public Square(int x, int y){
		this.xCoord = x;	// x coordinate of the square
		this.yCoord = y;	// y coordinate of the square
		
		//if the current square has a piece at the start of the game
		if ((xCoord + yCoord + 1) % 2 == 0){
			//set playable to true, empty to true, and point to no piece
			this.playable = true;
			this.empty = true;
			this.checker = null;
		}
		//if the square will not be played on during the game
		else{
			//set playable to false and empty to false
			this.playable = false;
			this.empty = false;
		}
		//if the square is playable during the game
		if(playable){
			// if the square is in the bottom 3 rows
			if (y > 4){
				// set the squareto have a player 1 piece
				this.checker = new Piece(1);
				this.empty = false;
			}
			// if the square is in the top 3 rows
			else if(y < 3){
				// set the squareto have a player 1 piece
				this.checker = new Piece(2);
				this.empty = false;
			}
		}
	}