public static byte[] sendPVPMaps() {
        final MaplePacketLittleEndianWriter mplew = new MaplePacketLittleEndianWriter();

        mplew.writeShort(SendPacketOpcode.PVP_INFO.getValue());
        mplew.write(3); //max amount of players
        for (int i = 0; i < 20; i++) {
            mplew.writeInt(10); //how many peoples in each map
        }
        mplew.writeZeroBytes(124);
        mplew.writeShort(150); ////PVP 1.5 EVENT!
        mplew.write(0);


        return mplew.getPacket();
    }