『ドライブクレイジー』体験版レビュー｜ずんだもんが軽トラで爆走！【ゲーム開発者視点】
テッドラボ【ゲーム制作】
[{'start': '16.883', 'end': '22.067', 'text': "This time, for the first time in a while, I'd\nlike to review the trial version of an indie game."}, {'start': '22.667', 'end': '26.033', 'text': 'Oh, I think I was talking about this a while ago.'}, {'start': '26.517', 'end': '34.383', 'text': "When I introduced Rise of Rebellion before, I\nsaid that I wanted to do something like this again, so this is from that series. It's true,"}, {'start': '34.883', 'end': '39.067', 'text': 'reviewing other games is\ninteresting and you learn a lot.'}, {'start': '39.483', 'end': '42.600', 'text': 'By the way, what game will you be reviewing this time?  I played the trial version'}, {'start': '43.383', 'end': '51.250', 'text': 'of the popular indie game "Drive Crazy," so I\'d like to\nshare my thoughts on it.It\'s a'}, {'start': '51.767', 'end': '55.633', 'text': 'slightly unusual\nindie game, so I was interested in it.Drive'}, {'start': '56.100', 'end': '61.017', 'text': "Crazy?  That's a cool name.\nJudging from the name, it seems to be a car game.  That's"}, {'start': '61.683', 'end': '65.083', 'text': "right!  It's a bit crazy, just like the name suggests"}, {'start': '65.617', 'end': '67.000', 'text': ". I'm looking forward to it."}, {'start': '68.150', 'end': '69.550', 'text': 'Before the review, I would like to'}, {'start': '70.117', 'end': '75.417', 'text': 'first explain the premise of playing an indie game'}, {'start': '76.267', 'end': '81.833', 'text': ".  Some people might be confused, so\nI think it's best to explain the premise first.  That's"}, {'start': '82.517', 'end': '87.150', 'text': "it.  That's why I'll\nintroduce you to some rules for playing the game. The"}, {'start': '88.317', 'end': '90.100', 'text': 'premise of this review:'}, {'start': '90.567', 'end': '95.200', 'text': 'First of all, as a game developer, I try not to\nforget the perspective of a light user,'}, {'start': '95.200', 'end': '99.567', 'text': 'so I try to play the game without reading too much of the instruction manual or prior information.'}, {'start': '99.933', 'end': '105.433', 'text': "If I become too good at it, I wo\nn't be able to see things from the perspective of light users, which is the majority. If you"}, {'start': '105.883', 'end': '109.050', 'text': "have too much information prior to playing, you'll end up with prejudices"}, {'start': '109.850', 'end': '113.517', 'text': "!  This often results in a gap between the developer's perspective and the user's,"}, {'start': '114.083', 'end': '118.617', 'text': 'making it difficult for them to understand the user experience'}, {'start': '119.350', 'end': '121.467', 'text': ". I see.  That's an important point, isn't it?"}, {'start': '123.283', 'end': '128.283', 'text': 'And the next point is, he\nlimits the games he plays to trial versions. He'}, {'start': '129.250', 'end': '133.100', 'text': "said this before, because if he\nplays the main game too much, he doesn't have the time. That's"}, {'start': '134.167', 'end': '140.083', 'text': 'part of it, but he also\nthinks that trial versions are directly linked to the sales of the game. Directly'}, {'start': '141.017', 'end': '142.117', 'text': "linked?  That's"}, {'start': '143.183', 'end': '148.800', 'text': "it.  Most people will have\nplayed with it before buying it, including checking that it works.  I'm"}, {'start': '149.783', 'end': '152.933', 'text': "sure that's the case.  Buying suddenly is a gamble."}, {'start': '153.783', 'end': '157.600', 'text': "In other words, it's a simple structure: if people are satisfied with the trial version,"}, {'start': '157.600', 'end': '161.500', 'text': 'sales are likely to increase.'}, {'start': '162.283', 'end': '165.800', 'text': 'I see.  This is\nthe most important aspect for developers'}, {'start': '166.517', 'end': '170.983', 'text': '.  