* @return an array of {@link forge.PlayerZone} objects.
     */
    private static PlayerZone[] getZone(String cardName) {
        CardList all = AllZoneUtil.getCardsInPlay();

        ArrayList<PlayerZone> zone = new ArrayList<PlayerZone>();
        for (int i = 0; i < all.size(); i++) {
            Card c = all.get(i);
            if (c.getName().equals(cardName) && !c.isFaceDown()) zone.add(AllZone.getZone(c));
        }

        PlayerZone[] z = new PlayerZone[zone.size()];
        zone.toArray(z);
        return z;
    }