public SpriteAnimation(Texture spriteSheet, float frameDuration, int frame_columns, int frame_rows, float spriteWidth, float spriteHeight) {

		this.spriteSheet = spriteSheet;
		this.frame_columns = frame_columns;
		this.frame_rows = frame_rows;
		this.spriteWidth = spriteWidth;
		this.spriteHeight = spriteHeight;
		this.frameDuration = frameDuration;

		animationSetup();		
	}