public MapView() {
		huds = new ArrayList<HighUpDisplay>();
		graph = new MatrixGraph(GameConfig.TILE_WIDTH, GameConfig.TILE_HEIGHT);

		setMinimumSize(new Dimension(GameConfig.MAP_WIDTH,
				GameConfig.MAP_HEIGHT));
		setPreferredSize(getMinimumSize());
		setMaximumSize(getMinimumSize());

		background = new TileBackground(GameConfig.TILE_WIDTH,
				GameConfig.TILE_HEIGHT, "background", GameConfig.TILE_SIZE);
	}