Of course, there are considerations to ensure development time, but'}, {'start': '171.567', 'end': '175.317', 'text': 'because this is a critical part, we decided to limit it to a trial version.'}, {'start': '176.033', 'end': '177.133', 'text': 'That makes sense!'}, {'start': '177.817', 'end': '180.083', 'text': "I guess it's very Zundamon-like,"}, {'start': '180.800', 'end': '183.300', 'text': "hehe.  Please don't praise me, I'm"}, {'start': '184.033', 'end': '186.133', 'text': 'not praising you!  Hehe,'}, {'start': '187.100', 'end': '190.283', 'text': "for the next item, I'd like to introduce games that are"}, {'start': '190.867', 'end': '195.333', 'text': 'independently made as much as possible, and also games that I'}, {'start': '195.883', 'end': '200.050', 'text': 'personally think sound fun!  My target is works that I think are good. In'}, {'start': '200.667', 'end': '204.233', 'text': "short, I'm hoping that I can advertise it even a little. It's"}, {'start': '204.767', 'end': '209.283', 'text': "certainly hard to promote, and you\n're in the position where it's hardest to spread the word. It's"}, {'start': '209.900', 'end': '213.650', 'text': "the same for me, but if you don't produce quality, it wo"}, {'start': '214.300', 'end': '219.450', 'text': "n't spread, and because you don't have the money, you can't even raise the quality, so I\nthink it's quite tough. The reason"}, {'start': '220.000', 'end': '225.083', 'text': 'I make videos is to give people an\nopportunity to learn about the game, but to'}, {'start': '225.267', 'end': '228.400', 'text': "put it mildly, it's incredibly tough. That's"}, {'start': '229.083', 'end': '232.517', 'text': 'right.  There are days when I spend all day editing videos'}, {'start': '233.117', 'end': '240.333', 'text': ", so that's why I feel like I want to support people like that, and it gives me\nmaterial for my videos, and it helps me learn... It"}, {'start': '240.850', 'end': '244.133', 'text': "benefits a lot of people, so it's a\nwin-win situation."}, {'start': '245.033', 'end': '246.733', 'text': "That's what I wanted to say!"}, {'start': '247.733', 'end': '253.500', 'text': "By the way, is it okay to just tell me the good points like last time and\nalso tell me the things that bother me?  That's"}, {'start': '254.417', 'end': '259.583', 'text': 'right.  But the most important thing\nis that I have respect for the people who develop the products,'}, {'start': '260.483', 'end': '266.650', 'text': "and I also have a relationship of trust with the people who watch them, so I\nmake sure to communicate any points that concern me.  It's true that"}, {'start': '267.333', 'end': '272.683', 'text': "if you're being deferential, it will\nlook like a lie to the viewers and they will lose interest"}, {'start': '273.483', 'end': '279.750', 'text': '.  In fact, it could have the opposite effect, making people think, "Is this a game that needs to be defended?"'}, {'start': '280.433', 'end': '283.683', 'text': "That's dangerous.  Neutrality is really important."}, {'start': '284.400', 'end': '287.700', 'text': "Lying\ndoesn't help anyone."}, {'start': '289.100', 'end': '290.950', 'text': "About the game we're introducing"}, {'start': '291.500', 'end': '296.083', 'text': ':\nWhat kind of game is this "Drive Crazy"?'}, {'start': '296.817', 'end': '303.883', 'text': 'This is apparently a high-tension driving action game in which you speed through a ruined Japanese city in a pickup truck\n.'}, {'start': '304.617', 'end': '308.100', 'text': "Light truck!  ?  Wow, it's already kind of funny at this point!  It is being"}, {'start': '309.050', 'end': '313.083', 'text': 'developed by an independent developer called TubezGames.'}, {'start': '313.850', 'end': '315.283', 'text': "So you're an individual."}, {'start': '316.367', 'end': '321.050', 'text': 'By the way, this game was released on Steam in Early Access format\n, and development will continue'}, {'start': '321.483', 'end': '326.117', 'text': 'based on player feedback.'