public void checkAttack(Enemy[][] enemies, int enemies_row_size,
			int enemies_col_sire) {
		for (int i = 0; i < enemies_col_sire; i++) {
			for (int j = 0; j < enemies_row_size; j++) {
				if (enemies[i][j] != null) {
					boolean isHit = false;
					if (enemies[i][j].intersects(this)) {
						isHit();
						enemies[i][j].getHit();
					} else {
						for (int k = 0; k < bullets.size(); k++) {
							if (bullets.get(k).intersects(enemies[i][j])) {
								isHit = true;
								bullets.remove(k);
							}
						}
						if (isHit) {
							enemies[i][j].getHit();
						}
					}
				}

			}
		}
	}