public Game2048Model(){
		this.size 	= 4;
		board2048 	= new int[size][size];
		this.sqr1val = squareVal();
		this.sqr2val = squareVal();
		this.sqr1plc = squarePlace(getFreeSpotsNum());
		this.sqr2plc = squarePlace(getFreeSpotsNum());
		initGame();	
	}