private final void method3787(int i) {
	DummyInputstream.aFloatArray84[3] = 1.0F;
	anInt7661++;
	DummyInputstream.aFloatArray84[0]
	    = ((OpenGlToolkit) this).aFloat7768 * ((OpenGlToolkit) this).aFloat7781;
	DummyInputstream.aFloatArray84[2]
	    = ((OpenGlToolkit) this).aFloat7823 * ((OpenGlToolkit) this).aFloat7768;
	DummyInputstream.aFloatArray84[1]
	    = ((OpenGlToolkit) this).aFloat7816 * ((OpenGlToolkit) this).aFloat7768;
	OpenGL.glLightModelfv(2899, DummyInputstream.aFloatArray84, 0);
	if (i >= -13)
	    anInt7742 = 102;
    }