protected void buttonPressed()
	{
		/*
		 * if(tListener.getBuyLand()){ if(Controller.buyLand(this)) //returns true if the player has enough money to
		 * complete the land transaction { Controller controller = Controller.getController(); controller.endTurn();
		 * //the player has purchased or obtained a land /*if(controller.incrementCurrentPlayer() != null) { new
		 * Announcement("Current player is now " + controller.getCurrentPlayer()); } else { Iterator iterator =
		 * Iterator.getIterator(); iterator.incrementRound(); new Announcement("Round has changed to " +
		 * iterator.getRound()); }
		 */
		/*
		 * }
		 * 
		 * else { new Announcement("Transaction failed: Insufficient money or Owned Property"); }
		 */
		/*
		 * }else{ Player currPlayer = Controller.getController().getCurrentPlayer(); if(currPlayer.equals(owner)){
		 * changeMule(currPlayer.getMule()); } currPlayer.setMule(-1); changeClickListener(new TileListener());
		 * 
		 * 
		 * //This should set the cursor back to normal. //Toolkit.getDefaultToolkit(). }
		 */
	}