*/
	private Player getNextGuest() {
		Player temp;

		for (int i = 0; i < guests; i++) {
			// NOTE: use DB because the next guest obviously won't be logged in
			temp = objectDB.getPlayer("Guest" + i);

			// just double check that this is a valid guest player and not
			// currently in use
			if (temp != null && !sclients.values().contains(temp)) {
				return temp;
			}
		}

		return null;
	}