private void loadSingleMap1() {
        //use the previous methods to make a map

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 10, 0, 680);


        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 5, 300, 335);
        addAliens(800, 235, 1, 300);

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 2, 1000, 185);
        addCoins(1100, 125);

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 10, 1200, 680);
        addAliens(2150, 580, 3, 1200);

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 2, 1600, 435);
        addCoins(1675, 350);

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 2, 2200, 435);
        addAliens(2350, 335, 2, 2200);
        addCoins(2275, 350);
        addCoins(2650, 485);
        addAliens(2900, 580, 1, 2600);

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 20, 2400, 680);

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 1, 3000, 400);
        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 75 / 50, 3100, 300);
        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 1, 3200, 200);
        addCoins(3225, 150);
        addCoins(3225, 125);
        addCoins(3225, 100);
        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 5, 3150, 515);
        addAliens(3650, 415, 4, 3150);

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 1, 3800, 515);

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 10, 4200, 680);
        addAliens(4000, 580, 2, 3700);

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 1, 4300, 475);
        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 2, 4500, 350);
        addAliens(4700, 250, 1, 4500);
        addCoins(3225, 100);

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 1, 5150, 475);
        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 2, 5300, 350);
        addAliens(5500, 250, 2, 5300);
        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 10, 5500, 300);
        addCoins(5550, 250);

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 10, 5400, 680);
        addAliens(6000, 580, 5, 5400);

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 10, 6600, 680);
        addAliens(7200, 580, 5, 6600);

        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\11.png").getImage(), 13, 7800, 680);
        boss = new Boss(8100, 100, 7000, 8100);
        boss.setVisible(false);
        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\Ends.png").getImage(), 1, -500, 195);
        addFloors(new ImageIcon(Player.PATHWAY + "2D Fighter Quade Folder (Sprites and Shit)\\Maps\\Ends.png").getImage(), 1, 8900, 195);

    }