public void handler() {
            ROM_REGION(CODE_SIZE, REGION_CPU1);     /* 68000 code */

            ROM_LOAD_EVEN("unsquad.30", 0x00000, 0x20000, 0x24d8f88d);
            ROM_LOAD_ODD("unsquad.35", 0x00000, 0x20000, 0x8b954b59);
            ROM_LOAD_EVEN("unsquad.31", 0x40000, 0x20000, 0x33e9694b);
            ROM_LOAD_ODD("unsquad.36", 0x40000, 0x20000, 0x7cc8fb9e);
            ROM_LOAD_WIDE_SWAP("unsquad.32", 0x80000, 0x80000, 0xae1d7fb0);

            ROM_REGION(0x200000, REGION_GFX1 | REGIONFLAG_DISPOSE);
            ROM_LOAD("unsquad.01", 0x000000, 0x80000, 0x5965ca8d);
            ROM_LOAD("unsquad.05", 0x080000, 0x80000, 0xbf4575d8);
            ROM_LOAD("unsquad.03", 0x100000, 0x80000, 0xac6db17d);
            ROM_LOAD("unsquad.07", 0x180000, 0x80000, 0xa02945f4);

            ROM_REGION(0x18000, REGION_CPU2);/* 64k for the audio CPU (+banks) */

            ROM_LOAD("unsquad.09", 0x00000, 0x08000, 0xf3dd1367);
            ROM_CONTINUE(0x10000, 0x08000);

            ROM_REGION(0x20000, REGION_SOUND1);/* Samples */

            ROM_LOAD("unsquad.18", 0x00000, 0x20000, 0x584b43a9);
            ROM_END();
        }