void calcVertexPoints(int x, int y, int z, int vertexA, int vertexB) {
		voxelPtToXYZ(x, y, z, voxelOrigin);
		pointA.add(voxelOrigin, voxelVertexVectors[vertexA]);
		pointB.add(voxelOrigin, voxelVertexVectors[vertexB]);
	}