public void render(){
		
		BufferStrategy bs = getBufferStrategy();
		if(bs == null){ createBufferStrategy(2); return; }
		
		Graphics g = bs.getDrawGraphics();
		{
			
			LinkedList<Tile> renderTiles = TileManager.getImportantTiles();
			for(int i = 0; i < renderTiles.size(); i++){
				
				Tile tile = renderTiles.get(i);
				g.drawImage(tile.getTileImage(), tile.tileX, tile.tileY, 32, 32, null, null);
				
			}
			
		}
		
		g.dispose();
		bs.show();
		
	}