private void scrollLegendView() {
		
		if (!legendScroll) {
			if (scrollLegendYVelocity > 0) {
				scrollLegendYVelocity = scrollLegendYVelocity - (scrollLegendYVelocity * 0.1);
			} else {
				if (scrollLegendYVelocity < 0) {
					scrollLegendYVelocity = scrollLegendYVelocity + (scrollLegendYVelocity * -0.1);
				}
			}
		}
		
		moveModelLegendViewY((float) scrollLegendYVelocity);
		
	}