public PCPanel(PlayerCharacter inputPC) {
		inputPC.addObserver(this);
		this.pc = inputPC;

		setPreferredSize(PREFERRED);
		setBorder(BorderFactory.createTitledBorder("Player Character Panel"));

		BoxLayout b = new BoxLayout(this, BoxLayout.Y_AXIS);
		setLayout(b);

		add(playerNameLabel);
		add(staminaLabel);
		add(agilityLabel);
		add(logicLabel);
		add(creativityLabel);
		add(wisdomLabel);
		add(charismaLabel);
		add(bitsLabel);

		update(null, null);
	}