@Override
    public void registerNetClasses() {
        Serializer.registerClass(PlayerSSObject.class, new PlayerSSObjectSerializer());
        Serializer.registerClass(JumpEvent.class);
//        Serializer.registerClass(FireEvent.class);
//        Serializer.registerClass(ShotObject.class, new ShotObjectSerializer());
//        Serializer.registerClass(CubePlayerSSObject.class, new CubePlayerSSObjectSerializer());
    }