private void DestroyByID(int identity)
	{
		//Creating the 'Deleted' variable
		boolean objectDeleted = false;
		
		//Looking through the standard game objects
		for (int num = 0; num < game.AL_GameObjects.size()   &&   objectDeleted == false; num++)
		{
			if (game.AL_GameObjects.get(num).intObjectID == identity)
			{
				game.AL_GameObjects.remove(num);
				objectDeleted = true;
			}
		}
		
		//Looking through the text game objects
		for (int num = 0; num < game.AL_TextObjects.size()   &&   objectDeleted == false; num++)
		{
			if (game.AL_TextObjects.get(num).intObjectID == identity)
			{
				game.AL_TextObjects.remove(num);
				objectDeleted = true;
			}
		}
		
		//If the object was not deleted...
		if (objectDeleted == false)
		{
			System.out.println("Object with ID '"+identity+"' was not found & thus not deleted!");
		}
	}