public double getAccel()
  {
      //return the ac 
      if (this.accelaration <= MaxAccel && this.accelaration > MinAccel)
      {
          accelaration += accelaration*AccelGainPerMs;
      }else if( this.accelaration <= MinAccel) 
      {
          accelaration += 0.05f;
      }
      else {}//Do nothing for the time could use some sound
      return accelaration;
  }