private void cmd_land(final String arg, final Client client) {
		final Player player = getPlayer(client);
		final Race race = player.getRace();

		if (race.canFly()) {
			if (player.isFlying()) {
				// TODO fix kludge, we assume here that the player will land
				// straight down to the zero coordinate
				final Point pt = player.getPosition();

				pt.setZ(0);

				move(player, pt);
			}
		}
	}