public void resolve() {
                        CardList graveyardCreatures = AllZoneUtil.getPlayerTypeInGraveyard(player, "Creature");

                        if (AllZoneUtil.compareTypeAmountInGraveyard(player, "Creature") > 0) {
                            if (player.isHuman()) {
                                Object o = GuiUtils.getChoiceOptional("Pick a creature to return to hand",
                                        graveyardCreatures.toArray());
                                if (o != null) {
                                    Card card = (Card) o;

                                    AllZone.getGameAction().moveToHand(card);
                                }
                            } else if (player.isComputer()) {
                                Card card = graveyardCreatures.get(0);

                                AllZone.getGameAction().moveToHand(card);
                            }
                        }
                    }