public void handler() {
            /*
             UINT16 t,r;
             t = RM(EAD);
             r = CC & CC_C;
             r |= t << 1;
             CLR_NZVC;
             SET_FLAGS8(t,t,r);
             WM(EAD,r);
             */
            int t, r;
            t = RM(ea);
            r = konami.cc & CC_C;
            r = (r | t << 1);
            CLR_NZVC();
            SET_FLAGS8(t, t, r);
            WM(ea, r);
            if (konamilog != null) {
                fprintf(konamilog, "konami#%d rol_ix :PC:%d,PPC:%d,A:%d,B:%d,D:%d,DP:%d,U:%d,S:%d,X:%d,Y:%d,CC:%d,EA:%d\n", cpu_getactivecpu(), konami.pc, konami.ppc, A(), B(), konami.d, konami.dp, konami.u, konami.s, konami.x, konami.y, konami.cc, ea);
            }

        }