public void handler() {
            ROM_REGION(0x60000, REGION_CPU1);/* 2*128k and 2*64k for 68000 code */

            ROM_LOAD_EVEN("963-u23", 0x00000, 0x20000, 0x58bec748);
            ROM_LOAD_ODD("963-u24", 0x00000, 0x20000, 0xdce87c8d);
            ROM_LOAD_EVEN("963-u21", 0x40000, 0x10000, 0xabce5ead);
            ROM_LOAD_ODD("963-u22", 0x40000, 0x10000, 0x4ecc8d6b);

            ROM_REGION(0x10000, REGION_CPU2);/* 64k for the audio CPU */

            ROM_LOAD("963-e20", 0x00000, 0x08000, 0x1692a6d6);

            ROM_REGION(0x100000, REGION_GFX1);/* graphics (addressable by the main CPU) */

            ROM_LOAD("963-a28", 0x000000, 0x80000, 0xdb4769a8);       /* 8x8 tiles */

            ROM_LOAD("963-a29", 0x080000, 0x80000, 0x8069cd2e);       /* 8x8 tiles */

            ROM_REGION(0x200000, REGION_GFX2);/* graphics (addressable by the main CPU) */

            ROM_LOAD("963-a17", 0x000000, 0x80000, 0xb5239a44);       /* sprites */

            ROM_LOAD("963-a18", 0x080000, 0x80000, 0xdd51adef);       /* sprites */

            ROM_LOAD("963-a15", 0x100000, 0x80000, 0x1f324eed);       /* sprites */

            ROM_LOAD("963-a16", 0x180000, 0x80000, 0xd4bd9984);       /* sprites */

            ROM_REGION(0x0200, REGION_PROMS);
            ROM_LOAD("tmnt.g7", 0x0000, 0x0100, 0xabd82680);/* sprite address decoder */

            ROM_LOAD("tmnt.g19", 0x0100, 0x0100, 0xf8004a1c);/* priority encoder (not used) */

            ROM_REGION(0x20000, REGION_SOUND1);/* 128k for the samples */

            ROM_LOAD("963-a26", 0x00000, 0x20000, 0xe2ac3063);/* samples for 007232 */

            ROM_REGION(0x20000, REGION_SOUND2);/* 128k for the samples */

            ROM_LOAD("963-a27", 0x00000, 0x20000, 0x2dfd674b);/* samples for UPD7759C */

            ROM_REGION(0x80000, REGION_SOUND3);/* 512k for the title music sample */

            ROM_LOAD("963-a25", 0x00000, 0x80000, 0xfca078c7);
            ROM_END();
        }