start': '721.839', 'end': '724.880', 'text': 'out they had a game for the Pocket'}, {'start': '723.120', 'end': '726.240', 'text': 'Station. To me, these systems are an'}, {'start': '724.880', 'end': '727.760', 'text': 'example of the conundrum of making a'}, {'start': '726.240', 'end': '729.680', 'text': 'handheld small to be portable, but'}, {'start': '727.760', 'end': '730.959', 'text': 'keeping it big enough to be ergonomic.'}, {'start': '729.680', 'end': '732.320', 'text': "Still, I've grown a fondness for the"}, {'start': '730.959', 'end': '734.000', 'text': 'aesthetic and view them with intrigue'}, {'start': '732.320', 'end': '735.920', 'text': 'alongside what Nintendo did at the time.'}, {'start': '734.000', 'end': '737.760', 'text': "Between Sega and PlayStation's handheld,"}, {'start': '735.920', 'end': '739.279', 'text': 'after nearly 10 years, the Game Boy got'}, {'start': '737.760', 'end': '740.880', 'text': 'a sequel in the Game Boy Color,'}, {'start': '739.279', 'end': '741.920', 'text': 'featuring double the clock speed, four'}, {'start': '740.880', 'end': '743.600', 'text': 'times the RAM, and backwards'}, {'start': '741.920', 'end': '745.360', 'text': 'compatibility with most Game Boy games'}, {'start': '743.600', 'end': '746.880', 'text': 'as well. But as an insane library of its'}, {'start': '745.360', 'end': '748.639', 'text': 'own to sink your teeth into, whether'}, {'start': '746.880', 'end': '750.240', 'text': 'your favorite vampire hunter is Blade or'}, {'start': '748.639', 'end': '751.839', 'text': "Buffy, there's a game for you. Whether"}, {'start': '750.240', 'end': '753.839', 'text': 'you want a more serious fixed camera'}, {'start': '751.839', 'end': '756.959', 'text': 'survival horror, a universal monster'}, {'start': '753.839', 'end': '758.560', 'text': 'game, an Aliens, or Smurfs nightmare,'}, {'start': '756.959', 'end': '760.160', 'text': "there's a game for you. Maybe you just"}, {'start': '758.560', 'end': '761.920', 'text': 'want another Ghostbusters Adams family'}, {'start': '760.160', 'end': '764.079', 'text': 'or Gremlins game for the new hardware.'}, {'start': '761.920', 'end': '766.079', 'text': 'But I can see those being good games'}, {'start': '764.079', 'end': '768.480', 'text': "where I'll jump in today is the state of"}, {'start': '766.079', 'end': '770.240', 'text': 'the Godzilla games. Somehow it slipped'}, {'start': '768.480', 'end': '772.480', 'text': 'my mind that the Tristar Godzilla had an'}, {'start': '770.240', 'end': '774.800', 'text': 'animated series that continued the story'}, {'start': '772.480', 'end': '776.480', 'text': 'and that series had game adaptations.'}, {'start': '774.800', 'end': '777.839', 'text': 'Now a fun fact is some Game Boy Color'}, {'start': '776.480', 'end': '779.200', 'text': 'games are backwards compatible with the'}, {'start': '777.839', 'end': '781.200', 'text': 'original Game Boy and this is one of'}, {'start': '779.200', 'end': '782.639', 'text': 'them. A slowmoving autorunner that'}, {'start': '781.200', 'end': '784.959', 'text': 'squanders the fact that this is one of'}, {'start': '782.639', 'end': '786.560', 'text': 'the most agile incarnations of Godzilla.'}, {'start': '784.959', 'end': '788.000', 'text': 'The story is told via chat room looking'}, {'start': '786.560', 'end': '789.360', 'text': 'message exchanges, but I feel there had'}, {'start': '788.000', 'end': '791.440', 'text': 'to be more exhilarating scenes from the'}, {'start': '789.360', 'end': '793.440', 'text': 'show to recreate and in faster paced'}, {'start': '791.440', 'end': '795.760', 'text': 'gameplay. The variety of locations feel'}, {'start': '793.440', 'end': '797.120', 'text': 'fresh, but the slow pacing kills it. I'}, {'start': '795.760', 'end': '798.639', 'text': "don't know if a Price Game Boy Color"}, {'start': '797.120', 'end': '800.560', 'text': 'game is the place for a less than hour'}, {'start': '798.639', 'end': '803.040', 'text': 'and a half long autorunner, but even'}, {'start': '800.560', 'end': '804.560', 'text': 'within that genre, I think the 1988'}, {'start': '803.040', 'end': '809.480', 'text': 'Godzilla autounner everyone makes fun of'}, {'start': '804.560', 'end': '809.480', 'text': "is more fun because it's faster."