public void resolve() {
                    CardList creatures = AllZoneUtil.getCreaturesInPlay();
                    if (creatures.size() > 0) {
                        CardListUtil.sortAttackLowFirst(creatures);
                        int power = creatures.get(0).getNetAttack();
                        if (player.isHuman()) {
                            AllZone.getInputControl().setInput(CardFactoryUtil.input_destroyNoRegeneration(getLowestPowerList(creatures), "Select creature with power: " + power + " to sacrifice."));
                        } else { //computer
                            Card compyTarget = getCompyCardToDestroy(creatures);
                            AllZone.getGameAction().destroyNoRegeneration(compyTarget);
                        }
                    }
                }