private void cmd_levelup(final String arg, final Client client) {
		final Player player = getPlayer(client);

		if ( hasValidRace(player) && hasValidClass(player) ) {
			if (player.isLevelUp()) {
				player.changeLevelBy(1);
				send("You leveled up to level " + player.getLevel() + "!", client);
			}
			else {
				send("You are not currently ready to level-up.", client);
			}
		}
		else {
			send("Your character is invalid.", client);
		}
	}