@Override
    public void update(SnapShotObject sso, SnapShot snapShot) {
        super.update(sso, snapShot);
        
        if(sso.getType() == 2 && spatial instanceof PlayerNode) {
            PlayerNode playerNode = (PlayerNode)spatial;
            PlayerSSObject playerObject = (PlayerSSObject)sso;
            playerNode.setFloor(playerObject.getFloor());
        }
    }