public GameEngine(int width, int height, int iterationMax) {
		this.iterationMax = iterationMax;
		// Field
		field = new Field(width, height);
		// Pole
		pole = new Pole(7, 7);
		field.setPole(pole);
		// Alcoman
		alcoman = new Alcoman(0, 0);
		field.setAlcoman(alcoman);
	}