public void playerInit()
	{
		// This code is to be implemented if/when additional map types are introduced
		// map = Map.getMapType();
		// resources[x] moneyStart = 1000;
		// (where x is chosen slot for money)
		// if(map==North){
		// if(race == Lannister){
		// moneyStart = 600;
		// }else if(race == Stark){
		// moneyStart = 1600;
		// }
		// }else if(map==AcrossSea){
		// if(race == Baratheon){
		// moneyStart = 600;
		// ]else if(race == Targaryen){
		// moneyStart = 1600;
		// }else{
		// if(race==Targaryen){
		// moneyStart = 600;
		// }else if(race == Lannister){
		// moneyStart == 1600;
		// }
		// }

		if (Controller.getController().getDifficulty() == 1)
		{
			food = 8;
			dragonFire = 4;
		}
		else
		{
			food = 4;
			dragonFire = 2;
		}
		gold = race.getStartMoney();
		ore = 0;
		tilesOwned = 0;
		image = new ImageIcon("./Images/danny_sprite.png");
		muleType = -1;
		// tintImage(image); reimplement once image array is set up
	}