public GraphicManager(RendererOut out, Game game){
		this.out = out;
		this.game = game;
		graphicWH = new WH(out.getDrawGraphics().getClipBounds().width,out.getDrawGraphics().getClipBounds().height);
		this.curCam = new Camera(new Vec2u(0,0),new Vec2u(1,1),0f);
	}