}, {'start': '812.079', 'end': '815.680', 'text': 'The 99 Game Boy Color game Godzilla the'}, {'start': '814.240', 'end': '817.760', 'text': 'Series was followed up by Godzilla the'}, {'start': '815.680', 'end': '819.680', 'text': 'Series Monster Wars which lets you stop'}, {'start': '817.760', 'end': '821.279', 'text': "moving first and foremost. You can't"}, {'start': '819.680', 'end': '822.800', 'text': 'scroll left, but it aids how defense has'}, {'start': '821.279', 'end': '824.320', 'text': 'been changed from auto regenerating'}, {'start': '822.800', 'end': '825.600', 'text': 'health and block meters to health'}, {'start': '824.320', 'end': '827.519', 'text': 'pickups you hit with your breath that'}, {'start': '825.600', 'end': '829.360', 'text': 'now is a cursor to aid aim. And'}, {'start': '827.519', 'end': '830.880', 'text': 'honestly, this makes it a lot more'}, {'start': '829.360', 'end': '832.000', 'text': 'interesting. Whereas you just auto walk'}, {'start': '830.880', 'end': '833.519', 'text': 'through the previous games with little'}, {'start': '832.000', 'end': '834.800', 'text': 'worry. I can see a kid coming back to'}, {'start': '833.519', 'end': '836.560', 'text': 'this game to try to beat the challenge'}, {'start': '834.800', 'end': '838.079', 'text': 'of it, which can even complement the'}, {'start': '836.560', 'end': '840.000', 'text': "slower pacing a bit more because you're"}, {'start': '838.079', 'end': '841.360', 'text': 'choosing to inch forward with caution.'}, {'start': '840.000', 'end': '842.480', 'text': 'They also remove the footstep sound they'}, {'start': '841.360', 'end': '843.680', 'text': 'constantly played in the first game to'}, {'start': '842.480', 'end': '845.680', 'text': 'make the audio design pleasant for'}, {'start': '843.680', 'end': '847.279', 'text': "longer periods. And I'm a bit more"}, {'start': '845.680', 'end': '848.800', 'text': 'interested in the monsters of this game.'}, {'start': '847.279', 'end': '850.560', 'text': "Though, while I'm not in agreement with"}, {'start': '848.800', 'end': '852.639', 'text': 'this being the gameplay for a Godzilla'}, {'start': '850.560', 'end': '854.240', 'text': 'game, it is fascinating and commendable'}, {'start': '852.639', 'end': '856.160', 'text': 'to see how they change the gameplay of a'}, {'start': '854.240', 'end': '857.600', 'text': 'game I only see negative opinions of,'}, {'start': '856.160', 'end': '859.040', 'text': 'attempting to make it a much better'}, {'start': '857.600', 'end': '860.800', 'text': 'experience, regardless of how people'}, {'start': '859.040', 'end': '862.399', 'text': 'feel it turned out. Interestingly,'}, {'start': '860.800', 'end': '863.600', 'text': 'unlike the first game, the sequel is not'}, {'start': '862.399', 'end': '865.279', 'text': 'backwards compatible with the original'}, {'start': '863.600', 'end': '866.720', 'text': "Game Boy, though. And perhaps you'd"}, {'start': '865.279', 'end': '868.240', 'text': 'regret the investment if you knew the'}, {'start': '866.720', 'end': '869.760', 'text': 'Game Boy Color would last as long as the'}, {'start': '868.240', 'end': '871.839', 'text': 'VMU and Pocket Station before getting'}, {'start': '869.760', 'end': '873.680', 'text': 'into the sequel in 2001. It is also'}, {'start': '871.839', 'end': '875.440', 'text': 'backwards compatible with most Game Boy'}, {'start': '873.680', 'end': '876.639', 'text': 'and Game Boy Color games. Though even'}, {'start': '875.440', 'end': '877.760', 'text': 'some of the ones that are playable are'}, {'start': '876.639', 'end': '879.760', 'text': 'buggy. You know how backwards'}, {'start': '877.760', 'end': '881.040', 'text': 'compatibility is. So I guess there