* @param shop The shop to announce.
     */
    private static void addAnnounceBox(MaplePacketLittleEndianWriter mplew, MaplePlayerShop shop) {
        // 00: no game
        // 01: omok game
        // 02: card game
        // 04: shop
        mplew.write(4);
        mplew.writeInt(shop.getObjectId()); // gameid/shopid
        mplew.writeMapleAsciiString(shop.getDescription()); // desc
        // 00: public
        // 01: private
        mplew.write(0);
        // 00: red 4x3
        // 01: green 5x4
        // 02: blue 6x5
        // omok:
        // 00: normal
        mplew.write(0);
        // first slot: 1/2/3/4
        // second slot: 1/2/3/4
        mplew.write(1);
        mplew.write(4);
        // 0: open
        // 1: in progress
        mplew.write(0);
    }