public void move() {

        if (type.equals("Quade") || type.equals("Hail")) {
            x += MISSILE_SPEED;
            distance++;
            if (distance >= 150) {
                visible = false;
            } //when quade powers up, this code activates his super energyballs
            if (type.equals("Quade")) {
                if (Game.p.getpowUp()) {
                    if (Game.p.right) {
                        img = new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Random Game Things\\superenergyball.gif").getImage();
                    } else {
                        img = new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Random Game Things\\superenergyball.gif").getImage();
                    }
                }
            } else { //likewise for hail's super ice bolts
                if (Game.p.getpowUp2()) {
                    if (Game.p.right2) {
                        img = new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Random Game Things\\supericeballrt.gif").getImage();
                    } else {
                        img = new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Random Game Things\\supericeball.gif").getImage();
                    }
                }
            }
        } else {
            y += MISSILE_SPEED;
            if (y >= 600) {
                visible = false;
            }
        }

    }