private TowerTemplate(double visionRadius, int fireRate, int shotStrenght,
			String image, String info, int value, double shootSplash) {
		this.visionRadius = visionRadius;
		this.fireRate = fireRate;
		this.shootStrenght = shotStrenght;
		this.image = GameConfig.images.getList("towers").getByName(image);
		this.info = info;
		this.value = value;
		this.shootSplash = shootSplash;
	}