public static Dialogue createTestDialogue() {

		Dialogue aj1 = new Dialogue("Start", "AppleJack",
				"Hey there, Sugarcube. Ready to help me buck them apples?");
		Dialogue pc1yes = new Dialogue("Sure!", "Player Character",
				"Sure thing, AJ. You are the best pone, afterall.");
		Dialogue pc1no = new Dialogue("Nah", "Player Character",
				"I don't think so. I'm not all that into farm stuff.");
		Dialogue aj2a = new Dialogue(
				"Next",
				"Applejack",
				"Well that's swell, 'cause we got a whole heap of 'em \nready for ya, when you feel like startin'.");
		Dialogue aj2b = new Dialogue(
				"Next",
				"Applejack",
				"You sure? Cause there's plenty of work ta be done 'round here. I'd hate ta hafta take care of this all by m'lonesome.");
		Dialogue pc2aReady = new Dialogue("Ready!", "Player Character",
				"I'm ready when you are, Applejack!");
		Dialogue pc2aNot = new Dialogue("How?", "Player Character",
				"What is is that you want me to do?");
		Dialogue pc2bYes = new Dialogue("Fine", "Player Character",
				"Alright, fine. Let's get this over with.");
		Dialogue pc2bNo = new Dialogue(
				"Nope",
				"Player Character",
				"I said I don't feel like it. I've got better things to be doing right now, anyway.");
		Dialogue aj3a = new Dialogue("Next", "Applejack",
				"Great! Let's get 'er done!");
		Dialogue aj3b = new Dialogue(
				"Next",
				"Applejack",
				"You come by with the basket while I give these trees a kickin'. We'll work up a good sweat!");
		Dialogue aj3c = new Dialogue(
				"Next",
				"Applejack",
				"Well don't let me keep you then. A little hard work never killed anypony, you know.");

		aj1.addOption(pc1yes);
		aj1.addOption(pc1no);
		pc1yes.addOption(aj2a);
		pc1no.addOption(aj2b);
		aj2a.addOption(pc2aReady);
		aj2a.addOption(pc2aNot);
		aj2b.addOption(pc2bYes);
		aj2b.addOption(pc2bNo);
		pc2aReady.addOption(aj3a);
		pc2aNot.addOption(aj3b);
		pc2bYes.addOption(aj2a);
		pc2bNo.addOption(aj3c);
		aj3b.addOption(pc2aReady);

		return aj1;
	}