*/
	public void checkTimers(Player player) {
		List<EffectTimer> etl = getEffectTimers(player);
		List<EffectTimer> eff_timers = new LinkedList<EffectTimer>();

		for (final EffectTimer etimer : etl) {
			if (etimer.getTimeRemaining() <= 0 && !etimer.getEffect().isPermanent()) {
				eff_timers.add(etimer);
			}
		}

		for (final EffectTimer etimer : eff_timers) {
			removeEffect(player, etimer.getEffect());
			
			etl.remove(etimer);
		}

		eff_timers.clear();
	}