}, {'start': '326.900', 'end': '332.383', 'text': 'Early Access is a\nmethod of releasing the game first and then developing it while raising funds.'}, {'start': '333.033', 'end': '334.050', 'text': 'oh yeah.'}, {'start': '334.967', 'end': '338.717', 'text': 'By the way, the game engine used is Unreal Engine, and it even won the top prize'}, {'start': '339.050', 'end': '345.083', 'text': 'in the UE4 contest "Petit Con." It really does seem like a'}, {'start': '345.933', 'end': '348.100', 'text': 'professional game!'}, {'start': '348.917', 'end': '355.483', 'text': "Isn't that amazing!  Now that you know the gist of the game, we'll\nintroduce it while watching it play. Exciting"}, {'start': '358.600', 'end': '360.467', 'text': 'Explanation while watching gameplay video'}, {'start': '361.500', 'end': '366.950', 'text': "First of all, when I saw the title screen, I was\nimpressed by how the UI was unified. It's"}, {'start': '368.000', 'end': '374.367', 'text': "simple, but the animation is solid and it's well-\nmade in a way that doesn't feel cheap."}, {'start': '375.450', 'end': '378.850', 'text': "Right from the very beginning, you can tell it's got a lot of flair!  And"}, {'start': '380.050', 'end': '383.300', 'text': 'so the opening started, but there was'}, {'start': '383.300', 'end': '387.933', 'text': 'almost no explanation and it felt\nlike I was suddenly thrown into the world. Oh dear. I'}, {'start': '389.950', 'end': '392.400', 'text': 'did feel a little left behind, but'}, {'start': '392.700', 'end': '397.817', 'text': 'on the other hand, I didn\'t dislike the feeling of being told to "run!"\nThe pace was good and I didn\'t dislike it.'}, {'start': '398.467', 'end': '402.700', 'text': "Sure, I don't understand the world view, but you know you have to\nrun."}, {'start': '403.367', 'end': '408.433', 'text': 'More than that, I thought it was amazing how the direction was so'}, {'start': '408.917', 'end': '414.500', 'text': 'solid. The fact that they had made the part that is most likely to be slacked off was what made it stand out'}, {'start': '415.267', 'end': '420.533', 'text': ". I see.  Things like that tend to be overlooked, but they\n're a key point from the creators' perspective."}, {'start': '421.517', 'end': '424.417', 'text': 'Also, the map was really large.'}, {'start': '425.350', 'end': '429.317', 'text': "As I was running around, I got curious about how everything was connected, and I couldn't help but want to"}, {'start': '429.617', 'end': '433.283', 'text': 'check how it worked from a debugging perspective.'}, {'start': '434.000', 'end': '436.900', 'text': 'Developer Zundamon was activated. I'}, {'start': '437.817', 'end': '443.967', 'text': 'also liked that you could climb slopes regardless, and that you could move it around stress-free, like in an action game. It feels like there is a'}, {'start': '444.500', 'end': '446.083', 'text': "high degree of freedom. It's"}, {'start': '446.733', 'end': '452.433', 'text': "like a car, but the\nactual controls feel like you can move it around stress-free, just like a character. It's"}, {'start': '453.283', 'end': '456.800', 'text': 'a little surprising, but on the other hand it makes it easier to play, which is great. There are'}, {'start': '458.550', 'end': '463.817', 'text': 'paths through the stages, and the\ndesign makes it difficult to get lost.'}, {'start': '465.183', 'end': '469.550', 'text': "However, if you go too far away, a\nUI will appear to let you know when you've gone off course, and there were"}, {'start': '469.550', 'end': '472.700', 'text': "times when I didn't know which way to go"}, {'start': '473.783', 'end': '478.133', 'text': ". It's true that you can get so far off track that you don't know where to go back to.  Fufu, it"}, {'start': '479.217', 'end': '482.533', 'text': "'s total panic now.  It's my own fault, but I"}, {'start': '482.533', 'end': '486.283', 'text': 'naively thought it would be nice if there was a map of this area.'}, {'start': '487.383', 'end': '491.517', 'text': "Oh, the audience is moving and dodging.  