public static void sendPacket(List<Integer> targetIds, byte[] packet, int exception) {
            MapleCharacter c;
            for (int i : targetIds) {
                if (i == exception) {
                    continue;
                }
                int ch = Find.findChannel(i);
                if (ch < 0) {
                    continue;
                }
                c = ChannelServer.getInstance(ch).getPlayerStorage().getCharacterById(i);
                if (c != null) {
                    c.getClient().getSession().write(packet);
                }
            }
        }