public void handler() {
            ROM_REGION(0x20000, REGION_CPU1);/* 128k for code */

            ROM_LOAD("epr10961.90", 0x00000, 0x8000, 0x1466b61d);
            ROM_LOAD("epr10962.91", 0x10000, 0x8000, 0xa8479f91);
            ROM_LOAD("epr10963.92", 0x18000, 0x8000, 0xb7193b39);

            ROM_REGION(0x10000, REGION_CPU2);/* 64k for sound cpu */

            ROM_LOAD("epr10967.126", 0x0000, 0x8000, 0x97966bf2);

            ROM_REGION(0x18000, REGION_GFX1 | REGIONFLAG_DISPOSE);
            ROM_LOAD("epr10964.4", 0x00000, 0x8000, 0x9013b85c);
            ROM_LOAD("epr10965.5", 0x08000, 0x8000, 0xe4755cc6);
            ROM_LOAD("epr10966.6", 0x10000, 0x8000, 0x5bbfbdcc);

            ROM_REGION(0x20000, REGION_GFX2);/* 128k for sprites data */

            ROM_LOAD("epr10958.87", 0x00000, 0x8000, 0xfc2bcbd7);
            ROM_LOAD("epr10957.86", 0x08000, 0x8000, 0x4ec56860);
            ROM_LOAD("epr10960.89", 0x10000, 0x8000, 0x880e0d44);
            ROM_LOAD("epr10959.88", 0x18000, 0x8000, 0x4deda48f);

            ROM_REGION(0x0300, REGION_PROMS);
            ROM_LOAD("bprom.20", 0x0000, 0x0100, 0x8eee0f72);/* palette red component */

            ROM_LOAD("bprom.14", 0x0100, 0x0100, 0x3e7babd7);/* palette green component */

            ROM_LOAD("bprom.8", 0x0200, 0x0100, 0x371c44a6);/* palette blue component */

            ROM_END();
        }