public void ChangeMap() {
		if (Engine.mb.MOBS[0].Layer == l) {
			if (Engine.mb.MOBS[0].forward.intersects(r)) {
				Engine.changeMap(mapToChangeTo);
				Engine.mb.MOBS[0].finalx=mapChangerX*finalw;
				Engine.mb.MOBS[0].finaly=mapChangerY*finalh;
			}
		}
	}