public void setOwner(Player newOwner)
	{
		// If the property is owned, then the property is removed from the old owner's tile array
		if (owner != null)
		{
			owner.removeProperty(this);
		}
		owner = newOwner;
		owner.addProperty(this);
//		button.setBorder(new LineBorder(newOwner.getColor(), 2));
		repaint();
	}