public boolean sellDragonFire(Player curr_player, int dragonReq)
	{
		Player player = Controller.getController().getCurrentPlayer();
		if (dragonReq <= player.getDragonFire())
		{
			if (dragonReq * 25 <= gold)
			{
				player.addResources(-dragonReq, 25 * dragonReq, 0, 0);
				dragonFire += dragonReq;
				gold -= dragonReq * 25;
				return true;
			}
		}
		return false;
	}