@Override
	public void returnMoney(MOB to, String currency, double amt)
	{
		if(amt>0)
			CMLib.beanCounter().giveSomeoneMoney(to, currency, amt);
		else
			CMLib.beanCounter().subtractMoney(to, currency,-amt);
		if(amt!=0)
		{
			if(!CMLib.flags().isInTheGame(to,true))
				CMLib.database().DBUpdatePlayerItems(to);
		}
	}