@Override
    public void renderSkill(GameContainer gc, StateBasedGame sb, Graphics gr, boolean cd) throws SlickException {
        Vector2f pos = owner.getPosition();
        float scale = owner.getScale();
        image.draw(pos.x, pos.y, scale);
        if(cd){
        	image.setAlpha(0.3f);
        } else {
        	image.setAlpha(1.0f);
        }
    }