public LevelOne(String tiles, InputStream is){
		
		super(tiles);
		
		pixelWidth = 32;
		pixelHeight = 32;
		rows = 2;
		cols = 20;
		
		this.readMap(is);
		this.makeTileMap(rows, cols, pixelWidth);
		//this.blockedRectangles();
		this.makeRectangles();
		
		
		
	}