@Override
    public Object init_context() {
        Object reg = new konami_Regs();
        return reg;
    }
    /*TODO*////****************************************************************************
/*TODO*/// * Get all registers in given buffer
/*TODO*/// ****************************************************************************/
/*TODO*///unsigned konami_get_context(void *dst)
/*TODO*///{
/*TODO*///	if( dst )
/*TODO*///		*(konami_Regs*)dst = konami;
/*TODO*///	return sizeof(konami_Regs);
/*TODO*///}
/*TODO*///
/*TODO*////****************************************************************************
/*TODO*/// * Set all registers to given values
/*TODO*/// ****************************************************************************/
/*TODO*///void konami_set_context(void *src)
/*TODO*///{
/*TODO*///	if( src )
/*TODO*///		konami = *(konami_Regs*)src;
/*TODO*///    change_pc(PC);    /* TS 971002 */
/*TODO*///
/*TODO*///    CHECK_IRQ_LINES;
/*TODO*///}