public void tick(){
		if(timer == null){
			timer = new Timer();
			timer.start();
		} else {
			if(timer.time == maxTime){
				comp.stopLogoSequence();
				comp.startGame();
				logo.release();
			} else if(timer.time == maxTime/4){
				if(!playedSound){
					SoundManager.playSoundEffect(logoSound);
					playedSound = true;

				}
			}
		}
	}