public void execute(MinersSon son){
			  //if the miner is at the goldmine he digs for gold until he
			  
			  son.increaseBored();
			  
			  System.out.println(son.getName() + " DOING CHORES SUCKS!");
			  
			  if (son.bored())
			  {
				  son.getFSM().changeState(PlayOutside.getSingleton());
			  }

			  //if enough gold mined, go and put it in the bank
	
		  }