public void update(Observable gamestate, Object obj) {
		playerNameLabel.setText("Name: " + pc.getName());
		staminaLabel.setText("Stamina: " + pc.getStamina());
		agilityLabel.setText("Agility: " + pc.getAgility());
		logicLabel.setText("Logic " + pc.getLogic());
		creativityLabel.setText("Creativity: " + pc.getCreativity());
		wisdomLabel.setText("Wisdom: " + pc.getWisdom());
		charismaLabel.setText("Charisma: " + pc.getCharisma());

		bitsLabel.setText("Bits: " + pc.getBits());

		revalidate();
		repaint();
	}