private void printHelp() {
        System.out.println("Zuul's Dungeon features a few possible actions: You can go between rooms; Look around the room to get the description again, look at items to get their properties (they must be either in the room or in your inventory) or look at your inventory to see what you're carrying around; Use items to e.g. unlock doors, read the item's contents or engage in a fight; Take items to pick them up and put them in your inventory; Drop items to drop them on the floor; Say e.g. 'hi' to talk to characters; Give items to other characters." + 
                            "\nThe game features a short story line and a few items and rooms. Characters move around randomly from room to room when they aren't obliged to stay still due to e.g. quests. Characters recognize when you are nearby and will greet you. If a character is hostile, they can sense if you're in a nearby room and will follow you and hit you if you are in the same room." +
                            "\nFighting is based on luck and what weapon is being used. There's a 50/50 chance to hit successfully, and the magnitude of the hit is determined by luck and the used weapon's damage ([1/2 damage] + [random number from 0 to 1/2 damage])");
        System.out.println("Your command words, with their arguments, are:");
        System.out.println(parser.showCommands());
    }