public void Reset()
	{
		//Resetting the camera position
		intPosX = 0;
		intPosY = 0;
		
		//Removing the key bindings
		VarChar_Up = null;
		VarChar_Right = null;
		VarChar_Down = null;
		VarChar_Left = null;
		
		//Removing the game object to follow
		GO_ToFollow = null;
	}