private void render() {
		BufferStrategy strategy = getBufferStrategy();
		Graphics2D g = (Graphics2D) strategy.getDrawGraphics();
		g.clearRect(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT);
		
		ImageStore.BACKGROUND.draw(g, 0, 0, 0, 0, 0);
		throwobj.render(g);
		
		strategy.show();
	}