public Companion(Game game, CompanionTypes ct) {
		super(game);
		if(game == null)
			return;
		setCompanion(ct);
		setEntitySize(16,32);
		setLocation(game.getCurrentLevel().getSpawnLocation());
		setScreenLock(true);
		setActionDelay(10);
		setJumpMax(32);
		setInfiniteAction(true);
		setActionWithdraw(true);
	
		punchKillAmount = 25;
		
		healthOffset = new Point(10,7);
		visibilityOffset = new Point(10,16);
	}