is'}, {'start': '879.760', 'end': '882.000', 'text': 'still a benefit to playing on original'}, {'start': '881.040', 'end': '883.760', 'text': 'hardware and appreciate the'}, {'start': '882.000', 'end': '885.199', 'text': 'craftsmanship and history of it. The'}, {'start': '883.760', 'end': '886.639', 'text': 'Game Boy Color is the first big handheld'}, {'start': '885.199', 'end': '888.320', 'text': 'Nintendo release without Mr. Game and'}, {'start': '886.639', 'end': '889.600', 'text': 'Watch himself, Gunpe Akoy, who passed'}, {'start': '888.320', 'end': '891.199', 'text': 'the previous year after starting his own'}, {'start': '889.600', 'end': '892.639', 'text': 'company. With his final work being to'}, {'start': '891.199', 'end': '894.000', 'text': 'collaborate with Bandai to initially'}, {'start': '892.639', 'end': '897.040', 'text': 'lead the development of what I consider'}, {'start': '894.000', 'end': '899.760', 'text': 'to be the Swan Song of Bandai handhelds,'}, {'start': '897.040', 'end': '901.040', 'text': 'appropriately named The Wonders Swan.'}, {'start': '899.760', 'end': '902.720', 'text': "Whether you're playing a port like Clock"}, {'start': '901.040', 'end': '904.000', 'text': 'Tower, a fresh adaptation like Wuzaki,'}, {'start': '902.720', 'end': '905.760', 'text': 'or an original sequel like Ghost and'}, {'start': '904.000', 'end': '907.760', 'text': 'Goblins God, The Wonders Swan has a'}, {'start': '905.760', 'end': '909.279', 'text': 'library that might peique your interest.'}, {'start': '907.760', 'end': '910.399', 'text': 'You have visual novels like the Terror'}, {'start': '909.279', 'end': '912.880', 'text': 'series where you might find yourself'}, {'start': '910.399', 'end': '916.240', 'text': 'trapped under a pile of babies. Or my'}, {'start': '912.880', 'end': '917.760', 'text': 'favorite, Ring Infinity. Yes, the series'}, {'start': '916.240', 'end': '918.959', 'text': 'about a cursed tape that acts as a chain'}, {'start': '917.760', 'end': '920.720', 'text': "letter where if you don't get someone"}, {'start': '918.959', 'end': '922.160', 'text': "else to watch it, it's subject satica"}, {'start': '920.720', 'end': '924.079', 'text': 'will have you referred to in the past'}, {'start': '922.160', 'end': '925.680', 'text': 'tense. Infinity is about the culture of'}, {'start': '924.079', 'end': '927.839', 'text': 'trading VHS tapes at school, which is'}, {'start': '925.680', 'end': '929.839', 'text': 'such a great setting for the ring. Think'}, {'start': '927.839', 'end': '931.519', 'text': 'of the skepticism and daringness of'}, {'start': '929.839', 'end': '932.959', 'text': 'teenagers on top of the fact that you'}, {'start': '931.519', 'end': '934.720', 'text': 'were often trading VHS tapes that'}, {'start': '932.959', 'end': '936.320', 'text': "weren't labeled. The setting combined"}, {'start': '934.720', 'end': '937.760', 'text': 'with the writing is such a great mix of'}, {'start': '936.320', 'end': '939.199', 'text': 'hanging out with friends in a nostalgic'}, {'start': '937.760', 'end': '941.279', 'text': 'time with the horror wrench thrown into'}, {'start': '939.199', 'end': '943.079', 'text': 'the mix as rumors of the cursed'}, {'start': '941.279', 'end': '944.680', 'text': 'videotape start to feel more and more'}, {'start': '943.079', 'end': '946.560', 'text': 'real.'}, {'start': '944.680', 'end': '948.959', 'text': 'Especially after someone at your school'}, {'start': '946.560', 'end': '950.880', 'text': 'is taken by cardiac arrest, leading to a'}, {'start': '948.959', 'end': '953.360', 'text': 'suspicion that she saw the tape and'}, {'start': '950.880', 'end': '954.880', 'text': 'worry you did too. Sometimes memories'}, {'start': '953.360', 'end': '956.079', 'text': 'are preserved in dreams and you have one'}, {'start': '954.880', 'end': '958.000', 'text': "matching the rumors of the tape's"}, {'start': '956.079', 'end': '959.680', 'text': 'description. But is your brain just'}, {'start': '958.000', 