public void raiseChordalAxis()
	{
		double raiseConstant = 1.0;
		this.raisedChordalAxis = prunedChordalAxis.clone();
		for (ChordalAxisPoint point : raisedChordalAxis.getPoints())
		{
			double sum = 0.0;
			for (TriangulationPoint outlinePoint : point.getOutlinePoints())
			{
				sum = sum + Util.distance(point.getPoint(), outlinePoint);
			}
			double avgDistance = sum/(double)point.getOutlinePoints().size();
			point.setZ(raiseConstant*avgDistance);
		}
		lowerChordalAxis();
	}