public static void sendFamilyPacket(int targetIds, byte[] packet, int exception, int guildid) {
            if (targetIds == exception) {
                return;
            }
            int ch = Find.findChannel(targetIds);
            if (ch < 0) {
                return;
            }
            final MapleCharacter c = ChannelServer.getInstance(ch).getPlayerStorage().getCharacterById(targetIds);
            if (c != null && c.getFamilyId() == guildid) {
                c.getClient().getSession().write(packet);
            }
        }