public void renderGrass(Screen screen) {
        int scale = 3;
        Graphics2D g = screen.getGraphics();

        g.setPaint(new GradientPaint(0, 381, new Color(20, 3, 20), 0, screen.h, new Color(7, 7, 7)));
//        screen.begin(Sprite.GRASS_1, 3, 381 - Sprite.GRASS_1.getHeight() * scale).scale(scale).draw();
//        screen.begin(Sprite.GRASS_2, 12 * scale, 381 - (Sprite.GRASS_2.getHeight() * scale)).scale(scale).draw();
//        screen.begin(Sprite.GRASS_3, 22 * scale, 381 - (Sprite.GRASS_3.getHeight() * scale)).scale(scale).draw();
//        screen.begin(Sprite.GRASS_4, 22 * scale + Sprite.GRASS_3.getWidth() * scale - 1, 381 - (Sprite.GRASS_3.getHeight() * scale)).scale(scale).draw();

        for (int i = 0; i < Sprite.grassSprites.size(); i++) {
            screen.begin(Sprite.grassSprites.get(i), (i * Sprite.grassSprites.get(i).getWidth() * (scale + 3)), 381 - Sprite.grassSprites.get(i).getHeight() * scale).scale(scale).draw();
        }
    }