'end': '961.199', 'text': "creating that because it's on your mind"}, {'start': '959.680', 'end': '962.639', 'text': 'or are you actually remembering seeing'}, {'start': '961.199', 'end': '964.720', 'text': 'it mixed in with the random tapes you'}, {'start': '962.639', 'end': '965.839', 'text': "fall asleep to? There's an interesting"}, {'start': '964.720', 'end': '967.279', 'text': 'conversation you can have with the'}, {'start': '965.839', 'end': '969.199', 'text': 'schoolmate where you speculate the rules'}, {'start': '967.279', 'end': '970.399', 'text': 'of what counts as seeing the tape. Like'}, {'start': '969.199', 'end': '971.600', 'text': 'what if it was only in your peripheral'}, {'start': '970.399', 'end': '973.360', 'text': 'vision while you were focusing on'}, {'start': '971.600', 'end': '974.639', 'text': 'something else? The game could hit you'}, {'start': '973.360', 'end': '976.240', 'text': 'with these new ways to think about the'}, {'start': '974.639', 'end': '978.240', 'text': 'ring. Like if the curse is the negative'}, {'start': '976.240', 'end': '979.600', 'text': 'energy of Sodico. Would filming someone'}, {'start': '978.240', 'end': '981.680', 'text': 'whose curse have the same effect as'}, {'start': '979.600', 'end': '983.519', 'text': 'copying the VHS tape? Or the most'}, {'start': '981.680', 'end': '985.040', 'text': 'fascinating to think about to me? A'}, {'start': '983.519', 'end': '986.480', 'text': 'scene where you deep dive online to'}, {'start': '985.040', 'end': '988.079', 'text': 'learn about the tape and see people on'}, {'start': '986.480', 'end': '989.440', 'text': 'the internet are talking about it.'}, {'start': '988.079', 'end': '991.120', 'text': 'Usually these kind of ghost stories'}, {'start': '989.440', 'end': '992.480', 'text': 'present an isolation as if this is only'}, {'start': '991.120', 'end': '994.240', 'text': 'happening to the protagonist and anyone'}, {'start': '992.480', 'end': '995.759', 'text': 'else who knows keeps it a secret. But'}, {'start': '994.240', 'end': '997.839', 'text': 'this game paints the interesting picture'}, {'start': '995.759', 'end': '999.759', 'text': 'that after striking so much, all of'}, {'start': '997.839', 'end': '1001.839', 'text': "society is becoming aware of Sonico's"}, {'start': '999.759', 'end': '1003.839', 'text': 'existence. It gave the later game a'}, {'start': '1001.839', 'end': '1005.600', 'text': 'feeling of countrywide panic to me. And'}, {'start': '1003.839', 'end': '1007.600', 'text': 'the most genius thing was not knowing if'}, {'start': '1005.600', 'end': '1009.120', 'text': 'you saw it or not. Are you attending a'}, {'start': '1007.600', 'end': '1010.720', 'text': "girl's wake to sneak up to her room,"}, {'start': '1009.120', 'end': '1012.160', 'text': 'hiding from the footsteps of her family'}, {'start': '1010.720', 'end': '1014.399', 'text': 'members as you look for a copy of the'}, {'start': '1012.160', 'end': '1015.360', 'text': 'tape to pass on for nothing? What if'}, {'start': '1014.399', 'end': '1017.360', 'text': "you're not cursed and you're going to"}, {'start': '1015.360', 'end': '1019.920', 'text': 'curse yourself? Also, since the game'}, {'start': '1017.360', 'end': '1021.600', 'text': "isn't rated, I have no idea how dark the"}, {'start': '1019.920', 'end': '1023.440', 'text': 'story can get, which is a fear in'}, {'start': '1021.600', 'end': '1024.480', 'text': 'itself. Even outside the game, I found'}, {'start': '1023.440', 'end': '1025.839', 'text': 'it very interesting to see people'}, {'start': '1024.480', 'end': '1027.439', 'text': 'speculate online about the motives of'}, {'start': '1025.839', 'end': '1029.280', 'text': "characters in the story. It's a fun"}, {'start': '1027.439', 'end': '1031.039', 'text': 'story to think about. A little over a'}, {'start': '1029.280', 'end': '1032.720', 'text': 'year after the Wonders Swan released,'}, {'start': '1031.039', 'end': '1034.880', 'text': 'the Wonders Swan Color dropped for