@Override
	public void run(Player player, String params) {
		player.launchProjectile(org.bukkit.entity.Fireball.class).setVelocity(player.getLocation().getDirection());
		/*case "beserker":
			MPlayer.takeAnima(player, getAnima());
			org.bukkit.entity.Fireball fireball = player.launchProjectile(org.bukkit.entity.Fireball.class);
			fireball.setVelocity(player.getLocation().getDirection().multiply(2));
			fireball.setYield(8F);*/
		return;
	}