@Override
	public void affectCharState(final MOB affectedMob, final CharState affectableMaxState)
	{
		getArea().affectCharState(affectedMob,affectableMaxState);
		eachEffect(new EachApplicable<Ability>(){ 
			@Override
			public final void apply(final Ability A)
			{
				if(A.bubbleAffect()) 
					A.affectCharState(affectedMob,affectableMaxState);
			} 
		});
	}