public Boolean isBlockAtPixelCollidableHit(int x, int y, Entity entity) {
		try{
		Dimension dim = getBlockSize();
		Block bl = blocksForeground[x/dim.width][y/dim.height];
		Boolean b =  bl.isCollidable();
		if(b)
			bl.hitBlock(entity);
		return b;
		} catch(Exception e){
			return false;
		}
	}