private void init(int time)
	{
		paused = false;
		y = 0;
		this.time = time;
		rate = ((double)height / time * FLOW); // how much to take off the rectangle in order to get blank at the end
		actionTimer = new Timer((int) (FLOW * 1000), this);
		actionTimer.setInitialDelay(3 * 1000); // wait three seconds before starting the timer, to allow reading
												// annoucements.
		start();
	}