public void selectCard(Card selected, PlayerZone zone) {
                                    //probably need to restrict by controller also
                                    if (selected.isCreature() && !selected.isArtifact() && CardFactoryUtil.canTarget(abyss, selected)
                                            && zone.is(Constant.Zone.Battlefield) && zone.getPlayer().isHuman()) {
                                        AllZone.getGameAction().destroyNoRegeneration(selected);
                                        stop();
                                    }
                                }