public void handler() {
            ROM_REGION(0x40000, REGION_CPU1);/* 2*128k and 2*64k for 68000 code */

            ROM_LOAD_EVEN("808s20.h17", 0x00000, 0x20000, 0xcaa2897f);
            ROM_LOAD_ODD("808s21.j17", 0x00000, 0x20000, 0x3d892ffb);

            ROM_REGION(0x10000, REGION_CPU2);/* 64k for the audio CPU */

            ROM_LOAD("808e03.f4", 0x00000, 0x08000, 0x3d93a7cd);

            ROM_REGION(0x40000, REGION_GFX1);/* graphics (addressable by the main CPU) */

            ROM_LOAD_GFX_EVEN("808e12.f28", 0x000000, 0x10000, 0xd62f1fde);       /* 8x8 tiles */

            ROM_LOAD_GFX_ODD("808e13.h28", 0x000000, 0x10000, 0x1fa708f4);       /* 8x8 tiles */

            ROM_LOAD_GFX_EVEN("808e22.i28", 0x020000, 0x10000, 0x73d758f6);       /* 8x8 tiles */

            ROM_LOAD_GFX_ODD("808e23.k28", 0x020000, 0x10000, 0x8ff08b21);       /* 8x8 tiles */

            ROM_REGION(0x100000, REGION_GFX2);/* graphics (addressable by the main CPU) */

            ROM_LOAD("808d17.j4", 0x00000, 0x80000, 0xd1299082);/* sprites */

            ROM_LOAD("808d15.h4", 0x80000, 0x80000, 0x2b22a6b6);

            ROM_REGION(0x0100, REGION_PROMS);
            ROM_LOAD("808a18.f16", 0x0000, 0x0100, 0xeb95aede);/* priority encoder (not used) */

            ROM_REGION(0x20000, REGION_SOUND1);/* 128k for the samples */

            ROM_LOAD("808d01.d4", 0x00000, 0x20000, 0xfd4d37c0);/* samples for 007232 */

            ROM_END();
        }