protected static Bitmap load(String res, Object game){
		try {
			// Load the BufferedImage
            BufferedImage image = ImageIO.read(game.getClass().getResourceAsStream(res));
			
			int w = image.getWidth();
			int h = image.getHeight();
			
			// Create Bitmap
			Bitmap result = new Bitmap(w, h);
			
			// Grab RGB Data from image using BufferedImage built in Method
			image.getRGB(0, 0, w, h, result.pixels, 0, w);
			
			image.flush();
			return result;
			} catch(Exception e){
			e.printStackTrace();
		}
		return null;
	}