public void render(GameContainer container, Graphics g) throws SlickException {
			map.render(container, g); // renders map
			
			player.render(container, g); // renders player

			monster.getEntityCurrentImage().draw(monster.getEntityX(), monster.getEntityY()); // renders monster
			
			for(Item item : itemsOnMap)	{ // renders all items on map
				item.getEntityCurrentImage().draw(item.getEntityX(), item.getEntityY());
			}
			
			drawGameStats(container, g); // renders stats of game
	}