public void SetAngles(){
			//gettin the Yaw Angle (left/right rotation)
			float DeltaX = X_Target - X_Position;
			float DeltaZ = Z_Target - Z_Position;
			float Angle = (float) Math.toDegrees(Math.atan2(DeltaX, DeltaZ));
			while(Angle < 0){Angle += 360;}
			YawAngle = Angle;
			
			//gettin the Pitch Angle (up/down rotation)
			//the hypoteneuse of the X,Z triangle is the Adjacent of the Y Triangle
			float Adjacent = (float) Math.sqrt(Math.pow((X_Target - X_Position), 2) + Math.pow((Z_Target - Z_Position), 2));
			//opposite is the difference of the Y coords
			float Opposite = Y_Target - Y_Position;
			Angle = (float) Math.toDegrees(Math.atan2(Opposite, Adjacent));
			while(Angle < 0){Angle += 360;}
			PitchAngle = Angle;
			
			
			
		}