* @param scout True if this contact is due to a scout asking to
     *     speak to the chief.
     * @param cs A <code>ChangeSet</code> to update.
     */
    private void csSpeakToChief(ServerPlayer serverPlayer, IndianSettlement is,
                                boolean scout, ChangeSet cs) {
        serverPlayer.csContact((ServerPlayer) is.getOwner(), null, cs);
        is.makeContactSettlement(serverPlayer);
        if (scout || getGame().getSpecification()
            .getBooleanOption("model.option.settlementActionsContactChief")
            .getValue()) {
            is.setSpokenToChief(serverPlayer);
        }
    }