public void use(Player p, Zombie e)
    {
        if(e.getHealth() <= 0)
        {
            System.out.println("There is nothing to attack here");
        }
        else if(e != null && doesAttackStack)
        {
            System.out.println("You " + attackDescriptor);
            e.setHealth(e.getHealth() - (p.getAttackPower() + attackModifier));
            System.out.println("He looks like he has about " + e.getHealth() + " left");
            checkThingsOut(p, e);
        }
        else if(e != null && !doesAttackStack)
        {
            System.out.println("You " + attackDescriptor);
            e.setHealth(e.getHealth() - attackModifier);
            System.out.println("He looks like he has about " + e.getHealth() + " left");
            checkThingsOut(p, e);
        }
    }