public void move() {
		if (currentAnimation != null) {
			long currentTime = App.getTime();
			if (currentTime - lastFrameTime > 1000.0f / currentAnimation.getFPS()) {
				if (++currentFrame >= currentAnimation.getTotalFrames()) {
					currentAnimationNumLoops++;
					currentFrame = 0;
				}
				lastFrameTime = currentTime;
			}
		}
	}