public void run(){
                    if (board.cellContainsBomb(0, 0)){
                        board.setCellBomb(0, 0, false);
                        board.setCellState(1, 0, Integer.toString(board.countBombs(1,0)));
                        board.setCellState(1, 1, Integer.toString(board.countBombs(1,1)));
                        board.setCellState(0, 1, Integer.toString(board.countBombs(1,0)));
                    }else{
                        board.setCellBomb(0, 0, true);
                    }
                }