@Override
	public void render(GameContainer arg0, StateBasedGame sbg, Graphics g) throws SlickException {
		
		int xPos = Mouse.getX();
		int yPos = Mouse.getY();
		
		/* Main MoreInfo */
		g.drawString("Help Menu", 365, 8);
		g.drawString("Developers : ", 20, 120);
		g.drawString(". Carl ", 20, 150);
		g.drawString(". Ken", 20, 180);
		
		g.drawString("Built With :", 20, 420);
		g.drawString(". Slick2D", 20, 450);
		g.drawString(". Lwjgl", 20, 480);
		
	    /* Back Button */
		g.drawString("Back", 693, 548);
		g.drawRect(645, 535, 135, 44);
		
		/** Debug Settings */
		g.drawString(Strings.DebugSettings, 640, 10);
		
		/* Mouse Debug */
		g.drawString(Strings.MouseDebug, 520, 40);
		
		Strings.MouseDebug = "Mouse Position X : " + xPos + " Y : " + yPos;
	}