public void render(GameContainer gc, Graphics g)	{	
		tileMap.render(0, 0);
		if(entryPortal != null)	{
			entryPortal.getPortalImage().draw(entryPortal.getPortalX(), entryPortal.getPortalY());
		} else if(exitPortal != null)	{
			exitPortal.getPortalImage().draw(exitPortal.getPortalX(), exitPortal.getPortalY());
		}
	}