public Builder addCreatedUnits(
          int index, org.bwapi.proxy.messages.GameMessages.UnitId.Builder builderForValue) {
        if (createdUnitsBuilder_ == null) {
          ensureCreatedUnitsIsMutable();
          createdUnits_.add(index, builderForValue.build());
          onChanged();
        } else {
          createdUnitsBuilder_.addMessage(index, builderForValue.build());
        }
        return this;
      }