private void checkThingsOut(Player p, Zombie e)
    {
        if(e.getHealth() <= 0)
            {
                p.setExp(p.getExp()+e.getExp());
                while(p.getExp() >= p.getExpNeeded())
                {
                    p.levelUp();
                }
                p.setCash(p.getCash()+ e.dropCash());
                System.out.println("You found $" + e.dropCash() + " worth on the zombie.");
                e.dropStuff();
            }
    }