static RomLoadPtr rom_quarth = new RomLoadPtr(){ public void handler(){ 
		ROM_REGION( 0x18800, REGION_CPU1 );/* code + banked roms + space for banked RAM */
		ROM_LOAD( "973j02.e21", 0x10000, 0x08000, 0x27a90118 );
		ROM_CONTINUE(           0x08000, 0x08000 );
	
		ROM_REGION( 0x10000, REGION_CPU2 );/* 64k for the sound CPU */
		ROM_LOAD( "973d01.g6",  0x0000, 0x8000, 0xeeee9d92 );
	
		ROM_REGION( 0x20000, REGION_GFX1 );/* graphics (addressable by the main CPU) */
		ROM_LOAD_GFX_EVEN( "973e07.k15", 0x00000, 0x08000, 0x0bd6b0f8 );/* tiles */
		ROM_LOAD_GFX_ODD ( "973e08.k18", 0x00000, 0x08000, 0x104d0d5f );
		ROM_LOAD_GFX_EVEN( "973e09.k20", 0x10000, 0x08000, 0xbd3a6f24 );
		ROM_LOAD_GFX_ODD ( "973e10.k23", 0x10000, 0x08000, 0xcf5e4b86 );
	
		ROM_REGION( 0x20000, REGION_GFX2 );/* graphics (addressable by the main CPU) */
		ROM_LOAD_GFX_EVEN( "973e06.k12", 0x00000, 0x08000, 0x0d58af85 );/* sprites */
		ROM_LOAD_GFX_ODD ( "973e05.k9",  0x00000, 0x08000, 0x15d822cb );
		ROM_LOAD_GFX_EVEN( "973e04.k7",  0x10000, 0x08000, 0xd70f4a2c );
		ROM_LOAD_GFX_ODD ( "973e03.k4",  0x10000, 0x08000, 0x2c5a4b4b );
	
		ROM_REGION( 0x0100, REGION_PROMS );/* PROMs */
		ROM_LOAD( "973a11.h10", 0x0000, 0x0100, 0x46d28fe9 );/* priority encoder (not used) */
	ROM_END(); }}