GameServerImpl(String ServerLocation, int UDPPortNumber)
	{
		m_UDPLocation_PortNumber_Map = new HashMap<String, Integer>();
		
		m_Location = ServerLocation;
		udpPeer = new UDPPeer(UDPPortNumber, this);
		udpPeer.start();
		GameServerImpl.m_UDPLocation_PortNumber_Map.put("NA", Parameters.UDP_PORT_REPLICA_LEAD_NA);
		GameServerImpl.m_UDPLocation_PortNumber_Map.put("AS", Parameters.UDP_PORT_REPLICA_LEAD_AS);
		GameServerImpl.m_UDPLocation_PortNumber_Map.put("EU", Parameters.UDP_PORT_REPLICA_LEAD_EU);
		
		UserData_HashTable = new Hashtable<String, List<UserData>>();
	}