@Override
	public void etick(){
		if(collidingWithEntity()){
			Entity entity = getEntityCollidingWithParticle();
			if(!(entity instanceof Particle)){
				for(int i = 0; i < immuneEntities.size(); i++){
					if(immuneEntities.get(i).equals(entity)){
						return;
					}
				}
				game.getCurrentLevel().entities.remove(this);
				entity.damage(damage);
			}
		}
	}