a'}, {'start': '1032.720', 'end': '1036.480', 'text': 'noticeably heftier price and is probably'}, {'start': '1034.880', 'end': '1038.160', 'text': 'most notably the home to the remake that'}, {'start': '1036.480', 'end': '1040.079', 'text': 'would become the incarnation of Final'}, {'start': '1038.160', 'end': '1042.000', 'text': 'Fantasy 1 used in every subsequent'}, {'start': '1040.079', 'end': '1043.439', 'text': "release to this day. It's also home to"}, {'start': '1042.000', 'end': '1046.319', 'text': 'some Minuasha games, which is a series'}, {'start': '1043.439', 'end': '1048.640', 'text': 'that feels surreal to see again.'}, {'start': '1046.319', 'end': '1049.919', 'text': "It's 2002 and I'm in someone else's"}, {'start': '1048.640', 'end': '1051.440', 'text': 'house trying to get some shutye with the'}, {'start': '1049.919', 'end': '1052.720', 'text': "only elimination being the TV I'm"}, {'start': '1051.440', 'end': '1054.480', 'text': 'watching from a sofa bed where an'}, {'start': '1052.720', 'end': '1056.240', 'text': 'episode of some new series comes on'}, {'start': '1054.480', 'end': '1058.480', 'text': 'where bodies are rising with the body'}, {'start': '1056.240', 'end': '1060.960', 'text': 'language of holding a puppet in the air'}, {'start': '1058.480', 'end': '1062.960', 'text': "by its strings. Turns out they're being"}, {'start': '1060.960', 'end': '1064.880', 'text': "marionetted by hair and they'd come"}, {'start': '1062.960', 'end': '1065.919', 'text': 'right at you with knives. Of course, I'}, {'start': '1064.880', 'end': '1067.919', 'text': 'fall asleep and dream about the'}, {'start': '1065.919', 'end': '1069.440', 'text': 'situation, but have no idea what I saw.'}, {'start': '1067.919', 'end': '1071.200', 'text': "There's a mystique the television with"}, {'start': '1069.440', 'end': '1072.320', 'text': 'no guide, no rewind feature, no history'}, {'start': '1071.200', 'end': '1076.160', 'text': 'or recommended finding the right thing'}, {'start': '1072.320', 'end': '1078.400', 'text': 'for you. just pure random art that you'}, {'start': '1076.160', 'end': '1080.400', 'text': 'may never see again. You can spend the'}, {'start': '1078.400', 'end': '1081.840', 'text': 'rest of your life wondering. But in this'}, {'start': '1080.400', 'end': '1083.120', 'text': 'case, I had a hunch about that art style'}, {'start': '1081.840', 'end': '1084.480', 'text': 'and got the name off the girl at school'}, {'start': '1083.120', 'end': '1086.559', 'text': 'all the anime VHS. But instead of'}, {'start': '1084.480', 'end': '1087.919', 'text': 'risking her trading me a cursed tape, I'}, {'start': '1086.559', 'end': '1089.520', 'text': 'filed this name in my head and put it'}, {'start': '1087.919', 'end': '1090.880', 'text': 'off until I stopped watching shows as a'}, {'start': '1089.520', 'end': '1092.160', 'text': 'whole with it, keeping the mystique of'}, {'start': '1090.880', 'end': '1093.200', 'text': 'being some horror thing I saw in the'}, {'start': '1092.160', 'end': '1096.160', 'text': 'middle of the night and remembered for'}, {'start': '1093.200', 'end': '1098.160', 'text': "almost 25 years. Now it's time to"}, {'start': '1096.160', 'end': '1099.760', 'text': 'finally figure out what it was. You see,'}, {'start': '1098.160', 'end': '1101.760', 'text': "the show was by Bandai's film company,"}, {'start': '1099.760', 'end': '1103.200', 'text': 'Sunrise. And across its initial run was'}, {'start': '1101.760', 'end': '1104.799', 'text': 'a trilogy of Wonders Swan games that'}, {'start': '1103.200', 'end': '1106.080', 'text': 'take you through its story. The premise'}, {'start': '1104.799', 'end': '1107.760', 'text': 'is that a modern middle schooler'}, {'start': '1106.080', 'end': '1109.600', 'text': 'stumbles upon an ancient monster-filled'}, {'start': '1107.760', 'end': '1111.360', 'text': 'world through a well by her house where'}, {'start': '1109.600', 'end': '1113.760', 'text': 'she finds the demon inuasha who