That's amazing!  It's"}, {'start': '492.267', 'end': '497.267', 'text': "really clever how they've made it so that even if it goes straight through, it can destroy all sorts of things:"}, {'start': '498.750', 'end': '502.217', 'text': "trees, utility poles, flags, cars, garden trees...  It's"}, {'start': '502.217', 'end': '505.250', 'text': 'spectacular!'}, {'start': '506.467', 'end': '511.300', 'text': "There's a sense of exhilaration in the destruction, and it\nhas a Blast Dozer feel to it, which is great. It's a"}, {'start': '512.350', 'end': '514.717', 'text': 'N64 game.  That brings back memories! Ah'}, {'start': '515.883', 'end': '517.683', 'text': ', that was it!'}, {'start': '518.667', 'end': '521.317', 'text': 'There was a message on the navigation system!  Did you notice?  I had'}, {'start': '522.383', 'end': '526.883', 'text': 'missed it.\nActually, I noticed this when I was editing the video'}, {'start': '528.133', 'end': '532.117', 'text': ".  It's\ntrue that when you're operating it, you can only see the center of the screen."}, {'start': '532.383', 'end': '534.817', 'text': "I think you'd be able to notice it if there was a beep or something like that on the radio. That's"}, {'start': '535.983', 'end': '540.933', 'text': 'true.  I also\nthink the UI could have been displayed a little larger,'}, {'start': '541.817', 'end': '546.800', 'text': "but looking back at it now, I think it's\ncool that there are some surreal conversations and it's unique.  It's a shame you"}, {'start': '547.683', 'end': '550.833', 'text': "don't notice it when you're playing!"}, {'start': '551.600', 'end': '553.117', 'text': "That's right!  The"}, {'start': '554.833', 'end': '559.533', 'text': "sound changes depending on the surface you're running on, and it's clear\nthat they put a lot of effort into it. It's"}, {'start': '560.283', 'end': '563.683', 'text': "definitely different on sand and asphalt.  It's nice. I"}, {'start': '565.667', 'end': '569.033', 'text': 'like how surreal this event with aliens is. I'}, {'start': '570.200', 'end': '574.850', 'text': 'get it!  That kind of feel is\nreminiscent of the old SEGA days,'}, {'start': '575.617', 'end': '577.767', 'text': 'like Space Channel 5, the'}, {'start': '578.650', 'end': '581.983', 'text': "game where you progress while dancing, I'm feeling so nostalgic!"}, {'start': '582.717', 'end': '585.450', 'text': 'SEGA was amazing back then.'}, {'start': '586.000', 'end': '587.533', 'text': 'This is level 2. I'}, {'start': '588.000', 'end': '591.300', 'text': "'d like to point out something that bothered me here. I"}, {'start': '592.000', 'end': '596.267', 'text': 'had no idea why I was being chased, so I was\npanicking'}, {'start': '597.550', 'end': '600.083', 'text': ". That's true.  They're really chasing"}, {'start': '601.250', 'end': '605.017', 'text': "me, I haven't done anything wrong!  It feels like"}, {'start': '605.833', 'end': '610.017', 'text': 'if there was a clear reason, it would make me\nfeel like I have to run away more, so it would be better'}, {'start': '611.000', 'end': '611.867', 'text': '!'}, {'start': '613.733', 'end': '616.100', 'text': "Oh, there's a photo mode!   I"}, {'start': '616.400', 'end': '621.483', 'text': "guess it's meant to be posted on social media?  It's\nwell designed and I like it. It"}, {'start': '622.583', 'end': '627.750', 'text': "was really useful.  It\n's so good that I want to incorporate it into my own game."}, {'start': '628.400', 'end': '630.350', 'text': "Oh, they're filming again!  There are a"}, {'start': '631.067', 'end': '635.050', 'text': "lot of cool scenes on the second stage, so it's a great screenshot competition!"}, {'start': '635.983', 'end': '639.933', 'text': 'Stage 2 has a bold presentation, and there are a lot of scenes that make you want to take screenshots'}, {'start': '640.950', 'end': '646.867', 'text': '!  