@Override
	public void update(GameContainer gc, StateBasedGame sbg, int arg2) throws SlickException {
		
		int xPos = Mouse.getX();
		int yPos = Mouse.getY();
		
		Input input = gc.getInput();
		
		if ((xPos > 645 && xPos < 779) && (yPos > 20 && yPos < 197)) {
			
			if(input.isMousePressed(LeftClick)) {
				
				sbg.enterState(MainMenu, new FadeOutTransition(), new FadeInTransition());
			}
		}
	}