public void alertClick(MouseEvent clickEvent){
		int relpx_xClick = clickEvent.getX();
		int relpx_yClick = clickEvent.getY();
		
		GameCoordinate abspx_coords = Game.window().screen().abspx_from_relpx(relpx_xClick, relpx_yClick);
		for (Wanderer w: Game.gameEntities()){
			w.setDestination_abspx(abspx_coords.x(), abspx_coords.y());
		}
		
	}