public void onLeftClick(MouseHandler m, Level l, Player p) {
		if(!m.isLeftClickedButton()) return;
		for(int i = 0; i < l.getHeight(); i++) {
			for(int j = 0; j < l.getWidth(); j++) {
				if(l.getTile(j,  i) == Tile.DUNGEON_WALL) {
					p.setX(16 * (j + 1));
					p.setY(16 * (i + 1));
					return;
				}
			}
		}
	}