In this stage, bridges collapse,\nbuildings fall, you can jump and run on walls, and you'}, {'start': '647.450', 'end': '649.983', 'text': "can do whatever you want in a good way. It's"}, {'start': '650.783', 'end': '652.750', 'text': "amazing, it's just crazy!"}, {'start': '654.283', 'end': '657.200', 'text': "Oh, for some reason magma is coming out here too!  It's"}, {'start': '658.450', 'end': '662.533', 'text': 'so crazy!  Avoid the magma by running on the wall!'}, {'start': '663.517', 'end': '664.900', 'text': "That's crazy!"}, {'start': '666.450', 'end': '671.217', 'text': 'Wow, another missile!\nJust move left or right to avoid them.'}, {'start': '671.967', 'end': '676.167', 'text': "I wish I had a rearview mirror!   It's\nreally scary because you can't see behind you"}, {'start': '677.133', 'end': '678.533', 'text': ". That's true!"}, {'start': '679.983', 'end': '683.717', 'text': 'Oh, the camera changes when the missiles come, which is nice.  The'}, {'start': '684.400', 'end': '686.717', 'text': 'sense of realism has been enhanced and the'}, {'start': '687.650', 'end': '693.567', 'text': 'background music is also good.  Both the Eurobeat-style song on the first side and the\nsecond side have a great sense of tension. The'}, {'start': '694.367', 'end': '700.283', 'text': 'overall atmosphere is well-constructed, and I\ngot the impression that they create a great synergistic effect.'}, {'start': '701.083', 'end': '706.117', 'text': 'By the way, it was at the very end of this part that I\nlearned about the existence of spins and handbrakes.'}, {'start': '707.050', 'end': '710.083', 'text': "That's right.  It is certainly displayed on the button, but"}, {'start': '710.083', 'end': '713.950', 'text': "since I didn't enter any prior information, maybe the Zundamon was the only thing I didn't recognize?"}, {'start': '714.700', 'end': '721.283', 'text': 'That may be true.  I thought that with a bit of a tutorial,\neveryone would be able to figure it out at an early stage.It certainly would have been'}, {'start': '722.383', 'end': '726.900', 'text': 'good if there was some kind of training course, like a stage where you could learn how to operate.It'}, {'start': '727.867', 'end': '732.483', 'text': 'might have been good if the structure allowed you to learn how to operate in a linear manner.Come to think of it, the'}, {'start': '733.733', 'end': '739.000', 'text': 'model of the city was incredible, with\nso many signs and advertisements, it was really well made.It really is.The'}, {'start': '739.600', 'end': '746.067', 'text': "size of the stage and the number of models were so well\nmade that you wouldn't believe it was an indie game.Good"}, {'start': '749.200', 'end': '753.750', 'text': "PointsSo, from here on I'll introduce the good points as an overall review.Firstly, the"}, {'start': '754.483', 'end': '756.583', 'text': 'UI was good.  It'}, {'start': '757.117', 'end': '762.233', 'text': "was unified and simple, but it also had animation so it did\nn't look cheap."}, {'start': '763.283', 'end': '768.367', 'text': 'Indeed, just by looking at the title screen I\ncould tell that this was a proper game!  The'}, {'start': '769.433', 'end': '772.100', 'text': 'size of the map was also impressive.  The'}, {'start': '773.300', 'end': '779.783', 'text': 'audience moved, there were lots of objects that broke, and\nalthough the stage was large it was densely packed. The'}, {'start': '780.933', 'end': '783.433', 'text': 'production on the second stage was simply amazing,'}, {'start': '783.833', 'end': '791.117', 'text': 'with the coordination of the enemy appearance, pursuit, camera, and music all matching well and\ncreating a great sense of tension. I'}, {'start': '792.217', 'end': '795.000', 'text': "'d be excited if that's what's happening on the other stages."}, {'start': '796.100', 'end': '801.650', 'text': 'Looking at the PV, it looks like there will also be a seaside stage and a\nscene where you get chased by a drone. Sounds'}, {'start': '802.850', 'end': '803.933', 'text': 'fun!  