her'}, {'start': '1111.360', 'end': '1115.440', 'text': 'ancestor once best had sealed away. She'}, {'start': '1113.760', 'end': '1116.720', 'text': 'has the power to subjugate this demon to'}, {'start': '1115.440', 'end': '1118.000', 'text': 'combat the horrors of this new world'}, {'start': '1116.720', 'end': '1120.559', 'text': "like the monster I've remembered all"}, {'start': '1118.000', 'end': '1122.720', 'text': 'these years. Excellent design. I would'}, {'start': '1120.559', 'end': '1124.240', 'text': 'describe the combat as Pokémon light or'}, {'start': '1122.720', 'end': '1125.600', 'text': "you're yelling for the demon to attack,"}, {'start': '1124.240', 'end': '1127.280', 'text': 'block, dodge, or leave to his own'}, {'start': '1125.600', 'end': '1128.559', 'text': 'judgment on what to do in his turn. with'}, {'start': '1127.280', 'end': '1130.160', 'text': 'the whole temperament system as the'}, {'start': '1128.559', 'end': '1132.320', 'text': 'simple combat is not really the point of'}, {'start': '1130.160', 'end': '1134.799', 'text': 'the game. This is first and foremost a'}, {'start': '1132.320', 'end': '1136.880', 'text': 'teen girl romance novel, which I was not'}, {'start': '1134.799', 'end': '1138.960', 'text': 'expecting, but began to suspect with the'}, {'start': '1136.880', 'end': '1140.960', 'text': 'pink frilly packaging and advertising.'}, {'start': '1138.960', 'end': '1142.400', 'text': "Now, you're not trapped in the past. You"}, {'start': '1140.960', 'end': '1143.760', 'text': 'can go back and forth to the present at'}, {'start': '1142.400', 'end': '1145.440', 'text': 'any time to look at the photos in your'}, {'start': '1143.760', 'end': '1146.960', 'text': 'diary and ask your mom for snacks. While'}, {'start': '1145.440', 'end': '1148.240', 'text': 'in the past, you have a dog boy to build'}, {'start': '1146.960', 'end': '1149.760', 'text': 'a relationship with and adventure'}, {'start': '1148.240', 'end': '1151.679', 'text': 'alongside your fantasy friend group into'}, {'start': '1149.760', 'end': '1154.000', 'text': 'a world of classic mythological horror'}, {'start': '1151.679', 'end': '1155.360', 'text': 'monsters. I easily see the appeal of'}, {'start': '1154.000', 'end': '1156.720', 'text': "what's essentially an episodic visual"}, {'start': '1155.360', 'end': '1157.919', 'text': 'novel with mini games you can access'}, {'start': '1156.720', 'end': '1159.440', 'text': 'whenever you want on the go and maybe'}, {'start': '1157.919', 'end': '1160.960', 'text': "even a little resource farming. It's"}, {'start': '1159.440', 'end': '1162.720', 'text': 'easy to digest and carried on the back'}, {'start': '1160.960', 'end': '1164.320', 'text': 'of its settings aesthetic, but I think'}, {'start': '1162.720', 'end': '1165.520', 'text': "it's audio, visual direction, and a"}, {'start': '1164.320', 'end': '1167.360', 'text': 'bridge nature is where it sells it'}, {'start': '1165.520', 'end': '1168.720', 'text': 'source material short. Now, you can'}, {'start': '1167.360', 'end': '1170.640', 'text': 'recreate all the camera angles from the'}, {'start': '1168.720', 'end': '1172.160', 'text': "show with mode 7s graphics, but that's a"}, {'start': '1170.640', 'end': '1174.000', 'text': 'lot of sprites and a visual novel like a'}, {'start': '1172.160', 'end': '1175.520', 'text': "Ring Infinity wouldn't need to."}, {'start': '1174.000', 'end': '1176.880', 'text': 'Sometimes I worry about too many people'}, {'start': '1175.520', 'end': '1178.000', 'text': 'seeing video game graphics as they are'}, {'start': '1176.880', 'end': '1179.440', 'text': 'instead of them being building blocks'}, {'start': '1178.000', 'end': '1181.280', 'text': 'for the imagination. And a lot of that'}, {'start': '1179.440', 'end': '1182.880', 'text': 'can be on the game designer. Player'}, {'start': '1181.280', 'end': '1184.799', 'text': "agency isn't just a part of gameplay,"}, {'start': '1182.880', 'end': '1186.000', 'text': 'but visual design