public boolean checkMobCollision(){
		for (int i = 0; i < mobs.size(); i++){
			Mob m = mobs.get(i);
			if (m.isDespawned()){
				mobs.remove(i);
				i -= 1;
				continue;
			}
			Rectangle pHitBox = p.getHitBox();
			if (!m.isOnScreen()){
				m.setListed(false);
				mobs.remove(i);
				continue;
			}
			if (pHitBox.intersects(m)){
				return true;
			}			
		}
		return false;
	}