public void pickup(Loot loot) {
	// TODO Auto-generated method stub
	gameSaved = false;
	genericOrbs++;
	if (loot.getOrbType()==0){
		fireOrbs++;
		spendableFireOrbs++;
		System.out.println("Fire orbs collected: "+fireOrbs);

		if (fireOrbs>=fireCapacity){
			fireOrbs = fireCapacity;
			fireFormEnabled = true;
			System.out.println("At Fire Capacity!");
		}
	}
	else if (loot.getOrbType()==1){
		lightningOrbs++;
		spendableLightningOrbs++;
		System.out.println("Lightning orbs collected: "+lightningOrbs);

		if (lightningOrbs>=lightningCapacity){
			lightningOrbs = lightningCapacity;
			lightningFormEnabled = true;
			System.out.println("Lightning Capacity Reached!");
		}
	}
	else if (loot.getOrbType()==2){
		windOrbs++;
		spendableWindOrbs++;
		System.out.println("Wind orbs collected: "+windOrbs);

		if (windOrbs>=windCapacity){
			windOrbs = windCapacity;
			windFormEnabled = true;
			System.out.println("Wind Capacity Reached!");
		}
	}

}