public MovablePiece(Vector2D pos, Vector2D target, double speed,
			MatrixGraph graph, ImageItem image) {
		super(pos, image);

		path = new ArrayList<Point2D>();
		this.graph = graph;
		this.speed = speed;
		setDead(false);
		setTarget(target);
		pathKey = GameConfig.pixelToTile(pos.getX());
	}