@Test(timeout=1000)
	public void testLandOnOwnPiece() {
		board.move(new Point(3,0), new Point(3,2)); //White's turn
		board.move(new Point(0,3), new Point(2,3)); //Black's turn
		board.move(new Point(1,0), new Point(4,3)); //White's turn
		board.move(new Point(0,1), new Point(2,1)); //Black's turn
		assertFalse("Should not allow landing on the player's own piece", board.move(new Point(4, 0), new Point(4, 3)));
	}