public void reset()
	{
		x = PongScreen.width /2 - 5;
		y = PongScreen.width / 2 - 5;
		stayCount = 0;
		setMagnitude(sqrt(2));
		double angle = getAngle();
		if (angle > 0 && angle <= PI / 2)
			setAngle(PI / 4);
		else if (angle > PI / 2 && angle <= PI)
			setAngle(3 * PI / 4);
		else if (angle > PI && angle <= 3 * PI / 2)
			setAngle(5 * PI / 4);
		else if (angle > 3 * PI / 2)
			setAngle(7 * PI / 4);
	}