private static boolean is2Pawn(final ChessBoardEntity board, final ChessmenEntity c, final PositionEntity p) {
		boolean result = false;
		for (int y = 0; y < 9; y++) {
			ChessmenEntity cto = getChessmen(board, p.getX(), y);
			if (null != cto) {
				if (cto.isPlayer() && Type.Pawn == cto.getType() && !cto.isPromote()) {
					result = true;
					break;
				}
			}
		}
		return result;
	}