CardList getCreature() {

                    //toughness of 1
                    CardList list = CardFactoryUtil.AI_getHumanCreature(card.getCounters(Counters.P1P1), card, true);
                    list = list.filter(new CardListFilter() {
                        public boolean addCard(Card c) {
                            int total = card.getCounters(Counters.P1P1);
                            return (total >= c.getKillDamage());
                        }
                    });
                    return list;
                }