public void handler() {
            ROM_REGION(0x10000, REGION_CPU1);/* 64k for code */

            ROM_LOAD("lot-a-4e", 0x0000, 0x4000, 0x2913d08f);
            ROM_LOAD("lot-a-4d", 0x4000, 0x4000, 0x0443095f);

            ROM_REGION(0x10000, REGION_CPU2);/* 64k for the audio CPU (6803) */

            ROM_LOAD("lot-a-3h", 0xe000, 0x2000, 0x0781cee7);

            ROM_REGION(0x6000, REGION_GFX1 | REGIONFLAG_DISPOSE);
            ROM_LOAD("lot-k-4a", 0x00000, 0x2000, 0x1b3695f4);/* tiles */

            ROM_LOAD("lot-k-4c", 0x02000, 0x2000, 0xbd2b0730);
            ROM_LOAD("lot-k-4b", 0x04000, 0x2000, 0x930ddd55);

            ROM_REGION(0x6000, REGION_GFX2 | REGIONFLAG_DISPOSE);
            ROM_LOAD("lot-b-4k", 0x00000, 0x2000, 0xfd27cb90);/* sprites */

            ROM_LOAD("lot-b-3n", 0x02000, 0x2000, 0xbd486fff);
            ROM_LOAD("lot-b-4c", 0x04000, 0x2000, 0x3026ee6c);

            ROM_REGION(0x6000, REGION_GFX3 | REGIONFLAG_DISPOSE);
            ROM_LOAD("lot-k-4p", 0x00000, 0x2000, 0x3b7d95ba);/* chars */

            ROM_LOAD("lot-k-4l", 0x02000, 0x2000, 0xf98dca1f);
            ROM_LOAD("lot-k-4n", 0x04000, 0x2000, 0xf0cd76a5);

            ROM_REGION(0x0e20, REGION_PROMS);
            ROM_LOAD("lot-k-2f", 0x0000, 0x0100, 0xb820a05e);/* tile palette red component */

            ROM_LOAD("lot-b-1m", 0x0100, 0x0100, 0xc146461d);/* sprite palette red component */

            ROM_LOAD("lot-k-2l", 0x0200, 0x0100, 0xac3e230d);/* character palette red component */

            ROM_LOAD("lot-k-2e", 0x0300, 0x0100, 0x9b1fa005);/* tile palette green component */

            ROM_LOAD("lot-b-1n", 0x0400, 0x0100, 0x01e07db6);/* sprite palette green component */

            ROM_LOAD("lot-k-2k", 0x0500, 0x0100, 0x1811ad2b);/* character palette green component */

            ROM_LOAD("lot-k-2d", 0x0600, 0x0100, 0x315ed9a8);/* tile palette blue component */

            ROM_LOAD("lot-b-1l", 0x0700, 0x0100, 0x8b6fcde3);/* sprite palette blue component */

            ROM_LOAD("lot-k-2j", 0x0800, 0x0100, 0xe791ef2a);/* character palette blue component */

            ROM_LOAD("lot-b-5p", 0x0900, 0x0020, 0x110b21fd);/* sprite height, one entry per 32 */
            /* sprites. Used at run time! */

            ROM_LOAD("lot-k-7e", 0x0920, 0x0200, 0x6cef0fbd);/* unknown */

            ROM_LOAD("lot-k-7h", 0x0b20, 0x0200, 0x04442bee);/* unknown */

            ROM_LOAD("lot-b-6f", 0x0d20, 0x0100, 0x34d88d3c);/* video timing? - common to the other games */

            ROM_END();
        }