@Override
	public void render(GameContainer gc, StateBasedGame sbg, Graphics g) throws SlickException {
		knight.draw(594,360);
		mage.draw(784, 360);
		thief.draw(976, 360);
		g.setColor(Color.white);
		g.drawString("Name:", 650, 500);
		tf.render(gc, g);
		tf.setFocus(true);
		for (int i = 0; i < buttons.size(); i++){
			buttons.get(i).draw(g);
		}
	}