void animateIndicator(float interpolation,int view){
    	  //parent.stroke(67,162,202,255); 
    	  parent.strokeCap(parent.ROUND);
    	  parent.stroke(206,18,86,255);
          parent.strokeWeight(4);            
            					 
		  int weight = MIN_WEIGHT+(int)(((float)this.degrees.get(view)/this.maxDegree)*MAX_WEIGHT);			  
		  float mouseAngle =  ((parent.TWO_PI/this.numTimeSlices)*interpolation + this.hintAngles.get(view).x)-parent.HALF_PI;
		  
          float x1 = (float) (this.x + RADIUS/2*Math.cos(mouseAngle));
          float y1 = (float) (this.y + RADIUS/2*Math.sin(mouseAngle));     
          float x2 = (float) (this.x + (RADIUS/2+weight)*Math.cos(mouseAngle));
          float y2 = (float) (this.y + (RADIUS/2+weight)*Math.sin(mouseAngle));
          parent.line(x1, y1, x2, y2);              	  
      }