@Override
	public void show() {
		
		sb = new SpriteBatch();		
		sprites = FlappyBird.spriteSheet;
		
		background = new Sprite(new TextureRegion(sprites, 0, 0, 144, 256));
		
		ground = FlappyBird.ground;
		ground.getTexture().setWrap(TextureWrap.Repeat, TextureWrap.Repeat);
		
	}