private void weather_test() {
		/* Weather Testing -- DB Safe */

		weather = true;

		// create some weather states
		WeatherState ws1 = new WeatherState("Clear Skies", 1, false, false, false, false);
		ws1.setDescription("The sky is clear{DAY? and blue}{NIGHT? and flecked with stars. Moonlight faintly illuminates your surroundings}.");
		ws1.transUpText = "Your surroundings brighten a little as the {DAY?sun}{NIGHT?moon} peeks through thinning clouds.";

		WeatherState ws2 = new WeatherState("Cloudy", 0.5, false, false, true, false);
		ws2.setDescription("The air is dry for now, but clouds cover the sky.  It might rain soon.");
		ws2.transDownText = "It's getting cloudy.";
		ws2.transUpText = "The rain seems to have stopped for now.";

		WeatherState ws3 = new WeatherState("Rain", 0.25, true, false, true, false);
		ws3.setDescription("Above the pouring rain hangs a gray and solemn sky.");
		ws3.transDownText = "Rain begins to spot your surroundings.";
		ws3.transUpText = "The flashes of lightning taper off as the thunder goes quiet, the sound fading till all that can be heard it the pouring rain.";

		WeatherState ws4 = new WeatherState("Thunderstorm", 0, true, true, true, true);
		ws4.setDescription("Thunder and lightning light up the sky, punctuating the sound of heavy rain.");
		ws4.transDownText = "You hear a the boom of thunder and catch a glimpse of a sudden flash in the distance.";

		WeatherState ws5 = new WeatherState("Winter Storm", 0, false, false, false, true);
		ws5.setDescription("Blinded by a tempest of snow swirling above, you assume the sky looms black.");
		ws5.transDownText = "Occasional gusts become a river of frigid air, the snow a blinding swirl of gray.";

		// create a seasonal weather profile, and hand it the states we created
		Season spring = new Season("Spring", -1, -1, ws1, ws2, ws3);
		Season summer = new Season("Summer", -1, -1, ws1, ws2, ws3, ws4);
		Season fall = new Season("Fall", -1, -1, ws1, ws2, ws3);
		Season winter = new Season("Winter", -1, -1, ws2, ws3, ws5);

		// create a weather object, handing it our current season and a starting
		// weather state
		Weather weather = new Weather(summer, ws4);

		// apply our new weather object to each "outside" room
		for (final Room room1 : objectDB.getWeatherRooms()) {
			room1.setWeather(weather);
		}
	}