* @return
	 */
	public void cProps(final Player player) {
		// create string array to store results of evaluated props
		String[] results = new String[0];

		// get user properties map
		final Map<String, String> props = player.getProperties();
		
		boolean connectProps = false;

		// get connection properties from user properties array
		for (final String key : props.keySet()) {
			if (key.startsWith("_connect")) {
				final String property = props.get(key);

				if (property != null) {
					if( !connectProps ) connectProps = true;
					
					int initial = property.indexOf("/");
					String test = property.substring(initial, property.indexOf("/", initial));
					System.out.println(test);

					System.out.println(property);

					debug("Connect Property Found!");
					
					final Script script = new Script(property);
					final String result = pgm.interpret(script, player, null);
					
					send(result, player.getClient());
				}
			}
		}

		if (!connectProps) {
			debug(player.getName() + ": No connection properties/scripts.");
		}
	}