public void levelUp(int form){
	//TODO something
	if (form == 0){
	baseSpeed+=4; // upgrade speed is +=20 with 5 upgrades // max with levels and upgrades is 400 (50 levels)
	health+=10; // ugrade is +=50 
	shipLvl++;
	}
	if (form == 1){
		fireFormDuration += .5*second;//levelup adds .5 to duration // each upgrade adds 1second // max with upgrades and levelups (20 levels) is 20 seconds
		fireballDamage += .5; //levelup adds .5 to damage // each upgrade adds 1 damage
		fireFormLvl++;
	}
	if (form == 2){
		lightningFormDuration += .5*second;//levelup adds .5 to duration // each upgrade adds 1second // max with upgrades and levelups (20 levels) is 20 seconds
		lightningBoltDamage += .2; 
		lightningFormLvl++;
	}
	if (form == 2){
		windFormDuration += .5*second;//levelup adds .5 to duration // each upgrade adds 1second // max with upgrades and levelups (20 levels) is 20 seconds
		//TODO 
		windFormVelocityBoost+= 10;
		lightningFormLvl++;
	}
}