and writing. This is'}, {'start': '1184.799', 'end': '1187.200', 'text': 'done well at the beginning of the game,'}, {'start': '1186.000', 'end': '1189.280', 'text': 'but for the most part, I noticed the'}, {'start': '1187.200', 'end': '1190.799', 'text': "game neither shows nor tells. There's a"}, {'start': '1189.280', 'end': '1192.400', 'text': 'general lack of scene setting and flavor'}, {'start': '1190.799', 'end': '1193.679', 'text': "text to guide one's imagination into"}, {'start': '1192.400', 'end': '1195.919', 'text': 'seeing anything other than people in'}, {'start': '1193.679', 'end': '1196.960', 'text': 'idle poses reciting dialogue. Even if'}, {'start': '1195.919', 'end': '1198.320', 'text': "you've seen the show, I can't imagine"}, {'start': '1196.960', 'end': '1200.080', 'text': 'this being a satisfying recreation of'}, {'start': '1198.320', 'end': '1202.000', 'text': 'these moments to relive. Still an'}, {'start': '1200.080', 'end': '1203.840', 'text': 'overall fine game, but with a valuable'}, {'start': '1202.000', 'end': '1205.520', 'text': 'lesson to learn from. If I were to pick'}, {'start': '1203.840', 'end': '1207.280', 'text': "a Digimon to this game's Tamagotchi, I'd"}, {'start': '1205.520', 'end': '1209.200', 'text': 'raise you the Neo Geo Pockets Color'}, {'start': '1207.280', 'end': '1212.000', 'text': 'Revision being home to Dark Arms'}, {'start': '1209.200', 'end': '1213.600', 'text': 'Beastbuster 1999. The dungeon crawls,'}, {'start': '1212.000', 'end': '1215.520', 'text': "it's also about being a foreigner to a"}, {'start': '1213.600', 'end': '1217.200', 'text': 'monsterfilled world, but this time'}, {'start': '1215.520', 'end': '1220.080', 'text': "you're entering a contract with the"}, {'start': '1217.200', 'end': '1222.640', 'text': 'master of the dark realm, who teaches'}, {'start': '1220.080', 'end': '1224.640', 'text': 'you to steal souls to develop bioweapons'}, {'start': '1222.640', 'end': '1225.919', 'text': 'with him and let you stay at his house.'}, {'start': '1224.640', 'end': '1227.919', 'text': 'From here, you could adventure out into'}, {'start': '1225.919', 'end': '1230.159', 'text': 'a whole horror world that I found so'}, {'start': '1227.919', 'end': '1232.320', 'text': 'interesting to explore. The circus was'}, {'start': '1230.159', 'end': '1233.600', 'text': 'so inspiring as a horror location, and I'}, {'start': '1232.320', 'end': '1234.960', 'text': 'felt the dread of approaching its'}, {'start': '1233.600', 'end': '1236.880', 'text': "entrance and just wondering what it's"}, {'start': '1234.960', 'end': '1238.240', 'text': 'going to look like inside the tent. The'}, {'start': '1236.880', 'end': '1239.840', 'text': 'game story likewise gives you a lot of'}, {'start': '1238.240', 'end': '1241.440', 'text': 'gameplay in between to think about it as'}, {'start': '1239.840', 'end': '1243.280', 'text': 'it slowly unfolds, feeling like a reward'}, {'start': '1241.440', 'end': '1244.880', 'text': "for that gameplay. It's complemented by"}, {'start': '1243.280', 'end': '1246.320', 'text': 'the contextualization of you living in a'}, {'start': '1244.880', 'end': '1247.919', 'text': 'house where your bed, tool shed, and'}, {'start': '1246.320', 'end': '1249.360', 'text': 'romate to build things with and talk to'}, {'start': '1247.919', 'end': '1250.559', 'text': 'are with you adventuring into the world'}, {'start': '1249.360', 'end': '1251.679', 'text': 'from there achieving the feeling that'}, {'start': '1250.559', 'end': '1252.720', 'text': "you're exploring a changing world"}, {'start': '1251.679', 'end': '1254.480', 'text': 'through the way it directs how you'}, {'start': '1252.720', 'end': '1257.200', 'text': 'interact with its levels and characters.'