In'}, {'start': '805.017', 'end': '809.433', 'text': 'any case, the level of detail was so high that it\nwas a constant source of amazement. The'}, {'start': '810.817', 'end': '816.817', 'text': "controls didn't feel strange, and you could even jump, so it\nseemed more comfortable than a normal car-based game"}, {'start': '818.100', 'end': '825.250', 'text': ".  All of the controls, such as running and jumping, have been worked on\n, so they don't feel unfinished at all. The"}, {'start': '826.933', 'end': '829.383', 'text': 'camera movement was also very natural. You'}, {'start': '830.783', 'end': '833.533', 'text': 'can really feel the attention to detail that went into the production as well.'}, {'start': '835.033', 'end': '842.483', 'text': "The game itself is fun even on a tactile level, and it's\ngreat to see that so much effort has been put into the UI, camera, and production"}, {'start': '843.850', 'end': '847.450', 'text': ". Really.  It was a piece that didn't seem like a big deal to me!"}, {'start': '848.983', 'end': '850.167', 'text': 'Things that bothered me So'}, {'start': '851.033', 'end': '854.367', 'text': ", from here on, I'll list the things that bothered me."}, {'start': '855.633', 'end': '862.433', 'text': 'First of all, the world view was too abrupt, so I didn\'t understand until the end, "Why am I being chased in a light truck?" It might have been'}, {'start': '863.400', 'end': '867.183', 'text': 'nice to have a little narration at the beginning.'}, {'start': '868.600', 'end': '872.850', 'text': 'That was what bothered me a little. I\nthought, "What\'s going on?" For'}, {'start': '873.983', 'end': '877.683', 'text': 'better or worse, it had a crazy feel to it, which made it interesting, for'}, {'start': '878.767', 'end': '879.700', 'text': 'sure.'}, {'start': '880.833', 'end': '886.033', 'text': 'Another thing that was disappointing was that some parts of the UI were easy to overlook while playing. If the'}, {'start': '886.967', 'end': '890.617', 'text': 'navigation, event messages, bonuses, etc. were'}, {'start': '891.267', 'end': '896.267', 'text': 'emphasized with sound effects, it would be\neasier to understand and the quality of the experience would be improved!'}, {'start': '897.150', 'end': '901.550', 'text': "surely!  I was in a panic while operating it so I didn't\nnotice at all, hehe."}, {'start': '903.050', 'end': '908.000', 'text': "Also, about the event scenes, it\nseems like they only play once.  That's"}, {'start': '909.183', 'end': '912.100', 'text': 'right.  Events that can only be seen once'}, {'start': '912.400', 'end': '916.983', 'text': "are great for people who play through the game multiple times, but it's a\npain for people who want to see them again."}, {'start': '918.000', 'end': '924.700', 'text': "Actually, I didn't understand the story or worldview, so I\ntried to watch it again, but I couldn't and got stuck. It might be good to have a"}, {'start': '926.017', 'end': '929.700', 'text': "theater mode or a\nskip format!  That's"}, {'start': '930.750', 'end': '932.150', 'text': 'true!  When'}, {'start': '934.467', 'end': '937.817', 'text': 'I watched it, I thought I wish I had a rearview mirror.  There are'}, {'start': '938.717', 'end': '942.217', 'text': 'a lot of scenes where people are being chased, so it seems like it will add to the realism'}, {'start': '942.967', 'end': '947.183', 'text': '.  Being able to do what you want to\ndo in that moment is important'}, {'start': '948.500', 'end': '953.050', 'text': "Also, this is a small thing, but it might be nice if there was\na little smoke coming out of the car's tires while it's moving. It would certainly give the"}, {'start': '953.883', 'end': '957.800', 'text': 'impression that the tires are skidding when you look at them.'}, {'start': '958.717', 'end': '959.883', 'text': 'Now that you mention it...'