public Level() {
        stars = new ArrayList<Star>();
        entities = new ArrayList<Entity>();
//        random = new Random(100*100/10*100/100);
        random = new Random(99/70);
        fg = new Foreground();

        for (int i = 0; i < 49; i++) {
            int size = random.nextInt(10 - 4) + 3;
            Vector2f pos = findStarPosition(size);
            stars.add(new Star(pos, size, random.nextFloat() * (1.0f - 0.1f) + 0.1f));
        }
    }