}, {'start': '1254.480', 'end': '1259.120', 'text': 'Bravo on this horror game. Analysts'}, {'start': '1257.200', 'end': '1262.480', 'text': 'estimate that global revenue for'}, {'start': '1259.120', 'end': '1266.080', 'text': 'wireless gaming will reach $4.4 billion'}, {'start': '1262.480', 'end': '1268.240', 'text': 'by 2006. As the 21st century rolled'}, {'start': '1266.080', 'end': '1269.679', 'text': 'around, you might say a duopoly form for'}, {'start': '1268.240', 'end': '1272.080', 'text': "phones went to survive the iPhone's"}, {'start': '1269.679', 'end': '1273.679', 'text': 'rapid success. Competitors from Samsung'}, {'start': '1272.080', 'end': '1276.000', 'text': 'to Sony all joined under the Open'}, {'start': '1273.679', 'end': '1277.520', 'text': 'Handset Alliance. All joining under one'}, {'start': '1276.000', 'end': '1279.600', 'text': "operating system to compete with Apple's"}, {'start': '1277.520', 'end': '1281.360', 'text': 'breakthrough in packaging a pocket PC.'}, {'start': '1279.600', 'end': '1284.000', 'text': "Though it was a PC that didn't allow you"}, {'start': '1281.360', 'end': '1285.440', 'text': 'to install programs until backing down'}, {'start': '1284.000', 'end': '1286.880', 'text': 'from the backlash of that birthed a'}, {'start': '1285.440', 'end': '1288.400', 'text': 'video gamefilled app store to be'}, {'start': '1286.880', 'end': '1290.159', 'text': 'pre-installed on future devices with the'}, {'start': '1288.400', 'end': '1291.679', 'text': 'OJA having the Google Play Store. And'}, {'start': '1290.159', 'end': '1293.200', 'text': "with having one of these DOP's devices"}, {'start': '1291.679', 'end': '1294.640', 'text': 'becoming an expectation of all first'}, {'start': '1293.200', 'end': '1296.080', 'text': 'world humans, their pre-installed stores'}, {'start': '1294.640', 'end': '1298.240', 'text': 'became the most accessible video game'}, {'start': '1296.080', 'end': '1301.000', 'text': 'marketplaces in history. The number one'}, {'start': '1298.240', 'end': '1303.120', 'text': 'place people play video games became'}, {'start': '1301.000', 'end': '1304.240', 'text': "handhelds. And Nintendo's approach to"}, {'start': '1303.120', 'end': '1306.240', 'text': 'game design dominated this market'}, {'start': '1304.240', 'end': '1307.440', 'text': 'multiple times, too. As they say, the'}, {'start': '1306.240', 'end': '1309.200', 'text': 'more things change, the more they stay'}, {'start': '1307.440', 'end': '1310.640', 'text': 'the same. Their success upon entering'}, {'start': '1309.200', 'end': '1312.159', 'text': 'the tablet market is an example of their'}, {'start': '1310.640', 'end': '1313.840', 'text': 'philosophy of making fun with mature'}, {'start': '1312.159', 'end': '1315.520', 'text': 'technology. Just about every tablet or'}, {'start': '1313.840', 'end': '1317.440', 'text': 'smartphone is a hybrid. The Sega Nomad'}, {'start': '1315.520', 'end': '1319.039', 'text': 'and PSP were hybrids. But much like the'}, {'start': '1317.440', 'end': '1320.799', 'text': 'Game Boy finally broke through swappable'}, {'start': '1319.039', 'end': '1322.400', 'text': 'games, the Nintendo Switch finally'}, {'start': '1320.799', 'end': '1323.760', 'text': 'popularized the decades old capability'}, {'start': '1322.400', 'end': '1325.280', 'text': 'of handhelds attracting the massive'}, {'start': '1323.760', 'end': '1327.039', 'text': 'untapped audience previous handhelds'}, {'start': '1325.280', 'end': '1328.799', 'text': 'tried and failed to attract use of,'}, {'start': '1327.039', 'end': '1330.960', 'text': 'which has opened so many doors for'}, {'start': '1328.799', 'end': '1332.480', 'text': 'handheld players and developers alike.'}, {'start': '1330.960', 'end': '1334.320', 'text': 'Handhelds being bigger than they ever'}, {'start': '1332.480', 'end': '1336.400', 'text': 'were in the 20th century gives us new,'}, {'start': '1334.320', 'end': '1339.200', 'text': 'bigger handheld horror games than ever'}, {'start': '1336.400', 'end': '1344.280', 'text': "before. But let's not forget the lessons"}, {'start': '1339.200', 'end': '1344.280', 'text': "learned from our past. I'm Okaro."}, {'start': '1349.250', 'end': '1366.309', 'text': '[Music]'}]