}, {'start': '961.533', 'end': '965.233', 'text': "Um, I don't use it so it doesn't bother me, but I"}, {'start': '965.233', 'end': '969.450', 'text': 'feel like some people might want a camera that looks from the windshield. Some'}, {'start': '970.717', 'end': '973.900', 'text': 'car games have these as standard. I wonder if there'}, {'start': '974.817', 'end': '977.150', 'text': 'are people who use those? Maybe'}, {'start': '977.867', 'end': '979.933', 'text': 'realistic people would like it'}, {'start': '980.933', 'end': '986.533', 'text': "This is completely fantasy, but it would be\nexciting if other drivers came on to the stage. It's true that a composition where you're battling"}, {'start': '987.567', 'end': '991.967', 'text': 'while other cars are racing is\nreally exciting!'}, {'start': '992.883', 'end': '997.317', 'text': 'However, if I were to create a racing function, I would need a navigation map for the AI \u200b\u200band'}, {'start': '997.783', 'end': '1002.917', 'text': 'set up paths to control the stage, and that would likely be\ncostly. So,'}, {'start': '1003.833', 'end': '1008.567', 'text': "even though I'm saying this, I can't help but think that it's not realistic\n.  It's"}, {'start': '1009.467', 'end': '1013.167', 'text': 'so strange to imagine something like that. What happened'}, {'start': '1015.000', 'end': '1016.000', 'text': 'in the end'}, {'start': '1016.633', 'end': '1018.100', 'text': '?  That'}, {'start': '1019.067', 'end': '1023.333', 'text': "was a hot game.  It\nreally feels like it's filled with what the author wanted to do.  It's amazing"}, {'start': '1024.117', 'end': '1028.600', 'text': 'just to have so many objects placed on that vast stage, but they'}, {'start': '1029.317', 'end': '1033.483', 'text': 'can also be destroyed and avoided properly, and even the\nsmallest details have been carefully considered'}, {'start': '1034.467', 'end': '1038.117', 'text': '.  The background music and production had a sense of speed, and the'}, {'start': '1038.117', 'end': '1041.500', 'text': 'events were elaborate, making it a work that seemed to have a lot of potential. The'}, {'start': '1042.317', 'end': '1045.350', 'text': 'detail in the second level in particular was truly impressive'}, {'start': '1046.217', 'end': '1049.650', 'text': '.  Zundamon was obsessed with the photo mode'}, {'start': '1051.067', 'end': '1053.900', 'text': ', which was a great learning experience for him. It also'}, {'start': '1055.383', 'end': '1059.433', 'text': 'had rankings and was designed to be playable over and over again'}, {'start': '1060.717', 'end': '1066.283', 'text': '!  They made good use of Early Access and\nleft an impression on me as a model.It was'}, {'start': '1067.717', 'end': '1072.883', 'text': "well developed and it's no wonder it won the UE4 contest"}, {'start': '1074.283', 'end': '1080.817', 'text': ".  Given how complete the game is already, it's\nsure to get even more interesting in the future. If"}, {'start': '1082.200', 'end': '1086.333', 'text': "you're interested, be\nsure to try out the trial version on Steam."}, {'start': '1087.467', 'end': '1092.367', 'text': 'And if you like it, add it to your wishlist to\nsupport development!'}, {'start': '1093.300', 'end': '1096.100', 'text': "Well, that's all for today!  That's"}, {'start': '1097.200', 'end': '1100.000', 'text': 'it!  It was a very good stimulus.'}, {'start': '1100.817', 'end': '1102.083', 'text': 'That was good.'}, {'start': '1103.250', 'end': '1108.600', 'text': 'What did you all think?  If you\nhave any comments or thoughts, please let us know in the comments section.'}, {'start': '1109.933', 'end': '1113.533', 'text': 'So thank you for watching this far.  If I find any'}, {'start': '1114.233', 'end': '1117.833', 'text': "other interesting games I'll\nreview them"}, {'start': '1118.883', 'end': '1120.350', 'text': ". I'm looking forward to it."}, {'start': '1121.817', 'end': '1122.683', 'text': 'Well,'}, {'start': '1123.617', 'end': '1126.567', 'text': 'bye!'}, {'start': '1123.733', 'end': '1126.533', 'text': 'Bye bye!'}]