@Override
	public void reloadPlayerAwards(MOB mob, AchievementLoadFlag flag)
	{
		if(mob != null)
		{
			final PlayerStats pStats = mob.playerStats();
			boolean somethingDone=false;
			for(final Enumeration<Tattoo> t = mob.tattoos();t.hasMoreElements();)
			{
				final Achievement A=getAchievement(t.nextElement().getTattooName());
				if((A != null)&&(A.getAgent()==Agent.PLAYER))
				{
					giveAwards(mob, A.getRewards(), flag);
					somethingDone=true;
				}
			}
			if(somethingDone)
			{
				loadPlayerSkillAwards(mob, pStats);
				grantAbilitiesAndExpertises(mob);
			}
		}
	}