static RomLoadPtr rom_shadoww = new RomLoadPtr(){ public void handler(){ 
		ROM_REGION( 0x40000, REGION_CPU1 );/* 2*128k for 68000 code */
		ROM_LOAD_EVEN( "shadoww.1",    0x00000, 0x20000, 0xfefba387 );
		ROM_LOAD_ODD ( "shadoww.2",    0x00000, 0x20000, 0x9b9d6b18 );
	
		ROM_REGION( 0x10000, REGION_CPU2 );/* 64k for the audio CPU */
		ROM_LOAD( "gaiden.3",     0x0000, 0x10000, 0x75fd3e6a );  /* Audio CPU is a Z80  */
	
		ROM_REGION( 0x010000, REGION_GFX1 | REGIONFLAG_DISPOSE );
		ROM_LOAD( "gaiden.5",     0x000000, 0x10000, 0x8d4035f7 );/* 8x8 tiles */
	
		ROM_REGION( 0x080000, REGION_GFX2 | REGIONFLAG_DISPOSE );
		ROM_LOAD( "14.bin",       0x000000, 0x20000, 0x1ecfddaa );
		ROM_LOAD( "15.bin",       0x020000, 0x20000, 0x1291a696 );
		ROM_LOAD( "16.bin",       0x040000, 0x20000, 0x140b47ca );
		ROM_LOAD( "17.bin",       0x060000, 0x20000, 0x7638cccb );
	
		ROM_REGION( 0x080000, REGION_GFX3 | REGIONFLAG_DISPOSE );
		ROM_LOAD( "18.bin",       0x000000, 0x20000, 0x3fadafd6 );
		ROM_LOAD( "19.bin",       0x020000, 0x20000, 0xddae9d5b );
		ROM_LOAD( "20.bin",       0x040000, 0x20000, 0x08cf7a93 );
		ROM_LOAD( "21.bin",       0x060000, 0x20000, 0x1ac892f5 );
	
		ROM_REGION( 0x100000, REGION_GFX4 | REGIONFLAG_DISPOSE );
		ROM_LOAD( "gaiden.6",     0x000000, 0x20000, 0xe7ccdf9f );/* sprites A1 */
		ROM_LOAD( "gaiden.8",     0x020000, 0x20000, 0x7ef7f880 );/* sprites B1 */
		ROM_LOAD( "gaiden.10",    0x040000, 0x20000, 0xa6451dec );/* sprites C1 */
		ROM_LOAD( "shadoww.12a",  0x060000, 0x10000, 0x9bb07731 );/* sprites D1 */
		ROM_LOAD( "shadoww.12b",  0x070000, 0x10000, 0xa4a950a2 );/* sprites D1 */
		ROM_LOAD( "gaiden.7",     0x080000, 0x20000, 0x016bec95 );/* sprites A2 */
		ROM_LOAD( "gaiden.9",     0x0a0000, 0x20000, 0x6e9b7fd3 );/* sprites B2 */
		ROM_LOAD( "gaiden.11",    0x0c0000, 0x20000, 0x7fbfdf5e );/* sprites C2 */
		ROM_LOAD( "shadoww.13a",  0x0e0000, 0x10000, 0x996d2fa5 );/* sprites D2 */
		ROM_LOAD( "shadoww.13b",  0x0f0000, 0x10000, 0xb8df8a34 );/* sprites D2 */
	
		ROM_REGION( 0x20000, REGION_SOUND1 );/* 128k for ADPCM samples - sound chip is OKIM6295 */
		ROM_LOAD( "gaiden.4",     0x0000, 0x20000, 0xb0e0faf9 );/* samples */
	ROM_END(); }}