public void CanMakeKing(){
		if(checker.GetPlayer() == 1){	// if the piece belongs to player 1
			if( yCoord == 0){	//if the piece lands on the top row
				checker.MakeKing();	//make the piece a king
			}
		}
		else{	// if the piece belongs to player 2
			if( yCoord == 7){	// if the piece lands on the bottom row
				checker.MakeKing();	// make the piece a king
			}
		}
	}