public static byte[] loadGuildName(MapleCharacter chr) {
        MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter();

        mplew.writeShort(SendPacketOpcode.LOAD_GUILD_NAME.getValue());
        mplew.writeInt(chr.getId());
        if (chr.getGuildId() <= 0) {
            mplew.writeShort(0);
        } else {
            MapleGuild gs = World.Guild.getGuild(chr.getGuildId());
            if (gs != null) {
                mplew.writeMapleAsciiString(gs.getName());
            } else {
                mplew.writeShort(0);
            }
        }


        return mplew.getPacket();
    }