protected void genArmor(MOB mob, Physical P, int showNumber, int showFlag) throws IOException
	{
		if(P instanceof MOB)
			P.basePhyStats().setArmor(prompt(mob,P.basePhyStats().armor(),showNumber,showFlag,"Armor (lower-better)"));
		else
			P.basePhyStats().setArmor(prompt(mob,P.basePhyStats().armor(),showNumber,showFlag,"Armor (higher-better)"));
	}