@Override
    public void init(GameContainer container, StateBasedGame game) throws SlickException {
        player1BuildingImage = new Image("resources/player1.png");
        player1CapitalImage = new Image("resources/player1capital.png");
        player2BuildingImage = new Image("resources/player2.png");
        player2CapitalImage = new Image("resources/player2capital.png");
        disabledOverlayImage = new Image("resources/disabled.png");
        player1RubbleImage = new Image("resources/player1rubble.png");
        player2RubbleImage = new Image("resources/player2rubble.png");

        buildSound = new Sound("resources/boom.wav");
        collapseSound = new Sound("resources/crash.wav");
    }