public AnimatedTile(SpriteSheet sheet, int id, int[][] animationCoords, int levelColour, int animationSwitchDelay) {
		super(sheet, id, animationCoords[0][0], animationCoords[0][1], levelColour);
		this.animationTileCoords = animationCoords;
		this.currentAnimationIndex = 0;
		this.lastIterationTime = System.currentTimeMillis();
		this.animationSwitchDelay = animationSwitchDelay;
	}