private void renderVectors(Atom at, Graphics2D g) {
		if (at.getID() != Element.ID_MO && at.isVisible()) {
			if (velocityVector)
				at.drawVelocityVector(g);
			if (momentumVector)
				at.drawMomentumVector(g);
			if (accelerationVector)
				at.drawAccelerationVector(g);
			if (forceVector)
				at.drawForceVector(g);
			if (drawExternalForce)
				at.drawExternalForceVector(g);
		}
		if (at.velocitySelected())
			at.drawSelectedVelocityVector(g, getBackground(), readyToAdjustVelocityVector);
		at.renderMeasurements(g);
	}