@Override
						public boolean testBump(MOB mob, int bumpNum, Object... parms)
						{
							if((playerMask==null)||(CMLib.masking().maskCheck(playerMask, mob, true)))
							{
								if((parms[0] instanceof Item)
								&&((itemMask==null)||(CMLib.masking().maskCheck(itemMask, (Item)parms[0], true))))
								{
									return true;
								}
							}
							return false;
						}