@Override
    public void sendSpawnData(MapleClient client) {
        if (!isHidden()) {
            client.getSession().write(MaplePacketCreator.spawnPlayerMapobject(this));

            for (final MaplePet peet : pets) {
                if (peet.getSummoned()) {
                    client.getSession().write(PetPacket.showPet(this, peet, false, false));
                }
            }
        }
    }